103 lines
3.4 KiB
C++
103 lines
3.4 KiB
C++
/**
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* @file mean_collision_data.h
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* @brief data type to log interactions between stuff and agents that
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* might be community standards violations
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*
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* $LicenseInfo:firstyear=2000&license=viewergpl$
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*
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* Copyright (c) 2000-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_MEAN_COLLISIONS_DATA_H
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#define LL_MEAN_COLLISIONS_DATA_H
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#include "lldbstrings.h"
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#include "lluuid.h"
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const F32 MEAN_COLLISION_TIMEOUT = 5.f;
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const S32 MAX_MEAN_COLLISIONS = 5;
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typedef enum e_mean_collision_types
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{
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MEAN_INVALID,
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MEAN_BUMP,
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MEAN_LLPUSHOBJECT,
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MEAN_SELECTED_OBJECT_COLLIDE,
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MEAN_SCRIPTED_OBJECT_COLLIDE,
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MEAN_PHYSICAL_OBJECT_COLLIDE,
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MEAN_EOF
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} EMeanCollisionType;
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class LLMeanCollisionData
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{
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public:
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LLMeanCollisionData(const LLUUID &victim, const LLUUID &perp, time_t time, EMeanCollisionType type, F32 mag)
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: mVictim(victim), mPerp(perp), mTime(time), mType(type), mMag(mag)
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{
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}
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LLMeanCollisionData(LLMeanCollisionData *mcd)
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: mVictim(mcd->mVictim), mPerp(mcd->mPerp), mTime(mcd->mTime), mType(mcd->mType), mMag(mcd->mMag),
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mFullName(mcd->mFullName)
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{
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}
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friend std::ostream& operator<<(std::ostream& s, const LLMeanCollisionData &a)
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{
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switch(a.mType)
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{
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case MEAN_BUMP:
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s << "Mean Collision: " << a.mPerp << " bumped " << a.mVictim << " with a velocity of " << a.mMag << " at " << ctime(&a.mTime);
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break;
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case MEAN_LLPUSHOBJECT:
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s << "Mean Collision: " << a.mPerp << " llPushObject-ed " << a.mVictim << " with a total force of " << a.mMag << " at "<< ctime(&a.mTime);
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break;
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case MEAN_SELECTED_OBJECT_COLLIDE:
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s << "Mean Collision: " << a.mPerp << " dragged an object into " << a.mVictim << " with a velocity of " << a.mMag << " at "<< ctime(&a.mTime);
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break;
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case MEAN_SCRIPTED_OBJECT_COLLIDE:
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s << "Mean Collision: " << a.mPerp << " smacked " << a.mVictim << " with a scripted object with velocity of " << a.mMag << " at "<< ctime(&a.mTime);
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break;
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case MEAN_PHYSICAL_OBJECT_COLLIDE:
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s << "Mean Collision: " << a.mPerp << " smacked " << a.mVictim << " with a physical object with velocity of " << a.mMag << " at "<< ctime(&a.mTime);
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break;
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default:
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break;
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}
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return s;
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}
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LLUUID mVictim;
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LLUUID mPerp;
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time_t mTime;
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EMeanCollisionType mType;
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F32 mMag;
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std::string mFullName;
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};
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#endif
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