Need to test: localassetbrowser preview related floaters hgfloatertexteditor maps media textures! Currently very hacky web browser alpha masks on avatars bumpmaps Are all sky components appearing? LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc) Snapshot related features Customize avatar vfs floater UI textures in general Texture priority issues
964 lines
33 KiB
C++
964 lines
33 KiB
C++
/**
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* @file llfolderview.h
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* @brief Definition of the folder view collection of classes.
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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/**
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*
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* The folder view collection of classes provides an interface for
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* making a 'folder view' similar to the way the a single pane file
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* folder interface works.
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*
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*/
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#ifndef LL_LLFOLDERVIEW_H
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#define LL_LLFOLDERVIEW_H
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#include <vector>
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#include <map>
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#include <deque>
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#include "lluictrl.h"
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#include "v4color.h"
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#include "lldarray.h"
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//#include "llviewermenu.h"
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#include "stdenums.h"
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#include "llfontgl.h"
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#include "lleditmenuhandler.h"
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#include "llviewertexture.h"
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#include "lldepthstack.h"
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#include "lltooldraganddrop.h"
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class LLMenuGL;
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Class LLFolderViewEventListener
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//
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// This is an abstract base class that users of the folderview classes
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// would use to catch the useful events emitted from the folder
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// views.
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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class LLFolderViewItem;
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class LLFolderView;
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class LLInventoryModel;
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class LLScrollableContainerView;
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class LLFolderViewEventListener
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{
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public:
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virtual ~LLFolderViewEventListener( void ) {}
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virtual const std::string& getName() const = 0;
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virtual const std::string& getDisplayName() const = 0;
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virtual const LLUUID& getUUID() const = 0;
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virtual time_t getCreationDate() const = 0; // UTC seconds
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virtual PermissionMask getPermissionMask() const = 0;
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virtual LLUIImagePtr getIcon() const = 0;
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virtual LLFontGL::StyleFlags getLabelStyle() const = 0;
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virtual std::string getLabelSuffix() const = 0;
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virtual void openItem( void ) = 0;
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virtual void previewItem( void ) = 0;
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virtual void selectItem(void) = 0;
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virtual void showProperties(void) = 0;
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virtual BOOL isItemRenameable() const = 0;
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virtual BOOL renameItem(const std::string& new_name) = 0;
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virtual BOOL isItemMovable( void ) = 0; // Can be moved to another folder
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virtual BOOL isItemRemovable( void ) = 0; // Can be destroyed
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virtual BOOL removeItem() = 0;
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virtual void removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch) = 0;
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virtual void move( LLFolderViewEventListener* parent_listener ) = 0;
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virtual BOOL isItemCopyable() const = 0;
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virtual BOOL copyToClipboard() const = 0;
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virtual void cutToClipboard() = 0;
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virtual BOOL isClipboardPasteable() const = 0;
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virtual void pasteFromClipboard() = 0;
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virtual void pasteLinkFromClipboard() = 0;
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virtual void buildContextMenu(LLMenuGL& menu, U32 flags) = 0;
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virtual BOOL isUpToDate() const = 0;
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virtual BOOL hasChildren() const = 0;
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virtual LLInventoryType::EType getInventoryType() const = 0;
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virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) {}
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// This method should be called when a drag begins. returns TRUE
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// if the drag can begin, otherwise FALSE.
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virtual BOOL startDrag(EDragAndDropType* type, LLUUID* id) const = 0;
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// This method will be called to determine if a drop can be
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// performed, and will set drop to TRUE if a drop is
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// requested. Returns TRUE if a drop is possible/happened,
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// otherwise FALSE.
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virtual BOOL dragOrDrop(MASK mask, BOOL drop,
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EDragAndDropType cargo_type,
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void* cargo_data) = 0;
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// This method is called when the object being referenced by the
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// bridge is actually dropped. This allows for cleanup of the old
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// view, reference counting, etc.
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// virtual void dropped() = 0;
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// this method accesses the parent and arranges and sets it as
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// specified.
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void arrangeAndSet(LLFolderViewItem* focus, BOOL set_selection,
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BOOL take_keyboard_focus = TRUE);
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};
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Class LLFolderViewListenerFunctor
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//
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// This simple abstract base class can be used to applied to all
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// listeners in a hierarchy.
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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class LLFolderViewListenerFunctor
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{
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public:
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virtual ~LLFolderViewListenerFunctor() {}
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virtual void operator()(LLFolderViewEventListener* listener) = 0;
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};
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Class LLFolderViewFunctor
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//
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// Simple abstract base class for applying a functor to folders and
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// items in a folder view hierarchy. This is suboptimal for algorithms
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// that only work folders or only work on items, but I'll worry about
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// that later when it's determined to be too slow.
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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class LLFolderViewItem;
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class LLFolderViewFolder;
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class LLFolderViewFunctor
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{
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public:
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virtual ~LLFolderViewFunctor() {}
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virtual void doFolder(LLFolderViewFolder* folder) = 0;
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virtual void doItem(LLFolderViewItem* item) = 0;
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};
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class LLInventoryFilter
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{
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public:
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typedef enum e_folder_show
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{
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SHOW_ALL_FOLDERS,
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SHOW_NON_EMPTY_FOLDERS,
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SHOW_NO_FOLDERS
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} EFolderShow;
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typedef enum e_filter_behavior
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{
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FILTER_NONE, // nothing to do, already filtered
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FILTER_RESTART, // restart filtering from scratch
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FILTER_LESS_RESTRICTIVE, // existing filtered items will certainly pass this filter
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FILTER_MORE_RESTRICTIVE // if you didn't pass the previous filter, you definitely won't pass this one
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} EFilterBehavior;
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static const U32 SO_DATE = 1;
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static const U32 SO_FOLDERS_BY_NAME = 2;
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static const U32 SO_SYSTEM_FOLDERS_TO_TOP = 4;
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LLInventoryFilter(const std::string& name);
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virtual ~LLInventoryFilter();
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void setFilterTypes(U32 types);
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U32 getFilterTypes() const { return mFilterOps.mFilterTypes; }
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void setFilterSubString(const std::string& string);
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const std::string getFilterSubString(BOOL trim = FALSE);
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void setFilterWorn(bool worn) { mFilterWorn = worn; }
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bool getFilterWorn() const { return mFilterWorn; }
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void setFilterPermissions(PermissionMask perms);
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PermissionMask getFilterPermissions() const { return mFilterOps.mPermissions; }
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void setDateRange(time_t min_date, time_t max_date);
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void setDateRangeLastLogoff(BOOL sl);
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time_t getMinDate() const { return mFilterOps.mMinDate; }
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time_t getMaxDate() const { return mFilterOps.mMaxDate; }
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void setHoursAgo(U32 hours);
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U32 getHoursAgo() const { return mFilterOps.mHoursAgo; }
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void setShowFolderState( EFolderShow state);
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EFolderShow getShowFolderState() { return mFilterOps.mShowFolderState; }
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void setSortOrder(U32 order);
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U32 getSortOrder() { return mOrder; }
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BOOL check(LLFolderViewItem* item);
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std::string::size_type getStringMatchOffset() const;
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BOOL isActive();
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BOOL isNotDefault();
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BOOL isModified();
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BOOL isModifiedAndClear();
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BOOL isSinceLogoff();
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void clearModified() { mModified = FALSE; mFilterBehavior = FILTER_NONE; }
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const std::string getName() const { return mName; }
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std::string getFilterText();
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void setFilterCount(S32 count) { mFilterCount = count; }
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S32 getFilterCount() { return mFilterCount; }
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void decrementFilterCount() { mFilterCount--; }
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void markDefault();
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void resetDefault();
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BOOL isFilterWith(LLInventoryType::EType t);
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S32 getCurrentGeneration() const { return mFilterGeneration; }
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S32 getMinRequiredGeneration() const { return mMinRequiredGeneration; }
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S32 getMustPassGeneration() const { return mMustPassGeneration; }
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//RN: this is public to allow system to externally force a global refilter
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void setModified(EFilterBehavior behavior = FILTER_RESTART);
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void toLLSD(LLSD& data);
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void fromLLSD(LLSD& data);
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protected:
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struct filter_ops
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{
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U32 mFilterTypes;
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time_t mMinDate;
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time_t mMaxDate;
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U32 mHoursAgo;
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EFolderShow mShowFolderState;
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PermissionMask mPermissions;
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};
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filter_ops mFilterOps;
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filter_ops mDefaultFilterOps;
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std::string::size_type mSubStringMatchOffset;
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std::string mFilterSubString;
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bool mFilterWorn;
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U32 mOrder;
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const std::string mName;
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S32 mFilterGeneration;
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S32 mMustPassGeneration;
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S32 mMinRequiredGeneration;
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S32 mFilterCount;
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S32 mNextFilterGeneration;
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EFilterBehavior mFilterBehavior;
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private:
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U32 mLastLogoff;
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BOOL mModified;
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BOOL mNeedTextRebuild;
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std::string mFilterText;
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};
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// These are grouping of inventory types.
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// Order matters when sorting system folders to the top.
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enum EInventorySortGroup
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{
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SG_SYSTEM_FOLDER,
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SG_TRASH_FOLDER,
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SG_NORMAL_FOLDER,
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SG_ITEM
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};
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class LLInventorySort
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{
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public:
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LLInventorySort()
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: mSortOrder(0),
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mByDate(false),
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mSystemToTop(false),
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mFoldersByName(false) { }
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// Returns true if order has changed
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bool updateSort(U32 order);
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U32 getSort() { return mSortOrder; }
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bool operator()(const LLFolderViewItem* const& a, const LLFolderViewItem* const& b);
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private:
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U32 mSortOrder;
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bool mByDate;
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bool mSystemToTop;
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bool mFoldersByName;
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};
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Class LLFolderViewItem
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//
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// An instance of this class represents a single item in a folder view
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// such as an inventory item or a file.
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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class LLFontGL;
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class LLFolderViewFolder;
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class LLFolderView;
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class LLFolderViewItem : public LLUICtrl
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{
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friend class LLFolderViewEventListener;
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private:
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BOOL mIsSelected;
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protected:
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static const LLFontGL* sFont;
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static const LLFontGL* sSmallFont;
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static LLColor4 sFgColor;
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static LLColor4 sHighlightBgColor;
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static LLColor4 sHighlightFgColor;
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static LLColor4 sFilterBGColor;
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static LLColor4 sFilterTextColor;
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static LLColor4 sSuffixColor;
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static LLColor4 sSearchStatusColor;
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static LLUIImagePtr sArrowImage;
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static LLUIImagePtr sBoxImage;
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std::string mLabel;
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std::string mSearchableLabel;
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std::string mSearchableLabelDesc;
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std::string mSearchableLabelCreator;
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std::string mSearchable;
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std::string mType;
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S32 mLabelWidth;
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U32 mCreationDate;
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LLFolderViewFolder* mParentFolder;
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LLFolderViewEventListener* mListener;
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BOOL mIsCurSelection;
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BOOL mSelectPending;
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LLFontGL::StyleFlags mLabelStyle;
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std::string mLabelSuffix;
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LLUIImagePtr mIcon;
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std::string mStatusText;
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BOOL mHasVisibleChildren;
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S32 mIndentation;
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BOOL mFiltered;
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S32 mLastFilterGeneration;
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std::string::size_type mStringMatchOffset;
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F32 mControlLabelRotation;
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LLFolderView* mRoot;
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BOOL mDragAndDropTarget;
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BOOL mIsLoading;
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LLTimer mTimeSinceRequestStart;
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// helper function to change the selection from the root.
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void changeSelectionFromRoot(LLFolderViewItem* selection, BOOL selected);
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// helper function to change the selection from the root.
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void extendSelectionFromRoot(LLFolderViewItem* selection);
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// this is an internal method used for adding items to folders. A
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// no-op at this leve, but reimplemented in derived classes.
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virtual BOOL addItem(LLFolderViewItem*) { return FALSE; }
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virtual BOOL addFolder(LLFolderViewFolder*) { return FALSE; }
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public:
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// This function clears the currently selected item, and records
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// the specified selected item appropriately for display and use
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// in the UI. If open is TRUE, then folders are opened up along
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// the way to the selection.
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void setSelectionFromRoot(LLFolderViewItem* selection, BOOL openitem,
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BOOL take_keyboard_focus = TRUE);
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static void initClass();
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static void cleanupClass();
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// This function is called when the folder view is dirty. It's
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// implemented here but called by derived classes when folding the
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// views.
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void arrangeFromRoot();
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void filterFromRoot( void );
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// creation_date is in UTC seconds
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LLFolderViewItem( const std::string& name, LLUIImagePtr icon, S32 creation_date, LLFolderView* root, LLFolderViewEventListener* listener );
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virtual ~LLFolderViewItem( void );
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// addToFolder() returns TRUE if it succeeds. FALSE otherwise
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enum { ARRANGE = TRUE, DO_NOT_ARRANGE = FALSE };
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virtual BOOL addToFolder(LLFolderViewFolder* folder, LLFolderView* root);
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virtual EInventorySortGroup getSortGroup() const;
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// Finds width and height of this object and it's children. Also
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// makes sure that this view and it's children are the right size.
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virtual S32 arrange( S32* width, S32* height, S32 filter_generation );
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virtual S32 getItemHeight();
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// applies filters to control visibility of inventory items
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virtual void filter( LLInventoryFilter& filter);
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// updates filter serial number and optionally propagated value up to root
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S32 getLastFilterGeneration() { return mLastFilterGeneration; }
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virtual void dirtyFilter();
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// If 'selection' is 'this' then note that otherwise ignore.
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// Returns TRUE if this item ends up being selected.
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virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem, BOOL take_keyboard_focus);
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// This method is used to set the selection state of an item.
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// If 'selection' is 'this' then note selection.
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// Returns TRUE if the selection state of this item was changed.
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virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);
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// this method is used to group select items
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virtual void extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items) { }
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// this method is used to deselect this element
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void deselectItem();
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// this method is used to select this element
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void selectItem();
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// gets multiple-element selection
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virtual BOOL getSelectionList(std::set<LLUUID> &selection){return TRUE;}
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// Returns true is this object and all of its children can be removed (deleted by user)
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virtual BOOL isRemovable();
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// Returns true is this object and all of its children can be moved
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virtual BOOL isMovable();
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// destroys this item recursively
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virtual void destroyView();
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BOOL isSelected() const { return mIsSelected; }
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void setIsCurSelection(BOOL select) { mIsCurSelection = select; }
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BOOL getIsCurSelection() { return mIsCurSelection; }
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BOOL hasVisibleChildren() { return mHasVisibleChildren; }
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// Call through to the viewed object and return true if it can be
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// removed. Returns true if it's removed.
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//virtual BOOL removeRecursively(BOOL single_item);
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BOOL remove();
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// Build an appropriate context menu for the item. Flags unused.
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void buildContextMenu(LLMenuGL& menu, U32 flags);
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// This method returns the actual name of the thing being
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// viewed. This method will ask the viewed object itself.
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const std::string& getName( void ) const;
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std::string& getSearchableLabel( void );
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// This method returns the label displayed on the view. This
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// method was primarily added to allow sorting on the folder
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// contents possible before the entire view has been constructed.
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const std::string& getLabel() const { return mLabel; }
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// Used for sorting, like getLabel() above.
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virtual time_t getCreationDate() const { return mCreationDate; }
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LLFolderViewFolder* getParentFolder( void ) { return mParentFolder; }
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const LLFolderViewFolder* getParentFolder( void ) const { return mParentFolder; }
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LLFolderViewItem* getNextOpenNode( BOOL include_children = TRUE );
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LLFolderViewItem* getPreviousOpenNode( BOOL include_children = TRUE );
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const LLFolderViewEventListener* getListener( void ) const { return mListener; }
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LLFolderViewEventListener* getListener( void ) { return mListener; }
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// just rename the object.
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void rename(const std::string& new_name);
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// open
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virtual void openItem( void );
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virtual void preview(void);
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// Show children (unfortunate that this is called "open")
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virtual void setOpen(BOOL open = TRUE) {};
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virtual BOOL isOpen() { return FALSE; }
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LLFolderView* getRoot();
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BOOL isDescendantOf( const LLFolderViewFolder* potential_ancestor );
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S32 getIndentation() { return mIndentation; }
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virtual BOOL potentiallyVisible(); // do we know for a fact that this item has been filtered out?
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virtual BOOL getFiltered();
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virtual BOOL getFiltered(S32 filter_generation);
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virtual void setFiltered(BOOL filtered, S32 filter_generation);
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// change the icon
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void setIcon(LLUIImagePtr icon);
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|
|
// refresh information from the object being viewed.
|
|
void refreshFromListener();
|
|
virtual void refresh();
|
|
|
|
virtual void applyListenerFunctorRecursively(LLFolderViewListenerFunctor& functor);
|
|
|
|
// LLView functionality
|
|
virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask );
|
|
virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
|
|
virtual BOOL handleHover( S32 x, S32 y, MASK mask );
|
|
virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask );
|
|
virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
|
|
virtual BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
|
|
|
|
// virtual void handleDropped();
|
|
virtual void draw();
|
|
virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
|
|
EDragAndDropType cargo_type,
|
|
void* cargo_data,
|
|
EAcceptance* accept,
|
|
std::string& tooltip_msg);
|
|
};
|
|
|
|
|
|
// function used for sorting.
|
|
typedef bool (*sort_order_f)(LLFolderViewItem* a, LLFolderViewItem* b);
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Class LLFolderViewFolder
|
|
//
|
|
// An instance of an LLFolderViewFolder represents a collection of
|
|
// more folders and items. This is used to build the hierarchy of
|
|
// items found in the folder view. :)
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
class LLFolderViewFolder : public LLFolderViewItem
|
|
{
|
|
public:
|
|
typedef enum e_trash
|
|
{
|
|
UNKNOWN, TRASH, NOT_TRASH
|
|
} ETrash;
|
|
|
|
private:
|
|
S32 mNumDescendantsSelected;
|
|
|
|
public: // Accessed needed by LLFolderViewItem
|
|
void recursiveIncrementNumDescendantsSelected(S32 increment);
|
|
S32 numSelected(void) const { return mNumDescendantsSelected + (isSelected() ? 1 : 0); }
|
|
|
|
protected:
|
|
typedef std::list<LLFolderViewItem*> items_t;
|
|
typedef std::list<LLFolderViewFolder*> folders_t;
|
|
items_t mItems;
|
|
folders_t mFolders;
|
|
LLInventorySort mSortFunction;
|
|
|
|
BOOL mIsOpen;
|
|
BOOL mExpanderHighlighted;
|
|
F32 mCurHeight;
|
|
F32 mTargetHeight;
|
|
F32 mAutoOpenCountdown;
|
|
time_t mSubtreeCreationDate;
|
|
mutable ETrash mAmTrash;
|
|
S32 mLastArrangeGeneration;
|
|
S32 mLastCalculatedWidth;
|
|
S32 mCompletedFilterGeneration;
|
|
S32 mMostFilteredDescendantGeneration;
|
|
public:
|
|
typedef enum e_recurse_type
|
|
{
|
|
RECURSE_NO,
|
|
RECURSE_UP,
|
|
RECURSE_DOWN,
|
|
RECURSE_UP_DOWN
|
|
} ERecurseType;
|
|
|
|
LLFolderViewFolder( const std::string& name, LLUIImagePtr icon,
|
|
LLFolderView* root,
|
|
LLFolderViewEventListener* listener );
|
|
virtual ~LLFolderViewFolder( void );
|
|
|
|
virtual BOOL potentiallyVisible();
|
|
|
|
LLFolderViewItem* getNextFromChild( LLFolderViewItem*, BOOL include_children = TRUE );
|
|
LLFolderViewItem* getPreviousFromChild( LLFolderViewItem*, BOOL include_children = TRUE );
|
|
|
|
// addToFolder() returns TRUE if it succeeds. FALSE otherwise
|
|
virtual BOOL addToFolder(LLFolderViewFolder* folder, LLFolderView* root);
|
|
|
|
// Finds width and height of this object and it's children. Also
|
|
// makes sure that this view and it's children are the right size.
|
|
virtual S32 arrange( S32* width, S32* height, S32 filter_generation );
|
|
|
|
BOOL needsArrange();
|
|
|
|
// Returns the sort group (system, trash, folder) for this folder.
|
|
virtual EInventorySortGroup getSortGroup() const;
|
|
|
|
virtual void setCompletedFilterGeneration(S32 generation, BOOL recurse_up);
|
|
virtual S32 getCompletedFilterGeneration() { return mCompletedFilterGeneration; }
|
|
|
|
BOOL hasFilteredDescendants(S32 filter_generation) { return mMostFilteredDescendantGeneration >= filter_generation; }
|
|
BOOL hasFilteredDescendants();
|
|
|
|
// applies filters to control visibility of inventory items
|
|
virtual void filter( LLInventoryFilter& filter);
|
|
virtual void setFiltered(BOOL filtered, S32 filter_generation);
|
|
virtual void dirtyFilter();
|
|
|
|
// Passes selection information on to children and record
|
|
// selection information if necessary.
|
|
// Returns TRUE if this object (or a child) ends up being selected.
|
|
// If 'openitem' is TRUE then folders are opened up along the way to the selection.
|
|
virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem, BOOL take_keyboard_focus);
|
|
|
|
// This method is used to change the selection of an item.
|
|
// Recursively traverse all children; if 'selection' is 'this' then change
|
|
// the select status if necessary.
|
|
// Returns TRUE if the selection state of this folder, or of a child, was changed.
|
|
virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);
|
|
|
|
// this method is used to group select items
|
|
virtual void extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items);
|
|
|
|
// Deselect this folder and all folder/items it contains recursively.
|
|
void recursiveDeselect(BOOL deselect_self);
|
|
|
|
// Returns true is this object and all of its children can be removed.
|
|
virtual BOOL isRemovable();
|
|
|
|
// Returns true is this object and all of its children can be moved
|
|
virtual BOOL isMovable();
|
|
|
|
// destroys this folder, and all children
|
|
virtual void destroyView();
|
|
|
|
// If this folder can be removed, remove all children that can be
|
|
// removed, return TRUE if this is empty after the operation and
|
|
// it's viewed folder object can be removed.
|
|
//virtual BOOL removeRecursively(BOOL single_item);
|
|
//virtual BOOL remove();
|
|
|
|
// remove the specified item (and any children) if
|
|
// possible. Return TRUE if the item was deleted.
|
|
BOOL removeItem(LLFolderViewItem* item);
|
|
|
|
// simply remove the view (and any children) Don't bother telling
|
|
// the listeners.
|
|
void removeView(LLFolderViewItem* item);
|
|
|
|
// extractItem() removes the specified item from the folder, but
|
|
// doesn't delete it.
|
|
void extractItem( LLFolderViewItem* item );
|
|
|
|
// This function is called by a child that needs to be resorted.
|
|
void resort(LLFolderViewItem* item);
|
|
|
|
void setItemSortOrder(U32 ordering);
|
|
void sortBy(U32);
|
|
//BOOL (*func)(LLFolderViewItem* a, LLFolderViewItem* b));
|
|
|
|
void setAutoOpenCountdown(F32 countdown) { mAutoOpenCountdown = countdown; }
|
|
|
|
// folders can be opened. This will usually be called by internal
|
|
// methods.
|
|
virtual void toggleOpen();
|
|
|
|
// Force a folder open or closed
|
|
virtual void setOpen(BOOL openitem = TRUE);
|
|
|
|
// Called when a child is refreshed.
|
|
// don't rearrange child folder contents unless explicitly requested
|
|
virtual void requestArrange(BOOL include_descendants = FALSE);
|
|
|
|
// internal method which doesn't update the entire view. This
|
|
// method was written because the list iterators destroy the state
|
|
// of other iterations, thus, we can't arrange while iterating
|
|
// through the children (such as when setting which is selected.
|
|
virtual void setOpenArrangeRecursively(BOOL openitem, ERecurseType recurse = RECURSE_NO);
|
|
|
|
// Get the current state of the folder.
|
|
virtual BOOL isOpen() { return mIsOpen; }
|
|
|
|
// special case if an object is dropped on the child.
|
|
BOOL handleDragAndDropFromChild(MASK mask,
|
|
BOOL drop,
|
|
EDragAndDropType cargo_type,
|
|
void* cargo_data,
|
|
EAcceptance* accept,
|
|
std::string& tooltip_msg);
|
|
|
|
void applyFunctorRecursively(LLFolderViewFunctor& functor);
|
|
virtual void applyListenerFunctorRecursively(LLFolderViewListenerFunctor& functor);
|
|
|
|
virtual void openItem( void );
|
|
virtual BOOL addItem(LLFolderViewItem* item);
|
|
virtual BOOL addFolder( LLFolderViewFolder* folder);
|
|
|
|
// LLView functionality
|
|
virtual BOOL handleHover(S32 x, S32 y, MASK mask);
|
|
virtual BOOL handleRightMouseDown( S32 x, S32 y, MASK mask );
|
|
virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
|
|
virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
|
|
virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
|
|
EDragAndDropType cargo_type,
|
|
void* cargo_data,
|
|
EAcceptance* accept,
|
|
std::string& tooltip_msg);
|
|
virtual void draw();
|
|
|
|
time_t getCreationDate() const;
|
|
bool isTrash() const;
|
|
S32 getNumSelectedDescendants(void) const { return mNumDescendantsSelected; }
|
|
};
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Class LLFolderView
|
|
//
|
|
// Th LLFolderView represents the root level folder view object. It
|
|
// manages the screen region of the folder view.
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
class LLUICtrl;
|
|
class LLLineEditor;
|
|
|
|
class LLFolderView : public LLFolderViewFolder, LLEditMenuHandler
|
|
{
|
|
public:
|
|
typedef void (*SelectCallback)(const std::deque<LLFolderViewItem*> &items, BOOL user_action, void* data);
|
|
|
|
static F32 sAutoOpenTime;
|
|
|
|
LLFolderView( const std::string& name, LLUIImagePtr root_folder_icon, const LLRect& rect,
|
|
const LLUUID& source_id, LLView *parent_view );
|
|
virtual ~LLFolderView( void );
|
|
|
|
virtual BOOL canFocusChildren() const;
|
|
|
|
// FolderViews default to sort by name. This will change that,
|
|
// and resort the items if necessary.
|
|
void setSortOrder(U32 order);
|
|
void checkTreeResortForModelChanged();
|
|
void setFilterPermMask(PermissionMask filter_perm_mask) { mFilter.setFilterPermissions(filter_perm_mask); }
|
|
void setSelectCallback(SelectCallback callback, void* user_data) { mSelectCallback = callback, mUserData = user_data; }
|
|
void setAllowMultiSelect(BOOL allow) { mAllowMultiSelect = allow; }
|
|
|
|
LLInventoryFilter* getFilter() { return &mFilter; }
|
|
const std::string getFilterSubString(BOOL trim = FALSE);
|
|
bool getFilterWorn() const { return mFilter.getFilterWorn(); }
|
|
U32 getFilterTypes() const { return mFilter.getFilterTypes(); }
|
|
PermissionMask getFilterPermissions() const { return mFilter.getFilterPermissions(); }
|
|
LLInventoryFilter::EFolderShow getShowFolderState() { return mFilter.getShowFolderState(); }
|
|
U32 getSortOrder() const;
|
|
BOOL isFilterModified() { return mFilter.isNotDefault(); }
|
|
BOOL getAllowMultiSelect() { return mAllowMultiSelect; }
|
|
|
|
U32 toggleSearchType(std::string toggle);
|
|
U32 getSearchType() const;
|
|
|
|
// Close all folders in the view
|
|
void closeAllFolders();
|
|
void openFolder(const std::string& foldername);
|
|
|
|
virtual void toggleOpen() {};
|
|
virtual void setOpenArrangeRecursively(BOOL openitem, ERecurseType recurse);
|
|
virtual BOOL addFolder( LLFolderViewFolder* folder);
|
|
|
|
// Finds width and height of this object and it's children. Also
|
|
// makes sure that this view and it's children are the right size.
|
|
virtual S32 arrange( S32* width, S32* height, S32 filter_generation );
|
|
|
|
void arrangeAll() { mArrangeGeneration++; }
|
|
S32 getArrangeGeneration() { return mArrangeGeneration; }
|
|
|
|
// applies filters to control visibility of inventory items
|
|
virtual void filter( LLInventoryFilter& filter);
|
|
|
|
// get the last selected item
|
|
virtual LLFolderViewItem* getCurSelectedItem( void );
|
|
|
|
// Record the selected item and pass it down the hierachy.
|
|
virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem,
|
|
BOOL take_keyboard_focus);
|
|
|
|
// This method is used to toggle the selection of an item. Walks
|
|
// children, and keeps track of selected objects.
|
|
virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);
|
|
|
|
virtual void extendSelection(LLFolderViewItem* selection, LLFolderViewItem* last_selected, LLDynamicArray<LLFolderViewItem*>& items);
|
|
|
|
virtual BOOL getSelectionList(std::set<LLUUID> &selection);
|
|
|
|
// make sure if ancestor is selected, descendents are not
|
|
void sanitizeSelection();
|
|
void clearSelection();
|
|
void addToSelectionList(LLFolderViewItem* item);
|
|
void removeFromSelectionList(LLFolderViewItem* item);
|
|
|
|
BOOL startDrag(LLToolDragAndDrop::ESource source);
|
|
void setDragAndDropThisFrame() { mDragAndDropThisFrame = TRUE; }
|
|
|
|
// deletion functionality
|
|
void removeSelectedItems();
|
|
|
|
// open the selected item.
|
|
void openSelectedItems( void );
|
|
void propertiesSelectedItems( void );
|
|
|
|
void autoOpenItem(LLFolderViewFolder* item);
|
|
void closeAutoOpenedFolders();
|
|
BOOL autoOpenTest(LLFolderViewFolder* item);
|
|
|
|
// copy & paste
|
|
virtual void copy();
|
|
virtual BOOL canCopy() const;
|
|
|
|
virtual void cut();
|
|
virtual BOOL canCut() const;
|
|
|
|
virtual void paste();
|
|
virtual BOOL canPaste() const;
|
|
|
|
virtual void doDelete();
|
|
virtual BOOL canDoDelete() const;
|
|
|
|
// public rename functionality - can only start the process
|
|
void startRenamingSelectedItem( void );
|
|
|
|
// These functions were used when there was only one folderview,
|
|
// and relied on that concept. This functionality is now handled
|
|
// by the listeners and the lldraganddroptool.
|
|
//LLFolderViewItem* getMovingItem() { return mMovingItem; }
|
|
//void setMovingItem( LLFolderViewItem* item ) { mMovingItem = item; }
|
|
//void dragItemIntoFolder( LLFolderViewItem* moving_item, LLFolderViewFolder* dst_folder, BOOL drop, BOOL* accept );
|
|
//void dragFolderIntoFolder( LLFolderViewFolder* moving_folder, LLFolderViewFolder* dst_folder, BOOL drop, BOOL* accept );
|
|
|
|
// LLUICtrl Functionality
|
|
/*virtual*/ void setFocus(BOOL focus);
|
|
|
|
// LLView functionality
|
|
///*virtual*/ BOOL handleKey( KEY key, MASK mask, BOOL called_from_parent );
|
|
/*virtual*/ BOOL handleKeyHere( KEY key, MASK mask );
|
|
/*virtual*/ BOOL handleUnicodeCharHere(llwchar uni_char);
|
|
/*virtual*/ BOOL handleMouseDown( S32 x, S32 y, MASK mask );
|
|
/*virtual*/ BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
|
|
/*virtual*/ BOOL handleRightMouseDown( S32 x, S32 y, MASK mask );
|
|
/*virtual*/ BOOL handleHover( S32 x, S32 y, MASK mask );
|
|
/*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
|
|
EDragAndDropType cargo_type,
|
|
void* cargo_data,
|
|
EAcceptance* accept,
|
|
std::string& tooltip_msg);
|
|
/*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
|
|
/*virtual*/ void onFocusLost();
|
|
virtual BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
|
|
virtual void draw();
|
|
virtual void deleteAllChildren();
|
|
|
|
void scrollToShowSelection();
|
|
void scrollToShowItem(LLFolderViewItem* item);
|
|
void setScrollContainer( LLScrollableContainerView* parent ) { mScrollContainer = parent; }
|
|
LLRect getVisibleRect();
|
|
|
|
BOOL search(LLFolderViewItem* first_item, const std::string &search_string, BOOL backward);
|
|
void setShowSelectionContext(BOOL show) { mShowSelectionContext = show; }
|
|
BOOL getShowSelectionContext();
|
|
void setShowSingleSelection(BOOL show);
|
|
BOOL getShowSingleSelection() { return mShowSingleSelection; }
|
|
F32 getSelectionFadeElapsedTime() { return mMultiSelectionFadeTimer.getElapsedTimeF32(); }
|
|
|
|
void addItemID(const LLUUID& id, LLFolderViewItem* itemp);
|
|
void removeItemID(const LLUUID& id);
|
|
LLFolderViewItem* getItemByID(const LLUUID& id);
|
|
|
|
void doIdle(); // Real idle routine
|
|
static void idle(void* user_data); // static glue to doIdle()
|
|
|
|
BOOL needsAutoSelect() { return mNeedsAutoSelect && !mAutoSelectOverride; }
|
|
BOOL needsAutoRename() { return mNeedsAutoRename; }
|
|
void setNeedsAutoRename(BOOL val) { mNeedsAutoRename = val; }
|
|
|
|
BOOL getDebugFilters() { return mDebugFilters; }
|
|
|
|
// DEBUG only
|
|
void dumpSelectionInformation();
|
|
|
|
protected:
|
|
LLScrollableContainerView* mScrollContainer; // NULL if this is not a child of a scroll container.
|
|
|
|
static void commitRename( LLUICtrl* renamer, void* user_data );
|
|
static void onRenamerLost( LLUICtrl* renamer, void* user_data);
|
|
|
|
void finishRenamingItem( void );
|
|
void closeRenamer( void );
|
|
|
|
protected:
|
|
LLHandle<LLView> mPopupMenuHandle;
|
|
|
|
typedef std::deque<LLFolderViewItem*> selected_items_t;
|
|
selected_items_t mSelectedItems;
|
|
BOOL mKeyboardSelection;
|
|
BOOL mAllowMultiSelect;
|
|
BOOL mShowFolderHierarchy;
|
|
LLUUID mSourceID;
|
|
|
|
// Renaming variables and methods
|
|
LLFolderViewItem* mRenameItem; // The item currently being renamed
|
|
LLLineEditor* mRenamer;
|
|
|
|
BOOL mNeedsScroll;
|
|
LLFolderViewItem* mLastScrollItem;
|
|
LLCoordGL mLastScrollOffset;
|
|
BOOL mNeedsAutoSelect;
|
|
BOOL mAutoSelectOverride;
|
|
BOOL mNeedsAutoRename;
|
|
|
|
BOOL mDebugFilters;
|
|
U32 mSortOrder;
|
|
U32 mSearchType;
|
|
LLDepthStack<LLFolderViewFolder> mAutoOpenItems;
|
|
LLFolderViewFolder* mAutoOpenCandidate;
|
|
LLFrameTimer mAutoOpenTimer;
|
|
LLFrameTimer mSearchTimer;
|
|
std::string mSearchString;
|
|
LLInventoryFilter mFilter;
|
|
BOOL mShowSelectionContext;
|
|
BOOL mShowSingleSelection;
|
|
LLFrameTimer mMultiSelectionFadeTimer;
|
|
S32 mArrangeGeneration;
|
|
|
|
void* mUserData;
|
|
SelectCallback mSelectCallback;
|
|
S32 mSignalSelectCallback;
|
|
S32 mMinWidth;
|
|
std::map<LLUUID, LLFolderViewItem*> mItemMap;
|
|
BOOL mDragAndDropThisFrame;
|
|
|
|
};
|
|
|
|
bool sort_item_name(LLFolderViewItem* a, LLFolderViewItem* b);
|
|
bool sort_item_date(LLFolderViewItem* a, LLFolderViewItem* b);
|
|
|
|
// Flags for buildContextMenu()
|
|
const U32 SUPPRESS_OPEN_ITEM = 0x1;
|
|
const U32 FIRST_SELECTED_ITEM = 0x2;
|
|
|
|
#endif // LL_LLFOLDERVIEW_H
|