101 lines
3.3 KiB
C++
101 lines
3.3 KiB
C++
/**
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* @file llfloaterteleporthistory.h
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* @author Zi Ree
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* @brief LLFloaterTeleportHistory class definition
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*
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* This class implements a floater where all visited teleport locations are
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* stored, so the resident can quickly see where they have been and go back
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* by selecting the location from the list.
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*
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* $LicenseInfo:firstyear=2007&license=viewergpl$
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*
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* Copyright (c) 2008, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLFLOATERTELEPORTHISTORY_H
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#define LL_LLFLOATERTELEPORTHISTORY_H
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#include "linden_common.h"
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#include "lldefs.h"
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#include "llfloater.h"
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#include "llscrolllistctrl.h"
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class LLFloaterTeleportHistory : public LLFloater, public LLUISingleton<LLFloaterTeleportHistory, VisibilityPolicy<LLFloater> >
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{
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public:
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LLFloaterTeleportHistory(const LLSD& seed);
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virtual ~LLFloaterTeleportHistory();
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/// @brief: reimplemented to check for selection changes in the places list scrolllist
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virtual void onFocusReceived();
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/// @brief: reimplemented to make the menu toggle work
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virtual void onClose(bool app_quitting);
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/// @brief: reimplemented to prevent this floater from closing while the viewer is shutting down
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virtual BOOL canClose();
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BOOL postBuild();
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/// @brief: adds the pending teleport destination
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void addPendingEntry(std::string regionName, S16 x, S16 y, S16 z);
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/// @brief: adds the destination to the list of visited places
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void addEntry(std::string parcelName);
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static void loadFile(const std::string &file_name);
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static void saveFile(const std::string &file_name);
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private:
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enum HISTORY_COLUMN_ORDER
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{
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LIST_PARCEL,
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LIST_REGION,
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LIST_POSITION,
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LIST_VISITED,
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LIST_SLURL,
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LIST_SIMSTRING
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};
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static void onPlacesSelected(LLUICtrl* ctrl, void* data);
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static void onTeleport(void* data);
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static void onShowOnMap(void* data);
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static void onCopySLURL(void* data);
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/// @brief: enables or disables the "Teleport", "Show On Map" and "Copy To SLURL" buttons **/
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void setButtonsEnabled(BOOL on);
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LLScrollListCtrl* mPlacesList;
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S32 mID;
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std::string mPendingRegionName;
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std::string mPendingPosition;
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std::string mPendingSimString;
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std::string mPendingTimeString;
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std::string mPendingSLURL;
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};
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#endif
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