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SingularityViewer/indra/newview/scriptcounter.cpp

202 lines
6.1 KiB
C++

/* Copyright (c) 2009
*
* Modular Systems All rights reserved.
*
* Redistribution and use in source and binary forms, with or
* without modification, are permitted provided that the following
* conditions are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* 3. Neither the name Modular Systems nor the names of its contributors
* may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY MODULAR SYSTEMS AND CONTRIBUTORS “AS IS”
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL MODULAR SYSTEMS OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "llviewerprecompiledheaders.h"
#include "scriptcounter.h"
#include "llavataractions.h"
#include "llavatarnamecache.h"
#include "llviewerregion.h"
#include "llselectmgr.h"
#include "lltrans.h"
#include "llvoavatar.h"
#include "stringize.h"
void cmdline_printchat(const std::string& message);
LLVOAvatar* find_avatar_from_object( LLViewerObject* object );
std::map<LLUUID, ScriptCounter*> ScriptCounter::sCheckMap;
ScriptCounter::ScriptCounter(bool do_delete, LLViewerObject* object)
: LLInstanceTracker<ScriptCounter, LLUUID>(object->getID())
, doDelete(do_delete)
, foo(object)
, inventories()
, objectCount()
, requesting(true)
, scriptcount()
, checking()
, mRunningCount()
, mMonoCount()
{
llassert(foo); // Object to ScriptCount must not be null
}
ScriptCounter::~ScriptCounter()
{}
// Request the inventory for all parts
void ScriptCounter::requestInventories()
{
if (foo->isAvatar()) // If it's an avatar, iterate through all the attachments
{
doDelete = false; // We don't support deleting all scripts in all attachments, such a feature could be dangerous.
LLVOAvatar* av = static_cast<LLVOAvatar*>(foo);
// Iterate through all the attachment points
for (const auto& i : av->mAttachmentPoints)
{
if (LLViewerJointAttachment* attachment = i.second)
{
if (!attachment->getValid()) continue;
// Iterate through all the attachments on this point
for (const auto& object : attachment->mAttachedObjects)
if (object)
requestInventoriesFor(object);
}
}
}
else // Iterate through all the selected objects
{
auto selection = LLSelectMgr::getInstance()->getSelection();
for (auto i = selection->valid_root_begin(), end = selection->valid_root_end(); i != end; ++i)
if (LLSelectNode* selectNode = *i)
if (LLViewerObject* object = selectNode->getObject())
requestInventoriesFor(object);
}
if (!doDelete) cmdline_printchat(LLTrans::getString("ScriptCounting"));
requesting = false;
}
// Request the inventories of each object and its child prims
void ScriptCounter::requestInventoriesFor(LLViewerObject* object)
{
++objectCount;
requestInventoryFor(object);
for (auto child : object->getChildren())
{
if (child->isAvatar()) continue;
requestInventoryFor(child);
}
}
// Request inventory for each individual prim
void ScriptCounter::requestInventoryFor(LLViewerObject* object)
{
//LL_INFOS() << "Requesting inventory of " << object->getID() << LL_ENDL;
++inventories;
object->registerInventoryListener(this, NULL);
object->dirtyInventory();
object->requestInventory();
}
// An inventory has been received, count/delete the scripts in it
void ScriptCounter::inventoryChanged(LLViewerObject* obj, LLInventoryObject::object_list_t* inv, S32, void*)
{
obj->removeInventoryListener(this);
--inventories;
//const LLUUID& objid = obj->getID();
//LL_INFOS() << "Counting scripts in " << objid << LL_ENDL;
if (inv)
{
uuid_vec_t ids;
for (auto asset : *inv)
{
const LLUUID& id = asset->getUUID();
if (asset->getType() == LLAssetType::AT_LSL_TEXT && id.notNull())
{
++scriptcount;
if (doDelete)
ids.push_back(id);
else
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_GetScriptRunning);
msg->nextBlockFast(_PREHASH_Script);
msg->addUUIDFast(_PREHASH_ObjectID, obj->getID());
msg->addUUIDFast(_PREHASH_ItemID, id);
msg->sendReliable(obj->getRegion()->getHost());
sCheckMap[id] = this;
++checking;
}
}
}
for (const auto& id : ids)
{
//LL_INFOS() << "Deleting script " << id << " in " << objid << LL_ENDL;
obj->removeInventory(id);
}
}
summarize();
}
void ScriptCounter::processRunningReply(LLMessageSystem* msg)
{
BOOL is;
msg->getBOOLFast(_PREHASH_Script, _PREHASH_Running, is);
if (is) ++mRunningCount;
msg->getBOOLFast(_PREHASH_Script, "Mono", is);
if (is) ++mMonoCount;
--checking;
summarize();
}
void ScriptCounter::summarize()
{
// Done requesting and there are no more inventories to receive
// And we're not checking any scripts for running/mono properties
if (!requesting && !inventories && !checking)
{
LLStringUtil::format_map_t args;
args["SCRIPTS"] = stringize(scriptcount);
args["OBJECTS"] = stringize(objectCount);
args["RUNNING"] = stringize(mRunningCount);
args["MONO"] = stringize(mMonoCount);
if (foo->isAvatar())
{
args["NAME"] = LLAvatarActions::getSLURL(foo->getID());
cmdline_printchat(LLTrans::getString("ScriptCountAvatar", args));
}
else
cmdline_printchat(LLTrans::getString(doDelete ? "ScriptDeleteObject" : "ScriptCountObject", args));
delete this;
}
}