102 lines
3.9 KiB
C++
102 lines
3.9 KiB
C++
/**
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* @file llinventorydefines.h
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* @brief LLInventoryDefines
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLINVENTORYDEFINES_H
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#define LL_LLINVENTORYDEFINES_H
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// Consts for "key" field in the task inventory update message
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extern const U8 TASK_INVENTORY_ITEM_KEY;
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extern const U8 TASK_INVENTORY_ASSET_KEY;
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// Max inventory buffer size (for use in packBinaryBucket)
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enum
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{
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MAX_INVENTORY_BUFFER_SIZE = 1024
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};
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//--------------------------------------------------------------------
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// Inventory item flags enums
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// The shared flags at the top are shared among all inventory
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// types. After that section, all values of flags are type
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// dependent. The shared flags will start at 2^30 and work
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// down while item type specific flags will start at 2^0 and work up.
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//--------------------------------------------------------------------
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class LLInventoryItemFlags
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{
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public:
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enum EType
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{
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II_FLAGS_NONE = 0,
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II_FLAGS_SHARED_SINGLE_REFERENCE = 0x40000000,
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// The asset has only one reference in the system. If the
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// inventory item is deleted, or the assetid updated, then we
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// can remove the old reference.
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II_FLAGS_LANDMARK_VISITED = 1,
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II_FLAGS_OBJECT_SLAM_PERM = 0x100,
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// Object permissions should have next owner perm be more
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// restrictive on rez. We bump this into the second byte of the
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// flags since the low byte is used to track attachment points.
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II_FLAGS_OBJECT_SLAM_SALE = 0x1000,
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// The object sale information has been changed.
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II_FLAGS_OBJECT_PERM_OVERWRITE_BASE = 0x010000,
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II_FLAGS_OBJECT_PERM_OVERWRITE_OWNER = 0x020000,
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II_FLAGS_OBJECT_PERM_OVERWRITE_GROUP = 0x040000,
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II_FLAGS_OBJECT_PERM_OVERWRITE_EVERYONE = 0x080000,
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II_FLAGS_OBJECT_PERM_OVERWRITE_NEXT_OWNER = 0x100000,
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// Specify which permissions masks to overwrite
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// upon rez. Normally, if no permissions slam (above) or
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// overwrite flags are set, the asset's permissions are
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// used and the inventory's permissions are ignored. If
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// any of these flags are set, the inventory's permissions
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// take precedence.
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II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS = 0x200000,
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// Whether a returned object is composed of multiple items.
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II_FLAGS_SUBTYPE_MASK = 0x0000ff,
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// Some items like Wearables and settings use the low order byte
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// of flags to store the sub type of the inventory item.
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// see LLWearableType::EType enumeration found in newview/llwearable.h
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II_FLAGS_PERM_OVERWRITE_MASK = (II_FLAGS_OBJECT_SLAM_PERM |
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II_FLAGS_OBJECT_SLAM_SALE |
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II_FLAGS_OBJECT_PERM_OVERWRITE_BASE |
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II_FLAGS_OBJECT_PERM_OVERWRITE_OWNER |
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II_FLAGS_OBJECT_PERM_OVERWRITE_GROUP |
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II_FLAGS_OBJECT_PERM_OVERWRITE_EVERYONE |
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II_FLAGS_OBJECT_PERM_OVERWRITE_NEXT_OWNER),
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// These bits need to be cleared whenever the asset_id is updated
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// on a pre-existing inventory item (DEV-28098 and DEV-30997)
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};
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};
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#endif // LL_LLINVENTORYDEFINES_H
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