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SingularityViewer/indra/newview/llfloaterinspect.h

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/**
* @file llfloaterinspect.h
* @author Cube
* @date 2006-12-16
* @brief Declaration of class for displaying object attributes
*
* $LicenseInfo:firstyear=2006&license=viewergpl$
*
* Copyright (c) 2006-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERINSPECT_H
#define LL_LLFLOATERINSPECT_H
#include "llavatarname.h"
#include "llfloater.h"
#include "llvoinventorylistener.h"
//class LLTool;
class LLObjectSelection;
class LLScrollListCtrl;
class LLUICtrl;
class LLFloaterInspect : public LLFloater, public LLFloaterSingleton<LLFloaterInspect>, public LLVOInventoryListener
{
friend class LLUISingleton<LLFloaterInspect, VisibilityPolicy<LLFloater> >;
public:
// static void show(void* ignored = NULL);
void onOpen();
virtual BOOL postBuild();
void dirty();
LLUUID getSelectedUUID();
virtual void draw();
virtual void refresh();
// static BOOL isVisible();
virtual void onFocusReceived();
void onClickCreatorProfile();
void onClickOwnerProfile();
void onClickLastOwnerProfile();
void onSelectObject();
LLScrollListCtrl* mObjectList;
protected:
// protected members
void setDirty() { mDirty = TRUE; }
bool mDirty;
// <edit>
/*virtual*/ void inventoryChanged(LLViewerObject* obj, LLInventoryObject::object_list_t* inv, S32, void* queue);
// </edit>
private:
void onGetOwnerNameCallback(const LLUUID& id);
void onGetLastOwnerNameCallback(const LLUUID& id); // <edit/>
void onGetCreatorNameCallback(const LLUUID& id);
LLFloaterInspect(const LLSD& key);
virtual ~LLFloaterInspect(void);
LLSafeHandle<LLObjectSelection> mObjectSelection;
// <edit>
std::map<LLUUID,std::pair<U32,U32> > mInventoryNums; //<scripts,total>
uuid_vec_t mQueue;
// </edit>
std::map<LLUUID, boost::signals2::scoped_connection> mOwnerNameCacheConnection;
std::map<LLUUID, boost::signals2::scoped_connection> mLastOwnerNameCacheConnection; // <edit/>
std::map<LLUUID, boost::signals2::scoped_connection> mCreatorNameCacheConnection;
};
#endif //LL_LLFLOATERINSPECT_H