547 lines
18 KiB
C++
547 lines
18 KiB
C++
/* Copyright (c) 2009
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*
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* Modular Systems All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or
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* without modification, are permitted provided that the following
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* conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* 3. Neither the name Modular Systems nor the names of its contributors
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* may be used to endorse or promote products derived from this
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* software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY MODULAR SYSTEMS AND CONTRIBUTORS “AS IS”
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL MODULAR SYSTEMS OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "llviewerprecompiledheaders.h"
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#include "chatbar_as_cmdline.h"
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#include "llcalc.h"
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#include "llchatbar.h"
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#include "llagent.h"
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#include "stdtypes.h"
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#include "llviewerregion.h"
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#include "llworld.h"
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#include "lluuid.h"
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#include "llviewercontrol.h"
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#include "material_codes.h"
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#include "llvolume.h"
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#include "object_flags.h"
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#include "llvolumemessage.h"
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#include "llurldispatcher.h"
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#include "llworld.h"
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#include "llworldmap.h"
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#include "llfloateravatarlist.h"
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#include "llviewerobjectlist.h"
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#include "llviewertexteditor.h"
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#include "llvoavatar.h"
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#include "lltooldraganddrop.h"
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#include "llinventorymodel.h"
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#include "llselectmgr.h"
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#include <iosfwd>
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#include <float.h>
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#include "llchat.h"
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#include "llfloaterchat.h"
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void cmdline_printchat(std::string message);
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void cmdline_rezplat(bool use_saved_value = true, F32 visual_radius = 30.0);
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void cmdline_tp2name(std::string target);
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LLUUID cmdline_partial_name2key(std::string name);
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LLViewerInventoryItem::item_array_t findInventoryInFolder(const std::string& ifolder)
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{
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LLUUID folder = gInventory.findCategoryByName(ifolder);
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LLViewerInventoryCategory::cat_array_t cats;
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LLViewerInventoryItem::item_array_t items;
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//ObjectContentNameMatches objectnamematches(ifolder);
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gInventory.collectDescendents(folder,cats,items,FALSE);//,objectnamematches);
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return items;
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}
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class JCZface : public LLEventTimer
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{
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public:
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JCZface(std::stack<LLViewerInventoryItem*> stack, LLUUID dest, F32 pause) : LLEventTimer( pause )
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{
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cmdline_printchat("initialized");
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instack = stack;
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indest = dest;
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}
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~JCZface()
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{
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cmdline_printchat("deinitialized");
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}
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BOOL tick()
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{
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LLViewerInventoryItem* subj = instack.top();
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instack.pop();
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LLViewerObject *objectp = gObjectList.findObject(indest);
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if(objectp)
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{
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cmdline_printchat(std::string("dropping ")+subj->getName());
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LLToolDragAndDrop::dropInventory(objectp,subj,LLToolDragAndDrop::SOURCE_AGENT,gAgent.getID());
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return (instack.size() == 0);
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}else
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{
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cmdline_printchat("object lost");
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return TRUE;
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}
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}
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private:
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std::stack<LLViewerInventoryItem*> instack;
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LLUUID indest;
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};
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class JCZtake : public LLEventTimer
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{
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public:
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static BOOL ztakeon;
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JCZtake() : LLEventTimer(2.0f)
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{
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ztakeon = FALSE;
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cmdline_printchat("initialized");
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}
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~JCZtake()
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{
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cmdline_printchat("deinitialized");
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}
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BOOL tick()
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{
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{
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LLMessageSystem *msg = gMessageSystem;
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for(LLObjectSelection::iterator itr=LLSelectMgr::getInstance()->getSelection()->begin();
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itr!=LLSelectMgr::getInstance()->getSelection()->end();++itr)
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{
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LLSelectNode* node = (*itr);
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LLViewerObject* object = node->getObject();
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U32 localid=object->getLocalID();
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if(done_prims.find(localid) == done_prims.end())
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{
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done_prims.insert(localid);
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std::string name = llformat("%fx%fx%f",object->getScale().mV[VX],object->getScale().mV[VY],object->getScale().mV[VZ]);
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cmdline_printchat(std::string("Rename&take ")+name);
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msg->newMessageFast(_PREHASH_ObjectName);
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msg->nextBlockFast(_PREHASH_AgentData);
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msg->addUUIDFast(_PREHASH_AgentID,gAgent.getID());
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msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
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msg->nextBlockFast(_PREHASH_ObjectData);
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msg->addU32Fast(_PREHASH_LocalID,localid);
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msg->addStringFast(_PREHASH_Name,name);
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gAgent.sendReliableMessage();
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msg->newMessageFast(_PREHASH_DeRezObject);
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msg->nextBlockFast(_PREHASH_AgentData);
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msg->addUUIDFast(_PREHASH_AgentID,gAgent.getID());
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msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
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msg->nextBlockFast(_PREHASH_AgentBlock);
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msg->addUUIDFast(_PREHASH_GroupID,LLUUID::null);
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msg->addU8Fast(_PREHASH_Destination,4);
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msg->addUUIDFast(_PREHASH_DestinationID,LLUUID::null);
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LLUUID rand;
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rand.generate();
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msg->addUUIDFast(_PREHASH_TransactionID,rand);
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msg->addU8Fast(_PREHASH_PacketCount,1);
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msg->addU8Fast(_PREHASH_PacketNumber,0);
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msg->nextBlockFast(_PREHASH_ObjectData);
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msg->addU32Fast(_PREHASH_ObjectLocalID,localid);
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gAgent.sendReliableMessage();
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}
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}
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}
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return ztakeon;
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}
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private:
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std::set<U32> done_prims;
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};
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void invrepair()
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{
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LLViewerInventoryCategory::cat_array_t cats;
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LLViewerInventoryItem::item_array_t items;
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//ObjectContentNameMatches objectnamematches(ifolder);
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gInventory.collectDescendents(gAgent.getInventoryRootID(),cats,items,FALSE);//,objectnamematches);
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}
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bool cmd_line_chat(std::string revised_text, EChatType type)
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{
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if(gSavedSettings.getBOOL("AscentCmdLine"))
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{
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std::istringstream i(revised_text);
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std::string command;
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i >> command;
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command = utf8str_tolower(command);
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if(command != "")
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{
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if(command == utf8str_tolower(gSavedSettings.getString("AscentCmdLinePos")))
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{
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F32 x,y,z;
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if (i >> x)
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{
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if (i >> y)
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{
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if (i >> z)
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{
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LLVector3 agentPos = gAgent.getPositionAgent();
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LLViewerRegion* agentRegionp = gAgent.getRegion();
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if(agentRegionp)
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{
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LLVector3 targetPos(x,y,z);
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LLVector3d pos_global = from_region_handle(agentRegionp->getHandle());
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pos_global += LLVector3d((F64)targetPos.mV[0],(F64)targetPos.mV[1],(F64)targetPos.mV[2]);
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gAgent.teleportViaLocation(pos_global);
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return false;
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}
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}
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}
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}
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}
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else if(command == utf8str_tolower(gSavedSettings.getString("AscentCmdLineDrawDistance")))
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{
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int drawDist;
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if(i >> drawDist)
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{
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gSavedSettings.setF32("RenderFarClip", drawDist);
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gAgent.mDrawDistance=drawDist;
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char buffer[DB_IM_MSG_BUF_SIZE * 2]; /* Flawfinder: ignore */
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snprintf(buffer,sizeof(buffer),"Draw distance set to: %dm",drawDist);
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cmdline_printchat(std::string(buffer));
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return false;
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}
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}
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else if(command == utf8str_tolower(gSavedSettings.getString("AscentCmdTeleportToCam")))
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{
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gAgent.teleportViaLocation(gAgent.getCameraPositionGlobal());
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return false;
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}
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else if(command == utf8str_tolower(gSavedSettings.getString("AscentCmdLineKeyToName")))
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{
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LLUUID targetKey;
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if(i >> targetKey)
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{
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std::string object_name;
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gCacheName->getFullName(targetKey, object_name);
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char buffer[DB_IM_MSG_BUF_SIZE * 2]; /* Flawfinder: ignore */
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snprintf(buffer,sizeof(buffer),"%s: (%s)",targetKey.asString().c_str(), object_name.c_str());
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cmdline_printchat(std::string(buffer));
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}
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return false;
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}
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else if(command == utf8str_tolower(gSavedSettings.getString("AscentCmdLineOfferTp")))
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{
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std::string avatarKey;
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// llinfos << "CMD DEBUG 0 " << command << " " << avatarName << llendl;
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if(i >> avatarKey)
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{
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// llinfos << "CMD DEBUG 0 afterif " << command << " " << avatarName << llendl;
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LLUUID tempUUID;
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if(LLUUID::parseUUID(avatarKey, &tempUUID))
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{
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char buffer[DB_IM_MSG_BUF_SIZE * 2]; /* Flawfinder: ignore */
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LLDynamicArray<LLUUID> ids;
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ids.push_back(tempUUID);
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std::string tpMsg="Join me!";
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LLMessageSystem* msg = gMessageSystem;
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msg->newMessageFast(_PREHASH_StartLure);
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msg->nextBlockFast(_PREHASH_AgentData);
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msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
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msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
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msg->nextBlockFast(_PREHASH_Info);
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msg->addU8Fast(_PREHASH_LureType, (U8)0);
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msg->addStringFast(_PREHASH_Message, tpMsg);
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for(LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
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{
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msg->nextBlockFast(_PREHASH_TargetData);
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msg->addUUIDFast(_PREHASH_TargetID, *itr);
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}
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gAgent.sendReliableMessage();
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snprintf(buffer,sizeof(buffer),"Offered TP to key %s",tempUUID.asString().c_str());
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cmdline_printchat(std::string(buffer));
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return false;
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}
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}
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}
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else if(command == utf8str_tolower(gSavedSettings.getString("AscentCmdLineGround")))
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{
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LLVector3 agentPos = gAgent.getPositionAgent();
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U64 agentRegion = gAgent.getRegion()->getHandle();
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LLVector3 targetPos(agentPos.mV[0],agentPos.mV[1],LLWorld::getInstance()->resolveLandHeightAgent(agentPos));
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LLVector3d pos_global = from_region_handle(agentRegion);
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pos_global += LLVector3d((F64)targetPos.mV[0],(F64)targetPos.mV[1],(F64)targetPos.mV[2]);
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gAgent.teleportViaLocation(pos_global);
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return false;
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}else if(command == utf8str_tolower(gSavedSettings.getString("AscentCmdLineHeight")))
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{
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F32 z;
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if(i >> z)
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{
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LLVector3 agentPos = gAgent.getPositionAgent();
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U64 agentRegion = gAgent.getRegion()->getHandle();
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LLVector3 targetPos(agentPos.mV[0],agentPos.mV[1],z);
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LLVector3d pos_global = from_region_handle(agentRegion);
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pos_global += LLVector3d((F64)targetPos.mV[0],(F64)targetPos.mV[1],(F64)targetPos.mV[2]);
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gAgent.teleportViaLocation(pos_global);
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return false;
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}
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}else if(command == utf8str_tolower(gSavedSettings.getString("AscentCmdLineTeleportHome")))
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{
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gAgent.teleportHome();
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return false;
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}else if(command == utf8str_tolower(gSavedSettings.getString("AscentCmdLineRezPlatform")))
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{
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F32 width;
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if (i >> width) cmdline_rezplat(false, width);
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else cmdline_rezplat();
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return false;
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}else if(command == utf8str_tolower(gSavedSettings.getString("AscentCmdLineMapTo")))
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{
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if (revised_text.length() > command.length() + 1) //Typing this command with no argument was causing a crash. -Madgeek
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{
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LLVector3d agentPos = gAgent.getPositionGlobal();
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S32 agent_x = llround( (F32)fmod( agentPos.mdV[VX], (F64)REGION_WIDTH_METERS ) );
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S32 agent_y = llround( (F32)fmod( agentPos.mdV[VY], (F64)REGION_WIDTH_METERS ) );
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S32 agent_z = llround( (F32)agentPos.mdV[VZ] );
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std::string region_name = LLWeb::escapeURL(revised_text.substr(command.length()+1));
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std::string url;
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if(!gSavedSettings.getBOOL("AscentMapToKeepPos"))
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{
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agent_x = 128;
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agent_y = 128;
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agent_z = 0;
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}
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url = llformat("secondlife:///app/teleport/%s/%d/%d/%d",region_name.c_str(),agent_x,agent_y,agent_z);
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LLURLDispatcher::dispatch(url, NULL, true);
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}
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return false;
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}else if(command == utf8str_tolower(gSavedSettings.getString("AscentCmdLineCalc")))//Cryogenic Blitz
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{
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bool success;
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F32 result = 0.f;
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if(revised_text.length() > command.length() + 1)
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{
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std::string expr = revised_text.substr(command.length()+1);
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LLStringUtil::toUpper(expr);
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success = LLCalc::getInstance()->evalString(expr, result);
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std::string out;
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if (!success)
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{
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out = "Calculation Failed";
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}
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else
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{
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// Replace the expression with the result
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std::ostringstream result_str;
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result_str << expr;
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result_str << " = ";
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result_str << result;
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out = result_str.str();
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}
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cmdline_printchat(out);
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return false;
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}
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}else if(command == utf8str_tolower(gSavedSettings.getString("AscentCmdLineTP2")))
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{
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if (revised_text.length() > command.length() + 1) //Typing this command with no argument was causing a crash. -Madgeek
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{
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std::string name = revised_text.substr(command.length()+1);
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cmdline_tp2name(name);
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}
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return false;
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}else if(command == "typingstop")
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{
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std::string text;
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if(i >> text)
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{
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gChatBar->sendChatFromViewer(text, CHAT_TYPE_STOP, FALSE);
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}
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}
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else if(command == utf8str_tolower(gSavedSettings.getString("AscentCmdLineClearChat")))
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{
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LLFloaterChat* chat = LLFloaterChat::getInstance(LLSD());
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if(chat)
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{
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LLViewerTextEditor* history_editor = chat->getChild<LLViewerTextEditor>("Chat History Editor");
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LLViewerTextEditor* history_editor_with_mute = chat->getChild<LLViewerTextEditor>("Chat History Editor with mute");
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history_editor->clear();
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history_editor_with_mute->clear();
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return false;
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}
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}else if(command == "invrepair")
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{
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invrepair();
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}
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}
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}
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return true;
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}
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//case insensative search for avatar in draw distance
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//TODO: make this use the avatar list floaters list so we have EVERYONE
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// even if they are out of draw distance.
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LLUUID cmdline_partial_name2key(std::string partial_name)
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{
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std::vector<LLUUID> avatars;
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std::string av_name;
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LLStringUtil::toLower(partial_name);
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LLWorld::getInstance()->getAvatars(&avatars);
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typedef std::vector<LLUUID>::const_iterator av_iter;
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bool has_avatarlist = (LLFloaterAvatarList::getInstance() ? true : false);
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if(has_avatarlist)
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LLFloaterAvatarList::getInstance()->updateAvatarList();
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for(av_iter i = avatars.begin(); i != avatars.end(); ++i)
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{
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if(has_avatarlist)
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{
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LLAvatarListEntry* entry = LLFloaterAvatarList::getInstance()->getAvatarEntry(*i);
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if(entry)
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{
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av_name = entry->getName();
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}
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}
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if (av_name.empty() && !gCacheName->getFullName(*i, av_name))
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{
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LLViewerObject *obj = gObjectList.findObject(*i);
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if(obj)
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{
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LLVOAvatar* avatarp = dynamic_cast<LLVOAvatar*>(obj);
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av_name = avatarp->getFullname();
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}
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}
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LLStringUtil::toLower(av_name);
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if(strstr(av_name.c_str(), partial_name.c_str()))
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{
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return *i;
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}
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}
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return LLUUID::null;
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}
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void cmdline_tp2name(std::string target)
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{
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LLUUID avkey = cmdline_partial_name2key(target);
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if(avkey.isNull())
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{
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cmdline_printchat("Avatar not found.");
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return;
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}
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LLFloaterAvatarList* avlist = LLFloaterAvatarList::getInstance();
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LLViewerObject* obj = gObjectList.findObject(avkey);
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if(obj)
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{
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LLVector3d pos = obj->getPositionGlobal();
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pos.mdV[VZ] += 2.0;
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gAgent.teleportViaLocation(pos);
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}
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else if(avlist)
|
|
{
|
|
LLAvatarListEntry* entry = avlist->getAvatarEntry(avkey);
|
|
if(entry)
|
|
{
|
|
LLVector3d pos = entry->getPosition();
|
|
pos.mdV[VZ] += 2.0;
|
|
gAgent.teleportViaLocation(pos);
|
|
}
|
|
}
|
|
}
|
|
|
|
void cmdline_rezplat(bool use_saved_value, F32 visual_radius) //cmdline_rezplat() will still work... just will use the saved value
|
|
{
|
|
LLVector3 agentPos = gAgent.getPositionAgent()+(gAgent.getVelocity()*(F32)0.333);
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessageFast(_PREHASH_ObjectAdd);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
|
|
msg->nextBlockFast(_PREHASH_ObjectData);
|
|
msg->addU8Fast(_PREHASH_PCode, LL_PCODE_VOLUME);
|
|
msg->addU8Fast(_PREHASH_Material, LL_MCODE_METAL);
|
|
|
|
if(agentPos.mV[2] > 4096.0)msg->addU32Fast(_PREHASH_AddFlags, FLAGS_CREATE_SELECTED);
|
|
else msg->addU32Fast(_PREHASH_AddFlags, 0);
|
|
|
|
LLVolumeParams volume_params;
|
|
|
|
volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_CIRCLE_33 );
|
|
volume_params.setRatio ( 2, 2 );
|
|
volume_params.setShear ( 0, 0 );
|
|
volume_params.setTaper(2.0f,2.0f);
|
|
volume_params.setTaperX(0.f);
|
|
volume_params.setTaperY(0.f);
|
|
|
|
LLVolumeMessage::packVolumeParams(&volume_params, msg);
|
|
LLVector3 rezpos = agentPos - LLVector3(0.0f,0.0f,2.5f);
|
|
LLQuaternion rotation;
|
|
rotation.setQuat(90.f * DEG_TO_RAD, LLVector3::y_axis);
|
|
|
|
if (use_saved_value) visual_radius = gSavedSettings.getF32("AscentPlatformSize");
|
|
F32 realsize = visual_radius / 3.0f;
|
|
if (realsize < 0.01f) realsize = 0.01f;
|
|
else if (realsize > 10.0f) realsize = 10.0f;
|
|
|
|
msg->addVector3Fast(_PREHASH_Scale, LLVector3(0.01f,realsize,realsize) );
|
|
msg->addQuatFast(_PREHASH_Rotation, rotation );
|
|
msg->addVector3Fast(_PREHASH_RayStart, rezpos );
|
|
msg->addVector3Fast(_PREHASH_RayEnd, rezpos );
|
|
msg->addU8Fast(_PREHASH_BypassRaycast, (U8)1 );
|
|
msg->addU8Fast(_PREHASH_RayEndIsIntersection, (U8)FALSE );
|
|
msg->addU8Fast(_PREHASH_State, 0);
|
|
msg->addUUIDFast(_PREHASH_RayTargetID, LLUUID::null );
|
|
msg->sendReliable(gAgent.getRegionHost());
|
|
}
|
|
|
|
void cmdline_printchat(std::string message)
|
|
{
|
|
LLChat chat;
|
|
chat.mText = message;
|
|
chat.mSourceType = CHAT_SOURCE_SYSTEM;
|
|
LLFloaterChat::addChat(chat, FALSE, FALSE);
|
|
}
|
|
|