104 lines
2.5 KiB
C++
104 lines
2.5 KiB
C++
/**
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*
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* Copyright (c) 2009-2010, Kitty Barnett
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*
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* The source code in this file is provided to you under the terms of the
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* GNU General Public License, version 2.0, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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* PARTICULAR PURPOSE. Terms of the GPL can be found in doc/GPL-license.txt
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* in this distribution, or online at http://www.gnu.org/licenses/gpl-2.0.txt
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*
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* By copying, modifying or distributing this software, you acknowledge that
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* you have read and understood your obligations described above, and agree to
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* abide by those obligations.
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*
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*/
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#ifndef RLV_FLOATERS_H
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#define RLV_FLOATERS_H
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#include "llfloater.h"
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#include "rlvdefines.h"
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#include "rlvcommon.h"
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// ============================================================================
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// RlvFloaterLocks class declaration
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//
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class RlvFloaterBehaviours : public LLFloater, public LLFloaterSingleton<RlvFloaterBehaviours>
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{
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friend class LLUISingleton<RlvFloaterBehaviours, VisibilityPolicy<LLFloater> >;
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RlvFloaterBehaviours(const LLSD& sdKey);
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/*
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* LLFloater overrides
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*/
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public:
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/*virtual*/ void onOpen();
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/*virtual*/ void onClose(bool fQuitting);
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/*virtual*/ BOOL postBuild();
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static void toggle(void* a=NULL);
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static BOOL visible(void* a=NULL);
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/*
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* Member functions
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*/
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protected:
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void onAvatarNameLookup(const LLUUID& idAgent, const LLAvatarName& avName);
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void onBtnCopyToClipboard();
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void onCommand(const RlvCommand& rlvCmd, ERlvCmdRet eRet);
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void refreshAll();
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/*
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* Member variables
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*/
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protected:
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boost::signals2::connection m_ConnRlvCommand;
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uuid_vec_t m_PendingLookup;
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};
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// ============================================================================
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// RlvFloaterLocks class declaration
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//
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class RlvFloaterLocks : public LLFloater, public LLFloaterSingleton<RlvFloaterLocks>
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{
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friend class LLUISingleton<RlvFloaterLocks, VisibilityPolicy<LLFloater> >;
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RlvFloaterLocks(const LLSD& sdKey);
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/*
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* LLFloater overrides
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*/
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public:
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virtual void onOpen();
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virtual void onClose(bool fQuitting);
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static void toggle(void* a=NULL);
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static BOOL visible(void* a=NULL);
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/*
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* Event handlers
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*/
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protected:
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void onRlvCommand(const RlvCommand& rlvCmd, ERlvCmdRet eRet);
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/*
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* Member functions
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*/
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protected:
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void refreshAll();
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/*
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* Member variables
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*/
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protected:
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boost::signals2::connection m_ConnRlvCommand;
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};
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// ============================================================================
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#endif // RLV_FLOATERS_H
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