Jus' want files to be nice to read, but then... a bunch of them are all messy.. so... Fixed~
1197 lines
32 KiB
C++
1197 lines
32 KiB
C++
/**
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* @file lltoolgrab.cpp
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* @brief LLToolGrab class implementation
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "lltoolgrab.h"
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// library headers
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#include "indra_constants.h" // for agent control flags
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#include "llviewercontrol.h"
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#include "llquaternion.h"
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#include "llbox.h"
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#include "message.h"
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#include "llview.h"
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#include "llfontgl.h"
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#include "llui.h"
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// newview headers
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "lldrawable.h"
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#include "llfloatertools.h"
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#include "llhudeffect.h"
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#include "llhudmanager.h"
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#include "llregionposition.h"
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#include "llselectmgr.h"
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#include "llstatusbar.h"
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#include "lltoolmgr.h"
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#include "lltoolpie.h"
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#include "llviewercamera.h"
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#include "llviewerobject.h"
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#include "llviewerobjectlist.h"
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#include "llviewerregion.h"
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#include "llviewerwindow.h"
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#include "llvoavatarself.h"
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#include "llworld.h"
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// [RLVa:KB]
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#include "rlvhandler.h"
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// [/RLVa:KB]
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const S32 SLOP_DIST_SQ = 4;
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// Override modifier key behavior with these buttons
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BOOL gGrabBtnVertical = FALSE;
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BOOL gGrabBtnSpin = FALSE;
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LLTool* gGrabTransientTool = NULL;
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extern BOOL gDebugClicks;
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//
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// Methods
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//
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LLToolGrab::LLToolGrab( LLToolComposite* composite )
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: LLTool( std::string("Grab"), composite ),
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mMode( GRAB_INACTIVE ),
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mVerticalDragging( FALSE ),
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mHitLand(FALSE),
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mLastMouseX(0),
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mLastMouseY(0),
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mAccumDeltaX(0),
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mAccumDeltaY(0),
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mHasMoved( FALSE ),
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mOutsideSlop(FALSE),
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mDeselectedThisClick(FALSE),
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mLastFace(0),
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mSpinGrabbing( FALSE ),
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mSpinRotation(),
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mHideBuildHighlight(FALSE)
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{ }
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LLToolGrab::~LLToolGrab()
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{ }
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// virtual
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void LLToolGrab::handleSelect()
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{
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if(gFloaterTools)
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{
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// viewer can crash during startup if we don't check.
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gFloaterTools->setStatusText("grab");
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}
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gGrabBtnVertical = FALSE;
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gGrabBtnSpin = FALSE;
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}
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void LLToolGrab::handleDeselect()
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{
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if( hasMouseCapture() )
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{
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setMouseCapture( FALSE );
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}
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}
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BOOL LLToolGrab::handleDoubleClick(S32 x, S32 y, MASK mask)
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{
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if (gDebugClicks)
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{
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llinfos << "LLToolGrab handleDoubleClick (becoming mouseDown)" << llendl;
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}
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return FALSE;
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}
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BOOL LLToolGrab::handleMouseDown(S32 x, S32 y, MASK mask)
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{
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if (gDebugClicks)
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{
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llinfos << "LLToolGrab handleMouseDown" << llendl;
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}
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// call the base class to propogate info to sim
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LLTool::handleMouseDown(x, y, mask);
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if (!gAgent.leftButtonGrabbed())
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{
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// can grab transparent objects (how touch event propagates, scripters rely on this)
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gViewerWindow->pickAsync(x, y, mask, pickCallback, TRUE, TRUE);
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}
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return TRUE;
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}
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void LLToolGrab::pickCallback(const LLPickInfo& pick_info)
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{
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LLToolGrab::getInstance()->mGrabPick = pick_info;
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LLViewerObject *objectp = pick_info.getObject();
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BOOL extend_select = (pick_info.mKeyMask & MASK_SHIFT);
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if (!extend_select && !LLSelectMgr::getInstance()->getSelection()->isEmpty())
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{
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LLSelectMgr::getInstance()->deselectAll();
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LLToolGrab::getInstance()->mDeselectedThisClick = TRUE;
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}
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else
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{
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LLToolGrab::getInstance()->mDeselectedThisClick = FALSE;
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}
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// if not over object, do nothing
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// if (!objectp)
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// [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Added: RLVa-1.1.0l
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// Block initiating a drag operation on an object that can't be touched
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if ( (!objectp) || ((rlv_handler_t::isEnabled()) && (!gRlvHandler.canTouch(objectp, pick_info.mObjectOffset))) )
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// [/RLVa:KB]
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{
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LLToolGrab::getInstance()->setMouseCapture(TRUE);
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LLToolGrab::getInstance()->mMode = GRAB_NOOBJECT;
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LLToolGrab::getInstance()->mGrabPick.mObjectID.setNull();
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}
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else
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{
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LLToolGrab::getInstance()->handleObjectHit(LLToolGrab::getInstance()->mGrabPick);
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}
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}
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BOOL LLToolGrab::handleObjectHit(const LLPickInfo& info)
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{
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mGrabPick = info;
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LLViewerObject* objectp = mGrabPick.getObject();
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if (gDebugClicks)
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{
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llinfos << "LLToolGrab handleObjectHit " << info.mMousePt.mX << "," << info.mMousePt.mY << llendl;
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}
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if (NULL == objectp) // unexpected
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{
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llwarns << "objectp was NULL; returning FALSE" << llendl;
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return FALSE;
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}
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if (objectp->isAvatar())
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{
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if (gGrabTransientTool)
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{
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gBasicToolset->selectTool( gGrabTransientTool );
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gGrabTransientTool = NULL;
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}
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return TRUE;
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}
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setMouseCapture( TRUE );
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// Grabs always start from the root
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// objectp = (LLViewerObject *)objectp->getRoot();
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LLViewerObject* parent = objectp->getRootEdit();
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BOOL script_touch = (objectp->flagHandleTouch()) || (parent && parent->flagHandleTouch());
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// Clicks on scripted or physical objects are temporary grabs, so
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// not "Build mode"
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mHideBuildHighlight = script_touch || objectp->flagUsePhysics();
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if (!objectp->flagUsePhysics())
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{
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if (script_touch)
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{
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mMode = GRAB_NONPHYSICAL; // if it has a script, use the non-physical grab
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}
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else
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{
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// In mouselook, we shouldn't be able to grab non-physical,
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// non-touchable objects. If it has a touch handler, we
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// do grab it (so llDetectedGrab works), but movement is
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// blocked on the server side. JC
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if (gAgentCamera.cameraMouselook())
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{
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mMode = GRAB_LOCKED;
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gViewerWindow->hideCursor();
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gViewerWindow->moveCursorToCenter();
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}
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else if (objectp->permMove() && !objectp->isPermanentEnforced())
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{
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mMode = GRAB_ACTIVE_CENTER;
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gViewerWindow->hideCursor();
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gViewerWindow->moveCursorToCenter();
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}
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else
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{
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mMode = GRAB_LOCKED;
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}
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}
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}
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else if( objectp->flagCharacter() || !objectp->permMove() || objectp->isPermanentEnforced())
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{
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// if mouse is over a physical object without move permission, show feedback if user tries to move it.
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mMode = GRAB_LOCKED;
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// Don't bail out here, go on and grab so buttons can get
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// their "touched" event.
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}
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else
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{
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// if mouse is over a physical object with move permission,
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// select it and enter "grab" mode (hiding cursor, etc.)
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mMode = GRAB_ACTIVE_CENTER;
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gViewerWindow->hideCursor();
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gViewerWindow->moveCursorToCenter();
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}
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// Always send "touched" message
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mLastMouseX = gViewerWindow->getCurrentMouseX();
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mLastMouseY = gViewerWindow->getCurrentMouseY();
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mAccumDeltaX = 0;
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mAccumDeltaY = 0;
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mHasMoved = FALSE;
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mOutsideSlop = FALSE;
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mVerticalDragging = (info.mKeyMask == MASK_VERTICAL) || gGrabBtnVertical;
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startGrab();
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if ((info.mKeyMask == MASK_SPIN) || gGrabBtnSpin)
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{
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startSpin();
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}
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LLSelectMgr::getInstance()->updateSelectionCenter(); // update selection beam
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// update point at
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LLViewerObject *edit_object = info.getObject();
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if (edit_object && info.mPickType != LLPickInfo::PICK_FLORA)
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{
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LLVector3 local_edit_point = gAgent.getPosAgentFromGlobal(info.mPosGlobal);
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local_edit_point -= edit_object->getPositionAgent();
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local_edit_point = local_edit_point * ~edit_object->getRenderRotation();
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gAgentCamera.setPointAt(POINTAT_TARGET_GRAB, edit_object, local_edit_point );
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gAgentCamera.setLookAt(LOOKAT_TARGET_SELECT, edit_object, local_edit_point );
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}
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// on transient grabs (clicks on world objects), kill the grab immediately
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if (!gViewerWindow->getLeftMouseDown()
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&& gGrabTransientTool
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&& (mMode == GRAB_NONPHYSICAL || mMode == GRAB_LOCKED))
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{
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gBasicToolset->selectTool( gGrabTransientTool );
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gGrabTransientTool = NULL;
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}
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return TRUE;
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}
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void LLToolGrab::startSpin()
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{
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LLViewerObject* objectp = mGrabPick.getObject();
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if (!objectp)
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{
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return;
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}
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mSpinGrabbing = TRUE;
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// Was saveSelectedObjectTransform()
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LLViewerObject *root = (LLViewerObject *)objectp->getRoot();
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mSpinRotation = root->getRotation();
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LLMessageSystem *msg = gMessageSystem;
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msg->newMessageFast(_PREHASH_ObjectSpinStart);
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msg->nextBlockFast(_PREHASH_AgentData);
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msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
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msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
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msg->nextBlockFast(_PREHASH_ObjectData);
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msg->addUUIDFast(_PREHASH_ObjectID, mGrabPick.mObjectID );
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msg->sendMessage( objectp->getRegion()->getHost() );
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}
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void LLToolGrab::stopSpin()
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{
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mSpinGrabbing = FALSE;
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LLViewerObject* objectp = mGrabPick.getObject();
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if (!objectp)
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{
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return;
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}
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LLMessageSystem *msg = gMessageSystem;
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switch(mMode)
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{
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case GRAB_ACTIVE_CENTER:
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case GRAB_NONPHYSICAL:
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case GRAB_LOCKED:
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msg->newMessageFast(_PREHASH_ObjectSpinStop);
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msg->nextBlockFast(_PREHASH_AgentData);
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msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
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msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
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msg->nextBlockFast(_PREHASH_ObjectData);
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msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() );
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msg->sendMessage( objectp->getRegion()->getHost() );
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break;
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case GRAB_NOOBJECT:
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case GRAB_INACTIVE:
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default:
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// do nothing
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break;
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}
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}
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void LLToolGrab::startGrab()
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{
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// Compute grab_offset in the OBJECT's root's coordinate frame
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// (sometimes root == object)
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LLViewerObject* objectp = mGrabPick.getObject();
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if (!objectp)
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{
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return;
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}
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LLViewerObject *root = (LLViewerObject *)objectp->getRoot();
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// drag from center
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LLVector3d grab_start_global = root->getPositionGlobal();
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// Where the grab starts, relative to the center of the root object of the set.
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// JC - This code looks wonky, but I believe it does the right thing.
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// Otherwise, when you grab a linked object set, it "pops" on the start
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// of the drag.
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LLVector3d grab_offsetd = root->getPositionGlobal() - objectp->getPositionGlobal();
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LLVector3 grab_offset;
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grab_offset.setVec(grab_offsetd);
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LLQuaternion rotation = root->getRotation();
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rotation.conjQuat();
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grab_offset = grab_offset * rotation;
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// This planar drag starts at the grab point
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mDragStartPointGlobal = grab_start_global;
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mDragStartFromCamera = grab_start_global - gAgentCamera.getCameraPositionGlobal();
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send_ObjectGrab_message(objectp, mGrabPick, grab_offset);
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mGrabOffsetFromCenterInitial = grab_offset;
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mGrabHiddenOffsetFromCamera = mDragStartFromCamera;
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mGrabTimer.reset();
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mLastUVCoords = mGrabPick.mUVCoords;
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mLastSTCoords = mGrabPick.mSTCoords;
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mLastFace = mGrabPick.mObjectFace;
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mLastIntersection = mGrabPick.mIntersection;
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mLastNormal = mGrabPick.mNormal;
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mLastBinormal = mGrabPick.mBinormal;
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mLastGrabPos = LLVector3(-1.f, -1.f, -1.f);
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}
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BOOL LLToolGrab::handleHover(S32 x, S32 y, MASK mask)
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{
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if (!gViewerWindow->getLeftMouseDown())
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{
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gViewerWindow->setCursor(UI_CURSOR_TOOLGRAB);
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setMouseCapture(FALSE);
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return TRUE;
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}
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// [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l
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// Block dragging an object beyond touch range when @fartouch=n restricted
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if ( (rlv_handler_t::isEnabled()) && (GRAB_INACTIVE != mMode) && (GRAB_NOOBJECT != mMode) && (hasMouseCapture()) &&
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(gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) && (!gRlvHandler.canTouch(mGrabPick.getObject(), mGrabPick.mObjectOffset)) )
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{
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if (gGrabTransientTool)
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{
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// Prevent the grab tool from popping up as soon as we kill the drag operation
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gBasicToolset->selectTool(gGrabTransientTool);
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gGrabTransientTool = NULL;
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}
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setMouseCapture(FALSE);
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return TRUE;
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}
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// [/RLVa:KB]
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// Do the right hover based on mode
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switch( mMode )
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{
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case GRAB_ACTIVE_CENTER:
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handleHoverActive( x, y, mask ); // cursor hidden
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break;
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case GRAB_NONPHYSICAL:
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handleHoverNonPhysical(x, y, mask);
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break;
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case GRAB_INACTIVE:
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handleHoverInactive( x, y, mask ); // cursor set here
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break;
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case GRAB_NOOBJECT:
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case GRAB_LOCKED:
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handleHoverFailed( x, y, mask );
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break;
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}
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mLastMouseX = x;
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mLastMouseY = y;
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return TRUE;
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}
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const F32 GRAB_SENSITIVITY_X = 0.0075f;
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const F32 GRAB_SENSITIVITY_Y = 0.0075f;
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|
|
|
|
|
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// Dragging.
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void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask)
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{
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LLViewerObject* objectp = mGrabPick.getObject();
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if (!objectp || !hasMouseCapture() ) return;
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if (objectp->isDead())
|
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{
|
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// Bail out of drag because object has been killed
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setMouseCapture(FALSE);
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return;
|
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}
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|
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//--------------------------------------------------
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// Toggle spinning
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//--------------------------------------------------
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if (mSpinGrabbing && !(mask == MASK_SPIN) && !gGrabBtnSpin)
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{
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// user released ALT key, stop spinning
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stopSpin();
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}
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else if (!mSpinGrabbing && (mask == MASK_SPIN) )
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{
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// user pressed ALT key, start spinning
|
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startSpin();
|
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}
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|
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//--------------------------------------------------
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// Toggle vertical dragging
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//--------------------------------------------------
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if (mVerticalDragging && !(mask == MASK_VERTICAL) && !gGrabBtnVertical)
|
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{
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// ...switch to horizontal dragging
|
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mVerticalDragging = FALSE;
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mDragStartPointGlobal = gViewerWindow->clickPointInWorldGlobal(x, y, objectp);
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mDragStartFromCamera = mDragStartPointGlobal - gAgentCamera.getCameraPositionGlobal();
|
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}
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else if (!mVerticalDragging && (mask == MASK_VERTICAL) )
|
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{
|
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// ...switch to vertical dragging
|
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mVerticalDragging = TRUE;
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mDragStartPointGlobal = gViewerWindow->clickPointInWorldGlobal(x, y, objectp);
|
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mDragStartFromCamera = mDragStartPointGlobal - gAgentCamera.getCameraPositionGlobal();
|
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}
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|
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const F32 RADIANS_PER_PIXEL_X = 0.01f;
|
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const F32 RADIANS_PER_PIXEL_Y = 0.01f;
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|
|
S32 dx = x - (gViewerWindow->getWorldViewWidthScaled() / 2);
|
|
S32 dy = y - (gViewerWindow->getWorldViewHeightScaled() / 2);
|
|
|
|
if (dx != 0 || dy != 0)
|
|
{
|
|
mAccumDeltaX += dx;
|
|
mAccumDeltaY += dy;
|
|
S32 dist_sq = mAccumDeltaX * mAccumDeltaX + mAccumDeltaY * mAccumDeltaY;
|
|
if (dist_sq > SLOP_DIST_SQ)
|
|
{
|
|
mOutsideSlop = TRUE;
|
|
}
|
|
|
|
// mouse has moved outside center
|
|
mHasMoved = TRUE;
|
|
|
|
if (mSpinGrabbing)
|
|
{
|
|
//------------------------------------------------------
|
|
// Handle spinning
|
|
//------------------------------------------------------
|
|
|
|
// x motion maps to rotation around vertical axis
|
|
LLVector3 up(0.f, 0.f, 1.f);
|
|
LLQuaternion rotation_around_vertical( dx*RADIANS_PER_PIXEL_X, up );
|
|
|
|
// y motion maps to rotation around left axis
|
|
const LLVector3 &agent_left = LLViewerCamera::getInstance()->getLeftAxis();
|
|
LLQuaternion rotation_around_left( dy*RADIANS_PER_PIXEL_Y, agent_left );
|
|
|
|
// compose with current rotation
|
|
mSpinRotation = mSpinRotation * rotation_around_vertical;
|
|
mSpinRotation = mSpinRotation * rotation_around_left;
|
|
|
|
// TODO: Throttle these
|
|
LLMessageSystem *msg = gMessageSystem;
|
|
msg->newMessageFast(_PREHASH_ObjectSpinUpdate);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlockFast(_PREHASH_ObjectData);
|
|
msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() );
|
|
msg->addQuatFast(_PREHASH_Rotation, mSpinRotation );
|
|
msg->sendMessage( objectp->getRegion()->getHost() );
|
|
}
|
|
else
|
|
{
|
|
//------------------------------------------------------
|
|
// Handle grabbing
|
|
//------------------------------------------------------
|
|
|
|
LLVector3d x_part;
|
|
x_part.setVec(LLViewerCamera::getInstance()->getLeftAxis());
|
|
x_part.mdV[VZ] = 0.0;
|
|
x_part.normVec();
|
|
|
|
LLVector3d y_part;
|
|
if( mVerticalDragging )
|
|
{
|
|
y_part.setVec(LLViewerCamera::getInstance()->getUpAxis());
|
|
// y_part.setVec(0.f, 0.f, 1.f);
|
|
}
|
|
else
|
|
{
|
|
// drag toward camera
|
|
y_part = x_part % LLVector3d::z_axis;
|
|
y_part.mdV[VZ] = 0.0;
|
|
y_part.normVec();
|
|
}
|
|
|
|
mGrabHiddenOffsetFromCamera = mGrabHiddenOffsetFromCamera
|
|
+ (x_part * (-dx * GRAB_SENSITIVITY_X))
|
|
+ (y_part * ( dy * GRAB_SENSITIVITY_Y));
|
|
|
|
|
|
// Send the message to the viewer.
|
|
F32 dt = mGrabTimer.getElapsedTimeAndResetF32();
|
|
U32 dt_milliseconds = (U32) (1000.f * dt);
|
|
|
|
// need to return offset from mGrabStartPoint
|
|
LLVector3d grab_point_global;
|
|
|
|
grab_point_global = gAgentCamera.getCameraPositionGlobal() + mGrabHiddenOffsetFromCamera;
|
|
|
|
/* Snap to grid disabled for grab tool - very confusing
|
|
// Handle snapping to grid, but only when the tool is formally selected.
|
|
BOOL snap_on = gSavedSettings.getBOOL("SnapEnabled");
|
|
if (snap_on && !gGrabTransientTool)
|
|
{
|
|
F64 snap_size = gSavedSettings.getF32("GridResolution");
|
|
U8 snap_dimensions = (mVerticalDragging ? 3 : 2);
|
|
|
|
for (U8 i = 0; i < snap_dimensions; i++)
|
|
{
|
|
grab_point_global.mdV[i] += snap_size / 2;
|
|
grab_point_global.mdV[i] -= fmod(grab_point_global.mdV[i], snap_size);
|
|
}
|
|
}
|
|
*/
|
|
|
|
// Don't let object centers go underground.
|
|
F32 land_height = LLWorld::getInstance()->resolveLandHeightGlobal(grab_point_global);
|
|
|
|
if (grab_point_global.mdV[VZ] < land_height)
|
|
{
|
|
grab_point_global.mdV[VZ] = land_height;
|
|
}
|
|
|
|
// For safety, cap heights where objects can be dragged
|
|
if (grab_point_global.mdV[VZ] > MAX_OBJECT_Z)
|
|
{
|
|
grab_point_global.mdV[VZ] = MAX_OBJECT_Z;
|
|
}
|
|
|
|
grab_point_global = LLWorld::getInstance()->clipToVisibleRegions(mDragStartPointGlobal, grab_point_global);
|
|
// propagate constrained grab point back to grab offset
|
|
mGrabHiddenOffsetFromCamera = grab_point_global - gAgentCamera.getCameraPositionGlobal();
|
|
|
|
// Handle auto-rotation at screen edge.
|
|
LLVector3 grab_pos_agent = gAgent.getPosAgentFromGlobal( grab_point_global );
|
|
|
|
LLCoordGL grab_center_gl( gViewerWindow->getWorldViewWidthScaled() / 2, gViewerWindow->getWorldViewHeightScaled() / 2);
|
|
LLViewerCamera::getInstance()->projectPosAgentToScreen(grab_pos_agent, grab_center_gl);
|
|
|
|
const S32 ROTATE_H_MARGIN = gViewerWindow->getWorldViewWidthScaled() / 20;
|
|
const F32 ROTATE_ANGLE_PER_SECOND = 30.f * DEG_TO_RAD;
|
|
const F32 rotate_angle = ROTATE_ANGLE_PER_SECOND / gFPSClamped;
|
|
// ...build mode moves camera about focus point
|
|
if (grab_center_gl.mX < ROTATE_H_MARGIN)
|
|
{
|
|
if (gAgentCamera.getFocusOnAvatar())
|
|
{
|
|
gAgent.yaw(rotate_angle);
|
|
}
|
|
else
|
|
{
|
|
gAgentCamera.cameraOrbitAround(rotate_angle);
|
|
}
|
|
}
|
|
else if (grab_center_gl.mX > gViewerWindow->getWorldViewWidthScaled() - ROTATE_H_MARGIN)
|
|
{
|
|
if (gAgentCamera.getFocusOnAvatar())
|
|
{
|
|
gAgent.yaw(-rotate_angle);
|
|
}
|
|
else
|
|
{
|
|
gAgentCamera.cameraOrbitAround(-rotate_angle);
|
|
}
|
|
}
|
|
|
|
// Don't move above top of screen or below bottom
|
|
if ((grab_center_gl.mY < gViewerWindow->getWorldViewHeightScaled() - 6)
|
|
&& (grab_center_gl.mY > 24))
|
|
{
|
|
// Transmit update to simulator
|
|
LLVector3 grab_pos_region = objectp->getRegion()->getPosRegionFromGlobal( grab_point_global );
|
|
|
|
LLMessageSystem *msg = gMessageSystem;
|
|
msg->newMessageFast(_PREHASH_ObjectGrabUpdate);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlockFast(_PREHASH_ObjectData);
|
|
msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() );
|
|
msg->addVector3Fast(_PREHASH_GrabOffsetInitial, mGrabOffsetFromCenterInitial );
|
|
msg->addVector3Fast(_PREHASH_GrabPosition, grab_pos_region );
|
|
msg->addU32Fast(_PREHASH_TimeSinceLast, dt_milliseconds );
|
|
msg->nextBlock("SurfaceInfo");
|
|
msg->addVector3("UVCoord", LLVector3(mGrabPick.mUVCoords));
|
|
msg->addVector3("STCoord", LLVector3(mGrabPick.mSTCoords));
|
|
msg->addS32Fast(_PREHASH_FaceIndex, mGrabPick.mObjectFace);
|
|
msg->addVector3("Position", mGrabPick.mIntersection);
|
|
msg->addVector3("Normal", mGrabPick.mNormal);
|
|
msg->addVector3("Binormal", mGrabPick.mBinormal);
|
|
|
|
msg->sendMessage( objectp->getRegion()->getHost() );
|
|
}
|
|
}
|
|
|
|
gViewerWindow->moveCursorToCenter();
|
|
|
|
LLSelectMgr::getInstance()->updateSelectionCenter();
|
|
|
|
}
|
|
|
|
// once we've initiated a drag, lock the camera down
|
|
if (mHasMoved)
|
|
{
|
|
if (!gAgentCamera.cameraMouselook() &&
|
|
!objectp->isHUDAttachment() &&
|
|
objectp->getRoot() == gAgentAvatarp->getRoot())
|
|
{
|
|
// force focus to point in space where we were looking previously
|
|
gAgentCamera.setFocusGlobal(gAgentCamera.calcFocusPositionTargetGlobal(), LLUUID::null);
|
|
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
|
|
}
|
|
else
|
|
{
|
|
gAgentCamera.clearFocusObject();
|
|
}
|
|
}
|
|
|
|
// HACK to avoid assert: error checking system makes sure that the cursor is set during every handleHover. This is actually a no-op since the cursor is hidden.
|
|
gViewerWindow->hideCursor();
|
|
gViewerWindow->setCursor(UI_CURSOR_ARROW);
|
|
|
|
lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolGrab (active) [cursor hidden]" << llendl;
|
|
}
|
|
|
|
|
|
void LLToolGrab::handleHoverNonPhysical(S32 x, S32 y, MASK mask)
|
|
{
|
|
LLViewerObject* objectp = mGrabPick.getObject();
|
|
if (!objectp || !hasMouseCapture() ) return;
|
|
if (objectp->isDead())
|
|
{
|
|
// Bail out of drag because object has been killed
|
|
setMouseCapture(FALSE);
|
|
return;
|
|
}
|
|
|
|
LLPickInfo pick = mGrabPick;
|
|
pick.mMousePt = LLCoordGL(x, y);
|
|
pick.getSurfaceInfo();
|
|
|
|
// compute elapsed time
|
|
F32 dt = mGrabTimer.getElapsedTimeAndResetF32();
|
|
U32 dt_milliseconds = (U32) (1000.f * dt);
|
|
|
|
// i'm not a big fan of the following code - it's been culled from the physical grab case.
|
|
// ideally these two would be nicely integrated - but the code in that method is a serious
|
|
// mess of spaghetti. so here we go:
|
|
|
|
LLVector3 grab_pos_region(0,0,0);
|
|
|
|
const BOOL SUPPORT_LLDETECTED_GRAB = TRUE;
|
|
if (SUPPORT_LLDETECTED_GRAB)
|
|
{
|
|
//--------------------------------------------------
|
|
// Toggle vertical dragging
|
|
//--------------------------------------------------
|
|
if (mVerticalDragging && !(mask == MASK_VERTICAL) && !gGrabBtnVertical)
|
|
{
|
|
mVerticalDragging = FALSE;
|
|
}
|
|
|
|
else if (!mVerticalDragging && (mask == MASK_VERTICAL) )
|
|
{
|
|
mVerticalDragging = TRUE;
|
|
}
|
|
|
|
S32 dx = x - mLastMouseX;
|
|
S32 dy = y - mLastMouseY;
|
|
|
|
if (dx != 0 || dy != 0)
|
|
{
|
|
mAccumDeltaX += dx;
|
|
mAccumDeltaY += dy;
|
|
|
|
S32 dist_sq = mAccumDeltaX * mAccumDeltaX + mAccumDeltaY * mAccumDeltaY;
|
|
if (dist_sq > SLOP_DIST_SQ)
|
|
{
|
|
mOutsideSlop = TRUE;
|
|
}
|
|
|
|
// mouse has moved
|
|
mHasMoved = TRUE;
|
|
|
|
//------------------------------------------------------
|
|
// Handle grabbing
|
|
//------------------------------------------------------
|
|
|
|
LLVector3d x_part;
|
|
x_part.setVec(LLViewerCamera::getInstance()->getLeftAxis());
|
|
x_part.mdV[VZ] = 0.0;
|
|
x_part.normVec();
|
|
|
|
LLVector3d y_part;
|
|
if( mVerticalDragging )
|
|
{
|
|
y_part.setVec(LLViewerCamera::getInstance()->getUpAxis());
|
|
// y_part.setVec(0.f, 0.f, 1.f);
|
|
}
|
|
else
|
|
{
|
|
// drag toward camera
|
|
y_part = x_part % LLVector3d::z_axis;
|
|
y_part.mdV[VZ] = 0.0;
|
|
y_part.normVec();
|
|
}
|
|
|
|
mGrabHiddenOffsetFromCamera = mGrabHiddenOffsetFromCamera
|
|
+ (x_part * (-dx * GRAB_SENSITIVITY_X))
|
|
+ (y_part * ( dy * GRAB_SENSITIVITY_Y));
|
|
|
|
}
|
|
|
|
// need to return offset from mGrabStartPoint
|
|
LLVector3d grab_point_global = gAgentCamera.getCameraPositionGlobal() + mGrabHiddenOffsetFromCamera;
|
|
grab_pos_region = objectp->getRegion()->getPosRegionFromGlobal( grab_point_global );
|
|
}
|
|
|
|
|
|
// only send message if something has changed since last message
|
|
|
|
BOOL changed_since_last_update = FALSE;
|
|
|
|
// test if touch data needs to be updated
|
|
if ((pick.mObjectFace != mLastFace) ||
|
|
(pick.mUVCoords != mLastUVCoords) ||
|
|
(pick.mSTCoords != mLastSTCoords) ||
|
|
(pick.mIntersection != mLastIntersection) ||
|
|
(pick.mNormal != mLastNormal) ||
|
|
(pick.mBinormal != mLastBinormal) ||
|
|
(grab_pos_region != mLastGrabPos))
|
|
{
|
|
changed_since_last_update = TRUE;
|
|
}
|
|
|
|
if (changed_since_last_update)
|
|
{
|
|
LLMessageSystem *msg = gMessageSystem;
|
|
msg->newMessageFast(_PREHASH_ObjectGrabUpdate);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlockFast(_PREHASH_ObjectData);
|
|
msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() );
|
|
msg->addVector3Fast(_PREHASH_GrabOffsetInitial, mGrabOffsetFromCenterInitial );
|
|
msg->addVector3Fast(_PREHASH_GrabPosition, grab_pos_region );
|
|
msg->addU32Fast(_PREHASH_TimeSinceLast, dt_milliseconds );
|
|
msg->nextBlock("SurfaceInfo");
|
|
msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
|
|
msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
|
|
msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
|
|
msg->addVector3("Position", pick.mIntersection);
|
|
msg->addVector3("Normal", pick.mNormal);
|
|
msg->addVector3("Binormal", pick.mBinormal);
|
|
|
|
msg->sendMessage( objectp->getRegion()->getHost() );
|
|
|
|
mLastUVCoords = pick.mUVCoords;
|
|
mLastSTCoords = pick.mSTCoords;
|
|
mLastFace = pick.mObjectFace;
|
|
mLastIntersection = pick.mIntersection;
|
|
mLastNormal= pick.mNormal;
|
|
mLastBinormal= pick.mBinormal;
|
|
mLastGrabPos = grab_pos_region;
|
|
}
|
|
|
|
// update point-at / look-at
|
|
if (pick.mObjectFace != -1) // if the intersection was on the surface of the obejct
|
|
{
|
|
LLVector3 local_edit_point = pick.mIntersection;
|
|
local_edit_point -= objectp->getPositionAgent();
|
|
local_edit_point = local_edit_point * ~objectp->getRenderRotation();
|
|
gAgentCamera.setPointAt(POINTAT_TARGET_GRAB, objectp, local_edit_point );
|
|
gAgentCamera.setLookAt(LOOKAT_TARGET_SELECT, objectp, local_edit_point );
|
|
}
|
|
|
|
|
|
|
|
gViewerWindow->setCursor(UI_CURSOR_HAND);
|
|
}
|
|
|
|
|
|
// Not dragging. Just showing affordances
|
|
void LLToolGrab::handleHoverInactive(S32 x, S32 y, MASK mask)
|
|
{
|
|
const F32 ROTATE_ANGLE_PER_SECOND = 40.f * DEG_TO_RAD;
|
|
const F32 rotate_angle = ROTATE_ANGLE_PER_SECOND / gFPSClamped;
|
|
|
|
// Look for cursor against the edge of the screen
|
|
// Only works in fullscreen
|
|
if (gSavedSettings.getBOOL("FullScreen"))
|
|
{
|
|
if (gAgentCamera.cameraThirdPerson() )
|
|
{
|
|
if (x == 0)
|
|
{
|
|
gAgent.yaw(rotate_angle);
|
|
//gAgent.setControlFlags(AGENT_CONTROL_YAW_POS);
|
|
}
|
|
else if (x == (gViewerWindow->getWindowWidth() - 1) )
|
|
{
|
|
gAgent.yaw(-rotate_angle);
|
|
//gAgent.setControlFlags(AGENT_CONTROL_YAW_NEG);
|
|
}
|
|
}
|
|
}
|
|
|
|
// JC - TODO - change cursor based on gGrabBtnVertical, gGrabBtnSpin
|
|
lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolGrab (inactive-not over editable object)" << llendl;
|
|
gViewerWindow->setCursor(UI_CURSOR_TOOLGRAB);
|
|
}
|
|
|
|
// User is trying to do something that's not allowed.
|
|
void LLToolGrab::handleHoverFailed(S32 x, S32 y, MASK mask)
|
|
{
|
|
if( GRAB_NOOBJECT == mMode )
|
|
{
|
|
gViewerWindow->setCursor(UI_CURSOR_NO);
|
|
lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolGrab (not on object)" << llendl;
|
|
}
|
|
else
|
|
{
|
|
S32 dist_sq = (x-mGrabPick.mMousePt.mX) * (x-mGrabPick.mMousePt.mX) + (y-mGrabPick.mMousePt.mY) * (y-mGrabPick.mMousePt.mY);
|
|
if( mOutsideSlop || dist_sq > SLOP_DIST_SQ )
|
|
{
|
|
mOutsideSlop = TRUE;
|
|
|
|
switch( mMode )
|
|
{
|
|
case GRAB_LOCKED:
|
|
gViewerWindow->setCursor(UI_CURSOR_GRABLOCKED);
|
|
lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolGrab (grab failed, no move permission)" << llendl;
|
|
break;
|
|
|
|
// Non physical now handled by handleHoverActive - CRO
|
|
// case GRAB_NONPHYSICAL:
|
|
// gViewerWindow->setCursor(UI_CURSOR_ARROW);
|
|
// lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolGrab (grab failed, nonphysical)" << llendl;
|
|
// break;
|
|
default:
|
|
llassert(0);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
gViewerWindow->setCursor(UI_CURSOR_ARROW);
|
|
lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolGrab (grab failed but within slop)" << llendl;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
BOOL LLToolGrab::handleMouseUp(S32 x, S32 y, MASK mask)
|
|
{
|
|
// call the base class to propogate info to sim
|
|
LLTool::handleMouseUp(x, y, mask);
|
|
|
|
if( hasMouseCapture() )
|
|
{
|
|
setMouseCapture( FALSE );
|
|
}
|
|
mMode = GRAB_INACTIVE;
|
|
|
|
// HACK: Make some grabs temporary
|
|
if (gGrabTransientTool)
|
|
{
|
|
gBasicToolset->selectTool( gGrabTransientTool );
|
|
gGrabTransientTool = NULL;
|
|
}
|
|
|
|
//gAgent.setObjectTracking(gSavedSettings.getBOOL("TrackFocusObject"));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void LLToolGrab::stopEditing()
|
|
{
|
|
if( hasMouseCapture() )
|
|
{
|
|
setMouseCapture( FALSE );
|
|
}
|
|
}
|
|
|
|
void LLToolGrab::onMouseCaptureLost()
|
|
{
|
|
LLViewerObject* objectp = mGrabPick.getObject();
|
|
if (!objectp)
|
|
{
|
|
gViewerWindow->showCursor();
|
|
return;
|
|
}
|
|
// First, fix cursor placement
|
|
if( !gAgentCamera.cameraMouselook()
|
|
&& (GRAB_ACTIVE_CENTER == mMode))
|
|
{
|
|
if (objectp->isHUDAttachment())
|
|
{
|
|
// ...move cursor "naturally", as if it had moved when hidden
|
|
S32 x = mGrabPick.mMousePt.mX + mAccumDeltaX;
|
|
S32 y = mGrabPick.mMousePt.mY + mAccumDeltaY;
|
|
LLUI::setMousePositionScreen(x, y);
|
|
}
|
|
else if (mHasMoved)
|
|
{
|
|
// ...move cursor back to the center of the object
|
|
LLVector3 grab_point_agent = objectp->getRenderPosition();
|
|
|
|
LLCoordGL gl_point;
|
|
if (LLViewerCamera::getInstance()->projectPosAgentToScreen(grab_point_agent, gl_point))
|
|
{
|
|
LLUI::setMousePositionScreen(gl_point.mX, gl_point.mY);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// ...move cursor back to click position
|
|
LLUI::setMousePositionScreen(mGrabPick.mMousePt.mX, mGrabPick.mMousePt.mY);
|
|
}
|
|
|
|
gViewerWindow->showCursor();
|
|
}
|
|
|
|
stopGrab();
|
|
if (mSpinGrabbing)
|
|
stopSpin();
|
|
|
|
mMode = GRAB_INACTIVE;
|
|
|
|
mHideBuildHighlight = FALSE;
|
|
|
|
mGrabPick.mObjectID.setNull();
|
|
|
|
LLSelectMgr::getInstance()->updateSelectionCenter();
|
|
gAgentCamera.setPointAt(POINTAT_TARGET_CLEAR);
|
|
gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
|
|
|
|
dialog_refresh_all();
|
|
}
|
|
|
|
|
|
void LLToolGrab::stopGrab()
|
|
{
|
|
LLViewerObject* objectp = mGrabPick.getObject();
|
|
if (!objectp)
|
|
{
|
|
return;
|
|
}
|
|
|
|
LLPickInfo pick = mGrabPick;
|
|
|
|
if (mMode == GRAB_NONPHYSICAL)
|
|
{
|
|
// for non-physical (touch) grabs,
|
|
// gather surface info for this degrab (mouse-up)
|
|
S32 x = gViewerWindow->getCurrentMouseX();
|
|
S32 y = gViewerWindow->getCurrentMouseY();
|
|
pick.mMousePt = LLCoordGL(x, y);
|
|
pick.getSurfaceInfo();
|
|
}
|
|
|
|
// Next, send messages to simulator
|
|
switch(mMode)
|
|
{
|
|
case GRAB_ACTIVE_CENTER:
|
|
case GRAB_NONPHYSICAL:
|
|
case GRAB_LOCKED:
|
|
send_ObjectDeGrab_message(objectp, pick);
|
|
mVerticalDragging = FALSE;
|
|
break;
|
|
|
|
case GRAB_NOOBJECT:
|
|
case GRAB_INACTIVE:
|
|
default:
|
|
// do nothing
|
|
break;
|
|
}
|
|
|
|
mHideBuildHighlight = FALSE;
|
|
}
|
|
|
|
|
|
void LLToolGrab::draw()
|
|
{ }
|
|
|
|
void LLToolGrab::render()
|
|
{ }
|
|
|
|
BOOL LLToolGrab::isEditing()
|
|
{
|
|
return (mGrabPick.getObject().notNull());
|
|
}
|
|
|
|
LLViewerObject* LLToolGrab::getEditingObject()
|
|
{
|
|
return mGrabPick.getObject();
|
|
}
|
|
|
|
|
|
LLVector3d LLToolGrab::getEditingPointGlobal()
|
|
{
|
|
return getGrabPointGlobal();
|
|
}
|
|
|
|
LLVector3d LLToolGrab::getGrabPointGlobal()
|
|
{
|
|
switch(mMode)
|
|
{
|
|
case GRAB_ACTIVE_CENTER:
|
|
case GRAB_NONPHYSICAL:
|
|
case GRAB_LOCKED:
|
|
return gAgentCamera.getCameraPositionGlobal() + mGrabHiddenOffsetFromCamera;
|
|
|
|
case GRAB_NOOBJECT:
|
|
case GRAB_INACTIVE:
|
|
default:
|
|
return gAgent.getPositionGlobal();
|
|
}
|
|
}
|
|
|
|
|
|
void send_ObjectGrab_message(LLViewerObject* object, const LLPickInfo & pick, const LLVector3 &grab_offset)
|
|
{
|
|
if (!object) return;
|
|
|
|
LLMessageSystem *msg = gMessageSystem;
|
|
|
|
msg->newMessageFast(_PREHASH_ObjectGrab);
|
|
msg->nextBlockFast( _PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlockFast( _PREHASH_ObjectData);
|
|
msg->addU32Fast( _PREHASH_LocalID, object->mLocalID);
|
|
msg->addVector3Fast(_PREHASH_GrabOffset, grab_offset);
|
|
msg->nextBlock("SurfaceInfo");
|
|
msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
|
|
msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
|
|
msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
|
|
msg->addVector3("Position", pick.mIntersection);
|
|
msg->addVector3("Normal", pick.mNormal);
|
|
msg->addVector3("Binormal", pick.mBinormal);
|
|
msg->sendMessage( object->getRegion()->getHost());
|
|
|
|
/* Diagnostic code
|
|
llinfos << "mUVCoords: " << pick.mUVCoords
|
|
<< ", mSTCoords: " << pick.mSTCoords
|
|
<< ", mObjectFace: " << pick.mObjectFace
|
|
<< ", mIntersection: " << pick.mIntersection
|
|
<< ", mNormal: " << pick.mNormal
|
|
<< ", mBinormal: " << pick.mBinormal
|
|
<< llendl;
|
|
|
|
llinfos << "Avatar pos: " << gAgent.getPositionAgent() << llendl;
|
|
llinfos << "Object pos: " << object->getPosition() << llendl;
|
|
*/
|
|
}
|
|
|
|
|
|
void send_ObjectDeGrab_message(LLViewerObject* object, const LLPickInfo & pick)
|
|
{
|
|
if (!object) return;
|
|
|
|
LLMessageSystem *msg = gMessageSystem;
|
|
|
|
msg->newMessageFast(_PREHASH_ObjectDeGrab);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlockFast(_PREHASH_ObjectData);
|
|
msg->addU32Fast(_PREHASH_LocalID, object->mLocalID);
|
|
msg->nextBlock("SurfaceInfo");
|
|
msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
|
|
msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
|
|
msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
|
|
msg->addVector3("Position", pick.mIntersection);
|
|
msg->addVector3("Normal", pick.mNormal);
|
|
msg->addVector3("Binormal", pick.mBinormal);
|
|
msg->sendMessage(object->getRegion()->getHost());
|
|
}
|
|
|
|
|
|
|