Replace MAX_AGENT_ATTACHMENTS with sim based response Replace max groups with benefits based response Upload costs are now handled by sim response Removed no-longer-needed lleconomy files and classes Removed dead fields from hippolimits and hippogridmanager Also removed lame LL code that is redundant and silly On non SL grids, when values are not provided for benefits, they will be set to the values granting maximum liberty. Old standardized responses still work when benefits aren't implemented.
1460 lines
43 KiB
C++
1460 lines
43 KiB
C++
/**
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* @file llfloaterbvhpreview.cpp
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* @brief LLFloaterBvhPreview class implementation
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*
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* $LicenseInfo:firstyear=2004&license=viewergpl$
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* Second Life Viewer Source Code
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* Copyright (c) 2004-2009, Linden Research, Inc.
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*
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloaterbvhpreview.h"
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#include "llbvhloader.h"
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#include "lldatapacker.h"
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#include "lldir.h"
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#include "llnotificationsutil.h"
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#include "llvfile.h"
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#include "llapr.h"
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#include "llstring.h"
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#include "llagent.h"
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#include "llagentbenefits.h"
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#include "llanimationstates.h"
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#include "llbbox.h"
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#include "llbutton.h"
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#include "llcheckboxctrl.h"
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#include "llcombobox.h"
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#include "lldrawable.h"
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#include "lldrawpoolavatar.h"
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#include "llrender.h"
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#include "llface.h"
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#include "llfocusmgr.h"
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#include "llkeyframemotion.h"
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#include "lllineeditor.h"
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#include "llfloaterperms.h"
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#include "llsliderctrl.h"
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#include "llspinctrl.h"
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#include "lltextbox.h"
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#include "lltoolmgr.h"
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#include "llui.h"
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#include "llviewercamera.h"
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#include "llviewerobjectlist.h"
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#include "llviewerwindow.h"
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#include "llviewermenufile.h" // upload_new_resource()
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#include "llvoavatarself.h"
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#include "pipeline.h"
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#include "lluictrlfactory.h"
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#include "hippogridmanager.h"
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//<edit>
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#include "llinventorymodel.h" // gInventoryModel
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//</edit>
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const S32 PREVIEW_BORDER_WIDTH = 2;
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const S32 PREVIEW_RESIZE_HANDLE_SIZE = S32(RESIZE_HANDLE_WIDTH * OO_SQRT2) + PREVIEW_BORDER_WIDTH;
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const S32 PREVIEW_HPAD = PREVIEW_RESIZE_HANDLE_SIZE;
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const S32 PREF_BUTTON_HEIGHT = 16;
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const S32 PREVIEW_TEXTURE_HEIGHT = 300;
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const F32 PREVIEW_CAMERA_DISTANCE = 4.f;
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const F32 MIN_CAMERA_ZOOM = 0.5f;
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const F32 MAX_CAMERA_ZOOM = 10.f;
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const F32 BASE_ANIM_TIME_OFFSET = 5.f;
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// <edit>
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struct LLSaveInfo
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{
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LLSaveInfo(const LLUUID& item_id, const LLUUID& object_id, const std::string& desc,
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const LLTransactionID tid)
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: mItemUUID(item_id), mObjectUUID(object_id), mDesc(desc), mTransactionID(tid)
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{
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}
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LLUUID mItemUUID;
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LLUUID mObjectUUID;
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std::string mDesc;
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LLTransactionID mTransactionID;
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};
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// </edit>
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std::string STATUS[] =
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{
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"E_ST_OK",
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"E_ST_EOF",
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"E_ST_NO_CONSTRAINT",
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"E_ST_NO_FILE",
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"E_ST_NO_HIER",
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"E_ST_NO_JOINT",
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"E_ST_NO_NAME",
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"E_ST_NO_OFFSET",
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"E_ST_NO_CHANNELS",
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"E_ST_NO_ROTATION",
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"E_ST_NO_AXIS",
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"E_ST_NO_MOTION",
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"E_ST_NO_FRAMES",
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"E_ST_NO_FRAME_TIME",
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"E_ST_NO_POS",
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"E_ST_NO_ROT",
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"E_ST_NO_XLT_FILE",
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"E_ST_NO_XLT_HEADER",
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"E_ST_NO_XLT_NAME",
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"E_ST_NO_XLT_IGNORE",
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"E_ST_NO_XLT_RELATIVE",
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"E_ST_NO_XLT_OUTNAME",
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"E_ST_NO_XLT_MATRIX",
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"E_ST_NO_XLT_MERGECHILD",
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"E_ST_NO_XLT_MERGEPARENT",
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"E_ST_NO_XLT_PRIORITY",
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"E_ST_NO_XLT_LOOP",
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"E_ST_NO_XLT_EASEIN",
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"E_ST_NO_XLT_EASEOUT",
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"E_ST_NO_XLT_HAND",
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"E_ST_NO_XLT_EMOTE",
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"E_ST_BAD_ROOT"
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};
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//-----------------------------------------------------------------------------
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// LLFloaterBvhPreview()
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//-----------------------------------------------------------------------------
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LLFloaterBvhPreview::LLFloaterBvhPreview(const std::string& filename, void* item) :
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LLFloaterNameDesc(filename, item),
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mItem(item), //<edit/>
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mLastMouseX(0),
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mLastMouseY(0),
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mPlayButton(nullptr),
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mStopButton(nullptr)
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{
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mIDList["Standing"] = ANIM_AGENT_STAND;
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mIDList["Walking"] = ANIM_AGENT_FEMALE_WALK;
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mIDList["Sitting"] = ANIM_AGENT_SIT_FEMALE;
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mIDList["Flying"] = ANIM_AGENT_HOVER;
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mIDList["[None]"] = LLUUID::null;
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mIDList["Aaaaah"] = ANIM_AGENT_EXPRESS_OPEN_MOUTH;
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mIDList["Afraid"] = ANIM_AGENT_EXPRESS_AFRAID;
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mIDList["Angry"] = ANIM_AGENT_EXPRESS_ANGER;
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mIDList["Big Smile"] = ANIM_AGENT_EXPRESS_TOOTHSMILE;
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mIDList["Bored"] = ANIM_AGENT_EXPRESS_BORED;
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mIDList["Cry"] = ANIM_AGENT_EXPRESS_CRY;
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mIDList["Disdain"] = ANIM_AGENT_EXPRESS_DISDAIN;
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mIDList["Embarrassed"] = ANIM_AGENT_EXPRESS_EMBARRASSED;
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mIDList["Frown"] = ANIM_AGENT_EXPRESS_FROWN;
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mIDList["Kiss"] = ANIM_AGENT_EXPRESS_KISS;
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mIDList["Laugh"] = ANIM_AGENT_EXPRESS_LAUGH;
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mIDList["Plllppt"] = ANIM_AGENT_EXPRESS_TONGUE_OUT;
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mIDList["Repulsed"] = ANIM_AGENT_EXPRESS_REPULSED;
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mIDList["Sad"] = ANIM_AGENT_EXPRESS_SAD;
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mIDList["Shrug"] = ANIM_AGENT_EXPRESS_SHRUG;
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mIDList["Smile"] = ANIM_AGENT_EXPRESS_SMILE;
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mIDList["Surprise"] = ANIM_AGENT_EXPRESS_SURPRISE;
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mIDList["Wink"] = ANIM_AGENT_EXPRESS_WINK;
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mIDList["Worry"] = ANIM_AGENT_EXPRESS_WORRY;
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}
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//-----------------------------------------------------------------------------
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// setAnimCallbacks()
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//-----------------------------------------------------------------------------
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void LLFloaterBvhPreview::setAnimCallbacks()
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{
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getChild<LLUICtrl>("playback_slider")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onSliderMove, this));
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getChild<LLUICtrl>("preview_base_anim")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitBaseAnim, this));
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getChild<LLUICtrl>("preview_base_anim")->setValue("Standing");
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getChild<LLUICtrl>("priority")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitPriority, this));
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getChild<LLUICtrl>("loop_check")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitLoop, this));
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getChild<LLUICtrl>("loop_in_point")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitLoopIn, this));
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getChild<LLUICtrl>("loop_in_point")->setValidateBeforeCommit( boost::bind(&LLFloaterBvhPreview::validateLoopIn, this, _1));
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getChild<LLUICtrl>("loop_out_point")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitLoopOut, this));
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getChild<LLUICtrl>("loop_out_point")->setValidateBeforeCommit( boost::bind(&LLFloaterBvhPreview::validateLoopOut, this, _1));
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getChild<LLUICtrl>("hand_pose_combo")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitHandPose, this));
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getChild<LLUICtrl>("emote_combo")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitEmote, this));
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getChild<LLUICtrl>("emote_combo")->setValue("[None]");
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getChild<LLUICtrl>("ease_in_time")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitEaseIn, this));
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getChild<LLUICtrl>("ease_in_time")->setValidateBeforeCommit( boost::bind(&LLFloaterBvhPreview::validateEaseIn, this, _1));
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getChild<LLUICtrl>("ease_out_time")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitEaseOut, this));
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getChild<LLUICtrl>("ease_out_time")->setValidateBeforeCommit( boost::bind(&LLFloaterBvhPreview::validateEaseOut, this, _1));
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}
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//-----------------------------------------------------------------------------
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// postBuild()
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//-----------------------------------------------------------------------------
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BOOL LLFloaterBvhPreview::postBuild()
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{
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LLRect r;
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LLKeyframeMotion* motionp = NULL;
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LLBVHLoader* loaderp = NULL;
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if (!LLFloaterNameDesc::postBuild())
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{
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return FALSE;
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}
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mInWorld = gSavedSettings.getBOOL("PreviewAnimInWorld");
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getChild<LLUICtrl>("name_form")->setCommitCallback(boost::bind(&LLFloaterBvhPreview::onCommitName, this));
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if (gSavedSettings.getBOOL("AscentPowerfulWizard"))
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{
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getChild<LLSlider>("priority")->setMaxValue(7);
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}
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childSetLabelArg("ok_btn", "[UPLOADFEE]", gHippoGridManager->getConnectedGrid()->formatFee(LLAgentBenefitsMgr::current().getAnimationUploadCost()));
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childSetAction("ok_btn", onBtnOK, this);
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setDefaultBtn();
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if (mInWorld)
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{
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r = getRect();
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translate(0, 230);
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reshape(r.getWidth(), r.getHeight() - 230);
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getChild<LLUICtrl>("bad_animation_text")->setValue(getString("in_world"));
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getChildView("bad_animation_text")->setVisible(TRUE);
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}
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else
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{
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getChildView("bad_animation_text")->setVisible(FALSE);
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}
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mPreviewRect.set(PREVIEW_HPAD,
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PREVIEW_TEXTURE_HEIGHT,
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getRect().getWidth() - PREVIEW_HPAD,
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PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
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mPreviewImageRect.set(0.f, 1.f, 1.f, 0.f);
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S32 y = mPreviewRect.mTop + BTN_HEIGHT;
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S32 btn_left = PREVIEW_HPAD;
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r.set( btn_left, y, btn_left + 32, y - BTN_HEIGHT );
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mPlayButton = getChild<LLButton>( "play_btn");
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mPlayButton->setClickedCallback(boost::bind(&LLFloaterBvhPreview::onBtnPlay,this));
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mPlayButton->setImages(std::string("button_anim_play.tga"),
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std::string("button_anim_play_selected.tga"));
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mPlayButton->setImageDisabled(NULL);
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mPlayButton->setImageDisabledSelected(NULL);
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mPlayButton->setScaleImage(TRUE);
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mStopButton = getChild<LLButton>( "stop_btn");
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mStopButton->setClickedCallback(boost::bind(&LLFloaterBvhPreview::onBtnStop, this));
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mStopButton->setImages(std::string("button_anim_stop.tga"),
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std::string("button_anim_stop_selected.tga"));
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mStopButton->setImageDisabled(NULL);
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mStopButton->setImageDisabledSelected(NULL);
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mStopButton->setScaleImage(TRUE);
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r.set(r.mRight + PREVIEW_HPAD, y, getRect().getWidth() - PREVIEW_HPAD, y - BTN_HEIGHT);
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// <edit> moved declaration from below
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BOOL success = false;
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// </edit>
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std::string exten = gDirUtilp->getExtension(mFilename);
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if (exten == "bvh")
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{
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// loading a bvh file
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// now load bvh file
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S32 file_size;
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LLAPRFile infile(mFilenameAndPath, LL_APR_RB, &file_size);
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if (!infile.getFileHandle())
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{
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LL_WARNS() << "Can't open BVH file:" << mFilename << LL_ENDL;
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}
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else
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{
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char* file_buffer;
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file_buffer = new char[file_size + 1];
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if (file_size == infile.read(file_buffer, file_size))
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{
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file_buffer[file_size] = '\0';
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LL_INFOS() << "Loading BVH file " << mFilename << LL_ENDL;
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ELoadStatus load_status = E_ST_OK;
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S32 line_number = 0;
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loaderp = new LLBVHLoader(file_buffer, load_status, line_number);
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std::string status = getString(STATUS[load_status]);
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if(load_status == E_ST_NO_XLT_FILE)
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{
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LL_WARNS() << "NOTE: No translation table found." << LL_ENDL;
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}
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else
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{
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LL_WARNS() << "ERROR: [line: " << line_number << "] " << status << LL_ENDL;
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}
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}
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infile.close() ;
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delete[] file_buffer;
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// <edit> moved everything bvh from below
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if(loaderp && loaderp->isInitialized() && loaderp->getDuration() <= MAX_ANIM_DURATION)
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{
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// generate unique id for this motion
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mTransactionID.generate();
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mMotionID = mTransactionID.makeAssetID(gAgent.getSecureSessionID());
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mAnimPreview = new LLPreviewAnimation(256, 256);
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// motion will be returned, but it will be in a load-pending state, as this is a new motion
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// this motion will not request an asset transfer until next update, so we have a chance to
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// load the keyframe data locally
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if (mInWorld)
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motionp = (LLKeyframeMotion*)gAgentAvatarp->createMotion(mMotionID);
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else
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motionp = (LLKeyframeMotion*)mAnimPreview->getDummyAvatar()->createMotion(mMotionID);
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// create data buffer for keyframe initialization
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S32 buffer_size = loaderp->getOutputSize();
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U8* buffer = new U8[buffer_size];
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LLDataPackerBinaryBuffer dp(buffer, buffer_size);
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// pass animation data through memory buffer
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loaderp->serialize(dp);
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dp.reset();
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success = motionp && motionp->deserialize(dp, mMotionID);
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}
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else
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{
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success = false;
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if ( loaderp )
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{
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if (loaderp->getDuration() > MAX_ANIM_DURATION)
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{
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LLUIString out_str = getString("anim_too_long");
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out_str.setArg("[LENGTH]", llformat("%.1f", loaderp->getDuration()));
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out_str.setArg("[MAX_LENGTH]", llformat("%.1f", MAX_ANIM_DURATION));
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getChild<LLUICtrl>("bad_animation_text")->setValue(out_str.getString());
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}
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else
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{
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LLUIString out_str = getString("failed_file_read");
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out_str.setArg("[STATUS]", getString(STATUS[loaderp->getStatus()]));
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getChild<LLUICtrl>("bad_animation_text")->setValue(out_str.getString());
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}
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}
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if (motionp && mInWorld)
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{
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gAgentAvatarp->removeMotion(mMotionID);
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}
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//setEnabled(FALSE);
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mMotionID.setNull();
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mAnimPreview = NULL;
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}
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// </edit>
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}
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}
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// <edit>
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else if(exten == "animatn")
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{
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S32 file_size;
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LLAPRFile raw_animatn(mFilenameAndPath, LL_APR_RB, &file_size);
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if (!raw_animatn.getFileHandle())
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{
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LL_WARNS() << "Can't open animatn file:" << mFilename << LL_ENDL;
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}
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else
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{
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char* file_buffer;
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file_buffer = new char[file_size + 1];
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if (file_size == raw_animatn.read(file_buffer, file_size))
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{
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file_buffer[file_size] = '\0';
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LL_INFOS() << "Loading animatn file " << mFilename << LL_ENDL;
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mTransactionID.generate();
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mMotionID = mTransactionID.makeAssetID(gAgent.getSecureSessionID());
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mAnimPreview = new LLPreviewAnimation(256, 256);
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motionp = (LLKeyframeMotion*)mAnimPreview->getDummyAvatar()->createMotion(mMotionID);
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LLDataPackerBinaryBuffer dp((U8*)file_buffer, file_size);
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dp.reset();
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success = motionp && motionp->deserialize(dp, mMotionID);
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}
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raw_animatn.close();
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delete[] file_buffer;
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}
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}
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// </edit>
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if (success)
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{
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setAnimCallbacks() ;
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if (!mInWorld)
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{
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const LLBBoxLocal &pelvis_bbox = motionp->getPelvisBBox();
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LLVector3 temp = pelvis_bbox.getCenter();
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// only consider XY?
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//temp.mV[VZ] = 0.f;
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F32 pelvis_offset = temp.magVec();
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temp = pelvis_bbox.getExtent();
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//temp.mV[VZ] = 0.f;
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F32 pelvis_max_displacement = pelvis_offset + (temp.magVec() * 0.5f) + 1.f;
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F32 camera_zoom = LLViewerCamera::getInstance()->getDefaultFOV() / (2.f * atan(pelvis_max_displacement / PREVIEW_CAMERA_DISTANCE));
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mAnimPreview->setZoom(camera_zoom);
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}
|
|
|
|
motionp->setName(getChild<LLUICtrl>("name_form")->getValue().asString());
|
|
if (!mInWorld)
|
|
mAnimPreview->getDummyAvatar()->startMotion(mMotionID);
|
|
|
|
getChild<LLSlider>("playback_slider")->setMinValue(0.0);
|
|
getChild<LLSlider>("playback_slider")->setMaxValue(1.0);
|
|
|
|
getChild<LLUICtrl>("loop_check")->setValue(LLSD(motionp->getLoop()));
|
|
getChild<LLUICtrl>("loop_in_point")->setValue(LLSD(motionp->getLoopIn() / motionp->getDuration() * 100.f));
|
|
getChild<LLUICtrl>("loop_out_point")->setValue(LLSD(motionp->getLoopOut() / motionp->getDuration() * 100.f));
|
|
getChild<LLUICtrl>("priority")->setValue(LLSD((F32)motionp->getPriority()));
|
|
getChild<LLUICtrl>("hand_pose_combo")->setValue(LLHandMotion::getHandPoseName(motionp->getHandPose()));
|
|
getChild<LLUICtrl>("ease_in_time")->setValue(LLSD(motionp->getEaseInDuration()));
|
|
getChild<LLUICtrl>("ease_out_time")->setValue(LLSD(motionp->getEaseOutDuration()));
|
|
setEnabled(TRUE);
|
|
std::string seconds_string;
|
|
seconds_string = llformat(" - %.2f seconds", motionp->getDuration());
|
|
|
|
setTitle(mFilename + std::string(seconds_string));
|
|
}
|
|
else
|
|
{
|
|
mAnimPreview = NULL;
|
|
mMotionID.setNull();
|
|
getChild<LLUICtrl>("bad_animation_text")->setValue(getString("failed_to_initialize"));
|
|
}
|
|
|
|
|
|
refresh();
|
|
|
|
delete loaderp;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// LLFloaterBvhPreview()
|
|
//-----------------------------------------------------------------------------
|
|
LLFloaterBvhPreview::~LLFloaterBvhPreview()
|
|
{
|
|
if (mInWorld)
|
|
{
|
|
LLVOAvatar* avatarp = gAgentAvatarp;
|
|
if (avatarp)
|
|
{
|
|
if (mMotionID.notNull())
|
|
{
|
|
avatarp->stopMotion(mMotionID, TRUE);
|
|
avatarp->removeMotion(mMotionID);
|
|
}
|
|
avatarp->deactivateAllMotions();
|
|
avatarp->startMotion(ANIM_AGENT_HEAD_ROT);
|
|
avatarp->startMotion(ANIM_AGENT_EYE);
|
|
avatarp->startMotion(ANIM_AGENT_BODY_NOISE);
|
|
avatarp->startMotion(ANIM_AGENT_BREATHE_ROT);
|
|
avatarp->startMotion(ANIM_AGENT_HAND_MOTION);
|
|
avatarp->startMotion(ANIM_AGENT_PELVIS_FIX);
|
|
avatarp->startMotion(ANIM_AGENT_STAND, BASE_ANIM_TIME_OFFSET);
|
|
}
|
|
}
|
|
mAnimPreview = NULL;
|
|
|
|
setEnabled(FALSE);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// draw()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::draw()
|
|
{
|
|
LLFloater::draw();
|
|
LLRect r = getRect();
|
|
|
|
refresh();
|
|
|
|
if (mMotionID.notNull() && mAnimPreview && !mInWorld)
|
|
{
|
|
gGL.color3f(1.f, 1.f, 1.f);
|
|
|
|
gGL.getTexUnit(0)->bind(mAnimPreview);
|
|
|
|
gGL.begin( LLRender::TRIANGLE_STRIP );
|
|
{
|
|
gGL.texCoord2f(0.f, 1.f);
|
|
gGL.vertex2i(PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
|
|
gGL.texCoord2f(0.f, 0.f);
|
|
gGL.vertex2i(PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
|
|
gGL.texCoord2f(1.f, 1.f);
|
|
gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_TEXTURE_HEIGHT);
|
|
gGL.texCoord2f(1.f, 0.f);
|
|
gGL.vertex2i(r.getWidth() - PREVIEW_HPAD, PREVIEW_HPAD + PREF_BUTTON_HEIGHT + PREVIEW_HPAD);
|
|
}
|
|
gGL.end();
|
|
|
|
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
|
|
|
|
LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
|
|
if (!avatarp->areAnimationsPaused())
|
|
{
|
|
mAnimPreview->requestUpdate();
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// resetMotion()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::resetMotion()
|
|
{
|
|
LLVOAvatar* avatarp;
|
|
if (mInWorld && gAgentAvatarp)
|
|
avatarp = gAgentAvatarp;
|
|
else if (mAnimPreview)
|
|
avatarp = mAnimPreview->getDummyAvatar();
|
|
else
|
|
return;
|
|
|
|
BOOL paused = avatarp->areAnimationsPaused();
|
|
|
|
LLKeyframeMotion* motionp = dynamic_cast<LLKeyframeMotion*>(avatarp->findMotion(mMotionID));
|
|
if( motionp )
|
|
{
|
|
// Set emotion
|
|
std::string emote = getChild<LLUICtrl>("emote_combo")->getValue().asString();
|
|
motionp->setEmote(mIDList[emote]);
|
|
}
|
|
|
|
LLUUID base_id = mIDList[getChild<LLUICtrl>("preview_base_anim")->getValue().asString()];
|
|
avatarp->deactivateAllMotions();
|
|
avatarp->startMotion(mMotionID, 0.0f);
|
|
avatarp->startMotion(base_id, BASE_ANIM_TIME_OFFSET);
|
|
getChild<LLUICtrl>("playback_slider")->setValue(0.0f);
|
|
|
|
// Set pose
|
|
std::string handpose = getChild<LLUICtrl>("hand_pose_combo")->getValue().asString();
|
|
avatarp->startMotion( ANIM_AGENT_HAND_MOTION, 0.0f );
|
|
|
|
if( motionp )
|
|
{
|
|
motionp->setHandPose(LLHandMotion::getHandPose(handpose));
|
|
}
|
|
|
|
if (paused)
|
|
{
|
|
mPauseRequest = avatarp->requestPause();
|
|
}
|
|
else
|
|
{
|
|
mPauseRequest = NULL;
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// handleMouseDown()
|
|
//-----------------------------------------------------------------------------
|
|
BOOL LLFloaterBvhPreview::handleMouseDown(S32 x, S32 y, MASK mask)
|
|
{
|
|
if (!mInWorld && mPreviewRect.pointInRect(x, y))
|
|
{
|
|
bringToFront( x, y );
|
|
gFocusMgr.setMouseCapture(this);
|
|
gViewerWindow->hideCursor();
|
|
mLastMouseX = x;
|
|
mLastMouseY = y;
|
|
return TRUE;
|
|
}
|
|
|
|
return LLFloater::handleMouseDown(x, y, mask);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// handleMouseUp()
|
|
//-----------------------------------------------------------------------------
|
|
BOOL LLFloaterBvhPreview::handleMouseUp(S32 x, S32 y, MASK mask)
|
|
{
|
|
if (!mInWorld)
|
|
{
|
|
gFocusMgr.setMouseCapture(FALSE);
|
|
gViewerWindow->showCursor();
|
|
}
|
|
return LLFloater::handleMouseUp(x, y, mask);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// handleHover()
|
|
//-----------------------------------------------------------------------------
|
|
BOOL LLFloaterBvhPreview::handleHover(S32 x, S32 y, MASK mask)
|
|
{
|
|
if (mInWorld)
|
|
return TRUE;
|
|
|
|
MASK local_mask = mask & ~MASK_ALT;
|
|
|
|
if (mAnimPreview && hasMouseCapture())
|
|
{
|
|
if (local_mask == MASK_PAN)
|
|
{
|
|
// pan here
|
|
mAnimPreview->pan((F32)(x - mLastMouseX) * -0.005f, (F32)(y - mLastMouseY) * -0.005f);
|
|
}
|
|
else if (local_mask == MASK_ORBIT)
|
|
{
|
|
F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f;
|
|
F32 pitch_radians = (F32)(y - mLastMouseY) * 0.02f;
|
|
|
|
mAnimPreview->rotate(yaw_radians, pitch_radians);
|
|
}
|
|
else
|
|
{
|
|
F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f;
|
|
F32 zoom_amt = (F32)(y - mLastMouseY) * 0.02f;
|
|
|
|
mAnimPreview->rotate(yaw_radians, 0.f);
|
|
mAnimPreview->zoom(zoom_amt);
|
|
}
|
|
|
|
mAnimPreview->requestUpdate();
|
|
|
|
LLUI::setMousePositionLocal(this, mLastMouseX, mLastMouseY);
|
|
}
|
|
|
|
if (!mPreviewRect.pointInRect(x, y) || !mAnimPreview)
|
|
{
|
|
return LLFloater::handleHover(x, y, mask);
|
|
}
|
|
else if (local_mask == MASK_ORBIT)
|
|
{
|
|
gViewerWindow->setCursor(UI_CURSOR_TOOLCAMERA);
|
|
}
|
|
else if (local_mask == MASK_PAN)
|
|
{
|
|
gViewerWindow->setCursor(UI_CURSOR_TOOLPAN);
|
|
}
|
|
else
|
|
{
|
|
gViewerWindow->setCursor(UI_CURSOR_TOOLZOOMIN);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// handleScrollWheel()
|
|
//-----------------------------------------------------------------------------
|
|
BOOL LLFloaterBvhPreview::handleScrollWheel(S32 x, S32 y, S32 clicks)
|
|
{
|
|
if (mInWorld || !mAnimPreview)
|
|
return false;
|
|
|
|
mAnimPreview->zoom((F32)clicks * -0.2f);
|
|
mAnimPreview->requestUpdate();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// onMouseCaptureLost()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::onMouseCaptureLost()
|
|
{
|
|
if (!mInWorld)
|
|
gViewerWindow->showCursor();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// onBtnPlay()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::onBtnPlay()
|
|
{
|
|
if (!getEnabled())
|
|
return;
|
|
|
|
if (mMotionID.notNull())
|
|
{
|
|
LLVOAvatar* avatarp;
|
|
if (mInWorld && gAgentAvatarp)
|
|
avatarp = gAgentAvatarp;
|
|
else if (mAnimPreview)
|
|
avatarp = mAnimPreview->getDummyAvatar();
|
|
else
|
|
return;
|
|
|
|
if(!avatarp->isMotionActive(mMotionID))
|
|
{
|
|
resetMotion();
|
|
mPauseRequest = NULL;
|
|
}
|
|
else if (avatarp->areAnimationsPaused())
|
|
{
|
|
mPauseRequest = NULL;
|
|
}
|
|
else //onBtnPause() does this in v3
|
|
{
|
|
mPauseRequest = avatarp->requestPause();
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// onBtnStop()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::onBtnStop()
|
|
{
|
|
if (!getEnabled())
|
|
return;
|
|
|
|
if (mMotionID.notNull())
|
|
{
|
|
LLVOAvatar* avatarp;
|
|
if (mInWorld && gAgentAvatarp)
|
|
avatarp = gAgentAvatarp;
|
|
else if (mAnimPreview)
|
|
avatarp = mAnimPreview->getDummyAvatar();
|
|
else
|
|
return;
|
|
#if 0 // Singu note: See https://jira.secondlife.com/browse/SH-2590
|
|
resetMotion();
|
|
mPauseRequest = avatarp->requestPause();
|
|
#else
|
|
//<singu>
|
|
// https://jira.secondlife.com/browse/SH-2590?focusedCommentId=286661&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-286661
|
|
// Written by Coaldust Numbers.
|
|
// Is the motion looping and have we passed the loop in point?
|
|
if (getChild<LLUICtrl>("loop_check")->getValue().asBoolean() &&
|
|
(F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal() <= (F32)getChild<LLUICtrl>("playback_slider")->getValue().asReal() * 100.f)
|
|
{
|
|
avatarp->stopMotion(mMotionID, FALSE);
|
|
}
|
|
else
|
|
{
|
|
avatarp->stopMotion(mMotionID, TRUE);
|
|
}
|
|
//</singu>
|
|
#endif
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// onSliderMove()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::onSliderMove()
|
|
{
|
|
if (!getEnabled())
|
|
return;
|
|
|
|
LLVOAvatar* avatarp;
|
|
if (mInWorld && gAgentAvatarp)
|
|
avatarp = gAgentAvatarp;
|
|
else if (mAnimPreview)
|
|
avatarp = mAnimPreview->getDummyAvatar();
|
|
else
|
|
return;
|
|
|
|
F32 slider_value = (F32)getChild<LLUICtrl>("playback_slider")->getValue().asReal();
|
|
LLUUID base_id = mIDList[getChild<LLUICtrl>("preview_base_anim")->getValue().asString()];
|
|
LLMotion* motionp = avatarp->findMotion(mMotionID);
|
|
F32 duration = motionp->getDuration();// + motionp->getEaseOutDuration();
|
|
F32 delta_time = duration * slider_value;
|
|
avatarp->deactivateAllMotions();
|
|
avatarp->startMotion(base_id, delta_time + BASE_ANIM_TIME_OFFSET);
|
|
avatarp->startMotion(mMotionID, delta_time);
|
|
mPauseRequest = avatarp->requestPause();
|
|
refresh();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// onCommitBaseAnim()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::onCommitBaseAnim()
|
|
{
|
|
if (!getEnabled())
|
|
return;
|
|
|
|
LLVOAvatar* avatarp;
|
|
if (mInWorld && gAgentAvatarp)
|
|
avatarp = gAgentAvatarp;
|
|
else if (mAnimPreview)
|
|
avatarp = mAnimPreview->getDummyAvatar();
|
|
else
|
|
return;
|
|
|
|
BOOL paused = avatarp->areAnimationsPaused();
|
|
|
|
// stop all other possible base motions
|
|
avatarp->stopMotion(mIDList["Standing"], TRUE);
|
|
avatarp->stopMotion(mIDList["Walking"], TRUE);
|
|
avatarp->stopMotion(mIDList["Sitting"], TRUE);
|
|
avatarp->stopMotion(mIDList["Flying"], TRUE);
|
|
|
|
resetMotion();
|
|
|
|
if (!paused)
|
|
{
|
|
mPauseRequest = NULL;
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// onCommitLoop()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::onCommitLoop()
|
|
{
|
|
if (!getEnabled())
|
|
return;
|
|
|
|
LLVOAvatar* avatarp;
|
|
if (mInWorld && gAgentAvatarp)
|
|
avatarp = gAgentAvatarp;
|
|
else if (mAnimPreview)
|
|
avatarp = mAnimPreview->getDummyAvatar();
|
|
else
|
|
return;
|
|
|
|
LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
|
|
|
|
if (motionp)
|
|
{
|
|
motionp->setLoop(getChild<LLUICtrl>("loop_check")->getValue().asBoolean());
|
|
motionp->setLoopIn((F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal() * 0.01f * motionp->getDuration());
|
|
motionp->setLoopOut((F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal() * 0.01f * motionp->getDuration());
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// onCommitLoopIn()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::onCommitLoopIn()
|
|
{
|
|
if (!getEnabled())
|
|
return;
|
|
|
|
LLVOAvatar* avatarp;
|
|
if (mInWorld && gAgentAvatarp)
|
|
avatarp = gAgentAvatarp;
|
|
else if (mAnimPreview)
|
|
avatarp = mAnimPreview->getDummyAvatar();
|
|
else
|
|
return;
|
|
|
|
LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
|
|
|
|
if (motionp)
|
|
{
|
|
motionp->setLoopIn((F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal() / 100.f);
|
|
resetMotion();
|
|
getChild<LLUICtrl>("loop_check")->setValue(LLSD(TRUE));
|
|
onCommitLoop();
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// onCommitLoopOut()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::onCommitLoopOut()
|
|
{
|
|
if (!getEnabled())
|
|
return;
|
|
|
|
LLVOAvatar* avatarp;
|
|
if (mInWorld && gAgentAvatarp)
|
|
avatarp = gAgentAvatarp;
|
|
else if (mAnimPreview)
|
|
avatarp = mAnimPreview->getDummyAvatar();
|
|
else
|
|
return;
|
|
|
|
LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
|
|
|
|
if (motionp)
|
|
{
|
|
motionp->setLoopOut((F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal() * 0.01f * motionp->getDuration());
|
|
resetMotion();
|
|
getChild<LLUICtrl>("loop_check")->setValue(LLSD(TRUE));
|
|
onCommitLoop();
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// onCommitName()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::onCommitName()
|
|
{
|
|
if (!getEnabled())
|
|
return;
|
|
|
|
LLVOAvatar* avatarp;
|
|
if (mInWorld && gAgentAvatarp)
|
|
avatarp = gAgentAvatarp;
|
|
else if (mAnimPreview)
|
|
avatarp = mAnimPreview->getDummyAvatar();
|
|
else
|
|
return;
|
|
|
|
LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
|
|
|
|
if (motionp)
|
|
{
|
|
motionp->setName(getChild<LLUICtrl>("name_form")->getValue().asString());
|
|
}
|
|
|
|
doCommit();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// onCommitHandPose()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::onCommitHandPose()
|
|
{
|
|
if (!getEnabled())
|
|
return;
|
|
|
|
resetMotion(); // sets hand pose
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// onCommitEmote()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::onCommitEmote()
|
|
{
|
|
if (!getEnabled())
|
|
return;
|
|
|
|
resetMotion(); // ssts emote
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// onCommitPriority()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::onCommitPriority()
|
|
{
|
|
if (!getEnabled())
|
|
return;
|
|
|
|
LLVOAvatar* avatarp;
|
|
if (mInWorld && gAgentAvatarp)
|
|
avatarp = gAgentAvatarp;
|
|
else if (mAnimPreview)
|
|
avatarp = mAnimPreview->getDummyAvatar();
|
|
else
|
|
return;
|
|
|
|
LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
|
|
|
|
motionp->setPriority(llfloor((F32)getChild<LLUICtrl>("priority")->getValue().asReal()));
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// onCommitEaseIn()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::onCommitEaseIn()
|
|
{
|
|
if (!getEnabled())
|
|
return;
|
|
|
|
LLVOAvatar* avatarp;
|
|
if (mInWorld && gAgentAvatarp)
|
|
avatarp = gAgentAvatarp;
|
|
else if (mAnimPreview)
|
|
avatarp = mAnimPreview->getDummyAvatar();
|
|
else
|
|
return;
|
|
|
|
LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
|
|
|
|
motionp->setEaseIn((F32)getChild<LLUICtrl>("ease_in_time")->getValue().asReal());
|
|
resetMotion();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// onCommitEaseOut()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::onCommitEaseOut()
|
|
{
|
|
if (!getEnabled())
|
|
return;
|
|
|
|
LLVOAvatar* avatarp;
|
|
if (mInWorld && gAgentAvatarp)
|
|
avatarp = gAgentAvatarp;
|
|
else if (mAnimPreview)
|
|
avatarp = mAnimPreview->getDummyAvatar();
|
|
else
|
|
return;
|
|
|
|
LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
|
|
|
|
motionp->setEaseOut((F32)getChild<LLUICtrl>("ease_out_time")->getValue().asReal());
|
|
resetMotion();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// validateEaseIn()
|
|
//-----------------------------------------------------------------------------
|
|
bool LLFloaterBvhPreview::validateEaseIn(const LLSD& data)
|
|
{
|
|
if (!getEnabled())
|
|
return false;
|
|
|
|
LLVOAvatar* avatarp;
|
|
if (mInWorld && gAgentAvatarp)
|
|
avatarp = gAgentAvatarp;
|
|
else if (mAnimPreview)
|
|
avatarp = mAnimPreview->getDummyAvatar();
|
|
else
|
|
return false;
|
|
|
|
LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
|
|
|
|
if (!motionp->getLoop())
|
|
{
|
|
F32 new_ease_in = llclamp((F32)getChild<LLUICtrl>("ease_in_time")->getValue().asReal(), 0.f, motionp->getDuration() - motionp->getEaseOutDuration());
|
|
getChild<LLUICtrl>("ease_in_time")->setValue(LLSD(new_ease_in));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// validateEaseOut()
|
|
//-----------------------------------------------------------------------------
|
|
bool LLFloaterBvhPreview::validateEaseOut(const LLSD& data)
|
|
{
|
|
if (!getEnabled())
|
|
return false;
|
|
|
|
LLVOAvatar* avatarp;
|
|
if (mInWorld && gAgentAvatarp)
|
|
avatarp = gAgentAvatarp;
|
|
else if (mAnimPreview)
|
|
avatarp = mAnimPreview->getDummyAvatar();
|
|
else
|
|
return false;
|
|
|
|
LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
|
|
|
|
if (!motionp->getLoop())
|
|
{
|
|
F32 new_ease_out = llclamp((F32)getChild<LLUICtrl>("ease_out_time")->getValue().asReal(), 0.f, motionp->getDuration() - motionp->getEaseInDuration());
|
|
getChild<LLUICtrl>("ease_out_time")->setValue(LLSD(new_ease_out));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// validateLoopIn()
|
|
//-----------------------------------------------------------------------------
|
|
bool LLFloaterBvhPreview::validateLoopIn(const LLSD& data)
|
|
{
|
|
if (!getEnabled())
|
|
return false;
|
|
|
|
F32 loop_in_value = (F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal();
|
|
F32 loop_out_value = (F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal();
|
|
|
|
if (loop_in_value < 0.f)
|
|
{
|
|
loop_in_value = 0.f;
|
|
}
|
|
else if (loop_in_value > 100.f)
|
|
{
|
|
loop_in_value = 100.f;
|
|
}
|
|
else if (loop_in_value > loop_out_value)
|
|
{
|
|
loop_in_value = loop_out_value;
|
|
}
|
|
|
|
getChild<LLUICtrl>("loop_in_point")->setValue(LLSD(loop_in_value));
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// validateLoopOut()
|
|
//-----------------------------------------------------------------------------
|
|
bool LLFloaterBvhPreview::validateLoopOut(const LLSD& data)
|
|
{
|
|
if (!getEnabled())
|
|
return false;
|
|
|
|
F32 loop_out_value = (F32)getChild<LLUICtrl>("loop_out_point")->getValue().asReal();
|
|
F32 loop_in_value = (F32)getChild<LLUICtrl>("loop_in_point")->getValue().asReal();
|
|
|
|
if (loop_out_value < 0.f)
|
|
{
|
|
loop_out_value = 0.f;
|
|
}
|
|
else if (loop_out_value > 100.f)
|
|
{
|
|
loop_out_value = 100.f;
|
|
}
|
|
else if (loop_out_value < loop_in_value)
|
|
{
|
|
loop_out_value = loop_in_value;
|
|
}
|
|
|
|
getChild<LLUICtrl>("loop_out_point")->setValue(LLSD(loop_out_value));
|
|
return true;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// refresh()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::refresh()
|
|
{
|
|
// Are we showing the play button (default) or the pause button?
|
|
bool show_play = true;
|
|
if (!mAnimPreview)
|
|
{
|
|
getChildView("bad_animation_text")->setVisible(TRUE);
|
|
// play button visible but disabled
|
|
mPlayButton->setEnabled(FALSE);
|
|
mStopButton->setEnabled(FALSE);
|
|
getChildView("ok_btn")->setEnabled(FALSE);
|
|
}
|
|
else
|
|
{
|
|
if (!mInWorld)
|
|
getChildView("bad_animation_text")->setVisible(FALSE);
|
|
// re-enabled in case previous animation was bad
|
|
mPlayButton->setEnabled(TRUE);
|
|
mStopButton->setEnabled(TRUE);
|
|
LLVOAvatar* avatarp;
|
|
if (mInWorld && gAgentAvatarp)
|
|
avatarp = gAgentAvatarp;
|
|
else if (mAnimPreview)
|
|
avatarp = mAnimPreview->getDummyAvatar();
|
|
else
|
|
return;
|
|
if (avatarp->isMotionActive(mMotionID))
|
|
{
|
|
mStopButton->setEnabled(TRUE);
|
|
LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
|
|
if (!avatarp->areAnimationsPaused())
|
|
{
|
|
// animation is playing
|
|
if (motionp)
|
|
{
|
|
F32 fraction_complete = motionp->getLastUpdateTime() / motionp->getDuration();
|
|
getChild<LLUICtrl>("playback_slider")->setValue(fraction_complete);
|
|
}
|
|
show_play = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Motion just finished playing
|
|
mPauseRequest = avatarp->requestPause();
|
|
}
|
|
getChildView("ok_btn")->setEnabled(TRUE);
|
|
if (!mInWorld)
|
|
mAnimPreview->requestUpdate();
|
|
}
|
|
if (show_play)
|
|
mPlayButton->setImages(std::string("button_anim_play.tga"), std::string("button_anim_play_selected.tga"));
|
|
else
|
|
mPlayButton->setImages(std::string("button_anim_pause.tga"), std::string("button_anim_pause_selected.tga"));
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// onBtnOK()
|
|
//-----------------------------------------------------------------------------
|
|
void LLFloaterBvhPreview::onBtnOK(void* userdata)
|
|
{
|
|
LLFloaterBvhPreview* floaterp = (LLFloaterBvhPreview*)userdata;
|
|
if (!floaterp->getEnabled()) return;
|
|
|
|
if ((!floaterp->mInWorld && floaterp->mAnimPreview) || (floaterp->mInWorld && gAgentAvatarp))
|
|
{
|
|
LLKeyframeMotion* motionp;
|
|
if (floaterp->mInWorld)
|
|
{
|
|
motionp = (LLKeyframeMotion*)gAgentAvatarp->findMotion(floaterp->mMotionID);
|
|
}
|
|
else
|
|
{
|
|
motionp = (LLKeyframeMotion*)floaterp->mAnimPreview->getDummyAvatar()->findMotion(floaterp->mMotionID);
|
|
}
|
|
|
|
S32 file_size = motionp->getFileSize();
|
|
U8* buffer = new U8[file_size];
|
|
|
|
LLDataPackerBinaryBuffer dp(buffer, file_size);
|
|
if (motionp->serialize(dp))
|
|
{
|
|
LLVFile file(gVFS, motionp->getID(), LLAssetType::AT_ANIMATION, LLVFile::APPEND);
|
|
|
|
S32 size = dp.getCurrentSize();
|
|
file.setMaxSize(size);
|
|
if (file.write((U8*)buffer, size))
|
|
{
|
|
std::string name = floaterp->getChild<LLUICtrl>("name_form")->getValue().asString();
|
|
std::string desc = floaterp->getChild<LLUICtrl>("description_form")->getValue().asString();
|
|
LLAssetStorage::LLStoreAssetCallback callback = NULL;
|
|
S32 expected_upload_cost = LLAgentBenefitsMgr::current().getAnimationUploadCost();
|
|
void *userdata = NULL;
|
|
|
|
// <edit>
|
|
if(floaterp->mItem)
|
|
{
|
|
// Update existing item instead of creating a new one
|
|
LLViewerInventoryItem* item = (LLViewerInventoryItem*)floaterp->mItem;
|
|
LLSaveInfo* info = new LLSaveInfo(item->getUUID(), LLUUID::null, desc, floaterp->mTransactionID);
|
|
gAssetStorage->storeAssetData(floaterp->mTransactionID, LLAssetType::AT_ANIMATION, NULL, info, FALSE);
|
|
|
|
// I guess I will do this now because the floater is closing...
|
|
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
|
|
new_item->setDescription(desc);
|
|
new_item->setTransactionID(floaterp->mTransactionID);
|
|
new_item->setAssetUUID(motionp->getID());
|
|
new_item->updateServer(FALSE);
|
|
gInventory.updateItem(new_item);
|
|
gInventory.notifyObservers();
|
|
}
|
|
else
|
|
// </edit>
|
|
{
|
|
upload_new_resource(floaterp->mTransactionID, // tid
|
|
LLAssetType::AT_ANIMATION,
|
|
name,
|
|
desc,
|
|
0,
|
|
LLFolderType::FT_NONE,
|
|
LLInventoryType::IT_ANIMATION,
|
|
LLFloaterPerms::getNextOwnerPerms("Uploads"),
|
|
LLFloaterPerms::getGroupPerms("Uploads"),
|
|
LLFloaterPerms::getEveryonePerms("Uploads"),
|
|
name,
|
|
callback, expected_upload_cost, userdata);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LL_WARNS() << "Failure writing animation data." << LL_ENDL;
|
|
LLNotificationsUtil::add("WriteAnimationFail");
|
|
}
|
|
}
|
|
|
|
delete [] buffer;
|
|
// clear out cache for motion data
|
|
if (floaterp->mInWorld)
|
|
{
|
|
gAgentAvatarp->removeMotion(floaterp->mMotionID);
|
|
gAgentAvatarp->deactivateAllMotions();
|
|
}
|
|
else
|
|
{
|
|
floaterp->mAnimPreview->getDummyAvatar()->removeMotion(floaterp->mMotionID);
|
|
}
|
|
LLKeyframeDataCache::removeKeyframeData(floaterp->mMotionID);
|
|
}
|
|
|
|
floaterp->close(false);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// LLPreviewAnimation
|
|
//-----------------------------------------------------------------------------
|
|
LLPreviewAnimation::LLPreviewAnimation(S32 width, S32 height) : LLViewerDynamicTexture(width, height, 3, ORDER_MIDDLE, FALSE)
|
|
{
|
|
mNeedsUpdate = TRUE;
|
|
mCameraDistance = PREVIEW_CAMERA_DISTANCE;
|
|
mCameraYaw = 0.f;
|
|
mCameraPitch = 0.f;
|
|
mCameraZoom = 1.f;
|
|
|
|
mDummyAvatar = (LLVOAvatar*)gObjectList.createObjectViewer(LL_PCODE_LEGACY_AVATAR, gAgent.getRegion(), LLViewerObject::CO_FLAG_UI_AVATAR);
|
|
mDummyAvatar->mSpecialRenderMode = 1;
|
|
mDummyAvatar->startMotion(ANIM_AGENT_STAND, BASE_ANIM_TIME_OFFSET);
|
|
mDummyAvatar->hideSkirt();
|
|
|
|
// stop extraneous animations
|
|
mDummyAvatar->stopMotion( ANIM_AGENT_HEAD_ROT, TRUE );
|
|
mDummyAvatar->stopMotion( ANIM_AGENT_EYE, TRUE );
|
|
mDummyAvatar->stopMotion( ANIM_AGENT_BODY_NOISE, TRUE );
|
|
mDummyAvatar->stopMotion( ANIM_AGENT_BREATHE_ROT, TRUE );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// LLPreviewAnimation()
|
|
//-----------------------------------------------------------------------------
|
|
LLPreviewAnimation::~LLPreviewAnimation()
|
|
{
|
|
mDummyAvatar->markDead();
|
|
}
|
|
|
|
//virtual
|
|
S8 LLPreviewAnimation::getType() const
|
|
{
|
|
return LLViewerDynamicTexture::LL_PREVIEW_ANIMATION ;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// update()
|
|
//-----------------------------------------------------------------------------
|
|
BOOL LLPreviewAnimation::render()
|
|
{
|
|
mNeedsUpdate = FALSE;
|
|
LLVOAvatar* avatarp = mDummyAvatar;
|
|
|
|
gGL.matrixMode(LLRender::MM_PROJECTION);
|
|
gGL.pushMatrix();
|
|
gGL.loadIdentity();
|
|
gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
|
|
|
|
gGL.matrixMode(LLRender::MM_MODELVIEW);
|
|
gGL.pushMatrix();
|
|
gGL.loadIdentity();
|
|
|
|
if (LLGLSLShader::sNoFixedFunction)
|
|
{
|
|
gUIProgram.bind();
|
|
}
|
|
|
|
LLGLSUIDefault def;
|
|
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
|
|
gGL.color4f(0.15f, 0.2f, 0.3f, 1.f);
|
|
|
|
gl_rect_2d_simple( mFullWidth, mFullHeight );
|
|
|
|
gGL.matrixMode(LLRender::MM_PROJECTION);
|
|
gGL.popMatrix();
|
|
|
|
gGL.matrixMode(LLRender::MM_MODELVIEW);
|
|
gGL.popMatrix();
|
|
|
|
gGL.flush();
|
|
|
|
LLVector3 target_pos = avatarp->mRoot->getWorldPosition();
|
|
|
|
LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) *
|
|
LLQuaternion(mCameraYaw, LLVector3::z_axis);
|
|
|
|
LLQuaternion av_rot = avatarp->mRoot->getWorldRotation() * camera_rot;
|
|
LLViewerCamera::getInstance()->setOriginAndLookAt(
|
|
target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + mCameraOffset) * av_rot), // camera
|
|
LLVector3::z_axis, // up
|
|
target_pos + (mCameraOffset * av_rot) ); // point of interest
|
|
|
|
LLViewerCamera::getInstance()->setView(LLViewerCamera::getInstance()->getDefaultFOV() / mCameraZoom);
|
|
LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE);
|
|
|
|
mCameraRelPos = LLViewerCamera::getInstance()->getOrigin() - avatarp->mHeadp->getWorldPosition();
|
|
|
|
//avatarp->setAnimationData("LookAtPoint", (void *)&mCameraRelPos);
|
|
|
|
//SJB: Animation is updated in LLVOAvatar::updateCharacter
|
|
|
|
if (avatarp->mDrawable.notNull())
|
|
{
|
|
avatarp->updateLOD();
|
|
|
|
LLVertexBuffer::unbind();
|
|
LLGLDepthTest gls_depth(GL_TRUE);
|
|
|
|
LLFace* face = avatarp->mDrawable->getFace(0);
|
|
if (face)
|
|
{
|
|
LLDrawPoolAvatar *avatarPoolp = (LLDrawPoolAvatar *)face->getPool();
|
|
avatarp->dirtyMesh();
|
|
avatarPoolp->renderAvatars(avatarp); // renders only one avatar
|
|
}
|
|
}
|
|
|
|
gGL.color4f(1,1,1,1);
|
|
return TRUE;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// requestUpdate()
|
|
//-----------------------------------------------------------------------------
|
|
void LLPreviewAnimation::requestUpdate()
|
|
{
|
|
mNeedsUpdate = TRUE;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// rotate()
|
|
//-----------------------------------------------------------------------------
|
|
void LLPreviewAnimation::rotate(F32 yaw_radians, F32 pitch_radians)
|
|
{
|
|
mCameraYaw = mCameraYaw + yaw_radians;
|
|
|
|
mCameraPitch = llclamp(mCameraPitch + pitch_radians, F_PI_BY_TWO * -0.8f, F_PI_BY_TWO * 0.8f);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// zoom()
|
|
//-----------------------------------------------------------------------------
|
|
void LLPreviewAnimation::zoom(F32 zoom_delta)
|
|
{
|
|
setZoom(mCameraZoom + zoom_delta);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// setZoom()
|
|
//-----------------------------------------------------------------------------
|
|
void LLPreviewAnimation::setZoom(F32 zoom_amt)
|
|
{
|
|
mCameraZoom = llclamp(zoom_amt, MIN_CAMERA_ZOOM, MAX_CAMERA_ZOOM);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// pan()
|
|
//-----------------------------------------------------------------------------
|
|
void LLPreviewAnimation::pan(F32 right, F32 up)
|
|
{
|
|
mCameraOffset.mV[VY] = llclamp(mCameraOffset.mV[VY] + right * mCameraDistance / mCameraZoom, -1.f, 1.f);
|
|
mCameraOffset.mV[VZ] = llclamp(mCameraOffset.mV[VZ] + up * mCameraDistance / mCameraZoom, -1.f, 1.f);
|
|
}
|
|
|
|
|
|
|