Files
SingularityViewer/indra/newview/lltoolselect.cpp
2013-01-05 22:14:10 +01:00

317 lines
8.9 KiB
C++

/**
* @file lltoolselect.cpp
* @brief LLToolSelect class implementation
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "lltoolselect.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "llviewercontrol.h"
#include "lldrawable.h"
#include "llmanip.h"
#include "llmenugl.h"
#include "llselectmgr.h"
#include "lltoolmgr.h"
#include "llfloaterscriptdebug.h"
#include "llviewercamera.h"
#include "llviewermenu.h"
#include "llviewerobject.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llvoavatarself.h"
#include "llworld.h"
// [RLVa:KB]
#include "rlvhandler.h"
#include "llfloatertools.h"
// [/RLVa:KB]
const F32 SELECTION_ROTATION_TRESHOLD = 0.1f;
LLToolSelect::LLToolSelect( LLToolComposite* composite )
: LLTool( std::string("Select"), composite ),
mIgnoreGroup( FALSE )
{
}
// True if you selected an object.
BOOL LLToolSelect::handleMouseDown(S32 x, S32 y, MASK mask)
{
// do immediate pick query
mPick = gViewerWindow->pickImmediate(x, y, TRUE);
// Pass mousedown to agent
LLTool::handleMouseDown(x, y, mask);
return mPick.getObject().notNull();
}
// static
LLObjectSelectionHandle LLToolSelect::handleObjectSelection(const LLPickInfo& pick, BOOL ignore_group, BOOL temp_select, BOOL select_root)
{
LLViewerObject* object = pick.getObject();
if (select_root)
{
object = object->getRootEdit();
}
// [RLVa:KB] - Checked: 2010-11-29 (RLVa-1.3.0c) | Modified: RLVa-1.3.0c
if ( (object) && (rlv_handler_t::isEnabled()) )
{
if (!gRlvHandler.canEdit(object))
{
if (!temp_select)
{
return LLSelectMgr::getInstance()->getSelection();
}
else
{
// Temporary selection, but if the build floater is open then it'll be permanent so get rid of the floater
if (gFloaterTools->getVisible())
{
// Copy/paste from toggle_build_mode()
gAgentCamera.resetView(false);
gFloaterTools->close();
gViewerWindow->showCursor();
}
}
}
if ( (gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) && ((!object->isAttachment()) || (!object->permYouOwner())) &&
(dist_vec_squared(gAgent.getPositionAgent(), object->getPositionRegion()) > 1.5f * 1.5f) )
{
// NOTE-RLVa: see behaviour notes for a rather lengthy explanation of why we're doing things this way
//if (dist_vec_squared(gAgent.getPositionAgent(), object->getPositionRegion() + pick.mObjectOffset) > 1.5f * 1.5f)
if (dist_vec_squared(gAgent.getPositionAgent(), pick.mIntersection) > 1.5f * 1.5f)
{
if ( (gFloaterTools->getVisible()) && (pick.mKeyMask != MASK_SHIFT) && (pick.mKeyMask != MASK_CONTROL) )
LLSelectMgr::getInstance()->deselectAll();
return LLSelectMgr::getInstance()->getSelection();
}
else if (gFloaterTools->getVisible())
{
// Copy/paste from toggle_build_mode()
gAgentCamera.resetView(false);
gFloaterTools->close();
gViewerWindow->showCursor();
}
}
}
// [/RLVa:KB]
BOOL select_owned = gSavedSettings.getBOOL("SelectOwnedOnly");
BOOL select_movable = gSavedSettings.getBOOL("SelectMovableOnly");
// *NOTE: These settings must be cleaned up at bottom of function.
if (temp_select || LLSelectMgr::getInstance()->mAllowSelectAvatar)
{
gSavedSettings.setBOOL("SelectOwnedOnly", FALSE);
gSavedSettings.setBOOL("SelectMovableOnly", FALSE);
LLSelectMgr::getInstance()->setForceSelection(TRUE);
}
BOOL extend_select = (pick.mKeyMask == MASK_SHIFT) || (pick.mKeyMask == MASK_CONTROL);
// If no object, check for icon, then just deselect
if (!object)
{
LLHUDIcon* last_hit_hud_icon = pick.mHUDIcon;
if (last_hit_hud_icon && last_hit_hud_icon->getSourceObject())
{
LLFloaterScriptDebug::show(last_hit_hud_icon->getSourceObject()->getID());
}
else if (!extend_select)
{
LLSelectMgr::getInstance()->deselectAll();
}
}
else
{
BOOL already_selected = object->isSelected();
if ( extend_select )
{
if ( already_selected )
{
if ( ignore_group )
{
LLSelectMgr::getInstance()->deselectObjectOnly(object);
}
else
{
LLSelectMgr::getInstance()->deselectObjectAndFamily(object, TRUE, TRUE);
}
}
else
{
if ( ignore_group )
{
LLSelectMgr::getInstance()->selectObjectOnly(object, SELECT_ALL_TES);
}
else
{
LLSelectMgr::getInstance()->selectObjectAndFamily(object);
}
}
}
else
{
// Save the current zoom values because deselect resets them.
F32 target_zoom;
F32 current_zoom;
LLSelectMgr::getInstance()->getAgentHUDZoom(target_zoom, current_zoom);
// JC - Change behavior to make it easier to select children
// of linked sets. 9/3/2002
if( !already_selected || ignore_group)
{
// ...lose current selection in favor of just this object
LLSelectMgr::getInstance()->deselectAll();
}
if ( ignore_group )
{
LLSelectMgr::getInstance()->selectObjectOnly(object, SELECT_ALL_TES);
}
else
{
LLSelectMgr::getInstance()->selectObjectAndFamily(object);
}
// restore the zoom to the previously stored values.
LLSelectMgr::getInstance()->setAgentHUDZoom(target_zoom, current_zoom);
}
if (!gAgentCamera.getFocusOnAvatar() && // if camera not glued to avatar
LLVOAvatar::findAvatarFromAttachment(object) != gAgentAvatarp && // and it's not one of your attachments
object != gAgentAvatarp) // and it's not you
{
// have avatar turn to face the selected object(s)
LLVector3d selection_center = LLSelectMgr::getInstance()->getSelectionCenterGlobal();
selection_center = selection_center - gAgent.getPositionGlobal();
LLVector3 selection_dir;
selection_dir.setVec(selection_center);
selection_dir.mV[VZ] = 0.f;
selection_dir.normVec();
if (!object->isAvatar() && gAgent.getAtAxis() * selection_dir < 0.6f)
{
LLQuaternion target_rot;
target_rot.shortestArc(LLVector3::x_axis, selection_dir);
gAgent.startAutoPilotGlobal(gAgent.getPositionGlobal(), "", &target_rot, NULL, NULL, 1.f, SELECTION_ROTATION_TRESHOLD);
}
}
if (temp_select)
{
if (!already_selected)
{
LLViewerObject* root_object = (LLViewerObject*)object->getRootEdit();
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
// this is just a temporary selection
LLSelectNode* select_node = selection->findNode(root_object);
if (select_node)
{
select_node->setTransient(TRUE);
}
LLViewerObject::const_child_list_t& child_list = root_object->getChildren();
for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
iter != child_list.end(); iter++)
{
LLViewerObject* child = *iter;
select_node = selection->findNode(child);
if (select_node)
{
select_node->setTransient(TRUE);
}
}
}
} //if(temp_select)
} //if(!object)
// Cleanup temp select settings above.
if (temp_select ||LLSelectMgr::getInstance()->mAllowSelectAvatar)
{
gSavedSettings.setBOOL("SelectOwnedOnly", select_owned);
gSavedSettings.setBOOL("SelectMovableOnly", select_movable);
LLSelectMgr::getInstance()->setForceSelection(FALSE);
}
return LLSelectMgr::getInstance()->getSelection();
}
BOOL LLToolSelect::handleMouseUp(S32 x, S32 y, MASK mask)
{
mIgnoreGroup = gSavedSettings.getBOOL("EditLinkedParts");
handleObjectSelection(mPick, mIgnoreGroup, FALSE);
return LLTool::handleMouseUp(x, y, mask);
}
void LLToolSelect::handleDeselect()
{
if( hasMouseCapture() )
{
setMouseCapture( FALSE ); // Calls onMouseCaptureLost() indirectly
}
}
void LLToolSelect::stopEditing()
{
if( hasMouseCapture() )
{
setMouseCapture( FALSE ); // Calls onMouseCaptureLost() indirectly
}
}
void LLToolSelect::onMouseCaptureLost()
{
// Finish drag
LLSelectMgr::getInstance()->enableSilhouette(TRUE);
// Clean up drag-specific variables
mIgnoreGroup = FALSE;
}