Files
SingularityViewer/indra/newview/floaterao.cpp
2019-03-07 13:39:12 -05:00

976 lines
34 KiB
C++

/**
* @file llfloaterao.cpp
* @brief clientside animation overrider
* by Skills Hak
*/
#include "llviewerprecompiledheaders.h"
#include "floaterao.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "llvoavatarself.h"
#include "llanimationstates.h"
#include "lluictrlfactory.h"
#include "llstartup.h"
#include "llpreviewnotecard.h"
#include "llviewertexteditor.h"
#include "llcombobox.h"
#include "llfirstuse.h"
#include "llinventory.h"
#include "llinventoryfunctions.h"
#include "llinventorypanel.h"
#include "llinventorymodelbackgroundfetch.h"
#include "roles_constants.h"
#include "llviewerregion.h"
#include "llinventorybridge.h"
#include <boost/regex.hpp>
// Uncomment and use instead if we ever add the chatbar as a command line - MC
void cmdline_printchat(const std::string& message);
namespace
{
bool sSwimming = false;
bool enable_swim()
{
static const LLCachedControl<bool> swim(gSavedSettings, "AOSwimEnabled", false);
return swim;
}
bool is_underwater() { return enable_swim() && gAgentAvatarp && gAgentAvatarp->mBelowWater; }
}
class AONotecardCallback : public LLInventoryCallback
{
public:
AONotecardCallback(std::string &filename)
{
mFileName = filename;
}
void fire(const LLUUID &inv_item)
{
if (!mFileName.empty())
{
LLPreviewNotecard* nc = (LLPreviewNotecard*)LLPreview::show(inv_item);
if (!nc)
{
auto item = gInventory.getItem(inv_item);
open_notecard(item, "Note: " + item->getName(), LLUUID::null, false);
nc = (LLPreviewNotecard*)LLPreview::find(inv_item);
}
if (nc)
{
if (LLTextEditor *text = nc->getEditor())
{
text->clear();
text->makePristine();
std::ifstream file(mFileName.c_str());
std::string line;
while (!file.eof())
{
getline(file, line);
line += '\n';
text->insertText(line);
}
file.close();
nc->saveIfNeeded();
}
}
}
}
private:
std::string mFileName;
};
AOInvTimer* gAOInvTimer = nullptr;
// -------------------------------------------------------
AOStandTimer* mAOStandTimer;
AOStandTimer::AOStandTimer() : LLEventTimer( gSavedSettings.getF32("AOStandInterval") )
{
tick();
}
AOStandTimer::~AOStandTimer()
{
// LL_INFOS() << "dead" << LL_ENDL;
}
void AOStandTimer::reset()
{
mPeriod = gSavedSettings.getF32("AOStandInterval");
mEventTimer.reset();
// LL_INFOS() << "reset" << LL_ENDL;
}
BOOL AOStandTimer::tick()
{
LLFloaterAO::stand_iterator++;
// LL_INFOS() << "tick" << LL_ENDL;
LLFloaterAO::ChangeStand();
return false;
// return LLFloaterAO::ChangeStand(); //timer is always active now ..
}
// -------------------------------------------------------
AOInvTimer::AOInvTimer() : LLEventTimer( 1.0f )
{
}
AOInvTimer::~AOInvTimer()
{
}
BOOL AOInvTimer::tick()
{
if(LLStartUp::getStartupState() >= STATE_INVENTORY_SEND)
{
if(LLInventoryModelBackgroundFetch::instance().isEverythingFetched())
{
// cmdline_printchat("Inventory fetched, loading AO.");
LLFloaterAO::getInstance(); // Initializes everything
return true;
}
}
return !gSavedSettings.getBOOL("AOEnabled");
}
// STUFF -------------------------------------------------------
AOState LLFloaterAO::mAnimationState = STATE_AGENT_IDLE;
int LLFloaterAO::stand_iterator = 0;
LLUUID LLFloaterAO::invfolderid = LLUUID::null;
LLUUID LLFloaterAO::mCurrentStandId = LLUUID::null;
LLComboBox* mcomboBox_stands;
LLComboBox* mcomboBox_walks;
LLComboBox* mcomboBox_runs;
LLComboBox* mcomboBox_jumps;
LLComboBox* mcomboBox_sits;
LLComboBox* mcomboBox_gsits;
LLComboBox* mcomboBox_crouchs;
LLComboBox* mcomboBox_cwalks;
LLComboBox* mcomboBox_falls;
LLComboBox* mcomboBox_hovers;
LLComboBox* mcomboBox_flys;
LLComboBox* mcomboBox_flyslows;
LLComboBox* mcomboBox_flyups;
LLComboBox* mcomboBox_flydowns;
LLComboBox* mcomboBox_lands;
LLComboBox* mcomboBox_typings;
LLComboBox* mcomboBox_floats;
LLComboBox* mcomboBox_swims;
LLComboBox* mcomboBox_swimups;
LLComboBox* mcomboBox_swimdowns;
LLComboBox* mcomboBox_standups;
LLComboBox* mcomboBox_prejumps;
struct struct_overrides
{
LLUUID orig_id;
LLUUID ao_id = LLUUID::null;
AOState state;
};
std::vector<struct_overrides> mAOOverrides;
struct struct_stands
{
LLUUID ao_id;
std::string anim_name;
};
std::vector<struct_stands> mAOStands;
LLFloaterAO::LLFloaterAO(const LLSD&) : LLFloater("floater_ao")
{
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_ao.xml", nullptr, false);
init();
gSavedSettings.getControl("AOEnabled")->getSignal()->connect(boost::bind(&LLFloaterAO::run));
gSavedSettings.getControl("AOEnabled")->getSignal()->connect(std::bind([](const LLSD& enabled)
{
// Toggle typing AO the moment we toggle AO
const bool typing = gAgent.getRenderState() & AGENT_STATE_TYPING;
gAgent.sendAnimationRequest(GetAnimIDFromState(STATE_AGENT_TYPING), enabled && typing ? ANIM_REQUEST_START : ANIM_REQUEST_STOP);
}, std::placeholders::_2));
gSavedSettings.getControl("AOSitsEnabled")->getSignal()->connect(boost::bind(&LLFloaterAO::run));
sSwimming = is_underwater();
gSavedSettings.getControl("AOSwimEnabled")->getSignal()->connect(boost::bind(&LLFloaterAO::toggleSwim, boost::bind(is_underwater)));
}
void LLFloaterAO::onOpen()
{
LLFirstUse::useAO();
}
LLFloaterAO::~LLFloaterAO()
{
mcomboBox_stands = nullptr;
mcomboBox_walks = nullptr;
mcomboBox_runs = nullptr;
mcomboBox_jumps = nullptr;
mcomboBox_sits = nullptr;
mcomboBox_gsits = nullptr;
mcomboBox_crouchs = nullptr;
mcomboBox_cwalks = nullptr;
mcomboBox_falls = nullptr;
mcomboBox_hovers = nullptr;
mcomboBox_flys = nullptr;
mcomboBox_flyslows = nullptr;
mcomboBox_flyups = nullptr;
mcomboBox_flydowns = nullptr;
mcomboBox_lands = nullptr;
mcomboBox_typings = nullptr;
mcomboBox_floats = nullptr;
mcomboBox_swims = nullptr;
mcomboBox_swimups = nullptr;
mcomboBox_swimdowns = nullptr;
mcomboBox_standups = nullptr;
mcomboBox_prejumps = nullptr;
// LL_INFOS() << "floater destroyed" << LL_ENDL;
}
BOOL LLFloaterAO::postBuild()
{
gSavedSettings.getControl("AOAdvanced")->getSignal()->connect(boost::bind(&LLFloaterAO::updateLayout, this, _2));
getChild<LLUICtrl>("reloadcard")->setCommitCallback(boost::bind(&LLFloaterAO::onClickReloadCard));
getChild<LLUICtrl>("opencard")->setCommitCallback(boost::bind(&LLFloaterAO::onClickOpenCard));
getChild<LLUICtrl>("newcard")->setCommitCallback(boost::bind(&LLFloaterAO::onClickNewCard));
getChild<LLUICtrl>("prevstand")->setCommitCallback(boost::bind(&LLFloaterAO::onClickCycleStand, false));
getChild<LLUICtrl>("nextstand")->setCommitCallback(boost::bind(&LLFloaterAO::onClickCycleStand, true));
getChild<LLUICtrl>("standtime")->setCommitCallback(boost::bind(&LLFloaterAO::onSpinnerCommit));
(mcomboBox_stands = getChild<LLComboBox>("stands"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit,_1));
(mcomboBox_walks = getChild<LLComboBox>("walks"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit,_1));
(mcomboBox_runs = getChild<LLComboBox>("runs"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit,_1));
(mcomboBox_jumps = getChild<LLComboBox>("jumps"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit,_1));
(mcomboBox_sits = getChild<LLComboBox>("sits"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit,_1));
(mcomboBox_gsits = getChild<LLComboBox>("gsits"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit,_1));
(mcomboBox_crouchs = getChild<LLComboBox>("crouchs"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit,_1));
(mcomboBox_cwalks = getChild<LLComboBox>("cwalks"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit,_1));
(mcomboBox_falls = getChild<LLComboBox>("falls"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit, _1));
(mcomboBox_hovers = getChild<LLComboBox>("hovers"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit, _1));
(mcomboBox_flys = getChild<LLComboBox>("flys"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit, _1));
(mcomboBox_flyslows = getChild<LLComboBox>("flyslows"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit, _1));
(mcomboBox_flyups = getChild<LLComboBox>("flyups"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit, _1));
(mcomboBox_flydowns = getChild<LLComboBox>("flydowns"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit, _1));
(mcomboBox_lands = getChild<LLComboBox>("lands"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit, _1));
(mcomboBox_typings = getChild<LLComboBox>("typings"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit, _1));
(mcomboBox_floats = getChild<LLComboBox>("floats"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit, _1));
(mcomboBox_swims = getChild<LLComboBox>("swims"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit, _1));
(mcomboBox_swimups = getChild<LLComboBox>("swimups"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit, _1));
(mcomboBox_swimdowns = getChild<LLComboBox>("swimdowns"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit, _1));
(mcomboBox_standups = getChild<LLComboBox>("standups"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit,_1));
(mcomboBox_prejumps = getChild<LLComboBox>("prejumps"))->setCommitCallback(boost::bind(&LLFloaterAO::onComboBoxCommit,_1));
updateLayout(gSavedSettings.getBOOL("AOAdvanced"));
return true;
}
void LLFloaterAO::onSpinnerCommit()
{
if (mAOStandTimer) mAOStandTimer->reset();
}
void LLFloaterAO::onComboBoxCommit(LLUICtrl* ctrl)
{
if (LLComboBox* box = (LLComboBox*)ctrl)
{
if (box->getName() == "stands")
{
stand_iterator = box->getCurrentIndex();
cmdline_printchat(llformat("Changing stand to %s.",mAOStands[stand_iterator].anim_name.c_str()));
ChangeStand();
}
else
{
AOState state = getStateFromCombo(box);
std::string stranim = box->getValue().asString();
// LL_INFOS() << "state " << state << " - " << getAnimationState() << LL_ENDL;
gAgent.sendAnimationRequest(GetAnimIDFromState(state), ANIM_REQUEST_STOP);
bool start_cond = getAnimationState() == state && gSavedSettings.getBOOL("AOEnabled");
switch (state)
{
case STATE_AGENT_SIT:
case STATE_AGENT_GROUNDSIT:
start_cond &= gAgentAvatarp && gAgentAvatarp->isSitting() && gSavedSettings.getBOOL("AOSitsEnabled");
break;
default: break;
}
LLUUID anim = getAssetIDByName(stranim);
if (start_cond) gAgent.sendAnimationRequest(anim, ANIM_REQUEST_START);
gSavedPerAccountSettings.setString(ctrl->getControlName(), stranim);
for (auto& ao : mAOOverrides)
{
if (state == ao.state)
{
ao.ao_id = anim;
break;
}
}
}
}
}
void LLFloaterAO::updateLayout(bool advanced)
{
reshape(advanced ? 800 : 200, getRect().getHeight());
childSetVisible("tabcontainer", advanced);
}
void LLFloaterAO::init()
{
mAOStands.clear();
mAOOverrides.clear();
struct_overrides overrideloader;
overrideloader.orig_id = ANIM_AGENT_WALK; overrideloader.state = STATE_AGENT_WALK; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_RUN; overrideloader.state = STATE_AGENT_RUN; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_PRE_JUMP; overrideloader.state = STATE_AGENT_PRE_JUMP; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_JUMP; overrideloader.state = STATE_AGENT_JUMP; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_TURNLEFT; overrideloader.state = STATE_AGENT_TURNLEFT; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_TURNRIGHT; overrideloader.state = STATE_AGENT_TURNRIGHT; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_SIT; overrideloader.state = STATE_AGENT_SIT; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_SIT_FEMALE; overrideloader.state = STATE_AGENT_SIT; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_SIT_GENERIC; overrideloader.state = STATE_AGENT_SIT; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_SIT_GROUND; overrideloader.state = STATE_AGENT_GROUNDSIT; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_SIT_GROUND_CONSTRAINED; overrideloader.state = STATE_AGENT_GROUNDSIT; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_HOVER; overrideloader.state = STATE_AGENT_HOVER; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_HOVER_DOWN; overrideloader.state = STATE_AGENT_HOVER_DOWN; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_HOVER_UP; overrideloader.state = STATE_AGENT_HOVER_UP; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_CROUCH; overrideloader.state = STATE_AGENT_CROUCH; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_CROUCHWALK; overrideloader.state = STATE_AGENT_CROUCHWALK; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_FALLDOWN; overrideloader.state = STATE_AGENT_FALLDOWN; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_STANDUP; overrideloader.state = STATE_AGENT_STANDUP; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_LAND; overrideloader.state = STATE_AGENT_LAND; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_TYPE; overrideloader.state = STATE_AGENT_TYPING; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_FLY; overrideloader.state = STATE_AGENT_FLY; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_FLYSLOW; overrideloader.state = STATE_AGENT_FLYSLOW; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_HOVER; overrideloader.state = STATE_AGENT_FLOAT; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_HOVER_DOWN; overrideloader.state = STATE_AGENT_SWIM_DOWN; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_HOVER_UP; overrideloader.state = STATE_AGENT_SWIM_UP; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_FLY; overrideloader.state = STATE_AGENT_SWIM; mAOOverrides.push_back(overrideloader);
bool success = true;
if(LLStartUp::getStartupState() >= STATE_INVENTORY_SEND)
{
if(LLInventoryModelBackgroundFetch::instance().isEverythingFetched())
{
LLUUID configncitem = (LLUUID)gSavedPerAccountSettings.getString("AOConfigNotecardID");
if (configncitem.notNull())
{
success = false;
const LLInventoryItem* item = gInventory.getItem(configncitem);
if(item)
{
if (gAgent.allowOperation(PERM_COPY, item->getPermissions(),GP_OBJECT_MANIPULATE) || gAgent.isGodlike())
{
if(!item->getAssetUUID().isNull())
{
LLUUID* new_uuid = new LLUUID(configncitem);
LLHost source_sim = LLHost::invalid;
invfolderid = item->getParentUUID();
gAssetStorage->getInvItemAsset(source_sim,
gAgent.getID(),
gAgent.getSessionID(),
item->getPermissions().getOwner(),
LLUUID::null,
item->getUUID(),
item->getAssetUUID(),
item->getType(),
&onNotecardLoadComplete,
(void*)new_uuid,
true);
success = true;
}
}
}
}
}
}
if (!success)
{
cmdline_printchat("Could not read the specified Config Notecard");
}
// mAnimationState = STATE_AGENT_IDLE;
// mCurrentStandId = LLUUID::null;
// setAnimationState(STATE_AGENT_IDLE);
}
void LLFloaterAO::run()
{
setAnimationState(STATE_AGENT_IDLE); // reset state
AOState state = getAnimationState(); // check if sitting or hovering
bool enabled = gSavedSettings.getBOOL("AOEnabled");
if (state == STATE_AGENT_IDLE || state == STATE_AGENT_STAND)
{
if (enabled)
{
if (mAOStandTimer)
{
mAOStandTimer->reset();
ChangeStand();
}
else
{
mAOStandTimer = new AOStandTimer();
}
}
else
{
stopMotion(getCurrentStandId(), true); //stop stand first then set state
setAnimationState(STATE_AGENT_IDLE);
}
}
else
{
bool sit = false;
switch (state)
{
case STATE_AGENT_SIT:
case STATE_AGENT_GROUNDSIT:
sit = true;
stopMotion(getCurrentStandId(), true); // Stop the current stand
break;
default: break;
}
gAgent.sendAnimationRequest(GetAnimIDFromState(state), (enabled && (!sit || gSavedSettings.getBOOL("AOSitsEnabled"))) ? ANIM_REQUEST_START : ANIM_REQUEST_STOP);
}
}
void LLFloaterAO::typing(bool start)
{
uuid_vec_t anims;
// If we're stopping, stop regardless, just in case the setting was toggled during (e.g.: keyboard shortcut)
if (!start || gSavedSettings.getBOOL("PlayTypingAnim")) // Linden typing
anims.push_back(ANIM_AGENT_TYPE);
if (gSavedSettings.getBOOL("AOEnabled")) // Typing override
anims.push_back(GetAnimIDFromState(STATE_AGENT_TYPING));
if (anims.empty()) return;
gAgent.sendAnimationRequests(anims, start ? ANIM_REQUEST_START : ANIM_REQUEST_STOP);
}
AOState LLFloaterAO::flyToSwimState(const AOState& state)
{
switch (state)
{
case STATE_AGENT_HOVER: return STATE_AGENT_FLOAT;
case STATE_AGENT_FLY: return STATE_AGENT_SWIM;
case STATE_AGENT_HOVER_UP: return STATE_AGENT_SWIM_UP;
case STATE_AGENT_HOVER_DOWN: return STATE_AGENT_SWIM_DOWN;
default: return state;
}
}
AOState LLFloaterAO::swimToFlyState(const AOState& state)
{
switch (state)
{
case STATE_AGENT_FLOAT: return STATE_AGENT_HOVER;
case STATE_AGENT_SWIM: return STATE_AGENT_FLY;
case STATE_AGENT_SWIM_UP: return STATE_AGENT_HOVER_UP;
case STATE_AGENT_SWIM_DOWN: return STATE_AGENT_HOVER_DOWN;
default: return state;
}
}
AOState LLFloaterAO::getAnimationState()
{
if (gAgentAvatarp)
{
if (gAgentAvatarp->isSitting()) setAnimationState(STATE_AGENT_SIT);
else if (gAgent.getFlying()) setAnimationState(STATE_AGENT_HOVER);
}
return mAnimationState;
}
void LLFloaterAO::setAnimationState(const AOState& state)
{
mAnimationState = sSwimming ? flyToSwimState(state) : state;
}
LLUUID LLFloaterAO::getCurrentStandId()
{
return mCurrentStandId;
}
void LLFloaterAO::setCurrentStandId(const LLUUID& id)
{
mCurrentStandId = id;
}
bool LLFloaterAO::swimCheck(const AOState& state)
{
switch (state)
{
case STATE_AGENT_HOVER:
case STATE_AGENT_FLY:
case STATE_AGENT_HOVER_UP:
case STATE_AGENT_HOVER_DOWN:
return !sSwimming;
case STATE_AGENT_FLOAT:
case STATE_AGENT_SWIM:
case STATE_AGENT_SWIM_UP:
case STATE_AGENT_SWIM_DOWN:
return sSwimming;
default: return true;
}
}
LLUUID LLFloaterAO::GetAnimID(const LLUUID& id)
{
for (const auto& ao : mAOOverrides)
{
if (swimCheck(ao.state) && ao.orig_id == id)
{
return ao.ao_id;
}
}
return LLUUID::null;
}
AOState LLFloaterAO::GetStateFromAnimID(const LLUUID& id)
{
for (const auto& ao : mAOOverrides)
{
if (swimCheck(ao.state) && ao.orig_id == id) return ao.state;
}
return STATE_AGENT_IDLE;
}
LLUUID LLFloaterAO::GetAnimIDFromState(const AOState& state)
{
for (const auto& ao : mAOOverrides)
{
if (ao.state == state) return ao.ao_id;
}
return LLUUID::null;
}
AOState LLFloaterAO::GetStateFromToken(std::string strtoken)
{
if (strtoken == "[ Sitting On Ground ]") return STATE_AGENT_GROUNDSIT;
if (strtoken == "[ Sitting ]") return STATE_AGENT_SIT;
if (strtoken == "[ Crouching ]") return STATE_AGENT_CROUCH;
if (strtoken == "[ Crouch Walking ]") return STATE_AGENT_CROUCHWALK;
if (strtoken == "[ Standing Up ]") return STATE_AGENT_STANDUP;
if (strtoken == "[ Falling ]") return STATE_AGENT_FALLDOWN;
if (strtoken == "[ Flying Down ]") return STATE_AGENT_HOVER_DOWN;
if (strtoken == "[ Flying Up ]") return STATE_AGENT_HOVER_UP;
if (strtoken == "[ Flying Slow ]") return STATE_AGENT_FLYSLOW;
if (strtoken == "[ Flying ]") return STATE_AGENT_FLY;
if (strtoken == "[ Hovering ]") return STATE_AGENT_HOVER;
if (strtoken == "[ Jumping ]") return STATE_AGENT_JUMP;
if (strtoken == "[ Pre Jumping ]") return STATE_AGENT_PRE_JUMP;
if (strtoken == "[ Running ]") return STATE_AGENT_RUN;
if (strtoken == "[ Turning Right ]") return STATE_AGENT_TURNRIGHT;
if (strtoken == "[ Turning Left ]") return STATE_AGENT_TURNLEFT;
if (strtoken == "[ Walking ]") return STATE_AGENT_WALK;
if (strtoken == "[ Landing ]") return STATE_AGENT_LAND;
if (strtoken == "[ Standing ]") return STATE_AGENT_STAND;
if (strtoken == "[ Swimming Down ]") return STATE_AGENT_SWIM_DOWN;
if (strtoken == "[ Swimming Up ]") return STATE_AGENT_SWIM_UP;
if (strtoken == "[ Swimming Forward ]") return STATE_AGENT_SWIM;
if (strtoken == "[ Floating ]") return STATE_AGENT_FLOAT;
if (strtoken == "[ Typing ]") return STATE_AGENT_TYPING;
return STATE_AGENT_IDLE;
}
void LLFloaterAO::onClickCycleStand(bool next)
{
if (mAOStands.empty()) return;
stand_iterator += (next ? 1 : -1);
if (stand_iterator < 0) stand_iterator = int( mAOStands.size()-stand_iterator);
if (stand_iterator > int( mAOStands.size()-1)) stand_iterator = 0;
cmdline_printchat(llformat("Changing stand to %s.",mAOStands[stand_iterator].anim_name.c_str()));
ChangeStand();
}
void LLFloaterAO::ChangeStand()
{
if (gSavedSettings.getBOOL("AOEnabled"))
{
if (gAgentAvatarp)
{
if (gSavedSettings.getBOOL("AONoStandsInMouselook") && gAgentCamera.cameraMouselook()) return;
if (gAgentAvatarp->isSitting())
{
// stopMotion(getCurrentStandId(), true); //stop stand first then set state
// if (getAnimationState() != STATE_AGENT_GROUNDSIT) setAnimationState(STATE_AGENT_SIT);
// setCurrentStandId(LLUUID::null);
return;
}
}
AOState state = getAnimationState();
if (state == STATE_AGENT_IDLE || state == STATE_AGENT_STAND)// stands have lowest priority
{
if (mAOStands.empty()) return;
if (gSavedSettings.getBOOL("AOStandRandomize"))
{
stand_iterator = ll_rand(mAOStands.size()-1);
}
if (stand_iterator < 0) stand_iterator = int( mAOStands.size()-stand_iterator);
if (stand_iterator > int( mAOStands.size()-1)) stand_iterator = 0;
int stand_iterator_previous = stand_iterator -1;
if (stand_iterator_previous < 0) stand_iterator_previous = int( mAOStands.size()-1);
if (mAOStands[stand_iterator].ao_id.notNull())
{
stopMotion(getCurrentStandId(), true); //stop stand first then set state
startMotion(mAOStands[stand_iterator].ao_id, true);
setAnimationState(STATE_AGENT_STAND);
setCurrentStandId(mAOStands[stand_iterator].ao_id);
if (mcomboBox_stands) mcomboBox_stands->selectNthItem(stand_iterator);
// LL_INFOS() << "changing stand to " << mAOStands[stand_iterator].anim_name << LL_ENDL;
}
}
}
else stopMotion(getCurrentStandId(), true);
}
void LLFloaterAO::toggleSwim(bool underwater)
{
static const LLCachedControl<bool> enabled(gSavedSettings, "AOEnabled", false);
sSwimming = underwater && enable_swim();
// Don't send requests if we have the AO disabled.
if (enabled)
{
AOState state = getAnimationState();
if (state != STATE_AGENT_IDLE && state != STATE_AGENT_STAND) // Don't bother if we're just standing or idle (Who pushed us?!)
{
// Stop all of the previous states
constexpr std::array<AOState, 4> swim_states = { STATE_AGENT_FLOAT, STATE_AGENT_SWIM, STATE_AGENT_SWIM_UP, STATE_AGENT_SWIM_DOWN };
constexpr std::array<AOState, 4> fly_states = { STATE_AGENT_HOVER, STATE_AGENT_FLY, STATE_AGENT_HOVER_UP, STATE_AGENT_HOVER_DOWN };
uuid_vec_t vec;
for (const auto& state : sSwimming ? fly_states : swim_states)
vec.push_back(GetAnimIDFromState(state));
gAgent.sendAnimationRequests(vec, ANIM_REQUEST_STOP);
// Process new animations
gAgentAvatarp->processAnimationStateChanges();
}
}
}
void LLFloaterAO::doMotion(const LLUUID& id, bool start, bool stand)
{
if (id.isNull()) return;
LLUUID anim = id;
if (stand)
{
if (start)
{
if (gAgentAvatarp && gAgentAvatarp->isSitting())
return;
}
else setAnimationState(STATE_AGENT_IDLE);
}
else
{
anim = GetAnimID(id);
if (anim.isNull() || !gSavedSettings.getBOOL("AOEnabled")) return;
AOState state = GetStateFromAnimID(id);
if (start)
{
stopMotion(getCurrentStandId(), true); //stop stand first then set state
setAnimationState(state);
// LL_INFOS() << " state " << getAnimationState() << " start anim " << id << " overriding with " << anim << LL_ENDL;
if (state == STATE_AGENT_SIT && !gSavedSettings.getBOOL("AOSitsEnabled")) return;
}
else
{
// LL_INFOS() << " state " << getAnimationState() << "/" << state << "(now 0) stop anim " << id << " overriding with " << anim << LL_ENDL;
if (getAnimationState() == state) setAnimationState(STATE_AGENT_IDLE);
ChangeStand(); // startMotion(getCurrentStandId(), true);
}
}
gAgent.sendAnimationRequest(anim, start ? ANIM_REQUEST_START : ANIM_REQUEST_STOP);
}
void LLFloaterAO::onClickReloadCard()
{
if (LLInventoryModelBackgroundFetch::instance().isEverythingFetched())
{
init();
}
}
void LLFloaterAO::onClickOpenCard()
{
if (LLInventoryModelBackgroundFetch::instance().isEverythingFetched())
{
LLUUID configncitem = (LLUUID)gSavedPerAccountSettings.getString("AOConfigNotecardID");
if (configncitem.notNull())
{
if (LLViewerInventoryItem* item = gInventory.getItem(configncitem))
{
if (gAgent.allowOperation(PERM_COPY, item->getPermissions(),GP_OBJECT_MANIPULATE) || gAgent.isGodlike())
{
if(!item->getAssetUUID().isNull())
open_notecard(item, "Note: " + item->getName(), LLUUID::null, false);
}
}
}
}
}
void LLFloaterAO::onClickNewCard()
{
// load the template file from app_settings/ao_template.ini then
// create a new properly-formatted notecard in the user's inventory
std::string ao_template = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "ao_template.ini");
if (!ao_template.empty())
{
LLPointer<LLInventoryCallback> cb = new AONotecardCallback(ao_template);
create_inventory_item(gAgentID, gAgentSessionID,
LLUUID::null, LLTransactionID::tnull, "New AO Notecard",
"Drop this notecard in your AO window to use", LLAssetType::AT_NOTECARD,
LLInventoryType::IT_NOTECARD, NOT_WEARABLE, PERM_ALL, cb);
}
else
{
LL_WARNS() << "Can't find ao_template.ini in app_settings!" << LL_ENDL;
}
}
struct AOAssetInfo
{
std::string path, name;
};
AOState LLFloaterAO::getStateFromCombo(const LLComboBox* combo)
{
if (combo == mcomboBox_stands) return STATE_AGENT_STAND;
if (combo == mcomboBox_walks) return STATE_AGENT_WALK;
if (combo == mcomboBox_runs) return STATE_AGENT_RUN;
if (combo == mcomboBox_jumps) return STATE_AGENT_JUMP;
if (combo == mcomboBox_sits) return STATE_AGENT_SIT;
if (combo == mcomboBox_gsits) return STATE_AGENT_GROUNDSIT;
if (combo == mcomboBox_crouchs) return STATE_AGENT_CROUCH;
if (combo == mcomboBox_cwalks) return STATE_AGENT_CROUCHWALK;
if (combo == mcomboBox_falls) return STATE_AGENT_FALLDOWN;
if (combo == mcomboBox_hovers) return STATE_AGENT_HOVER;
if (combo == mcomboBox_flys) return STATE_AGENT_FLY;
if (combo == mcomboBox_flyslows) return STATE_AGENT_FLYSLOW;
if (combo == mcomboBox_flyups) return STATE_AGENT_HOVER_UP;
if (combo == mcomboBox_flydowns) return STATE_AGENT_HOVER_DOWN;
if (combo == mcomboBox_lands) return STATE_AGENT_LAND;
if (combo == mcomboBox_typings) return STATE_AGENT_TYPING;
if (combo == mcomboBox_floats) return STATE_AGENT_FLOAT;
if (combo == mcomboBox_swims) return STATE_AGENT_SWIM;
if (combo == mcomboBox_swimups) return STATE_AGENT_SWIM_UP;
if (combo == mcomboBox_swimdowns) return STATE_AGENT_SWIM_DOWN;
if (combo == mcomboBox_standups) return STATE_AGENT_STANDUP;
if (combo == mcomboBox_prejumps) return STATE_AGENT_PRE_JUMP;
return STATE_AGENT_IDLE;
}
LLComboBox* LLFloaterAO::getComboFromState(const AOState& state)
{
switch (state)
{
case STATE_AGENT_STAND: return mcomboBox_stands;
case STATE_AGENT_WALK: return mcomboBox_walks;
case STATE_AGENT_RUN: return mcomboBox_runs;
case STATE_AGENT_JUMP: return mcomboBox_jumps;
case STATE_AGENT_SIT: return mcomboBox_sits;
case STATE_AGENT_GROUNDSIT: return mcomboBox_gsits;
case STATE_AGENT_CROUCH: return mcomboBox_crouchs;
case STATE_AGENT_CROUCHWALK: return mcomboBox_cwalks;
case STATE_AGENT_FALLDOWN: return mcomboBox_falls;
case STATE_AGENT_HOVER: return mcomboBox_hovers;
case STATE_AGENT_FLY: return mcomboBox_flys;
case STATE_AGENT_FLYSLOW: return mcomboBox_flyslows;
case STATE_AGENT_HOVER_UP: return mcomboBox_flyups;
case STATE_AGENT_HOVER_DOWN: return mcomboBox_flydowns;
case STATE_AGENT_LAND: return mcomboBox_lands;
case STATE_AGENT_TYPING: return mcomboBox_typings;
case STATE_AGENT_FLOAT: return mcomboBox_floats;
case STATE_AGENT_SWIM: return mcomboBox_swims;
case STATE_AGENT_SWIM_UP: return mcomboBox_swimups;
case STATE_AGENT_SWIM_DOWN: return mcomboBox_swimdowns;
case STATE_AGENT_STANDUP: return mcomboBox_standups;
case STATE_AGENT_PRE_JUMP: return mcomboBox_prejumps;
default: return nullptr;
}
}
void LLFloaterAO::onNotecardLoadComplete(LLVFS *vfs,const LLUUID& asset_uuid,LLAssetType::EType type,void* user_data, S32 status, LLExtStat ext_status)
{
if(status == LL_ERR_NOERR)
{
S32 size = vfs->getSize(asset_uuid, type);
U8* buffer = new U8[size];
vfs->getData(asset_uuid, type, buffer, 0, size);
if(type == LLAssetType::AT_NOTECARD)
{
LLViewerTextEditor* edit = new LLViewerTextEditor("",LLRect(0,0,0,0),S32_MAX,"");
if(edit->importBuffer((char*)buffer, (S32)size))
{
LL_INFOS() << "ao nc decode success" << LL_ENDL;
std::string card = edit->getText();
edit->die();
if (mcomboBox_stands)
{
mcomboBox_stands->clear();
mcomboBox_stands->removeall();
}
if (mcomboBox_walks) mcomboBox_walks->clear();
if (mcomboBox_runs) mcomboBox_runs->clear();
if (mcomboBox_jumps) mcomboBox_jumps->clear();
if (mcomboBox_sits) mcomboBox_sits->clear();
if (mcomboBox_gsits) mcomboBox_gsits->clear();
if (mcomboBox_crouchs) mcomboBox_cwalks->clear();
if (mcomboBox_cwalks) mcomboBox_cwalks->clear();
if (mcomboBox_falls) mcomboBox_falls->clear();
if (mcomboBox_hovers) mcomboBox_hovers->clear();
if (mcomboBox_flys) mcomboBox_flys->clear();
if (mcomboBox_flyslows) mcomboBox_flyslows->clear();
if (mcomboBox_flyups) mcomboBox_flyups->clear();
if (mcomboBox_flydowns) mcomboBox_flydowns->clear();
if (mcomboBox_lands) mcomboBox_lands->clear();
if (mcomboBox_typings) mcomboBox_typings->clear();
if (mcomboBox_floats) mcomboBox_floats->clear();
if (mcomboBox_swims) mcomboBox_swims->clear();
if (mcomboBox_swimups) mcomboBox_swimups->clear();
if (mcomboBox_swimdowns) mcomboBox_swimdowns->clear();
if (mcomboBox_standups) mcomboBox_standups->clear();
if (mcomboBox_prejumps) mcomboBox_prejumps->clear();
typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
boost::char_separator<char> sep("\n");
tokenizer tokline(card, sep);
for (const auto& strline : tokline)
{
// LL_INFOS() << "uncommented line: " << strline << LL_ENDL;
boost::regex type("^(\\s*)(\\[ )(.*)( \\])");
boost::smatch what;
if (boost::regex_search(strline, what, type))
{
std::string strtoken(what[0]);
// LL_INFOS() << "type: " << strtoken << LL_ENDL;
// LL_INFOS() << "anims in type: " << boost::regex_replace(strline, type, "") << LL_ENDL;
boost::char_separator<char> sep("|,");
std::string stranimnames(boost::regex_replace(strline, type, ""));
tokenizer tokanimnames(stranimnames, sep);
for (const auto& stranim : tokanimnames)
{
LLUUID animid(getAssetIDByName(stranim));
// LL_INFOS() << invfolderid.asString().c_str() << LL_ENDL;
// LL_INFOS() << "anim: " << stranim.c_str() << " assetid: " << animid << LL_ENDL;
if (animid.isNull())
{
cmdline_printchat(llformat("Warning: animation '%s' could not be found (Section: %s).",stranim.c_str(),strtoken.c_str()));
}
else
{
const AOState state = GetStateFromToken(strtoken);
switch (state)
{
case STATE_AGENT_STAND:
mAOStands.push_back({ animid, stranim });
default: break;
}
if (LLComboBox* combo = getComboFromState(state))
{
//LL_INFOS() << "1 anim: " << stranim.c_str() << " assetid: " << animid << LL_ENDL;
if (!combo->selectByValue(stranim)) //check if exist
combo->add(stranim, ADD_BOTTOM, true);
}
for (auto& ao : mAOOverrides)
{
if (state == ao.state)
{
ao.ao_id = animid;
break;
}
}
}
}
}
}
LL_INFOS() << "ao nc read sucess" << LL_ENDL;
for (auto& ao : mAOOverrides)
{
if (LLComboBox* combo = getComboFromState(ao.state))
{
std::string defaultanim = gSavedPerAccountSettings.getString(combo->getControlName());
const LLUUID ao_id = getAssetIDByName(defaultanim);
if (ao_id != LLUUID::null) ao.ao_id = ao_id;
combo->selectByValue(defaultanim);
}
}
run();
}
else
{
LL_INFOS() << "ao nc decode error" << LL_ENDL;
}
}
}
else
{
LL_INFOS() << "ao nc read error" << LL_ENDL;
}
}
class ObjectNameMatches : public LLInventoryCollectFunctor
{
public:
ObjectNameMatches(std::string name) : sName(name) {}
virtual ~ObjectNameMatches() {}
virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
{
return item && item->getParentUUID() == LLFloaterAO::invfolderid && item->getName() == sName;
}
private:
std::string sName;
};
const LLUUID& LLFloaterAO::getAssetIDByName(const std::string& name)
{
if (name.empty() || !LLInventoryModelBackgroundFetch::instance().isEverythingFetched()) return LLUUID::null;
LLViewerInventoryCategory::cat_array_t cats;
LLViewerInventoryItem::item_array_t items;
ObjectNameMatches matches(name);
gInventory.collectDescendentsIf(LLUUID::null,cats,items,false, matches);
return items.empty() ? LLUUID::null : items[0]->getAssetUUID();
};