Files
SingularityViewer/indra/newview/llfloaterchat.h
Liru Færs c201ac90ba Track log names in a json map AND Fix processing local log load as system
Update old style callbacks for chatFromLogFile functions to lambdas
Keep track of people's log's name using their IDs, but don't rename.
Fallback on ID if name is empty (if the grid is a meanie)
Also track group names this way, sometimes those change.
Prefer std::array, since we're in the area.
2020-04-18 00:17:05 -04:00

95 lines
3.2 KiB
C++

/**
* @file llfloaterchat.h
* @brief LLFloaterChat class definition
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
/*
* Actually the "Chat History" floater.
* Should be llfloaterchathistory, not llfloaterchat.
*/
#ifndef LL_LLFLOATERCHAT_H
#define LL_LLFLOATERCHAT_H
#include "llfloater.h"
#include "lllogchat.h"
class LLChat;
class LLChatBar;
class LLParticipantList;
class LLFloaterChat
: public LLFloater, public LLUISingleton<LLFloaterChat, LLFloaterChat>
{
public:
LLFloaterChat(const LLSD& seed);
~LLFloaterChat();
virtual void draw();
virtual BOOL postBuild();
virtual void onClose(bool app_quitting);
virtual void onFocusReceived();
virtual void handleVisibilityChange(BOOL cur_visibility);
virtual void setMinimized(BOOL);
void updateConsoleVisibility();
static void setHistoryCursorAndScrollToEnd();
// Add chat to console and history list.
// Color based on source, type, distance.
static void addChat(const std::string& str, BOOL from_im = FALSE, BOOL local_agent = FALSE);
static void addChat(LLChat& chat, BOOL from_im = FALSE, BOOL local_agent = FALSE);
// Add chat to history alone.
static void addChatHistory(const std::string& str, bool log_to_file = true);
static void addChatHistory(LLChat& chat, bool log_to_file = true);
static void triggerAlerts(const std::string& text);
void onClickToggleShowMute(bool show_mute, class LLTextEditor* history_editor, LLTextEditor* history_editor_with_mute);
void chatFromLogFile(LLLogChat::ELogLineType type, const std::string& line);
static void loadHistory();
static void* createSpeakersPanel(void* data);
static void* createChatPanel(void* data);
// visibility policy for LLUISingleton
static bool visible(LLFloater* instance, const LLSD& key);
static void show(LLFloater* instance, const LLSD& key);
static void hide(LLFloater* instance, const LLSD& key);
LLParticipantList* mPanel;
BOOL mScrolledToEnd;
BOOL focusFirstItem(BOOL prefer_text_fields = FALSE, BOOL focus_flash = TRUE );
CachedUICtrl<LLChatBar> mChatPanel;
};
#endif