Files
SingularityViewer/indra/newview/app_settings/shaders/class2/lighting/lightF.glsl
2011-08-09 01:11:05 -05:00

24 lines
368 B
GLSL

/**
* @file lightF.glsl
*
* Copyright (c) 2007-$CurrentYear$, Linden Research, Inc.
* $License$
*/
vec3 atmosLighting(vec3 light);
vec3 scaleSoftClip(vec3 light);
void default_lighting()
{
vec4 color = diffuseLookup(gl_TexCoord[0].xy) * gl_Color;
color.rgb = atmosLighting(color.rgb);
color.rgb = scaleSoftClip(color.rgb);
gl_FragColor = color;
}