121 lines
5.0 KiB
C++
121 lines
5.0 KiB
C++
/**
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* @file llwindowheadless.h
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* @brief Headless definition of LLWindow class
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLWINDOWHEADLESS_H
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#define LL_LLWINDOWHEADLESS_H
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#include "llwindow.h"
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class LLWindowHeadless : public LLWindow
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{
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public:
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/*virtual*/ void show() {};
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/*virtual*/ void hide() {};
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/*virtual*/ void close() {};
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/*virtual*/ BOOL getVisible() {return FALSE;};
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/*virtual*/ BOOL getMinimized() {return FALSE;};
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/*virtual*/ BOOL getMaximized() {return FALSE;};
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/*virtual*/ BOOL maximize() {return FALSE;};
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/*virtual*/ void minimize() {};
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/*virtual*/ void restore() {};
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/*virtual*/ BOOL getFullscreen() {return FALSE;};
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/*virtual*/ BOOL getPosition(LLCoordScreen *position) {return FALSE;};
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/*virtual*/ BOOL getSize(LLCoordScreen *size) {return FALSE;};
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/*virtual*/ BOOL getSize(LLCoordWindow *size) {return FALSE;};
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/*virtual*/ BOOL setPosition(LLCoordScreen position) {return FALSE;};
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/*virtual*/ BOOL setSizeImpl(LLCoordScreen size) {return FALSE;};
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/*virtual*/ BOOL setSizeImpl(LLCoordWindow size) {return FALSE;};
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/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, const S32 vsync_mode, const LLCoordScreen * const posp = NULL) {return FALSE;};
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/*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;};
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/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;};
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/*virtual*/ void showCursor() {};
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/*virtual*/ void hideCursor() {};
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/*virtual*/ void showCursorFromMouseMove() {};
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/*virtual*/ void hideCursorUntilMouseMove() {};
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/*virtual*/ BOOL isCursorHidden() {return FALSE;};
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/*virtual*/ void updateCursor() {};
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//virtual ECursorType getCursor() { return mCurrentCursor; };
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/*virtual*/ void captureMouse() {};
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/*virtual*/ void releaseMouse() {};
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/*virtual*/ void setMouseClipping( BOOL b ) {};
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/*virtual*/ BOOL isClipboardTextAvailable() {return FALSE; };
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/*virtual*/ BOOL pasteTextFromClipboard(LLWString &dst) {return FALSE; };
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/*virtual*/ BOOL copyTextToClipboard(const LLWString &src) {return FALSE; };
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/*virtual*/ void flashIcon(F32 seconds) {};
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/*virtual*/ F32 getGamma() {return 1.0f; };
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/*virtual*/ BOOL setGamma(const F32 gamma) {return FALSE; }; // Set the gamma
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/*virtual*/ void setFSAASamples(const U32 fsaa_samples) { }
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/*virtual*/ U32 getFSAASamples() { return 0; }
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/*virtual*/ void setVsyncMode(const S32 vsync_mode) {}
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/*virtual*/ S32 getVsyncMode() { return 0; }
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/*virtual*/ BOOL restoreGamma() {return FALSE; }; // Restore original gamma table (before updating gamma)
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//virtual ESwapMethod getSwapMethod() { return mSwapMethod; }
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/*virtual*/ void gatherInput() {};
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/*virtual*/ void delayInputProcessing() {};
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/*virtual*/ void swapBuffers();
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// handy coordinate space conversion routines
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/*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordWindow *to) { return FALSE; };
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/*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordScreen *to) { return FALSE; };
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/*virtual*/ BOOL convertCoords(LLCoordWindow from, LLCoordGL *to) { return FALSE; };
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/*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordWindow *to) { return FALSE; };
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/*virtual*/ BOOL convertCoords(LLCoordScreen from, LLCoordGL *to) { return FALSE; };
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/*virtual*/ BOOL convertCoords(LLCoordGL from, LLCoordScreen *to) { return FALSE; };
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/*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) { return NULL; };
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/*virtual*/ F32 getNativeAspectRatio() { return 1.0f; };
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/*virtual*/ F32 getPixelAspectRatio() { return 1.0f; };
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/*virtual*/ void setNativeAspectRatio(F32 ratio) {}
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/*virtual*/ void *getPlatformWindow() { return 0; };
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/*virtual*/ void bringToFront() {};
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LLWindowHeadless(LLWindowCallbacks* callbacks,
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const std::string& title, const std::string& name,
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S32 x, S32 y,
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S32 width, S32 height,
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U32 flags, BOOL fullscreen, BOOL clear_background,
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const S32 vsync_mode, BOOL ignore_pixel_depth);
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virtual ~LLWindowHeadless();
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private:
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};
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class LLSplashScreenHeadless : public LLSplashScreen
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{
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public:
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LLSplashScreenHeadless() {};
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virtual ~LLSplashScreenHeadless() {};
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/*virtual*/ void showImpl() {};
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/*virtual*/ void updateImpl(const std::string& mesg) {};
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/*virtual*/ void hideImpl() {};
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};
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#endif //LL_LLWINDOWHEADLESS_H
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