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SingularityViewer/indra/cmake/GeneratePrecompiledHeader.cmake
Liru Færs 7b3c3b9fab Burst Commit for building with ninja and more, thanks Alchemy!
GeneratePrecompiledHeader - Cinder and Rye
Ninja Support - Rye
Fetch Content instead of prebuilds - Rye
Visual Studio Native CMake Support - Rye
2019-10-17 21:15:30 -04:00

117 lines
6.3 KiB
CMake

# -*- cmake -*-
# Distributed under the MIT Software License
# Copyright (c) 2015-2017 Borislav Stanimirov
# Modifications Copyright (c) 2019 Cinder Roxley. All rights reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a copy of
# this software and associated documentation files (the "Software"), to deal in
# the Software without restriction, including without limitation the rights to
# use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
# of the Software, and to permit persons to whom the Software is furnished to do
# so, subject to the following conditions:
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
# target_precompiled_header
#
# Sets a precompiled header for a given target
# Args:
# TARGET_NAME - Name of the target. Only valid after add_library or add_executable
# PRECOMPILED_HEADER - Header file to precompile
# PRECOMPILED_SOURCE - MSVC specific source to do the actual precompilation. Ignored on other platforms
#
macro(target_precompiled_header TARGET_NAME PRECOMPILED_HEADER PRECOMPILED_SOURCE)
get_filename_component(PRECOMPILED_HEADER_NAME ${PRECOMPILED_HEADER} NAME)
if(MSVC)
get_filename_component(PRECOMPILED_SOURCE_NAME ${PRECOMPILED_SOURCE} NAME)
get_filename_component(PRECOMPILED_HEADER_PATH ${PRECOMPILED_HEADER} DIRECTORY)
target_include_directories(${TARGET_NAME} PRIVATE ${PRECOMPILED_HEADER_PATH}) # fixes occasional IntelliSense glitches
get_filename_component(PRECOMPILED_HEADER_WE ${PRECOMPILED_HEADER} NAME_WE)
if(GEN_IS_MULTI_CONFIG)
set(PRECOMPILED_BINARY "$(IntDir)/${PRECOMPILED_HEADER_WE}.pch")
else()
set(PRECOMPILED_BINARY "${CMAKE_CURRENT_BINARY_DIR}/${PRECOMPILED_HEADER_WE}.pch")
endif()
set_source_files_properties(${PRECOMPILED_SOURCE} PROPERTIES
COMPILE_OPTIONS "/Yc${PRECOMPILED_HEADER_NAME};/Fp${PRECOMPILED_BINARY}"
OBJECT_OUTPUTS "${PRECOMPILED_BINARY}")
get_target_property(TARGET_SOURCES ${TARGET_NAME} SOURCES)
foreach(src ${TARGET_SOURCES})
if(${src} MATCHES \\.\(cpp|cxx|cc\)$)
set_source_files_properties("${CMAKE_CURRENT_SOURCE_DIR}/${src}" PROPERTIES
COMPILE_OPTIONS "/Yu${PRECOMPILED_HEADER_NAME};/FI${PRECOMPILED_HEADER_NAME};/Fp${PRECOMPILED_BINARY}"
OBJECT_DEPENDS "${PRECOMPILED_BINARY}"
)
endif()
endforeach()
#set_target_properties(${TARGET_NAME} PROPERTIES
# COMPILE_OPTIONS "/Yu${PRECOMPILED_HEADER_NAME};/FI${PRECOMPILED_HEADER_NAME};/Fp${PRECOMPILED_BINARY}")
target_sources(${TARGET_NAME} PRIVATE ${PRECOMPILED_SOURCE} ${PRECOMPILED_HEADER})
elseif(CMAKE_GENERATOR STREQUAL Xcode)
set_target_properties(
${TARGET_NAME}
PROPERTIES
XCODE_ATTRIBUTE_GCC_PREFIX_HEADER "${PRECOMPILED_HEADER}"
XCODE_ATTRIBUTE_GCC_PRECOMPILE_PREFIX_HEADER "YES"
)
elseif(CMAKE_COMPILER_IS_GNUCC OR CMAKE_CXX_COMPILER_ID MATCHES "Clang")
# Create and set output directory.
set(OUTPUT_DIR "${CMAKE_CURRENT_BINARY_DIR}/${PRECOMPILED_HEADER_NAME}.gch")
make_directory(${OUTPUT_DIR})
set(OUTPUT_NAME "${OUTPUT_DIR}/${PRECOMPILED_HEADER_NAME}.gch")
# Export compiler flags via a generator to a response file
set(PCH_FLAGS_FILE "${OUTPUT_DIR}/${PRECOMPILED_HEADER_NAME}.rsp")
set(_include_directories "$<TARGET_PROPERTY:${TARGET_NAME},INCLUDE_DIRECTORIES>")
set(_compile_definitions "$<TARGET_PROPERTY:${TARGET_NAME},COMPILE_DEFINITIONS>")
set(_compile_flags "$<TARGET_PROPERTY:${TARGET_NAME},COMPILE_FLAGS>")
set(_compile_options "$<TARGET_PROPERTY:${TARGET_NAME},COMPILE_OPTIONS>")
set(_include_directories "$<$<BOOL:${_include_directories}>:-I$<JOIN:${_include_directories},\n-I>\n>")
set(_compile_definitions "$<$<BOOL:${_compile_definitions}>:-D$<JOIN:${_compile_definitions},\n-D>\n>")
set(_compile_flags "$<$<BOOL:${_compile_flags}>:$<JOIN:${_compile_flags},\n>\n>")
set(_compile_options "$<$<BOOL:${_compile_options}>:$<JOIN:${_compile_options},\n>\n>")
file(GENERATE OUTPUT "${PCH_FLAGS_FILE}" CONTENT "${_compile_definitions}${_include_directories}${_compile_flags}${_compile_options}\n")
# Gather global compiler options, definitions, etc.
string(TOUPPER "CMAKE_CXX_FLAGS_${CMAKE_BUILD_TYPE}" CXX_FLAGS)
set(COMPILER_FLAGS "${${CXX_FLAGS}} ${CMAKE_CXX_FLAGS}")
separate_arguments(COMPILER_FLAGS)
# Add a custom target for building the precompiled header.
add_custom_command(
OUTPUT ${OUTPUT_NAME}
COMMAND ${CMAKE_CXX_COMPILER} @${PCH_FLAGS_FILE} ${COMPILER_FLAGS} -x c++-header -std=${CXX_STD} -o ${OUTPUT_NAME} ${PRECOMPILED_HEADER}
DEPENDS ${PRECOMPILED_HEADER})
add_custom_target(${TARGET_NAME}_gch DEPENDS ${OUTPUT_NAME})
add_dependencies(${TARGET_NAME} ${TARGET_NAME}_gch)
# set_target_properties(${TARGET_NAME} PROPERTIES COMPILE_FLAGS "-include ${PRECOMPILED_HEADER_NAME} -Winvalid-pch")
get_target_property(SOURCE_FILES ${TARGET_NAME} SOURCES)
get_target_property(asdf ${TARGET_NAME} COMPILE_FLAGS)
foreach(SOURCE_FILE ${SOURCE_FILES})
if(SOURCE_FILE MATCHES \\.\(c|cc|cxx|cpp\)$)
set_source_files_properties(${SOURCE_FILE} PROPERTIES
COMPILE_FLAGS "-include ${OUTPUT_DIR}/${PRECOMPILED_HEADER_NAME} -Winvalid-pch"
)
endif()
endforeach()
else()
message(FATAL_ERROR "Unknown generator for target_precompiled_header. [${CMAKE_CXX_COMPILER_ID}]")
endif()
endmacro(target_precompiled_header)