230 lines
6.7 KiB
C++
230 lines
6.7 KiB
C++
/**
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* @file lldarray.h
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* @brief Wrapped std::vector for backward compatibility.
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLDARRAY_H
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#define LL_LLDARRAY_H
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#include "llerror.h"
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#include <vector>
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#include <map>
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// class LLDynamicArray<>; // = std::vector + reserves <BlockSize> elements
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// class LLDynamicArrayIndexed<>; // = std::vector + std::map if indices, only supports operator[] and begin(),end()
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//--------------------------------------------------------
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// LLDynamicArray declaration
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//--------------------------------------------------------
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// NOTE: BlockSize is used to reserve a minimal initial amount
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template <typename Type, int BlockSize = 32>
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class LLDynamicArray : public std::vector<Type>
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{
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public:
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enum
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{
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OKAY = 0,
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FAIL = -1
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};
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LLDynamicArray(S32 size=0) : std::vector<Type>(size) { if (size < BlockSize) std::vector<Type>::reserve(BlockSize); }
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void reset() { std::vector<Type>::clear(); }
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// ACCESSORS
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const Type& get(S32 index) const { return std::vector<Type>::operator[](index); }
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Type& get(S32 index) { return std::vector<Type>::operator[](index); }
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S32 find(const Type &obj) const;
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S32 count() const { return std::vector<Type>::size(); }
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S32 getLength() const { return std::vector<Type>::size(); }
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S32 getMax() const { return std::vector<Type>::capacity(); }
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// MANIPULATE
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S32 put(const Type &obj); // add to end of array, returns index
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// Type* reserve(S32 num); // reserve a block of indices in advance
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Type* reserve_block(U32 num); // reserve a block of indices in advance
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S32 remove(S32 index); // remove by index, no bounds checking
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S32 removeObj(const Type &obj); // remove by object
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S32 removeLast();
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void operator+=(const LLDynamicArray<Type,BlockSize> &other);
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};
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//--------------------------------------------------------
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// LLDynamicArray implementation
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//--------------------------------------------------------
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template <typename Type,int BlockSize>
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inline S32 LLDynamicArray<Type,BlockSize>::find(const Type &obj) const
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{
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typename std::vector<Type>::const_iterator iter = std::find(this->begin(), this->end(), obj);
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if (iter != this->end())
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{
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return iter - this->begin();
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}
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return FAIL;
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}
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template <typename Type,int BlockSize>
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inline S32 LLDynamicArray<Type,BlockSize>::remove(S32 i)
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{
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// This is a fast removal by swapping with the last element
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S32 sz = this->size();
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if (i < 0 || i >= sz)
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{
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return FAIL;
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}
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if (i < sz-1)
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{
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this->operator[](i) = this->back();
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}
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this->pop_back();
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return i;
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}
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template <typename Type,int BlockSize>
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inline S32 LLDynamicArray<Type,BlockSize>::removeObj(const Type& obj)
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{
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typename std::vector<Type>::iterator iter = std::find(this->begin(), this->end(), obj);
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if (iter != this->end())
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{
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S32 res = iter - this->begin();
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typename std::vector<Type>::iterator last = this->end();
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--last;
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*iter = *last;
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this->pop_back();
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return res;
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}
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return FAIL;
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}
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template <typename Type,int BlockSize>
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inline S32 LLDynamicArray<Type,BlockSize>::removeLast()
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{
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if (!this->empty())
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{
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this->pop_back();
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return OKAY;
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}
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return FAIL;
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}
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template <typename Type,int BlockSize>
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inline Type* LLDynamicArray<Type,BlockSize>::reserve_block(U32 num)
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{
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U32 sz = this->size();
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this->resize(sz+num);
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return &(this->operator[](sz));
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}
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template <typename Type,int BlockSize>
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inline S32 LLDynamicArray<Type,BlockSize>::put(const Type &obj)
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{
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this->push_back(obj);
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return this->size() - 1;
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}
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template <typename Type,int BlockSize>
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inline void LLDynamicArray<Type,BlockSize>::operator+=(const LLDynamicArray<Type,BlockSize> &other)
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{
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insert(this->end(), other.begin(), other.end());
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}
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//--------------------------------------------------------
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// LLDynamicArrayIndexed declaration
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//--------------------------------------------------------
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template <typename Type, typename Key, int BlockSize = 32>
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class LLDynamicArrayIndexed
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{
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public:
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typedef typename std::vector<Type>::iterator iterator;
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typedef typename std::vector<Type>::const_iterator const_iterator;
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typedef typename std::vector<Type>::reverse_iterator reverse_iterator;
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typedef typename std::vector<Type>::const_reverse_iterator const_reverse_iterator;
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typedef typename std::vector<Type>::size_type size_type;
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protected:
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std::vector<Type> mVector;
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std::map<Key, U32> mIndexMap;
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public:
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LLDynamicArrayIndexed() { mVector.reserve(BlockSize); }
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iterator begin() { return mVector.begin(); }
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const_iterator begin() const { return mVector.begin(); }
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iterator end() { return mVector.end(); }
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const_iterator end() const { return mVector.end(); }
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reverse_iterator rbegin() { return mVector.rbegin(); }
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const_reverse_iterator rbegin() const { return mVector.rbegin(); }
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reverse_iterator rend() { return mVector.rend(); }
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const_reverse_iterator rend() const { return mVector.rend(); }
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void reset() { mVector.resize(0); mIndexMap.resize(0); }
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bool empty() const { return mVector.empty(); }
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size_type size() const { return mVector.size(); }
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Type& operator[](const Key& k)
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{
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typename std::map<Key, U32>::const_iterator iter = mIndexMap.find(k);
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if (iter == mIndexMap.end())
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{
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U32 n = mVector.size();
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mIndexMap[k] = n;
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mVector.push_back(Type());
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llassert(mVector.size() == mIndexMap.size());
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return mVector[n];
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}
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else
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{
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return mVector[iter->second];
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}
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}
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const_iterator find(const Key& k) const
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{
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typename std::map<Key, U32>::const_iterator iter = mIndexMap.find(k);
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if(iter == mIndexMap.end())
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{
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return mVector.end();
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}
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else
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{
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return mVector.begin() + iter->second;
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}
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}
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};
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#endif
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