Files
SingularityViewer/indra/newview/floaterao.cpp
2011-03-01 04:16:54 +01:00

1433 lines
49 KiB
C++

/**
* @file llfloaterao.cpp
* @brief clientside animation overrider
* by Skills Hak
*/
#include "llviewerprecompiledheaders.h"
#include "floaterao.h"
#include "llagent.h"
#include "llvoavatar.h"
#include "llanimationstates.h"
#include "lluictrlfactory.h"
#include "llinventoryview.h"
#include "llstartup.h"
#include "llpreviewnotecard.h"
#include "llviewertexteditor.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "llspinctrl.h"
#include "chatbar_as_cmdline.h"
//#include "llfloaterchat.h"
#include "llfirstuse.h"
#include "llinventory.h"
#include "llinventoryview.h"
#include "roles_constants.h"
#include "llviewerregion.h"
#include "llpanelinventory.h"
#include "llinventorybridge.h"
#include "llboost.h"
#include <boost/regex.hpp>
// Uncomment and use instead if we ever add the chatbar as a command line - MC
void cmdline_printchat(std::string message);
class AONotecardCallback : public LLInventoryCallback
{
public:
AONotecardCallback(std::string &filename)
{
mFileName = filename;
}
void fire(const LLUUID &inv_item)
{
if (!mFileName.empty())
{
LLPreviewNotecard* nc;
nc = (LLPreviewNotecard*)LLPreview::find(inv_item);
if(nc)
{
nc->open();
LLTextEditor *text = nc->getEditor();
if (text)
{
text->clear();
text->makePristine();
std::ifstream file(mFileName.c_str());
std::string line;
while (!file.eof())
{
getline(file, line);
line = line + "\n";
text->insertText(line);
}
file.close();
nc->saveIfNeeded();
}
}
}
}
private:
std::string mFileName;
};
AOInvTimer* gAOInvTimer = NULL;
// -------------------------------------------------------
AOStandTimer* mAOStandTimer;
AOStandTimer::AOStandTimer() : LLEventTimer( gSavedSettings.getF32("AOStandInterval") )
{
AOStandTimer::tick();
}
AOStandTimer::~AOStandTimer()
{
// llinfos << "dead" << llendl;
}
void AOStandTimer::reset()
{
mPeriod = gSavedSettings.getF32("AOStandInterval");
mEventTimer.reset();
// llinfos << "reset" << llendl;
}
BOOL AOStandTimer::tick()
{
LLFloaterAO::stand_iterator++;
// llinfos << "tick" << llendl;
LLFloaterAO::ChangeStand();
return FALSE;
// return LLFloaterAO::ChangeStand(); //timer is always active now ..
}
// -------------------------------------------------------
AOInvTimer::AOInvTimer() : LLEventTimer( (F32)1.0 )
{
}
AOInvTimer::~AOInvTimer()
{
}
BOOL AOInvTimer::tick()
{
if (!(gSavedSettings.getBOOL("AOEnabled"))) return TRUE;
if(LLStartUp::getStartupState() >= STATE_INVENTORY_SEND)
{
if(gInventory.isEverythingFetched())
{
// cmdline_printchat("Inventory fetched, loading AO.");
LLFloaterAO::init();
return TRUE;
}
}
return FALSE;
}
// NC DROP -------------------------------------------------------
class AONoteCardDropTarget : public LLView
{
public:
AONoteCardDropTarget(const std::string& name, const LLRect& rect, void (*callback)(LLViewerInventoryItem*));
~AONoteCardDropTarget();
void doDrop(EDragAndDropType cargo_type, void* cargo_data);
//
// LLView functionality
virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg);
protected:
void (*mDownCallback)(LLViewerInventoryItem*);
};
AONoteCardDropTarget::AONoteCardDropTarget(const std::string& name, const LLRect& rect,
void (*callback)(LLViewerInventoryItem*)) :
LLView(name, rect, NOT_MOUSE_OPAQUE, FOLLOWS_ALL),
mDownCallback(callback)
{
}
AONoteCardDropTarget::~AONoteCardDropTarget()
{
}
void AONoteCardDropTarget::doDrop(EDragAndDropType cargo_type, void* cargo_data)
{
// llinfos << "AONoteCardDropTarget::doDrop()" << llendl;
}
BOOL AONoteCardDropTarget::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg)
{
BOOL handled = FALSE;
if(getParent())
{
handled = TRUE;
LLViewerInventoryItem* inv_item = (LLViewerInventoryItem*)cargo_data;
if(gInventory.getItem(inv_item->getUUID()))
{
*accept = ACCEPT_YES_COPY_SINGLE;
if(drop)
{
mDownCallback(inv_item);
}
}
else
{
*accept = ACCEPT_NO;
}
}
return handled;
}
AONoteCardDropTarget * LLFloaterAO::mAOItemDropTarget;
// STUFF -------------------------------------------------------
int LLFloaterAO::mAnimationState = 0;
int LLFloaterAO::stand_iterator = 0;
LLUUID LLFloaterAO::invfolderid = LLUUID::null;
LLUUID LLFloaterAO::mCurrentStandId = LLUUID::null;
LLComboBox* mcomboBox_stands;
LLComboBox* mcomboBox_walks;
LLComboBox* mcomboBox_runs;
LLComboBox* mcomboBox_jumps;
LLComboBox* mcomboBox_sits;
LLComboBox* mcomboBox_gsits;
LLComboBox* mcomboBox_crouchs;
LLComboBox* mcomboBox_cwalks;
LLComboBox* mcomboBox_falls;
LLComboBox* mcomboBox_hovers;
LLComboBox* mcomboBox_flys;
LLComboBox* mcomboBox_flyslows;
LLComboBox* mcomboBox_flyups;
LLComboBox* mcomboBox_flydowns;
LLComboBox* mcomboBox_lands;
LLComboBox* mcomboBox_standups;
LLComboBox* mcomboBox_prejumps;
struct struct_overrides
{
LLUUID orig_id;
LLUUID ao_id;
int state;
};
std::vector<struct_overrides> mAOOverrides;
struct struct_stands
{
LLUUID ao_id;
std::string anim_name;
};
std::vector<struct_stands> mAOStands;
struct struct_tokens
{
std::string token;
int state;
};
std::vector<struct_tokens> mAOTokens;
LLFloaterAO* LLFloaterAO::sInstance = NULL;
LLFloaterAO::LLFloaterAO()
:LLFloater(std::string("floater_ao"))
{
// init();
llassert_always(sInstance == NULL);
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_ao.xml");
sInstance = this;
}
LLFloaterAO::~LLFloaterAO()
{
sInstance=NULL;
mcomboBox_stands = 0;
mcomboBox_walks = 0;
mcomboBox_runs = 0;
mcomboBox_jumps = 0;
mcomboBox_sits = 0;
mcomboBox_gsits = 0;
mcomboBox_crouchs = 0;
mcomboBox_cwalks = 0;
mcomboBox_falls = 0;
mcomboBox_hovers = 0;
mcomboBox_flys = 0;
mcomboBox_flyslows = 0;
mcomboBox_flyups = 0;
mcomboBox_flydowns = 0;
mcomboBox_lands = 0;
mcomboBox_standups = 0;
mcomboBox_prejumps = 0;
delete mAOItemDropTarget;
mAOItemDropTarget = NULL;
// llinfos << "floater destroyed" << llendl;
}
void LLFloaterAO::show(void*)
{
if (!sInstance)
{
sInstance = new LLFloaterAO();
updateLayout(sInstance);
init();
sInstance->open();
}
else
{
sInstance->close();
}
LLFirstUse::useAO();
}
bool LLFloaterAO::getInstance()
{
if (sInstance)
return true;
else
return false;
}
BOOL LLFloaterAO::postBuild()
{
LLView *target_view = getChild<LLView>("ao_notecard");
if(target_view)
{
if (mAOItemDropTarget)
{
delete mAOItemDropTarget;
}
mAOItemDropTarget = new AONoteCardDropTarget("drop target", target_view->getRect(), AOItemDrop);//, mAvatarID);
addChild(mAOItemDropTarget);
}
if(LLStartUp::getStartupState() == STATE_STARTED)
{
LLUUID itemidimport = (LLUUID)gSavedPerAccountSettings.getString("AOConfigNotecardID");
LLViewerInventoryItem* itemimport = gInventory.getItem(itemidimport);
if(itemimport)
{
childSetValue("ao_nc_text","Currently set to: "+itemimport->getName());
}
else if(itemidimport.isNull())
{
childSetValue("ao_nc_text","Currently not set");
}
else
{
childSetValue("ao_nc_text","Currently set to a item not on this account");
}
}
else
{
childSetValue("ao_nc_text","Not logged in");
}
childSetAction("more_btn", onClickMore, this);
childSetAction("less_btn", onClickLess, this);
childSetAction("reloadcard",onClickReloadCard,this);
childSetAction("opencard",onClickOpenCard,this);
childSetAction("newcard",onClickNewCard,this);
childSetAction("prevstand",onClickPrevStand,this);
childSetAction("nextstand",onClickNextStand,this);
childSetCommitCallback("AOEnabled",onClickToggleAO);
childSetCommitCallback("AOSitsEnabled",onClickToggleSits);
childSetCommitCallback("standtime",onSpinnerCommit);
mcomboBox_stands = getChild<LLComboBox>("stands");
mcomboBox_walks = getChild<LLComboBox>("walks");
mcomboBox_runs = getChild<LLComboBox>("runs");
mcomboBox_jumps = getChild<LLComboBox>("jumps");
mcomboBox_sits = getChild<LLComboBox>("sits");
mcomboBox_gsits = getChild<LLComboBox>("gsits");
mcomboBox_crouchs = getChild<LLComboBox>("crouchs");
mcomboBox_cwalks = getChild<LLComboBox>("cwalks");
mcomboBox_falls = getChild<LLComboBox>("falls");
mcomboBox_hovers = getChild<LLComboBox>("hovers");
mcomboBox_flys = getChild<LLComboBox>("flys");
mcomboBox_flyslows = getChild<LLComboBox>("flyslows");
mcomboBox_flyups = getChild<LLComboBox>("flyups");
mcomboBox_flydowns = getChild<LLComboBox>("flydowns");
mcomboBox_lands = getChild<LLComboBox>("lands");
mcomboBox_standups = getChild<LLComboBox>("standups");
mcomboBox_prejumps = getChild<LLComboBox>("prejumps");
getChild<LLComboBox>("stands")->setCommitCallback(onComboBoxCommit);
getChild<LLComboBox>("walks")->setCommitCallback(onComboBoxCommit);
getChild<LLComboBox>("runs")->setCommitCallback(onComboBoxCommit);
getChild<LLComboBox>("jumps")->setCommitCallback(onComboBoxCommit);
getChild<LLComboBox>("sits")->setCommitCallback(onComboBoxCommit);
getChild<LLComboBox>("gsits")->setCommitCallback(onComboBoxCommit);
getChild<LLComboBox>("crouchs")->setCommitCallback(onComboBoxCommit);
getChild<LLComboBox>("cwalks")->setCommitCallback(onComboBoxCommit);
getChild<LLComboBox>("falls")->setCommitCallback(onComboBoxCommit);
getChild<LLComboBox>("hovers")->setCommitCallback(onComboBoxCommit);
getChild<LLComboBox>("flys")->setCommitCallback(onComboBoxCommit);
getChild<LLComboBox>("flyslows")->setCommitCallback(onComboBoxCommit);
getChild<LLComboBox>("flyups")->setCommitCallback(onComboBoxCommit);
getChild<LLComboBox>("flydowns")->setCommitCallback(onComboBoxCommit);
getChild<LLComboBox>("lands")->setCommitCallback(onComboBoxCommit);
getChild<LLComboBox>("standups")->setCommitCallback(onComboBoxCommit);
getChild<LLComboBox>("prejumps")->setCommitCallback(onComboBoxCommit);
return TRUE;
}
void LLFloaterAO::onSpinnerCommit(LLUICtrl* ctrl, void* userdata)
{
LLSpinCtrl* spin = (LLSpinCtrl*) ctrl;
if(spin)
{
if (spin->getName() == "standtime")
{
if (mAOStandTimer) mAOStandTimer->reset();
}
}
}
void LLFloaterAO::onComboBoxCommit(LLUICtrl* ctrl, void* userdata)
{
LLComboBox* box = (LLComboBox*)ctrl;
if(box)
{
if (box->getName() == "stands")
{
stand_iterator = box->getCurrentIndex();
cmdline_printchat(llformat("Changing stand to %s.",mAOStands[stand_iterator].anim_name.c_str()));
ChangeStand();
}
else
{
int state = STATE_AGENT_IDLE;
std::string stranim = box->getValue().asString();
// llinfos << "state " << (gAgent.getAvatarObject()->mIsSitting) << " - " << getAnimationState() << llendl;
if (box->getName() == "walks")
{
gAgent.sendAnimationRequest(GetAnimID(ANIM_AGENT_WALK), ANIM_REQUEST_STOP);
gSavedPerAccountSettings.setString("AODefaultWalk",stranim);
state = STATE_AGENT_WALK;
}
else if (box->getName() == "runs")
{
gAgent.sendAnimationRequest(GetAnimID(ANIM_AGENT_RUN), ANIM_REQUEST_STOP);
gSavedPerAccountSettings.setString("AODefaultRun",stranim);
state = STATE_AGENT_RUN;
}
else if (box->getName() == "jumps")
{
gAgent.sendAnimationRequest(GetAnimID(ANIM_AGENT_JUMP), ANIM_REQUEST_STOP);
gSavedPerAccountSettings.setString("AODefaultJump",stranim);
state = STATE_AGENT_JUMP;
}
else if (box->getName() == "sits")
{
if (gAgent.getAvatarObject() && (gSavedSettings.getBOOL("AOEnabled")) && (gSavedSettings.getBOOL("AOSitsEnabled")))
{
if ((gAgent.getAvatarObject()->mIsSitting) && (getAnimationState() == STATE_AGENT_SIT))
{
// llinfos << "sitting " << GetAnimID(ANIM_AGENT_SIT) << " " << getAssetIDByName(stranim) << llendl;
gAgent.sendAnimationRequest(GetAnimID(ANIM_AGENT_SIT), ANIM_REQUEST_STOP);
gAgent.sendAnimationRequest(getAssetIDByName(stranim), ANIM_REQUEST_START);
}
}
gSavedPerAccountSettings.setString("AODefaultSit",stranim);
state = STATE_AGENT_SIT;
}
else if (box->getName() == "gsits")
{
// llinfos << "gsitting " << GetAnimID(ANIM_AGENT_SIT_GROUND) << " " << getAssetIDByName(stranim) << llendl;
if (gAgent.getAvatarObject())
{
if ((gAgent.getAvatarObject()->mIsSitting) && (getAnimationState() == STATE_AGENT_GROUNDSIT))
{
// llinfos << "gsitting " << GetAnimID(ANIM_AGENT_SIT_GROUND) << " " << getAssetIDByName(stranim) << llendl;
gAgent.sendAnimationRequest(GetAnimID(ANIM_AGENT_SIT_GROUND), ANIM_REQUEST_STOP);
gAgent.sendAnimationRequest(getAssetIDByName(stranim), ANIM_REQUEST_START);
}
}
gSavedPerAccountSettings.setString("AODefaultGroundSit",stranim);
state = STATE_AGENT_GROUNDSIT;
}
else if (box->getName() == "crouchs")
{
gAgent.sendAnimationRequest(GetAnimID(ANIM_AGENT_CROUCH), ANIM_REQUEST_STOP);
gSavedPerAccountSettings.setString("AODefaultCrouch",stranim);
state = STATE_AGENT_CROUCH;
}
else if (box->getName() == "cwalks")
{
gAgent.sendAnimationRequest(GetAnimID(ANIM_AGENT_CROUCHWALK), ANIM_REQUEST_STOP);
gSavedPerAccountSettings.setString("AODefaultCrouchWalk",stranim);
state = STATE_AGENT_CROUCHWALK;
}
else if (box->getName() == "falls")
{
gAgent.sendAnimationRequest(GetAnimID(ANIM_AGENT_FALLDOWN), ANIM_REQUEST_STOP);
gSavedPerAccountSettings.setString("AODefaultFall",stranim);
state = STATE_AGENT_FALLDOWN;
}
else if (box->getName() == "hovers")
{
gAgent.sendAnimationRequest(GetAnimID(ANIM_AGENT_HOVER), ANIM_REQUEST_STOP);
gSavedPerAccountSettings.setString("AODefaultHover",stranim);
state = STATE_AGENT_HOVER;
}
else if (box->getName() == "flys")
{
gAgent.sendAnimationRequest(GetAnimID(ANIM_AGENT_FLY), ANIM_REQUEST_STOP);
gSavedPerAccountSettings.setString("AODefaultFly",stranim);
state = STATE_AGENT_FLY;
}
else if (box->getName() == "flyslows")
{
gAgent.sendAnimationRequest(GetAnimID(ANIM_AGENT_FLYSLOW), ANIM_REQUEST_STOP);
gSavedPerAccountSettings.setString("AODefaultFlySlow",stranim);
state = STATE_AGENT_FLYSLOW;
}
else if (box->getName() == "flyups")
{
gAgent.sendAnimationRequest(GetAnimID(ANIM_AGENT_HOVER_UP), ANIM_REQUEST_STOP);
gSavedPerAccountSettings.setString("AODefaultFlyUp",stranim);
state = STATE_AGENT_HOVER_UP;
}
else if (box->getName() == "flydowns")
{
gAgent.sendAnimationRequest(GetAnimID(ANIM_AGENT_HOVER_DOWN), ANIM_REQUEST_STOP);
gSavedPerAccountSettings.setString("AODefaultFlyDown",stranim);
state = STATE_AGENT_HOVER_DOWN;
}
else if (box->getName() == "lands")
{
gAgent.sendAnimationRequest(GetAnimID(ANIM_AGENT_LAND), ANIM_REQUEST_STOP);
gSavedPerAccountSettings.setString("AODefaultLand",stranim);
state = STATE_AGENT_LAND;
}
else if (box->getName() == "standups")
{
gAgent.sendAnimationRequest(GetAnimID(ANIM_AGENT_STAND), ANIM_REQUEST_STOP);
gSavedPerAccountSettings.setString("AODefaultStandUp",stranim);
state = STATE_AGENT_STAND;
}
else if (box->getName() == "prejumps")
{
gAgent.sendAnimationRequest(GetAnimID(ANIM_AGENT_PRE_JUMP), ANIM_REQUEST_STOP);
gSavedPerAccountSettings.setString("AODefaultPreJump",stranim);
state = STATE_AGENT_PRE_JUMP;
}
for (std::vector<struct_overrides>::iterator iter = mAOOverrides.begin(); iter != mAOOverrides.end(); ++iter)
{
if (state == iter->state)
{
iter->ao_id = getAssetIDByName(stranim);
}
}
}
}
}
void LLFloaterAO::updateLayout(LLFloaterAO* floater)
{
if (floater)
{
BOOL advanced = gSavedSettings.getBOOL( "AOAdvanced");
if (advanced)
{
floater->reshape(610,380); //view->getRect().getWidth(), view->getUIWinHeightLong());
}
else
{
floater->reshape(200,380); //view->getRect().getWidth(), view->getUIWinHeightShort());
}
floater->childSetVisible("more_btn", !advanced);
floater->childSetVisible("less_btn", advanced);
floater->childSetVisible("tabcontainer", advanced);
floater->childSetVisible("tabdefaultanims", advanced);
floater->childSetVisible("textdefaultwalk", advanced);
floater->childSetVisible("textdefaultrun", advanced);
floater->childSetVisible("textdefaultjump", advanced);
floater->childSetVisible("textdefaultsit", advanced);
floater->childSetVisible("textdefaultgsit", advanced);
floater->childSetVisible("textdefaultcrouch", advanced);
floater->childSetVisible("textdefaultcrouchwalk", advanced);
floater->childSetVisible("textdefaultfall", advanced);
floater->childSetVisible("textdefaulthover", advanced);
floater->childSetVisible("textdefaultfly", advanced);
floater->childSetVisible("textdefaultflyslow", advanced);
floater->childSetVisible("textdefaultflyup", advanced);
floater->childSetVisible("textdefaultflydown", advanced);
floater->childSetVisible("textdefaultland", advanced);
floater->childSetVisible("textdefaultstandup", advanced);
floater->childSetVisible("textdefaultprejump", advanced);
floater->childSetVisible("walks", advanced);
floater->childSetVisible("runs", advanced);
floater->childSetVisible("jumps", advanced);
floater->childSetVisible("sits", advanced);
floater->childSetVisible("gsits", advanced);
floater->childSetVisible("crouchs", advanced);
floater->childSetVisible("crouchwalks", advanced);
floater->childSetVisible("falls", advanced);
floater->childSetVisible("hovers", advanced);
floater->childSetVisible("flys", advanced);
floater->childSetVisible("flyslows", advanced);
floater->childSetVisible("flyups", advanced);
floater->childSetVisible("flydowns", advanced);
floater->childSetVisible("lands", advanced);
floater->childSetVisible("standups", advanced);
floater->childSetVisible("prejumps", advanced);
}
}
void LLFloaterAO::init()
{
mAOStands.clear();
mAOTokens.clear();
mAOOverrides.clear();
struct_tokens tokenloader;
tokenloader.token =
tokenloader.token = "[ Sitting On Ground ]"; tokenloader.state = STATE_AGENT_GROUNDSIT; mAOTokens.push_back(tokenloader); // 0
tokenloader.token = "[ Sitting ]"; tokenloader.state = STATE_AGENT_SIT; mAOTokens.push_back(tokenloader); // 1
tokenloader.token = "[ Crouching ]"; tokenloader.state = STATE_AGENT_CROUCH; mAOTokens.push_back(tokenloader); // 3
tokenloader.token = "[ Crouch Walking ]"; tokenloader.state = STATE_AGENT_CROUCHWALK; mAOTokens.push_back(tokenloader); // 4
tokenloader.token = "[ Standing Up ]"; tokenloader.state = STATE_AGENT_STANDUP; mAOTokens.push_back(tokenloader); // 6
tokenloader.token = "[ Falling ]"; tokenloader.state = STATE_AGENT_FALLDOWN; mAOTokens.push_back(tokenloader); // 7
tokenloader.token = "[ Flying Down ]"; tokenloader.state = STATE_AGENT_HOVER_DOWN; mAOTokens.push_back(tokenloader); // 8
tokenloader.token = "[ Flying Up ]"; tokenloader.state = STATE_AGENT_HOVER_UP; mAOTokens.push_back(tokenloader); // 9
tokenloader.token = "[ Flying Slow ]"; tokenloader.state = STATE_AGENT_FLYSLOW; mAOTokens.push_back(tokenloader); // 10
tokenloader.token = "[ Flying ]"; tokenloader.state = STATE_AGENT_FLY; mAOTokens.push_back(tokenloader); // 11
tokenloader.token = "[ Hovering ]"; tokenloader.state = STATE_AGENT_HOVER; mAOTokens.push_back(tokenloader); // 12
tokenloader.token = "[ Jumping ]"; tokenloader.state = STATE_AGENT_JUMP; mAOTokens.push_back(tokenloader); // 13
tokenloader.token = "[ Pre Jumping ]"; tokenloader.state = STATE_AGENT_PRE_JUMP; mAOTokens.push_back(tokenloader); // 14
tokenloader.token = "[ Running ]"; tokenloader.state = STATE_AGENT_RUN; mAOTokens.push_back(tokenloader); // 15
tokenloader.token = "[ Turning Right ]"; tokenloader.state = STATE_AGENT_TURNRIGHT; mAOTokens.push_back(tokenloader); // 16
tokenloader.token = "[ Turning Left ]"; tokenloader.state = STATE_AGENT_TURNLEFT; mAOTokens.push_back(tokenloader); // 17
tokenloader.token = "[ Walking ]"; tokenloader.state = STATE_AGENT_WALK; mAOTokens.push_back(tokenloader); // 18
tokenloader.token = "[ Landing ]"; tokenloader.state = STATE_AGENT_LAND; mAOTokens.push_back(tokenloader); // 19
tokenloader.token = "[ Standing ]"; tokenloader.state = STATE_AGENT_STAND; mAOTokens.push_back(tokenloader); // 20
tokenloader.token = "[ Swimming Down ]"; tokenloader.state = 999; mAOTokens.push_back(tokenloader); // 21
tokenloader.token = "[ Swimming Up ]"; tokenloader.state = 999; mAOTokens.push_back(tokenloader); // 22
tokenloader.token = "[ Swimming Forward ]"; tokenloader.state = 999; mAOTokens.push_back(tokenloader); // 23
tokenloader.token = "[ Floating ]"; tokenloader.state = 999; mAOTokens.push_back(tokenloader); // 24
struct_overrides overrideloader;
overrideloader.orig_id = ANIM_AGENT_WALK; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_WALK; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_RUN; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_RUN; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_PRE_JUMP; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_PRE_JUMP; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_JUMP; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_JUMP; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_TURNLEFT; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_TURNLEFT; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_TURNRIGHT; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_TURNRIGHT; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_SIT; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_SIT; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_SIT_FEMALE; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_SIT; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_SIT_GENERIC; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_SIT; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_SIT_GROUND; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_GROUNDSIT; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_SIT_GROUND_CONSTRAINED; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_GROUNDSIT; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_HOVER; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_HOVER; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_HOVER_DOWN; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_HOVER_DOWN; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_HOVER_UP; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_HOVER_UP; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_CROUCH; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_CROUCH; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_CROUCHWALK; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_CROUCHWALK; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_FALLDOWN; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_FALLDOWN; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_STANDUP; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_STANDUP; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_LAND; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_LAND; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_FLY; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_FLY; mAOOverrides.push_back(overrideloader);
overrideloader.orig_id = ANIM_AGENT_FLYSLOW; overrideloader.ao_id = LLUUID::null; overrideloader.state = STATE_AGENT_FLYSLOW; mAOOverrides.push_back(overrideloader);
BOOL success = TRUE;
if(LLStartUp::getStartupState() >= STATE_INVENTORY_SEND)
{
if(gInventory.isEverythingFetched())
{
LLUUID configncitem = (LLUUID)gSavedPerAccountSettings.getString("AOConfigNotecardID");
if (configncitem.notNull())
{
success = FALSE;
const LLInventoryItem* item = gInventory.getItem(configncitem);
if(item)
{
if (gAgent.allowOperation(PERM_COPY, item->getPermissions(),GP_OBJECT_MANIPULATE) || gAgent.isGodlike())
{
if(!item->getAssetUUID().isNull())
{
LLUUID* new_uuid = new LLUUID(configncitem);
LLHost source_sim = LLHost::invalid;
invfolderid = item->getParentUUID();
gAssetStorage->getInvItemAsset(source_sim,
gAgent.getID(),
gAgent.getSessionID(),
item->getPermissions().getOwner(),
LLUUID::null,
item->getUUID(),
item->getAssetUUID(),
item->getType(),
&onNotecardLoadComplete,
(void*)new_uuid,
TRUE);
success = TRUE;
}
}
}
}
}
}
if (!success)
{
cmdline_printchat("Could not read the specified Config Notecard");
}
// mAnimationState = 0;
// mCurrentStandId = LLUUID::null;
// setAnimationState(STATE_AGENT_IDLE);
}
void LLFloaterAO::onClickMore(void* data)
{
gSavedSettings.setBOOL( "AOAdvanced", TRUE );
updateLayout(sInstance);
}
void LLFloaterAO::onClickLess(void* data)
{
gSavedSettings.setBOOL( "AOAdvanced", FALSE );
updateLayout(sInstance);
}
void LLFloaterAO::onClickToggleAO(LLUICtrl *, void*)
{
run();
}
void LLFloaterAO::onClickToggleSits(LLUICtrl *, void*)
{
run();
}
void LLFloaterAO::run()
{
setAnimationState(STATE_AGENT_IDLE); // reset state
int state = getAnimationState(); // check if sitting or hovering
if ((state == STATE_AGENT_IDLE) || (state == STATE_AGENT_STAND))
{
if (gSavedSettings.getBOOL("AOEnabled"))
{
if (mAOStandTimer)
{
mAOStandTimer->reset();
ChangeStand();
}
else
{
mAOStandTimer = new AOStandTimer();
}
}
else
{
stopMotion(getCurrentStandId(), FALSE, TRUE); //stop stand first then set state
setAnimationState(STATE_AGENT_IDLE);
}
}
else
{
if (state == STATE_AGENT_SIT) gAgent.sendAnimationRequest(GetAnimIDFromState(state), (gSavedSettings.getBOOL("AOEnabled") && gSavedSettings.getBOOL("AOSitsEnabled")) ? ANIM_REQUEST_START : ANIM_REQUEST_STOP);
else gAgent.sendAnimationRequest(GetAnimIDFromState(state), gSavedSettings.getBOOL("AOEnabled") ? ANIM_REQUEST_START : ANIM_REQUEST_STOP);
}
}
int LLFloaterAO::getAnimationState()
{
if (gAgent.getAvatarObject())
{
if (gAgent.getAvatarObject()->mIsSitting) setAnimationState(STATE_AGENT_SIT);
else if (gAgent.getFlying()) setAnimationState(STATE_AGENT_HOVER);
}
return mAnimationState;
}
void LLFloaterAO::setAnimationState(const int state)
{
mAnimationState = state;
}
LLUUID LLFloaterAO::getCurrentStandId()
{
return mCurrentStandId;
}
void LLFloaterAO::setCurrentStandId(const LLUUID& id)
{
mCurrentStandId = id;
}
void LLFloaterAO::AOItemDrop(LLViewerInventoryItem* item)
{
gSavedPerAccountSettings.setString("AOConfigNotecardID", item->getUUID().asString());
sInstance->childSetValue("ao_nc_text","Currently set to: "+item->getName());
}
LLUUID LLFloaterAO::GetAnimID(const LLUUID& id)
{
for (std::vector<struct_overrides>::iterator iter = mAOOverrides.begin(); iter != mAOOverrides.end(); ++iter)
{
if (iter->orig_id == id) return iter->ao_id;
}
return LLUUID::null;
}
int LLFloaterAO::GetStateFromAnimID(const LLUUID& id)
{
for (std::vector<struct_overrides>::iterator iter = mAOOverrides.begin(); iter != mAOOverrides.end(); ++iter)
{
if (iter->orig_id == id) return iter->state;
}
return STATE_AGENT_IDLE;
}
LLUUID LLFloaterAO::GetAnimIDFromState(const int state)
{
for (std::vector<struct_overrides>::iterator iter = mAOOverrides.begin(); iter != mAOOverrides.end(); ++iter)
{
if (iter->state == state) return iter->ao_id;
}
return LLUUID::null;
}
int LLFloaterAO::GetStateFromToken(std::string strtoken)
{
for (std::vector<struct_tokens>::iterator iter = mAOTokens.begin(); iter != mAOTokens.end(); ++iter)
{
if (iter->token == strtoken) return iter->state;
}
return STATE_AGENT_IDLE;
}
void LLFloaterAO::onClickPrevStand(void* user_data)
{
if (!(mAOStands.size() > 0)) return;
stand_iterator=stand_iterator-1;
if (stand_iterator < 0) stand_iterator = int( mAOStands.size()-stand_iterator);
if (stand_iterator > int( mAOStands.size()-1)) stand_iterator = 0;
cmdline_printchat(llformat("Changing stand to %s.",mAOStands[stand_iterator].anim_name.c_str()));
ChangeStand();
}
void LLFloaterAO::onClickNextStand(void* user_data)
{
if (!(mAOStands.size() > 0)) return;
stand_iterator=stand_iterator+1;
if (stand_iterator < 0) stand_iterator = int( mAOStands.size()-stand_iterator);
if (stand_iterator > int( mAOStands.size()-1)) stand_iterator = 0;
cmdline_printchat(llformat("Changing stand to %s.",mAOStands[stand_iterator].anim_name.c_str()));
ChangeStand();
}
BOOL LLFloaterAO::ChangeStand()
{
if (gSavedSettings.getBOOL("AOEnabled"))
{
if (gAgent.getAvatarObject())
{
if (gSavedSettings.getBOOL("AONoStandsInMouselook") && gAgent.cameraMouselook()) return FALSE;
if (gAgent.getAvatarObject()->mIsSitting)
{
// stopMotion(getCurrentStandId(), FALSE, TRUE); //stop stand first then set state
// if (getAnimationState() != STATE_AGENT_GROUNDSIT) setAnimationState(STATE_AGENT_SIT);
// setCurrentStandId(LLUUID::null);
return FALSE;
}
}
if ((getAnimationState() == STATE_AGENT_IDLE) || (getAnimationState() == STATE_AGENT_STAND))// stands have lowest priority
{
if (!(mAOStands.size() > 0)) return TRUE;
if (gSavedSettings.getBOOL("AOStandRandomize"))
{
stand_iterator = ll_rand(mAOStands.size()-1);
}
if (stand_iterator < 0) stand_iterator = int( mAOStands.size()-stand_iterator);
if (stand_iterator > int( mAOStands.size()-1)) stand_iterator = 0;
int stand_iterator_previous = stand_iterator -1;
if (stand_iterator_previous < 0) stand_iterator_previous = int( mAOStands.size()-1);
if (mAOStands[stand_iterator].ao_id.notNull())
{
stopMotion(getCurrentStandId(), FALSE, TRUE); //stop stand first then set state
startMotion(mAOStands[stand_iterator].ao_id, 0, TRUE);
setAnimationState(STATE_AGENT_STAND);
setCurrentStandId(mAOStands[stand_iterator].ao_id);
if ((sInstance)&&(mcomboBox_stands)) mcomboBox_stands->selectNthItem(stand_iterator);
// llinfos << "changing stand to " << mAOStands[stand_iterator].anim_name << llendl;
return FALSE;
}
}
}
else
{
stopMotion(getCurrentStandId(), FALSE, TRUE);
return TRUE; //stop if ao is off
}
return TRUE;
}
BOOL LLFloaterAO::startMotion(const LLUUID& id, F32 time_offset, BOOL stand)
{
if (stand)
{
if (id.notNull())
{
BOOL sitting = FALSE;
if (gAgent.getAvatarObject())
{
sitting = gAgent.getAvatarObject()->mIsSitting;
}
if (sitting) return FALSE;
gAgent.sendAnimationRequest(id, ANIM_REQUEST_START);
return TRUE;
}
}
else
{
if (GetAnimID(id).notNull() && gSavedSettings.getBOOL("AOEnabled"))
{
stopMotion(getCurrentStandId(), FALSE, TRUE); //stop stand first then set state
setAnimationState(GetStateFromAnimID(id));
// llinfos << " state " << getAnimationState() << " start anim " << id << " overriding with " << GetAnimID(id) << llendl;
if ((GetStateFromAnimID(id) == STATE_AGENT_SIT) && !(gSavedSettings.getBOOL("AOSitsEnabled"))) return TRUE;
gAgent.sendAnimationRequest(GetAnimID(id), ANIM_REQUEST_START);
return TRUE;
}
}
return FALSE;
}
BOOL LLFloaterAO::stopMotion(const LLUUID& id, BOOL stop_immediate, BOOL stand)
{
if (stand)
{
setAnimationState(STATE_AGENT_IDLE);
gAgent.sendAnimationRequest(id, ANIM_REQUEST_STOP);
return TRUE;
}
else
{
if (GetAnimID(id).notNull() && gSavedSettings.getBOOL("AOEnabled"))
{
// llinfos << " state " << getAnimationState() << "/" << GetStateFromAnimID(id) << "(now 0) stop anim " << id << " overriding with " << GetAnimID(id) << llendl;
if (getAnimationState() == GetStateFromAnimID(id))
{
setAnimationState(STATE_AGENT_IDLE);
}
ChangeStand(); // startMotion(getCurrentStandId(), 0, TRUE);
gAgent.sendAnimationRequest(GetAnimID(id), ANIM_REQUEST_STOP);
return TRUE;
}
}
return FALSE;
}
void LLFloaterAO::onClickReloadCard(void* user_data)
{
if(gInventory.isEverythingFetched())
{
LLFloaterAO::init();
}
}
void LLFloaterAO::onClickOpenCard(void* user_data)
{
if(gInventory.isEverythingFetched())
{
LLUUID configncitem = (LLUUID)gSavedPerAccountSettings.getString("AOConfigNotecardID");
if (configncitem.notNull())
{
const LLInventoryItem* item = gInventory.getItem(configncitem);
if(item)
{
if (gAgent.allowOperation(PERM_COPY, item->getPermissions(),GP_OBJECT_MANIPULATE) || gAgent.isGodlike())
{
if(!item->getAssetUUID().isNull())
open_notecard((LLViewerInventoryItem*)item, std::string("Note: ") + item->getName(), LLUUID::null, FALSE);
// open_notecard((LLViewerInventoryItem*)item, std::string("Note: ") + item->getName(), LLUUID::null, FALSE, LLUUID::null, FALSE);
}
}
}
}
}
void LLFloaterAO::onClickNewCard(void* user_data)
{
// load the template file from app_settings/ao_template.ini then
// create a new properly-formatted notecard in the user's inventory
std::string ao_template = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "ao_template.ini");
if (!ao_template.empty())
{
LLPointer<LLInventoryCallback> cb = new AONotecardCallback(ao_template);
create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
LLUUID::null, LLTransactionID::tnull, "New AO Notecard",
"Drop this notecard in your AO window to use", LLAssetType::AT_NOTECARD,
LLInventoryType::IT_NOTECARD, NOT_WEARABLE, PERM_ALL, cb);
}
else
{
llwarns << "Can't find ao_template.ini in app_settings!" << llendl;
}
}
struct AOAssetInfo
{
std::string path;
std::string name;
};
void LLFloaterAO::onNotecardLoadComplete(LLVFS *vfs,const LLUUID& asset_uuid,LLAssetType::EType type,void* user_data, S32 status, LLExtStat ext_status)
{
if(status == LL_ERR_NOERR)
{
S32 size = vfs->getSize(asset_uuid, type);
U8* buffer = new U8[size];
vfs->getData(asset_uuid, type, buffer, 0, size);
if(type == LLAssetType::AT_NOTECARD)
{
LLViewerTextEditor* edit = new LLViewerTextEditor("",LLRect(0,0,0,0),S32_MAX,"");
if(edit->importBuffer((char*)buffer, (S32)size))
{
llinfos << "ao nc decode success" << llendl;
std::string card = edit->getText();
edit->die();
if (mcomboBox_stands)
{
mcomboBox_stands->clear();
mcomboBox_stands->removeall();
}
if (mcomboBox_walks) mcomboBox_walks->clear();
if (mcomboBox_runs) mcomboBox_runs->clear();
if (mcomboBox_jumps) mcomboBox_jumps->clear();
if (mcomboBox_sits) mcomboBox_sits->clear();
if (mcomboBox_gsits) mcomboBox_gsits->clear();
if (mcomboBox_crouchs) mcomboBox_cwalks->clear();
if (mcomboBox_cwalks) mcomboBox_cwalks->clear();
if (mcomboBox_falls) mcomboBox_falls->clear();
if (mcomboBox_hovers) mcomboBox_hovers->clear();
if (mcomboBox_flys) mcomboBox_flys->clear();
if (mcomboBox_flyslows) mcomboBox_flyslows->clear();
if (mcomboBox_flyups) mcomboBox_flyups->clear();
if (mcomboBox_flydowns) mcomboBox_flydowns->clear();
if (mcomboBox_lands) mcomboBox_lands->clear();
if (mcomboBox_standups) mcomboBox_standups->clear();
if (mcomboBox_prejumps) mcomboBox_prejumps->clear();
struct_stands loader;
typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
boost::char_separator<char> sep("\n");
tokenizer tokline(card, sep);
for (tokenizer::iterator line = tokline.begin(); line != tokline.end(); ++line)
{
// llinfos << *line << llendl;
std::string strline(*line);
// llinfos << "uncommented line: " << strline << llendl;
boost::regex type("^(\\s*)(\\[ )(.*)( \\])");
boost::smatch what;
if (boost::regex_search(strline, what, type))
{
// llinfos << "type: " << what[0] << llendl;
// llinfos << "anims in type: " << boost::regex_replace(strline, type, "") << llendl;
boost::char_separator<char> sep("|,");
std::string stranimnames(boost::regex_replace(strline, type, ""));
tokenizer tokanimnames(stranimnames, sep);
for (tokenizer::iterator anim = tokanimnames.begin(); anim != tokanimnames.end(); ++anim)
{
std::string strtoken(what[0]);
std::string stranim(*anim);
LLUUID animid(getAssetIDByName(stranim));
// llinfos << invfolderid.asString().c_str() << llendl;
// llinfos << "anim: " << stranim.c_str() << " assetid: " << animid << llendl;
if (!(animid.notNull()))
{
cmdline_printchat(llformat("Warning: animation '%s' could not be found (Section: %s).",stranim.c_str(),strtoken.c_str()));
}
else
{
switch(GetStateFromToken(strtoken.c_str()))
{
case STATE_AGENT_STAND:
loader.ao_id = animid; loader.anim_name = stranim.c_str(); mAOStands.push_back(loader);
if(mcomboBox_stands != NULL) mcomboBox_stands->add(stranim.c_str(), ADD_BOTTOM, TRUE);
break;
case STATE_AGENT_WALK:
{
if (sInstance && (mcomboBox_walks != NULL))
{
//llinfos << "1 anim: " << stranim.c_str() << " assetid: " << animid << llendl;
if (!(mcomboBox_walks->selectByValue(stranim.c_str()))) mcomboBox_walks->add(stranim.c_str(), ADD_BOTTOM, TRUE); //check if exist
}
}
break;
case STATE_AGENT_RUN:
{
if (sInstance && (mcomboBox_runs != NULL))
{
if (!(mcomboBox_runs->selectByValue(stranim.c_str()))) mcomboBox_runs->add(stranim.c_str(), ADD_BOTTOM, TRUE); //check if exist
}
}
break;
case STATE_AGENT_JUMP:
{
if (sInstance && (mcomboBox_jumps != NULL))
{
if (!(mcomboBox_jumps->selectByValue(stranim.c_str()))) mcomboBox_jumps->add(stranim.c_str(), ADD_BOTTOM, TRUE); //check if exist
}
}
break;
case STATE_AGENT_SIT:
{
if (sInstance && (mcomboBox_sits != NULL))
{
if (!(mcomboBox_sits->selectByValue(stranim.c_str()))) mcomboBox_sits->add(stranim.c_str(), ADD_BOTTOM, TRUE); //check if exist
}
}
break;
case STATE_AGENT_GROUNDSIT:
{
if (sInstance && (mcomboBox_gsits != NULL))
{
if (!(mcomboBox_gsits->selectByValue(stranim.c_str()))) mcomboBox_gsits->add(stranim.c_str(), ADD_BOTTOM, TRUE); //check if exist
}
}
break;
case STATE_AGENT_CROUCH:
{
if (sInstance && (mcomboBox_crouchs != NULL))
{
if (!(mcomboBox_crouchs->selectByValue(stranim.c_str()))) mcomboBox_crouchs->add(stranim.c_str(), ADD_BOTTOM, TRUE); //check if exist
}
}
break;
case STATE_AGENT_CROUCHWALK:
{
if (sInstance && (mcomboBox_cwalks != NULL))
{
if (!(mcomboBox_cwalks->selectByValue(stranim.c_str()))) mcomboBox_cwalks->add(stranim.c_str(), ADD_BOTTOM, TRUE); //check if exist
}
}
break;
case STATE_AGENT_FALLDOWN:
{
if (sInstance && (mcomboBox_falls != NULL))
{
if (!(mcomboBox_falls->selectByValue(stranim.c_str()))) mcomboBox_falls->add(stranim.c_str(), ADD_BOTTOM, TRUE); //check if exist
}
}
break;
case STATE_AGENT_HOVER:
{
if (sInstance && (mcomboBox_hovers != NULL))
{
if (!(mcomboBox_hovers->selectByValue(stranim.c_str()))) mcomboBox_hovers->add(stranim.c_str(), ADD_BOTTOM, TRUE); //check if exist
}
}
break;
case STATE_AGENT_FLY:
{
if (sInstance && (mcomboBox_flys != NULL))
{
if (!(mcomboBox_flys->selectByValue(stranim.c_str()))) mcomboBox_flys->add(stranim.c_str(), ADD_BOTTOM, TRUE); //check if exist
}
}
break;
case STATE_AGENT_FLYSLOW:
{
if (sInstance && (mcomboBox_flyslows != NULL))
{
if (!(mcomboBox_flyslows->selectByValue(stranim.c_str()))) mcomboBox_flyslows->add(stranim.c_str(), ADD_BOTTOM, TRUE); //check if exist
}
}
break;
case STATE_AGENT_HOVER_UP:
{
if (sInstance && (mcomboBox_flyups != NULL))
{
if (!(mcomboBox_flyups->selectByValue(stranim.c_str()))) mcomboBox_flyups->add(stranim.c_str(), ADD_BOTTOM, TRUE); //check if exist
}
}
break;
case STATE_AGENT_HOVER_DOWN:
{
if (sInstance && (mcomboBox_flydowns != NULL))
{
if (!(mcomboBox_flydowns->selectByValue(stranim.c_str()))) mcomboBox_flydowns->add(stranim.c_str(), ADD_BOTTOM, TRUE); //check if exist
}
}
break;
case STATE_AGENT_LAND:
{
if (sInstance && (mcomboBox_lands != NULL))
{
if (!(mcomboBox_lands->selectByValue(stranim.c_str()))) mcomboBox_lands->add(stranim.c_str(), ADD_BOTTOM, TRUE); //check if exist
}
}
break;
case STATE_AGENT_STANDUP:
{
if (sInstance && (mcomboBox_standups != NULL))
{
if (!(mcomboBox_standups->selectByValue(stranim.c_str()))) mcomboBox_standups->add(stranim.c_str(), ADD_BOTTOM, TRUE); //check if exist
}
}
break;
case STATE_AGENT_PRE_JUMP:
{
if (sInstance && (mcomboBox_prejumps != NULL))
{
if (!(mcomboBox_prejumps->selectByValue(stranim.c_str()))) mcomboBox_prejumps->add(stranim.c_str(), ADD_BOTTOM, TRUE); //check if exist
}
}
break;
}
for (std::vector<struct_overrides>::iterator iter = mAOOverrides.begin(); iter != mAOOverrides.end(); ++iter)
{
if (GetStateFromToken(strtoken.c_str()) == iter->state)
{
iter->ao_id = animid;
}
}
}
}
}
}
llinfos << "ao nc read sucess" << llendl;
for (std::vector<struct_overrides>::iterator iter = mAOOverrides.begin(); iter != mAOOverrides.end(); ++iter)
{
switch(iter->state)
{
case STATE_AGENT_WALK:
{
std::string defaultanim = gSavedPerAccountSettings.getString("AODefaultWalk");
SetDefault(mcomboBox_walks,iter->ao_id,defaultanim);
if (getAssetIDByName(defaultanim) != LLUUID::null) iter->ao_id = getAssetIDByName(defaultanim);
}
break;
case STATE_AGENT_RUN:
{
std::string defaultanim = gSavedPerAccountSettings.getString("AODefaultRun");
SetDefault(mcomboBox_runs,iter->ao_id,defaultanim);
if (getAssetIDByName(defaultanim) != LLUUID::null) iter->ao_id = getAssetIDByName(defaultanim);
}
break;
case STATE_AGENT_JUMP:
{
std::string defaultanim = gSavedPerAccountSettings.getString("AODefaultJump");
SetDefault(mcomboBox_jumps,iter->ao_id,defaultanim);
if (getAssetIDByName(defaultanim) != LLUUID::null) iter->ao_id = getAssetIDByName(defaultanim);
}
break;
case STATE_AGENT_SIT:
{
std::string defaultanim = gSavedPerAccountSettings.getString("AODefaultSit");
SetDefault(mcomboBox_sits,iter->ao_id,defaultanim);
if (getAssetIDByName(defaultanim) != LLUUID::null) iter->ao_id = getAssetIDByName(defaultanim);
}
break;
case STATE_AGENT_CROUCH:
{
std::string defaultanim = gSavedPerAccountSettings.getString("AODefaultCrouch");
SetDefault(mcomboBox_crouchs,iter->ao_id,defaultanim);
if (getAssetIDByName(defaultanim) != LLUUID::null) iter->ao_id = getAssetIDByName(defaultanim);
}
break;
case STATE_AGENT_GROUNDSIT:
{
std::string defaultanim = gSavedPerAccountSettings.getString("AODefaultGroundSit");
SetDefault(mcomboBox_gsits,iter->ao_id,defaultanim);
if (getAssetIDByName(defaultanim) != LLUUID::null) iter->ao_id = getAssetIDByName(defaultanim);
}
break;
case STATE_AGENT_CROUCHWALK:
{
std::string defaultanim = gSavedPerAccountSettings.getString("AODefaultCrouchWalk");
SetDefault(mcomboBox_cwalks,iter->ao_id,defaultanim);
if (getAssetIDByName(defaultanim) != LLUUID::null) iter->ao_id = getAssetIDByName(defaultanim);
}
break;
case STATE_AGENT_FALLDOWN:
{
std::string defaultanim = gSavedPerAccountSettings.getString("AODefaultFall");
SetDefault(mcomboBox_falls,iter->ao_id,defaultanim);
if (getAssetIDByName(defaultanim) != LLUUID::null) iter->ao_id = getAssetIDByName(defaultanim);
}
break;
case STATE_AGENT_HOVER:
{
std::string defaultanim = gSavedPerAccountSettings.getString("AODefaultHover");
SetDefault(mcomboBox_hovers,iter->ao_id,defaultanim);
if (getAssetIDByName(defaultanim) != LLUUID::null) iter->ao_id = getAssetIDByName(defaultanim);
}
break;
case STATE_AGENT_FLY:
{
std::string defaultanim = gSavedPerAccountSettings.getString("AODefaultFly");
SetDefault(mcomboBox_flys,iter->ao_id,defaultanim);
if (getAssetIDByName(defaultanim) != LLUUID::null) iter->ao_id = getAssetIDByName(defaultanim);
}
break;
case STATE_AGENT_HOVER_UP:
{
std::string defaultanim = gSavedPerAccountSettings.getString("AODefaultFlyUp");
SetDefault(mcomboBox_flyups,iter->ao_id,defaultanim);
if (getAssetIDByName(defaultanim) != LLUUID::null) iter->ao_id = getAssetIDByName(defaultanim);
}
break;
case STATE_AGENT_FLYSLOW:
{
std::string defaultanim = gSavedPerAccountSettings.getString("AODefaultFlySlow");
SetDefault(mcomboBox_flyslows,iter->ao_id,defaultanim);
if (getAssetIDByName(defaultanim) != LLUUID::null) iter->ao_id = getAssetIDByName(defaultanim);
}
break;
case STATE_AGENT_HOVER_DOWN:
{
std::string defaultanim = gSavedPerAccountSettings.getString("AODefaultFlyDown");
SetDefault(mcomboBox_flydowns,iter->ao_id,defaultanim);
if (getAssetIDByName(defaultanim) != LLUUID::null) iter->ao_id = getAssetIDByName(defaultanim);
}
break;
case STATE_AGENT_LAND:
{
std::string defaultanim = gSavedPerAccountSettings.getString("AODefaultLand");
SetDefault(mcomboBox_lands,iter->ao_id,defaultanim);
if (getAssetIDByName(defaultanim) != LLUUID::null) iter->ao_id = getAssetIDByName(defaultanim);
}
break;
case STATE_AGENT_STANDUP:
{
std::string defaultanim = gSavedPerAccountSettings.getString("AODefaultStandUp");
SetDefault(mcomboBox_standups,iter->ao_id,defaultanim);
if (getAssetIDByName(defaultanim) != LLUUID::null) iter->ao_id = getAssetIDByName(defaultanim);
}
break;
case STATE_AGENT_PRE_JUMP:
{
std::string defaultanim = gSavedPerAccountSettings.getString("AODefaultPreJump");
SetDefault(mcomboBox_prejumps,iter->ao_id,defaultanim);
if (getAssetIDByName(defaultanim) != LLUUID::null) iter->ao_id = getAssetIDByName(defaultanim);
}
break;
}
}
run();
}
else
{
llinfos << "ao nc decode error" << llendl;
}
}
}
else
{
llinfos << "ao nc read error" << llendl;
}
}
BOOL LLFloaterAO::SetDefault(void* userdata, LLUUID ao_id, std::string defaultanim)
{
if (sInstance && (userdata))
{
LLComboBox *box = (LLComboBox *) userdata;
if (LLUUID::null == ao_id)
{
box->clear();
box->removeall();
}
else
{
box->selectByValue(defaultanim);
}
}
return TRUE;
}
class ObjectNameMatches : public LLInventoryCollectFunctor
{
public:
ObjectNameMatches(std::string name)
{
sName = name;
}
virtual ~ObjectNameMatches() {}
virtual bool operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
if(item)
{
if (item->getParentUUID() == LLFloaterAO::invfolderid)
{
return (item->getName() == sName);
}
return false;
}
return false;
}
private:
std::string sName;
};
const LLUUID& LLFloaterAO::getAssetIDByName(const std::string& name)
{
if (name.empty() || !(gInventory.isEverythingFetched())) return LLUUID::null;
LLViewerInventoryCategory::cat_array_t cats;
LLViewerInventoryItem::item_array_t items;
ObjectNameMatches objectnamematches(name);
gInventory.collectDescendentsIf(LLUUID::null,cats,items,FALSE,objectnamematches);
if (items.count())
{
return items[0]->getAssetUUID();
}
return LLUUID::null;
};