Files
SingularityViewer/indra/newview/llfloaterauction.cpp
Shyotl 5036cfe566 Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-04-01 05:16:04 +02:00

310 lines
8.8 KiB
C++

/**
* @file llfloaterauction.cpp
* @author James Cook, Ian Wilkes
* @brief Implementation of the auction floater.
*
* $LicenseInfo:firstyear=2004&license=viewergpl$
*
* Copyright (c) 2004-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterauction.h"
#include "lldir.h"
#include "llgl.h"
#include "llimagej2c.h"
#include "llimagetga.h"
#include "llparcel.h"
#include "llvfile.h"
#include "llvfs.h"
#include "llagent.h"
#include "llcombobox.h"
#include "llnotify.h"
#include "llviewertexturelist.h"
#include "llviewerparcelmgr.h"
#include "llviewerregion.h"
#include "lluictrlfactory.h"
#include "llviewerwindow.h"
#include "llviewerdisplay.h"
#include "llviewercontrol.h"
#include "llui.h"
#include "llrender.h"
///----------------------------------------------------------------------------
/// Local function declarations, constants, enums, and typedefs
///----------------------------------------------------------------------------
void auction_j2c_upload_done(const LLUUID& asset_id,
void* user_data, S32 status, LLExtStat ext_status);
void auction_tga_upload_done(const LLUUID& asset_id,
void* user_data, S32 status, LLExtStat ext_status);
///----------------------------------------------------------------------------
/// Class llfloaterauction
///----------------------------------------------------------------------------
LLFloaterAuction* LLFloaterAuction::sInstance = NULL;
// Default constructor
LLFloaterAuction::LLFloaterAuction() :
LLFloater(std::string("floater_auction")),
mParcelID(-1)
{
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_auction.xml");
childSetValue("fence_check",
LLSD( gSavedSettings.getBOOL("AuctionShowFence") ) );
childSetCommitCallback("fence_check",
onCommitControlSetting(gSavedSettings), (void*)"AuctionShowFence");
childSetAction("snapshot_btn", onClickSnapshot, this);
childSetAction("ok_btn", onClickOK, this);
}
// Destroys the object
LLFloaterAuction::~LLFloaterAuction()
{
sInstance = NULL;
}
// static
void LLFloaterAuction::show()
{
if(!sInstance)
{
sInstance = new LLFloaterAuction();
sInstance->center();
sInstance->setFocus(TRUE);
}
sInstance->initialize();
sInstance->open(); /*Flawfinder: ignore*/
}
void LLFloaterAuction::initialize()
{
mParcelp = LLViewerParcelMgr::getInstance()->getParcelSelection();
LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion();
LLParcel* parcelp = mParcelp->getParcel();
if(parcelp && region && !parcelp->getForSale())
{
mParcelHost = region->getHost();
mParcelID = parcelp->getLocalID();
childSetText("parcel_text", parcelp->getName());
childEnable("snapshot_btn");
childEnable("ok_btn");
}
else
{
mParcelHost.invalidate();
if(parcelp && parcelp->getForSale())
{
childSetText("parcel_text", getString("already for sale"));
}
else
{
childSetText("parcel_text", LLStringUtil::null);
}
mParcelID = -1;
childSetEnabled("snapshot_btn", false);
childSetEnabled("ok_btn", false);
}
mImageID.setNull();
mImage = NULL;
}
void LLFloaterAuction::draw()
{
LLFloater::draw();
if(!isMinimized() && mImage.notNull())
{
LLRect rect;
if (childGetRect("snapshot_icon", rect))
{
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gl_rect_2d(rect, LLColor4(0.f, 0.f, 0.f, 1.f));
rect.stretch(-1);
}
{
LLGLSUIDefault gls_ui;
gGL.color3f(1.f, 1.f, 1.f);
gl_draw_scaled_image(rect.mLeft,
rect.mBottom,
rect.getWidth(),
rect.getHeight(),
mImage);
}
}
}
}
// static
void LLFloaterAuction::onClickSnapshot(void* data)
{
LLFloaterAuction* self = (LLFloaterAuction*)(data);
LLPointer<LLImageRaw> raw = new LLImageRaw;
gForceRenderLandFence = self->childGetValue("fence_check").asBoolean();
BOOL success = gViewerWindow->rawSnapshot(raw,
gViewerWindow->getWindowWidth(),
gViewerWindow->getWindowHeight(),
TRUE, FALSE,
FALSE, FALSE);
gForceRenderLandFence = FALSE;
if (success)
{
self->mTransactionID.generate();
self->mImageID = self->mTransactionID.makeAssetID(gAgent.getSecureSessionID());
if(!gSavedSettings.getBOOL("QuietSnapshotsToDisk"))
{
gViewerWindow->playSnapshotAnimAndSound();
}
llinfos << "Writing TGA..." << llendl;
LLPointer<LLImageTGA> tga = new LLImageTGA;
tga->encode(raw);
LLVFile::writeFile(tga->getData(), tga->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_IMAGE_TGA);
raw->biasedScaleToPowerOfTwo(LLViewerTexture::MAX_IMAGE_SIZE_DEFAULT);
llinfos << "Writing J2C..." << llendl;
LLPointer<LLImageJ2C> j2c = new LLImageJ2C;
j2c->encode(raw, 0.0f);
LLVFile::writeFile(j2c->getData(), j2c->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_TEXTURE);
self->mImage = LLViewerTextureManager::getLocalTexture((LLImageRaw*)raw, FALSE);
gGL.getTexUnit(0)->bind(self->mImage);
self->mImage->setAddressMode(LLTexUnit::TAM_CLAMP);
}
else
{
llwarns << "Unable to take snapshot" << llendl;
}
}
// static
void LLFloaterAuction::onClickOK(void* data)
{
LLFloaterAuction* self = (LLFloaterAuction*)(data);
if(self->mImageID.notNull())
{
LLSD parcel_name = self->childGetValue("parcel_text");
// create the asset
std::string* name = new std::string(parcel_name.asString());
gAssetStorage->storeAssetData(self->mTransactionID, LLAssetType::AT_IMAGE_TGA,
&auction_tga_upload_done,
(void*)name,
FALSE);
self->getWindow()->incBusyCount();
std::string* j2c_name = new std::string(parcel_name.asString());
gAssetStorage->storeAssetData(self->mTransactionID, LLAssetType::AT_TEXTURE,
&auction_j2c_upload_done,
(void*)j2c_name,
FALSE);
self->getWindow()->incBusyCount();
LLNotifications::instance().add("UploadingAuctionSnapshot");
}
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("ViewerStartAuction");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->nextBlock("ParcelData");
msg->addS32("LocalID", self->mParcelID);
msg->addUUID("SnapshotID", self->mImageID);
msg->sendReliable(self->mParcelHost);
// clean up floater, and get out
self->mImageID.setNull();
self->mImage = NULL;
self->mParcelID = -1;
self->mParcelHost.invalidate();
self->close();
}
///----------------------------------------------------------------------------
/// Local function definitions
///----------------------------------------------------------------------------
void auction_tga_upload_done(const LLUUID& asset_id, void* user_data, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed)
{
std::string* name = (std::string*)(user_data);
llinfos << "Upload of asset '" << *name << "' " << asset_id
<< " returned " << status << llendl;
delete name;
gViewerWindow->getWindow()->decBusyCount();
if (0 == status)
{
LLNotifications::instance().add("UploadWebSnapshotDone");
}
else
{
LLSD args;
args["REASON"] = std::string(LLAssetStorage::getErrorString(status));
LLNotifications::instance().add("UploadAuctionSnapshotFail", args);
}
}
void auction_j2c_upload_done(const LLUUID& asset_id, void* user_data, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed)
{
std::string* name = (std::string*)(user_data);
llinfos << "Upload of asset '" << *name << "' " << asset_id
<< " returned " << status << llendl;
delete name;
gViewerWindow->getWindow()->decBusyCount();
if (0 == status)
{
LLNotifications::instance().add("UploadSnapshotDone");
}
else
{
LLSD args;
args["REASON"] = std::string(LLAssetStorage::getErrorString(status));
LLNotifications::instance().add("UploadAuctionSnapshotFail", args);
}
}