That's quite a piece of work. I have NO idea how Jess can downplay the effort that went into this. And it's still not complete, local chat is not affected, perhaps group chat too.
53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
/**
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* @file llfloaterdisplayname.h
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*
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* $LicenseInfo:firstyear=2009&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LLFLOATERDISPLAYNAME_H
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#define LLFLOATERDISPLAYNAME_H
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class LLFloaterDisplayName : public LLFloater
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{
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public:
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LLFloaterDisplayName();
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virtual ~LLFloaterDisplayName();
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/*virtual*/ BOOL postBuild();
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static void onSave(void* data);
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static void onReset(void* data);
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static void onCancel(void* data);
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static void show();
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/*virtual*/ void onOpen();
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private:
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void onCacheSetName(bool success,
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const std::string& reason,
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const LLSD& content);
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protected:
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static LLFloaterDisplayName* sInstance;
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};
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#endif
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