87 lines
2.7 KiB
C++
87 lines
2.7 KiB
C++
/**
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* @file lllocaltextureobject.h
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* @brief LLLocalTextureObject class header file
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*
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* $LicenseInfo:firstyear=2009&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LOCALTEXTUREOBJECT_H
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#define LL_LOCALTEXTUREOBJECT_H
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#include <boost/shared_ptr.hpp>
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#include "llpointer.h"
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#include "llgltexture.h"
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class LLTexLayer;
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class LLTexLayerTemplate;
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class LLWearable;
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// Stores all relevant information for a single texture
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// assumed to have ownership of all objects referred to -
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// will delete objects when being replaced or if object is destroyed.
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class LLLocalTextureObject
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{
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public:
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LLLocalTextureObject();
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LLLocalTextureObject(LLGLTexture* image, const LLUUID& id);
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LLLocalTextureObject(const LLLocalTextureObject& lto);
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~LLLocalTextureObject();
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LLGLTexture* getImage() const;
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LLTexLayer* getTexLayer(U32 index) const;
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LLTexLayer* getTexLayer(const std::string &name);
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U32 getNumTexLayers() const;
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LLUUID getID() const;
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S32 getDiscard() const;
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BOOL getBakedReady() const;
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void setImage(LLGLTexture* new_image);
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BOOL setTexLayer(LLTexLayer *new_tex_layer, U32 index);
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BOOL addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable);
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BOOL addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable);
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BOOL removeTexLayer(U32 index);
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void setID(const LLUUID& new_id);
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void setDiscard(S32 new_discard);
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void setBakedReady(BOOL ready);
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protected:
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private:
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LLPointer<LLGLTexture> mImage;
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// NOTE: LLLocalTextureObject should be the exclusive owner of mTexEntry and mTexLayer
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// using shared pointers here only for smart assignment & cleanup
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// do NOT create new shared pointers to these objects, or keep pointers to them around
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typedef std::vector<LLTexLayer*> tex_layer_vec_t;
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tex_layer_vec_t mTexLayers;
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LLUUID mID;
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BOOL mIsBakedReady;
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S32 mDiscard;
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};
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#endif // LL_LOCALTEXTUREOBJECT_H
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