53 lines
1.0 KiB
CMake
53 lines
1.0 KiB
CMake
# -*- cmake -*-
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include(OpenGL)
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include(Prebuilt)
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if (STANDALONE)
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include(FindSDL)
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# This should be done by FindSDL. Sigh.
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mark_as_advanced(
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SDLMAIN_LIBRARY
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SDL_INCLUDE_DIR
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SDL_LIBRARY
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)
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else (STANDALONE)
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if (LINUX)
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use_prebuilt_binary(mesa)
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use_prebuilt_binary(SDL)
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set (SDL_FOUND TRUE)
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set (SDL_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/${LL_ARCH_DIR})
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if(WORD_SIZE EQUAL 64)
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set (SDL_LIBRARY SDL)
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else(WORD_SIZE EQUAL 64)
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set (SDL_LIBRARY SDL directfb fusion direct)
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endif(WORD_SIZE EQUAL 64)
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endif (LINUX)
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endif (STANDALONE)
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if (SDL_FOUND)
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add_definitions(-DLL_SDL=1)
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include_directories(${SDL_INCLUDE_DIR})
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endif (SDL_FOUND)
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set(LLWINDOW_INCLUDE_DIRS
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${GLEXT_INCLUDE_DIR}
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${LIBS_OPEN_DIR}/llwindow
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)
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if (SERVER AND LINUX)
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set(LLWINDOW_LIBRARIES
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llwindowheadless
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)
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else (SERVER AND LINUX)
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set(LLWINDOW_LIBRARIES
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llwindow
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)
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if (WINDOWS)
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list(APPEND LLWINDOW_LIBRARIES
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comdlg32
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)
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endif (WINDOWS)
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endif (SERVER AND LINUX)
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