98 lines
2.7 KiB
C++
98 lines
2.7 KiB
C++
/**
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* @file llassetuploadqueue.h
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* @brief Serializes asset upload request
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*
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* $LicenseInfo:firstyear=2007&license=viewergpl$
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*
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* Copyright (c) 2007-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLASSETUPLOADQUEUE_H
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#define LL_LLASSETUPLOADQUEUE_H
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#include "lluuid.h"
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#include <string>
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#include <deque>
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class LLAssetUploadQueueSupplier;
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class LLAssetUploadQueue
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{
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public:
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// Takes ownership of supplier.
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LLAssetUploadQueue(LLAssetUploadQueueSupplier* supplier);
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virtual ~LLAssetUploadQueue();
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void queue(const std::string& filename,
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const LLUUID& task_id,
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const LLUUID& item_id,
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BOOL is_running,
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BOOL is_target_mono,
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const LLUUID& queue_id,
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U8* data,
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U32 data_size,
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std::string script_name);
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bool isEmpty() const {return mQueue.empty();}
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private:
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friend class LLAssetUploadChainResponder;
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struct UploadData
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{
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std::string mFilename;
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LLUUID mTaskId;
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LLUUID mItemId;
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BOOL mIsRunning;
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BOOL mIsTargetMono;
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LLUUID mQueueId;
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U8* mData;
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U32 mDataSize;
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std::string mScriptName;
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};
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// Ownership of mSupplier passed to currently waiting responder
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// and returned to queue when no requests in progress.
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LLAssetUploadQueueSupplier* mSupplier;
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std::deque<UploadData> mQueue;
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// Passes on ownership of mSupplier if request is made.
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void request(LLAssetUploadQueueSupplier** supplier);
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};
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class LLAssetUploadQueueSupplier
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{
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public:
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virtual ~LLAssetUploadQueueSupplier();
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virtual LLAssetUploadQueue* get() const = 0;
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virtual void log(std::string message) const = 0;
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};
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#endif // LL_LLASSETUPLOADQUEUE_H
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