Files
SingularityViewer/indra/newview/llviewerassetstorage.h
Lirusaito 56d23a03cf Add ViewerAsset over HTTP support
Has fallbacks for grids without HTTP, of course.
Though some assets might be dropped initially, as it is untested,
but better than nothing.
2019-02-28 13:46:26 -05:00

99 lines
3.2 KiB
C++

/**
* @file llviewerassetstorage.h
* @brief Class for loading asset data to/from an external source.
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LLVIEWERASSETSTORAGE_H
#define LLVIEWERASSETSTORAGE_H
#include "llassetstorage.h"
//#include "curl/curl.h"
class LLVFile;
class LLViewerAssetRequest;
class LLViewerAssetStorage : public LLAssetStorage
{
public:
LLViewerAssetStorage(LLMessageSystem *msg, LLXferManager *xfer,
LLVFS *vfs, LLVFS *static_vfs, const LLHost &upstream_host);
LLViewerAssetStorage(LLMessageSystem *msg, LLXferManager *xfer,
LLVFS *vfs, LLVFS *static_vfs);
virtual void storeAssetData(
const LLTransactionID& tid,
LLAssetType::EType atype,
LLStoreAssetCallback callback,
void* user_data,
bool temp_file = false,
bool is_priority = false,
bool store_local = false,
bool user_waiting=FALSE,
F64Seconds timeout=LL_ASSET_STORAGE_TIMEOUT);
virtual void storeAssetData(
const std::string& filename,
const LLTransactionID& tid,
LLAssetType::EType type,
LLStoreAssetCallback callback,
void* user_data,
bool temp_file = false,
bool is_priority = false,
bool user_waiting=FALSE,
F64Seconds timeout=LL_ASSET_STORAGE_TIMEOUT);
protected:
// virtual
void _queueDataRequest(const LLUUID& uuid,
LLAssetType::EType type,
void (*callback) (LLVFS *vfs, const LLUUID&, LLAssetType::EType, void *, S32, LLExtStat),
void *user_data,
BOOL duplicate,
BOOL is_priority);
void queueRequestUDP(const LLUUID& uuid,
LLAssetType::EType type,
void (*callback) (LLVFS *vfs, const LLUUID&, LLAssetType::EType, void *, S32, LLExtStat),
void *user_data,
BOOL duplicate,
BOOL is_priority);
void capsRecvForRegion(const LLUUID& uuid, LLAssetType::EType atype, const LLUUID& region_id);
void assetRequestCoro(LLViewerAssetRequest *req,
const LLUUID uuid,
LLAssetType::EType atype,
void (*callback) (LLVFS *vfs, const LLUUID&, LLAssetType::EType, void *, S32, LLExtStat),
void *user_data);
std::string getAssetURL(const std::string& cap_url, const LLUUID& uuid, LLAssetType::EType atype);
std::string mViewerAssetUrl;
};
#endif