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SingularityViewer/indra/newview/llfloatersettingsdebug.h

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/**
* @file llfloatersettingsdebug.h
* @brief floater for debugging internal viewer settings
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LLFLOATERDEBUGSETTINGS_H
#define LLFLOATERDEBUGSETTINGS_H
#include "llcontrol.h"
#include "llfloater.h"
class LLControlVariable;
class LLColorSwatchCtrl;
class LLScrollListCtrl;
class LLSpinCtrl;
class LLTextEditor;
class LLUICtrl;
class LLFloaterSettingsDebug final
: public LLFloater
, public LLSingleton<LLFloaterSettingsDebug>
{
public:
LLFloaterSettingsDebug();
virtual ~LLFloaterSettingsDebug();
BOOL postBuild() override;
void draw() override;
void updateControl();
// updates control filter to display in the controls list on keystroke
void onUpdateFilter(const LLSD& value);
void updateFilter(std::string searchTerm);
void onSettingSelect();
void onCommitSettings();
void onClickDefault();
void onCopyToClipboard();
private:
// returns a pointer to the currently selected control variable, or NULL
LLControlVariable* getControlVariable();
void addRow(LLControlVariable* control, const std::string& searchTerm = LLStringUtil::null);
protected:
typedef std::map<std::string,LLControlVariable*> settings_map_t;
settings_map_t mSettingsMap;
std::string mOldSearchTerm;
LLControlVariable* mCurrentControlVariable;
bool mOldVisibility;
LLScrollListCtrl* mSettingsScrollList;
LLSpinCtrl* mValSpinner1;
LLSpinCtrl* mValSpinner2;
LLSpinCtrl* mValSpinner3;
LLSpinCtrl* mValSpinner4;
LLColorSwatchCtrl* mValColor;
LLUICtrl* mValBool;
LLUICtrl* mValText;
LLTextEditor* mComment;
LLView* mBtnCopy;
LLView* mBtnDefault;
};
#endif //LLFLOATERDEBUGSETTINGS_H