202 lines
6.1 KiB
C++
202 lines
6.1 KiB
C++
/* Copyright (c) 2009
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*
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* Modular Systems All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or
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* without modification, are permitted provided that the following
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* conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* 3. Neither the name Modular Systems nor the names of its contributors
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* may be used to endorse or promote products derived from this
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* software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY MODULAR SYSTEMS AND CONTRIBUTORS “AS IS”
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL MODULAR SYSTEMS OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "llviewerprecompiledheaders.h"
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#include "scriptcounter.h"
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#include "llavataractions.h"
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#include "llavatarnamecache.h"
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#include "llviewerregion.h"
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#include "llselectmgr.h"
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#include "lltrans.h"
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#include "llvoavatar.h"
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#include "stringize.h"
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void cmdline_printchat(const std::string& message);
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LLVOAvatar* find_avatar_from_object( LLViewerObject* object );
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std::map<LLUUID, ScriptCounter*> ScriptCounter::sCheckMap;
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ScriptCounter::ScriptCounter(bool do_delete, LLViewerObject* object)
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: LLInstanceTracker<ScriptCounter, LLUUID>(object->getID())
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, doDelete(do_delete)
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, foo(object)
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, inventories()
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, objectCount()
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, requesting(true)
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, scriptcount()
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, checking()
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, mRunningCount()
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, mMonoCount()
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{
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llassert(foo); // Object to ScriptCount must not be null
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}
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ScriptCounter::~ScriptCounter()
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{}
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// Request the inventory for all parts
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void ScriptCounter::requestInventories()
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{
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if (foo->isAvatar()) // If it's an avatar, iterate through all the attachments
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{
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doDelete = false; // We don't support deleting all scripts in all attachments, such a feature could be dangerous.
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LLVOAvatar* av = static_cast<LLVOAvatar*>(foo);
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// Iterate through all the attachment points
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for (const auto& i : av->mAttachmentPoints)
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{
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if (LLViewerJointAttachment* attachment = i.second)
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{
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if (!attachment->getValid()) continue;
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// Iterate through all the attachments on this point
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for (const auto& object : attachment->mAttachedObjects)
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if (object)
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requestInventoriesFor(object);
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}
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}
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}
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else // Iterate through all the selected objects
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{
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auto selection = LLSelectMgr::getInstance()->getSelection();
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for (auto i = selection->valid_root_begin(), end = selection->valid_root_end(); i != end; ++i)
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if (LLSelectNode* selectNode = *i)
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if (LLViewerObject* object = selectNode->getObject())
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requestInventoriesFor(object);
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}
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if (!doDelete) cmdline_printchat(LLTrans::getString("ScriptCounting"));
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requesting = false;
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}
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// Request the inventories of each object and its child prims
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void ScriptCounter::requestInventoriesFor(LLViewerObject* object)
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{
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++objectCount;
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requestInventoryFor(object);
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for (auto child : object->getChildren())
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{
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if (child->isAvatar()) continue;
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requestInventoryFor(child);
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}
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}
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// Request inventory for each individual prim
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void ScriptCounter::requestInventoryFor(LLViewerObject* object)
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{
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//LL_INFOS() << "Requesting inventory of " << object->getID() << LL_ENDL;
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++inventories;
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object->registerInventoryListener(this, NULL);
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object->dirtyInventory();
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object->requestInventory();
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}
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// An inventory has been received, count/delete the scripts in it
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void ScriptCounter::inventoryChanged(LLViewerObject* obj, LLInventoryObject::object_list_t* inv, S32, void*)
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{
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obj->removeInventoryListener(this);
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--inventories;
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//const LLUUID& objid = obj->getID();
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//LL_INFOS() << "Counting scripts in " << objid << LL_ENDL;
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if (inv)
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{
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uuid_vec_t ids;
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for (auto asset : *inv)
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{
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const LLUUID& id = asset->getUUID();
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if (asset->getType() == LLAssetType::AT_LSL_TEXT && id.notNull())
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{
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++scriptcount;
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if (doDelete)
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ids.push_back(id);
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else
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{
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LLMessageSystem* msg = gMessageSystem;
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msg->newMessageFast(_PREHASH_GetScriptRunning);
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msg->nextBlockFast(_PREHASH_Script);
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msg->addUUIDFast(_PREHASH_ObjectID, obj->getID());
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msg->addUUIDFast(_PREHASH_ItemID, id);
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msg->sendReliable(obj->getRegion()->getHost());
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sCheckMap[id] = this;
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++checking;
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}
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}
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}
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for (const auto& id : ids)
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{
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//LL_INFOS() << "Deleting script " << id << " in " << objid << LL_ENDL;
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obj->removeInventory(id);
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}
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}
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summarize();
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}
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void ScriptCounter::processRunningReply(LLMessageSystem* msg)
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{
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BOOL is;
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msg->getBOOLFast(_PREHASH_Script, _PREHASH_Running, is);
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if (is) ++mRunningCount;
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msg->getBOOLFast(_PREHASH_Script, "Mono", is);
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if (is) ++mMonoCount;
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--checking;
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summarize();
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}
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void ScriptCounter::summarize()
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{
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// Done requesting and there are no more inventories to receive
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// And we're not checking any scripts for running/mono properties
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if (!requesting && !inventories && !checking)
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{
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LLStringUtil::format_map_t args;
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args["SCRIPTS"] = stringize(scriptcount);
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args["OBJECTS"] = stringize(objectCount);
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args["RUNNING"] = stringize(mRunningCount);
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args["MONO"] = stringize(mMonoCount);
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if (foo->isAvatar())
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{
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args["NAME"] = LLAvatarActions::getSLURL(foo->getID());
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cmdline_printchat(LLTrans::getString("ScriptCountAvatar", args));
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}
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else
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cmdline_printchat(LLTrans::getString(doDelete ? "ScriptDeleteObject" : "ScriptCountObject", args));
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delete this;
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}
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}
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