Files
SingularityViewer/indra/llui/lluictrlfactory.h
2017-03-14 04:02:53 -05:00

197 lines
6.4 KiB
C++

/**
* @file lluictrlfactory.h
* @brief Factory class for creating UI controls
*
* $LicenseInfo:firstyear=2003&license=viewergpl$
*
* Copyright (c) 2003-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LLUICTRLFACTORY_H
#define LLUICTRLFACTORY_H
#include <iosfwd>
#include <stack>
#include "llcallbackmap.h"
#include "llfloater.h"
#include "llinitparam.h"
class LLView;
extern LLTrace::BlockTimerStatHandle FTM_WIDGET_SETUP;
extern LLTrace::BlockTimerStatHandle FTM_WIDGET_CONSTRUCTION;
extern LLTrace::BlockTimerStatHandle FTM_INIT_FROM_PARAMS;
// Build time optimization, generate this once in .cpp file
#ifndef LLUICTRLFACTORY_CPP
extern template class LLUICtrlFactory* LLSingleton<class LLUICtrlFactory>::getInstance();
#endif
class LLUICtrlFactory : public LLSingleton<LLUICtrlFactory>
{
private:
friend class LLSingleton<LLUICtrlFactory>;
LLUICtrlFactory();
~LLUICtrlFactory();
// only partial specialization allowed in inner classes, so use extra dummy parameter
template <typename PARAM_BLOCK, int DUMMY>
class ParamDefaults : public LLSingleton<ParamDefaults<PARAM_BLOCK, DUMMY> >
{
public:
ParamDefaults()
{
// recursively fill from base class param block
((typename PARAM_BLOCK::base_block_t&)mPrototype).fillFrom(ParamDefaults<typename PARAM_BLOCK::base_block_t, DUMMY>::instance().get());
}
const PARAM_BLOCK& get() { return mPrototype; }
private:
PARAM_BLOCK mPrototype;
};
// base case for recursion, there are NO base classes of LLInitParam::BaseBlock
template<int DUMMY>
class ParamDefaults<LLInitParam::BaseBlock, DUMMY> : public LLSingleton<ParamDefaults<LLInitParam::BaseBlock, DUMMY> >
{
public:
const LLInitParam::BaseBlock& get() { return mBaseBlock; }
private:
LLInitParam::BaseBlock mBaseBlock;
};
public:
void setupPaths();
void buildFloater(LLFloater* floaterp, const std::string &filename,
const LLCallbackMap::map_t* factory_map = NULL, BOOL open = TRUE);
void buildFloaterFromBuffer(LLFloater *floaterp, const std::string &buffer,
const LLCallbackMap::map_t *factory_map = NULL, BOOL open = TRUE);
BOOL buildPanel(LLPanel* panelp, const std::string &filename,
const LLCallbackMap::map_t* factory_map = NULL);
BOOL buildPanelFromBuffer(LLPanel *panelp, const std::string &buffer,
const LLCallbackMap::map_t* factory_map = NULL);
LLFloater* getBuiltFloater(const std::string name) const;
void removePanel(LLPanel* panelp) { mBuiltPanels.erase(panelp->getHandle()); }
void removeFloater(LLFloater* floaterp) { mBuiltFloaters.erase(floaterp->getHandle()); }
bool builtPanel(LLPanel* panelp) {return mBuiltPanels.find(panelp->getHandle()) != mBuiltPanels.end();}
class LLMenuGL *buildMenu(const std::string &filename, LLView* parentp);
class LLContextMenu* buildContextMenu(const std::string& filename, LLView* parentp);
// Does what you want for LLFloaters and LLPanels
// Returns 0 on success
S32 saveToXML(LLView* viewp, const std::string& filename);
// Rebuilds all currently built panels.
void rebuild();
static BOOL getAttributeColor(LLXMLNodePtr node, const std::string& name, LLColor4& color);
LLPanel* createFactoryPanel(const std::string& name);
LLView* createCtrlWidget(LLPanel *parent, LLXMLNodePtr node);
LLView* createWidget(LLPanel *parent, LLXMLNodePtr node);
template<typename T>
static T* create(typename T::Params& params, LLView* parent = NULL)
{
params.fillFrom(ParamDefaults<typename T::Params, 0>::instance().get());
T* widget = createWidgetImpl<T>(params, parent);
if (widget)
{
widget->postBuild();
}
return widget;
}
static bool getLayeredXMLNode(const std::string &filename, LLXMLNodePtr& root);
static bool getLayeredXMLNodeFromBuffer(const std::string &buffer, LLXMLNodePtr& root);
static const std::vector<std::string>& getXUIPaths();
private:
bool getLayeredXMLNodeImpl(const std::string &filename, LLXMLNodePtr& root);
void buildFloaterInternal(LLFloater *floaterp, LLXMLNodePtr &root, const std::string &filename,
const LLCallbackMap::map_t *factory_map, BOOL open);
BOOL buildPanelInternal(LLPanel* panelp, LLXMLNodePtr &root, const std::string &filename,
const LLCallbackMap::map_t* factory_map = NULL);
template<typename T>
static T* createWidgetImpl(const typename T::Params& params, LLView* parent = NULL)
{
T* widget = NULL;
if (!params.validateBlock())
{
LL_WARNS() << /*getInstance()->getCurFileName() <<*/ ": Invalid parameter block for " << typeid(T).name() << LL_ENDL;
//return NULL;
}
{ LL_RECORD_BLOCK_TIME(FTM_WIDGET_CONSTRUCTION);
widget = new T(params);
}
{ LL_RECORD_BLOCK_TIME(FTM_INIT_FROM_PARAMS);
widget->initFromParams(params);
}
if (parent)
{
S32 tab_group = params.tab_group.isProvided() ? params.tab_group() : S32_MAX;
setCtrlParent(widget, parent, tab_group);
}
return widget;
}
// this exists to get around dependency on llview
static void setCtrlParent(LLView* view, LLView* parent, S32 tab_group);
LLPanel* mDummyPanel;
typedef std::map<LLHandle<LLPanel>, std::string> built_panel_t;
built_panel_t mBuiltPanels;
typedef std::map<LLHandle<LLFloater>, std::string> built_floater_t;
built_floater_t mBuiltFloaters;
std::deque<const LLCallbackMap::map_t*> mFactoryStack;
static std::vector<std::string> sXUIPaths;
};
#endif //LLUICTRLFACTORY_H