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SingularityViewer/indra/newview/llvieweroctree.h
2016-01-18 17:31:35 -08:00

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/**
* @file llvieweroctree.h
* @brief LLViewerObjectOctree.cpp header file, defining all supporting classes.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_VIEWEROCTREE_H
#define LL_VIEWEROCTREE_H
#include <vector>
#include <map>
#include "v2math.h"
#include "v3math.h"
#include "v4math.h"
#include "m4math.h"
#include "llvector4a.h"
#include "llquaternion.h"
#include "lloctree.h"
#include "llviewercamera.h"
class LLViewerRegion;
class LLViewerOctreeEntryData;
class LLViewerOctreeGroup;
class LLViewerOctreeEntry;
class LLViewerOctreePartition;
typedef LLOctreeListener<LLViewerOctreeEntry> OctreeListener;
typedef LLTreeNode<LLViewerOctreeEntry> TreeNode;
typedef LLOctreeNode<LLViewerOctreeEntry> OctreeNode;
typedef LLOctreeRoot<LLViewerOctreeEntry> OctreeRoot;
typedef LLOctreeTraveler<LLViewerOctreeEntry> OctreeTraveler;
#if LL_OCTREE_PARANOIA_CHECK
#define assert_octree_valid(x) x->validate()
#define assert_states_valid(x) ((LLViewerOctreeGroup*) x->mSpatialPartition->mOctree->getListener(0))->checkStates()
#else
#define assert_octree_valid(x)
#define assert_states_valid(x)
#endif
// get index buffer for binary encoded axis vertex buffer given a box at center being viewed by given camera
U32 get_box_fan_indices(LLCamera* camera, const LLVector4a& center);
U8* get_box_fan_indices_ptr(LLCamera* camera, const LLVector4a& center);
S32 AABBSphereIntersect(const LLVector4a& min, const LLVector4a& max, const LLVector3 &origin, const F32 &rad);
S32 AABBSphereIntersectR2(const LLVector4a& min, const LLVector4a& max, const LLVector3 &origin, const F32 &radius_squared);
S32 AABBSphereIntersect(const LLVector3& min, const LLVector3& max, const LLVector3 &origin, const F32 &rad);
S32 AABBSphereIntersectR2(const LLVector3& min, const LLVector3& max, const LLVector3 &origin, const F32 &radius_squared);
class LLViewerOctreeEntry : public LLRefCount
{
friend class LLViewerOctreeEntryData;
public:
typedef enum
{
LLDRAWABLE = 0,
LLVOCACHEENTRY,
NUM_DATA_TYPE
}eEntryDataType_t;
protected:
virtual ~LLViewerOctreeEntry();
public:
LLViewerOctreeEntry();
void nullGroup(); //called by group handleDestruction() only
void setGroup(LLViewerOctreeGroup* group);
void removeData(LLViewerOctreeEntryData* data);
LLViewerOctreeEntryData* getDrawable() const {return mData[LLDRAWABLE];}
bool hasDrawable() const {return mData[LLDRAWABLE] != NULL;}
LLViewerOctreeEntryData* getVOCacheEntry() const {return mData[LLVOCACHEENTRY];}
bool hasVOCacheEntry() const {return mData[LLVOCACHEENTRY] != NULL;}
const LLVector4a* getSpatialExtents() const {return mExtents;}
const LLVector4a& getPositionGroup() const {return mPositionGroup;}
LLViewerOctreeGroup* getGroup()const {return mGroup;}
F32 getBinRadius() const {return mBinRadius;}
S32 getBinIndex() const {return mBinIndex; }
void setBinIndex(S32 index) const {mBinIndex = index; }
private:
void addData(LLViewerOctreeEntryData* data);
private:
LLViewerOctreeEntryData* mData[NUM_DATA_TYPE]; //do not use LLPointer here.
LLViewerOctreeGroup* mGroup;
//aligned members
LL_ALIGN_16(LLVector4a mExtents[2]);
LL_ALIGN_16(LLVector4a mPositionGroup);
F32 mBinRadius;
mutable S32 mBinIndex;
mutable U32 mVisible;
} ;//LL_ALIGN_POSTFIX(16);
//defines an abstract class for entry data
//LL_ALIGN_PREFIX(16)
class LLViewerOctreeEntryData : public LLRefCount
{
protected:
virtual ~LLViewerOctreeEntryData();
public:
LLViewerOctreeEntryData(const LLViewerOctreeEntryData& rhs)
{
*this = rhs;
}
LLViewerOctreeEntryData(LLViewerOctreeEntry::eEntryDataType_t data_type);
LLViewerOctreeEntry::eEntryDataType_t getDataType() const {return mDataType;}
LLViewerOctreeEntry* getEntry() {return mEntry;}
virtual void setOctreeEntry(LLViewerOctreeEntry* entry);
void removeOctreeEntry();
F32 getBinRadius() const {return mEntry->getBinRadius();}
const LLVector4a* getSpatialExtents() const;
LLViewerOctreeGroup* getGroup()const;
const LLVector4a& getPositionGroup() const;
void setBinRadius(F32 rad) {mEntry->mBinRadius = rad;}
void setSpatialExtents(const LLVector3& min, const LLVector3& max);
void setSpatialExtents(const LLVector4a& min, const LLVector4a& max);
void setPositionGroup(const LLVector4a& pos);
virtual void setGroup(LLViewerOctreeGroup* group);
void shift(const LLVector4a &shift_vector);
U32 getVisible() const {return mEntry ? mEntry->mVisible : 0;}
void setVisible() const;
void resetVisible() const;
virtual bool isVisible() const;
virtual bool isRecentlyVisible() const;
static S32 getCurrentFrame() { return sCurVisible; }
protected:
LLVector4a& getGroupPosition() {return mEntry->mPositionGroup;}
void initVisible(U32 visible) {mEntry->mVisible = visible;}
static void incrementVisible() {sCurVisible++;}
protected:
LLPointer<LLViewerOctreeEntry> mEntry;
LLViewerOctreeEntry::eEntryDataType_t mDataType;
static U32 sCurVisible; // Counter for what value of mVisible means currently visible
};//LL_ALIGN_POSTFIX(16);
class LLViewerOctreeGroup
: public LLOctreeListener<LLViewerOctreeEntry>
{
friend class LLViewerOctreeCull;
protected:
virtual ~LLViewerOctreeGroup();
public:
enum
{
CLEAN = 0x00000000,
DIRTY = 0x00000001,
OBJECT_DIRTY = 0x00000002,
SKIP_FRUSTUM_CHECK = 0x00000004,
DEAD = 0x00000008,
INVALID_STATE = 0x00000010,
};
public:
typedef LLOctreeNode<LLViewerOctreeEntry>::element_iter element_iter;
typedef LLOctreeNode<LLViewerOctreeEntry>::element_list element_list;
LLViewerOctreeGroup(OctreeNode* node);
LLViewerOctreeGroup(const LLViewerOctreeGroup& rhs)
{
*this = rhs;
}
bool removeFromGroup(LLViewerOctreeEntryData* data);
bool removeFromGroup(LLViewerOctreeEntry* entry);
virtual void unbound();
virtual void rebound();
BOOL isDead() { return hasState(DEAD); }
void setVisible();
BOOL isVisible() const;
virtual BOOL isRecentlyVisible() const;
S32 getVisible(LLViewerCamera::eCameraID id) const {return mVisible[id];}
S32 getAnyVisible() const {return mAnyVisible;}
bool isEmpty() const { return mOctreeNode->isEmpty(); }
U32 getState() {return mState; }
bool isDirty() const {return mState & DIRTY;}
bool hasState(U32 state) const {return mState & state;}
void setState(U32 state) {mState |= state;}
void clearState(U32 state) {mState &= ~state;}
//LISTENER FUNCTIONS
virtual void handleInsertion(const TreeNode* node, LLViewerOctreeEntry* obj);
virtual void handleRemoval(const TreeNode* node, LLViewerOctreeEntry* obj);
virtual void handleDestruction(const TreeNode* node);
virtual void handleStateChange(const TreeNode* node);
virtual void handleChildAddition(const OctreeNode* parent, OctreeNode* child);
virtual void handleChildRemoval(const OctreeNode* parent, const OctreeNode* child);
OctreeNode* getOctreeNode() {return mOctreeNode;}
LLViewerOctreeGroup* getParent();
const LLVector4a* getBounds() const {return mBounds;}
const LLVector4a* getExtents() const {return mExtents;}
const LLVector4a* getObjectBounds() const {return mObjectBounds;}
const LLVector4a* getObjectExtents() const {return mObjectExtents;}
//octree wrappers to make code more readable
//element_list& getData() { return mOctreeNode->getData(); }
element_iter getDataBegin() { return mOctreeNode->getDataBegin(); }
element_iter getDataEnd() { return mOctreeNode->getDataEnd(); }
U32 getElementCount() const { return mOctreeNode->getElementCount(); }
bool hasElement(LLViewerOctreeEntryData* data);
protected:
void checkStates();
private:
virtual bool boundObjects(BOOL empty, LLVector4a& minOut, LLVector4a& maxOut);
protected:
U32 mState;
OctreeNode* mOctreeNode;
LL_ALIGN_16(LLVector4a mBounds[2]); // bounding box (center, size) of this node and all its children (tight fit to objects)
LL_ALIGN_16(LLVector4a mObjectBounds[2]); // bounding box (center, size) of objects in this node
LL_ALIGN_16(LLVector4a mExtents[2]); // extents (min, max) of this node and all its children
LL_ALIGN_16(LLVector4a mObjectExtents[2]); // extents (min, max) of objects in this node
S32 mAnyVisible; //latest visible to any camera
S32 mVisible[LLViewerCamera::NUM_CAMERAS];
};
//octree group which has capability to support occlusion culling
//LL_ALIGN_PREFIX(16)
class LLOcclusionCullingGroup : public LLViewerOctreeGroup
{
public:
typedef enum
{
OCCLUDED = 0x00010000,
QUERY_PENDING = 0x00020000,
ACTIVE_OCCLUSION = 0x00040000,
DISCARD_QUERY = 0x00080000,
EARLY_FAIL = 0x00100000,
} eOcclusionState;
typedef enum
{
STATE_MODE_SINGLE = 0, //set one node
STATE_MODE_BRANCH, //set entire branch
STATE_MODE_DIFF, //set entire branch as long as current state is different
STATE_MODE_ALL_CAMERAS, //used for occlusion state, set state for all cameras
} eSetStateMode;
protected:
virtual ~LLOcclusionCullingGroup();
public:
LLOcclusionCullingGroup(OctreeNode* node, LLViewerOctreePartition* part);
LLOcclusionCullingGroup(const LLOcclusionCullingGroup& rhs) : LLViewerOctreeGroup(rhs)
{
*this = rhs;
}
bool setState(U32 state) const { return mState & state; }
bool hasState(U32 state) const { return mState & state; }
void setOcclusionState(eOcclusionState state, S32 mode = STATE_MODE_SINGLE);
void clearOcclusionState(eOcclusionState state, S32 mode = STATE_MODE_SINGLE);
void checkOcclusion(); //read back last occlusion query (if any)
void doOcclusion(LLCamera* camera, const LLVector4a* shift = NULL); //issue occlusion query
BOOL isOcclusionState(eOcclusionState state) const { return mOcclusionState[LLViewerCamera::sCurCameraID] & state ? TRUE : FALSE; }
U32 getOcclusionState() const { return mOcclusionState[LLViewerCamera::sCurCameraID];}
BOOL needsUpdate();
U32 getLastOcclusionIssuedTime();
//virtual
void handleChildAddition(const OctreeNode* parent, OctreeNode* child);
//virtual
BOOL isRecentlyVisible() const;
LLViewerOctreePartition* getSpatialPartition()const {return mSpatialPartition;}
BOOL isAnyRecentlyVisible() const;
static U32 getNewOcclusionQueryObjectName();
static void releaseOcclusionQueryObjectName(U32 name);
protected:
void releaseOcclusionQueryObjectNames();
private:
BOOL earlyFail(LLCamera* camera, const LLVector4a* bounds);
protected:
U32 mOcclusionState[LLViewerCamera::NUM_CAMERAS];
U32 mOcclusionIssued[LLViewerCamera::NUM_CAMERAS];
S32 mLODHash;
LLViewerOctreePartition* mSpatialPartition;
U32 mOcclusionQuery[LLViewerCamera::NUM_CAMERAS];
public:
static std::set<U32> sPendingQueries; //pending occlusion queries
};
class LLViewerOctreePartition
{
public:
LLViewerOctreePartition();
virtual ~LLViewerOctreePartition();
// Cull on arbitrary frustum
virtual S32 cull(LLCamera &camera, bool do_occlusion) = 0;
BOOL isOcclusionEnabled();
public:
U32 mPartitionType;
U32 mDrawableType;
OctreeNode* mOctree;
LLViewerRegion* mRegionp; // the region this partition belongs to.
BOOL mOcclusionEnabled; // if TRUE, occlusion culling is performed
U32 mLODSeed;
U32 mLODPeriod; //number of frames between LOD updates for a given spatial group (staggered by mLODSeed)
};
class LLViewerOctreeCull : public OctreeTraveler
{
public:
LLViewerOctreeCull(LLCamera* camera)
: mCamera(camera), mRes(0) { }
virtual void traverse(const OctreeNode* n);
protected:
virtual bool earlyFail(LLViewerOctreeGroup* group);
//agent space group cull
S32 AABBInFrustumNoFarClipGroupBounds(const LLViewerOctreeGroup* group);
S32 AABBSphereIntersectGroupExtents(const LLViewerOctreeGroup* group);
S32 AABBInFrustumGroupBounds(const LLViewerOctreeGroup* group);
//agent space object set cull
S32 AABBInFrustumNoFarClipObjectBounds(const LLViewerOctreeGroup* group);
S32 AABBSphereIntersectObjectExtents(const LLViewerOctreeGroup* group);
S32 AABBInFrustumObjectBounds(const LLViewerOctreeGroup* group);
//local region space group cull
S32 AABBInRegionFrustumNoFarClipGroupBounds(const LLViewerOctreeGroup* group);
S32 AABBInRegionFrustumGroupBounds(const LLViewerOctreeGroup* group);
S32 AABBRegionSphereIntersectGroupExtents(const LLViewerOctreeGroup* group, const LLVector3& shift);
//local region space object set cull
S32 AABBInRegionFrustumNoFarClipObjectBounds(const LLViewerOctreeGroup* group);
S32 AABBInRegionFrustumObjectBounds(const LLViewerOctreeGroup* group);
S32 AABBRegionSphereIntersectObjectExtents(const LLViewerOctreeGroup* group, const LLVector3& shift);
virtual S32 frustumCheck(const LLViewerOctreeGroup* group) = 0;
virtual S32 frustumCheckObjects(const LLViewerOctreeGroup* group) = 0;
bool checkProjectionArea(const LLVector4a& center, const LLVector4a& size, const LLVector3& shift, F32 pixel_threshold, F32 near_radius);
virtual bool checkObjects(const OctreeNode* branch, const LLViewerOctreeGroup* group);
virtual void preprocess(LLViewerOctreeGroup* group);
virtual void processGroup(LLViewerOctreeGroup* group);
virtual void visit(const OctreeNode* branch);
protected:
LLCamera *mCamera;
S32 mRes;
};
#endif