LLInstanceTracker added to llcommon (pulled from llui in v2 for usage elsewhere) LLEventTimer now using LLInstanceTracker Updated LLLiveAppConfig (Though it appears unused, really) processor.h is obsolete, thus removed. (llprocessor.h replaces it)
905 lines
30 KiB
C++
905 lines
30 KiB
C++
/**
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* @file llnotifications.h
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* @brief Non-UI manager and support for keeping a prioritized list of notifications
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* @author Q (with assistance from Richard and Coco)
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*
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* $LicenseInfo:firstyear=2008&license=viewergpl$
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*
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* Copyright (c) 2008-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLNOTIFICATIONS_H
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#define LL_LLNOTIFICATIONS_H
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/**
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* This system is intended to provide a singleton mechanism for adding
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* notifications to one of an arbitrary set of event channels.
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*
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* Controlling JIRA: DEV-9061
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*
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* Every notification has (see code for full list):
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* - a textual name, which is used to look up its template in the XML files
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* - a payload, which is a block of LLSD
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* - a channel, which is normally extracted from the XML files but
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* can be overridden.
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* - a timestamp, used to order the notifications
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* - expiration time -- if nonzero, specifies a time after which the
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* notification will no longer be valid.
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* - a callback name and a couple of status bits related to callbacks (see below)
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*
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* There is a management class called LLNotifications, which is an LLSingleton.
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* The class maintains a collection of all of the notifications received
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* or processed during this session, and also manages the persistence
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* of those notifications that must be persisted.
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*
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* We also have Channels. A channel is a view on a collection of notifications;
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* The collection is defined by a filter function that controls which
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* notifications are in the channel, and its ordering is controlled by
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* a comparator.
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*
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* There is a hierarchy of channels; notifications flow down from
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* the management class (LLNotifications, which itself inherits from
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* The channel base class) to the individual channels.
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* Any change to notifications (add, delete, modify) is
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* automatically propagated through the channel hierarchy.
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*
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* We provide methods for adding a new notification, for removing
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* one, and for managing channels. Channels are relatively cheap to construct
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* and maintain, so in general, human interfaces should use channels to
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* select and manage their lists of notifications.
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*
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* We also maintain a collection of templates that are loaded from the
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* XML file of template translations. The system supports substitution
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* of named variables from the payload into the XML file.
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*
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* By default, only the "unknown message" template is built into the system.
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* It is not an error to add a notification that's not found in the
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* template system, but it is logged.
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*
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*/
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#include <string>
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#include <list>
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#include <vector>
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#include <map>
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#include <set>
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#include <iomanip>
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#include <sstream>
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#include <boost/utility.hpp>
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#include <boost/shared_ptr.hpp>
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#include <boost/signal.hpp>
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#include <boost/type_traits.hpp>
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// we want to minimize external dependencies, but this one is important
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#include "llsd.h"
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#include "llinstancetracker.h"
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// and we need this to manage the notification callbacks
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#include "llfunctorregistry.h"
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#include "llui.h"
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class LLNotification;
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typedef boost::shared_ptr<LLNotification> LLNotificationPtr;
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/*****************************************************************************
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* Signal and handler declarations
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* Using a single handler signature means that we can have a common handler
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* type, rather than needing a distinct one for each different handler.
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*****************************************************************************/
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/**
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* A boost::signals Combiner that stops the first time a handler returns true
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* We need this because we want to have our handlers return bool, so that
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* we have the option to cause a handler to stop further processing. The
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* default handler fails when the signal returns a value but has no slots.
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*/
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struct LLStopWhenHandled
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{
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typedef bool result_type;
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template<typename InputIterator>
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result_type operator()(InputIterator first, InputIterator last) const
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{
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for (InputIterator si = first; si != last; ++si)
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{
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if (*si)
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{
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return true;
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}
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}
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return false;
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}
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};
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typedef enum e_notification_priority
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{
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NOTIFICATION_PRIORITY_UNSPECIFIED,
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NOTIFICATION_PRIORITY_LOW,
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NOTIFICATION_PRIORITY_NORMAL,
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NOTIFICATION_PRIORITY_HIGH,
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NOTIFICATION_PRIORITY_CRITICAL
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} ENotificationPriority;
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/**
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* We want to have a standard signature for all signals; this way,
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* we can easily document a protocol for communicating across
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* dlls and into scripting languages someday.
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* we want to return a bool to indicate whether the signal has been
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* handled and should NOT be passed on to other listeners.
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* Return true to stop further handling of the signal, and false
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* to continue.
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* We take an LLSD because this way the contents of the signal
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* are independent of the API used to communicate it.
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* It is const ref because then there's low cost to pass it;
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* if you only need to inspect it, it's very cheap.
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*/
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typedef boost::function<void (const LLSD&, const LLSD&)> LLNotificationResponder;
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typedef LLFunctorRegistry<LLNotificationResponder> LLNotificationFunctorRegistry;
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typedef LLFunctorRegistration<LLNotificationResponder> LLNotificationFunctorRegistration;
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typedef boost::signal<bool(const LLSD&), LLStopWhenHandled> LLStandardSignal;
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// context data that can be looked up via a notification's payload by the display logic
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// derive from this class to implement specific contexts
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class LLNotificationContext : public LLInstanceTracker<LLNotificationContext, LLUUID>
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{
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public:
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LLNotificationContext() : LLInstanceTracker<LLNotificationContext, LLUUID>(LLUUID::generateNewID())
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{
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}
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virtual ~LLNotificationContext() {}
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LLSD asLLSD() const
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{
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return getKey();
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}
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private:
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};
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// Contains notification form data, such as buttons and text fields along with
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// manipulator functions
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class LLNotificationForm
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{
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LOG_CLASS(LLNotificationForm);
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public:
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typedef enum e_ignore_type
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{
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IGNORE_NO,
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IGNORE_WITH_DEFAULT_RESPONSE,
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IGNORE_WITH_LAST_RESPONSE,
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IGNORE_SHOW_AGAIN
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} EIgnoreType;
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LLNotificationForm();
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LLNotificationForm(const LLSD& sd);
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LLNotificationForm(const std::string& name, const LLXMLNodePtr xml_node);
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LLSD asLLSD() const;
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S32 getNumElements() { return mFormData.size(); }
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LLSD getElement(S32 index) { return mFormData.get(index); }
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LLSD getElement(const std::string& element_name);
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bool hasElement(const std::string& element_name);
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void addElement(const std::string& type, const std::string& name, const LLSD& value = LLSD());
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void formatElements(const LLSD& substitutions);
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// appends form elements from another form serialized as LLSD
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void append(const LLSD& sub_form);
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std::string getDefaultOption();
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EIgnoreType getIgnoreType() { return mIgnore; }
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std::string getIgnoreMessage() { return mIgnoreMsg; }
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private:
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LLSD mFormData;
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EIgnoreType mIgnore;
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std::string mIgnoreMsg;
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};
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typedef boost::shared_ptr<LLNotificationForm> LLNotificationFormPtr;
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// This is the class of object read from the XML file (notifications.xml,
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// from the appropriate local language directory).
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struct LLNotificationTemplate
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{
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LLNotificationTemplate();
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// the name of the notification -- the key used to identify it
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// Ideally, the key should follow variable naming rules
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// (no spaces or punctuation).
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std::string mName;
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// The type of the notification
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// used to control which queue it's stored in
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std::string mType;
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// The text used to display the notification. Replaceable parameters
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// are enclosed in square brackets like this [].
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std::string mMessage;
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// The label for the notification; used for
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// certain classes of notification (those with a window and a window title).
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// Also used when a notification pops up underneath the current one.
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// Replaceable parameters can be used in the label.
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std::string mLabel;
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// The name of the icon image. This should include an extension.
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std::string mIcon;
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// This is the Highlander bit -- "There Can Be Only One"
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// An outstanding notification with this bit set
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// is updated by an incoming notification with the same name,
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// rather than creating a new entry in the queue.
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// (used for things like progress indications, or repeating warnings
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// like "the grid is going down in N minutes")
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bool mUnique;
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// if we want to be unique only if a certain part of the payload is constant
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// specify the field names for the payload. The notification will only be
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// combined if all of the fields named in the context are identical in the
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// new and the old notification; otherwise, the notification will be
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// duplicated. This is to support suppressing duplicate offers from the same
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// sender but still differentiating different offers. Example: Invitation to
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// conference chat.
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std::vector<std::string> mUniqueContext;
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// If this notification expires automatically, this value will be
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// nonzero, and indicates the number of seconds for which the notification
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// will be valid (a teleport offer, for example, might be valid for
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// 300 seconds).
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U32 mExpireSeconds;
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// if the offer expires, one of the options is chosen automatically
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// based on its "value" parameter. This controls which one.
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// If expireSeconds is specified, expireOption should also be specified.
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U32 mExpireOption;
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// if the notification contains a url, it's stored here (and replaced
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// into the message where [_URL] is found)
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std::string mURL;
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// if there's a URL in the message, this controls which option visits
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// that URL. Obsolete this and eliminate the buttons for affected
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// messages when we allow clickable URLs in the UI
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U32 mURLOption;
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// does this notification persist across sessions? if so, it will be
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// serialized to disk on first receipt and read on startup
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bool mPersist;
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// This is the name of the default functor, if present, to be
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// used for the notification's callback. It is optional, and used only if
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// the notification is constructed without an identified functor.
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std::string mDefaultFunctor;
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// The form data associated with a given notification (buttons, text boxes, etc)
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LLNotificationFormPtr mForm;
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// default priority for notifications of this type
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ENotificationPriority mPriority;
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// UUID of the audio file to be played when this notification arrives
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// this is loaded as a name, but looked up to get the UUID upon template load.
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// If null, it wasn't specified.
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LLUUID mSoundEffect;
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};
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// we want to keep a map of these by name, and it's best to manage them
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// with smart pointers
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typedef boost::shared_ptr<LLNotificationTemplate> LLNotificationTemplatePtr;
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/**
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* @class LLNotification
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* @brief The object that expresses the details of a notification
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*
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* We make this noncopyable because
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* we want to manage these through LLNotificationPtr, and only
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* ever create one instance of any given notification.
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*
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* The enable_shared_from_this flag ensures that if we construct
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* a smart pointer from a notification, we'll always get the same
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* shared pointer.
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*/
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class LLNotification :
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boost::noncopyable,
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public boost::enable_shared_from_this<LLNotification>
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{
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LOG_CLASS(LLNotification);
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friend class LLNotifications;
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public:
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// parameter object used to instantiate a new notification
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class Params : public LLParamBlock<Params>
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{
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friend class LLNotification;
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public:
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Params(const std::string& _name)
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: name(_name),
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mTemporaryResponder(false),
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functor_name(_name),
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priority(NOTIFICATION_PRIORITY_UNSPECIFIED),
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timestamp(LLDate::now())
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{
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}
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// pseudo-param
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Params& functor(LLNotificationFunctorRegistry::ResponseFunctor f)
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{
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functor_name = LLUUID::generateNewID().asString();
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LLNotificationFunctorRegistry::instance().registerFunctor(functor_name, f);
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mTemporaryResponder = true;
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return *this;
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}
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LLMandatoryParam<std::string> name;
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// optional
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LLOptionalParam<LLSD> substitutions;
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LLOptionalParam<LLSD> payload;
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LLOptionalParam<ENotificationPriority> priority;
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LLOptionalParam<LLSD> form_elements;
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LLOptionalParam<LLDate> timestamp;
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LLOptionalParam<LLNotificationContext*> context;
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LLOptionalParam<std::string> functor_name;
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private:
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bool mTemporaryResponder;
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};
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private:
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LLUUID mId;
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LLSD mPayload;
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LLSD mSubstitutions;
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LLDate mTimestamp;
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LLDate mExpiresAt;
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bool mCancelled;
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bool mRespondedTo; // once the notification has been responded to, this becomes true
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bool mIgnored;
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ENotificationPriority mPriority;
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LLNotificationFormPtr mForm;
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// a reference to the template
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LLNotificationTemplatePtr mTemplatep;
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/*
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We want to be able to store and reload notifications so that they can survive
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a shutdown/restart of the client. So we can't simply pass in callbacks;
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we have to specify a callback mechanism that can be used by name rather than
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by some arbitrary pointer -- and then people have to initialize callbacks
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in some useful location. So we use LLNotificationFunctorRegistry to manage them.
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*/
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std::string mResponseFunctorName;
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/*
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In cases where we want to specify an explict, non-persisted callback,
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we store that in the callback registry under a dynamically generated
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key, and store the key in the notification, so we can still look it up
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using the same mechanism.
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*/
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bool mTemporaryResponder;
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void init(const std::string& template_name, const LLSD& form_elements);
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LLNotification(const Params& p);
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// this is just for making it easy to look things up in a set organized by UUID -- DON'T USE IT
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// for anything real!
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LLNotification(LLUUID uuid) : mId(uuid) {}
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void cancel();
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bool payloadContainsAll(const std::vector<std::string>& required_fields) const;
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public:
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// constructor from a saved notification
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LLNotification(const LLSD& sd);
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// This is a string formatter for substituting into the message directly
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// from LLSD without going through the hopefully-to-be-obsoleted LLString
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static std::string format(const std::string& text, const LLSD& substitutions);
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void setResponseFunctor(std::string const &responseFunctorName);
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typedef enum e_response_template_type
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{
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WITHOUT_DEFAULT_BUTTON,
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WITH_DEFAULT_BUTTON
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} EResponseTemplateType;
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// return response LLSD filled in with default form contents and (optionally) the default button selected
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LLSD getResponseTemplate(EResponseTemplateType type = WITHOUT_DEFAULT_BUTTON);
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// returns index of first button with value==TRUE
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// usually this the button the user clicked on
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// returns -1 if no button clicked (e.g. form has not been displayed)
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static S32 getSelectedOption(const LLSD& notification, const LLSD& response);
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// returns name of first button with value==TRUE
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static std::string getSelectedOptionName(const LLSD& notification);
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// after someone responds to a notification (usually by clicking a button,
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// but sometimes by filling out a little form and THEN clicking a button),
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// the result of the response (the name and value of the button clicked,
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// plus any other data) should be packaged up as LLSD, then passed as a
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// parameter to the notification's respond() method here. This will look up
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// and call the appropriate responder.
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//
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// response is notification serialized as LLSD:
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// ["name"] = notification name
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// ["form"] = LLSD tree that includes form description and any prefilled form data
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// ["response"] = form data filled in by user
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// (including, but not limited to which button they clicked on)
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// ["payload"] = transaction specific data, such as ["source_id"] (originator of notification),
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// ["item_id"] (attached inventory item), etc.
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// ["substitutions"] = string substitutions used to generate notification message
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// from the template
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// ["time"] = time at which notification was generated;
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// ["expiry"] = time at which notification expires;
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// ["responseFunctor"] = name of registered functor that handles responses to notification;
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LLSD asLLSD();
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void respond(const LLSD& sd);
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void setIgnored(bool ignore);
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bool isCancelled() const
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{
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return mCancelled;
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}
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bool isRespondedTo() const
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{
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return mRespondedTo;
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}
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bool isIgnored() const
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{
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return mIgnored;
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}
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const std::string& getName() const
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{
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return mTemplatep->mName;
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}
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const LLUUID& id() const
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{
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return mId;
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}
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const LLSD& getPayload() const
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{
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return mPayload;
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}
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const LLSD& getSubstitutions() const
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{
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return mSubstitutions;
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}
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const LLDate& getDate() const
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{
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return mTimestamp;
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}
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std::string getType() const
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{
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return (mTemplatep ? mTemplatep->mType : "");
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}
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std::string getMessage() const;
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std::string getLabel() const;
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std::string getURL() const
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{
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return (mTemplatep ? mTemplatep->mURL : "");
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}
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S32 getURLOption() const
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{
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return (mTemplatep ? mTemplatep->mURLOption : -1);
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}
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const LLNotificationFormPtr getForm();
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const LLDate getExpiration() const
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{
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return mExpiresAt;
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}
|
|
|
|
ENotificationPriority getPriority() const
|
|
{
|
|
return mPriority;
|
|
}
|
|
|
|
const LLUUID getID() const
|
|
{
|
|
return mId;
|
|
}
|
|
|
|
// comparing two notifications normally means comparing them by UUID (so we can look them
|
|
// up quickly this way)
|
|
bool operator<(const LLNotification& rhs) const
|
|
{
|
|
return mId < rhs.mId;
|
|
}
|
|
|
|
bool operator==(const LLNotification& rhs) const
|
|
{
|
|
return mId == rhs.mId;
|
|
}
|
|
|
|
bool operator!=(const LLNotification& rhs) const
|
|
{
|
|
return !operator==(rhs);
|
|
}
|
|
|
|
bool isSameObjectAs(const LLNotification* rhs) const
|
|
{
|
|
return this == rhs;
|
|
}
|
|
|
|
// this object has been updated, so tell all our clients
|
|
void update();
|
|
|
|
void updateFrom(LLNotificationPtr other);
|
|
|
|
// A fuzzy equals comparator.
|
|
// true only if both notifications have the same template and
|
|
// 1) flagged as unique (there can be only one of these) OR
|
|
// 2) all required payload fields of each also exist in the other.
|
|
bool isEquivalentTo(LLNotificationPtr that) const;
|
|
|
|
// if the current time is greater than the expiration, the notification is expired
|
|
bool isExpired() const
|
|
{
|
|
if (mExpiresAt.secondsSinceEpoch() == 0)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
LLDate rightnow = LLDate::now();
|
|
return rightnow > mExpiresAt;
|
|
}
|
|
|
|
std::string summarize() const;
|
|
|
|
bool hasUniquenessConstraints() const { return (mTemplatep ? mTemplatep->mUnique : false);}
|
|
|
|
virtual ~LLNotification() {}
|
|
};
|
|
|
|
std::ostream& operator<<(std::ostream& s, const LLNotification& notification);
|
|
|
|
namespace LLNotificationFilters
|
|
{
|
|
// a sample filter
|
|
bool includeEverything(LLNotificationPtr p);
|
|
|
|
typedef enum e_comparison
|
|
{
|
|
EQUAL,
|
|
LESS,
|
|
GREATER,
|
|
LESS_EQUAL,
|
|
GREATER_EQUAL
|
|
} EComparison;
|
|
|
|
// generic filter functor that takes method or member variable reference
|
|
template<typename T>
|
|
struct filterBy
|
|
{
|
|
typedef boost::function<T (LLNotificationPtr)> field_t;
|
|
typedef typename boost::remove_reference<T>::type value_t;
|
|
|
|
filterBy(field_t field, value_t value, EComparison comparison = EQUAL)
|
|
: mField(field),
|
|
mFilterValue(value),
|
|
mComparison(comparison)
|
|
{
|
|
}
|
|
|
|
bool operator()(LLNotificationPtr p)
|
|
{
|
|
switch(mComparison)
|
|
{
|
|
case EQUAL:
|
|
return mField(p) == mFilterValue;
|
|
case LESS:
|
|
return mField(p) < mFilterValue;
|
|
case GREATER:
|
|
return mField(p) > mFilterValue;
|
|
case LESS_EQUAL:
|
|
return mField(p) <= mFilterValue;
|
|
case GREATER_EQUAL:
|
|
return mField(p) >= mFilterValue;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
field_t mField;
|
|
value_t mFilterValue;
|
|
EComparison mComparison;
|
|
};
|
|
};
|
|
|
|
namespace LLNotificationComparators
|
|
{
|
|
typedef enum e_direction { ORDER_DECREASING, ORDER_INCREASING } EDirection;
|
|
|
|
// generic order functor that takes method or member variable reference
|
|
template<typename T>
|
|
struct orderBy
|
|
{
|
|
typedef boost::function<T (LLNotificationPtr)> field_t;
|
|
orderBy(field_t field, EDirection = ORDER_INCREASING) : mField(field) {}
|
|
bool operator()(LLNotificationPtr lhs, LLNotificationPtr rhs)
|
|
{
|
|
if (mDirection == ORDER_DECREASING)
|
|
{
|
|
return mField(lhs) > mField(rhs);
|
|
}
|
|
else
|
|
{
|
|
return mField(lhs) < mField(rhs);
|
|
}
|
|
}
|
|
|
|
field_t mField;
|
|
EDirection mDirection;
|
|
};
|
|
|
|
struct orderByUUID : public orderBy<const LLUUID&>
|
|
{
|
|
orderByUUID(EDirection direction = ORDER_INCREASING) : orderBy<const LLUUID&>(&LLNotification::id, direction) {}
|
|
};
|
|
|
|
struct orderByDate : public orderBy<const LLDate&>
|
|
{
|
|
orderByDate(EDirection direction = ORDER_INCREASING) : orderBy<const LLDate&>(&LLNotification::getDate, direction) {}
|
|
};
|
|
};
|
|
|
|
typedef boost::function<bool (LLNotificationPtr)> LLNotificationFilter;
|
|
typedef boost::function<bool (LLNotificationPtr, LLNotificationPtr)> LLNotificationComparator;
|
|
typedef std::set<LLNotificationPtr, LLNotificationComparator> LLNotificationSet;
|
|
typedef std::multimap<std::string, LLNotificationPtr> LLNotificationMap;
|
|
|
|
// ========================================================
|
|
// Abstract base class (interface) for a channel; also used for the master container.
|
|
// This lets us arrange channels into a call hierarchy.
|
|
|
|
// We maintain a heirarchy of notification channels; events are always started at the top
|
|
// and propagated through the hierarchy only if they pass a filter.
|
|
// Any channel can be created with a parent. A null parent (empty string) means it's
|
|
// tied to the root of the tree (the LLNotifications class itself).
|
|
// The default hierarchy looks like this:
|
|
//
|
|
// LLNotifications --+-- Expiration --+-- Mute --+-- Ignore --+-- Visible --+-- History
|
|
// +-- Alerts
|
|
// +-- Notifications
|
|
//
|
|
// In general, new channels that want to only see notifications that pass through
|
|
// all of the built-in tests should attach to the "Visible" channel
|
|
//
|
|
class LLNotificationChannelBase :
|
|
public boost::signals::trackable
|
|
{
|
|
LOG_CLASS(LLNotificationChannelBase);
|
|
public:
|
|
LLNotificationChannelBase(LLNotificationFilter filter, LLNotificationComparator comp) :
|
|
mFilter(filter), mItems(comp)
|
|
{}
|
|
virtual ~LLNotificationChannelBase() {}
|
|
// you can also connect to a Channel, so you can be notified of
|
|
// changes to this channel
|
|
virtual void connectChanged(const LLStandardSignal::slot_type& slot);
|
|
virtual void connectPassedFilter(const LLStandardSignal::slot_type& slot);
|
|
virtual void connectFailedFilter(const LLStandardSignal::slot_type& slot);
|
|
|
|
// use this when items change or to add a new one
|
|
bool updateItem(const LLSD& payload);
|
|
const LLNotificationFilter& getFilter() { return mFilter; }
|
|
|
|
protected:
|
|
LLNotificationSet mItems;
|
|
LLStandardSignal mChanged;
|
|
LLStandardSignal mPassedFilter;
|
|
LLStandardSignal mFailedFilter;
|
|
|
|
// these are action methods that subclasses can override to take action
|
|
// on specific types of changes; the management of the mItems list is
|
|
// still handled by the generic handler.
|
|
virtual void onLoad(LLNotificationPtr p) {}
|
|
virtual void onAdd(LLNotificationPtr p) {}
|
|
virtual void onDelete(LLNotificationPtr p) {}
|
|
virtual void onChange(LLNotificationPtr p) {}
|
|
|
|
bool updateItem(const LLSD& payload, LLNotificationPtr pNotification);
|
|
LLNotificationFilter mFilter;
|
|
};
|
|
|
|
// The type of the pointers that we're going to manage in the NotificationQueue system
|
|
// Because LLNotifications is a singleton, we don't actually expect to ever
|
|
// destroy it, but if it becomes necessary to do so, the shared_ptr model
|
|
// will ensure that we don't leak resources.
|
|
class LLNotificationChannel;
|
|
typedef boost::shared_ptr<LLNotificationChannel> LLNotificationChannelPtr;
|
|
|
|
// manages a list of notifications
|
|
// Note that if this is ever copied around, we might find ourselves with multiple copies
|
|
// of a queue with notifications being added to different nonequivalent copies. So we
|
|
// make it inherit from boost::noncopyable, and then create a map of shared_ptr to manage it.
|
|
//
|
|
// NOTE: LLNotificationChannel is self-registering. The *correct* way to create one is to
|
|
// do something like:
|
|
// LLNotificationChannel::buildChannel("name", "parent"...);
|
|
// This returns an LLNotificationChannelPtr, which you can store, or
|
|
// you can then retrieve the channel by using the registry:
|
|
// LLNotifications::instance().getChannel("name")...
|
|
//
|
|
class LLNotificationChannel :
|
|
boost::noncopyable,
|
|
public LLNotificationChannelBase
|
|
{
|
|
LOG_CLASS(LLNotificationChannel);
|
|
|
|
public:
|
|
virtual ~LLNotificationChannel() {}
|
|
typedef LLNotificationSet::iterator Iterator;
|
|
|
|
std::string getName() const { return mName; }
|
|
std::string getParentChannelName() { return mParent; }
|
|
|
|
bool isEmpty() const;
|
|
|
|
Iterator begin();
|
|
Iterator end();
|
|
|
|
// Channels have a comparator to control sort order;
|
|
// the default sorts by arrival date
|
|
void setComparator(LLNotificationComparator comparator);
|
|
|
|
std::string summarize();
|
|
|
|
// factory method for constructing these channels; since they're self-registering,
|
|
// we want to make sure that you can't use new to make them
|
|
static LLNotificationChannelPtr buildChannel(const std::string& name, const std::string& parent,
|
|
LLNotificationFilter filter=LLNotificationFilters::includeEverything,
|
|
LLNotificationComparator comparator=LLNotificationComparators::orderByUUID());
|
|
|
|
protected:
|
|
// Notification Channels have a filter, which determines which notifications
|
|
// will be added to this channel.
|
|
// Channel filters cannot change.
|
|
// Channels have a protected constructor so you can't make smart pointers that don't
|
|
// come from our internal reference; call NotificationChannel::build(args)
|
|
LLNotificationChannel(const std::string& name, const std::string& parent,
|
|
LLNotificationFilter filter, LLNotificationComparator comparator);
|
|
|
|
private:
|
|
std::string mName;
|
|
std::string mParent;
|
|
LLNotificationComparator mComparator;
|
|
};
|
|
|
|
|
|
|
|
class LLNotifications :
|
|
public LLSingleton<LLNotifications>,
|
|
public LLNotificationChannelBase
|
|
{
|
|
LOG_CLASS(LLNotifications);
|
|
|
|
friend class LLSingleton<LLNotifications>;
|
|
public:
|
|
// load notification descriptions from file;
|
|
// OK to call more than once because it will reload
|
|
bool loadTemplates();
|
|
LLXMLNodePtr checkForXMLTemplate(LLXMLNodePtr item);
|
|
|
|
// we provide a collection of simple add notification functions so that it's reasonable to create notifications in one line
|
|
LLNotificationPtr add(const std::string& name,
|
|
const LLSD& substitutions = LLSD(),
|
|
const LLSD& payload = LLSD());
|
|
LLNotificationPtr add(const std::string& name,
|
|
const LLSD& substitutions,
|
|
const LLSD& payload,
|
|
const std::string& functor_name);
|
|
LLNotificationPtr add(const std::string& name,
|
|
const LLSD& substitutions,
|
|
const LLSD& payload,
|
|
LLNotificationFunctorRegistry::ResponseFunctor functor);
|
|
LLNotificationPtr add(const LLNotification::Params& p);
|
|
|
|
void add(const LLNotificationPtr pNotif);
|
|
void cancel(LLNotificationPtr pNotif);
|
|
void update(const LLNotificationPtr pNotif);
|
|
|
|
LLNotificationPtr find(LLUUID uuid);
|
|
|
|
typedef boost::function<void (LLNotificationPtr)> NotificationProcess;
|
|
|
|
void forEachNotification(NotificationProcess process);
|
|
|
|
// This is all stuff for managing the templates
|
|
// take your template out
|
|
LLNotificationTemplatePtr getTemplate(const std::string& name);
|
|
|
|
// get the whole collection
|
|
typedef std::vector<std::string> TemplateNames;
|
|
TemplateNames getTemplateNames() const; // returns a list of notification names
|
|
|
|
typedef std::map<std::string, LLNotificationTemplatePtr> TemplateMap;
|
|
|
|
TemplateMap::const_iterator templatesBegin() { return mTemplates.begin(); }
|
|
TemplateMap::const_iterator templatesEnd() { return mTemplates.end(); }
|
|
|
|
// test for existence
|
|
bool templateExists(const std::string& name);
|
|
// useful if you're reloading the file
|
|
void clearTemplates(); // erase all templates
|
|
|
|
void forceResponse(const LLNotification::Params& params, S32 option);
|
|
|
|
void createDefaultChannels();
|
|
|
|
typedef std::map<std::string, LLNotificationChannelPtr> ChannelMap;
|
|
ChannelMap mChannels;
|
|
|
|
void addChannel(LLNotificationChannelPtr pChan);
|
|
LLNotificationChannelPtr getChannel(const std::string& channelName);
|
|
|
|
std::string getGlobalString(const std::string& key) const;
|
|
|
|
private:
|
|
// we're a singleton, so we don't have a public constructor
|
|
LLNotifications();
|
|
/*virtual*/ void initSingleton();
|
|
|
|
void loadPersistentNotifications();
|
|
|
|
bool expirationFilter(LLNotificationPtr pNotification);
|
|
bool expirationHandler(const LLSD& payload);
|
|
bool uniqueFilter(LLNotificationPtr pNotification);
|
|
bool uniqueHandler(const LLSD& payload);
|
|
bool failedUniquenessTest(const LLSD& payload);
|
|
LLNotificationChannelPtr pHistoryChannel;
|
|
LLNotificationChannelPtr pExpirationChannel;
|
|
|
|
// put your template in
|
|
bool addTemplate(const std::string& name, LLNotificationTemplatePtr theTemplate);
|
|
TemplateMap mTemplates;
|
|
|
|
std::string mFileName;
|
|
|
|
typedef std::map<std::string, LLXMLNodePtr> XMLTemplateMap;
|
|
XMLTemplateMap mXmlTemplates;
|
|
|
|
LLNotificationMap mUniqueNotifications;
|
|
|
|
typedef std::map<std::string, std::string> GlobalStringMap;
|
|
GlobalStringMap mGlobalStrings;
|
|
};
|
|
|
|
|
|
#endif//LL_LLNOTIFICATIONS_H
|
|
|