Also fixes a bunch of comments, implementation based off of v-d. Added isOnClipboard and setCutMode functions to LLInventoryClipboard, in part from v-d's LLClipboard. LLInventoryFilter has a few rearrangements of code; only real change is now it has checkAgainstClipboard and uses it to filter out cut items. There is a massive retabbed block in llinventorymodel.cpp, view without space changes. Implements removeObject. Note: We are not afflicted by MAINT-1197: Fix inventory deselection/reselection when cutting items
3566 lines
102 KiB
C++
3566 lines
102 KiB
C++
/**
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* @file llinventorymodel.cpp
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* @brief Implementation of the inventory model used to track agent inventory.
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llinventorymodel.h"
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#include "llagent.h"
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#include "llagentwearables.h"
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#include "llappearancemgr.h"
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#include "llinventoryclipboard.h"
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#include "llinventorypanel.h"
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#include "llinventorybridge.h"
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#include "llinventoryfunctions.h"
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#include "llinventoryobserver.h"
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#include "llinventorypanel.h"
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#include "llnotificationsutil.h"
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#include "llwindow.h"
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#include "llviewercontrol.h"
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#include "llpreview.h"
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#include "llviewermessage.h"
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#include "llviewerfoldertype.h"
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#include "llviewerwindow.h"
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#include "llappviewer.h"
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#include "llviewerregion.h"
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#include "llcallbacklist.h"
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#include "llvoavatarself.h"
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#include "llgesturemgr.h"
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#include <typeinfo>
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#include "statemachine/aievent.h"
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// [RLVa:KB] - Checked: 2011-05-22 (RLVa-1.3.1a)
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#include "rlvhandler.h"
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#include "rlvlocks.h"
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// [/RLVa:KB]
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//#define DIFF_INVENTORY_FILES
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#ifdef DIFF_INVENTORY_FILES
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#include "process.h"
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#endif
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class AIHTTPTimeoutPolicy;
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extern AIHTTPTimeoutPolicy createInventoryCategoryResponder_timeout;
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// Increment this if the inventory contents change in a non-backwards-compatible way.
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// For viewers with link items support, former caches are incorrect.
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const S32 LLInventoryModel::sCurrentInvCacheVersion = 2;
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BOOL LLInventoryModel::sFirstTimeInViewer2 = TRUE;
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///----------------------------------------------------------------------------
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/// Local function declarations, constants, enums, and typedefs
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///----------------------------------------------------------------------------
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//BOOL decompress_file(const char* src_filename, const char* dst_filename);
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const char CACHE_FORMAT_STRING[] = "%s.inv";
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struct InventoryIDPtrLess
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{
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bool operator()(const LLViewerInventoryCategory* i1, const LLViewerInventoryCategory* i2) const
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{
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return (i1->getUUID() < i2->getUUID());
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}
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};
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class LLCanCache : public LLInventoryCollectFunctor
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{
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public:
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LLCanCache(LLInventoryModel* model) : mModel(model) {}
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virtual ~LLCanCache() {}
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virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
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protected:
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LLInventoryModel* mModel;
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std::set<LLUUID> mCachedCatIDs;
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};
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bool LLCanCache::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
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{
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bool rv = false;
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if(item)
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{
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if(mCachedCatIDs.find(item->getParentUUID()) != mCachedCatIDs.end())
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{
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rv = true;
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}
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}
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else if(cat)
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{
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// HACK: downcast
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LLViewerInventoryCategory* c = (LLViewerInventoryCategory*)cat;
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if(c->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN)
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{
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S32 descendents_server = c->getDescendentCount();
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LLInventoryModel::cat_array_t* cats;
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LLInventoryModel::item_array_t* items;
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mModel->getDirectDescendentsOf(
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c->getUUID(),
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cats,
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items);
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S32 descendents_actual = 0;
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if(cats && items)
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{
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descendents_actual = cats->count() + items->count();
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}
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if(descendents_server == descendents_actual)
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{
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mCachedCatIDs.insert(c->getUUID());
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rv = true;
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}
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}
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}
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return rv;
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}
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///----------------------------------------------------------------------------
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/// Class LLInventoryModel
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///----------------------------------------------------------------------------
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// global for the agent inventory.
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LLInventoryModel gInventory;
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// Default constructor
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LLInventoryModel::LLInventoryModel()
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: mModifyMask(LLInventoryObserver::ALL),
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mChangedItemIDs(),
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mCategoryMap(),
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mItemMap(),
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mCategoryLock(),
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mItemLock(),
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mLastItem(NULL),
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mParentChildCategoryTree(),
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mParentChildItemTree(),
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mObservers(),
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mRootFolderID(),
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mLibraryRootFolderID(),
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mLibraryOwnerID(),
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mIsNotifyObservers(FALSE),
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mIsAgentInvUsable(false)
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{
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}
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// Destroys the object
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LLInventoryModel::~LLInventoryModel()
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{
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cleanupInventory();
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}
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void LLInventoryModel::cleanupInventory()
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{
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empty();
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// Deleting one observer might erase others from the list, so always pop off the front
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while (!mObservers.empty())
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{
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observer_list_t::iterator iter = mObservers.begin();
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LLInventoryObserver* observer = *iter;
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mObservers.erase(iter);
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delete observer;
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}
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mObservers.clear();
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}
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// This is a convenience function to check if one object has a parent
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// chain up to the category specified by UUID.
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BOOL LLInventoryModel::isObjectDescendentOf(const LLUUID& obj_id,
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const LLUUID& cat_id,
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const BOOL break_on_recursion) const
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{
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if (obj_id == cat_id) return TRUE;
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//The while loop will ALWAYS return false if parent_id is null, regardless of cat_id being null too. Don't bother trying.
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if(cat_id.isNull()) return FALSE;
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LLInventoryObject* obj = getObject(obj_id);
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int depthCounter = 0;
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while(obj)
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{
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const LLUUID& parent_id = obj->getParentUUID();
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// <edit>
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if(break_on_recursion)
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{
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if(depthCounter++ >= 100)
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{
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llwarns << "In way too damn deep, possibly recursive parenting" << llendl;
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llinfos << obj->getName() << " : " << obj->getUUID() << " : " << parent_id << llendl;
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return FALSE;
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}
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if(parent_id == obj->getUUID())
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{
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// infinite loop... same thing as having no parent, hopefully.
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llwarns << "This shit has itself as parent! " << parent_id.asString() << ", " << obj->getName() << llendl;
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return FALSE;
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}
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}
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// </edit>
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if( parent_id.isNull() )
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{
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return FALSE;
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}
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if(parent_id == cat_id)
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{
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return TRUE;
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}
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// Since we're scanning up the parents, we only need to check
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// in the category list.
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obj = getCategory(parent_id);
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}
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return FALSE;
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}
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const LLViewerInventoryCategory *LLInventoryModel::getFirstNondefaultParent(const LLUUID& obj_id) const
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{
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const LLInventoryObject* obj = getObject(obj_id);
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// Search up the parent chain until we get to root or an acceptable folder.
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// This assumes there are no cycles in the tree else we'll get a hang.
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LLUUID parent_id = obj->getParentUUID();
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while (!parent_id.isNull())
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{
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const LLViewerInventoryCategory *cat = getCategory(parent_id);
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if (!cat) break;
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const LLFolderType::EType folder_type = cat->getPreferredType();
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if (folder_type != LLFolderType::FT_NONE &&
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folder_type != LLFolderType::FT_ROOT_INVENTORY &&
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!LLFolderType::lookupIsEnsembleType(folder_type))
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{
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return cat;
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}
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parent_id = cat->getParentUUID();
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}
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return NULL;
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}
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//
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// Search up the parent chain until we get to the specified parent, then return the first child category under it
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//
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const LLViewerInventoryCategory* LLInventoryModel::getFirstDescendantOf(const LLUUID& master_parent_id, const LLUUID& obj_id) const
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{
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if (master_parent_id == obj_id)
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{
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return NULL;
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}
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const LLViewerInventoryCategory* current_cat = getCategory(obj_id);
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if (current_cat == NULL)
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{
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current_cat = getCategory(getObject(obj_id)->getParentUUID());
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}
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while (current_cat != NULL)
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{
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const LLUUID& current_parent_id = current_cat->getParentUUID();
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if (current_parent_id == master_parent_id)
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{
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return current_cat;
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}
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current_cat = getCategory(current_parent_id);
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}
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return NULL;
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}
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// Get the object by id. Returns NULL if not found.
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LLInventoryObject* LLInventoryModel::getObject(const LLUUID& id) const
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{
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LLViewerInventoryCategory* cat = getCategory(id);
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if (cat)
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{
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return cat;
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}
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LLViewerInventoryItem* item = getItem(id);
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if (item)
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{
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return item;
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}
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return NULL;
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}
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// Get the item by id. Returns NULL if not found.
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LLViewerInventoryItem* LLInventoryModel::getItem(const LLUUID& id) const
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{
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LLViewerInventoryItem* item = NULL;
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if(mLastItem.notNull() && mLastItem->getUUID() == id)
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{
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item = mLastItem;
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}
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else
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{
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item_map_t::const_iterator iter = mItemMap.find(id);
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if (iter != mItemMap.end())
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{
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item = iter->second;
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mLastItem = item;
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}
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}
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return item;
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}
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// Get the category by id. Returns NULL if not found
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LLViewerInventoryCategory* LLInventoryModel::getCategory(const LLUUID& id) const
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{
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LLViewerInventoryCategory* category = NULL;
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cat_map_t::const_iterator iter = mCategoryMap.find(id);
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if (iter != mCategoryMap.end())
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{
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category = iter->second;
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}
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return category;
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}
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S32 LLInventoryModel::getItemCount() const
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{
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return mItemMap.size();
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}
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S32 LLInventoryModel::getCategoryCount() const
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{
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return mCategoryMap.size();
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}
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// Return the direct descendents of the id provided. The array
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// provided points straight into the guts of this object, and
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// should only be used for read operations, since modifications
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// may invalidate the internal state of the inventory. Set passed
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// in values to NULL if the call fails.
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void LLInventoryModel::getDirectDescendentsOf(const LLUUID& cat_id,
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cat_array_t*& categories,
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item_array_t*& items) const
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{
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categories = get_ptr_in_map(mParentChildCategoryTree, cat_id);
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items = get_ptr_in_map(mParentChildItemTree, cat_id);
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}
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// Same but just categories.
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void LLInventoryModel::getDirectDescendentsOf(const LLUUID& cat_id,
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cat_array_t*& categories) const
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{
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categories = get_ptr_in_map(mParentChildCategoryTree, cat_id);
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}
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LLMD5 LLInventoryModel::hashDirectDescendentNames(const LLUUID& cat_id) const
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{
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LLInventoryModel::cat_array_t* cat_array;
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LLInventoryModel::item_array_t* item_array;
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getDirectDescendentsOf(cat_id,cat_array,item_array);
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LLMD5 item_name_hash;
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if (!item_array)
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{
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item_name_hash.finalize();
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return item_name_hash;
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}
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for (LLInventoryModel::item_array_t::const_iterator iter = item_array->begin();
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iter != item_array->end();
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iter++)
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{
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const LLViewerInventoryItem *item = (*iter);
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if (!item)
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continue;
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item_name_hash.update(item->getName());
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}
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item_name_hash.finalize();
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return item_name_hash;
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}
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// SJB: Added version to lock the arrays to catch potential logic bugs
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void LLInventoryModel::lockDirectDescendentArrays(const LLUUID& cat_id,
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cat_array_t*& categories,
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item_array_t*& items)
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{
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getDirectDescendentsOf(cat_id, categories, items);
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if (categories)
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{
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mCategoryLock[cat_id] = true;
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}
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if (items)
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{
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mItemLock[cat_id] = true;
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}
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}
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void LLInventoryModel::unlockDirectDescendentArrays(const LLUUID& cat_id)
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{
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mCategoryLock[cat_id] = false;
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mItemLock[cat_id] = false;
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}
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// findCategoryUUIDForType() returns the uuid of the category that
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// specifies 'type' as what it defaults to containing. The category is
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// not necessarily only for that type. *NOTE: This will create a new
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// inventory category on the fly if one does not exist.
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const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType preferred_type,
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bool create_folder,
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bool find_in_library)
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{
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LLUUID rv = LLUUID::null;
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const LLUUID &root_id = (find_in_library) ? gInventory.getLibraryRootFolderID() : gInventory.getRootFolderID();
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if(LLFolderType::FT_ROOT_INVENTORY == preferred_type)
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{
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rv = root_id;
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}
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else if (root_id.notNull())
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{
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cat_array_t* cats = NULL;
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cats = get_ptr_in_map(mParentChildCategoryTree, root_id);
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if(cats)
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{
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S32 count = cats->count();
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for(S32 i = 0; i < count; ++i)
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{
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if(cats->get(i)->getPreferredType() == preferred_type)
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{
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rv = cats->get(i)->getUUID();
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break;
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}
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}
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}
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}
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if(rv.isNull() && isInventoryUsable() && (create_folder && !find_in_library))
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{
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if(root_id.notNull())
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{
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return createNewCategory(root_id, preferred_type, LLStringUtil::null);
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}
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}
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return rv;
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}
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LLUUID LLInventoryModel::findCategoryByName(std::string name)
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{
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LLUUID root_id = gInventory.getRootFolderID();
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if(root_id.notNull())
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|
{
|
|
cat_array_t* cats = NULL;
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cats = get_ptr_in_map(mParentChildCategoryTree, root_id);
|
|
if(cats)
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|
{
|
|
S32 count = cats->count();
|
|
for(S32 i = 0; i < count; ++i)
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|
{
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if(cats->get(i)->getName() == name)
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{
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return cats->get(i)->getUUID();
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}
|
|
}
|
|
}
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}
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return LLUUID::null;
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|
}
|
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|
|
class LLCreateInventoryCategoryResponder : public LLHTTPClient::ResponderWithResult
|
|
{
|
|
public:
|
|
LLCreateInventoryCategoryResponder(LLInventoryModel* model,
|
|
void (*callback)(const LLSD&, void*),
|
|
void* user_data) :
|
|
mModel(model),
|
|
mCallback(callback),
|
|
mData(user_data)
|
|
{
|
|
}
|
|
|
|
virtual void error(U32 status, const std::string& reason)
|
|
{
|
|
LL_WARNS("InvAPI") << "CreateInventoryCategory failed. status = " << status << ", reasion = \"" << reason << "\"" << LL_ENDL;
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|
}
|
|
|
|
virtual void result(const LLSD& content)
|
|
{
|
|
//Server has created folder.
|
|
|
|
LLUUID category_id = content["folder_id"].asUUID();
|
|
|
|
|
|
// Add the category to the internal representation
|
|
LLPointer<LLViewerInventoryCategory> cat =
|
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new LLViewerInventoryCategory( category_id,
|
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content["parent_id"].asUUID(),
|
|
(LLFolderType::EType)content["type"].asInteger(),
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content["name"].asString(),
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gAgent.getID() );
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cat->setVersion(LLViewerInventoryCategory::VERSION_INITIAL);
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cat->setDescendentCount(0);
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|
LLInventoryModel::LLCategoryUpdate update(cat->getParentUUID(), 1);
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|
mModel->accountForUpdate(update);
|
|
mModel->updateCategory(cat);
|
|
|
|
if (mCallback && mData)
|
|
{
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|
mCallback(content, mData);
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|
}
|
|
|
|
}
|
|
|
|
virtual AIHTTPTimeoutPolicy const& getHTTPTimeoutPolicy(void) const { return createInventoryCategoryResponder_timeout; }
|
|
|
|
private:
|
|
void (*mCallback)(const LLSD&, void*);
|
|
void* mData;
|
|
LLInventoryModel* mModel;
|
|
};
|
|
|
|
// Convenience function to create a new category. You could call
|
|
// updateCategory() with a newly generated UUID category, but this
|
|
// version will take care of details like what the name should be
|
|
// based on preferred type. Returns the UUID of the new category.
|
|
LLUUID LLInventoryModel::createNewCategory(const LLUUID& parent_id,
|
|
LLFolderType::EType preferred_type,
|
|
const std::string& pname,
|
|
void (*callback)(const LLSD&, void*)/*=NULL*/,
|
|
void* user_data/*=NULL*/)
|
|
{
|
|
LLUUID id;
|
|
if(!isInventoryUsable())
|
|
{
|
|
llwarns << "Inventory is broken." << llendl;
|
|
return id;
|
|
}
|
|
|
|
if(LLFolderType::lookup(preferred_type) == LLFolderType::badLookup())
|
|
{
|
|
lldebugs << "Attempt to create undefined category. (" << preferred_type << ")" << llendl;
|
|
return id;
|
|
}
|
|
|
|
id.generate();
|
|
std::string name = pname;
|
|
if(!pname.empty())
|
|
{
|
|
name.assign(pname);
|
|
}
|
|
else
|
|
{
|
|
name.assign(LLViewerFolderType::lookupNewCategoryName(preferred_type));
|
|
}
|
|
|
|
if ( callback && user_data ) //callback required for acked message.
|
|
{
|
|
LLViewerRegion* viewer_region = gAgent.getRegion();
|
|
std::string url;
|
|
if ( viewer_region )
|
|
url = viewer_region->getCapability("CreateInventoryCategory");
|
|
|
|
if (!url.empty())
|
|
{
|
|
//Let's use the new capability.
|
|
|
|
// LLSD request;
|
|
LLSD body;
|
|
body["folder_id"] = id;
|
|
body["parent_id"] = parent_id;
|
|
body["type"] = (LLSD::Integer) preferred_type;
|
|
body["name"] = name;
|
|
|
|
// request["message"] = "CreateInventoryCategory";
|
|
// request["payload"] = body;
|
|
|
|
// viewer_region->getCapAPI().post(request);
|
|
LLHTTPClient::post(
|
|
url,
|
|
body,
|
|
new LLCreateInventoryCategoryResponder(this, callback, user_data) );
|
|
return LLUUID::null;
|
|
}
|
|
}
|
|
|
|
// Add the category to the internal representation
|
|
LLPointer<LLViewerInventoryCategory> cat =
|
|
new LLViewerInventoryCategory(id, parent_id, preferred_type, name, gAgent.getID());
|
|
cat->setVersion(LLViewerInventoryCategory::VERSION_INITIAL);
|
|
cat->setDescendentCount(0);
|
|
LLCategoryUpdate update(cat->getParentUUID(), 1);
|
|
accountForUpdate(update);
|
|
updateCategory(cat);
|
|
|
|
// Create the category on the server. We do this to prevent people
|
|
// from munging their protected folders.
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessage("CreateInventoryFolder");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID", gAgent.getID());
|
|
msg->addUUID(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlock("FolderData");
|
|
cat->packMessage(msg);
|
|
gAgent.sendReliableMessage();
|
|
|
|
// return the folder id of the newly created folder
|
|
return id;
|
|
}
|
|
|
|
// Starting with the object specified, add it's descendents to the
|
|
// array provided, but do not add the inventory object specified by
|
|
// id. There is no guaranteed order. Neither array will be erased
|
|
// before adding objects to it. Do not store a copy of the pointers
|
|
// collected - use them, and collect them again later if you need to
|
|
// reference the same objects.
|
|
|
|
class LLAlwaysCollect : public LLInventoryCollectFunctor
|
|
{
|
|
public:
|
|
virtual ~LLAlwaysCollect() {}
|
|
virtual bool operator()(LLInventoryCategory* cat,
|
|
LLInventoryItem* item)
|
|
{
|
|
return TRUE;
|
|
}
|
|
};
|
|
|
|
void LLInventoryModel::collectDescendents(const LLUUID& id,
|
|
cat_array_t& cats,
|
|
item_array_t& items,
|
|
BOOL include_trash)
|
|
{
|
|
LLAlwaysCollect always;
|
|
collectDescendentsIf(id, cats, items, include_trash, always);
|
|
}
|
|
|
|
void LLInventoryModel::collectDescendentsIf(const LLUUID& id,
|
|
cat_array_t& cats,
|
|
item_array_t& items,
|
|
BOOL include_trash,
|
|
LLInventoryCollectFunctor& add,
|
|
BOOL follow_folder_links)
|
|
{
|
|
// Start with categories
|
|
if(!include_trash)
|
|
{
|
|
const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
|
if(trash_id.notNull() && (trash_id == id))
|
|
return;
|
|
}
|
|
cat_array_t* cat_array = get_ptr_in_map(mParentChildCategoryTree, id);
|
|
if(cat_array)
|
|
{
|
|
S32 count = cat_array->count();
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
LLViewerInventoryCategory* cat = cat_array->get(i);
|
|
if(add(cat,NULL))
|
|
{
|
|
cats.put(cat);
|
|
}
|
|
collectDescendentsIf(cat->getUUID(), cats, items, include_trash, add);
|
|
}
|
|
}
|
|
|
|
LLViewerInventoryItem* item = NULL;
|
|
item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, id);
|
|
|
|
// Move onto items
|
|
if(item_array)
|
|
{
|
|
S32 count = item_array->count();
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
item = item_array->get(i);
|
|
if(add(NULL, item))
|
|
{
|
|
items.put(item);
|
|
}
|
|
}
|
|
}
|
|
|
|
// [RLVa:KB] - Checked: 2010-09-30 (RLVa-1.2.1d) | Added: RLVa-1.2.1d
|
|
// The problem is that we want some way for the functor to know that it's being asked to decide on a folder link
|
|
// but it won't know that until after it has encountered the folder link item (which doesn't happen until *after*
|
|
// it has already collected all items from it the way the code was originally laid out)
|
|
// This breaks the "finish collecting all folders before collecting items (top to bottom and then bottom to top)"
|
|
// assumption but no functor is (currently) relying on it (and likely never should since it's an implementation detail?)
|
|
// [Only LLAppearanceMgr actually ever passes in 'follow_folder_links == TRUE']
|
|
// [/RLVa:KB]
|
|
// Follow folder links recursively. Currently never goes more
|
|
// than one level deep (for current outfit support)
|
|
// Note: if making it fully recursive, need more checking against infinite loops.
|
|
if (follow_folder_links && item_array)
|
|
{
|
|
S32 count = item_array->count();
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
item = item_array->get(i);
|
|
if (item && item->getActualType() == LLAssetType::AT_LINK_FOLDER)
|
|
{
|
|
LLViewerInventoryCategory *linked_cat = item->getLinkedCategory();
|
|
if (linked_cat && linked_cat->getPreferredType() != LLFolderType::FT_OUTFIT)
|
|
// BAP - was
|
|
// LLAssetType::lookupIsEnsembleCategoryType(linked_cat->getPreferredType()))
|
|
// Change back once ensemble typing is in place.
|
|
{
|
|
if(add(linked_cat,NULL))
|
|
{
|
|
// BAP should this be added here? May not
|
|
// matter if it's only being used in current
|
|
// outfit traversal.
|
|
cats.put(LLPointer<LLViewerInventoryCategory>(linked_cat));
|
|
}
|
|
collectDescendentsIf(linked_cat->getUUID(), cats, items, include_trash, add, FALSE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLInventoryModel::addChangedMaskForLinks(const LLUUID& object_id, U32 mask)
|
|
{
|
|
const LLInventoryObject *obj = getObject(object_id);
|
|
if (!obj || obj->getIsLinkType())
|
|
return;
|
|
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLInventoryModel::item_array_t item_array;
|
|
LLLinkedItemIDMatches is_linked_item_match(object_id);
|
|
collectDescendentsIf(gInventory.getRootFolderID(),
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::INCLUDE_TRASH,
|
|
is_linked_item_match);
|
|
if (cat_array.empty() && item_array.empty())
|
|
{
|
|
return;
|
|
}
|
|
for (LLInventoryModel::cat_array_t::iterator cat_iter = cat_array.begin();
|
|
cat_iter != cat_array.end();
|
|
cat_iter++)
|
|
{
|
|
LLViewerInventoryCategory *linked_cat = (*cat_iter);
|
|
addChangedMask(mask, linked_cat->getUUID());
|
|
};
|
|
|
|
for (LLInventoryModel::item_array_t::iterator iter = item_array.begin();
|
|
iter != item_array.end();
|
|
iter++)
|
|
{
|
|
LLViewerInventoryItem *linked_item = (*iter);
|
|
addChangedMask(mask, linked_item->getUUID());
|
|
};
|
|
}
|
|
|
|
const LLUUID& LLInventoryModel::getLinkedItemID(const LLUUID& object_id) const
|
|
{
|
|
const LLInventoryItem *item = gInventory.getItem(object_id);
|
|
if (!item)
|
|
{
|
|
return object_id;
|
|
}
|
|
|
|
// Find the base item in case this a link (if it's not a link,
|
|
// this will just be inv_item_id)
|
|
return item->getLinkedUUID();
|
|
}
|
|
|
|
LLViewerInventoryItem* LLInventoryModel::getLinkedItem(const LLUUID& object_id) const
|
|
{
|
|
return object_id.notNull() ? getItem(getLinkedItemID(object_id)) : NULL;
|
|
}
|
|
|
|
LLInventoryModel::item_array_t LLInventoryModel::collectLinkedItems(const LLUUID& id,
|
|
const LLUUID& start_folder_id)
|
|
{
|
|
item_array_t items;
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLLinkedItemIDMatches is_linked_item_match(id);
|
|
collectDescendentsIf((start_folder_id == LLUUID::null ? gInventory.getRootFolderID() : start_folder_id),
|
|
cat_array,
|
|
items,
|
|
LLInventoryModel::INCLUDE_TRASH,
|
|
is_linked_item_match);
|
|
return items;
|
|
}
|
|
|
|
bool LLInventoryModel::isInventoryUsable() const
|
|
{
|
|
bool result = false;
|
|
if(gInventory.getRootFolderID().notNull() && mIsAgentInvUsable)
|
|
{
|
|
result = true;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
// Calling this method with an inventory item will either change an
|
|
// existing item with a matching item_id, or will add the item to the
|
|
// current inventory.
|
|
U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item)
|
|
{
|
|
U32 mask = LLInventoryObserver::NONE;
|
|
if(item->getUUID().isNull())
|
|
{
|
|
return mask;
|
|
}
|
|
|
|
if(!isInventoryUsable())
|
|
{
|
|
llwarns << "Inventory is broken." << llendl;
|
|
return mask;
|
|
}
|
|
|
|
// We're hiding mesh types
|
|
#if 0
|
|
if (item->getType() == LLAssetType::AT_MESH)
|
|
{
|
|
return mask;
|
|
}
|
|
#endif
|
|
|
|
LLViewerInventoryItem* old_item = getItem(item->getUUID());
|
|
LLPointer<LLViewerInventoryItem> new_item;
|
|
if(old_item)
|
|
{
|
|
// We already have an old item, modify its values
|
|
new_item = old_item;
|
|
LLUUID old_parent_id = old_item->getParentUUID();
|
|
LLUUID new_parent_id = item->getParentUUID();
|
|
|
|
if(old_parent_id != new_parent_id)
|
|
{
|
|
// need to update the parent-child tree
|
|
item_array_t* item_array;
|
|
item_array = get_ptr_in_map(mParentChildItemTree, old_parent_id);
|
|
if(item_array)
|
|
{
|
|
item_array->removeObj(old_item);
|
|
}
|
|
item_array = get_ptr_in_map(mParentChildItemTree, new_parent_id);
|
|
if(item_array)
|
|
{
|
|
item_array->put(old_item);
|
|
}
|
|
mask |= LLInventoryObserver::STRUCTURE;
|
|
}
|
|
if(old_item->getName() != item->getName())
|
|
{
|
|
mask |= LLInventoryObserver::LABEL;
|
|
}
|
|
old_item->copyViewerItem(item);
|
|
mask |= LLInventoryObserver::INTERNAL;
|
|
}
|
|
else
|
|
{
|
|
// Simply add this item
|
|
new_item = new LLViewerInventoryItem(item);
|
|
addItem(new_item);
|
|
|
|
if(item->getParentUUID().isNull())
|
|
{
|
|
const LLUUID category_id = findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(new_item->getType()));
|
|
new_item->setParent(category_id);
|
|
item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, category_id);
|
|
if( item_array )
|
|
{
|
|
// *FIX: bit of a hack to call update server from here...
|
|
new_item->updateServer(TRUE);
|
|
item_array->put(new_item);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Couldn't find parent-child item tree for " << new_item->getName() << llendl;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// *NOTE: The general scheme is that if every byte of the
|
|
// uuid is 0, except for the last one or two,the use the
|
|
// last two bytes of the parent id, and match that up
|
|
// against the type. For now, we're only worried about
|
|
// lost & found.
|
|
LLUUID parent_id = item->getParentUUID();
|
|
if(parent_id == CATEGORIZE_LOST_AND_FOUND_ID)
|
|
{
|
|
parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
|
|
new_item->setParent(parent_id);
|
|
}
|
|
item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, parent_id);
|
|
if(item_array)
|
|
{
|
|
item_array->put(new_item);
|
|
}
|
|
else
|
|
{
|
|
// Whoops! No such parent, make one.
|
|
llinfos << "Lost item: " << new_item->getUUID() << " - "
|
|
<< new_item->getName() << llendl;
|
|
parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
|
|
new_item->setParent(parent_id);
|
|
item_array = get_ptr_in_map(mParentChildItemTree, parent_id);
|
|
if(item_array)
|
|
{
|
|
// *FIX: bit of a hack to call update server from
|
|
// here...
|
|
new_item->updateServer(TRUE);
|
|
item_array->put(new_item);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Lost and found Not there!!" << llendl;
|
|
}
|
|
}
|
|
}
|
|
mask |= LLInventoryObserver::ADD;
|
|
}
|
|
if(new_item->getType() == LLAssetType::AT_CALLINGCARD)
|
|
{
|
|
mask |= LLInventoryObserver::CALLING_CARD;
|
|
// Handle user created calling cards.
|
|
// Target ID is stored in the description field of the card.
|
|
LLUUID id;
|
|
std::string desc = new_item->getDescription();
|
|
BOOL isId = desc.empty() ? FALSE : id.set(desc, FALSE);
|
|
if (isId)
|
|
{
|
|
// Valid UUID; set the item UUID and rename it
|
|
new_item->setCreator(id);
|
|
std::string avatar_name;
|
|
|
|
if (gCacheName->getFullName(id, avatar_name))
|
|
{
|
|
new_item->rename(avatar_name);
|
|
mask |= LLInventoryObserver::LABEL;
|
|
}
|
|
else
|
|
{
|
|
// Fetch the current name
|
|
gCacheName->get(id, FALSE,
|
|
boost::bind(&LLViewerInventoryItem::onCallingCardNameLookup, new_item.get(),
|
|
_1, _2, _3));
|
|
}
|
|
|
|
}
|
|
}
|
|
else if (new_item->getType() == LLAssetType::AT_GESTURE)
|
|
{
|
|
mask |= LLInventoryObserver::GESTURE;
|
|
}
|
|
addChangedMask(mask, new_item->getUUID());
|
|
return mask;
|
|
}
|
|
|
|
LLInventoryModel::cat_array_t* LLInventoryModel::getUnlockedCatArray(const LLUUID& id)
|
|
{
|
|
cat_array_t* cat_array = get_ptr_in_map(mParentChildCategoryTree, id);
|
|
if (cat_array)
|
|
{
|
|
llassert_always(mCategoryLock[id] == false);
|
|
}
|
|
return cat_array;
|
|
}
|
|
|
|
LLInventoryModel::item_array_t* LLInventoryModel::getUnlockedItemArray(const LLUUID& id)
|
|
{
|
|
item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, id);
|
|
if (item_array)
|
|
{
|
|
llassert_always(mItemLock[id] == false);
|
|
}
|
|
return item_array;
|
|
}
|
|
|
|
// Calling this method with an inventory category will either change
|
|
// an existing item with the matching id, or it will add the category.
|
|
void LLInventoryModel::updateCategory(const LLViewerInventoryCategory* cat)
|
|
{
|
|
if(cat->getUUID().isNull())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(!isInventoryUsable())
|
|
{
|
|
llwarns << "Inventory is broken." << llendl;
|
|
return;
|
|
}
|
|
|
|
LLViewerInventoryCategory* old_cat = getCategory(cat->getUUID());
|
|
if(old_cat)
|
|
{
|
|
// We already have an old category, modify it's values
|
|
U32 mask = LLInventoryObserver::NONE;
|
|
LLUUID old_parent_id = old_cat->getParentUUID();
|
|
LLUUID new_parent_id = cat->getParentUUID();
|
|
if(old_parent_id != new_parent_id)
|
|
{
|
|
// need to update the parent-child tree
|
|
cat_array_t* cat_array;
|
|
cat_array = getUnlockedCatArray(old_parent_id);
|
|
if(cat_array)
|
|
{
|
|
cat_array->removeObj(old_cat);
|
|
}
|
|
cat_array = getUnlockedCatArray(new_parent_id);
|
|
if(cat_array)
|
|
{
|
|
cat_array->put(old_cat);
|
|
}
|
|
mask |= LLInventoryObserver::STRUCTURE;
|
|
}
|
|
if(old_cat->getName() != cat->getName())
|
|
{
|
|
mask |= LLInventoryObserver::LABEL;
|
|
}
|
|
old_cat->copyViewerCategory(cat);
|
|
addChangedMask(mask, cat->getUUID());
|
|
}
|
|
else
|
|
{
|
|
// add this category
|
|
LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat->getParentUUID());
|
|
new_cat->copyViewerCategory(cat);
|
|
addCategory(new_cat);
|
|
|
|
// make sure this category is correctly referenced by it's parent.
|
|
cat_array_t* cat_array;
|
|
cat_array = getUnlockedCatArray(cat->getParentUUID());
|
|
if(cat_array)
|
|
{
|
|
cat_array->put(new_cat);
|
|
}
|
|
|
|
// make space in the tree for this category's children.
|
|
llassert_always(mCategoryLock[new_cat->getUUID()] == false);
|
|
llassert_always(mItemLock[new_cat->getUUID()] == false);
|
|
cat_array_t* catsp = new cat_array_t;
|
|
item_array_t* itemsp = new item_array_t;
|
|
mParentChildCategoryTree[new_cat->getUUID()] = catsp;
|
|
mParentChildItemTree[new_cat->getUUID()] = itemsp;
|
|
addChangedMask(LLInventoryObserver::ADD, cat->getUUID());
|
|
}
|
|
}
|
|
|
|
void LLInventoryModel::moveObject(const LLUUID& object_id, const LLUUID& cat_id)
|
|
{
|
|
lldebugs << "LLInventoryModel::moveObject()" << llendl;
|
|
if(!isInventoryUsable())
|
|
{
|
|
llwarns << "Inventory is broken." << llendl;
|
|
return;
|
|
}
|
|
|
|
if((object_id == cat_id) || !is_in_map(mCategoryMap, cat_id))
|
|
{
|
|
llwarns << "Could not move inventory object " << object_id << " to "
|
|
<< cat_id << llendl;
|
|
return;
|
|
}
|
|
LLViewerInventoryCategory* cat = getCategory(object_id);
|
|
if(cat && (cat->getParentUUID() != cat_id))
|
|
{
|
|
cat_array_t* cat_array;
|
|
cat_array = getUnlockedCatArray(cat->getParentUUID());
|
|
if(cat_array) cat_array->removeObj(cat);
|
|
cat_array = getUnlockedCatArray(cat_id);
|
|
cat->setParent(cat_id);
|
|
if(cat_array) cat_array->put(cat);
|
|
addChangedMask(LLInventoryObserver::STRUCTURE, object_id);
|
|
return;
|
|
}
|
|
LLViewerInventoryItem* item = getItem(object_id);
|
|
if(item && (item->getParentUUID() != cat_id))
|
|
{
|
|
item_array_t* item_array;
|
|
item_array = getUnlockedItemArray(item->getParentUUID());
|
|
if(item_array) item_array->removeObj(item);
|
|
item_array = getUnlockedItemArray(cat_id);
|
|
item->setParent(cat_id);
|
|
if(item_array) item_array->put(item);
|
|
addChangedMask(LLInventoryObserver::STRUCTURE, object_id);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Migrated from llinventoryfunctions
|
|
void LLInventoryModel::changeItemParent(LLViewerInventoryItem* item,
|
|
const LLUUID& new_parent_id,
|
|
BOOL restamp)
|
|
{
|
|
// <edit>
|
|
bool send_parent_update = gInventory.isObjectDescendentOf(item->getUUID(), gInventory.getRootFolderID());
|
|
// </edit>
|
|
if (item->getParentUUID() == new_parent_id)
|
|
{
|
|
LL_DEBUGS("Inventory") << "'" << item->getName() << "' (" << item->getUUID()
|
|
<< ") is already in folder " << new_parent_id << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
LL_INFOS("Inventory") << "Moving '" << item->getName() << "' (" << item->getUUID()
|
|
<< ") from " << item->getParentUUID() << " to folder "
|
|
<< new_parent_id << LL_ENDL;
|
|
LLInventoryModel::update_list_t update;
|
|
LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
|
|
update.push_back(old_folder);
|
|
LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
|
|
update.push_back(new_folder);
|
|
accountForUpdate(update);
|
|
|
|
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
|
|
new_item->setParent(new_parent_id);
|
|
// <edit>
|
|
if(send_parent_update)
|
|
// </edit>
|
|
new_item->updateParentOnServer(restamp);
|
|
updateItem(new_item);
|
|
notifyObservers();
|
|
}
|
|
}
|
|
|
|
// Migrated from llinventoryfunctions
|
|
void LLInventoryModel::changeCategoryParent(LLViewerInventoryCategory* cat,
|
|
const LLUUID& new_parent_id,
|
|
BOOL restamp)
|
|
{
|
|
if (!cat)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Can't move a folder into a child of itself.
|
|
if (isObjectDescendentOf(new_parent_id, cat->getUUID()))
|
|
{
|
|
return;
|
|
}
|
|
|
|
LLInventoryModel::update_list_t update;
|
|
LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
|
|
update.push_back(old_folder);
|
|
LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
|
|
update.push_back(new_folder);
|
|
accountForUpdate(update);
|
|
|
|
LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
|
|
new_cat->setParent(new_parent_id);
|
|
new_cat->updateParentOnServer(restamp);
|
|
updateCategory(new_cat);
|
|
notifyObservers();
|
|
}
|
|
|
|
// Delete a particular inventory object by ID.
|
|
void LLInventoryModel::deleteObject(const LLUUID& id)
|
|
{
|
|
lldebugs << "LLInventoryModel::deleteObject()" << llendl;
|
|
LLPointer<LLInventoryObject> obj = getObject(id);
|
|
if (!obj)
|
|
{
|
|
llwarns << "Deleting non-existent object [ id: " << id << " ] " << llendl;
|
|
return;
|
|
}
|
|
|
|
lldebugs << "Deleting inventory object " << id << llendl;
|
|
mLastItem = NULL;
|
|
LLUUID parent_id = obj->getParentUUID();
|
|
mCategoryMap.erase(id);
|
|
mItemMap.erase(id);
|
|
//mInventory.erase(id);
|
|
item_array_t* item_list = getUnlockedItemArray(parent_id);
|
|
if(item_list)
|
|
{
|
|
LLViewerInventoryItem* item = (LLViewerInventoryItem*)((LLInventoryObject*)obj);
|
|
item_list->removeObj(item);
|
|
}
|
|
cat_array_t* cat_list = getUnlockedCatArray(parent_id);
|
|
if(cat_list)
|
|
{
|
|
LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)((LLInventoryObject*)obj);
|
|
cat_list->removeObj(cat);
|
|
}
|
|
item_list = getUnlockedItemArray(id);
|
|
if(item_list)
|
|
{
|
|
delete item_list;
|
|
mParentChildItemTree.erase(id);
|
|
}
|
|
cat_list = getUnlockedCatArray(id);
|
|
if(cat_list)
|
|
{
|
|
delete cat_list;
|
|
mParentChildCategoryTree.erase(id);
|
|
}
|
|
addChangedMask(LLInventoryObserver::REMOVE, id);
|
|
obj = NULL; // delete obj
|
|
updateLinkedObjectsFromPurge(id);
|
|
gInventory.notifyObservers();
|
|
}
|
|
|
|
// Delete a particular inventory item by ID, and remove it from the server.
|
|
void LLInventoryModel::purgeObject(const LLUUID &id)
|
|
{
|
|
lldebugs << "LLInventoryModel::purgeObject() [ id: " << id << " ] " << llendl;
|
|
LLPointer<LLInventoryObject> obj = getObject(id);
|
|
if(obj)
|
|
{
|
|
obj->removeFromServer();
|
|
LLPreview::hide(id);
|
|
deleteObject(id);
|
|
}
|
|
}
|
|
|
|
void LLInventoryModel::updateLinkedObjectsFromPurge(const LLUUID &baseobj_id)
|
|
{
|
|
LLInventoryModel::item_array_t item_array = collectLinkedItems(baseobj_id);
|
|
|
|
// REBUILD is expensive, so clear the current change list first else
|
|
// everything else on the changelist will also get rebuilt.
|
|
gInventory.notifyObservers();
|
|
for (LLInventoryModel::item_array_t::const_iterator iter = item_array.begin();
|
|
iter != item_array.end();
|
|
iter++)
|
|
{
|
|
const LLViewerInventoryItem *linked_item = (*iter);
|
|
const LLUUID &item_id = linked_item->getUUID();
|
|
if (item_id == baseobj_id) continue;
|
|
addChangedMask(LLInventoryObserver::REBUILD, item_id);
|
|
}
|
|
gInventory.notifyObservers();
|
|
}
|
|
|
|
// This is a method which collects the descendents of the id
|
|
// provided. If the category is not found, no action is
|
|
// taken. This method goes through the long winded process of
|
|
// cancelling any calling cards, removing server representation of
|
|
// folders, items, etc in a fairly efficient manner.
|
|
void LLInventoryModel::purgeDescendentsOf(const LLUUID& id)
|
|
{
|
|
EHasChildren children = categoryHasChildren(id);
|
|
if(children == CHILDREN_NO)
|
|
{
|
|
llinfos << "Not purging descendents of " << id << llendl;
|
|
return;
|
|
}
|
|
LLPointer<LLViewerInventoryCategory> cat = getCategory(id);
|
|
if(cat.notNull())
|
|
{
|
|
if (LLInventoryClipboard::instance().hasContents() && LLInventoryClipboard::instance().isCutMode())
|
|
{
|
|
// Something on the clipboard is in "cut mode" and needs to be preserved
|
|
llinfos << "LLInventoryModel::purgeDescendentsOf " << cat->getName()
|
|
<< " iterate and purge non hidden items" << llendl;
|
|
cat_array_t* categories;
|
|
item_array_t* items;
|
|
// Get the list of direct descendants in tha categoy passed as argument
|
|
getDirectDescendentsOf(id, categories, items);
|
|
std::vector<LLUUID> list_uuids;
|
|
// Make a unique list with all the UUIDs of the direct descendants (items and categories are not treated differently)
|
|
// Note: we need to do that shallow copy as purging things will invalidate the categories or items lists
|
|
for (cat_array_t::const_iterator it = categories->begin(); it != categories->end(); ++it)
|
|
{
|
|
list_uuids.push_back((*it)->getUUID());
|
|
}
|
|
for (item_array_t::const_iterator it = items->begin(); it != items->end(); ++it)
|
|
{
|
|
list_uuids.push_back((*it)->getUUID());
|
|
}
|
|
// Iterate through the list and only purge the UUIDs that are not on the clipboard
|
|
for (std::vector<LLUUID>::const_iterator it = list_uuids.begin(); it != list_uuids.end(); ++it)
|
|
{
|
|
if (!LLInventoryClipboard::instance().isOnClipboard(*it))
|
|
{
|
|
purgeObject(*it);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Fast purge
|
|
// do the cache accounting
|
|
llinfos << "LLInventoryModel::purgeDescendentsOf " << cat->getName()
|
|
<< llendl;
|
|
S32 descendents = cat->getDescendentCount();
|
|
if(descendents > 0)
|
|
{
|
|
LLCategoryUpdate up(id, -descendents);
|
|
accountForUpdate(up);
|
|
}
|
|
|
|
// we know that descendent count is 0, however since the
|
|
// accounting may actually not do an update, we should force
|
|
// it here.
|
|
cat->setDescendentCount(0);
|
|
|
|
// send it upstream
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessage("PurgeInventoryDescendents");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID", gAgent.getID());
|
|
msg->addUUID("SessionID", gAgent.getSessionID());
|
|
msg->nextBlock("InventoryData");
|
|
msg->addUUID("FolderID", id);
|
|
gAgent.sendReliableMessage();
|
|
|
|
// unceremoniously remove anything we have locally stored.
|
|
cat_array_t categories;
|
|
item_array_t items;
|
|
collectDescendents(id,
|
|
categories,
|
|
items,
|
|
INCLUDE_TRASH);
|
|
S32 count = items.count();
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
deleteObject(items.get(i)->getUUID());
|
|
}
|
|
count = categories.count();
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
deleteObject(categories.get(i)->getUUID());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Add/remove an observer. If the observer is destroyed, be sure to
|
|
// remove it.
|
|
void LLInventoryModel::addObserver(LLInventoryObserver* observer)
|
|
{
|
|
mObservers.insert(observer);
|
|
}
|
|
|
|
void LLInventoryModel::removeObserver(LLInventoryObserver* observer)
|
|
{
|
|
mObservers.erase(observer);
|
|
}
|
|
|
|
BOOL LLInventoryModel::containsObserver(LLInventoryObserver* observer) const
|
|
{
|
|
return mObservers.find(observer) != mObservers.end();
|
|
}
|
|
|
|
void LLInventoryModel::idleNotifyObservers()
|
|
{
|
|
if (mModifyMask == LLInventoryObserver::NONE && (mChangedItemIDs.size() == 0))
|
|
{
|
|
return;
|
|
}
|
|
notifyObservers();
|
|
}
|
|
|
|
// Call this method when it's time to update everyone on a new state.
|
|
void LLInventoryModel::notifyObservers()
|
|
{
|
|
if (mIsNotifyObservers)
|
|
{
|
|
// Within notifyObservers, something called notifyObservers
|
|
// again. This type of recursion is unsafe because it causes items to be
|
|
// processed twice, and this can easily lead to infinite loops.
|
|
llwarns << "Call was made to notifyObservers within notifyObservers!" << llendl;
|
|
return;
|
|
}
|
|
|
|
mIsNotifyObservers = TRUE;
|
|
for (observer_list_t::iterator iter = mObservers.begin();
|
|
iter != mObservers.end(); )
|
|
{
|
|
LLInventoryObserver* observer = *iter;
|
|
|
|
observer->changed(mModifyMask);
|
|
|
|
// safe way to increment since changed may delete entries! (@!##%@!@&*!)
|
|
iter = mObservers.upper_bound(observer);
|
|
}
|
|
|
|
mModifyMask = LLInventoryObserver::NONE;
|
|
mChangedItemIDs.clear();
|
|
mIsNotifyObservers = FALSE;
|
|
}
|
|
|
|
// store flag for change
|
|
// and id of object change applies to
|
|
void LLInventoryModel::addChangedMask(U32 mask, const LLUUID& referent)
|
|
{
|
|
if (mIsNotifyObservers)
|
|
{
|
|
// Something marked an item for change within a call to notifyObservers
|
|
// (which is in the process of processing the list of items marked for change).
|
|
// This means the change may fail to be processed.
|
|
llwarns << "Adding changed mask within notify observers! Change will likely be lost." << llendl;
|
|
}
|
|
|
|
mModifyMask |= mask;
|
|
if (referent.notNull())
|
|
{
|
|
mChangedItemIDs.insert(referent);
|
|
}
|
|
|
|
// Update all linked items. Starting with just LABEL because I'm
|
|
// not sure what else might need to be accounted for this.
|
|
if (mModifyMask & LLInventoryObserver::LABEL)
|
|
{
|
|
addChangedMaskForLinks(referent, LLInventoryObserver::LABEL);
|
|
}
|
|
}
|
|
|
|
// If we get back a normal response, handle it here
|
|
void LLInventoryModel::fetchInventoryResponder::result(const LLSD& content)
|
|
{
|
|
start_new_inventory_observer();
|
|
|
|
/*LLUUID agent_id;
|
|
agent_id = content["agent_id"].asUUID();
|
|
if(agent_id != gAgent.getID())
|
|
{
|
|
llwarns << "Got a inventory update for the wrong agent: " << agent_id
|
|
<< llendl;
|
|
return;
|
|
}*/
|
|
item_array_t items;
|
|
update_map_t update;
|
|
S32 count = content["items"].size();
|
|
bool all_one_folder = true;
|
|
LLUUID folder_id;
|
|
// Does this loop ever execute more than once?
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
|
|
titem->unpackMessage(content["items"][i]);
|
|
|
|
lldebugs << "LLInventoryModel::messageUpdateCore() item id:"
|
|
<< titem->getUUID() << llendl;
|
|
items.push_back(titem);
|
|
// examine update for changes.
|
|
LLViewerInventoryItem* itemp = gInventory.getItem(titem->getUUID());
|
|
if(itemp)
|
|
{
|
|
if(titem->getParentUUID() == itemp->getParentUUID())
|
|
{
|
|
update[titem->getParentUUID()];
|
|
}
|
|
else
|
|
{
|
|
++update[titem->getParentUUID()];
|
|
--update[itemp->getParentUUID()];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
++update[titem->getParentUUID()];
|
|
}
|
|
if (folder_id.isNull())
|
|
{
|
|
folder_id = titem->getParentUUID();
|
|
}
|
|
else
|
|
{
|
|
all_one_folder = false;
|
|
}
|
|
}
|
|
|
|
U32 changes = 0x0;
|
|
//as above, this loop never seems to loop more than once per call
|
|
for (item_array_t::iterator it = items.begin(); it != items.end(); ++it)
|
|
{
|
|
changes |= gInventory.updateItem(*it);
|
|
}
|
|
gInventory.notifyObservers();
|
|
gViewerWindow->getWindow()->decBusyCount();
|
|
}
|
|
|
|
//If we get back an error (not found, etc...), handle it here
|
|
void LLInventoryModel::fetchInventoryResponder::error(U32 status, const std::string& reason)
|
|
{
|
|
llinfos << "fetchInventory::error "
|
|
<< status << ": " << reason << llendl;
|
|
gInventory.notifyObservers();
|
|
}
|
|
|
|
bool LLInventoryModel::fetchDescendentsOf(const LLUUID& folder_id) const
|
|
{
|
|
if(folder_id.isNull())
|
|
{
|
|
llwarns << "Calling fetch descendents on NULL folder id!" << llendl;
|
|
return false;
|
|
}
|
|
LLViewerInventoryCategory* cat = getCategory(folder_id);
|
|
if(!cat)
|
|
{
|
|
llwarns << "Asked to fetch descendents of non-existent folder: "
|
|
<< folder_id << llendl;
|
|
return false;
|
|
}
|
|
//S32 known_descendents = 0;
|
|
///cat_array_t* categories = get_ptr_in_map(mParentChildCategoryTree, folder_id);
|
|
//item_array_t* items = get_ptr_in_map(mParentChildItemTree, folder_id);
|
|
//if(categories)
|
|
//{
|
|
// known_descendents += categories->count();
|
|
//}
|
|
//if(items)
|
|
//{
|
|
// known_descendents += items->count();
|
|
//}
|
|
return cat->fetch();
|
|
}
|
|
|
|
void LLInventoryModel::cache(
|
|
const LLUUID& parent_folder_id,
|
|
const LLUUID& agent_id)
|
|
{
|
|
lldebugs << "Caching " << parent_folder_id << " for " << agent_id
|
|
<< llendl;
|
|
LLViewerInventoryCategory* root_cat = getCategory(parent_folder_id);
|
|
if(!root_cat) return;
|
|
cat_array_t categories;
|
|
categories.put(root_cat);
|
|
item_array_t items;
|
|
|
|
LLCanCache can_cache(this);
|
|
can_cache(root_cat, NULL);
|
|
collectDescendentsIf(
|
|
parent_folder_id,
|
|
categories,
|
|
items,
|
|
INCLUDE_TRASH,
|
|
can_cache);
|
|
std::string agent_id_str;
|
|
std::string inventory_filename;
|
|
agent_id.toString(agent_id_str);
|
|
std::string path(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, agent_id_str));
|
|
inventory_filename = llformat(CACHE_FORMAT_STRING, path.c_str());
|
|
saveToFile(inventory_filename, categories, items);
|
|
std::string gzip_filename(inventory_filename);
|
|
gzip_filename.append(".gz");
|
|
if(gzip_file(inventory_filename, gzip_filename))
|
|
{
|
|
lldebugs << "Successfully compressed " << inventory_filename << llendl;
|
|
LLFile::remove(inventory_filename);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Unable to compress " << inventory_filename << llendl;
|
|
}
|
|
}
|
|
|
|
|
|
void LLInventoryModel::addCategory(LLViewerInventoryCategory* category)
|
|
{
|
|
//llinfos << "LLInventoryModel::addCategory()" << llendl;
|
|
if(category)
|
|
{
|
|
// We aren't displaying the Meshes folder
|
|
if (category->getPreferredType() == LLFolderType::FT_MESH)
|
|
{
|
|
return;
|
|
}
|
|
// Insert category uniquely into the map
|
|
mCategoryMap[category->getUUID()] = category; // LLPointer will deref and delete the old one
|
|
//mInventory[category->getUUID()] = category;
|
|
}
|
|
}
|
|
|
|
void LLInventoryModel::addItem(LLViewerInventoryItem* item)
|
|
{
|
|
llassert(item);
|
|
if(item)
|
|
{
|
|
// This can happen if assettype enums from llassettype.h ever change.
|
|
// For example, there is a known backwards compatibility issue in some viewer prototypes prior to when
|
|
// the AT_LINK enum changed from 23 to 24.
|
|
if ((item->getType() == LLAssetType::AT_NONE)
|
|
|| LLAssetType::lookup(item->getType()) == LLAssetType::badLookup())
|
|
{
|
|
llwarns << "Got bad asset type for item [ name: " << item->getName() << " type: " << item->getType() << " inv-type: " << item->getInventoryType() << " ], ignoring." << llendl;
|
|
return;
|
|
}
|
|
|
|
// This condition means that we tried to add a link without the baseobj being in memory.
|
|
// The item will show up as a broken link.
|
|
if (item->getIsBrokenLink())
|
|
{
|
|
llinfos << "Adding broken link [ name: " << item->getName() << " itemID: " << item->getUUID() << " assetID: " << item->getAssetUUID() << " ) parent: " << item->getParentUUID() << llendl;
|
|
}
|
|
|
|
mItemMap[item->getUUID()] = item;
|
|
}
|
|
}
|
|
|
|
// Empty the entire contents
|
|
void LLInventoryModel::empty()
|
|
{
|
|
// llinfos << "LLInventoryModel::empty()" << llendl;
|
|
std::for_each(
|
|
mParentChildCategoryTree.begin(),
|
|
mParentChildCategoryTree.end(),
|
|
DeletePairedPointer());
|
|
mParentChildCategoryTree.clear();
|
|
std::for_each(
|
|
mParentChildItemTree.begin(),
|
|
mParentChildItemTree.end(),
|
|
DeletePairedPointer());
|
|
mParentChildItemTree.clear();
|
|
mCategoryMap.clear(); // remove all references (should delete entries)
|
|
mItemMap.clear(); // remove all references (should delete entries)
|
|
mLastItem = NULL;
|
|
//mInventory.clear();
|
|
}
|
|
|
|
void LLInventoryModel::accountForUpdate(const LLCategoryUpdate& update) const
|
|
{
|
|
LLViewerInventoryCategory* cat = getCategory(update.mCategoryID);
|
|
if(cat)
|
|
{
|
|
bool accounted = false;
|
|
S32 version = cat->getVersion();
|
|
if(version != LLViewerInventoryCategory::VERSION_UNKNOWN)
|
|
{
|
|
S32 descendents_server = cat->getDescendentCount();
|
|
LLInventoryModel::cat_array_t* cats;
|
|
LLInventoryModel::item_array_t* items;
|
|
getDirectDescendentsOf(update.mCategoryID, cats, items);
|
|
S32 descendents_actual = 0;
|
|
if(cats && items)
|
|
{
|
|
descendents_actual = cats->count() + items->count();
|
|
}
|
|
if(descendents_server == descendents_actual)
|
|
{
|
|
accounted = true;
|
|
descendents_actual += update.mDescendentDelta;
|
|
cat->setDescendentCount(descendents_actual);
|
|
cat->setVersion(++version);
|
|
lldebugs << "accounted: '" << cat->getName() << "' "
|
|
<< version << " with " << descendents_actual
|
|
<< " descendents." << llendl;
|
|
}
|
|
}
|
|
if(!accounted)
|
|
{
|
|
// Error condition, this means that the category did not register that
|
|
// it got new descendents (perhaps because it is still being loaded)
|
|
// which means its descendent count will be wrong.
|
|
llwarns << "Accounting failed for '" << cat->getName() << "' version:"
|
|
<< version << llendl;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
llwarns << "No category found for update " << update.mCategoryID << llendl;
|
|
}
|
|
}
|
|
|
|
void LLInventoryModel::accountForUpdate(
|
|
const LLInventoryModel::update_list_t& update)
|
|
{
|
|
update_list_t::const_iterator it = update.begin();
|
|
update_list_t::const_iterator end = update.end();
|
|
for(; it != end; ++it)
|
|
{
|
|
accountForUpdate(*it);
|
|
}
|
|
}
|
|
|
|
void LLInventoryModel::accountForUpdate(
|
|
const LLInventoryModel::update_map_t& update)
|
|
{
|
|
LLCategoryUpdate up;
|
|
update_map_t::const_iterator it = update.begin();
|
|
update_map_t::const_iterator end = update.end();
|
|
for(; it != end; ++it)
|
|
{
|
|
up.mCategoryID = (*it).first;
|
|
up.mDescendentDelta = (*it).second.mValue;
|
|
accountForUpdate(up);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
void LLInventoryModel::incrementCategoryVersion(const LLUUID& category_id)
|
|
{
|
|
LLViewerInventoryCategory* cat = getCategory(category_id);
|
|
if(cat)
|
|
{
|
|
S32 version = cat->getVersion();
|
|
if(LLViewerInventoryCategory::VERSION_UNKNOWN != version)
|
|
{
|
|
cat->setVersion(version + 1);
|
|
llinfos << "IncrementVersion: " << cat->getName() << " "
|
|
<< cat->getVersion() << llendl;
|
|
}
|
|
else
|
|
{
|
|
llinfos << "Attempt to increment version when unknown: "
|
|
<< category_id << llendl;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
llinfos << "Attempt to increment category: " << category_id << llendl;
|
|
}
|
|
}
|
|
void LLInventoryModel::incrementCategorySetVersion(
|
|
const std::set<LLUUID>& categories)
|
|
{
|
|
if(!categories.empty())
|
|
{
|
|
std::set<LLUUID>::const_iterator it = categories.begin();
|
|
std::set<LLUUID>::const_iterator end = categories.end();
|
|
for(; it != end; ++it)
|
|
{
|
|
incrementCategoryVersion(*it);
|
|
}
|
|
}
|
|
}
|
|
*/
|
|
|
|
|
|
LLInventoryModel::EHasChildren LLInventoryModel::categoryHasChildren(
|
|
const LLUUID& cat_id) const
|
|
{
|
|
LLViewerInventoryCategory* cat = getCategory(cat_id);
|
|
if(!cat) return CHILDREN_NO;
|
|
if(cat->getDescendentCount() > 0)
|
|
{
|
|
return CHILDREN_YES;
|
|
}
|
|
if(cat->getDescendentCount() == 0)
|
|
{
|
|
return CHILDREN_NO;
|
|
}
|
|
if((cat->getDescendentCount() == LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN)
|
|
|| (cat->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN))
|
|
{
|
|
return CHILDREN_MAYBE;
|
|
}
|
|
|
|
// Shouldn't have to run this, but who knows.
|
|
parent_cat_map_t::const_iterator cat_it = mParentChildCategoryTree.find(cat->getUUID());
|
|
if (cat_it != mParentChildCategoryTree.end() && cat_it->second->count() > 0)
|
|
{
|
|
return CHILDREN_YES;
|
|
}
|
|
parent_item_map_t::const_iterator item_it = mParentChildItemTree.find(cat->getUUID());
|
|
if (item_it != mParentChildItemTree.end() && item_it->second->count() > 0)
|
|
{
|
|
return CHILDREN_YES;
|
|
}
|
|
|
|
return CHILDREN_NO;
|
|
}
|
|
|
|
bool LLInventoryModel::isCategoryComplete(const LLUUID& cat_id) const
|
|
{
|
|
LLViewerInventoryCategory* cat = getCategory(cat_id);
|
|
if(cat && (cat->getVersion()!=LLViewerInventoryCategory::VERSION_UNKNOWN))
|
|
{
|
|
S32 descendents_server = cat->getDescendentCount();
|
|
LLInventoryModel::cat_array_t* cats;
|
|
LLInventoryModel::item_array_t* items;
|
|
getDirectDescendentsOf(cat_id, cats, items);
|
|
S32 descendents_actual = 0;
|
|
if(cats && items)
|
|
{
|
|
descendents_actual = cats->count() + items->count();
|
|
}
|
|
if(descendents_server == descendents_actual)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// <edit>
|
|
if((cat_id == gSystemFolderRoot) || gInventory.isObjectDescendentOf(cat_id, gSystemFolderRoot)) return true;
|
|
// </edit>
|
|
|
|
return false;
|
|
}
|
|
|
|
bool LLInventoryModel::loadSkeleton(
|
|
const LLSD& options,
|
|
const LLUUID& owner_id)
|
|
{
|
|
lldebugs << "importing inventory skeleton for " << owner_id << llendl;
|
|
|
|
typedef std::set<LLPointer<LLViewerInventoryCategory>, InventoryIDPtrLess> cat_set_t;
|
|
cat_set_t temp_cats;
|
|
bool rv = true;
|
|
|
|
for(LLSD::array_const_iterator it = options.beginArray(),
|
|
end = options.endArray(); it != end; ++it)
|
|
{
|
|
LLSD name = (*it)["name"];
|
|
LLSD folder_id = (*it)["folder_id"];
|
|
LLSD parent_id = (*it)["parent_id"];
|
|
LLSD version = (*it)["version"];
|
|
if(name.isDefined()
|
|
&& folder_id.isDefined()
|
|
&& parent_id.isDefined()
|
|
&& version.isDefined()
|
|
&& folder_id.asUUID().notNull() // if an id is null, it locks the viewer.
|
|
)
|
|
{
|
|
LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(owner_id);
|
|
cat->rename(name.asString());
|
|
cat->setUUID(folder_id.asUUID());
|
|
cat->setParent(parent_id.asUUID());
|
|
|
|
LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
|
|
LLSD type_default = (*it)["type_default"];
|
|
if(type_default.isDefined())
|
|
{
|
|
preferred_type = (LLFolderType::EType)type_default.asInteger();
|
|
}
|
|
cat->setPreferredType(preferred_type);
|
|
cat->setVersion(version.asInteger());
|
|
temp_cats.insert(cat);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Unable to import near " << name.asString() << llendl;
|
|
rv = false;
|
|
}
|
|
}
|
|
|
|
S32 cached_category_count = 0;
|
|
S32 cached_item_count = 0;
|
|
if(!temp_cats.empty())
|
|
{
|
|
update_map_t child_counts;
|
|
cat_array_t categories;
|
|
item_array_t items;
|
|
item_array_t possible_broken_links;
|
|
cat_set_t invalid_categories; // Used to mark categories that weren't successfully loaded.
|
|
std::string owner_id_str;
|
|
owner_id.toString(owner_id_str);
|
|
std::string path(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, owner_id_str));
|
|
std::string inventory_filename;
|
|
inventory_filename = llformat(CACHE_FORMAT_STRING, path.c_str());
|
|
const S32 NO_VERSION = LLViewerInventoryCategory::VERSION_UNKNOWN;
|
|
std::string gzip_filename(inventory_filename);
|
|
gzip_filename.append(".gz");
|
|
LLFILE* fp = LLFile::fopen(gzip_filename, "rb");
|
|
bool remove_inventory_file = false;
|
|
if (fp)
|
|
{
|
|
fclose(fp);
|
|
fp = NULL;
|
|
if (gunzip_file(gzip_filename, inventory_filename))
|
|
{
|
|
// we only want to remove the inventory file if it was
|
|
// gzipped before we loaded, and we successfully
|
|
// gunziped it.
|
|
remove_inventory_file = true;
|
|
}
|
|
else
|
|
{
|
|
llinfos << "Unable to gunzip " << gzip_filename << llendl;
|
|
}
|
|
}
|
|
bool is_cache_obsolete = false;
|
|
if (loadFromFile(inventory_filename, categories, items, is_cache_obsolete))
|
|
{
|
|
// We were able to find a cache of files. So, use what we
|
|
// found to generate a set of categories we should add. We
|
|
// will go through each category loaded and if the version
|
|
// does not match, invalidate the version.
|
|
S32 count = categories.count();
|
|
cat_set_t::iterator not_cached = temp_cats.end();
|
|
std::set<LLUUID> cached_ids;
|
|
for (S32 i = 0; i < count; ++i)
|
|
{
|
|
LLViewerInventoryCategory* cat = categories[i];
|
|
cat_set_t::iterator cit = temp_cats.find(cat);
|
|
if (cit == temp_cats.end())
|
|
{
|
|
continue; // cache corruption?? not sure why this happens -SJB
|
|
}
|
|
LLViewerInventoryCategory* tcat = *cit;
|
|
|
|
// we can safely ignore anything loaded from file, but
|
|
// not sent down in the skeleton.
|
|
if (cit == not_cached)
|
|
{
|
|
continue;
|
|
}
|
|
if (cat->getVersion() != tcat->getVersion())
|
|
{
|
|
// if the cached version does not match the server version,
|
|
// throw away the version we have so we can fetch the
|
|
// correct contents the next time the viewer opens the folder.
|
|
tcat->setVersion(NO_VERSION);
|
|
}
|
|
else
|
|
{
|
|
cached_ids.insert(tcat->getUUID());
|
|
}
|
|
}
|
|
|
|
// go ahead and add the cats returned during the download
|
|
std::set<LLUUID>::const_iterator not_cached_id = cached_ids.end();
|
|
cached_category_count = cached_ids.size();
|
|
for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it)
|
|
{
|
|
if (cached_ids.find((*it)->getUUID()) == not_cached_id)
|
|
{
|
|
// this check is performed so that we do not
|
|
// mark new folders in the skeleton (and not in cache)
|
|
// as being cached.
|
|
LLViewerInventoryCategory *llvic = (*it);
|
|
llvic->setVersion(NO_VERSION);
|
|
}
|
|
addCategory(*it);
|
|
++child_counts[(*it)->getParentUUID()];
|
|
}
|
|
|
|
// Add all the items loaded which are parented to a
|
|
// category with a correctly cached parent
|
|
S32 bad_link_count = 0;
|
|
S32 good_link_count = 0;
|
|
S32 recovered_link_count = 0;
|
|
cat_map_t::iterator unparented = mCategoryMap.end();
|
|
for(item_array_t::const_iterator item_iter = items.begin();
|
|
item_iter != items.end();
|
|
++item_iter)
|
|
{
|
|
LLViewerInventoryItem *item = (*item_iter).get();
|
|
const cat_map_t::iterator cit = mCategoryMap.find(item->getParentUUID());
|
|
|
|
if(cit != unparented)
|
|
{
|
|
const LLViewerInventoryCategory* cat = cit->second.get();
|
|
if(cat->getVersion() != NO_VERSION)
|
|
{
|
|
// This can happen if the linked object's baseobj is removed from the cache but the linked object is still in the cache.
|
|
if (item->getIsBrokenLink())
|
|
{
|
|
//bad_link_count++;
|
|
lldebugs << "Attempted to add cached link item without baseobj present ( name: "
|
|
<< item->getName() << " itemID: " << item->getUUID()
|
|
<< " assetID: " << item->getAssetUUID()
|
|
<< " ). Ignoring and invalidating " << cat->getName() << " . " << llendl;
|
|
possible_broken_links.push_back(item);
|
|
continue;
|
|
}
|
|
else if (item->getIsLinkType())
|
|
{
|
|
good_link_count++;
|
|
}
|
|
addItem(item);
|
|
cached_item_count += 1;
|
|
++child_counts[cat->getUUID()];
|
|
}
|
|
}
|
|
}
|
|
if (possible_broken_links.size() > 0)
|
|
{
|
|
for(item_array_t::const_iterator item_iter = possible_broken_links.begin();
|
|
item_iter != possible_broken_links.end();
|
|
++item_iter)
|
|
{
|
|
LLViewerInventoryItem *item = (*item_iter).get();
|
|
const cat_map_t::iterator cit = mCategoryMap.find(item->getParentUUID());
|
|
const LLViewerInventoryCategory* cat = cit->second.get();
|
|
if (item->getIsBrokenLink())
|
|
{
|
|
bad_link_count++;
|
|
invalid_categories.insert(cit->second);
|
|
//llinfos << "link still broken: " << item->getName() << " in folder " << cat->getName() << llendl;
|
|
}
|
|
else
|
|
{
|
|
// was marked as broken because of loading order, its actually fine to load
|
|
addItem(item);
|
|
cached_item_count += 1;
|
|
++child_counts[cat->getUUID()];
|
|
recovered_link_count++;
|
|
}
|
|
}
|
|
|
|
llinfos << "Attempted to add " << bad_link_count
|
|
<< " cached link items without baseobj present. "
|
|
<< good_link_count << " link items were successfully added. "
|
|
<< recovered_link_count << " links added in recovery. "
|
|
<< "The corresponding categories were invalidated." << llendl;
|
|
}
|
|
|
|
}
|
|
else
|
|
{
|
|
// go ahead and add everything after stripping the version
|
|
// information.
|
|
for (cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it)
|
|
{
|
|
LLViewerInventoryCategory *llvic = (*it);
|
|
llvic->setVersion(NO_VERSION);
|
|
addCategory(*it);
|
|
}
|
|
}
|
|
|
|
// Invalidate all categories that failed fetching descendents for whatever
|
|
// reason (e.g. one of the descendents was a broken link).
|
|
for (cat_set_t::iterator invalid_cat_it = invalid_categories.begin();
|
|
invalid_cat_it != invalid_categories.end();
|
|
invalid_cat_it++)
|
|
{
|
|
LLViewerInventoryCategory* cat = (*invalid_cat_it).get();
|
|
cat->setVersion(NO_VERSION);
|
|
llinfos << "Invalidating category name: " << cat->getName() << " UUID: " << cat->getUUID() << " due to invalid descendents cache" << llendl;
|
|
}
|
|
|
|
// At this point, we need to set the known descendents for each
|
|
// category which successfully cached so that we do not
|
|
// needlessly fetch descendents for categories which we have.
|
|
update_map_t::const_iterator no_child_counts = child_counts.end();
|
|
for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it)
|
|
{
|
|
LLViewerInventoryCategory* cat = (*it).get();
|
|
if(cat->getVersion() != NO_VERSION)
|
|
{
|
|
update_map_t::const_iterator the_count = child_counts.find(cat->getUUID());
|
|
if(the_count != no_child_counts)
|
|
{
|
|
const S32 num_descendents = (*the_count).second.mValue;
|
|
cat->setDescendentCount(num_descendents);
|
|
}
|
|
else
|
|
{
|
|
cat->setDescendentCount(0);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (remove_inventory_file)
|
|
{
|
|
// clean up the gunzipped file.
|
|
LLFile::remove(inventory_filename);
|
|
}
|
|
if (is_cache_obsolete)
|
|
{
|
|
// If out of date, remove the gzipped file too.
|
|
llwarns << "Inv cache out of date, removing" << llendl;
|
|
LLFile::remove(gzip_filename);
|
|
}
|
|
categories.clear(); // will unref and delete entries
|
|
}
|
|
|
|
llinfos << "Successfully loaded " << cached_category_count
|
|
<< " categories and " << cached_item_count << " items from cache."
|
|
<< llendl;
|
|
|
|
return rv;
|
|
}
|
|
|
|
//OGPX crap. Since this function is actually functionally the same as its LLSD variant..
|
|
// just convert options_t to LLSD and route to the LLSD version. Yuck.
|
|
bool LLInventoryModel::loadSkeleton(
|
|
const LLInventoryModel::options_t& options,
|
|
const LLUUID& owner_id)
|
|
{
|
|
LLSD options_list;
|
|
for(options_t::const_iterator it = options.begin(); it < options.end(); ++it)
|
|
{
|
|
LLSD entry;
|
|
for(response_t::const_iterator it2 = it->begin(); it2 != it->end(); ++it2)
|
|
{
|
|
entry[it2->first]=it2->second;
|
|
}
|
|
options_list.append(entry);
|
|
}
|
|
return loadSkeleton(options_list,owner_id);
|
|
}
|
|
|
|
// This is a brute force method to rebuild the entire parent-child
|
|
// relations. The overall operation has O(NlogN) performance, which
|
|
// should be sufficient for our needs.
|
|
void LLInventoryModel::buildParentChildMap()
|
|
{
|
|
llinfos << "LLInventoryModel::buildParentChildMap()" << llendl;
|
|
|
|
// *NOTE: I am skipping the logic around folder version
|
|
// synchronization here because it seems if a folder is lost, we
|
|
// might actually want to invalidate it at that point - not
|
|
// attempt to cache. More time & thought is necessary.
|
|
|
|
// First the categories. We'll copy all of the categories into a
|
|
// temporary container to iterate over (oh for real iterators.)
|
|
// While we're at it, we'll allocate the arrays in the trees.
|
|
cat_array_t cats;
|
|
cat_array_t* catsp;
|
|
item_array_t* itemsp;
|
|
|
|
for(cat_map_t::iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit)
|
|
{
|
|
LLViewerInventoryCategory* cat = cit->second;
|
|
cats.put(cat);
|
|
if (mParentChildCategoryTree.count(cat->getUUID()) == 0)
|
|
{
|
|
llassert_always(mCategoryLock[cat->getUUID()] == false);
|
|
catsp = new cat_array_t;
|
|
mParentChildCategoryTree[cat->getUUID()] = catsp;
|
|
}
|
|
if (mParentChildItemTree.count(cat->getUUID()) == 0)
|
|
{
|
|
llassert_always(mItemLock[cat->getUUID()] == false);
|
|
itemsp = new item_array_t;
|
|
mParentChildItemTree[cat->getUUID()] = itemsp;
|
|
}
|
|
}
|
|
|
|
// Insert a special parent for the root - so that lookups on
|
|
// LLUUID::null as the parent work correctly. This is kind of a
|
|
// blatent wastes of space since we allocate a block of memory for
|
|
// the array, but whatever - it's not that much space.
|
|
if (mParentChildCategoryTree.count(LLUUID::null) == 0)
|
|
{
|
|
catsp = new cat_array_t;
|
|
mParentChildCategoryTree[LLUUID::null] = catsp;
|
|
}
|
|
|
|
// Now we have a structure with all of the categories that we can
|
|
// iterate over and insert into the correct place in the child
|
|
// category tree.
|
|
S32 count = cats.count();
|
|
S32 i;
|
|
S32 lost = 0;
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
LLViewerInventoryCategory* cat = cats.get(i);
|
|
catsp = getUnlockedCatArray(cat->getParentUUID());
|
|
if(catsp)
|
|
{
|
|
catsp->put(cat);
|
|
}
|
|
else
|
|
{
|
|
// *NOTE: This process could be a lot more efficient if we
|
|
// used the new MoveInventoryFolder message, but we would
|
|
// have to continue to do the update & build here. So, to
|
|
// implement it, we would need a set or map of uuid pairs
|
|
// which would be (folder_id, new_parent_id) to be sent up
|
|
// to the server.
|
|
llinfos << "Lost categroy: " << cat->getUUID() << " - "
|
|
<< cat->getName() << " with parent:" << cat->getParentUUID() << llendl;
|
|
++lost;
|
|
// plop it into the lost & found.
|
|
LLFolderType::EType pref = cat->getPreferredType();
|
|
if(LLFolderType::FT_NONE == pref)
|
|
{
|
|
cat->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND));
|
|
}
|
|
else if(LLFolderType::FT_ROOT_INVENTORY == pref)
|
|
{
|
|
// it's the root
|
|
cat->setParent(LLUUID::null);
|
|
}
|
|
else
|
|
{
|
|
// it's a protected folder.
|
|
cat->setParent(gInventory.getRootFolderID());
|
|
}
|
|
cat->updateServer(TRUE);
|
|
catsp = getUnlockedCatArray(cat->getParentUUID());
|
|
if(catsp)
|
|
{
|
|
catsp->put(cat);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Lost and found Not there!!" << llendl;
|
|
}
|
|
}
|
|
}
|
|
if(lost)
|
|
{
|
|
llwarns << "Found " << lost << " lost categories." << llendl;
|
|
}
|
|
|
|
const BOOL COF_exists = (findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, FALSE) != LLUUID::null);
|
|
sFirstTimeInViewer2 = !COF_exists || gAgent.isFirstLogin();
|
|
|
|
|
|
// Now the items. We allocated in the last step, so now all we
|
|
// have to do is iterate over the items and put them in the right
|
|
// place.
|
|
item_array_t items;
|
|
if(!mItemMap.empty())
|
|
{
|
|
LLPointer<LLViewerInventoryItem> item;
|
|
for(item_map_t::iterator iit = mItemMap.begin(); iit != mItemMap.end(); ++iit)
|
|
{
|
|
item = (*iit).second;
|
|
items.put(item);
|
|
}
|
|
}
|
|
count = items.count();
|
|
lost = 0;
|
|
uuid_vec_t lost_item_ids;
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
LLPointer<LLViewerInventoryItem> item;
|
|
item = items.get(i);
|
|
itemsp = getUnlockedItemArray(item->getParentUUID());
|
|
if(itemsp)
|
|
{
|
|
itemsp->put(item);
|
|
}
|
|
else
|
|
{
|
|
llinfos << "Lost item: " << item->getUUID() << " - "
|
|
<< item->getName() << llendl;
|
|
++lost;
|
|
// plop it into the lost & found.
|
|
//
|
|
item->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND));
|
|
// move it later using a special message to move items. If
|
|
// we update server here, the client might crash.
|
|
//item->updateServer();
|
|
lost_item_ids.push_back(item->getUUID());
|
|
itemsp = getUnlockedItemArray(item->getParentUUID());
|
|
if(itemsp)
|
|
{
|
|
itemsp->put(item);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Lost and found Not there!!" << llendl;
|
|
}
|
|
}
|
|
}
|
|
if(lost)
|
|
{
|
|
llwarns << "Found " << lost << " lost items." << llendl;
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
BOOL start_new_message = TRUE;
|
|
const LLUUID lnf = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
|
|
for(uuid_vec_t::iterator it = lost_item_ids.begin() ; it < lost_item_ids.end(); ++it)
|
|
{
|
|
if(start_new_message)
|
|
{
|
|
start_new_message = FALSE;
|
|
msg->newMessageFast(_PREHASH_MoveInventoryItem);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->addBOOLFast(_PREHASH_Stamp, FALSE);
|
|
}
|
|
msg->nextBlockFast(_PREHASH_InventoryData);
|
|
msg->addUUIDFast(_PREHASH_ItemID, (*it));
|
|
msg->addUUIDFast(_PREHASH_FolderID, lnf);
|
|
msg->addString("NewName", NULL);
|
|
if(msg->isSendFull(NULL))
|
|
{
|
|
start_new_message = TRUE;
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
}
|
|
if(!start_new_message)
|
|
{
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
}
|
|
|
|
const LLUUID& agent_inv_root_id = gInventory.getRootFolderID();
|
|
if (agent_inv_root_id.notNull())
|
|
{
|
|
cat_array_t* catsp = get_ptr_in_map(mParentChildCategoryTree, agent_inv_root_id);
|
|
if(catsp)
|
|
{
|
|
// *HACK - fix root inventory folder
|
|
// some accounts has pbroken inventory root folders
|
|
|
|
std::string name = "My Inventory";
|
|
LLUUID prev_root_id = mRootFolderID;
|
|
for (parent_cat_map_t::const_iterator it = mParentChildCategoryTree.begin(),
|
|
it_end = mParentChildCategoryTree.end(); it != it_end; ++it)
|
|
{
|
|
cat_array_t* cat_array = it->second;
|
|
for (cat_array_t::const_iterator cat_it = cat_array->begin(),
|
|
cat_it_end = cat_array->end(); cat_it != cat_it_end; ++cat_it)
|
|
{
|
|
LLPointer<LLViewerInventoryCategory> category = *cat_it;
|
|
|
|
if(category && category->getPreferredType() != LLFolderType::FT_ROOT_INVENTORY)
|
|
continue;
|
|
if ( category && 0 == LLStringUtil::compareInsensitive(name, category->getName()) )
|
|
{
|
|
if(category->getUUID()!=mRootFolderID)
|
|
{
|
|
LLUUID& new_inv_root_folder_id = const_cast<LLUUID&>(mRootFolderID);
|
|
new_inv_root_folder_id = category->getUUID();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// 'My Inventory',
|
|
// root of the agent's inv found.
|
|
// The inv tree is built.
|
|
mIsAgentInvUsable = true;
|
|
AIEvent::trigger(AIEvent::LLInventoryModel_mIsAgentInvUsable_true);
|
|
llinfos << "Inventory initialized, notifying observers" << llendl;
|
|
addChangedMask(LLInventoryObserver::ALL, LLUUID::null);
|
|
notifyObservers();
|
|
}
|
|
}
|
|
llinfos << " finished buildParentChildMap " << llendl;
|
|
// dumpInventory(); // enable this if debugging inventory or appearance issues OGPX
|
|
}
|
|
|
|
struct LLUUIDAndName
|
|
{
|
|
LLUUIDAndName() {}
|
|
LLUUIDAndName(const LLUUID& id, const std::string& name);
|
|
bool operator==(const LLUUIDAndName& rhs) const;
|
|
bool operator<(const LLUUIDAndName& rhs) const;
|
|
bool operator>(const LLUUIDAndName& rhs) const;
|
|
|
|
LLUUID mID;
|
|
std::string mName;
|
|
};
|
|
|
|
LLUUIDAndName::LLUUIDAndName(const LLUUID& id, const std::string& name) :
|
|
mID(id), mName(name)
|
|
{
|
|
}
|
|
|
|
bool LLUUIDAndName::operator==(const LLUUIDAndName& rhs) const
|
|
{
|
|
return ((mID == rhs.mID) && (mName == rhs.mName));
|
|
}
|
|
|
|
bool LLUUIDAndName::operator<(const LLUUIDAndName& rhs) const
|
|
{
|
|
return (mID < rhs.mID);
|
|
}
|
|
|
|
bool LLUUIDAndName::operator>(const LLUUIDAndName& rhs) const
|
|
{
|
|
return (mID > rhs.mID);
|
|
}
|
|
|
|
// Given the current state of the inventory items, figure out the
|
|
// clone information. *FIX: This is sub-optimal, since we can insert
|
|
// this information snurgically, but this makes sure the implementation
|
|
// works before we worry about optimization.
|
|
//void LLInventoryModel::recalculateCloneInformation()
|
|
//{
|
|
// //dumpInventory();
|
|
//
|
|
// // This implements a 'multi-map' like structure to keep track of
|
|
// // how many clones we find.
|
|
// typedef LLDynamicArray<LLViewerInventoryItem*> viewer_item_array_t;
|
|
// typedef std::map<LLUUIDAndName, viewer_item_array_t*> clone_map_t;
|
|
// clone_map_t clone_map;
|
|
// LLUUIDAndName id_and_name;
|
|
// viewer_item_array_t* clones = NULL;
|
|
// LLViewerInventoryItem* item = NULL;
|
|
// for(item = (LLViewerInventoryItem*)mItemMap.getFirstData();
|
|
// item != NULL;
|
|
// item = (LLViewerInventoryItem*)mItemMap.getNextData())
|
|
// {
|
|
// if(item->getType() == LLAssetType::AT_CALLINGCARD)
|
|
// {
|
|
// // if it's a calling card, we key off of the creator id, not
|
|
// // the asset id.
|
|
// id_and_name.mID = item->getCreatorUUID();
|
|
// }
|
|
// else
|
|
// {
|
|
// // if it's not a calling card, we key clones from the
|
|
// // asset id.
|
|
// id_and_name.mID = item->getAssetUUID();
|
|
// }
|
|
// if(id_and_name.mID == LLUUID::null)
|
|
// {
|
|
// continue;
|
|
// }
|
|
// id_and_name.mName = item->getName();
|
|
// if(clone_map.checkData(id_and_name))
|
|
// {
|
|
// clones = clone_map.getData(id_and_name);
|
|
// }
|
|
// else
|
|
// {
|
|
// clones = new viewer_item_array_t;
|
|
// clone_map.addData(id_and_name, clones);
|
|
// }
|
|
// clones->put(item);
|
|
// }
|
|
//
|
|
// S32 count = 0;
|
|
// for(clones = clone_map.getFirstData();
|
|
// clones != NULL;
|
|
// clones = clone_map.getNextData())
|
|
// {
|
|
// count = clones->count();
|
|
// for(S32 i = 0; i < count; i++)
|
|
// {
|
|
// item = clones->get(i);
|
|
// item->setCloneCount(count - 1);
|
|
// //clones[i] = NULL;
|
|
// }
|
|
// delete clones;
|
|
// }
|
|
// clone_map.removeAllData();
|
|
// //dumpInventory();
|
|
//}
|
|
|
|
// static
|
|
bool LLInventoryModel::loadFromFile(const std::string& filename,
|
|
LLInventoryModel::cat_array_t& categories,
|
|
LLInventoryModel::item_array_t& items,
|
|
bool &is_cache_obsolete)
|
|
{
|
|
if(filename.empty())
|
|
{
|
|
llerrs << "Filename is Null!" << llendl;
|
|
return false;
|
|
}
|
|
llinfos << "LLInventoryModel::loadFromFile(" << filename << ")" << llendl;
|
|
LLFILE* file = LLFile::fopen(filename, "rb"); /*Flawfinder: ignore*/
|
|
if(!file)
|
|
{
|
|
llinfos << "unable to load inventory from: " << filename << llendl;
|
|
return false;
|
|
}
|
|
// *NOTE: This buffer size is hard coded into scanf() below.
|
|
char buffer[MAX_STRING]; /*Flawfinder: ignore*/
|
|
char keyword[MAX_STRING]; /*Flawfinder: ignore*/
|
|
char value[MAX_STRING]; /*Flawfinder: ignore*/
|
|
is_cache_obsolete = true; // Obsolete until proven current
|
|
while(!feof(file) && fgets(buffer, MAX_STRING, file))
|
|
{
|
|
sscanf(buffer, " %126s %126s", keyword, value); /* Flawfinder: ignore */
|
|
if (0 == strcmp("inv_cache_version", keyword))
|
|
{
|
|
S32 version;
|
|
int succ = sscanf(value,"%d",&version);
|
|
if ((1 == succ) && (version == sCurrentInvCacheVersion))
|
|
{
|
|
// Cache is up to date
|
|
is_cache_obsolete = false;
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
// Cache is out of date
|
|
break;
|
|
}
|
|
}
|
|
else if(0 == strcmp("inv_category", keyword))
|
|
{
|
|
if (is_cache_obsolete)
|
|
break;
|
|
|
|
LLPointer<LLViewerInventoryCategory> inv_cat = new LLViewerInventoryCategory(LLUUID::null);
|
|
if(inv_cat->importFileLocal(file))
|
|
{
|
|
categories.put(inv_cat);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "loadInventoryFromFile(). Ignoring invalid inventory category: " << inv_cat->getName() << llendl;
|
|
//delete inv_cat; // automatic when inv_cat is reassigned or destroyed
|
|
}
|
|
}
|
|
else if(0 == strcmp("inv_item", keyword))
|
|
{
|
|
if (is_cache_obsolete)
|
|
break;
|
|
|
|
LLPointer<LLViewerInventoryItem> inv_item = new LLViewerInventoryItem;
|
|
if( inv_item->importFileLocal(file) )
|
|
{
|
|
// *FIX: Need a better solution, this prevents the
|
|
// application from freezing, but breaks inventory
|
|
// caching.
|
|
if(inv_item->getUUID().isNull())
|
|
{
|
|
//delete inv_item; // automatic when inv_cat is reassigned or destroyed
|
|
llwarns << "Ignoring inventory with null item id: "
|
|
<< inv_item->getName() << llendl;
|
|
|
|
}
|
|
else
|
|
{
|
|
items.put(inv_item);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
llwarns << "loadInventoryFromFile(). Ignoring invalid inventory item: " << inv_item->getName() << llendl;
|
|
//delete inv_item; // automatic when inv_cat is reassigned or destroyed
|
|
}
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Unknown token in inventory file '" << keyword << "'"
|
|
<< llendl;
|
|
}
|
|
}
|
|
fclose(file);
|
|
if (is_cache_obsolete)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
// static
|
|
bool LLInventoryModel::saveToFile(const std::string& filename,
|
|
const cat_array_t& categories,
|
|
const item_array_t& items)
|
|
{
|
|
if(filename.empty())
|
|
{
|
|
llerrs << "Filename is Null!" << llendl;
|
|
return false;
|
|
}
|
|
llinfos << "LLInventoryModel::saveToFile(" << filename << ")" << llendl;
|
|
LLFILE* file = LLFile::fopen(filename, "wb"); /*Flawfinder: ignore*/
|
|
if(!file)
|
|
{
|
|
llwarns << "unable to save inventory to: " << filename << llendl;
|
|
return false;
|
|
}
|
|
|
|
fprintf(file, "\tinv_cache_version\t%d\n", sCurrentInvCacheVersion);
|
|
S32 count = categories.count();
|
|
S32 i;
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
LLViewerInventoryCategory* cat = categories[i];
|
|
if(cat->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN)
|
|
{
|
|
cat->exportFileLocal(file);
|
|
}
|
|
}
|
|
|
|
count = items.count();
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
items[i]->exportFile(file);
|
|
}
|
|
|
|
fclose(file);
|
|
return true;
|
|
}
|
|
|
|
// message handling functionality
|
|
// static
|
|
void LLInventoryModel::registerCallbacks(LLMessageSystem* msg)
|
|
{
|
|
//msg->setHandlerFuncFast(_PREHASH_InventoryUpdate,
|
|
// processInventoryUpdate,
|
|
// NULL);
|
|
//msg->setHandlerFuncFast(_PREHASH_UseCachedInventory,
|
|
// processUseCachedInventory,
|
|
// NULL);
|
|
msg->setHandlerFuncFast(_PREHASH_UpdateCreateInventoryItem,
|
|
processUpdateCreateInventoryItem,
|
|
NULL);
|
|
msg->setHandlerFuncFast(_PREHASH_RemoveInventoryItem,
|
|
processRemoveInventoryItem,
|
|
NULL);
|
|
msg->setHandlerFuncFast(_PREHASH_UpdateInventoryFolder,
|
|
processUpdateInventoryFolder,
|
|
NULL);
|
|
msg->setHandlerFuncFast(_PREHASH_RemoveInventoryFolder,
|
|
processRemoveInventoryFolder,
|
|
NULL);
|
|
msg->setHandlerFuncFast(_PREHASH_RemoveInventoryObjects,
|
|
processRemoveInventoryObjects,
|
|
NULL);
|
|
//msg->setHandlerFuncFast(_PREHASH_ExchangeCallingCard,
|
|
// processExchangeCallingcard,
|
|
// NULL);
|
|
//msg->setHandlerFuncFast(_PREHASH_AddCallingCard,
|
|
// processAddCallingcard,
|
|
// NULL);
|
|
//msg->setHandlerFuncFast(_PREHASH_DeclineCallingCard,
|
|
// processDeclineCallingcard,
|
|
// NULL);
|
|
msg->setHandlerFuncFast(_PREHASH_SaveAssetIntoInventory,
|
|
processSaveAssetIntoInventory,
|
|
NULL);
|
|
msg->setHandlerFuncFast(_PREHASH_BulkUpdateInventory,
|
|
processBulkUpdateInventory,
|
|
NULL);
|
|
msg->setHandlerFunc("InventoryDescendents", processInventoryDescendents);
|
|
msg->setHandlerFunc("MoveInventoryItem", processMoveInventoryItem);
|
|
msg->setHandlerFunc("FetchInventoryReply", processFetchInventoryReply);
|
|
}
|
|
|
|
|
|
// static
|
|
void LLInventoryModel::processUpdateCreateInventoryItem(LLMessageSystem* msg, void**)
|
|
{
|
|
// do accounting and highlight new items if they arrive
|
|
if (gInventory.messageUpdateCore(msg, true))
|
|
{
|
|
U32 callback_id;
|
|
LLUUID item_id;
|
|
msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id);
|
|
msg->getU32Fast(_PREHASH_InventoryData, _PREHASH_CallbackID, callback_id);
|
|
|
|
gInventoryCallbacks.fire(callback_id, item_id);
|
|
}
|
|
|
|
}
|
|
|
|
// static
|
|
void LLInventoryModel::processFetchInventoryReply(LLMessageSystem* msg, void**)
|
|
{
|
|
// no accounting
|
|
gInventory.messageUpdateCore(msg, false);
|
|
}
|
|
|
|
|
|
bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account)
|
|
{
|
|
//make sure our added inventory observer is active
|
|
start_new_inventory_observer();
|
|
|
|
LLUUID agent_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
|
|
if(agent_id != gAgent.getID())
|
|
{
|
|
llwarns << "Got a inventory update for the wrong agent: " << agent_id
|
|
<< llendl;
|
|
return false;
|
|
}
|
|
item_array_t items;
|
|
update_map_t update;
|
|
S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData);
|
|
bool all_one_folder = true;
|
|
LLUUID folder_id;
|
|
// Does this loop ever execute more than once?
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
|
|
titem->unpackMessage(msg, _PREHASH_InventoryData, i);
|
|
lldebugs << "LLInventoryModel::messageUpdateCore() item id:"
|
|
<< titem->getUUID() << llendl;
|
|
items.push_back(titem);
|
|
// examine update for changes.
|
|
LLViewerInventoryItem* itemp = gInventory.getItem(titem->getUUID());
|
|
if(itemp)
|
|
{
|
|
if(titem->getParentUUID() == itemp->getParentUUID())
|
|
{
|
|
update[titem->getParentUUID()];
|
|
}
|
|
else
|
|
{
|
|
++update[titem->getParentUUID()];
|
|
--update[itemp->getParentUUID()];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
++update[titem->getParentUUID()];
|
|
}
|
|
if (folder_id.isNull())
|
|
{
|
|
folder_id = titem->getParentUUID();
|
|
}
|
|
else
|
|
{
|
|
all_one_folder = false;
|
|
}
|
|
}
|
|
if(account)
|
|
{
|
|
gInventory.accountForUpdate(update);
|
|
}
|
|
|
|
U32 changes = 0x0;
|
|
//as above, this loop never seems to loop more than once per call
|
|
for (item_array_t::iterator it = items.begin(); it != items.end(); ++it)
|
|
{
|
|
changes |= gInventory.updateItem(*it);
|
|
}
|
|
gInventory.notifyObservers();
|
|
gViewerWindow->getWindow()->decBusyCount();
|
|
|
|
return true;
|
|
}
|
|
|
|
// static
|
|
void LLInventoryModel::removeInventoryItem(LLUUID agent_id, LLMessageSystem* msg, const char* msg_label)
|
|
{
|
|
LLUUID item_id;
|
|
S32 count = msg->getNumberOfBlocksFast(msg_label);
|
|
lldebugs << "Message has " << count << " item blocks" << llendl;
|
|
uuid_vec_t item_ids;
|
|
update_map_t update;
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
msg->getUUIDFast(msg_label, _PREHASH_ItemID, item_id, i);
|
|
lldebugs << "Checking for item-to-be-removed " << item_id << llendl;
|
|
LLViewerInventoryItem* itemp = gInventory.getItem(item_id);
|
|
if(itemp)
|
|
{
|
|
lldebugs << "Item will be removed " << item_id << llendl;
|
|
// we only bother with the delete and account if we found
|
|
// the item - this is usually a back-up for permissions,
|
|
// so frequently the item will already be gone.
|
|
--update[itemp->getParentUUID()];
|
|
item_ids.push_back(item_id);
|
|
}
|
|
}
|
|
gInventory.accountForUpdate(update);
|
|
for(uuid_vec_t::iterator it = item_ids.begin(); it != item_ids.end(); ++it)
|
|
{
|
|
lldebugs << "Calling deleteObject " << *it << llendl;
|
|
gInventory.deleteObject(*it);
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLInventoryModel::processRemoveInventoryItem(LLMessageSystem* msg, void**)
|
|
{
|
|
lldebugs << "LLInventoryModel::processRemoveInventoryItem()" << llendl;
|
|
LLUUID agent_id, item_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
|
|
if(agent_id != gAgent.getID())
|
|
{
|
|
llwarns << "Got a RemoveInventoryItem for the wrong agent."
|
|
<< llendl;
|
|
return;
|
|
}
|
|
LLInventoryModel::removeInventoryItem(agent_id, msg, _PREHASH_InventoryData);
|
|
gInventory.notifyObservers();
|
|
}
|
|
|
|
// static
|
|
void LLInventoryModel::processUpdateInventoryFolder(LLMessageSystem* msg,
|
|
void**)
|
|
{
|
|
lldebugs << "LLInventoryModel::processUpdateInventoryFolder()" << llendl;
|
|
LLUUID agent_id, folder_id, parent_id;
|
|
//char name[DB_INV_ITEM_NAME_BUF_SIZE];
|
|
msg->getUUIDFast(_PREHASH_FolderData, _PREHASH_AgentID, agent_id);
|
|
if(agent_id != gAgent.getID())
|
|
{
|
|
llwarns << "Got an UpdateInventoryFolder for the wrong agent."
|
|
<< llendl;
|
|
return;
|
|
}
|
|
LLPointer<LLViewerInventoryCategory> lastfolder; // hack
|
|
cat_array_t folders;
|
|
update_map_t update;
|
|
S32 count = msg->getNumberOfBlocksFast(_PREHASH_FolderData);
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
LLPointer<LLViewerInventoryCategory> tfolder = new LLViewerInventoryCategory(gAgent.getID());
|
|
lastfolder = tfolder;
|
|
tfolder->unpackMessage(msg, _PREHASH_FolderData, i);
|
|
// make sure it's not a protected folder
|
|
tfolder->setPreferredType(LLFolderType::FT_NONE);
|
|
folders.push_back(tfolder);
|
|
// examine update for changes.
|
|
LLViewerInventoryCategory* folderp = gInventory.getCategory(tfolder->getUUID());
|
|
if(folderp)
|
|
{
|
|
if(tfolder->getParentUUID() == folderp->getParentUUID())
|
|
{
|
|
update[tfolder->getParentUUID()];
|
|
}
|
|
else
|
|
{
|
|
++update[tfolder->getParentUUID()];
|
|
--update[folderp->getParentUUID()];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
++update[tfolder->getParentUUID()];
|
|
}
|
|
}
|
|
gInventory.accountForUpdate(update);
|
|
for (cat_array_t::iterator it = folders.begin(); it != folders.end(); ++it)
|
|
{
|
|
gInventory.updateCategory(*it);
|
|
}
|
|
gInventory.notifyObservers();
|
|
|
|
// *HACK: Do the 'show' logic for a new item in the inventory.
|
|
LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
|
|
if (active_panel)
|
|
{
|
|
active_panel->setSelection(lastfolder->getUUID(), TAKE_FOCUS_NO);
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLInventoryModel::removeInventoryFolder(LLUUID agent_id,
|
|
LLMessageSystem* msg)
|
|
{
|
|
LLUUID folder_id;
|
|
uuid_vec_t folder_ids;
|
|
update_map_t update;
|
|
S32 count = msg->getNumberOfBlocksFast(_PREHASH_FolderData);
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
msg->getUUIDFast(_PREHASH_FolderData, _PREHASH_FolderID, folder_id, i);
|
|
LLViewerInventoryCategory* folderp = gInventory.getCategory(folder_id);
|
|
if(folderp)
|
|
{
|
|
--update[folderp->getParentUUID()];
|
|
folder_ids.push_back(folder_id);
|
|
}
|
|
}
|
|
gInventory.accountForUpdate(update);
|
|
for(uuid_vec_t::iterator it = folder_ids.begin(); it != folder_ids.end(); ++it)
|
|
{
|
|
gInventory.deleteObject(*it);
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLInventoryModel::processRemoveInventoryFolder(LLMessageSystem* msg,
|
|
void**)
|
|
{
|
|
lldebugs << "LLInventoryModel::processRemoveInventoryFolder()" << llendl;
|
|
LLUUID agent_id, session_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
|
|
if(agent_id != gAgent.getID())
|
|
{
|
|
llwarns << "Got a RemoveInventoryFolder for the wrong agent."
|
|
<< llendl;
|
|
return;
|
|
}
|
|
LLInventoryModel::removeInventoryFolder( agent_id, msg );
|
|
gInventory.notifyObservers();
|
|
}
|
|
|
|
// static
|
|
void LLInventoryModel::processRemoveInventoryObjects(LLMessageSystem* msg,
|
|
void**)
|
|
{
|
|
lldebugs << "LLInventoryModel::processRemoveInventoryObjects()" << llendl;
|
|
LLUUID agent_id, session_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
|
|
if(agent_id != gAgent.getID())
|
|
{
|
|
llwarns << "Got a RemoveInventoryObjects for the wrong agent."
|
|
<< llendl;
|
|
return;
|
|
}
|
|
LLInventoryModel::removeInventoryFolder( agent_id, msg );
|
|
LLInventoryModel::removeInventoryItem( agent_id, msg, _PREHASH_ItemData );
|
|
gInventory.notifyObservers();
|
|
}
|
|
|
|
// static
|
|
void LLInventoryModel::processSaveAssetIntoInventory(LLMessageSystem* msg,
|
|
void**)
|
|
{
|
|
LLUUID agent_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
|
|
if(agent_id != gAgent.getID())
|
|
{
|
|
llwarns << "Got a SaveAssetIntoInventory message for the wrong agent."
|
|
<< llendl;
|
|
return;
|
|
}
|
|
|
|
LLUUID item_id;
|
|
msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id);
|
|
|
|
// The viewer ignores the asset id because this message is only
|
|
// used for attachments/objects, so the asset id is not used in
|
|
// the viewer anyway.
|
|
lldebugs << "LLInventoryModel::processSaveAssetIntoInventory itemID="
|
|
<< item_id << llendl;
|
|
LLViewerInventoryItem* item = gInventory.getItem( item_id );
|
|
if( item )
|
|
{
|
|
LLCategoryUpdate up(item->getParentUUID(), 0);
|
|
gInventory.accountForUpdate(up);
|
|
gInventory.addChangedMask( LLInventoryObserver::INTERNAL, item_id);
|
|
gInventory.notifyObservers();
|
|
}
|
|
else
|
|
{
|
|
llinfos << "LLInventoryModel::processSaveAssetIntoInventory item"
|
|
" not found: " << item_id << llendl;
|
|
}
|
|
|
|
// [RLVa:KB] - Checked: 2010-03-05 (RLVa-1.2.0a) | Added: RLVa-0.2.0e
|
|
if (rlv_handler_t::isEnabled())
|
|
{
|
|
RlvAttachmentLockWatchdog::instance().onSavedAssetIntoInventory(item_id);
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
if(gViewerWindow)
|
|
{
|
|
gViewerWindow->getWindow()->decBusyCount();
|
|
}
|
|
}
|
|
|
|
struct InventoryCallbackInfo
|
|
{
|
|
InventoryCallbackInfo(U32 callback, const LLUUID& inv_id) :
|
|
mCallback(callback), mInvID(inv_id) {}
|
|
U32 mCallback;
|
|
LLUUID mInvID;
|
|
};
|
|
|
|
// static
|
|
void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**)
|
|
{
|
|
LLUUID agent_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
|
|
if(agent_id != gAgent.getID())
|
|
{
|
|
llwarns << "Got a BulkUpdateInventory for the wrong agent." << llendl;
|
|
return;
|
|
}
|
|
LLUUID tid;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_TransactionID, tid);
|
|
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
|
llinfos << "Bulk inventory: " << tid << llendl;
|
|
#endif
|
|
|
|
update_map_t update;
|
|
cat_array_t folders;
|
|
S32 count;
|
|
S32 i;
|
|
count = msg->getNumberOfBlocksFast(_PREHASH_FolderData);
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
LLPointer<LLViewerInventoryCategory> tfolder = new LLViewerInventoryCategory(gAgent.getID());
|
|
tfolder->unpackMessage(msg, _PREHASH_FolderData, i);
|
|
//llinfos << "unpacked folder '" << tfolder->getName() << "' ("
|
|
// << tfolder->getUUID() << ") in " << tfolder->getParentUUID()
|
|
// << llendl;
|
|
if(tfolder->getUUID().notNull())
|
|
{
|
|
folders.push_back(tfolder);
|
|
LLViewerInventoryCategory* folderp = gInventory.getCategory(tfolder->getUUID());
|
|
if(folderp)
|
|
{
|
|
if(tfolder->getParentUUID() == folderp->getParentUUID())
|
|
{
|
|
// [RLVa:KB] - Checked: 2010-04-18 (RLVa-1.2.0e) | Added: RLVa-1.2.0e
|
|
// NOTE-RLVa: not sure if this is a hack or a bug-fix :o
|
|
// -> if we rename the folder on the first BulkUpdateInventory message subsequent messages will still contain
|
|
// the old folder name and gInventory.updateCategory() below will "undo" the folder name change but on the
|
|
// viewer-side *only* so the folder name actually becomes out of sync with what's on the inventory server
|
|
// -> so instead we keep the name of the existing folder and only do it for #RLV/~ in case this causes issues
|
|
// -> a better solution would be to only do the rename *after* the transaction completes but there doesn't seem
|
|
// to be any way to accomplish that either *sighs*
|
|
if ( (rlv_handler_t::isEnabled()) && (!folderp->getName().empty()) && (tfolder->getName() != folderp->getName()) &&
|
|
((tfolder->getName().find(RLV_PUTINV_PREFIX) == 0)) )
|
|
{
|
|
tfolder->rename(folderp->getName());
|
|
}
|
|
// [/RLVa:KB]
|
|
update[tfolder->getParentUUID()];
|
|
}
|
|
else
|
|
{
|
|
++update[tfolder->getParentUUID()];
|
|
--update[folderp->getParentUUID()];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// we could not find the folder, so it is probably
|
|
// new. However, we only want to attempt accounting
|
|
// for the parent if we can find the parent.
|
|
folderp = gInventory.getCategory(tfolder->getParentUUID());
|
|
if(folderp)
|
|
{
|
|
++update[tfolder->getParentUUID()];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
count = msg->getNumberOfBlocksFast(_PREHASH_ItemData);
|
|
uuid_vec_t wearable_ids;
|
|
item_array_t items;
|
|
std::list<InventoryCallbackInfo> cblist;
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
|
|
titem->unpackMessage(msg, _PREHASH_ItemData, i);
|
|
//llinfos << "unpacked item '" << titem->getName() << "' in "
|
|
// << titem->getParentUUID() << llendl;
|
|
U32 callback_id;
|
|
msg->getU32Fast(_PREHASH_ItemData, _PREHASH_CallbackID, callback_id);
|
|
if(titem->getUUID().notNull())
|
|
{
|
|
items.push_back(titem);
|
|
cblist.push_back(InventoryCallbackInfo(callback_id, titem->getUUID()));
|
|
if (titem->getInventoryType() == LLInventoryType::IT_WEARABLE)
|
|
{
|
|
wearable_ids.push_back(titem->getUUID());
|
|
}
|
|
// examine update for changes.
|
|
LLViewerInventoryItem* itemp = gInventory.getItem(titem->getUUID());
|
|
if(itemp)
|
|
{
|
|
if(titem->getParentUUID() == itemp->getParentUUID())
|
|
{
|
|
update[titem->getParentUUID()];
|
|
}
|
|
else
|
|
{
|
|
++update[titem->getParentUUID()];
|
|
--update[itemp->getParentUUID()];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LLViewerInventoryCategory* folderp = gInventory.getCategory(titem->getParentUUID());
|
|
if(folderp)
|
|
{
|
|
++update[titem->getParentUUID()];
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
cblist.push_back(InventoryCallbackInfo(callback_id, LLUUID::null));
|
|
}
|
|
}
|
|
gInventory.accountForUpdate(update);
|
|
|
|
for (cat_array_t::iterator cit = folders.begin(); cit != folders.end(); ++cit)
|
|
{
|
|
gInventory.updateCategory(*cit);
|
|
}
|
|
for (item_array_t::iterator iit = items.begin(); iit != items.end(); ++iit)
|
|
{
|
|
gInventory.updateItem(*iit);
|
|
}
|
|
gInventory.notifyObservers();
|
|
|
|
// The incoming inventory could span more than one BulkInventoryUpdate packet,
|
|
// so record the transaction ID for this purchase, then wear all clothing
|
|
// that comes in as part of that transaction ID. JC
|
|
if (LLInventoryState::sWearNewClothing)
|
|
{
|
|
LLInventoryState::sWearNewClothingTransactionID = tid;
|
|
LLInventoryState::sWearNewClothing = FALSE;
|
|
}
|
|
|
|
if (tid.notNull() && tid == LLInventoryState::sWearNewClothingTransactionID)
|
|
{
|
|
count = wearable_ids.size();
|
|
for (i = 0; i < count; ++i)
|
|
{
|
|
LLViewerInventoryItem* wearable_item;
|
|
wearable_item = gInventory.getItem(wearable_ids[i]);
|
|
LLAppearanceMgr::instance().wearItemOnAvatar(wearable_item->getUUID(), true, true);
|
|
}
|
|
}
|
|
|
|
std::list<InventoryCallbackInfo>::iterator inv_it;
|
|
for (inv_it = cblist.begin(); inv_it != cblist.end(); ++inv_it)
|
|
{
|
|
InventoryCallbackInfo cbinfo = (*inv_it);
|
|
gInventoryCallbacks.fire(cbinfo.mCallback, cbinfo.mInvID);
|
|
}
|
|
// Don't show the inventory. We used to call showAgentInventory here.
|
|
//LLInventoryView* view = LLInventoryView::getActiveInventory();
|
|
//if(view)
|
|
//{
|
|
// const BOOL take_keyboard_focus = FALSE;
|
|
// view->setSelection(category.getUUID(), take_keyboard_focus );
|
|
// LLView* focus_view = gFocusMgr.getKeyboardFocus();
|
|
// LLFocusMgr::FocusLostCallback callback = gFocusMgr.getFocusCallback();
|
|
// // HACK to open inventory offers that are accepted. This information
|
|
// // really needs to flow through the instant messages and inventory
|
|
// // transfer/update messages.
|
|
// if (LLInventoryView::sOpenNextNewItem)
|
|
// {
|
|
// view->openSelected();
|
|
// LLInventoryView::sOpenNextNewItem = FALSE;
|
|
// }
|
|
//
|
|
// // restore keyboard focus
|
|
// gFocusMgr.setKeyboardFocus(focus_view);
|
|
//}
|
|
}
|
|
|
|
// static
|
|
void LLInventoryModel::processInventoryDescendents(LLMessageSystem* msg,void**)
|
|
{
|
|
LLUUID agent_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
|
|
if(agent_id != gAgent.getID())
|
|
{
|
|
llwarns << "Got a UpdateInventoryItem for the wrong agent." << llendl;
|
|
return;
|
|
}
|
|
LLUUID parent_id;
|
|
msg->getUUID("AgentData", "FolderID", parent_id);
|
|
LLUUID owner_id;
|
|
msg->getUUID("AgentData", "OwnerID", owner_id);
|
|
S32 version;
|
|
msg->getS32("AgentData", "Version", version);
|
|
S32 descendents;
|
|
msg->getS32("AgentData", "Descendents", descendents);
|
|
S32 i;
|
|
S32 count = msg->getNumberOfBlocksFast(_PREHASH_FolderData);
|
|
LLPointer<LLViewerInventoryCategory> tcategory = new LLViewerInventoryCategory(owner_id);
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
tcategory->unpackMessage(msg, _PREHASH_FolderData, i);
|
|
gInventory.updateCategory(tcategory);
|
|
}
|
|
|
|
count = msg->getNumberOfBlocksFast(_PREHASH_ItemData);
|
|
LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
|
|
for(i = 0; i < count; ++i)
|
|
{
|
|
titem->unpackMessage(msg, _PREHASH_ItemData, i);
|
|
// If the item has already been added (e.g. from link prefetch), then it doesn't need to be re-added.
|
|
if (gInventory.getItem(titem->getUUID()))
|
|
{
|
|
lldebugs << "Skipping prefetched item [ Name: " << titem->getName() << " | Type: " << titem->getActualType() << " | ItemUUID: " << titem->getUUID() << " ] " << llendl;
|
|
continue;
|
|
}
|
|
gInventory.updateItem(titem);
|
|
}
|
|
|
|
// set version and descendentcount according to message.
|
|
LLViewerInventoryCategory* cat = gInventory.getCategory(parent_id);
|
|
if(cat)
|
|
{
|
|
cat->setVersion(version);
|
|
cat->setDescendentCount(descendents);
|
|
// Get this UUID on the changed list so that whatever's listening for it
|
|
// will get triggered.
|
|
gInventory.addChangedMask(LLInventoryObserver::INTERNAL, cat->getUUID());
|
|
}
|
|
gInventory.notifyObservers();
|
|
}
|
|
|
|
// static
|
|
void LLInventoryModel::processMoveInventoryItem(LLMessageSystem* msg, void**)
|
|
{
|
|
lldebugs << "LLInventoryModel::processMoveInventoryItem()" << llendl;
|
|
LLUUID agent_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
|
|
if(agent_id != gAgent.getID())
|
|
{
|
|
llwarns << "Got a MoveInventoryItem message for the wrong agent."
|
|
<< llendl;
|
|
return;
|
|
}
|
|
|
|
LLUUID item_id;
|
|
LLUUID folder_id;
|
|
std::string new_name;
|
|
bool anything_changed = false;
|
|
S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData);
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i);
|
|
LLViewerInventoryItem* item = gInventory.getItem(item_id);
|
|
if(item)
|
|
{
|
|
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
|
|
msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_FolderID, folder_id, i);
|
|
msg->getString("InventoryData", "NewName", new_name, i);
|
|
|
|
lldebugs << "moving item " << item_id << " to folder "
|
|
<< folder_id << llendl;
|
|
update_list_t update;
|
|
LLCategoryUpdate old_folder(item->getParentUUID(), -1);
|
|
update.push_back(old_folder);
|
|
LLCategoryUpdate new_folder(folder_id, 1);
|
|
update.push_back(new_folder);
|
|
gInventory.accountForUpdate(update);
|
|
|
|
new_item->setParent(folder_id);
|
|
if (new_name.length() > 0)
|
|
{
|
|
new_item->rename(new_name);
|
|
}
|
|
gInventory.updateItem(new_item);
|
|
anything_changed = true;
|
|
}
|
|
else
|
|
{
|
|
llinfos << "LLInventoryModel::processMoveInventoryItem item not found: " << item_id << llendl;
|
|
}
|
|
}
|
|
if(anything_changed)
|
|
{
|
|
gInventory.notifyObservers();
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
// Trash: LLFolderType::FT_TRASH, "ConfirmEmptyTrash"
|
|
// Lost&Found: LLFolderType::FT_LOST_AND_FOUND, "ConfirmEmptyLostAndFound"
|
|
|
|
bool LLInventoryModel::callbackEmptyFolderType(const LLSD& notification, const LLSD& response, LLFolderType::EType preferred_type)
|
|
{
|
|
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
|
|
if (option == 0) // YES
|
|
{
|
|
const LLUUID folder_id = findCategoryUUIDForType(preferred_type);
|
|
purgeDescendentsOf(folder_id);
|
|
notifyObservers();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void LLInventoryModel::emptyFolderType(const std::string notification, LLFolderType::EType preferred_type)
|
|
{
|
|
if (!notification.empty())
|
|
{
|
|
LLNotificationsUtil::add(notification, LLSD(), LLSD(),
|
|
boost::bind(&LLInventoryModel::callbackEmptyFolderType, this, _1, _2, preferred_type));
|
|
}
|
|
else
|
|
{
|
|
const LLUUID folder_id = findCategoryUUIDForType(preferred_type);
|
|
purgeDescendentsOf(folder_id);
|
|
notifyObservers();
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
void LLInventoryModel::removeItem(const LLUUID& item_id)
|
|
{
|
|
LLViewerInventoryItem* item = getItem(item_id);
|
|
if (! item)
|
|
{
|
|
LL_WARNS("Inventory") << "couldn't find inventory item " << item_id << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
|
if (new_parent.notNull())
|
|
{
|
|
LL_INFOS("Inventory") << "Moving to Trash (" << new_parent << "):" << LL_ENDL;
|
|
changeItemParent(item, new_parent, TRUE);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLInventoryModel::removeCategory(const LLUUID& category_id)
|
|
{
|
|
if (! get_is_category_removable(this, category_id))
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Look for any gestures and deactivate them
|
|
LLInventoryModel::cat_array_t descendent_categories;
|
|
LLInventoryModel::item_array_t descendent_items;
|
|
collectDescendents(category_id, descendent_categories, descendent_items, FALSE);
|
|
|
|
for (LLInventoryModel::item_array_t::const_iterator iter = descendent_items.begin();
|
|
iter != descendent_items.end();
|
|
++iter)
|
|
{
|
|
const LLViewerInventoryItem* item = (*iter);
|
|
const LLUUID& item_id = item->getUUID();
|
|
if (item->getType() == LLAssetType::AT_GESTURE
|
|
&& LLGestureMgr::instance().isGestureActive(item_id))
|
|
{
|
|
LLGestureMgr::instance().deactivateGesture(item_id);
|
|
}
|
|
}
|
|
|
|
LLViewerInventoryCategory* cat = getCategory(category_id);
|
|
if (cat)
|
|
{
|
|
const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
|
if (trash_id.notNull())
|
|
{
|
|
changeCategoryParent(cat, trash_id, TRUE);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLInventoryModel::removeObject(const LLUUID& object_id)
|
|
{
|
|
LLInventoryObject* obj = getObject(object_id);
|
|
if (dynamic_cast<LLViewerInventoryItem*>(obj))
|
|
{
|
|
removeItem(object_id);
|
|
}
|
|
else if (dynamic_cast<LLViewerInventoryCategory*>(obj))
|
|
{
|
|
removeCategory(object_id);
|
|
}
|
|
else if (obj)
|
|
{
|
|
LL_WARNS("Inventory") << "object ID " << object_id
|
|
<< " is an object of unrecognized class "
|
|
<< typeid(*obj).name() << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
LL_WARNS("Inventory") << "object ID " << object_id << " not found" << LL_ENDL;
|
|
}
|
|
}
|
|
|
|
const LLUUID &LLInventoryModel::getRootFolderID() const
|
|
{
|
|
return mRootFolderID;
|
|
}
|
|
|
|
void LLInventoryModel::setRootFolderID(const LLUUID& val)
|
|
{
|
|
mRootFolderID = val;
|
|
}
|
|
|
|
const LLUUID &LLInventoryModel::getLibraryRootFolderID() const
|
|
{
|
|
return mLibraryRootFolderID;
|
|
}
|
|
|
|
void LLInventoryModel::setLibraryRootFolderID(const LLUUID& val)
|
|
{
|
|
mLibraryRootFolderID = val;
|
|
}
|
|
|
|
const LLUUID &LLInventoryModel::getLibraryOwnerID() const
|
|
{
|
|
return mLibraryOwnerID;
|
|
}
|
|
|
|
void LLInventoryModel::setLibraryOwnerID(const LLUUID& val)
|
|
{
|
|
mLibraryOwnerID = val;
|
|
}
|
|
|
|
// static
|
|
BOOL LLInventoryModel::getIsFirstTimeInViewer2()
|
|
{
|
|
// Do not call this before parentchild map is built.
|
|
if (!gInventory.mIsAgentInvUsable)
|
|
{
|
|
llwarns << "Parent Child Map not yet built; guessing as first time in viewer2." << llendl;
|
|
return TRUE;
|
|
}
|
|
|
|
return sFirstTimeInViewer2;
|
|
}
|
|
|
|
LLInventoryModel::item_array_t::iterator LLInventoryModel::findItemIterByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id)
|
|
{
|
|
LLInventoryModel::item_array_t::iterator curr_item = items.begin();
|
|
|
|
while (curr_item != items.end())
|
|
{
|
|
if ((*curr_item)->getUUID() == id)
|
|
{
|
|
break;
|
|
}
|
|
++curr_item;
|
|
}
|
|
|
|
return curr_item;
|
|
}
|
|
|
|
// static
|
|
// * @param[in, out] items - vector with items to be updated. It should be sorted in a right way
|
|
// * before calling this method.
|
|
// * @param src_item_id - LLUUID of inventory item to be moved in new position
|
|
// * @param dest_item_id - LLUUID of inventory item before (or after) which source item should
|
|
// * be placed.
|
|
// * @param insert_before - bool indicating if src_item_id should be placed before or after
|
|
// * dest_item_id. Default is true.
|
|
void LLInventoryModel::updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& src_item_id, const LLUUID& dest_item_id, bool insert_before)
|
|
{
|
|
LLInventoryModel::item_array_t::iterator it_src = findItemIterByUUID(items, src_item_id);
|
|
LLInventoryModel::item_array_t::iterator it_dest = findItemIterByUUID(items, dest_item_id);
|
|
|
|
// If one of the passed UUID is not in the item list, bail out
|
|
if ((it_src == items.end()) || (it_dest == items.end()))
|
|
return;
|
|
|
|
// Erase the source element from the list, keep a copy before erasing.
|
|
LLViewerInventoryItem* src_item = *it_src;
|
|
items.erase(it_src);
|
|
|
|
// Note: Target iterator is not valid anymore because the container was changed, so update it.
|
|
it_dest = findItemIterByUUID(items, dest_item_id);
|
|
|
|
// Go to the next element if one wishes to insert after the dest element
|
|
if (!insert_before)
|
|
{
|
|
++it_dest;
|
|
}
|
|
|
|
// Reinsert the source item in the right place
|
|
if (it_dest != items.end())
|
|
{
|
|
items.insert(it_dest, src_item);
|
|
}
|
|
else
|
|
{
|
|
// Append to the list if it_dest reached the end
|
|
items.push_back(src_item);
|
|
}
|
|
}
|
|
|
|
//* @param[in] items vector of items in order to be saved.
|
|
/*void LLInventoryModel::saveItemsOrder(const LLInventoryModel::item_array_t& items)
|
|
{
|
|
int sortField = 0;
|
|
|
|
// current order is saved by setting incremental values (1, 2, 3, ...) for the sort field
|
|
for (item_array_t::const_iterator i = items.begin(); i != items.end(); ++i)
|
|
{
|
|
LLViewerInventoryItem* item = *i;
|
|
|
|
item->setSortField(++sortField);
|
|
item->setComplete(TRUE);
|
|
item->updateServer(FALSE);
|
|
|
|
updateItem(item);
|
|
|
|
// Tell the parent folder to refresh its sort order.
|
|
addChangedMask(LLInventoryObserver::SORT, item->getParentUUID());
|
|
}
|
|
|
|
notifyObservers();
|
|
}*/
|
|
|
|
// See also LLInventorySort where landmarks in the Favorites folder are sorted.
|
|
/*class LLViewerInventoryItemSort
|
|
{
|
|
public:
|
|
bool operator()(const LLPointer<LLViewerInventoryItem>& a, const LLPointer<LLViewerInventoryItem>& b)
|
|
{
|
|
return a->getSortField() < b->getSortField();
|
|
}
|
|
};*/
|
|
|
|
/**
|
|
* Sorts passed items by LLViewerInventoryItem sort field.
|
|
*
|
|
* @param[in, out] items - array of items, not sorted.
|
|
*/
|
|
/*static void rearrange_item_order_by_sort_field(LLInventoryModel::item_array_t& items)
|
|
{
|
|
static LLViewerInventoryItemSort sort_functor;
|
|
std::sort(items.begin(), items.end(), sort_functor);
|
|
}*/
|
|
|
|
// * @param source_item_id - LLUUID of the source item to be moved into new position
|
|
// * @param target_item_id - LLUUID of the target item before which source item should be placed.
|
|
/*void LLInventoryModel::rearrangeFavoriteLandmarks(const LLUUID& source_item_id, const LLUUID& target_item_id)
|
|
{
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLInventoryModel::item_array_t items;
|
|
LLIsType is_type(LLAssetType::AT_LANDMARK);
|
|
LLUUID favorites_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
|
|
gInventory.collectDescendentsIf(favorites_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type);
|
|
|
|
// ensure items are sorted properly before changing order. EXT-3498
|
|
rearrange_item_order_by_sort_field(items);
|
|
|
|
// update order
|
|
updateItemsOrder(items, source_item_id, target_item_id);
|
|
|
|
saveItemsOrder(items);
|
|
}*/
|
|
// *NOTE: DEBUG functionality
|
|
void LLInventoryModel::dumpInventory() const
|
|
{
|
|
llinfos << "\nBegin Inventory Dump\n**********************:" << llendl;
|
|
llinfos << "mCategory[] contains " << mCategoryMap.size() << " items." << llendl;
|
|
for(cat_map_t::const_iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit)
|
|
{
|
|
const LLViewerInventoryCategory* cat = cit->second;
|
|
if(cat)
|
|
{
|
|
llinfos << " " << cat->getUUID() << " '" << cat->getName() << "' "
|
|
<< cat->getVersion() << " " << cat->getDescendentCount() << " parent: " << cat->getParentUUID()
|
|
<< LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
llinfos << " NULL!" << llendl;
|
|
}
|
|
}
|
|
llinfos << "mItemMap[] contains " << mItemMap.size() << " items." << llendl;
|
|
for(item_map_t::const_iterator iit = mItemMap.begin(); iit != mItemMap.end(); ++iit)
|
|
{
|
|
const LLViewerInventoryItem* item = iit->second;
|
|
if(item)
|
|
{
|
|
llinfos << " " << item->getUUID() << " "
|
|
<< item->getName() << llendl;
|
|
}
|
|
else
|
|
{
|
|
llinfos << " NULL!" << llendl;
|
|
}
|
|
}
|
|
llinfos << "\n**********************\nEnd Inventory Dump" << llendl;
|
|
}
|
|
|
|
///----------------------------------------------------------------------------
|
|
/// Local function definitions
|
|
///----------------------------------------------------------------------------
|
|
|
|
|
|
/*
|
|
BOOL decompress_file(const char* src_filename, const char* dst_filename)
|
|
{
|
|
BOOL rv = FALSE;
|
|
gzFile src = NULL;
|
|
U8* buffer = NULL;
|
|
LLFILE* dst = NULL;
|
|
S32 bytes = 0;
|
|
const S32 DECOMPRESS_BUFFER_SIZE = 32000;
|
|
|
|
// open the files
|
|
src = gzopen(src_filename, "rb");
|
|
if(!src) goto err_decompress;
|
|
dst = LLFile::fopen(dst_filename, "wb");
|
|
if(!dst) goto err_decompress;
|
|
|
|
// decompress.
|
|
buffer = new U8[DECOMPRESS_BUFFER_SIZE + 1];
|
|
|
|
do
|
|
{
|
|
bytes = gzread(src, buffer, DECOMPRESS_BUFFER_SIZE);
|
|
if (bytes < 0)
|
|
{
|
|
goto err_decompress;
|
|
}
|
|
|
|
fwrite(buffer, bytes, 1, dst);
|
|
} while(gzeof(src) == 0);
|
|
|
|
// success
|
|
rv = TRUE;
|
|
|
|
err_decompress:
|
|
if(src != NULL) gzclose(src);
|
|
if(buffer != NULL) delete[] buffer;
|
|
if(dst != NULL) fclose(dst);
|
|
return rv;
|
|
}
|
|
*/
|