Files
SingularityViewer/indra/newview/llspeakers.cpp
Lirusaito be6ad2a919 Add Mouselook IFF from Alchemy!
Also Assorted Code Cleanup and sync with Alchemy
Debug Settings are AlchemyMouselookIFF and AlchemyMouselookIFFRange
Look to see if an avatar is in a nearby region always when checking if they're an estate owner.
2015-03-13 22:16:07 -04:00

1067 lines
31 KiB
C++

/**
* @file llspeakers.cpp
* @brief Management interface for muting and controlling volume of residents currently speaking
*
* $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llspeakers.h"
#include "llagent.h"
#include "llavatarnamecache.h"
#include "llimpanel.h" // For LLFloaterIMPanel
#include "llimview.h"
#include "llgroupmgr.h"
#include "llsdutil.h"
#include "llui.h"
#include "llviewerobjectlist.h"
#include "llvoavatar.h"
#include "llvoicechannel.h"
#include "llworld.h"
#include "rlvhandler.h"
#include <boost/foreach.hpp>
extern AIHTTPTimeoutPolicy moderationResponder_timeout;
const LLColor4 INACTIVE_COLOR(0.3f, 0.3f, 0.3f, 0.5f);
const LLColor4 ACTIVE_COLOR(0.5f, 0.5f, 0.5f, 1.f);
LLSpeaker::LLSpeaker(const LLUUID& id, const std::string& name, const ESpeakerType type) :
mStatus(LLSpeaker::STATUS_TEXT_ONLY),
mLastSpokeTime(0.f),
mSpeechVolume(0.f),
mHasSpoken(FALSE),
mHasLeftCurrentCall(FALSE),
mDotColor(LLColor4::white),
mID(id),
mTyping(FALSE),
mSortIndex(0),
mType(type),
mIsModerator(FALSE),
mModeratorMutedVoice(FALSE),
mModeratorMutedText(FALSE)
{
if (name.empty() && type == SPEAKER_AGENT)
{
lookupName();
}
else
{
mDisplayName = name;
}
}
void LLSpeaker::lookupName()
{
if (mDisplayName.empty())
{
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g) | Added: RLVa-1.0.0g
if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES) && gAgentID != mID)
mDisplayName = RlvStrings::getAnonym(mDisplayName);
else
// [/RLVa:KB]
LLAvatarNameCache::get(mID, boost::bind(&LLSpeaker::onNameCache, this, _2));
}
}
void LLSpeaker::onNameCache(const LLAvatarName& full_name)
{
static const LLCachedControl<S32> name_system("SpeakerNameSystem");
if (!name_system)
mDisplayName = gCacheName->cleanFullName(full_name.getLegacyName());
else
mDisplayName = full_name.getNSName(name_system);
}
bool LLSpeaker::isInVoiceChannel()
{
return mStatus <= LLSpeaker::STATUS_VOICE_ACTIVE || mStatus == LLSpeaker::STATUS_MUTED;
}
LLSpeakerUpdateSpeakerEvent::LLSpeakerUpdateSpeakerEvent(LLSpeaker* source)
: LLEvent(source, "Speaker update speaker event"),
mSpeakerID (source->mID)
{
}
LLSD LLSpeakerUpdateSpeakerEvent::getValue()
{
LLSD ret;
ret["id"] = mSpeakerID;
return ret;
}
LLSpeakerUpdateModeratorEvent::LLSpeakerUpdateModeratorEvent(LLSpeaker* source)
: LLEvent(source, "Speaker add moderator event"),
mSpeakerID (source->mID),
mIsModerator (source->mIsModerator)
{
}
LLSD LLSpeakerUpdateModeratorEvent::getValue()
{
LLSD ret;
ret["id"] = mSpeakerID;
ret["is_moderator"] = mIsModerator;
return ret;
}
LLSpeakerTextModerationEvent::LLSpeakerTextModerationEvent(LLSpeaker* source)
: LLEvent(source, "Speaker text moderation event")
{
}
LLSD LLSpeakerTextModerationEvent::getValue()
{
return std::string("text");
}
LLSpeakerVoiceModerationEvent::LLSpeakerVoiceModerationEvent(LLSpeaker* source)
: LLEvent(source, "Speaker voice moderation event")
{
}
LLSD LLSpeakerVoiceModerationEvent::getValue()
{
return std::string("voice");
}
LLSpeakerListChangeEvent::LLSpeakerListChangeEvent(LLSpeakerMgr* source, const LLUUID& speaker_id)
: LLEvent(source, "Speaker added/removed from speaker mgr"),
mSpeakerID(speaker_id)
{
}
LLSD LLSpeakerListChangeEvent::getValue()
{
return mSpeakerID;
}
// helper sort class
struct LLSortRecentSpeakers
{
bool operator()(const LLPointer<LLSpeaker> lhs, const LLPointer<LLSpeaker> rhs) const;
};
bool LLSortRecentSpeakers::operator()(const LLPointer<LLSpeaker> lhs, const LLPointer<LLSpeaker> rhs) const
{
// Sort first on status
if (lhs->mStatus != rhs->mStatus)
{
return (lhs->mStatus < rhs->mStatus);
}
// and then on last speaking time
if(lhs->mLastSpokeTime != rhs->mLastSpokeTime)
{
return (lhs->mLastSpokeTime > rhs->mLastSpokeTime);
}
// and finally (only if those are both equal), on name.
return( lhs->mDisplayName.compare(rhs->mDisplayName) < 0 );
}
LLSpeakerActionTimer::LLSpeakerActionTimer(action_callback_t action_cb, F32 action_period, const LLUUID& speaker_id)
: LLEventTimer(action_period)
, mActionCallback(action_cb)
, mSpeakerId(speaker_id)
{
}
BOOL LLSpeakerActionTimer::tick()
{
if (mActionCallback)
{
return (BOOL)mActionCallback(mSpeakerId);
}
return TRUE;
}
void LLSpeakerActionTimer::unset()
{
mActionCallback = 0;
}
LLSpeakersDelayActionsStorage::LLSpeakersDelayActionsStorage(LLSpeakerActionTimer::action_callback_t action_cb, F32 action_delay)
: mActionCallback(action_cb)
, mActionDelay(action_delay)
{
}
LLSpeakersDelayActionsStorage::~LLSpeakersDelayActionsStorage()
{
removeAllTimers();
}
void LLSpeakersDelayActionsStorage::setActionTimer(const LLUUID& speaker_id)
{
bool not_found = true;
if (mActionTimersMap.size() > 0)
{
not_found = mActionTimersMap.find(speaker_id) == mActionTimersMap.end();
}
// If there is already a started timer for the passed UUID don't do anything.
if (not_found)
{
// Starting a timer to remove an participant after delay is completed
mActionTimersMap.insert(LLSpeakerActionTimer::action_value_t(speaker_id,
new LLSpeakerActionTimer(
boost::bind(&LLSpeakersDelayActionsStorage::onTimerActionCallback, this, _1),
mActionDelay, speaker_id)));
}
}
void LLSpeakersDelayActionsStorage::unsetActionTimer(const LLUUID& speaker_id)
{
if (mActionTimersMap.size() == 0) return;
LLSpeakerActionTimer::action_timer_iter_t it_speaker = mActionTimersMap.find(speaker_id);
if (it_speaker != mActionTimersMap.end())
{
it_speaker->second->unset();
mActionTimersMap.erase(it_speaker);
}
}
void LLSpeakersDelayActionsStorage::removeAllTimers()
{
LLSpeakerActionTimer::action_timer_iter_t iter = mActionTimersMap.begin();
for (; iter != mActionTimersMap.end(); ++iter)
{
delete iter->second;
}
mActionTimersMap.clear();
}
bool LLSpeakersDelayActionsStorage::onTimerActionCallback(const LLUUID& speaker_id)
{
unsetActionTimer(speaker_id);
if (mActionCallback)
{
mActionCallback(speaker_id);
}
return true;
}
bool LLSpeakersDelayActionsStorage::isTimerStarted(const LLUUID& speaker_id)
{
return (mActionTimersMap.size() > 0) && (mActionTimersMap.find(speaker_id) != mActionTimersMap.end());
}
//
// ModerationResponder
//
class ModerationResponder : public LLHTTPClient::ResponderIgnoreBody
{
public:
ModerationResponder(const LLUUID& session_id)
{
mSessionID = session_id;
}
virtual void httpFailure(void)
{
llwarns << mStatus << ": " << mReason << llendl;
if ( gIMMgr )
{
LLFloaterIMPanel* floaterp = gIMMgr->findFloaterBySession(mSessionID);
if (!floaterp) return;
//403 == you're not a mod
//should be disabled if you're not a moderator
if ( 403 == mStatus )
{
floaterp->showSessionEventError(
"mute",
"not_a_mod_error");
}
else
{
floaterp->showSessionEventError(
"mute",
"generic_request_error");
}
}
}
/*virtual*/ AIHTTPTimeoutPolicy const& getHTTPTimeoutPolicy(void) const { return moderationResponder_timeout; }
/*virtual*/ char const* getName(void) const { return "ModerationResponder"; }
private:
LLUUID mSessionID;
};
//
// LLSpeakerMgr
//
LLSpeakerMgr::LLSpeakerMgr(LLVoiceChannel* channelp) :
mVoiceChannel(channelp),
mVoiceModerated(false),
mModerateModeHandledFirstTime(false),
mSpeakerListUpdated(false)
{
mGetListTime.reset();
static LLUICachedControl<F32> remove_delay ("SpeakerParticipantRemoveDelay", 10.0);
mSpeakerDelayRemover = new LLSpeakersDelayActionsStorage(boost::bind(&LLSpeakerMgr::removeSpeaker, this, _1), remove_delay);
}
LLSpeakerMgr::~LLSpeakerMgr()
{
delete mSpeakerDelayRemover;
}
LLPointer<LLSpeaker> LLSpeakerMgr::setSpeaker(const LLUUID& id, const std::string& name, LLSpeaker::ESpeakerStatus status, LLSpeaker::ESpeakerType type)
{
LLUUID session_id = getSessionID();
if (id.isNull() || (id == session_id))
{
return NULL;
}
LLPointer<LLSpeaker> speakerp;
if (mSpeakers.find(id) == mSpeakers.end())
{
speakerp = new LLSpeaker(id, name, type);
speakerp->mStatus = status;
mSpeakers.insert(std::make_pair(speakerp->mID, speakerp));
mSpeakersSorted.push_back(speakerp);
LL_DEBUGS("Speakers") << "Added speaker " << id << llendl;
fireEvent(new LLSpeakerListChangeEvent(this, speakerp->mID), "add");
}
else
{
speakerp = findSpeaker(id);
if (speakerp.notNull())
{
// keep highest priority status (lowest value) instead of overriding current value
speakerp->mStatus = llmin(speakerp->mStatus, status);
// RN: due to a weird behavior where IMs from attached objects come from the wearer's agent_id
// we need to override speakers that we think are objects when we find out they are really
// residents
if (type == LLSpeaker::SPEAKER_AGENT)
{
speakerp->mType = LLSpeaker::SPEAKER_AGENT;
speakerp->lookupName();
}
}
else
{
LL_WARNS("Speakers") << "Speaker " << id << " not found" << llendl;
}
}
mSpeakerDelayRemover->unsetActionTimer(speakerp->mID);
return speakerp;
}
// *TODO: Once way to request the current voice channel moderation mode is implemented
// this method with related code should be removed.
/*
Initializes "moderate_mode" of voice session on first join.
This is WORKAROUND because a way to request the current voice channel moderation mode exists
but is not implemented in viewer yet. See EXT-6937.
*/
void LLSpeakerMgr::initVoiceModerateMode()
{
if (!mModerateModeHandledFirstTime && (mVoiceChannel && mVoiceChannel->isActive()))
{
LLPointer<LLSpeaker> speakerp;
if (mSpeakers.find(gAgentID) != mSpeakers.end())
{
speakerp = mSpeakers[gAgentID];
}
if (speakerp.notNull())
{
mVoiceModerated = speakerp->mModeratorMutedVoice;
mModerateModeHandledFirstTime = true;
}
}
}
void LLSpeakerMgr::update(BOOL resort_ok)
{
if (!LLVoiceClient::instanceExists())
{
return;
}
LLColor4 speaking_color = gSavedSettings.getColor4("SpeakingColor");
LLColor4 overdriven_color = gSavedSettings.getColor4("OverdrivenColor");
if(resort_ok) // only allow list changes when user is not interacting with it
{
updateSpeakerList();
}
// update status of all current speakers
BOOL voice_channel_active = (!mVoiceChannel && LLVoiceClient::getInstance()->inProximalChannel()) || (mVoiceChannel && mVoiceChannel->isActive());
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); speaker_it++)
{
LLUUID speaker_id = speaker_it->first;
LLSpeaker* speakerp = speaker_it->second;
if (voice_channel_active && LLVoiceClient::getInstance()->getVoiceEnabled(speaker_id))
{
speakerp->mSpeechVolume = LLVoiceClient::getInstance()->getCurrentPower(speaker_id);
BOOL moderator_muted_voice = LLVoiceClient::getInstance()->getIsModeratorMuted(speaker_id);
if (moderator_muted_voice != speakerp->mModeratorMutedVoice)
{
speakerp->mModeratorMutedVoice = moderator_muted_voice;
LL_DEBUGS("Speakers") << (speakerp->mModeratorMutedVoice? "Muted" : "Umuted") << " speaker " << speaker_id<< llendl;
speakerp->fireEvent(new LLSpeakerVoiceModerationEvent(speakerp));
}
if (LLVoiceClient::getInstance()->getOnMuteList(speaker_id) || speakerp->mModeratorMutedVoice)
{
speakerp->mStatus = LLSpeaker::STATUS_MUTED;
}
else if (LLVoiceClient::getInstance()->getIsSpeaking(speaker_id))
{
// reset inactivity expiration
if (speakerp->mStatus != LLSpeaker::STATUS_SPEAKING)
{
speakerp->mLastSpokeTime = mSpeechTimer.getElapsedTimeF32();
speakerp->mHasSpoken = TRUE;
fireEvent(new LLSpeakerUpdateSpeakerEvent(speakerp), "update_speaker");
}
speakerp->mStatus = LLSpeaker::STATUS_SPEAKING;
// interpolate between active color and full speaking color based on power of speech output
speakerp->mDotColor = speaking_color;
if (speakerp->mSpeechVolume > LLVoiceClient::OVERDRIVEN_POWER_LEVEL)
{
speakerp->mDotColor = overdriven_color;
}
}
else
{
speakerp->mSpeechVolume = 0.f;
speakerp->mDotColor = ACTIVE_COLOR;
if (speakerp->mHasSpoken)
{
// have spoken once, not currently speaking
speakerp->mStatus = LLSpeaker::STATUS_HAS_SPOKEN;
}
else
{
// default state for being in voice channel
speakerp->mStatus = LLSpeaker::STATUS_VOICE_ACTIVE;
}
}
}
// speaker no longer registered in voice channel, demote to text only
else if (speakerp->mStatus != LLSpeaker::STATUS_NOT_IN_CHANNEL)
{
if(speakerp->mType == LLSpeaker::SPEAKER_EXTERNAL)
{
// external speakers should be timed out when they leave the voice channel (since they only exist via SLVoice)
setSpeakerNotInChannel(speakerp); // Singu Note: Don't just flag, call the flagging function and get them on the removal timer!
}
else
{
speakerp->mStatus = LLSpeaker::STATUS_TEXT_ONLY;
speakerp->mSpeechVolume = 0.f;
speakerp->mDotColor = ACTIVE_COLOR;
}
}
}
if(resort_ok) // only allow list changes when user is not interacting with it
{
// sort by status then time last spoken
std::sort(mSpeakersSorted.begin(), mSpeakersSorted.end(), LLSortRecentSpeakers());
}
// for recent speakers who are not currently speaking, show "recent" color dot for most recent
// fading to "active" color
S32 recent_speaker_count = 0;
S32 sort_index = 0;
speaker_list_t::iterator sorted_speaker_it;
for(sorted_speaker_it = mSpeakersSorted.begin();
sorted_speaker_it != mSpeakersSorted.end(); ++sorted_speaker_it)
{
LLPointer<LLSpeaker> speakerp = *sorted_speaker_it;
// color code recent speakers who are not currently speaking
if (speakerp->mStatus == LLSpeaker::STATUS_HAS_SPOKEN)
{
speakerp->mDotColor = lerp(speaking_color, ACTIVE_COLOR, clamp_rescale((F32)recent_speaker_count, -2.f, 3.f, 0.f, 1.f));
recent_speaker_count++;
}
// stuff sort ordinal into speaker so the ui can sort by this value
speakerp->mSortIndex = sort_index++;
}
}
void LLSpeakerMgr::updateSpeakerList()
{
// Are we bound to the currently active voice channel?
if ((!mVoiceChannel && LLVoiceClient::getInstance()->inProximalChannel()) || (mVoiceChannel && mVoiceChannel->isActive()))
{
std::set<LLUUID> participants;
LLVoiceClient::getInstance()->getParticipantList(participants);
// If we are, add all voice client participants to our list of known speakers
for (std::set<LLUUID>::iterator participant_it = participants.begin(); participant_it != participants.end(); ++participant_it)
{
setSpeaker(*participant_it,
LLVoiceClient::getInstance()->getDisplayName(*participant_it),
LLSpeaker::STATUS_VOICE_ACTIVE,
(LLVoiceClient::getInstance()->isParticipantAvatar(*participant_it)?LLSpeaker::SPEAKER_AGENT:LLSpeaker::SPEAKER_EXTERNAL));
}
}
else
{
// If not, check if the list is empty, except if it's Nearby Chat (session_id NULL).
LLUUID session_id = getSessionID();
if (!session_id.isNull() && !mSpeakerListUpdated)
{
// If the list is empty, we update it with whatever we have locally so that it doesn't stay empty too long.
// *TODO: Fix the server side code that sometimes forgets to send back the list of participants after a chat started.
// (IOW, fix why we get no ChatterBoxSessionAgentListUpdates message after the initial ChatterBoxSessionStartReply)
/* Singu TODO: LLIMModel::LLIMSession
LLIMModel::LLIMSession* session = LLIMModel::getInstance()->findIMSession(session_id);
if (session->isGroupSessionType() && (mSpeakers.size() <= 1))
*/
LLFloaterIMPanel* floater = gIMMgr->findFloaterBySession(session_id);
if (floater && floater->getSessionType() == LLFloaterIMPanel::GROUP_SESSION && (mSpeakers.size() <= 1))
{
const F32 load_group_timeout = gSavedSettings.getF32("ChatLoadGroupTimeout");
// For groups, we need to hit the group manager.
// Note: The session uuid and the group uuid are actually one and the same. If that was to change, this will fail.
LLGroupMgrGroupData* gdatap = LLGroupMgr::getInstance()->getGroupData(session_id);
if (!gdatap && (mGetListTime.getElapsedTimeF32() >= load_group_timeout))
{
// Request the data the first time around
LLGroupMgr::getInstance()->sendCapGroupMembersRequest(session_id);
}
else if (gdatap && gdatap->isMemberDataComplete() && !gdatap->mMembers.empty())
{
// Add group members when we get the complete list (note: can take a while before we get that list)
LLGroupMgrGroupData::member_list_t::iterator member_it = gdatap->mMembers.begin();
const S32 load_group_max_members = gSavedSettings.getS32("ChatLoadGroupMaxMembers");
S32 updated = 0;
while (member_it != gdatap->mMembers.end())
{
LLGroupMemberData* member = member_it->second;
LLUUID id = member_it->first;
// Add only members who are online and not already in the list
const std::string& localized_online();
if ((member->getOnlineStatus() == localized_online()) && (mSpeakers.find(id) == mSpeakers.end()))
{
LLPointer<LLSpeaker> speakerp = setSpeaker(id, "", LLSpeaker::STATUS_VOICE_ACTIVE, LLSpeaker::SPEAKER_AGENT);
speakerp->mIsModerator = ((member->getAgentPowers() & GP_SESSION_MODERATOR) == GP_SESSION_MODERATOR);
updated++;
}
++member_it;
// Limit the number of "manually updated" participants to a reasonable number to avoid severe fps drop
// *TODO : solve the perf issue of having several hundreds of widgets in the conversation list
if (updated >= load_group_max_members)
break;
}
mSpeakerListUpdated = true;
}
}
/* Singu TODO: LLIMModel::LLIMSession
else if (mSpeakers.size() == 0)
{
// For all other session type (ad-hoc, P2P, avaline), we use the initial participants targets list
for (uuid_vec_t::iterator it = session->mInitialTargetIDs.begin();it!=session->mInitialTargetIDs.end();++it)
{
// Add buddies if they are on line, add any other avatar.
if (!LLAvatarTracker::instance().isBuddy(*it) || LLAvatarTracker::instance().isBuddyOnline(*it))
{
setSpeaker(*it, "", LLSpeaker::STATUS_VOICE_ACTIVE, LLSpeaker::SPEAKER_AGENT);
}
}
mSpeakerListUpdated = true;
}
*/
else
{
// The list has been updated the normal way (i.e. by a ChatterBoxSessionAgentListUpdates received from the server)
mSpeakerListUpdated = true;
}
}
}
// Always add the current agent (it has to be there...). Will do nothing if already there.
setSpeaker(gAgentID, "", LLSpeaker::STATUS_VOICE_ACTIVE, LLSpeaker::SPEAKER_AGENT);
}
void LLSpeakerMgr::setSpeakerNotInChannel(LLSpeaker* speakerp)
{
speakerp->mStatus = LLSpeaker::STATUS_NOT_IN_CHANNEL;
speakerp->mDotColor = INACTIVE_COLOR;
mSpeakerDelayRemover->setActionTimer(speakerp->mID);
}
bool LLSpeakerMgr::removeSpeaker(const LLUUID& speaker_id)
{
mSpeakers.erase(speaker_id);
speaker_list_t::iterator sorted_speaker_it = mSpeakersSorted.begin();
for(; sorted_speaker_it != mSpeakersSorted.end(); ++sorted_speaker_it)
{
if (speaker_id == (*sorted_speaker_it)->mID)
{
mSpeakersSorted.erase(sorted_speaker_it);
break;
}
}
LL_DEBUGS("Speakers") << "Removed speaker " << speaker_id << llendl;
fireEvent(new LLSpeakerListChangeEvent(this, speaker_id), "remove");
update(TRUE);
return false;
}
LLPointer<LLSpeaker> LLSpeakerMgr::findSpeaker(const LLUUID& speaker_id)
{
//In some conditions map causes crash if it is empty(Windows only), adding check (EK)
if (mSpeakers.size() == 0)
return NULL;
speaker_map_t::iterator found_it = mSpeakers.find(speaker_id);
if (found_it == mSpeakers.end())
{
return NULL;
}
return found_it->second;
}
void LLSpeakerMgr::getSpeakerList(speaker_list_t* speaker_list, BOOL include_text)
{
speaker_list->clear();
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it)
{
LLPointer<LLSpeaker> speakerp = speaker_it->second;
// what about text only muted or inactive?
if (include_text || speakerp->mStatus != LLSpeaker::STATUS_TEXT_ONLY)
{
speaker_list->push_back(speakerp);
}
}
}
const LLUUID LLSpeakerMgr::getSessionID()
{
return mVoiceChannel->getSessionID();
}
bool LLSpeakerMgr::isSpeakerToBeRemoved(const LLUUID& speaker_id)
{
return mSpeakerDelayRemover && mSpeakerDelayRemover->isTimerStarted(speaker_id);
}
void LLSpeakerMgr::setSpeakerTyping(const LLUUID& speaker_id, BOOL typing)
{
LLPointer<LLSpeaker> speakerp = findSpeaker(speaker_id);
if (speakerp.notNull())
{
speakerp->mTyping = typing;
}
}
// speaker has chatted via either text or voice
void LLSpeakerMgr::speakerChatted(const LLUUID& speaker_id)
{
LLPointer<LLSpeaker> speakerp = findSpeaker(speaker_id);
if (speakerp.notNull())
{
speakerp->mLastSpokeTime = mSpeechTimer.getElapsedTimeF32();
speakerp->mHasSpoken = TRUE;
fireEvent(new LLSpeakerUpdateSpeakerEvent(speakerp), "update_speaker");
}
}
BOOL LLSpeakerMgr::isVoiceActive()
{
// mVoiceChannel = NULL means current voice channel, whatever it is
return LLVoiceClient::getInstance()->voiceEnabled() && mVoiceChannel && mVoiceChannel->isActive();
}
//
// LLIMSpeakerMgr
//
LLIMSpeakerMgr::LLIMSpeakerMgr(LLVoiceChannel* channel) : LLSpeakerMgr(channel)
{
}
void LLIMSpeakerMgr::updateSpeakerList()
{
// don't do normal updates which are pulled from voice channel
// rely on user list reported by sim
// We need to do this to allow PSTN callers into group chats to show in the list.
LLSpeakerMgr::updateSpeakerList();
return;
}
void LLIMSpeakerMgr::setSpeakers(const LLSD& speakers)
{
if ( !speakers.isMap() ) return;
if ( speakers.has("agent_info") && speakers["agent_info"].isMap() )
{
LLSD::map_const_iterator speaker_it;
for(speaker_it = speakers["agent_info"].beginMap();
speaker_it != speakers["agent_info"].endMap();
++speaker_it)
{
LLUUID agent_id(speaker_it->first);
LLPointer<LLSpeaker> speakerp = setSpeaker(
agent_id,
LLStringUtil::null,
LLSpeaker::STATUS_TEXT_ONLY);
if ( speaker_it->second.isMap() )
{
BOOL is_moderator = speakerp->mIsModerator;
speakerp->mIsModerator = speaker_it->second["is_moderator"];
speakerp->mModeratorMutedText =
speaker_it->second["mutes"]["text"];
// Fire event only if moderator changed
if ( is_moderator != speakerp->mIsModerator )
{
LL_DEBUGS("Speakers") << "Speaker " << agent_id << (is_moderator ? "is now" : "no longer is") << " a moderator" << llendl;
fireEvent(new LLSpeakerUpdateModeratorEvent(speakerp), "update_moderator");
}
}
}
}
else if ( speakers.has("agents" ) && speakers["agents"].isArray() )
{
//older, more decprecated way. Need here for
//using older version of servers
LLSD::array_const_iterator speaker_it;
for(speaker_it = speakers["agents"].beginArray();
speaker_it != speakers["agents"].endArray();
++speaker_it)
{
const LLUUID agent_id = (*speaker_it).asUUID();
LLPointer<LLSpeaker> speakerp = setSpeaker(
agent_id,
LLStringUtil::null,
LLSpeaker::STATUS_TEXT_ONLY);
}
}
}
void LLIMSpeakerMgr::updateSpeakers(const LLSD& update)
{
if ( !update.isMap() ) return;
if ( update.has("agent_updates") && update["agent_updates"].isMap() )
{
LLSD::map_const_iterator update_it;
for(
update_it = update["agent_updates"].beginMap();
update_it != update["agent_updates"].endMap();
++update_it)
{
LLUUID agent_id(update_it->first);
LLPointer<LLSpeaker> speakerp = findSpeaker(agent_id);
LLSD agent_data = update_it->second;
if (agent_data.isMap() && agent_data.has("transition"))
{
if (agent_data["transition"].asString() == "LEAVE" && speakerp.notNull())
{
setSpeakerNotInChannel(speakerp);
}
else if (agent_data["transition"].asString() == "ENTER")
{
// add or update speaker
speakerp = setSpeaker(agent_id);
}
else
{
llwarns << "bad membership list update " << ll_print_sd(agent_data["transition"]) << llendl;
}
}
if (speakerp.isNull()) continue;
// should have a valid speaker from this point on
if (agent_data.isMap() && agent_data.has("info"))
{
LLSD agent_info = agent_data["info"];
if (agent_info.has("is_moderator"))
{
BOOL is_moderator = speakerp->mIsModerator;
speakerp->mIsModerator = agent_info["is_moderator"];
// Fire event only if moderator changed
if ( is_moderator != speakerp->mIsModerator )
{
LL_DEBUGS("Speakers") << "Speaker " << agent_id << (is_moderator ? "is now" : "no longer is") << " a moderator" << llendl;
fireEvent(new LLSpeakerUpdateModeratorEvent(speakerp), "update_moderator");
}
}
if (agent_info.has("mutes"))
{
speakerp->mModeratorMutedText = agent_info["mutes"]["text"];
}
}
}
}
else if ( update.has("updates") && update["updates"].isMap() )
{
LLSD::map_const_iterator update_it;
for (
update_it = update["updates"].beginMap();
update_it != update["updates"].endMap();
++update_it)
{
LLUUID agent_id(update_it->first);
LLPointer<LLSpeaker> speakerp = findSpeaker(agent_id);
std::string agent_transition = update_it->second.asString();
if (agent_transition == "LEAVE" && speakerp.notNull())
{
setSpeakerNotInChannel(speakerp);
}
else if ( agent_transition == "ENTER")
{
// add or update speaker
speakerp = setSpeaker(agent_id);
}
else
{
llwarns << "bad membership list update "
<< agent_transition << llendl;
}
}
}
}
void LLIMSpeakerMgr::toggleAllowTextChat(const LLUUID& speaker_id)
{
LLPointer<LLSpeaker> speakerp = findSpeaker(speaker_id);
if (!speakerp) return;
std::string url = gAgent.getRegion()->getCapability("ChatSessionRequest");
LLSD data;
data["method"] = "mute update";
data["session-id"] = getSessionID();
data["params"] = LLSD::emptyMap();
data["params"]["agent_id"] = speaker_id;
data["params"]["mute_info"] = LLSD::emptyMap();
//current value represents ability to type, so invert
data["params"]["mute_info"]["text"] = !speakerp->mModeratorMutedText;
LLHTTPClient::post(url, data, new ModerationResponder(getSessionID()));
}
void LLIMSpeakerMgr::moderateVoiceParticipant(const LLUUID& avatar_id, bool unmute)
{
LLPointer<LLSpeaker> speakerp = findSpeaker(avatar_id);
if (!speakerp) return;
// *NOTE: mantipov: probably this condition will be incorrect when avatar will be blocked for
// text chat via moderation (LLSpeaker::mModeratorMutedText == TRUE)
bool is_in_voice = speakerp->mStatus <= LLSpeaker::STATUS_VOICE_ACTIVE || speakerp->mStatus == LLSpeaker::STATUS_MUTED;
// do not send voice moderation changes for avatars not in voice channel
if (!is_in_voice) return;
std::string url = gAgent.getRegion()->getCapability("ChatSessionRequest");
LLSD data;
data["method"] = "mute update";
data["session-id"] = getSessionID();
data["params"] = LLSD::emptyMap();
data["params"]["agent_id"] = avatar_id;
data["params"]["mute_info"] = LLSD::emptyMap();
data["params"]["mute_info"]["voice"] = !unmute;
LLHTTPClient::post(
url,
data,
new ModerationResponder(getSessionID()));
}
void LLIMSpeakerMgr::moderateVoiceAllParticipants( bool unmute_everyone )
{
if (mVoiceModerated == !unmute_everyone)
{
// session already in requested state. Just force participants which do not match it.
forceVoiceModeratedMode(mVoiceModerated);
}
else
{
// otherwise set moderated mode for a whole session.
moderateVoiceSession(getSessionID(), !unmute_everyone);
}
}
void LLIMSpeakerMgr::processSessionUpdate(const LLSD& session_update)
{
if (session_update.has("moderated_mode") &&
session_update["moderated_mode"].has("voice"))
{
mVoiceModerated = session_update["moderated_mode"]["voice"];
}
}
void LLIMSpeakerMgr::moderateVoiceSession(const LLUUID& session_id, bool disallow_voice)
{
std::string url = gAgent.getRegion()->getCapability("ChatSessionRequest");
LLSD data;
data["method"] = "session update";
data["session-id"] = session_id;
data["params"] = LLSD::emptyMap();
data["params"]["update_info"] = LLSD::emptyMap();
data["params"]["update_info"]["moderated_mode"] = LLSD::emptyMap();
data["params"]["update_info"]["moderated_mode"]["voice"] = disallow_voice;
LLHTTPClient::post(url, data, new ModerationResponder(session_id));
}
void LLIMSpeakerMgr::forceVoiceModeratedMode(bool should_be_muted)
{
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it)
{
LLUUID speaker_id = speaker_it->first;
LLSpeaker* speakerp = speaker_it->second;
// participant does not match requested state
if (should_be_muted != (bool)speakerp->mModeratorMutedVoice)
{
moderateVoiceParticipant(speaker_id, !should_be_muted);
}
}
}
//
// LLActiveSpeakerMgr
//
LLActiveSpeakerMgr::LLActiveSpeakerMgr() : LLSpeakerMgr(NULL)
{
}
void LLActiveSpeakerMgr::updateSpeakerList()
{
// point to whatever the current voice channel is
mVoiceChannel = LLVoiceChannel::getCurrentVoiceChannel();
// always populate from active voice channel
if (LLVoiceChannel::getCurrentVoiceChannel() != mVoiceChannel) //MA: seems this is always false
{
LL_DEBUGS("Speakers") << "Removed all speakers" << llendl;
fireEvent(new LLSpeakerListChangeEvent(this, LLUUID::null), "clear");
mSpeakers.clear();
mSpeakersSorted.clear();
mVoiceChannel = LLVoiceChannel::getCurrentVoiceChannel();
mSpeakerDelayRemover->removeAllTimers();
}
LLSpeakerMgr::updateSpeakerList();
// clean up text only speakers
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it)
{
LLUUID speaker_id = speaker_it->first;
LLSpeaker* speakerp = speaker_it->second;
if (speakerp->mStatus == LLSpeaker::STATUS_TEXT_ONLY)
{
// automatically flag text only speakers for removal
setSpeakerNotInChannel(speakerp); // Singu Note: Don't just flag, call the flagging function and get them on the removal timer!
}
}
}
//
// LLLocalSpeakerMgr
//
LLLocalSpeakerMgr::LLLocalSpeakerMgr() : LLSpeakerMgr(LLVoiceChannelProximal::getInstance())
{
}
LLLocalSpeakerMgr::~LLLocalSpeakerMgr ()
{
}
void LLLocalSpeakerMgr::updateSpeakerList()
{
// pull speakers from voice channel
LLSpeakerMgr::updateSpeakerList();
if (gDisconnected)//the world is cleared.
{
return ;
}
// pick up non-voice speakers in chat range
uuid_vec_t avatar_ids;
LLWorld::getInstance()->getAvatars(&avatar_ids, NULL, gAgent.getPositionGlobal(), CHAT_NORMAL_RADIUS);
BOOST_FOREACH(const LLUUID& id, avatar_ids)
{
setSpeaker(id);
}
// check if text only speakers have moved out of chat range
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it)
{
LLUUID speaker_id = speaker_it->first;
LLSpeaker* speakerp = speaker_it->second;
if (speakerp->mStatus == LLSpeaker::STATUS_TEXT_ONLY)
{
LLVOAvatar* avatarp = gObjectList.findAvatar(speaker_id);
if (!avatarp || dist_vec_squared(avatarp->getPositionAgent(), gAgent.getPositionAgent()) > CHAT_NORMAL_RADIUS * CHAT_NORMAL_RADIUS)
{
setSpeakerNotInChannel(speakerp);
}
}
}
}