612 lines
17 KiB
C++
612 lines
17 KiB
C++
/**
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* @file llfloatersettingsdebug.cpp
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* @brief floater for debugging internal viewer settings
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloatersettingsdebug.h"
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#include "llcolorswatch.h"
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#include "llfloater.h"
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#include "llscrolllistctrl.h"
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#include "llscrolllistitem.h"
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#include "llsdserialize.h"
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#include "llspinctrl.h"
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#include "lltexteditor.h"
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#include "lluictrlfactory.h"
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#include "llviewercontrol.h"
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#include "llwindow.h"
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LLFloaterSettingsDebug::LLFloaterSettingsDebug()
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: LLFloater(std::string("Configuration Editor"))
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, mOldSearchTerm("---")
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, mCurrentControlVariable(nullptr)
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, mSettingsScrollList(nullptr)
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, mValSpinner1(nullptr)
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, mValSpinner2(nullptr)
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, mValSpinner3(nullptr)
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, mValSpinner4(nullptr)
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, mValColor(nullptr)
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, mValBool(nullptr)
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, mValText(nullptr)
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, mComment(nullptr)
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, mBtnCopy(nullptr)
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, mBtnDefault(nullptr)
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{
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mCommitCallbackRegistrar.add("SettingSelect", boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
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mCommitCallbackRegistrar.add("CommitSettings", boost::bind(&LLFloaterSettingsDebug::onCommitSettings, this));
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mCommitCallbackRegistrar.add("ClickDefault", boost::bind(&LLFloaterSettingsDebug::onClickDefault, this));
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mCommitCallbackRegistrar.add("UpdateFilter", boost::bind(&LLFloaterSettingsDebug::onUpdateFilter, this, _2));
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mCommitCallbackRegistrar.add("ClickCopy", boost::bind(&LLFloaterSettingsDebug::onCopyToClipboard, this));
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LLUICtrlFactory::getInstance()->buildFloater(this, "floater_settings_debug.xml");
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}
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LLFloaterSettingsDebug::~LLFloaterSettingsDebug()
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{
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if (mCurrentControlVariable)
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mCurrentControlVariable->getCommitSignal()->disconnect(boost::bind(&LLFloaterSettingsDebug::updateControl, this));
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}
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BOOL LLFloaterSettingsDebug::postBuild()
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{
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mSettingsScrollList = getChild<LLScrollListCtrl>("settings_scroll_list");
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struct f final : public LLControlGroup::ApplyFunctor
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{
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settings_map_t* map;
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f(settings_map_t* m) : map(m) {}
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void apply(const std::string& name, LLControlVariable* control) override final
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{
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if (!control->isHiddenFromSettingsEditor())
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{
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(*map)[name]=control;
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}
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}
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} func(&mSettingsMap);
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gSavedSettings.applyToAll(&func);
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gSavedPerAccountSettings.applyToAll(&func);
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gColors.applyToAll(&func);
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// Populate the list
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for(const auto& pair : mSettingsMap)
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addRow(pair.second);
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mSettingsScrollList->sortByColumnIndex(0, true);
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mComment = getChild<LLTextEditor>("comment_text");
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mValSpinner1 = getChild<LLSpinCtrl>("val_spinner_1");
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mValSpinner2 = getChild<LLSpinCtrl>("val_spinner_2");
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mValSpinner3 = getChild<LLSpinCtrl>("val_spinner_3");
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mValSpinner4 = getChild<LLSpinCtrl>("val_spinner_4");
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mValColor = getChild<LLColorSwatchCtrl>("val_color_swatch");
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mValBool = getChild<LLUICtrl>("boolean_combo");
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mValText = getChild<LLUICtrl>("val_text");
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mBtnCopy = getChildView("copy_btn");
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mBtnDefault = getChildView("default_btn");
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LL_INFOS() << mSettingsScrollList->getItemCount() << " total debug settings displayed." << LL_ENDL;
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return TRUE;
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}
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void LLFloaterSettingsDebug::draw()
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{
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// check for changes in control visibility, like RLVa does
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if (mCurrentControlVariable && mCurrentControlVariable->isHiddenFromSettingsEditor() != mOldVisibility)
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updateControl();
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LLFloater::draw();
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}
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LLControlVariable* LLFloaterSettingsDebug::getControlVariable()
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{
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LLScrollListItem* item = mSettingsScrollList->getFirstSelected();
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if (!item) return nullptr;
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LLControlVariable* controlp = static_cast<LLControlVariable*>(item->getUserdata());
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return controlp ? controlp->getCOAActive() : nullptr;
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}
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void LLFloaterSettingsDebug::addRow(LLControlVariable* control, const std::string& searchTerm)
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{
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const auto& name = control->getName();
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const auto& comment = control->getComment();
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if (!searchTerm.empty())
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{
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std::string itemValue = control->getName();
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LLStringUtil::toLower(itemValue);
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if (itemValue.find(searchTerm, 0) == std::string::npos)
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{
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std::string itemComment = control->getComment();
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LLStringUtil::toLower(itemComment);
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if (itemComment.find(searchTerm, 0) == std::string::npos)
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return;
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}
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}
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auto params = LLScrollListItem::Params();
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params.userdata(control)
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.columns.add(LLScrollListCell::Params()
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.value(name)
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.tool_tip(comment));
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mSettingsScrollList->addRow(params);
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}
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void LLFloaterSettingsDebug::onSettingSelect()
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{
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auto new_control = getControlVariable();
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if (new_control == mCurrentControlVariable) return;
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// unbind change control signal from previously selected control
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if (mCurrentControlVariable)
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mCurrentControlVariable->getCommitSignal()->disconnect(boost::bind(&LLFloaterSettingsDebug::updateControl, this));
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mCurrentControlVariable = new_control;
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// bind change control signal, so we can see updates to the current control in realtime
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if (mCurrentControlVariable)
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mCurrentControlVariable->getCommitSignal()->connect(boost::bind(&LLFloaterSettingsDebug::updateControl, this));
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updateControl();
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}
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void LLFloaterSettingsDebug::onCommitSettings()
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{
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LLControlVariable* controlp = mCurrentControlVariable;
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if (!controlp)
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{
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return;
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}
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LLVector3 vector;
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LLVector3d vectord;
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LLRect rect;
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LLColor4 col4;
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LLColor3 col3;
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LLColor4U col4U;
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LLColor4 color_with_alpha;
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switch(controlp->type())
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{
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case TYPE_U32:
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controlp->set(mValSpinner1->getValue());
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break;
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case TYPE_S32:
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controlp->set(mValSpinner1->getValue());
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break;
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case TYPE_F32:
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controlp->set(LLSD(mValSpinner1->getValue().asReal()));
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break;
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case TYPE_BOOLEAN:
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controlp->set(mValBool->getValue());
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break;
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case TYPE_STRING:
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controlp->set(mValText->getValue());
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break;
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case TYPE_VEC3:
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vector.mV[VX] = (F32)mValSpinner1->getValue().asReal();
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vector.mV[VY] = (F32)mValSpinner2->getValue().asReal();
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vector.mV[VZ] = (F32)mValSpinner3->getValue().asReal();
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controlp->set(vector.getValue());
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break;
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case TYPE_VEC3D:
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vectord.mdV[VX] = mValSpinner1->getValue().asReal();
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vectord.mdV[VY] = mValSpinner2->getValue().asReal();
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vectord.mdV[VZ] = mValSpinner3->getValue().asReal();
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controlp->set(vectord.getValue());
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break;
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case TYPE_RECT:
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rect.mLeft = mValSpinner1->getValue().asInteger();
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rect.mRight = mValSpinner2->getValue().asInteger();
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rect.mBottom = mValSpinner3->getValue().asInteger();
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rect.mTop = mValSpinner4->getValue().asInteger();
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controlp->set(rect.getValue());
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break;
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case TYPE_COL4:
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col3.setValue(mValColor->getValue());
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col4 = LLColor4(col3, (F32)mValSpinner4->getValue().asReal());
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controlp->set(col4.getValue());
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break;
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case TYPE_COL3:
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controlp->set(mValColor->getValue());
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//col3.mV[VRED] = (F32)mValSpinner1->getValue().asReal();
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//col3.mV[VGREEN] = (F32)mValSpinner2->getValue().asReal();
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//col3.mV[VBLUE] = (F32)mValSpinner3->getValue().asReal();
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//mCurrentControlVariable->set(col3.getValue());
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break;
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case TYPE_COL4U:
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col3.setValue(mValColor->getValue());
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col4U.setVecScaleClamp(col3);
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col4U.mV[VALPHA] = mValSpinner4->getValue().asInteger();
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mCurrentControlVariable->set(col4U.getValue());
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break;
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case TYPE_LLSD:
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{
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const auto& val = mValText->getValue().asString();
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LLSD sd;
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if (!val.empty())
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{
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std::istringstream str(val);
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if (LLSDSerialize::fromXML(sd, str) == LLSDParser::PARSE_FAILURE)
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break;
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}
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mCurrentControlVariable->set(sd);
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break;
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}
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default:
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break;
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}
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}
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void LLFloaterSettingsDebug::onClickDefault()
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{
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if (mCurrentControlVariable)
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{
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mCurrentControlVariable->resetToDefault(true);
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updateControl();
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}
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}
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void LLFloaterSettingsDebug::onCopyToClipboard()
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{
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if (mCurrentControlVariable)
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{
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getWindow()->copyTextToClipboard(utf8str_to_wstring(mCurrentControlVariable->getName()));
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}
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}
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// we've switched controls, or doing per-frame update, so update spinners, etc.
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void LLFloaterSettingsDebug::updateControl()
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{
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if (!mValSpinner1 || !mValSpinner2 || !mValSpinner3 || !mValSpinner4 || !mValColor)
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{
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LL_WARNS() << "Could not find all desired controls by name"
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<< LL_ENDL;
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return;
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}
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mValSpinner1->setVisible(FALSE);
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mValSpinner2->setVisible(FALSE);
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mValSpinner3->setVisible(FALSE);
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mValSpinner4->setVisible(FALSE);
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mValColor->setVisible(FALSE);
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mValText->setVisible(FALSE);
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if (!mComment->hasFocus()) // <alchemy/>
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{
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mComment->setText(LLStringUtil::null);
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}
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mValBool->setVisible(false);
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mBtnCopy->setEnabled(false);
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mBtnDefault->setEnabled(false);
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if (mCurrentControlVariable)
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{
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// [RLVa:KB] - Checked: 2011-05-28 (RLVa-1.4.0a) | Modified: RLVa-1.4.0a
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// If "HideFromEditor" was toggled while the floater is open then we need to manually disable access to the control
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mOldVisibility = mCurrentControlVariable->isHiddenFromSettingsEditor();
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mValSpinner1->setEnabled(!mOldVisibility);
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mValSpinner2->setEnabled(!mOldVisibility);
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mValSpinner3->setEnabled(!mOldVisibility);
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mValSpinner4->setEnabled(!mOldVisibility);
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mValColor->setEnabled(!mOldVisibility);
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mValText->setEnabled(!mOldVisibility);
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mValBool->setEnabled(!mOldVisibility);
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mBtnDefault->setEnabled(!mOldVisibility);
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// [/RLVa:KB]
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mBtnCopy->setEnabled(true);
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eControlType type = mCurrentControlVariable->type();
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if (!mComment->hasFocus()) // <alchemy/>
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{
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mComment->setText(mCurrentControlVariable->getName() + std::string(": ") + mCurrentControlVariable->getComment());
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}
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mValSpinner1->setMaxValue(F32_MAX);
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mValSpinner2->setMaxValue(F32_MAX);
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mValSpinner3->setMaxValue(F32_MAX);
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mValSpinner4->setMaxValue(F32_MAX);
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mValSpinner1->setMinValue(F32_MIN);
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mValSpinner2->setMinValue(F32_MIN);
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mValSpinner3->setMinValue(F32_MIN);
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mValSpinner4->setMinValue(F32_MIN);
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if (!mValSpinner1->hasFocus())
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{
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mValSpinner1->setIncrement(0.1f);
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}
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if (!mValSpinner2->hasFocus())
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{
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mValSpinner2->setIncrement(0.1f);
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}
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if (!mValSpinner3->hasFocus())
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{
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mValSpinner3->setIncrement(0.1f);
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}
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if (!mValSpinner4->hasFocus())
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{
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mValSpinner4->setIncrement(0.1f);
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}
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LLSD sd = mCurrentControlVariable->get();
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switch(type)
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{
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case TYPE_U32:
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mValSpinner1->setVisible(TRUE);
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mValSpinner1->setLabel(LLStringExplicit("value")); // Debug, don't translate
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if (!mValSpinner1->hasFocus())
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{
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mValSpinner1->setValue(sd);
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mValSpinner1->setMinValue((F32)U32_MIN);
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mValSpinner1->setMaxValue((F32)U32_MAX);
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mValSpinner1->setIncrement(1.f);
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mValSpinner1->setPrecision(0);
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}
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break;
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case TYPE_S32:
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mValSpinner1->setVisible(TRUE);
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mValSpinner1->setLabel(LLStringExplicit("value")); // Debug, don't translate
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if (!mValSpinner1->hasFocus())
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{
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mValSpinner1->setValue(sd);
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mValSpinner1->setMinValue((F32)S32_MIN);
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mValSpinner1->setMaxValue((F32)S32_MAX);
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mValSpinner1->setIncrement(1.f);
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mValSpinner1->setPrecision(0);
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}
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break;
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case TYPE_F32:
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mValSpinner1->setVisible(TRUE);
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mValSpinner1->setLabel(LLStringExplicit("value")); // Debug, don't translate
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if (!mValSpinner1->hasFocus())
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{
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mValSpinner1->setPrecision(3);
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mValSpinner1->setValue(sd);
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}
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break;
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case TYPE_BOOLEAN:
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mValBool->setVisible(true);
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if (!mValBool->hasFocus())
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{
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mValBool->setValue(LLSD(sd.asBoolean() ? "TRUE" : "FALSE"));
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}
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break;
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case TYPE_STRING:
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mValText->setVisible(TRUE);
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if (!mValText->hasFocus())
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{
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mValText->setValue(sd);
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}
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break;
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case TYPE_VEC3:
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{
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LLVector3 v;
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v.setValue(sd);
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mValSpinner1->setVisible(TRUE);
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mValSpinner1->setLabel(LLStringExplicit("X"));
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mValSpinner2->setVisible(TRUE);
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mValSpinner2->setLabel(LLStringExplicit("Y"));
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mValSpinner3->setVisible(TRUE);
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mValSpinner3->setLabel(LLStringExplicit("Z"));
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if (!mValSpinner1->hasFocus())
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{
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mValSpinner1->setPrecision(3);
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mValSpinner1->setValue(v[VX]);
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}
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if (!mValSpinner2->hasFocus())
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{
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mValSpinner2->setPrecision(3);
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mValSpinner2->setValue(v[VY]);
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}
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if (!mValSpinner3->hasFocus())
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{
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mValSpinner3->setPrecision(3);
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mValSpinner3->setValue(v[VZ]);
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}
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break;
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}
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case TYPE_VEC3D:
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{
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LLVector3d v;
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v.setValue(sd);
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mValSpinner1->setVisible(TRUE);
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mValSpinner1->setLabel(LLStringExplicit("X"));
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mValSpinner2->setVisible(TRUE);
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mValSpinner2->setLabel(LLStringExplicit("Y"));
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mValSpinner3->setVisible(TRUE);
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mValSpinner3->setLabel(LLStringExplicit("Z"));
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if (!mValSpinner1->hasFocus())
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{
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mValSpinner1->setPrecision(3);
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mValSpinner1->setValue(v[VX]);
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}
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if (!mValSpinner2->hasFocus())
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{
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mValSpinner2->setPrecision(3);
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mValSpinner2->setValue(v[VY]);
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}
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if (!mValSpinner3->hasFocus())
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{
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mValSpinner3->setPrecision(3);
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mValSpinner3->setValue(v[VZ]);
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}
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break;
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}
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case TYPE_RECT:
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{
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LLRect r;
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r.setValue(sd);
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mValSpinner1->setVisible(TRUE);
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mValSpinner1->setLabel(LLStringExplicit("Left"));
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mValSpinner2->setVisible(TRUE);
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mValSpinner2->setLabel(LLStringExplicit("Right"));
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mValSpinner3->setVisible(TRUE);
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mValSpinner3->setLabel(LLStringExplicit("Bottom"));
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mValSpinner4->setVisible(TRUE);
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mValSpinner4->setLabel(LLStringExplicit("Top"));
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if (!mValSpinner1->hasFocus())
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{
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mValSpinner1->setPrecision(0);
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mValSpinner1->setValue(r.mLeft);
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}
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if (!mValSpinner2->hasFocus())
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{
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mValSpinner2->setPrecision(0);
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mValSpinner2->setValue(r.mRight);
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}
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if (!mValSpinner3->hasFocus())
|
|
{
|
|
mValSpinner3->setPrecision(0);
|
|
mValSpinner3->setValue(r.mBottom);
|
|
}
|
|
if (!mValSpinner4->hasFocus())
|
|
{
|
|
mValSpinner4->setPrecision(0);
|
|
mValSpinner4->setValue(r.mTop);
|
|
}
|
|
|
|
mValSpinner1->setMinValue((F32)S32_MIN);
|
|
mValSpinner1->setMaxValue((F32)S32_MAX);
|
|
mValSpinner1->setIncrement(1.f);
|
|
|
|
mValSpinner2->setMinValue((F32)S32_MIN);
|
|
mValSpinner2->setMaxValue((F32)S32_MAX);
|
|
mValSpinner2->setIncrement(1.f);
|
|
|
|
mValSpinner3->setMinValue((F32)S32_MIN);
|
|
mValSpinner3->setMaxValue((F32)S32_MAX);
|
|
mValSpinner3->setIncrement(1.f);
|
|
|
|
mValSpinner4->setMinValue((F32)S32_MIN);
|
|
mValSpinner4->setMaxValue((F32)S32_MAX);
|
|
mValSpinner4->setIncrement(1.f);
|
|
break;
|
|
}
|
|
case TYPE_COL4:
|
|
{
|
|
LLColor4 clr;
|
|
clr.setValue(sd);
|
|
mValColor->setVisible(TRUE);
|
|
// only set if changed so color picker doesn't update
|
|
if(clr != LLColor4(mValColor->getValue()))
|
|
{
|
|
mValColor->set(LLColor4(sd), TRUE, FALSE);
|
|
}
|
|
mValSpinner4->setVisible(TRUE);
|
|
mValSpinner4->setLabel(LLStringExplicit("Alpha"));
|
|
if (!mValSpinner4->hasFocus())
|
|
{
|
|
mValSpinner4->setPrecision(3);
|
|
mValSpinner4->setMinValue(0.0);
|
|
mValSpinner4->setMaxValue(1.f);
|
|
mValSpinner4->setValue(clr.mV[VALPHA]);
|
|
}
|
|
break;
|
|
}
|
|
case TYPE_COL3:
|
|
{
|
|
LLColor3 clr;
|
|
clr.setValue(sd);
|
|
mValColor->setVisible(TRUE);
|
|
mValColor->setValue(sd);
|
|
break;
|
|
}
|
|
case TYPE_COL4U:
|
|
{
|
|
LLColor4U clr(sd);
|
|
mValColor->setVisible(TRUE);
|
|
if (LLColor4(clr) != LLColor4(mValColor->getValue()))
|
|
{
|
|
mValColor->set(LLColor4(clr), TRUE, FALSE);
|
|
}
|
|
mValSpinner4->setVisible(TRUE);
|
|
mValSpinner4->setLabel(std::string("Alpha"));
|
|
if(!mValSpinner4->hasFocus())
|
|
{
|
|
mValSpinner4->setPrecision(0);
|
|
mValSpinner4->setValue(clr.mV[VALPHA]);
|
|
}
|
|
|
|
mValSpinner4->setMinValue(0);
|
|
mValSpinner4->setMaxValue(255);
|
|
mValSpinner4->setIncrement(1.f);
|
|
|
|
break;
|
|
}
|
|
case TYPE_LLSD:
|
|
mValText->setVisible(true);
|
|
{
|
|
std::ostringstream str;
|
|
LLSDSerialize::toPrettyXML(sd, str);
|
|
mValText->setValue(str.str());
|
|
}
|
|
break;
|
|
default:
|
|
mComment->setText(LLStringExplicit("unknown"));
|
|
break;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void LLFloaterSettingsDebug::onUpdateFilter(const LLSD& value)
|
|
{
|
|
updateFilter(value.asString());
|
|
}
|
|
|
|
void LLFloaterSettingsDebug::updateFilter(std::string searchTerm)
|
|
{
|
|
LLStringUtil::toLower(searchTerm);
|
|
|
|
// make sure not to reselect the first item in the list on focus restore
|
|
if (searchTerm == mOldSearchTerm) return;
|
|
|
|
mOldSearchTerm = searchTerm;
|
|
|
|
mSettingsScrollList->deleteAllItems();
|
|
|
|
for(const auto& pair : mSettingsMap)
|
|
addRow(pair.second, searchTerm);
|
|
|
|
mSettingsScrollList->sortByColumnIndex(0, true);
|
|
|
|
// if at least one match was found, highlight and select the topmost entry in the list
|
|
// but only if actually a search term was given
|
|
if (!searchTerm.empty() && mSettingsScrollList->getItemCount())
|
|
mSettingsScrollList->selectFirstItem();
|
|
|
|
onSettingSelect();
|
|
}
|