137 lines
5.0 KiB
C++
137 lines
5.0 KiB
C++
/**
|
|
* @file lltexlayer.h
|
|
* @brief Texture layer classes. Used for avatars.
|
|
*
|
|
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
|
|
* Second Life Viewer Source Code
|
|
* Copyright (C) 2010, Linden Research, Inc.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation;
|
|
* version 2.1 of the License only.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*
|
|
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
|
* $/LicenseInfo$
|
|
*/
|
|
|
|
#ifndef LL_LLTEXLAYER_H
|
|
#define LL_LLTEXLAYER_H
|
|
|
|
#include <deque>
|
|
#include "llglslshader.h"
|
|
#include "llgltexture.h"
|
|
#include "llavatarappearancedefines.h"
|
|
#include "lltexlayerparams.h"
|
|
|
|
class LLAvatarAppearance;
|
|
class LLImageTGA;
|
|
class LLImageRaw;
|
|
class LLLocalTextureObject;
|
|
class LLXmlTreeNode;
|
|
class LLTexLayerSet;
|
|
class LLTexLayerSetInfo;
|
|
class LLTexLayerInfo;
|
|
class LLTexLayerSetBuffer;
|
|
class LLWearable;
|
|
class LLViewerVisualParam;
|
|
class LLLocalTextureObject;
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// LLTexLayerSet
|
|
//
|
|
// An ordered set of texture layers that gets composited into a single texture.
|
|
// Only exists for llvoavatarself.
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
class LLTexLayerSet
|
|
{
|
|
friend class LLTexLayerSetBuffer;
|
|
public:
|
|
LLTexLayerSet(LLAvatarAppearance* const appearance);
|
|
virtual ~LLTexLayerSet() {};
|
|
|
|
virtual LLTexLayerSetBuffer* getComposite() = 0;
|
|
virtual const LLTexLayerSetBuffer* getComposite() const = 0;
|
|
virtual void createComposite() = 0;
|
|
virtual void destroyComposite() = 0;
|
|
virtual void gatherMorphMaskAlpha(U8 *data, S32 width, S32 height) = 0;
|
|
|
|
virtual const LLTexLayerSetInfo* getInfo() const = 0;
|
|
virtual BOOL setInfo(const LLTexLayerSetInfo *info) = 0;
|
|
|
|
virtual BOOL render(S32 x, S32 y, S32 width, S32 height) = 0;
|
|
virtual void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear = false) = 0;
|
|
|
|
virtual BOOL isBodyRegion(const std::string& region) const = 0;
|
|
virtual void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components) = 0;
|
|
virtual BOOL isMorphValid() const = 0;
|
|
virtual void requestUpdate() = 0;
|
|
virtual void invalidateMorphMasks() = 0;
|
|
virtual void deleteCaches() = 0;
|
|
virtual LLTexLayerInterface* findLayerByName(const std::string& name) = 0;
|
|
virtual void cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable* wearable) = 0;
|
|
|
|
LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
|
|
virtual const std::string getBodyRegionName() const = 0;
|
|
virtual BOOL hasComposite() const = 0;
|
|
virtual LLAvatarAppearanceDefines::EBakedTextureIndex getBakedTexIndex() const = 0;
|
|
virtual void setBakedTexIndex(LLAvatarAppearanceDefines::EBakedTextureIndex index) = 0;
|
|
virtual BOOL isVisible() const = 0;
|
|
|
|
static BOOL sHasCaches;
|
|
|
|
LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer.
|
|
};
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// LLTexLayerSetBuffer
|
|
//
|
|
// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one.
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
class LLTexLayerSetBuffer : public virtual LLRefCount
|
|
{
|
|
LOG_CLASS(LLTexLayerSetBuffer);
|
|
|
|
public:
|
|
LLTexLayerSetBuffer(LLTexLayerSet* const owner) : mTexLayerSet(owner) {};
|
|
virtual ~LLTexLayerSetBuffer() {}
|
|
LLTexLayerSet* const mTexLayerSet;
|
|
};
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// LLTexLayerStaticImageList
|
|
//
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
class LLTexLayerStaticImageList : public LLSingleton<LLTexLayerStaticImageList>
|
|
{
|
|
public:
|
|
LLTexLayerStaticImageList();
|
|
~LLTexLayerStaticImageList();
|
|
LLGLTexture* getTexture(const std::string& file_name, BOOL is_mask);
|
|
LLImageTGA* getImageTGA(const std::string& file_name);
|
|
void deleteCachedImages();
|
|
void dumpByteCount() const;
|
|
protected:
|
|
BOOL loadImageRaw(const std::string& file_name, LLImageRaw* image_raw);
|
|
private:
|
|
LLStringTable mImageNames;
|
|
typedef std::map<const char*, LLPointer<LLGLTexture> > texture_map_t;
|
|
texture_map_t mStaticImageList;
|
|
typedef std::map<const char*, LLPointer<LLImageTGA> > image_tga_map_t;
|
|
image_tga_map_t mStaticImageListTGA;
|
|
S32 mGLBytes;
|
|
S32 mTGABytes;
|
|
};
|
|
|
|
#endif // LL_LLTEXLAYER_H
|