Jus' want files to be nice to read, but then... a bunch of them are all messy.. so... Fixed~
465 lines
11 KiB
C++
465 lines
11 KiB
C++
/**
|
|
* @file lltoolfocus.cpp
|
|
* @brief A tool to set the build focus point.
|
|
*
|
|
* $LicenseInfo:firstyear=2001&license=viewergpl$
|
|
*
|
|
* Copyright (c) 2001-2009, Linden Research, Inc.
|
|
*
|
|
* Second Life Viewer Source Code
|
|
* The source code in this file ("Source Code") is provided by Linden Lab
|
|
* to you under the terms of the GNU General Public License, version 2.0
|
|
* ("GPL"), unless you have obtained a separate licensing agreement
|
|
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
|
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
|
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
|
*
|
|
* There are special exceptions to the terms and conditions of the GPL as
|
|
* it is applied to this Source Code. View the full text of the exception
|
|
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
|
* online at
|
|
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
|
*
|
|
* By copying, modifying or distributing this software, you acknowledge
|
|
* that you have read and understood your obligations described above,
|
|
* and agree to abide by those obligations.
|
|
*
|
|
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
|
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
|
* COMPLETENESS OR PERFORMANCE.
|
|
* $/LicenseInfo$
|
|
*/
|
|
|
|
#include "llviewerprecompiledheaders.h"
|
|
|
|
// File includes
|
|
#include "lltoolfocus.h"
|
|
|
|
// Library includes
|
|
#include "v3math.h"
|
|
#include "llfontgl.h"
|
|
#include "llui.h"
|
|
|
|
// Viewer includes
|
|
#include "llagent.h"
|
|
#include "llagentcamera.h"
|
|
#include "llbutton.h"
|
|
#include "llviewercontrol.h"
|
|
#include "lldrawable.h"
|
|
#include "llhoverview.h"
|
|
#include "llhudmanager.h"
|
|
#include "llfloatertools.h"
|
|
#include "llselectmgr.h"
|
|
#include "llstatusbar.h"
|
|
#include "lltoolmgr.h"
|
|
#include "llviewercamera.h"
|
|
#include "llviewerobject.h"
|
|
#include "llviewerwindow.h"
|
|
#include "llvoavatarself.h"
|
|
#include "llmorphview.h"
|
|
|
|
// Globals
|
|
BOOL gCameraBtnZoom = TRUE;
|
|
BOOL gCameraBtnOrbit = FALSE;
|
|
BOOL gCameraBtnPan = FALSE;
|
|
|
|
const S32 SLOP_RANGE = 4;
|
|
const F32 FOCUS_OFFSET_FACTOR = 1.f;
|
|
|
|
//
|
|
// Camera - shared functionality
|
|
//
|
|
|
|
LLToolCamera::LLToolCamera()
|
|
: LLTool(std::string("Camera")),
|
|
mAccumX(0),
|
|
mAccumY(0),
|
|
mMouseDownX(0),
|
|
mMouseDownY(0),
|
|
mOutsideSlopX(FALSE),
|
|
mOutsideSlopY(FALSE),
|
|
mValidClickPoint(FALSE),
|
|
mMouseSteering(FALSE),
|
|
mMouseUpX(0),
|
|
mMouseUpY(0),
|
|
mMouseUpMask(MASK_NONE)
|
|
{ }
|
|
|
|
|
|
LLToolCamera::~LLToolCamera()
|
|
{ }
|
|
|
|
// virtual
|
|
void LLToolCamera::handleSelect()
|
|
{
|
|
if (gFloaterTools)
|
|
{
|
|
gFloaterTools->setStatusText("camera");
|
|
}
|
|
}
|
|
|
|
// virtual
|
|
void LLToolCamera::handleDeselect()
|
|
{
|
|
// gAgentCamera.setLookingAtAvatar(FALSE);
|
|
}
|
|
|
|
BOOL LLToolCamera::handleMouseDown(S32 x, S32 y, MASK mask)
|
|
{
|
|
// Ensure a mouseup
|
|
setMouseCapture(TRUE);
|
|
|
|
// call the base class to propogate info to sim
|
|
LLTool::handleMouseDown(x, y, mask);
|
|
|
|
mAccumX = 0;
|
|
mAccumY = 0;
|
|
|
|
mOutsideSlopX = FALSE;
|
|
mOutsideSlopY = FALSE;
|
|
|
|
mValidClickPoint = FALSE;
|
|
|
|
// If mouse capture gets ripped away, claim we moused up
|
|
// at the point we moused down. JC
|
|
mMouseUpX = x;
|
|
mMouseUpY = y;
|
|
mMouseUpMask = mask;
|
|
|
|
gViewerWindow->hideCursor();
|
|
|
|
gViewerWindow->pickAsync(x, y, mask, pickCallback);
|
|
// don't steal focus from UI
|
|
return FALSE;
|
|
}
|
|
|
|
void LLToolCamera::pickCallback(const LLPickInfo& pick_info)
|
|
{
|
|
if (!LLToolCamera::getInstance()->hasMouseCapture())
|
|
{
|
|
return;
|
|
}
|
|
|
|
LLToolCamera::getInstance()->mMouseDownX = pick_info.mMousePt.mX;
|
|
LLToolCamera::getInstance()->mMouseDownY = pick_info.mMousePt.mY;
|
|
|
|
gViewerWindow->moveCursorToCenter();
|
|
|
|
// Potentially recenter if click outside rectangle
|
|
LLViewerObject* hit_obj = pick_info.getObject();
|
|
|
|
// Check for hit the sky, or some other invalid point
|
|
if (!hit_obj && pick_info.mPosGlobal.isExactlyZero())
|
|
{
|
|
LLToolCamera::getInstance()->mValidClickPoint = FALSE;
|
|
return;
|
|
}
|
|
|
|
// check for hud attachments
|
|
if (hit_obj && hit_obj->isHUDAttachment())
|
|
{
|
|
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
|
|
if (!selection->getObjectCount() || selection->getSelectType() != SELECT_TYPE_HUD)
|
|
{
|
|
LLToolCamera::getInstance()->mValidClickPoint = FALSE;
|
|
return;
|
|
}
|
|
}
|
|
|
|
if( CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode() )
|
|
{
|
|
BOOL good_customize_avatar_hit = FALSE;
|
|
if( hit_obj )
|
|
{
|
|
if (isAgentAvatarValid() && (hit_obj == gAgentAvatarp))
|
|
{
|
|
// It's you
|
|
good_customize_avatar_hit = TRUE;
|
|
}
|
|
else if (hit_obj->isAttachment() && hit_obj->permYouOwner())
|
|
{
|
|
// It's an attachment that you're wearing
|
|
good_customize_avatar_hit = TRUE;
|
|
}
|
|
}
|
|
|
|
if( !good_customize_avatar_hit )
|
|
{
|
|
LLToolCamera::getInstance()->mValidClickPoint = FALSE;
|
|
return;
|
|
}
|
|
|
|
if( gMorphView )
|
|
{
|
|
gMorphView->setCameraDrivenByKeys( FALSE );
|
|
}
|
|
}
|
|
//RN: check to see if this is mouse-driving as opposed to ALT-zoom or Focus tool
|
|
else if (pick_info.mKeyMask & MASK_ALT ||
|
|
(LLToolMgr::getInstance()->getCurrentTool()->getName() == "Camera"))
|
|
{
|
|
LLViewerObject* hit_obj = pick_info.getObject();
|
|
if (hit_obj)
|
|
{
|
|
// ...clicked on a world object, so focus at its position
|
|
if (!hit_obj->isHUDAttachment())
|
|
{
|
|
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
|
|
gAgentCamera.setFocusGlobal(pick_info);
|
|
}
|
|
}
|
|
else if (!pick_info.mPosGlobal.isExactlyZero())
|
|
{
|
|
// Hit the ground
|
|
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
|
|
gAgentCamera.setFocusGlobal(pick_info);
|
|
}
|
|
|
|
static const LLCachedControl<bool> freeze_time("FreezeTime",0);
|
|
if (!(pick_info.mKeyMask & MASK_ALT) &&
|
|
gAgentCamera.cameraThirdPerson() &&
|
|
gViewerWindow->getLeftMouseDown() &&
|
|
!freeze_time &&
|
|
(hit_obj == gAgentAvatarp ||
|
|
(hit_obj && hit_obj->isAttachment() && LLVOAvatar::findAvatarFromAttachment(hit_obj)->isSelf())))
|
|
{
|
|
LLToolCamera::getInstance()->mMouseSteering = TRUE;
|
|
}
|
|
|
|
}
|
|
|
|
LLToolCamera::getInstance()->mValidClickPoint = TRUE;
|
|
|
|
if( CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode() )
|
|
{
|
|
gAgentCamera.setFocusOnAvatar(FALSE, FALSE);
|
|
|
|
LLVector3d cam_pos = gAgentCamera.getCameraPositionGlobal();
|
|
cam_pos -= LLVector3d(LLViewerCamera::getInstance()->getLeftAxis() * gAgentCamera.calcCustomizeAvatarUIOffset( cam_pos ));
|
|
|
|
gAgentCamera.setCameraPosAndFocusGlobal( cam_pos, pick_info.mPosGlobal, pick_info.mObjectID);
|
|
}
|
|
}
|
|
|
|
|
|
// "Let go" of the mouse, for example on mouse up or when
|
|
// we lose mouse capture. This ensures that cursor becomes visible
|
|
// if a modal dialog pops up during Alt-Zoom. JC
|
|
void LLToolCamera::releaseMouse()
|
|
{
|
|
// Need to tell the sim that the mouse button is up, since this
|
|
// tool is no longer working and cursor is visible (despite actual
|
|
// mouse button status).
|
|
LLTool::handleMouseUp(mMouseUpX, mMouseUpY, mMouseUpMask);
|
|
|
|
gViewerWindow->showCursor();
|
|
|
|
LLToolMgr::getInstance()->clearTransientTool();
|
|
|
|
mMouseSteering = FALSE;
|
|
mValidClickPoint = FALSE;
|
|
mOutsideSlopX = FALSE;
|
|
mOutsideSlopY = FALSE;
|
|
}
|
|
|
|
|
|
BOOL LLToolCamera::handleMouseUp(S32 x, S32 y, MASK mask)
|
|
{
|
|
// Claim that we're mousing up somewhere
|
|
mMouseUpX = x;
|
|
mMouseUpY = y;
|
|
mMouseUpMask = mask;
|
|
|
|
if (hasMouseCapture())
|
|
{
|
|
if (mValidClickPoint)
|
|
{
|
|
if( CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode() )
|
|
{
|
|
LLCoordGL mouse_pos;
|
|
LLVector3 focus_pos = gAgent.getPosAgentFromGlobal(gAgentCamera.getFocusGlobal());
|
|
BOOL success = LLViewerCamera::getInstance()->projectPosAgentToScreen(focus_pos, mouse_pos);
|
|
if (success)
|
|
{
|
|
LLUI::setMousePositionScreen(mouse_pos.mX, mouse_pos.mY);
|
|
}
|
|
}
|
|
else if (mMouseSteering)
|
|
{
|
|
LLUI::setMousePositionScreen(mMouseDownX, mMouseDownY);
|
|
}
|
|
else
|
|
{
|
|
gViewerWindow->moveCursorToCenter();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// not a valid zoomable object
|
|
LLUI::setMousePositionScreen(mMouseDownX, mMouseDownY);
|
|
}
|
|
|
|
// calls releaseMouse() internally
|
|
setMouseCapture(FALSE);
|
|
}
|
|
else
|
|
{
|
|
releaseMouse();
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
BOOL LLToolCamera::handleHover(S32 x, S32 y, MASK mask)
|
|
{
|
|
S32 dx = gViewerWindow->getCurrentMouseDX();
|
|
S32 dy = gViewerWindow->getCurrentMouseDY();
|
|
|
|
BOOL moved_outside_slop = FALSE;
|
|
|
|
if (hasMouseCapture() && mValidClickPoint)
|
|
{
|
|
mAccumX += llabs(dx);
|
|
mAccumY += llabs(dy);
|
|
|
|
if (mAccumX >= SLOP_RANGE)
|
|
{
|
|
if (!mOutsideSlopX)
|
|
{
|
|
moved_outside_slop = TRUE;
|
|
}
|
|
mOutsideSlopX = TRUE;
|
|
}
|
|
|
|
if (mAccumY >= SLOP_RANGE)
|
|
{
|
|
if (!mOutsideSlopY)
|
|
{
|
|
moved_outside_slop = TRUE;
|
|
}
|
|
mOutsideSlopY = TRUE;
|
|
}
|
|
}
|
|
|
|
if (mOutsideSlopX || mOutsideSlopY)
|
|
{
|
|
if (!mValidClickPoint)
|
|
{
|
|
lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolFocus [invalid point]" << llendl;
|
|
gViewerWindow->setCursor(UI_CURSOR_NO);
|
|
gViewerWindow->showCursor();
|
|
return TRUE;
|
|
}
|
|
|
|
if (gCameraBtnOrbit ||
|
|
mask == MASK_ORBIT ||
|
|
mask == (MASK_ALT | MASK_ORBIT))
|
|
{
|
|
// Orbit tool
|
|
if (hasMouseCapture())
|
|
{
|
|
const F32 RADIANS_PER_PIXEL = 360.f * DEG_TO_RAD / gViewerWindow->getWorldViewWidthScaled();
|
|
|
|
if (dx != 0)
|
|
{
|
|
gAgentCamera.cameraOrbitAround( -dx * RADIANS_PER_PIXEL );
|
|
}
|
|
|
|
if (dy != 0)
|
|
{
|
|
gAgentCamera.cameraOrbitOver( -dy * RADIANS_PER_PIXEL );
|
|
}
|
|
|
|
gViewerWindow->moveCursorToCenter();
|
|
}
|
|
lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolFocus [active]" << llendl;
|
|
}
|
|
else if ( gCameraBtnPan ||
|
|
mask == MASK_PAN ||
|
|
mask == (MASK_PAN | MASK_ALT) )
|
|
{
|
|
// Pan tool
|
|
if (hasMouseCapture())
|
|
{
|
|
LLVector3d camera_to_focus = gAgentCamera.getCameraPositionGlobal();
|
|
camera_to_focus -= gAgentCamera.getFocusGlobal();
|
|
F32 dist = (F32) camera_to_focus.normVec();
|
|
|
|
// Fudge factor for pan
|
|
F32 meters_per_pixel = 3.f * dist / gViewerWindow->getWorldViewWidthScaled();
|
|
|
|
if (dx != 0)
|
|
{
|
|
gAgentCamera.cameraPanLeft( dx * meters_per_pixel );
|
|
}
|
|
|
|
if (dy != 0)
|
|
{
|
|
gAgentCamera.cameraPanUp( -dy * meters_per_pixel );
|
|
}
|
|
|
|
gViewerWindow->moveCursorToCenter();
|
|
}
|
|
lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolPan" << llendl;
|
|
}
|
|
else if (gCameraBtnZoom)
|
|
{
|
|
// Zoom tool
|
|
if (hasMouseCapture())
|
|
{
|
|
|
|
const F32 RADIANS_PER_PIXEL = 360.f * DEG_TO_RAD / gViewerWindow->getWorldViewWidthScaled();
|
|
|
|
if (dx != 0)
|
|
{
|
|
gAgentCamera.cameraOrbitAround( -dx * RADIANS_PER_PIXEL );
|
|
}
|
|
|
|
const F32 IN_FACTOR = 0.99f;
|
|
|
|
if (dy != 0 && mOutsideSlopY )
|
|
{
|
|
if (mMouseSteering)
|
|
{
|
|
gAgentCamera.cameraOrbitOver( -dy * RADIANS_PER_PIXEL );
|
|
}
|
|
else
|
|
{
|
|
gAgentCamera.cameraZoomIn( pow( IN_FACTOR, dy ) );
|
|
}
|
|
}
|
|
|
|
gViewerWindow->moveCursorToCenter();
|
|
}
|
|
|
|
lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolZoom" << llendl;
|
|
}
|
|
}
|
|
|
|
if (gCameraBtnOrbit ||
|
|
mask == MASK_ORBIT ||
|
|
mask == (MASK_ALT | MASK_ORBIT))
|
|
{
|
|
gViewerWindow->setCursor(UI_CURSOR_TOOLCAMERA);
|
|
}
|
|
else if ( gCameraBtnPan ||
|
|
mask == MASK_PAN ||
|
|
mask == (MASK_PAN | MASK_ALT) )
|
|
{
|
|
gViewerWindow->setCursor(UI_CURSOR_TOOLPAN);
|
|
}
|
|
else
|
|
{
|
|
gViewerWindow->setCursor(UI_CURSOR_TOOLZOOMIN);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
void LLToolCamera::onMouseCaptureLost()
|
|
{
|
|
releaseMouse();
|
|
}
|