12 lines
156 B
GLSL
12 lines
156 B
GLSL
/**
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* @file occlusionF.glsl
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*
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* $LicenseInfo:firstyear=2007&license=viewerlgpl$
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* $/LicenseInfo$
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*/
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void main()
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{
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gl_FragColor = vec4(1,1,1,1);
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}
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