59 lines
2.1 KiB
C++
59 lines
2.1 KiB
C++
/**
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* @file llagentui.h
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* @brief Utility methods to process agent's data as slurl's etc. before displaying
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*
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* $LicenseInfo:firstyear=2009&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LLAGENTUI_H
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#define LLAGENTUI_H
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class LLSLURL;
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class LLAgentUI
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{
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public:
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enum ELocationFormat
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{
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LOCATION_FORMAT_NORMAL, // Parcel
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LOCATION_FORMAT_LANDMARK, // Parcel, Region
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LOCATION_FORMAT_NO_MATURITY, // Parcel, Region (x, y, z)
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LOCATION_FORMAT_NO_COORDS, // Parcel, Region - Maturity
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LOCATION_FORMAT_FULL, // Parcel, Region (x, y, z) - Maturity
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};
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static void buildFullname(std::string &name);
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static void buildSLURL(LLSLURL& slurl, const bool escaped = true);
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//build location string using the current position of gAgent.
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static BOOL buildLocationString(std::string& str, ELocationFormat fmt = LOCATION_FORMAT_LANDMARK);
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//build location string using a region position of the avatar.
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static BOOL buildLocationString(std::string& str, ELocationFormat fmt,const LLVector3& agent_pos_region);
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/**
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* @brief Check whether the agent is in neighborhood of the pole Within same region
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* @return true if the agent is in neighborhood.
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*/
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static BOOL checkAgentDistance(const LLVector3& local_pole, F32 radius);
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};
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#endif //LLAGENTUI_H
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