Files
SingularityViewer/indra/llui/llprogressbar.cpp
Shyotl 5036cfe566 Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-04-01 05:16:04 +02:00

192 lines
5.2 KiB
C++

/**
* @file llprogressbar.cpp
* @brief LLProgressBar class implementation
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llprogressbar.h"
#include "indra_constants.h"
#include "llmath.h"
#include "llgl.h"
#include "llui.h"
#include "llfontgl.h"
#include "llimagegl.h"
#include "lltimer.h"
#include "llglheaders.h"
#include "llfocusmgr.h"
static LLRegisterWidget<LLProgressBar> r("progress_bar");
LLProgressBar::LLProgressBar(const std::string& name, const LLRect &rect)
: LLView(name, rect, FALSE),
mImageBar( NULL ),
mImageShadow( NULL )
{
mPercentDone = 0.f;
// Defaults:
setImageBar("rounded_square.tga");
setImageShadow("rounded_square_soft.tga");
mColorBackground = LLColor4(0.3254f, 0.4000f, 0.5058f, 1.0f);
mColorBar = LLColor4(0.5764f, 0.6627f, 0.8352f, 1.0f);
mColorBar2 = LLColor4(0.5764f, 0.6627f, 0.8352f, 1.0f);
mColorShadow = LLColor4(0.2000f, 0.2000f, 0.4000f, 1.0f);
}
LLProgressBar::~LLProgressBar()
{
gFocusMgr.releaseFocusIfNeeded( this );
}
void LLProgressBar::draw()
{
static LLTimer timer;
LLUIImagePtr shadow_imagep = LLUI::getUIImage("rounded_square_soft.tga");
LLUIImagePtr bar_fg_imagep = LLUI::getUIImage("progressbar_fill.tga");
LLUIImagePtr bar_bg_imagep = LLUI::getUIImage("progressbar_track.tga");
LLUIImagePtr bar_imagep = LLUI::getUIImage("rounded_square.tga");
LLColor4 background_color = LLUI::sColorsGroup->getColor("LoginProgressBarBgColor");
bar_bg_imagep->draw(getLocalRect(),
background_color);
F32 alpha = 0.5f + 0.5f*0.5f*(1.f + (F32)sin(3.f*timer.getElapsedTimeF32()));
LLColor4 bar_color = LLUI::sColorsGroup->getColor("LoginProgressBarFgColor");
bar_color.mV[3] = alpha;
LLRect progress_rect = getLocalRect();
progress_rect.mRight = llround(getRect().getWidth() * (mPercentDone / 100.f));
bar_fg_imagep->draw(progress_rect);
}
void LLProgressBar::setPercent(const F32 percent)
{
mPercentDone = llclamp(percent, 0.f, 100.f);
}
void LLProgressBar::setImageBar( const std::string &bar_name )
{
mImageBar = LLUI::getUIImage(bar_name)->getImage();
}
void LLProgressBar::setImageShadow(const std::string &shadow_name)
{
mImageShadow = LLUI::getUIImage(shadow_name)->getImage();
}
void LLProgressBar::setColorBar(const LLColor4 &c)
{
mColorBar = c;
}
void LLProgressBar::setColorBar2(const LLColor4 &c)
{
mColorBar2 = c;
}
void LLProgressBar::setColorShadow(const LLColor4 &c)
{
mColorShadow = c;
}
void LLProgressBar::setColorBackground(const LLColor4 &c)
{
mColorBackground = c;
}
// virtual
LLXMLNodePtr LLProgressBar::getXML(bool save_children) const
{
LLXMLNodePtr node = LLView::getXML();
node->setName(LL_PROGRESS_BAR_TAG);
return node;
}
// static
LLView* LLProgressBar::fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory)
{
std::string name("progress_bar");
node->getAttributeString("name", name);
LLProgressBar *progress = new LLProgressBar(name, LLRect());
std::string image_bar;
if (node->hasAttribute("image_bar")) node->getAttributeString("image_bar",image_bar);
if (image_bar != LLStringUtil::null) progress->setImageBar(image_bar);
std::string image_shadow;
if (node->hasAttribute("image_shadow")) node->getAttributeString("image_shadow",image_shadow);
if (image_shadow != LLStringUtil::null) progress->setImageShadow(image_shadow);
LLColor4 color_bar;
if (node->hasAttribute("color_bar"))
{
node->getAttributeColor4("color_bar",color_bar);
progress->setColorBar(color_bar);
}
LLColor4 color_bar2;
if (node->hasAttribute("color_bar2"))
{
node->getAttributeColor4("color_bar2",color_bar2);
progress->setColorBar2(color_bar2);
}
LLColor4 color_shadow;
if (node->hasAttribute("color_shadow"))
{
node->getAttributeColor4("color_shadow",color_shadow);
progress->setColorShadow(color_shadow);
}
LLColor4 color_bg;
if (node->hasAttribute("color_bg"))
{
node->getAttributeColor4("color_bg",color_bg);
progress->setColorBackground(color_bg);
}
progress->initFromXML(node, parent);
return progress;
}