170 lines
6.0 KiB
C++
170 lines
6.0 KiB
C++
/**
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* @file llwearable.h
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* @brief LLWearable class header file
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLWEARABLE_H
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#define LL_LLWEARABLE_H
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#include "lluuid.h"
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#include "llstring.h"
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#include "llpermissions.h"
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#include "llsaleinfo.h"
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#include "llassetstorage.h"
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#include "llwearabletype.h"
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#include "llfile.h"
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#include "lllocaltextureobject.h"
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class LLViewerInventoryItem;
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class LLVisualParam;
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class LLTexGlobalColorInfo;
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class LLTexGlobalColor;
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class LLWearable
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{
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friend class LLWearableList;
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//--------------------------------------------------------------------
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// Constructors and destructors
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//--------------------------------------------------------------------
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private:
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// Private constructors used by LLWearableList
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LLWearable(const LLTransactionID& transactionID);
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LLWearable(const LLAssetID& assetID);
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public:
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virtual ~LLWearable();
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//--------------------------------------------------------------------
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// Accessors
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//--------------------------------------------------------------------
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public:
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const LLUUID& getItemID() const;
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const LLAssetID& getAssetID() const { return mAssetID; }
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const LLTransactionID& getTransactionID() const { return mTransactionID; }
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BOOL FileExportParams(FILE* file);
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BOOL FileExportTextures(FILE* file);
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LLWearableType::EType getType() const { return mType; }
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void setType( LLWearableType::EType type );
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const std::string& getName() const { return mName; }
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void setName( const std::string& name ) { mName = name; }
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const std::string& getDescription() const { return mDescription; }
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void setDescription(const std::string& desc) { mDescription = desc; }
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const LLPermissions& getPermissions() const { return mPermissions; }
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void setPermissions(const LLPermissions& p) { mPermissions = p; }
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const LLSaleInfo& getSaleInfo() const { return mSaleInfo; }
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void setSaleInfo(const LLSaleInfo& info) { mSaleInfo = info; }
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const std::string& getTypeLabel() const;
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const std::string& getTypeName() const;
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LLAssetType::EType getAssetType() const;
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S32 getDefinitionVersion() const { return mDefinitionVersion; }
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void setDefinitionVersion( S32 new_version ) { mDefinitionVersion = new_version; }
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public:
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typedef std::vector<LLVisualParam*> visual_param_vec_t;
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BOOL isDirty() const;
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BOOL isOldVersion() const;
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void writeToAvatar();
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void removeFromAvatar( BOOL upload_bake ) { LLWearable::removeFromAvatar( mType, upload_bake ); }
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static void removeFromAvatar( LLWearableType::EType type, BOOL upload_bake );
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BOOL exportFile(LLFILE* file) const;
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BOOL importFile(LLFILE* file);
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void setParamsToDefaults();
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void setTexturesToDefaults();
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void saveNewAsset() const;
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static void onSaveNewAssetComplete( const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status );
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void copyDataFrom(const LLWearable* src);
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static void setCurrentDefinitionVersion( S32 version ) { LLWearable::sCurrentDefinitionVersion = version; }
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friend std::ostream& operator<<(std::ostream &s, const LLWearable &w);
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void setItemID(const LLUUID& item_id);
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LLLocalTextureObject* getLocalTextureObject(S32 index);
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const LLLocalTextureObject* getLocalTextureObject(S32 index) const;
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void setLocalTextureObject(S32 index, LLLocalTextureObject <o);
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void addVisualParam(LLVisualParam *param);
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void setVisualParams();
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void setVisualParamWeight(S32 index, F32 value, BOOL upload_bake);
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F32 getVisualParamWeight(S32 index) const;
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LLVisualParam* getVisualParam(S32 index) const;
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void getVisualParams(visual_param_vec_t &list);
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void animateParams(F32 delta, BOOL upload_bake);
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LLColor4 getClothesColor(S32 te) const;
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void setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake );
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void revertValues();
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void saveValues();
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void pullCrossWearableValues();
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BOOL isOnTop() const;
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// Something happened that requires the wearable's label to be updated (e.g. worn/unworn).
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void setLabelUpdated() const;
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// the wearable was worn. make sure the name of the wearable object matches the LLViewerInventoryItem,
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// not the wearable asset itself.
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void refreshName();
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private:
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typedef std::map<S32, LLLocalTextureObject*> te_map_t;
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typedef std::map<S32, LLVisualParam *> visual_param_index_map_t;
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void createLayers(S32 te);
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void createVisualParams();
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void syncImages(te_map_t &src, te_map_t &dst);
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void destroyTextures();
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static S32 sCurrentDefinitionVersion; // Depends on the current state of the avatar_lad.xml.
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S32 mDefinitionVersion; // Depends on the state of the avatar_lad.xml when this asset was created.
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std::string mName;
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std::string mDescription;
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LLPermissions mPermissions;
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LLSaleInfo mSaleInfo;
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LLAssetID mAssetID;
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LLTransactionID mTransactionID;
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LLWearableType::EType mType;
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typedef std::map<S32, F32> param_map_t;
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param_map_t mSavedVisualParamMap; // last saved version of visual params
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visual_param_index_map_t mVisualParamIndexMap;
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te_map_t mTEMap; // maps TE to LocalTextureObject
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te_map_t mSavedTEMap; // last saved version of TEMap
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LLUUID mItemID; // ID of the inventory item in the agent's inventory
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};
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#endif // LL_LLWEARABLE_H
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