Files
SingularityViewer/indra/newview/llmorphview.cpp
2010-04-02 02:48:44 -03:00

207 lines
5.6 KiB
C++

/**
* @file llmorphview.cpp
* @brief Container for Morph functionality
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llmorphview.h"
#include "lljoint.h"
#include "llagent.h"
#include "lldrawable.h"
#include "lldrawpoolavatar.h"
#include "llface.h"
#include "llfirstuse.h"
#include "llfloatercustomize.h"
#include "llfloatertools.h"
#include "llresmgr.h"
#include "lltoolmgr.h"
#include "lltoolmorph.h"
#include "llviewercamera.h"
#include "llvoavatar.h"
#include "llviewerwindow.h"
#include "pipeline.h"
LLMorphView *gMorphView = NULL;
const F32 EDIT_AVATAR_ORBIT_SPEED = 0.1f;
const F32 EDIT_AVATAR_MAX_CAMERA_PITCH = 0.5f;
const F32 CAMERA_MOVE_TIME = 0.5f;
const F32 MORPH_NEAR_CLIP = 0.1f;
const F32 CAMERA_DIST_MIN = 0.4f;
const F32 CAMERA_DIST_MAX = 4.0f;
const F32 CAMERA_DIST_STEP = 1.5f;
//-----------------------------------------------------------------------------
// LLMorphView()
//-----------------------------------------------------------------------------
LLMorphView::LLMorphView(const std::string& name, const LLRect& rect)
:
LLView(name, rect, FALSE, FOLLOWS_ALL),
mCameraTargetJoint( NULL ),
mCameraOffset(-0.5f, 0.05f, 0.07f ),
mCameraTargetOffset(0.f, 0.f, 0.05f ),
mOldCameraNearClip( 0.f ),
mCameraPitch( 0.f ),
mCameraYaw( 0.f ),
mCameraDist( -1.f ),
mCameraDrivenByKeys( FALSE )
{
}
//-----------------------------------------------------------------------------
// initialize()
//-----------------------------------------------------------------------------
void LLMorphView::initialize()
{
mCameraPitch = 0.f;
mCameraYaw = 0.f;
mCameraDist = -1.f;
LLVOAvatar *avatarp = gAgent.getAvatarObject();
if (!avatarp || avatarp->isDead())
{
gAgent.changeCameraToDefault();
return;
}
avatarp->stopMotion( ANIM_AGENT_BODY_NOISE );
avatarp->mSpecialRenderMode = 3;
// set up camera for close look at avatar
mOldCameraNearClip = LLViewerCamera::getInstance()->getNear();
LLViewerCamera::getInstance()->setNear(MORPH_NEAR_CLIP);
}
//-----------------------------------------------------------------------------
// shutdown()
//-----------------------------------------------------------------------------
void LLMorphView::shutdown()
{
LLVOAvatar::onCustomizeEnd();
LLVOAvatar *avatarp = gAgent.getAvatarObject();
if(avatarp && !avatarp->isDead())
{
avatarp->startMotion( ANIM_AGENT_BODY_NOISE );
avatarp->mSpecialRenderMode = 0;
// reset camera
LLViewerCamera::getInstance()->setNear(mOldCameraNearClip);
}
}
//-----------------------------------------------------------------------------
// setVisible()
//-----------------------------------------------------------------------------
void LLMorphView::setVisible(BOOL visible)
{
if( visible != getVisible() )
{
LLView::setVisible(visible);
if (visible)
{
llassert( !gFloaterCustomize );
gFloaterCustomize = new LLFloaterCustomize();
gFloaterCustomize->fetchInventory();
gFloaterCustomize->open(); /*Flawfinder: ignore*/
// Must do this _after_ gFloaterView is initialized.
gFloaterCustomize->switchToDefaultSubpart();
initialize();
// First run dialog
LLFirstUse::useAppearance();
}
else
{
if( gFloaterCustomize )
{
gFloaterView->removeChild( gFloaterCustomize );
delete gFloaterCustomize;
gFloaterCustomize = NULL;
}
shutdown();
}
}
}
void LLMorphView::updateCamera()
{
if (!mCameraTargetJoint)
{
setCameraTargetJoint(gAgent.getAvatarObject()->getJoint("mHead"));
}
LLVOAvatar* avatar = gAgent.getAvatarObject();
if( !avatar )
{
return;
}
LLJoint* root_joint = avatar->getRootJoint();
if( !root_joint )
{
return;
}
const LLQuaternion& avatar_rot = root_joint->getWorldRotation();
LLVector3d joint_pos = gAgent.getPosGlobalFromAgent(mCameraTargetJoint->getWorldPosition());
LLVector3d target_pos = joint_pos + mCameraTargetOffset * avatar_rot;
LLQuaternion camera_rot_yaw(mCameraYaw, LLVector3::z_axis);
LLQuaternion camera_rot_pitch(mCameraPitch, LLVector3::y_axis);
LLVector3d camera_pos = joint_pos + mCameraOffset * camera_rot_pitch * camera_rot_yaw * avatar_rot;
gAgent.setCameraPosAndFocusGlobal( camera_pos, target_pos, gAgent.getID() );
}
void LLMorphView::setCameraDrivenByKeys(BOOL b)
{
if( mCameraDrivenByKeys != b )
{
if( b )
{
// Reset to the default camera position specified by mCameraPitch, mCameraYaw, etc.
updateCamera();
}
mCameraDrivenByKeys = b;
}
}