655 lines
44 KiB
INI
655 lines
44 KiB
INI
llkeywords version 2
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# sections
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[word .5, .1, .3]
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default Name of default state that all scripts must have
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state Keyword to indicate state block or state transition
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# data types
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[word .1, .3, .1]
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integer Integer type
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float Floating-point type
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string String type
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key Key type. Use NULL_KEY to test for empty keys.
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vector Vector type of 3 floats. Used to represent 3D motion, Euler angles, and color.:Access components by .x, .y. or .z
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rotation Rotation type of 4 floats. Used to represent rotation.:Access components by .x, .y., .z, or .w
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list List of various data types
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# events
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[word 0, .3, .5]
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state_entry state_entry():Triggered on any state transition and startup
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state_exit state_exit():Triggered on any state transition
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touch_start touch_start(integer num_detected):Triggered by the start of agent clicking on task
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touch touch(integer num_detected):Triggered while agent is clicking on task
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touch_end touch_end(integer num_detected):Triggered when agent stops clicking on task
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collision_start collision_start(integer num_detected):Triggered when task starts colliding with another task
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collision collision(integer num_detected):Triggered while task is colliding with another task
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collision_end collision_end(integer num_detected):Triggered when task stops colliding with another task
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land_collision_start land_collision_start(vector pos):Triggered when task starts colliding with land
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land_collision land_collision(vector pos):Triggered when task is colliding with land
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land_collision_end land_collision_end(vector pos):Triggered when task stops colliding with land
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timer timer():Result of the llSetTimerEvent library function call.
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listen listen(integer channel, string name, key id, string message):Result of the llListen library function call
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sensor sensor(integer num_detected):Result of the llSensor library function call
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no_sensor no_sensor():Result of the llSensor library function call
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control control(key id, integer level, integer edge):Result of llTakeControls library function call
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at_target at_target(integer tnum, vector targetpos, vector ourpos):Result of llTarget library function call
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not_at_target not_at_target():Result of llTarget library function call
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at_rot_target at_rot_target(integer tnum, rotation targetrot, rotation ourrot):Result of LLRotTarget library function call
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not_at_rot_target not_at_rot_target():Result of LLRotTarget library function call
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money money(key id, integer amount):Triggered when L$ is given to task
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email email(string time, string address, string subj, string message, integer num_left):Triggered when task receives email
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run_time_permissions run_time_permissions(integer perm):Triggered when an agent grants run time permissions to task
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attach attach(key id):Triggered when task attaches or detaches from agent
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dataserver dataserver(key queryid, string data):Triggered when task receives asynchronous data
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moving_start moving_start():Triggered when task begins moving
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moving_end moving_end():Triggered when task stops moving
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on_rez on_rez(integer start_param):Triggered when task is rezed in from inventory or another task
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object_rez object_rez(key id):Triggered when task rezes in another task
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link_message link_message(integer sender_num, integer num, string str, key id):Triggered when task receives a link message via LLMessageLinked library function call
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changed changed( integer change ):Triggered various event change the task:(test change with CHANGED_INVENTORY, CHANGED_COLOR, CHANGED_SHAPE, CHANGED_SCALE, CHANGED_TEXTURE, CHANGED_LINK, CHANGED_ALLOWED_DROP, CHANGED_OWNER, CHANGED_REGION, CHANGED_TELEPORT, CHANGED_REGION_START, CHANGED_MEDIA)
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remote_data remote_data(integer event_type, key channel, key message_id, string sender,integer idata, string sdata):Triggered by various XML-RPC calls (event_type will be one of REMOTE_DATA_CHANNEL, REMOTE_DATA_REQUEST, REMOTE_DATA_REPLY)
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http_response http_response(key request_id, integer status, list metadata, string body):Triggered when task receives a response to one of its llHTTPRequests
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http_request http_request(key id, string method, string body):Triggered when task receives an http request against a public URL
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# integer constants
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[word .1, .1, .5]
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TRUE Integer constant for Boolean operations
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FALSE Integer constant for Boolean operations
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STATUS_PHYSICS Passed in the llSetStatus library function. If TRUE, object moves physically
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STATUS_PHANTOM Passed in the llSetStatus library function. If TRUE, object doesn't collide with other objects
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STATUS_ROTATE_X Passed in the llSetStatus library function. If FALSE, object doesn't rotate around local X axis
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STATUS_ROTATE_Y Passed in the llSetStatus library function. If FALSE, object doesn't rotate around local Y axis
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STATUS_ROTATE_Z Passed in the llSetStatus library function. If FALSE, object doesn't rotate around local Z axis
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STATUS_SANDBOX Passed in the llSetStatus library function. If TRUE, object can't cross region boundaries or move more than 10 meters from its start location
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STATUS_BLOCK_GRAB Passed in the llSetStatus library function. If TRUE, object can't be grabbed and physically dragged
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STATUS_DIE_AT_EDGE Passed in the llSetStatus library function. If TRUE, objects that reach the edge of the world just die:rather than teleporting back to the owner
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STATUS_RETURN_AT_EDGE Passed in the llSetStatus library function. If TRUE, script rezzed objects that reach the edge of the world:are returned rather than killed:STATUS_RETURN_AT_EDGE trumps STATUS_DIE_AT_EDGE if both are set
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STATUS_CAST_SHADOWS Passed in the llSetStatus library function. If TRUE, object casts shadows on other objects
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AGENT Passed in llSensor library function to look for other Agents; DEPRECATED: Use AGENT_BY_LEGACY_NAME
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AGENT_BY_USERNAME Passed in llSensor library function to look for other Agents by username
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AGENT_BY_LEGACY_NAME Passed in llSensor library function to look for other Agents by legacy name
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ACTIVE Passed in llSensor library function to look for moving objects
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PASSIVE Passed in llSensor library function to look for objects that aren't moving
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SCRIPTED Passed in llSensor library function to look for scripted objects
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CONTROL_FWD Passed to llTakeControls library function and used control event handler to test for agent forward control
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CONTROL_BACK Passed to llTakeControls library function and used control event handler to test for agent back control
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CONTROL_LEFT Passed to llTakeControls library function and used control event handler to test for agent left control
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CONTROL_RIGHT Passed to llTakeControls library function and used control event handler to test for agent right control
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CONTROL_ROT_LEFT Passed to llTakeControls library function and used control event handler to test for agent rotate left control
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CONTROL_ROT_RIGHT Passed to llTakeControls library function and used control event handler to test for agent rotate right control
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CONTROL_UP Passed to llTakeControls library function and used control event handler to test for agent up control
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CONTROL_DOWN Passed to llTakeControls library function and used control event handler to test for agent down control
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CONTROL_LBUTTON Passed to llTakeControls library function and used control event handler to test for agent left button control
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CONTROL_ML_LBUTTON Passed to llTakeControls library function and used control event handler to test for agent left button control with the agent in mouse look
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PERMISSION_DEBIT Passed to llRequestPermissions library function to request permission to take L$ from agent's account
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PERMISSION_TAKE_CONTROLS Passed to llRequestPermissions library function to request permission to take agent's controls
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# PERMISSION_REMAP_CONTROLS Passed to llRequestPermissions library function to request permission to remap agent's controls (not implemented yet)
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PERMISSION_TRIGGER_ANIMATION Passed to llRequestPermissions library function to request permission to trigger animation on agent
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PERMISSION_ATTACH Passed to llRequestPermissions library function to request permission to attach/detach from agent
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# PERMISSION_RELEASE_OWNERSHIP Passed to llRequestPermissions library function to request permission to release ownership (not implemented)
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PERMISSION_CHANGE_LINKS Passed to llRequestPermissions library function to request permission to change links
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# PERMISSION_CHANGE_JOINTS Passed to llRequestPermissions library function to request permission to change joints (not implemented)
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# PERMISSION_CHANGE_PERMISSIONS Passed to llRequestPermissions library function to request permission to change permissions
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PERMISSION_TRACK_CAMERA Passed to llRequestPermissions library function to request permission to track agent's camera
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PERMISSION_CONTROL_CAMERA Passed to llRequestPermissions library function to request permission to change agent's camera
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DEBUG_CHANNEL Chat channel reserved for debug and error messages from scripts
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PUBLIC_CHANNEL Chat channel that broadcasts to all nearby users
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AGENT_FLYING Returned by llGetAgentInfo if the Agent is flying
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AGENT_ATTACHMENTS Returned by llGetAgentInfo if the Agent has attachments
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AGENT_SCRIPTED Returned by llGetAgentInfo if the Agent has scripted attachments
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AGENT_SITTING Returned by llGetAgentInfo if the Agent is sitting
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AGENT_ON_OBJECT Returned by llGetAgentInfo if the Agent is sitting on an object
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AGENT_MOUSELOOK Returned by llGetAgentInfo if the Agent is in mouselook
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AGENT_AWAY Returned by llGetAgentInfo if the Agent is in away mode
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AGENT_WALKING Returned by llGetAgentInfo if the Agent is walking
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AGENT_IN_AIR Returned by llGetAgentInfo if the Agent is in the air
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AGENT_TYPING Returned by llGetAgentInfo if the Agent is typing
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AGENT_CROUCHING Returned by llGetAgentInfo if the Agent is crouching
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AGENT_BUSY Returned by llGetAgentInfo if the Agent is busy
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AGENT_ALWAYS_RUN Returned by llGetAgentInfo if the Agent has 'Always Run' enabled
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AGENT_AUTOPILOT Returned by llGetAgentInfo if the Agent is under autopilot control
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PSYS_PART_FLAGS
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PSYS_PART_START_COLOR
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PSYS_PART_START_ALPHA
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PSYS_PART_START_SCALE
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PSYS_PART_END_COLOR
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PSYS_PART_END_ALPHA
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PSYS_PART_END_SCALE
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PSYS_PART_MAX_AGE
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PSYS_PART_BOUNCE_MASK
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PSYS_PART_WIND_MASK
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PSYS_PART_INTERP_COLOR_MASK
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PSYS_PART_INTERP_SCALE_MASK
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PSYS_PART_FOLLOW_SRC_MASK
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PSYS_PART_FOLLOW_VELOCITY_MASK
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PSYS_PART_TARGET_POS_MASK
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PSYS_PART_EMISSIVE_MASK
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PSYS_PART_TARGET_LINEAR_MASK
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PSYS_SRC_PATTERN
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PSYS_SRC_INNERANGLE Deprecated -- Use PSYS_SRC_ANGLE_BEGIN
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PSYS_SRC_OUTERANGLE Deprecated -- Use PSYS_SRC_ANGLE_END
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PSYS_SRC_ANGLE_BEGIN
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PSYS_SRC_ANGLE_END
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PSYS_SRC_BURST_RATE
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PSYS_SRC_BURST_PART_COUNT
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PSYS_SRC_BURST_RADIUS
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PSYS_SRC_BURST_SPEED_MIN
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PSYS_SRC_BURST_SPEED_MAX
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PSYS_SRC_MAX_AGE
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PSYS_SRC_ACCEL
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PSYS_SRC_TEXTURE
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PSYS_SRC_TARGET_KEY
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PSYS_SRC_OMEGA
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PSYS_SRC_PATTERN_DROP
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PSYS_SRC_PATTERN_EXPLODE
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PSYS_SRC_PATTERN_ANGLE
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PSYS_SRC_PATTERN_ANGLE_CONE
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PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY
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OBJECT_UNKNOWN_DETAIL Returned by llGetObjectDetails when passed an invalid object parameter type.
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OBJECT_NAME Used with llGetObjectDetails to get an object's name.
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OBJECT_DESC Used with llGetObjectDetails to get an object's description.
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OBJECT_POS Used with llGetObjectDetails to get an object's position.
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OBJECT_ROT Used with llGetObjectDetails to get an object's rotation.
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OBJECT_VELOCITY Used with llGetObjectDetails to get an object's velocity.
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OBJECT_OWNER Used with llGetObjectDetails to get an object's owner's key. Will be NULL_KEY if group owned.
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OBJECT_GROUP Used with llGetObjectDetails to get an object's group's key.
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OBJECT_CREATOR Used with llGetObjectDetails to get an object's creator's key.
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# some vehicle params
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VEHICLE_TYPE_NONE
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VEHICLE_TYPE_SLED
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VEHICLE_TYPE_CAR
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VEHICLE_TYPE_BOAT
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VEHICLE_TYPE_AIRPLANE
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VEHICLE_TYPE_BALLOON
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VEHICLE_REFERENCE_FRAME Rotation of vehicle axes relative to local frame
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VEHICLE_LINEAR_FRICTION_TIMESCALE A vector of timescales for exponential decay of linear velocity along the three vehicle axes
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VEHICLE_ANGULAR_FRICTION_TIMESCALE A vector of timescales for exponential decay of angular velocity about the three vehicle axes
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VEHICLE_LINEAR_MOTOR_DIRECTION The linear velocity that the vehicle will try to achieve
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VEHICLE_LINEAR_MOTOR_OFFSET An offset from the center of mass of the vehicle where the linear motor is applied
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VEHICLE_ANGULAR_MOTOR_DIRECTION The angular velocity that the vehicle will try to achieve
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VEHICLE_HOVER_HEIGHT The height the vehicle will try to hover
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VEHICLE_HOVER_EFFICIENCY A slider between 0 (bouncy) and 1 (critically damped) hover behavior
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VEHICLE_HOVER_TIMESCALE The period of time for the vehicle to achieve its hover height
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VEHICLE_BUOYANCY A slider between 0 (no anti-gravity) and 1 (full anti-gravity)
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VEHICLE_LINEAR_DEFLECTION_EFFICIENCY A slider between 0 (no deflection) and 1 (maximum strength)
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VEHICLE_LINEAR_DEFLECTION_TIMESCALE The exponential timescale for the vehicle to redirect its velocity to be along its x-axis
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VEHICLE_LINEAR_MOTOR_TIMESCALE The exponential timescale for the vehicle to achive its full linear motor velocity
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VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE The exponential timescale for the linear motor's effectiveness to decay toward zero
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VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY A slider between 0 (no deflection) and 1 (maximum strength)
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VEHICLE_ANGULAR_DEFLECTION_TIMESCALE The exponential timescale for the vehicle to achieve full angular deflection
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VEHICLE_ANGULAR_MOTOR_TIMESCALE The exponential timescale for the vehicle to achive its full angular motor velocity
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VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE The exponential timescale for the angular motor's effectiveness to decay toward zero
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VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY A slider between 0 (bouncy) and 1 (critically damped) attraction of vehicle z-axis to world z-axis (vertical)
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VEHICLE_VERTICAL_ATTRACTION_TIMESCALE The exponential timescale for the vehicle to align its z-axis to the world z-axis (vertical)
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VEHICLE_BANKING_EFFICIENCY A slider between -1 (leans out of turns), 0 (no banking), and +1 (leans into turns)
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VEHICLE_BANKING_MIX A slider betwen 0 (static banking) and 1 (dynamic banking)
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VEHICLE_BANKING_TIMESCALE The exponential timescale for the banking behavior to take full effect
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VEHICLE_FLAG_NO_DEFLECTION_UP Prevents linear deflection along world-z axis
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VEHICLE_FLAG_LIMIT_ROLL_ONLY Removes vertical attraction for changes in vehicle pitch
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VEHICLE_FLAG_HOVER_WATER_ONLY Hover only pays attention to water level
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VEHICLE_FLAG_HOVER_TERRAIN_ONLY Hover only pays attention to terrain height
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VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT Hover only pays attention to global height
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VEHICLE_FLAG_HOVER_UP_ONLY Hover only pushes up
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VEHICLE_FLAG_LIMIT_MOTOR_UP Prevents ground vehicles from motoring into the sky
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VEHICLE_FLAG_MOUSELOOK_STEER Makes vehicle try to turn toward mouselook direction.
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VEHICLE_FLAG_MOUSELOOK_BANK Makes vehicle try to turn toward mouselook direction assuming banking is enabled.
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VEHICLE_FLAG_CAMERA_DECOUPLED Causes the camera look-at axis to NOT move when the vehicle rotates.
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CAMERA_PITCH (-45 to 80) (Adjusts the angular amount that the camera aims straight ahead vs. straight down, maintaining the same distance. Analogous to 'incidence'.")
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CAMERA_FOCUS_OFFSET (-10 to 10) A vector that adjusts the position of the camera focus position relative to the subject
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CAMERA_POSITION_LAG (0.0 to 3.0) How much the camera lags as it tries to move towards its 'ideal' position
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CAMERA_FOCUS_LAG (0.0 to 3.0) How much the camera lags as it tries to aim towards the subject
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CAMERA_DISTANCE (0.5 to 10) Sets how far away the camera wants to be from its subject
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CAMERA_BEHINDNESS_ANGLE (0 to 180) Sets the angle in degrees within which the camera is not constrained by changes in subject rotation
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CAMERA_BEHINDNESS_LAG (0.0 to 3.0) Sets how strongly the camera is forced to stay behind the target if outside of behindness angle
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CAMERA_POSITION_THRESHOLD (0.0 to 4.0) Sets the radius of a sphere around the camera's ideal position within which it is not affected by subject motion
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CAMERA_FOCUS_THRESHOLD (0.0 to 4.0) Sets the radius of a sphere around the camera's subject position within which its focus is not affected by subject motion
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CAMERA_ACTIVE (0 or 1) Turns on or off scripted control of the camera
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CAMERA_POSITION Sets the position of the camera
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CAMERA_FOCUS Sets the focus (target position) of the camera
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CAMERA_POSITION_LOCKED (0 or 1) Locks the camera position so it will not move
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CAMERA_FOCUS_LOCKED (0 or 1) Locks the camera focus so it will not move
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INVENTORY_TEXTURE Passed to task inventory library functions to reference textures
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INVENTORY_SOUND Passed to task inventory library functions to reference sounds
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INVENTORY_OBJECT Passed to task inventory library functions to reference objects
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INVENTORY_SCRIPT Passed to task inventory library functions to reference scripts
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INVENTORY_LANDMARK Passed to task inventory library functions to reference landmarks
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INVENTORY_CLOTHING Passed to task inventory library functions to reference clothing
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INVENTORY_NOTECARD Passed to task inventory library functions to reference notecards
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INVENTORY_BODYPART Passed to task inventory library functions to reference body parts
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INVENTORY_ANIMATION Passed to task inventory library functions to reference animations
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INVENTORY_GESTURE Passed to task inventory library functions to reference gestures
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INVENTORY_ALL Passed to task inventory library functions to reference all inventory items
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INVENTORY_NONE Returned by llGetInventoryType when no item is found.
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ATTACH_CHEST Passed to llAttachToAvatar to attach task to chest
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ATTACH_HEAD Passed to llAttachToAvatar to attach task to head
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ATTACH_LSHOULDER Passed to llAttachToAvatar to attach task to left shoulder
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ATTACH_RSHOULDER Passed to llAttachToAvatar to attach task to right shoulder
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ATTACH_LHAND Passed to llAttachToAvatar to attach task to left hand
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ATTACH_RHAND Passed to llAttachToAvatar to attach task to right hand
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ATTACH_LFOOT Passed to llAttachToAvatar to attach task to left foot
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ATTACH_RFOOT Passed to llAttachToAvatar to attach task to right foot
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ATTACH_BACK Passed to llAttachToAvatar to attach task to back
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ATTACH_PELVIS Passed to llAttachToAvatar to attach task to pelvis
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ATTACH_MOUTH Passed to llAttachToAvatar to attach task to mouth
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ATTACH_CHIN Passed to llAttachToAvatar to attach task to chin
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ATTACH_LEAR Passed to llAttachToAvatar to attach task to left ear
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ATTACH_REAR Passed to llAttachToAvatar to attach task to right ear
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ATTACH_LEYE Passed to llAttachToAvatar to attach task to left eye
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ATTACH_REYE Passed to llAttachToAvatar to attach task to right eye
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ATTACH_NOSE Passed to llAttachToAvatar to attach task to noce
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ATTACH_RUARM Passed to llAttachToAvatar to attach task to right upper arm
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ATTACH_RLARM Passed to llAttachToAvatar to attach task to right lower arm
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ATTACH_LUARM Passed to llAttachToAvatar to attach task to left upper arm
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ATTACH_LLARM Passed to llAttachToAvatar to attach task to left lower arm
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ATTACH_RHIP Passed to llAttachToAvatar to attach task to right hip
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ATTACH_RULEG Passed to llAttachToAvatar to attach task to right upper leg
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ATTACH_RLLEG Passed to llAttachToAvatar to attach task to right lower leg
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ATTACH_LHIP Passed to llAttachToAvatar to attach task to left hip
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ATTACH_LULEG Passed to llAttachToAvatar to attach task to left upper leg
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ATTACH_LLLEG Passed to llAttachToAvatar to attach task to left lower leg
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ATTACH_BELLY Passed to llAttachToAvatar to attach task to belly
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ATTACH_RPEC Passed to llAttachToAvatar to attach task to right pectoral
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ATTACH_LPEC Passed to llAttachToAvatar to attach task to left pectoral
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LAND_LEVEL Passed to llModifyLand to level terrain
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LAND_RAISE Passed to llModifyLand to raise terrain
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LAND_LOWER Passed to llModifyLand to lower terrain
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LAND_SMOOTH Passed to llModifyLand to smooth terrain
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LAND_NOISE Passed to llModifyLand to randomize terrain
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LAND_REVERT Passed to llModifyLand to revert terrain toward original state
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LAND_SMALL_BRUSH Passed to llModifyLand to modify small land areas
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LAND_MEDIUM_BRUSH Passed to llModifyLand to modify medium land areas
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LAND_LARGE_BRUSH Passed to llModifyLand to modify large land areas
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DATA_PAYINFO Passed to llRequestAgentData to get payment status of an agent
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DATA_ONLINE Passed to llRequestAgentData to determine if agent is online
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DATA_NAME Passed to llRequestAgentData to get full agent name
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DATA_BORN Passed to llRequestAgentData to get born on date as a string
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DATA_RATING Passed to llRequestAgentData to get a comma separated sting of integer ratings
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DATA_SIM_POS Passed to llRequestSimulatorData to get a string (cast to vector) of a simulator's global position
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DATA_SIM_STATUS Passed to llRequestSimulatorData to get the status of a simulator
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DATA_SIM_RATING Passed to llRequestSimulatorData to get the rating of a simulator
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PAYMENT_INFO_ON_FILE Used with llRequestAgentData to tell if Agent is of "Payment Info On File" status
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PAYMENT_INFO_USED Used with llRequestAgentData to tell if Agent is of "Payment Info Used" status
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ANIM_ON Enable texture animation
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LOOP Loop when animating textures
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REVERSE Animate in the reverse direction
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PING_PONG Animate forward, then reverse.
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SMOOTH Textures slides, instead of stepping
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ROTATE Rotates the texture, instead of using frames
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SCALE Scales the texture, instead of using frames
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ALL_SIDES Passed to various texture and color library functions to modify all sides
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LINK_SET Passed to various link functions to modify all blocks in the object
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LINK_ROOT Passed to various link functions to modify only the root block (no effect on single block objects)
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LINK_ALL_OTHERS Passed to various link functions to modify all other blocks in the object
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LINK_ALL_CHILDREN Passed to various link functions to modify all child blocks in the object
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LINK_THIS Passed to various link functions to modify only the calling block
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CHANGED_INVENTORY Parameter of changed event handler used to indicate change to task's inventory
|
|
CHANGED_COLOR Parameter of changed event handler used to indicate change to task's color
|
|
CHANGED_SHAPE Parameter of changed event handler used to indicate change to task's shape parameters
|
|
CHANGED_SCALE Parameter of changed event handler used to indicate change to task's scale
|
|
CHANGED_TEXTURE Parameter of changed event handler used to indicate change to task's texture
|
|
CHANGED_LINK Parameter of changed event handler used to indicate change to task's link status
|
|
CHANGED_ALLOWED_DROP Parameter of changed event handler used to indicate a user dropped an inventory item:onto task that was allowed only by llAllowInventoryDrop function call
|
|
CHANGED_OWNER Parameter of changed event handler used to indicate change to task's owner ONLY when an object is sold as original or deeded to group
|
|
CHANGED_REGION Parameter of changed event handler used to indicate the region has changed
|
|
CHANGED_TELEPORT Parameter of changed event handler used to indicate teleport has completed
|
|
CHANGED_REGION_START Parameter of changed event handler used to indicate the region has been restarted
|
|
CHANGED_MEDIA Parameter of changed event handler used to indicate that media has changed on a face of the task
|
|
|
|
TYPE_INTEGER Indicates that the list entry is holding an integer
|
|
TYPE_FLOAT Indicates that the list entry is holding an float
|
|
TYPE_STRING Indicates that the list entry is holding an string
|
|
TYPE_KEY Indicates that the list entry is holding an key
|
|
TYPE_VECTOR Indicates that the list entry is holding an vector
|
|
TYPE_ROTATION Indicates that the list entry is holding an rotation
|
|
TYPE_INVALID Indicates that this wasn't a valid list entry
|
|
|
|
|
|
REMOTE_DATA_CHANNEL Value of event_type in remote_event after successful llOpenRemoteDataChannel
|
|
REMOTE_DATA_REQUEST Value of event_type in remote_event if XML-RPC request is received
|
|
REMOTE_DATA_REPLY Value of event_type in remote_event if XML-RPC reply is received
|
|
|
|
|
|
PRIM_TYPE Followed by PRIM_TYPE_BOX, PRIM_TYPE_CYLINDER, PRIM_TYPE_PRISM, PRIM_TYPE_SPHERE, PRIM_TYPE_TORUS, PRIM_TYPE_TUBE, or PRIM_TYPE_SCULPT and their arguments
|
|
PRIM_MATERIAL Followed by PRIM_MATERIAL_STONE, PRIM_MATERIAL_METAL, PRIM_MATERIAL_GLASS, PRIM_MATERIAL_WOOD, PRIM_MATERIAL_FLESH, PRIM_MATERIAL_PLASTIC, or PRIM_MATERIAL_RUBBER
|
|
PRIM_PHYSICS Sets physics to TRUE or FALSE
|
|
PRIM_FLEXIBLE Followed by TRUE or FALSE, integer softness, float gravity, float friction, float wind, float tension, and vector force
|
|
PRIM_POINT_LIGHT Followed by TRUE or FALSE, vector color, float intensity, float radius, float falloff
|
|
PRIM_TEMP_ON_REZ Sets temporay on rez to TRUE or FALSE
|
|
PRIM_PHANTOM Sets phantom to TRUE or FALSE
|
|
PRIM_CAST_SHADOWS DEPRECATED. Takes 1 parameter, an integer, but has no effect when set and always returns 0 if used in llGetPrimitiveParams.
|
|
PRIM_POSITION Sets primitive position to a vector position
|
|
PRIM_SIZE Sets primitive size to a vector size
|
|
PRIM_ROTATION Sets primitive rotation
|
|
PRIM_TEXTURE Followed by an integer face, key id, vector repeats, vector offsets,:and float rotation in radians
|
|
PRIM_COLOR Followed by an integer face, vector color, and float alpha
|
|
PRIM_BUMP_SHINY Followed by an integer face, one of PRIM_SHINY_NONE, PRIM_SHINY_LOW,:PRIM_SHINY_MEDIUM, or PRIM_SHINY_HIGH,:and one of PRIM_BUMP_NONE, PRIM_BUMP_BRIGHT, PRIM_BUMP_DARK, etc
|
|
PRIM_FULLBRIGHT Followed by an integer face, and TRUE or FALSE
|
|
PRIM_TEXGEN Followed by an integer face, and one of PRIM_TEXGEN_DEFAULT or PRIM_TEXGEN_PLANAR
|
|
PRIM_GLOW Followed by an integer face, and a float from 0.0 to 1.0 specifying glow amount
|
|
PRIM_TEXT For primitive hovertext. Followed by a string, a vector color and a float alpha
|
|
PRIM_NAME For primitive name (from server v1.40 onwards). Followed by a string.
|
|
PRIM_DESC For primitive description (from server v1.40 onwards). Followed by a string.
|
|
|
|
PRIM_TYPE_BOX Followed by integer hole shape, vector cut, float hollow, vector twist,:vector top size, and vector top shear
|
|
PRIM_TYPE_CYLINDER Followed by integer hole shape, vector cut, float hollow, vector twist,:vector top size, and vector top shear
|
|
PRIM_TYPE_PRISM Followed by integer hole shape, vector cut, float hollow, vector twist,:vector top size, and vector top shear
|
|
PRIM_TYPE_SPHERE Followed by integer hole shape, vector cut, float hollow, vector twist,:and vector dimple
|
|
PRIM_TYPE_TORUS Followed by integer hole shape, vector cut, float hollow, vector twist,:vector hole size, vector top shear, vector advanced cut, vector taper,:float revolutions, float radius offset, and float skew
|
|
PRIM_TYPE_TUBE Followed by integer hole shape, vector cut, float hollow, vector twist,:vector hole size, vector top shear, vector advanced cut, vector taper,:float revolutions, float radius offset, and float skew
|
|
PRIM_TYPE_RING Followed by integer hole shape, vector cut, float hollow, vector twist,:vector hole size, vector top shear, vector advanced cut, vector taper,:float revolutions, float radius offset, and float skew
|
|
PRIM_TYPE_SCULPT Followed by a key/string texture uuid, and one of PRIM_SCULPT_TYPE_SPHERE, PRIM_SCULPT_TYPE_TORUS, PRIM_SCULPT_TYPE_PLANE, or PRIM_SCULPT_TYPE_CYLINDER
|
|
|
|
PRIM_HOLE_DEFAULT Sets hole type to match the prim type.
|
|
PRIM_HOLE_SQUARE Sets hole type to square.
|
|
PRIM_HOLE_CIRCLE Sets hole type to circle.
|
|
PRIM_HOLE_TRIANGLE Sets hole type to triangle.
|
|
|
|
PRIM_MATERIAL_STONE Sets material to stone
|
|
PRIM_MATERIAL_METAL Sets material to metal
|
|
PRIM_MATERIAL_GLASS Sets material to glass
|
|
PRIM_MATERIAL_WOOD Sets material to wood
|
|
PRIM_MATERIAL_FLESH Sets material to flesh
|
|
PRIM_MATERIAL_PLASTIC Sets material to plastic
|
|
PRIM_MATERIAL_RUBBER Sets material to rubber
|
|
PRIM_MATERIAL_LIGHT Sets material to light
|
|
|
|
PRIM_SHINY_NONE No shininess
|
|
PRIM_SHINY_LOW Low shininess
|
|
PRIM_SHINY_MEDIUM Medium shininess
|
|
PRIM_SHINY_HIGH High shininess
|
|
|
|
PRIM_BUMP_NONE No bump map
|
|
PRIM_BUMP_BRIGHT Generate bump map from highlights
|
|
PRIM_BUMP_DARK Generate bump map from lowlights
|
|
PRIM_BUMP_WOOD Wood bump map
|
|
PRIM_BUMP_BARK Bark bump map
|
|
PRIM_BUMP_BRICKS Brick bump map
|
|
PRIM_BUMP_CHECKER Checker bump map
|
|
PRIM_BUMP_CONCRETE Concrete bump map
|
|
PRIM_BUMP_TILE Tile bump map
|
|
PRIM_BUMP_STONE Stone bump map
|
|
PRIM_BUMP_DISKS Disk bump map
|
|
PRIM_BUMP_GRAVEL Gravel bump map
|
|
PRIM_BUMP_BLOBS Blob bump map
|
|
PRIM_BUMP_SIDING Siding bump map
|
|
PRIM_BUMP_LARGETILE Large tile bump map
|
|
PRIM_BUMP_STUCCO Stucco bump map
|
|
PRIM_BUMP_SUCTION Suction cup bump map
|
|
PRIM_BUMP_WEAVE Weave bump map
|
|
|
|
PRIM_TEXGEN_DEFAULT Default texture mapping
|
|
PRIM_TEXGEN_PLANAR Planar texture mapping
|
|
|
|
PRIM_SCULPT_TYPE_SPHERE Stitch edges in a sphere-like way
|
|
PRIM_SCULPT_TYPE_TORUS Stitch edges in a torus-like way
|
|
PRIM_SCULPT_TYPE_PLANE Do not stitch edges
|
|
PRIM_SCULPT_TYPE_CYLINDER Stitch edges in a cylinder-like way
|
|
PRIM_SCULPT_TYPE_MASK Mask used to determine stitching type
|
|
PRIM_SCULPT_FLAG_INVERT Flag to specify that the surface normals should be inverted
|
|
PRIM_SCULPT_FLAG_MIRROR Flag to specify that the prim should be reflected along X axis
|
|
|
|
MASK_BASE Base permissions
|
|
MASK_OWNER Owner permissions
|
|
MASK_GROUP Group permissions
|
|
MASK_EVERYONE Everyone permissions
|
|
MASK_NEXT Next owner permissions
|
|
|
|
PERM_TRANSFER Transfer permission
|
|
PERM_MODIFY Modify permission
|
|
PERM_COPY Copy permission
|
|
PERM_MOVE Move permission
|
|
PERM_ALL Move/Modify/Copy/Transfer permissions
|
|
|
|
PARCEL_MEDIA_COMMAND_STOP Stop media stream
|
|
PARCEL_MEDIA_COMMAND_PAUSE Pause media stream
|
|
PARCEL_MEDIA_COMMAND_PLAY Play media stream
|
|
PARCEL_MEDIA_COMMAND_LOOP Loop media stream
|
|
PARCEL_MEDIA_COMMAND_TEXTURE Get or set the parcel's media texture
|
|
PARCEL_MEDIA_COMMAND_URL Get or set the parcel's media url
|
|
PARCEL_MEDIA_COMMAND_TYPE Get or set the parcel's media mimetype
|
|
PARCEL_MEDIA_COMMAND_DESC Get or set the parcel's media description
|
|
PARCEL_MEDIA_COMMAND_TIME Set media stream to specific time
|
|
PARCEL_MEDIA_COMMAND_SIZE Get or set the parcel's media pixel resolution
|
|
PARCEL_MEDIA_COMMAND_AGENT Allows media stream commands to apply to only one agent
|
|
PARCEL_MEDIA_COMMAND_UNLOAD Unloads the media stream
|
|
PARCEL_MEDIA_COMMAND_AUTO_ALIGN Auto aligns the media stream to the texture size. May cause a performance hit and loss of some visual quality.
|
|
|
|
PAY_HIDE Used with llSetPayPrice to hide a button
|
|
PAY_DEFAULT Used with llSetPayPrice to use the default price for a button
|
|
|
|
LIST_STAT_MAX Used with llListStatistics to find the largest number in a list
|
|
LIST_STAT_MIN Used with llListStatistics to find the smallest number in a list
|
|
LIST_STAT_MEAN Used with llListStatistics to find the mean of the numbers in a list
|
|
LIST_STAT_MEDIAN Used with llListStatistics to find the median of the numbers in a list
|
|
LIST_STAT_STD_DEV Used with llListStatistics to find the standard deviation of the numbers in a list
|
|
LIST_STAT_SUM Used with llListStatistics to find the sum of the numbers in a list
|
|
LIST_STAT_SUM_SQUARES Used with llListStatistics to find the sum of the squares of the numbers in a list
|
|
LIST_STAT_NUM_COUNT Used with llListStatistics to find how many numbers are in a list
|
|
LIST_STAT_GEOMETRIC_MEAN Used with llListStatistics to find the geometric mean of the numbers in a list (all numbers must be > 0)
|
|
LIST_STAT_RANGE Used with llListStatistics to find the range of the numbers in a list
|
|
|
|
PARCEL_FLAG_ALLOW_FLY Used with llGetParcelFlags to find if a parcel allows flying
|
|
PARCEL_FLAG_ALLOW_GROUP_SCRIPTS Used with llGetParcelFlags to find if a parcel allows group scripts
|
|
PARCEL_FLAG_ALLOW_SCRIPTS Used with llGetParcelFlags to find if a parcel allows outside scripts
|
|
PARCEL_FLAG_ALLOW_LANDMARK Used with llGetParcelFlags to find if a parcel allows landmarks to be created
|
|
PARCEL_FLAG_ALLOW_TERRAFORM Used with llGetParcelFlags to find if a parcel allows anyone to terraform the land
|
|
PARCEL_FLAG_ALLOW_DAMAGE Used with llGetParcelFlags to find if a parcel allows damage
|
|
PARCEL_FLAG_ALLOW_CREATE_OBJECTS Used with llGetParcelFlags to find if a parcel allows anyone to create objects
|
|
PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS Used with llGetParcelFlags to find if a parcel allows group members or objects to create objects
|
|
PARCEL_FLAG_USE_ACCESS_GROUP Used with llGetParcelFlags to find if a parcel limits access to a group
|
|
PARCEL_FLAG_USE_ACCESS_LIST Used with llGetParcelFlags to find if a parcel limits access to a list of residents
|
|
PARCEL_FLAG_USE_BAN_LIST Used with llGetParcelFlags to find if a parcel uses a ban list
|
|
PARCEL_FLAG_USE_LAND_PASS_LIST Used with llGetParcelFlags to find if a parcel allows passes to be purchased
|
|
PARCEL_FLAG_LOCAL_SOUND_ONLY Used with llGetParcelFlags to find if a parcel restricts spacialized sound to the parcel
|
|
PARCEL_FLAG_RESTRICT_PUSHOBJECT Used with llGetParcelFlags to find if a parcel restricts llPushObject() calls
|
|
PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY Used with llGetParcelFlags to find if a parcel allows all objects to enter
|
|
PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY Used with llGetParcelFlags to find if a parcel only allows group (and owner) objects to enter
|
|
|
|
REGION_FLAG_ALLOW_DAMAGE Used with llGetRegionFlags to find if a region is entirely damage enabled
|
|
REGION_FLAG_FIXED_SUN Used with llGetRegionFlags to find if a region has a fixed sun position
|
|
REGION_FLAG_BLOCK_TERRAFORM Used with llGetRegionFlags to find if a region terraforming disabled
|
|
REGION_FLAG_SANDBOX Used with llGetRegionFlags to find if a region is a sandbox
|
|
REGION_FLAG_DISABLE_COLLISIONS Used with llGetRegionFlags to find if a region has disabled collisions
|
|
REGION_FLAG_DISABLE_PHYSICS Used with llGetRegionFlags to find if a region has disabled physics
|
|
REGION_FLAG_BLOCK_FLY Used with llGetRegionFlags to find if a region blocks flying
|
|
REGION_FLAG_ALLOW_DIRECT_TELEPORT Used with llGetRegionFlags to find if a region allows direct teleports
|
|
REGION_FLAG_RESTRICT_PUSHOBJECT Used with llGetRegionFlags to find if a region restricts llPushObject() calls
|
|
|
|
HTTP_METHOD Used with llHTTPRequest to specify the method, such as "GET" or "POST"
|
|
HTTP_MIMETYPE Used with llHTTPRequest to specify the MIME type, defaults to "text/plain"
|
|
HTTP_BODY_MAXLENGTH Used with llHTTPRequest to specify the maxium reponse body to return
|
|
HTTP_VERIFY_CERT Used with llHTTPRequest to specify SSL certificate verification
|
|
HTTP_BODY_TRUNCATED Used with http_response to indicate truncation point in bytes
|
|
|
|
PARCEL_COUNT_TOTAL Used with llGetParcelPrimCount to get the total number of prims on the parcel
|
|
PARCEL_COUNT_OWNER Used with llGetParcelPrimCount to get the number of prims on the parcel owned by the owner
|
|
PARCEL_COUNT_GROUP Used with llGetParcelPrimCount to get the number of prims on the parcel owned by the group
|
|
PARCEL_COUNT_OTHER Used with llGetParcelPrimCount to get the number of prims on the parcel owned by others
|
|
PARCEL_COUNT_SELECTED Used with llGetParcelPrimCount to get the number of prims on the parcel currently selected or sat upon
|
|
PARCEL_COUNT_TEMP Used with llGetParcelPrimCount to get the number of prims on the parcel that are temp on rez
|
|
|
|
PARCEL_DETAILS_NAME Used with llGetParcelDetails to get the parcel name.
|
|
PARCEL_DETAILS_DESC Used with llGetParcelDetails to get the parcel description.
|
|
PARCEL_DETAILS_OWNER Used with llGetParcelDetails to get the parcel owner id.
|
|
PARCEL_DETAILS_GROUP Used with llGetParcelDetails to get the parcel group id.
|
|
PARCEL_DETAILS_AREA Used with llGetParcelDetails to get the parcel area in square meters.
|
|
|
|
STRING_TRIM_HEAD Used with llStringTrim to trim leading spaces from a string.
|
|
STRING_TRIM_TAIL Used with llStringTrim to trim trailing spaces from a string.
|
|
STRING_TRIM Used with llStringTrim to trim both leading and trailing spaces from a string.
|
|
|
|
CLICK_ACTION_NONE Used with llSetClickAction to disable the click action
|
|
CLICK_ACTION_TOUCH Used with llSetClickAction to set touch as the default action when object is clicked
|
|
CLICK_ACTION_SIT Used with llSetClickAction to set sit as the default action when object is clicked
|
|
CLICK_ACTION_BUY Used with llSetClickAction to set buy as the default action when object is clicked
|
|
CLICK_ACTION_PAY Used with llSetClickAction to set pay as the default action when object is clicked
|
|
CLICK_ACTION_OPEN Used with llSetClickAction to set open as the default action when object is clicked
|
|
CLICK_ACTION_PLAY Used with llSetClickAction to set play as the default action when object is clicked
|
|
CLICK_ACTION_OPEN_MEDIA Used with llSetClickAction to set open-media as the default action when object is clicked
|
|
CLICK_ACTION_ZOOM Used with llSetClickAction to set zoom in as the default action when object is clicked
|
|
|
|
TOUCH_INVALID_TEXCOORD Value returned by llDetectedTouchUV() and llDetectedTouchST() when the touch position is not valid.
|
|
TOUCH_INVALID_VECTOR Value returned by llDetectedTouchPos(), llDetectedTouchNormal(), and llDetectedTouchBinormal() when the touch position is not valid.
|
|
TOUCH_INVALID_FACE Value returned by llDetectedTouchFace() when the touch position is not valid.
|
|
|
|
PRIM_MEDIA_ALT_IMAGE_ENABLE Used with ll{Get,Set}PrimMediaParams to enable the default alt image for media
|
|
PRIM_MEDIA_CONTROLS Used with ll{Get,Set}PrimMediaParams to determine the controls shown for media
|
|
PRIM_MEDIA_CURRENT_URL Used with ll{Get,Set}PrimMediaParams to navigate/access the current URL
|
|
PRIM_MEDIA_HOME_URL Used with ll{Get,Set}PrimMediaParams to access the home URL
|
|
PRIM_MEDIA_AUTO_LOOP Used with ll{Get,Set}PrimMediaParams to determine if media should auto-loop (if applicable)
|
|
PRIM_MEDIA_AUTO_PLAY Used with ll{Get,Set}PrimMediaParams to determine if media should start playing as soon as it is created
|
|
PRIM_MEDIA_AUTO_SCALE Used with ll{Get,Set}PrimMediaParams to determine if media should scale to fit the face it is on
|
|
PRIM_MEDIA_AUTO_ZOOM Used with ll{Get,Set}PrimMediaParams to determine if the user would zoom in when viewing media
|
|
PRIM_MEDIA_FIRST_CLICK_INTERACT Used with ll{Get,Set}PrimMediaParams to determine whether the user interacts with media or not when she first clicks it (versus selection)
|
|
PRIM_MEDIA_WIDTH_PIXELS Used with ll{Get,Set}PrimMediaParams to access the media's width in pixels
|
|
PRIM_MEDIA_HEIGHT_PIXELS Used with ll{Get,Set}PrimMediaParams to access the media's height in pixels
|
|
PRIM_MEDIA_WHITELIST_ENABLE Used with ll{Get,Set}PrimMediaParams to determine if the domain whitelist is enabled
|
|
PRIM_MEDIA_WHITELIST Used with ll{Get,Set}PrimMediaParams to access the media's list of allowable URL prefixes to navigate to
|
|
PRIM_MEDIA_PERMS_INTERACT Used with ll{Get,Set}PrimMediaParams to determine the permissions for who can interact with the media
|
|
PRIM_MEDIA_PERMS_CONTROL Used with ll{Get,Set}PrimMediaParams to determine the permissions for who has controls
|
|
PRIM_MEDIA_PARAM_MAX The value of the largest media param
|
|
|
|
PRIM_MEDIA_CONTROLS_STANDARD Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_CONTROLS value meaning "standard controls"
|
|
PRIM_MEDIA_CONTROLS_MINI Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_CONTROLS value meaning "mini controls"
|
|
|
|
PRIM_MEDIA_PERM_NONE Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_PERMS_INTERACT or PRIM_MEDIA_PERMS_CONTROL bit, no permissions
|
|
PRIM_MEDIA_PERM_OWNER Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_PERMS_INTERACT or PRIM_MEDIA_PERMS_CONTROL bit, owner permissions
|
|
PRIM_MEDIA_PERM_GROUP Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_PERMS_INTERACT or PRIM_MEDIA_PERMS_CONTROL bit, group permissions
|
|
PRIM_MEDIA_PERM_ANYONE Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_PERMS_INTERACT or PRIM_MEDIA_PERMS_CONTROL bit, anyone has permissions
|
|
|
|
PRIM_MEDIA_MAX_URL_LENGTH Used with ll{Get,Set}PrimMediaParams, the maximum length of PRIM_MEDIA_CURRENT_URL or PRIM_MEDIA_HOME_URL
|
|
PRIM_MEDIA_MAX_WHITELIST_SIZE Used with ll{Get,Set}PrimMediaParams, the maximum length, in bytes, of PRIM_MEDIA_WHITELIST
|
|
PRIM_MEDIA_MAX_WHITELIST_COUNT Used with ll{Get,Set}PrimMediaParams, the maximum number of items allowed in PRIM_MEDIA_WHITELIST
|
|
PRIM_MEDIA_MAX_WIDTH_PIXELS Used with ll{Get,Set}PrimMediaParams, the maximum width allowed in PRIM_MEDIA_WIDTH_PIXELS
|
|
PRIM_MEDIA_MAX_HEIGHT_PIXELS Used with ll{Get,Set}PrimMediaParams, the maximum width allowed in PRIM_MEDIA_HEIGHT_PIXELS
|
|
|
|
STATUS_OK Result of function call was success
|
|
STATUS_MALFORMED_PARAMS Function was called with malformed params
|
|
STATUS_TYPE_MISMATCH Argument(s) passed to function had a type mismatch
|
|
STATUS_BOUNDS_ERROR Argument(s) passed to function had a bounds error
|
|
STATUS_NOT_FOUND Object or other item was not found
|
|
STATUS_NOT_SUPPORTED Feature not supported
|
|
STATUS_INTERNAL_ERROR An internal error occurred
|
|
STATUS_WHITELIST_FAILED URL failed to pass whitelist
|
|
|
|
WL_WATER_COLOR Windlight Water Colour
|
|
WL_WATER_FOG_DENSITY_EXPONENT Windlight Water Fog Density Exponent
|
|
WL_UNDERWATER_FOG_MODIFIER Windlight Underwater Fog Modifier
|
|
WL_REFLECTION_WAVELET_SCALE Windlight Reflection Wavelet Scale
|
|
WL_FRESNEL_SCALE Windlight Fresnel Scale
|
|
WL_FRESNEL_OFFSET Windlight Fresnel Offset
|
|
WL_REFRACT_SCALE_ABOVE Windlight Refract Scale Above
|
|
WL_REFRACT_SCALE_BELOW Windlight Refract Scale Below
|
|
WL_BLUR_MULTIPLIER Windlight Blur Multiplier
|
|
WL_BIG_WAVE_DIRECTION Windlight Big Wave Direction
|
|
WL_LITTLE_WAVE_DIRECTION Windlight Little Wave Direction
|
|
WL_NORMAL_MAP_TEXTURE Windlight Normal Map Texture
|
|
WL_HORIZON Windlight Horizon Colour
|
|
WL_HAZE_HORIZON Windlight Haze Horizon
|
|
WL_BLUE_DENSITY Windlight Blue Density
|
|
WL_HAZE_DENSITY Windlight Haze Density
|
|
WL_DENSITY_MULTIPLIER Windlight Density Multiplier
|
|
WL_DISTANCE_MULTIPLIER Windlight Distance Multiplier
|
|
WL_MAX_ALTITUDE Windlight Max Altitude
|
|
WL_SUN_MOON_COLOR Windlight Sun/Moon Colour
|
|
WL_SUN_MOON_POSITION Windlight Sun/Moon Position
|
|
WL_AMBIENT Windlight Ambient Colour
|
|
WL_EAST_ANGLE Windlight Sun/Position East
|
|
WL_SUN_GLOW_FOCUS Windlight Sun Glow Focus
|
|
WL_SUN_GLOW_SIZE Windlight Sun Glow Size
|
|
WL_SCENE_GAMMA Windlight Scene Gamma
|
|
WL_STAR_BRIGHTNESS Windlight Star Brightness
|
|
WL_CLOUD_COLOR Windlight Cloud Colour
|
|
WL_CLOUD_XY_DENSITY Windlight Cloud X/Y/Density
|
|
WL_CLOUD_COVERAGE Windlight Cloud Coverage
|
|
WL_CLOUD_SCALE Windlight Cloud Scale
|
|
WL_CLOUD_DETAIL_XY_DENSITY Windlight Cloud Detail X/Y/Density
|
|
WL_CLOUD_SCROLL_X Windlight Cloud Scroll X
|
|
WL_CLOUD_SCROLL_Y Windlight Cloud Scroll Y
|
|
WL_CLOUD_SCROLL_Y_LOCK Windlight Cloud Scroll Y Lock
|
|
WL_CLOUD_SCROLL_X_LOCK Windlight Cloud Scroll X Lock
|
|
WL_DRAW_CLASSIC_CLOUDS Windlight Draw Classic Clouds
|
|
|
|
# string constants
|
|
[word .1, .3, .5]
|
|
NULL_KEY Indicates an empty key
|
|
EOF Indicates the last line of a notecard was read
|
|
TEXTURE_BLANK UUID for the "Blank" texture
|
|
TEXTURE_DEFAULT Alias for TEXTURE_PLYWOOD
|
|
TEXTURE_MEDIA UUID for the "Default Media" texture
|
|
TEXTURE_PLYWOOD UUID for the default "Plywood" texture
|
|
TEXTURE_TRANSPARENT UUID for the "White - Transparent" texture
|
|
|
|
URL_REQUEST_GRANTED Used with http_request when a public URL is successfully granted
|
|
URL_REQUEST_DENIED Used with http_request when a public URL is not available
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# float constants
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[word .3, .1, .5]
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PI 3.1415926535897932384626433832795
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TWO_PI 6.283185307179586476925286766559
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PI_BY_TWO 1.5707963267948966192313216916398
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DEG_TO_RAD To convert from degrees to radians
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RAD_TO_DEG To convert from radians to degrees
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SQRT2 1.4142135623730950488016887242097
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# compound constants
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[word .4, .2, .4]
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ZERO_VECTOR <0.0, 0.0, 0.0>
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ZERO_ROTATION <0.0, 0.0, 0.0, 1.0>
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# flow control keywords
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[word 0, 0, .8]
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for for loop:for (initializer; test; iteration):{: statements:}
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do do loop:do:{: statements:} while (test);
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while while loop:while (test):{ statements:}
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if if statement:if (test):{ statements:}
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else else clause:if (test):{ statements:}:else:{ statements:}
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jump jump statement:jump label;:
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return Leave current function or event handler
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# flow control label
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[line 0, 0, .8]
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@ Label:Target for jump statement
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# Comment
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[one_sided_delimiter .8, .3, .15]
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// Comment:Non-functional commentary or disabled code
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[two_sided_delimiter .8, .3, .15]
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/* */ Comment:Non-functional commentary or disabled code
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# String literals
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[two_sided_delimiter_esc 0, .2, 0]
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" " String literal
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#functions are supplied by the program now.
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