385 lines
12 KiB
C++
385 lines
12 KiB
C++
/**
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* @file llimpanel.h
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* @brief LLIMPanel class definition
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_IMPANEL_H
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#define LL_IMPANEL_H
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#include "llavatarnamecache.h"
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#include "llfloater.h"
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#include "lllogchat.h"
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#include "lluuid.h"
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#include "lldarray.h"
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#include "llinstantmessage.h"
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#include "llvoiceclient.h"
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#include "llstyle.h"
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class LLLineEditor;
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class LLViewerTextEditor;
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class LLInventoryItem;
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class LLInventoryCategory;
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class LLIMSpeakerMgr;
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class LLPanelActiveSpeakers;
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class LLVoiceChannel : public LLVoiceClientStatusObserver
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{
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public:
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typedef enum e_voice_channel_state
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{
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STATE_NO_CHANNEL_INFO,
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STATE_ERROR,
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STATE_HUNG_UP,
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STATE_READY,
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STATE_CALL_STARTED,
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STATE_RINGING,
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STATE_CONNECTED
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} EState;
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LLVoiceChannel(const LLUUID& session_id, const std::string& session_name);
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virtual ~LLVoiceChannel();
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/*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal);
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virtual void handleStatusChange(EStatusType status);
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virtual void handleError(EStatusType status);
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virtual void deactivate();
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virtual void activate();
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virtual void setChannelInfo(
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const std::string& uri,
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const std::string& credentials);
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virtual void getChannelInfo();
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virtual BOOL isActive();
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virtual BOOL callStarted();
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const LLUUID getSessionID() { return mSessionID; }
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EState getState() { return mState; }
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void updateSessionID(const LLUUID& new_session_id);
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const LLSD& getNotifyArgs() { return mNotifyArgs; }
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static LLVoiceChannel* getChannelByID(const LLUUID& session_id);
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static LLVoiceChannel* getChannelByURI(std::string uri);
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static LLVoiceChannel* getCurrentVoiceChannel() { return sCurrentVoiceChannel; }
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static void initClass();
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static void suspend();
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static void resume();
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protected:
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virtual void setState(EState state);
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void setURI(std::string uri);
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std::string mURI;
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std::string mCredentials;
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LLUUID mSessionID;
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EState mState;
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std::string mSessionName;
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LLSD mNotifyArgs;
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BOOL mIgnoreNextSessionLeave;
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LLHandle<LLPanel> mLoginNotificationHandle;
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typedef std::map<LLUUID, LLVoiceChannel*> voice_channel_map_t;
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static voice_channel_map_t sVoiceChannelMap;
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typedef std::map<std::string, LLVoiceChannel*> voice_channel_map_uri_t;
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static voice_channel_map_uri_t sVoiceChannelURIMap;
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static LLVoiceChannel* sCurrentVoiceChannel;
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static LLVoiceChannel* sSuspendedVoiceChannel;
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static BOOL sSuspended;
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};
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class LLVoiceChannelGroup : public LLVoiceChannel
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{
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public:
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LLVoiceChannelGroup(const LLUUID& session_id, const std::string& session_name);
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/*virtual*/ void handleStatusChange(EStatusType status);
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/*virtual*/ void handleError(EStatusType status);
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/*virtual*/ void activate();
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/*virtual*/ void deactivate();
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/*vritual*/ void setChannelInfo(
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const std::string& uri,
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const std::string& credentials);
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/*virtual*/ void getChannelInfo();
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protected:
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virtual void setState(EState state);
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private:
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U32 mRetries;
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BOOL mIsRetrying;
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};
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class LLVoiceChannelProximal : public LLVoiceChannel, public LLSingleton<LLVoiceChannelProximal>
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{
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public:
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LLVoiceChannelProximal();
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/*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal);
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/*virtual*/ void handleStatusChange(EStatusType status);
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/*virtual*/ void handleError(EStatusType status);
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/*virtual*/ BOOL isActive();
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/*virtual*/ void activate();
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/*virtual*/ void deactivate();
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};
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class LLVoiceChannelP2P : public LLVoiceChannelGroup
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{
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public:
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LLVoiceChannelP2P(const LLUUID& session_id, const std::string& session_name, const LLUUID& other_user_id);
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/*virtual*/ void handleStatusChange(EStatusType status);
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/*virtual*/ void handleError(EStatusType status);
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/*virtual*/ void activate();
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/*virtual*/ void getChannelInfo();
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void setSessionHandle(const std::string& handle, const std::string &inURI);
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protected:
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virtual void setState(EState state);
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private:
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std::string mSessionHandle;
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LLUUID mOtherUserID;
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BOOL mReceivedCall;
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};
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class LLFloaterIMPanel : public LLFloater
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{
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public:
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// The session id is the id of the session this is for. The target
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// refers to the user (or group) that where this session serves as
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// the default. For example, if you open a session though a
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// calling card, a new session id will be generated, but the
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// target_id will be the agent referenced by the calling card.
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LLFloaterIMPanel(const std::string& session_label,
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const LLUUID& session_id,
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const LLUUID& target_id,
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EInstantMessage dialog);
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LLFloaterIMPanel(const std::string& session_label,
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const LLUUID& session_id,
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const LLUUID& target_id,
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const LLDynamicArray<LLUUID>& ids,
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EInstantMessage dialog);
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virtual ~LLFloaterIMPanel();
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// [Ansariel: Display name support]
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void lookupName();
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static void onAvatarNameLookup(const LLUUID& id, const LLAvatarName& avatar_name, void* user_data);
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// [/Ansariel: Display name support]
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/*virtual*/ BOOL postBuild();
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// Check typing timeout timer.
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/*virtual*/ void draw();
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/*virtual*/ void onClose(bool app_quitting = FALSE);
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/*virtual*/ void onVisibilityChange(BOOL new_visibility);
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// add target ids to the session.
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// Return TRUE if successful, otherwise FALSE.
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BOOL inviteToSession(const LLDynamicArray<LLUUID>& agent_ids);
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void addHistoryLine(const std::string &utf8msg,
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LLColor4 incolor = LLColor4::white,
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bool log_to_file = true,
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const LLUUID& source = LLUUID::null,
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const std::string& name = LLStringUtil::null);
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void setInputFocus( BOOL b );
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void selectAll();
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void selectNone();
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void setVisible(BOOL b);
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BOOL mRPMode;
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S32 getNumUnreadMessages() { return mNumUnreadMessages; }
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BOOL handleKeyHere(KEY key, MASK mask);
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BOOL handleDragAndDrop(S32 x, S32 y, MASK mask,
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BOOL drop, EDragAndDropType cargo_type,
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void *cargo_data, EAcceptance *accept,
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std::string& tooltip_msg);
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static void onInputEditorFocusReceived( LLFocusableElement* caller, void* userdata );
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static void onInputEditorFocusLost(LLFocusableElement* caller, void* userdata);
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static void onInputEditorKeystroke(LLLineEditor* caller, void* userdata);
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static void onCommitChat(LLUICtrl* caller, void* userdata);
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static void onTabClick( void* userdata );
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static void onClickProfile( void* userdata );
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static void onClickHistory( void* userdata );
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static void onRPMode(LLUICtrl* source, void* user_data);
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static void onClickTeleport( void* userdata );
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static void onClickGroupInfo( void* userdata );
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static void onClickClose( void* userdata );
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static void onClickStartCall( void* userdata );
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static void onClickEndCall( void* userdata );
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static void onClickSend( void* userdata );
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static void onClickToggleActiveSpeakers( void* userdata );
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static void* createSpeakersPanel(void* data);
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static void onKickSpeaker(void* user_data);
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//callbacks for P2P muting and volume control
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static void onClickMuteVoice(void* user_data);
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static void onVolumeChange(LLUICtrl* source, void* user_data);
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const LLUUID& getSessionID() const { return mSessionUUID; }
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const LLUUID& getOtherParticipantID() const { return mOtherParticipantUUID; }
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void updateSpeakersList(const LLSD& speaker_updates);
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void processSessionUpdate(const LLSD& update);
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void setSpeakers(const LLSD& speaker_list);
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LLVoiceChannel* getVoiceChannel() { return mVoiceChannel; }
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EInstantMessage getDialogType() const { return mDialog; }
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void requestAutoConnect();
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void sessionInitReplyReceived(const LLUUID& im_session_id);
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// Handle other participant in the session typing.
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void processIMTyping(const LLIMInfo* im_info, BOOL typing);
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static void chatFromLogFile(LLLogChat::ELogLineType type, std::string line, void* userdata);
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//show error statuses to the user
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void showSessionStartError(const std::string& error_string);
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void showSessionEventError(
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const std::string& event_string,
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const std::string& error_string);
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void showSessionForceClose(const std::string& reason);
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static bool onConfirmForceCloseError(const LLSD& notification, const LLSD& response);
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private:
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// called by constructors
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void init(const std::string& session_label);
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// Called by UI methods.
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void sendMsg();
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// for adding agents via the UI. Return TRUE if possible, do it if
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BOOL dropCallingCard(LLInventoryItem* item, BOOL drop);
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BOOL dropCategory(LLInventoryCategory* category, BOOL drop);
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// test if local agent can add agents.
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BOOL isInviteAllowed() const;
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// Called whenever the user starts or stops typing.
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// Sends the typing state to the other user if necessary.
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void setTyping(BOOL typing);
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// Add the "User is typing..." indicator.
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void addTypingIndicator(const std::string &name);
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// Remove the "User is typing..." indicator.
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void removeTypingIndicator(const LLIMInfo* im_info);
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void sendTypingState(BOOL typing);
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const bool isModerator(const LLUUID& speaker_id);
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private:
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LLLineEditor* mInputEditor;
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LLViewerTextEditor* mHistoryEditor;
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// The value of the mSessionUUID depends on how the IM session was started:
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// one-on-one ==> random id
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// group ==> group_id
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// inventory folder ==> folder item_id
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// 911 ==> Gaurdian_Angel_Group_ID ^ gAgent.getID()
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LLUUID mSessionUUID;
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std::string mSessionLabel;
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LLVoiceChannel* mVoiceChannel;
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BOOL mSessionInitialized;
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LLSD mQueuedMsgsForInit;
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// The value mOtherParticipantUUID depends on how the IM session was started:
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// one-on-one = recipient's id
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// group ==> group_id
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// inventory folder ==> first target id in list
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// 911 ==> sender
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LLUUID mOtherParticipantUUID;
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LLDynamicArray<LLUUID> mSessionInitialTargetIDs;
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EInstantMessage mDialog;
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// Are you currently typing?
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BOOL mTyping;
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// Is other user currently typing?
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BOOL mOtherTyping;
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// name of other user who is currently typing
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std::string mOtherTypingName;
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// Where does the "User is typing..." line start?
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S32 mTypingLineStartIndex;
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// Where does the "Starting session..." line start?
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S32 mSessionStartMsgPos;
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S32 mNumUnreadMessages;
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BOOL mSentTypingState;
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BOOL mShowSpeakersOnConnect;
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BOOL mAutoConnect;
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BOOL mTextIMPossible;
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BOOL mProfileButtonEnabled;
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BOOL mCallBackEnabled;
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LLIMSpeakerMgr* mSpeakers;
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LLPanelActiveSpeakers* mSpeakerPanel;
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// Optimization: Don't send "User is typing..." until the
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// user has actually been typing for a little while. Prevents
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// extra IMs for brief "lol" type utterences.
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LLFrameTimer mFirstKeystrokeTimer;
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// Timer to detect when user has stopped typing.
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LLFrameTimer mLastKeystrokeTimer;
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void disableWhileSessionStarting();
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typedef std::map<LLUUID, LLStyleSP> styleMap;
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static styleMap mStyleMap;
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// [Ansariel: Display name support]
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static std::set<LLFloaterIMPanel*> sFloaterIMPanels;
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};
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#endif // LL_IMPANEL_H
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