102 lines
3.4 KiB
C++
102 lines
3.4 KiB
C++
/**
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* @file llmessagebuilder.h
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* @brief Declaration of LLMessageBuilder class.
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*
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* $LicenseInfo:firstyear=2007&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLMESSAGEBUILDER_H
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#define LL_LLMESSAGEBUILDER_H
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#include <string>
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#include "stdtypes.h"
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class LLMsgData;
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class LLQuaternion;
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class LLSD;
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class LLUUID;
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class LLVector3;
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class LLVector3d;
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class LLVector4;
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class LLMessageBuilder
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{
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public:
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//CLASS_LOG_TYPE(LLMessageBuilder);
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virtual ~LLMessageBuilder();
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virtual void newMessage(const char* name) = 0;
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virtual void nextBlock(const char* blockname) = 0;
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virtual BOOL removeLastBlock() = 0; // TODO: babbage: remove this horror
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/** All add* methods expect pointers to canonical strings. */
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virtual void addBinaryData(
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const char* varname,
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const void* data,
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S32 size) = 0;
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virtual void addBOOL(const char* varname, BOOL b) = 0;
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virtual void addS8(const char* varname, S8 s) = 0;
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virtual void addU8(const char* varname, U8 u) = 0;
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virtual void addS16(const char* varname, S16 i) = 0;
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virtual void addU16(const char* varname, U16 i) = 0;
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virtual void addF32(const char* varname, F32 f) = 0;
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virtual void addS32(const char* varname, S32 s) = 0;
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virtual void addU32(const char* varname, U32 u) = 0;
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virtual void addU64(const char* varname, U64 lu) = 0;
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virtual void addF64(const char* varname, F64 d) = 0;
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virtual void addVector3(const char* varname, const LLVector3& vec) = 0;
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virtual void addVector4(const char* varname, const LLVector4& vec) = 0;
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virtual void addVector3d(const char* varname, const LLVector3d& vec) = 0;
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virtual void addQuat(const char* varname, const LLQuaternion& quat) = 0;
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virtual void addUUID(const char* varname, const LLUUID& uuid) = 0;
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virtual void addIPAddr(const char* varname, const U32 ip) = 0;
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virtual void addIPPort(const char* varname, const U16 port) = 0;
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virtual void addString(const char* varname, const char* s) = 0;
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virtual void addString(const char* varname, const std::string& s) = 0;
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virtual BOOL isMessageFull(const char* blockname) const = 0;
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virtual void compressMessage(U8*& buf_ptr, U32& buffer_length) = 0;
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virtual S32 getMessageSize() = 0;
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virtual BOOL isBuilt() const = 0;
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virtual BOOL isClear() const = 0;
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virtual U32 buildMessage(
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U8* buffer,
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U32 buffer_size,
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U8 offset_to_data) = 0;
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/**< Return built message size */
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virtual void clearMessage() = 0;
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// TODO: babbage: remove this horror
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virtual void setBuilt(BOOL b) = 0;
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virtual const char* getMessageName() const = 0;
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virtual void copyFromMessageData(const LLMsgData& data) = 0;
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virtual void copyFromLLSD(const LLSD& data) = 0;
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};
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#endif // LL_LLMESSAGEBUILDER_H
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