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SingularityViewer
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7376c833c70fa8253ca4cd0f2f5fc2ed9bd76f49
SingularityViewer
/
indra
/
newview
/
app_settings
/
shaders
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class1
/
effects
History
Shyotl
b3d97b0860
Avoid running the motionblur shader if there hasn't been camera movement. Also clamp per-frame fragment velocity to reduce visual artifacts.
2013-07-03 17:12:12 -05:00
..
colorFilterF.glsl
A little bit of postprocess shader tinkering.
2012-12-12 03:10:05 -06:00
gaussBlurF.glsl
Attempt to fix effect shaders
2012-08-30 02:58:50 +02:00
glowExtractF.glsl
…
glowExtractV.glsl
…
glowF.glsl
Catching up with Lindies part 3
2012-03-26 15:01:53 +02:00
glowV.glsl
…
MotionBlurF.glsl
Avoid running the motionblur shader if there hasn't been camera movement. Also clamp per-frame fragment velocity to reduce visual artifacts.
2013-07-03 17:12:12 -05:00
nightVisionF.glsl
Attempt to fix effect shaders
2012-08-30 02:58:50 +02:00
PosterizeF.glsl
Attempt to fix effect shaders
2012-08-30 02:58:50 +02:00
VignetteF.glsl
A little bit of postprocess shader tinkering.
2012-12-12 03:10:05 -06:00