2401 lines
68 KiB
C++
2401 lines
68 KiB
C++
/**
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* @file llviewerregion.cpp
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* @brief Implementation of the LLViewerRegion class.
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*
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* $LicenseInfo:firstyear=2000&license=viewergpl$
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*
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* Copyright (c) 2000-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llviewerregion.h"
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// linden libraries
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#include "indra_constants.h"
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#include "llaisapi.h"
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#include "llavatarnamecache.h" // name lookup cap url
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//#include "llfloaterreg.h"
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#include "llmath.h"
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#include "llhttpclient.h"
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#include "llregionflags.h"
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#include "llregionhandle.h"
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#include "llsurface.h"
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#include "message.h"
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//#include "vmath.h"
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#include "v3math.h"
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#include "v4math.h"
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#include "lfsimfeaturehandler.h"
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "llavatarrenderinfoaccountant.h"
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#include "llcallingcard.h"
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#include "llcaphttpsender.h"
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#include "llcapabilitylistener.h"
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#include "llcommandhandler.h"
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#include "lldir.h"
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#include "lleventpoll.h"
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#include "llfloateravatarlist.h"
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#include "llfloatergodtools.h"
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#include "llfloaterperms.h"
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#include "llfloaterreporter.h"
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#include "llfloaterregioninfo.h"
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#include "llhttpnode.h"
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#include "llregioninfomodel.h"
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#include "llsdutil.h"
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#include "llstartup.h"
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#include "lltrans.h"
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#include "llurldispatcher.h"
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#include "llviewerobjectlist.h"
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#include "llviewerparcelmgr.h"
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#include "llviewerparceloverlay.h"
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#include "llviewerstatsrecorder.h"
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#include "llvlmanager.h"
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#include "llvlcomposition.h"
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#include "llvocache.h"
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#include "llvoclouds.h"
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#include "llworld.h"
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#include "llspatialpartition.h"
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#include "stringize.h"
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#include "llviewercontrol.h"
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#include "llsdserialize.h"
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#include "llviewerparcelmgr.h" //Aurora Sim
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#ifdef LL_WINDOWS
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#pragma warning(disable:4355)
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#endif
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class AIHTTPTimeoutPolicy;
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extern AIHTTPTimeoutPolicy baseCapabilitiesComplete_timeout;
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extern AIHTTPTimeoutPolicy baseCapabilitiesCompleteTracker_timeout;
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extern AIHTTPTimeoutPolicy baseFeaturesReceived_timeout;
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const F32 WATER_TEXTURE_SCALE = 8.f; // Number of times to repeat the water texture across a region
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const S16 MAX_MAP_DIST = 10;
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// The server only keeps our pending agent info for 60 seconds.
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// We want to allow for seed cap retry, but its not useful after that 60 seconds.
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// Give it 3 chances, each at 18 seconds to give ourselves a few seconds to connect anyways if we give up.
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const S32 MAX_SEED_CAP_ATTEMPTS_BEFORE_LOGIN = 3;
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// Even though we gave up on login, keep trying for caps after we are logged in:
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const S32 MAX_CAP_REQUEST_ATTEMPTS = 30;
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typedef std::map<std::string, std::string> CapabilityMap;
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static void log_capabilities(const CapabilityMap &capmap);
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class LLViewerRegionImpl {
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public:
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LLViewerRegionImpl(LLViewerRegion * region, LLHost const & host)
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: mHost(host),
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mCompositionp(NULL),
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mEventPoll(NULL),
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mSeedCapMaxAttempts(MAX_CAP_REQUEST_ATTEMPTS),
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mSeedCapMaxAttemptsBeforeLogin(MAX_SEED_CAP_ATTEMPTS_BEFORE_LOGIN),
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mSeedCapAttempts(0),
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mHttpResponderID(0),
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// I'd prefer to set the LLCapabilityListener name to match the region
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// name -- it's disappointing that's not available at construction time.
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// We could instead store an LLCapabilityListener*, making
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// setRegionNameAndZone() replace the instance. Would that pose
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// consistency problems? Can we even request a capability before calling
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// setRegionNameAndZone()?
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// For testability -- the new Michael Feathers paradigm --
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// LLCapabilityListener binds all the globals it expects to need at
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// construction time.
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mCapabilityListener(host.getString(), gMessageSystem, *region,
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gAgent.getID(), gAgent.getSessionID())
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{
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}
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void buildCapabilityNames(LLSD& capabilityNames);
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// The surfaces and other layers
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LLSurface* mLandp;
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// Region geometry data
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LLVector3d mOriginGlobal; // Location of southwest corner of region (meters)
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LLVector3d mCenterGlobal; // Location of center in world space (meters)
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LLHost mHost;
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// The unique ID for this region.
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LLUUID mRegionID;
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// region/estate owner - usually null.
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LLUUID mOwnerID;
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// Network statistics for the region's circuit...
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LLTimer mLastNetUpdate;
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// Misc
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LLVLComposition *mCompositionp; // Composition layer for the surface
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LLVOCacheEntry::vocache_entry_map_t mCacheMap;
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// time?
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// LRU info?
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// Cache ID is unique per-region, across renames, moving locations,
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// etc.
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LLUUID mCacheID;
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CapabilityMap mCapabilities;
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CapabilityMap mSecondCapabilitiesTracker;
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LLEventPoll* mEventPoll;
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S32 mSeedCapMaxAttempts;
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S32 mSeedCapMaxAttemptsBeforeLogin;
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S32 mSeedCapAttempts;
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S32 mHttpResponderID;
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/// Post an event to this LLCapabilityListener to invoke a capability message on
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/// this LLViewerRegion's server
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/// (https://wiki.lindenlab.com/wiki/Viewer:Messaging/Messaging_Notes#Capabilities)
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LLCapabilityListener mCapabilityListener;
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//spatial partitions for objects in this region
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std::vector<LLViewerOctreePartition*> mObjectPartition;
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};
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// support for secondlife:///app/region/{REGION} SLapps
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// N.B. this is defined to work exactly like the classic secondlife://{REGION}
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// However, the later syntax cannot support spaces in the region name because
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// spaces (and %20 chars) are illegal in the hostname of an http URL. Some
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// browsers let you get away with this, but some do not (such as Qt's Webkit).
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// Hence we introduced the newer secondlife:///app/region alternative.
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class LLRegionHandler : public LLCommandHandler
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{
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public:
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// requests will be throttled from a non-trusted browser
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LLRegionHandler() : LLCommandHandler("region", UNTRUSTED_THROTTLE) {}
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bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web)
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{
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// make sure that we at least have a region name
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int num_params = params.size();
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if (num_params < 1)
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{
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return false;
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}
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// build a secondlife://{PLACE} SLurl from this SLapp
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std::string url = "secondlife://";
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for (int i = 0; i < num_params; i++)
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{
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if (i > 0)
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{
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url += "/";
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}
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url += params[i].asString();
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}
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// Process the SLapp as if it was a secondlife://{PLACE} SLurl
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LLURLDispatcher::dispatch(url, "clicked", web, true);
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return true;
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}
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};
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LLRegionHandler gRegionHandler;
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class BaseCapabilitiesComplete : public LLHTTPClient::ResponderWithResult
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{
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LOG_CLASS(BaseCapabilitiesComplete);
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public:
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BaseCapabilitiesComplete(U64 region_handle, S32 id)
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: mRegionHandle(region_handle), mID(id)
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{ }
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virtual ~BaseCapabilitiesComplete()
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{ }
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static boost::intrusive_ptr<BaseCapabilitiesComplete> build( U64 region_handle, S32 id )
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{
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return boost::intrusive_ptr<BaseCapabilitiesComplete>(
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new BaseCapabilitiesComplete(region_handle, id) );
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}
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/*virtual*/ AIHTTPTimeoutPolicy const& getHTTPTimeoutPolicy(void) const { return baseCapabilitiesComplete_timeout; }
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/*virtual*/ char const* getName(void) const { return "BaseCapabilitiesComplete"; }
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private:
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void httpFailure(void)
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{
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LL_WARNS("AppInit", "Capabilities") << dumpResponse() << LL_ENDL;
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LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle);
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if (regionp)
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{
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regionp->failedSeedCapability();
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}
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}
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void httpSuccess(void)
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{
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LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle);
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if(!regionp) //region was removed
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{
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LL_WARNS("AppInit", "Capabilities") << "Received results for region that no longer exists!" << LL_ENDL;
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return ;
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}
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if( mID != regionp->getHttpResponderID() ) // region is no longer referring to this responder
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{
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LL_WARNS("AppInit", "Capabilities") << "Received results for a stale http responder!" << LL_ENDL;
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regionp->failedSeedCapability();
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return ;
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}
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const LLSD& content = getContent();
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if (!content.isMap())
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{
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failureResult(400, "Malformed response contents", content);
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return;
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}
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LLSD::map_const_iterator iter;
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for(iter = content.beginMap(); iter != content.endMap(); ++iter)
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{
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regionp->setCapability(iter->first, iter->second);
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LL_DEBUGS("AppInit", "Capabilities")
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<< "Capability '" << iter->first << "' is '" << iter->second << "'" << LL_ENDL;
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/* HACK we're waiting for the ServerReleaseNotes */
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if (iter->first == "ServerReleaseNotes" && regionp->getReleaseNotesRequested())
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{
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regionp->showReleaseNotes();
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}
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}
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regionp->setCapabilitiesReceived(true);
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if (STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
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{
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LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED );
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}
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}
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private:
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U64 mRegionHandle;
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S32 mID;
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};
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class BaseCapabilitiesCompleteTracker : public LLHTTPClient::ResponderWithResult
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{
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LOG_CLASS(BaseCapabilitiesCompleteTracker);
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public:
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BaseCapabilitiesCompleteTracker( U64 region_handle)
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: mRegionHandle(region_handle)
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{ }
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virtual ~BaseCapabilitiesCompleteTracker()
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{ }
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static boost::intrusive_ptr<BaseCapabilitiesCompleteTracker> build( U64 region_handle )
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{
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return boost::intrusive_ptr<BaseCapabilitiesCompleteTracker>(
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new BaseCapabilitiesCompleteTracker(region_handle));
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}
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/*virtual*/ AIHTTPTimeoutPolicy const& getHTTPTimeoutPolicy(void) const { return baseCapabilitiesCompleteTracker_timeout; }
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/*virtual*/ char const* getName(void) const { return "BaseCapabilitiesCompleteTracker"; }
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private:
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/* virtual */ void httpFailure()
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{
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LL_WARNS() << dumpResponse() << LL_ENDL;
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}
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/* virtual */ void httpSuccess()
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{
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LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle);
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if( !regionp )
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{
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LL_WARNS("AppInit", "Capabilities") << "Received results for region that no longer exists!" << LL_ENDL;
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return ;
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}
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const LLSD& content = getContent();
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if (!content.isMap())
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{
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failureResult(400, "Malformed response contents", content);
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return;
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}
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LLSD::map_const_iterator iter;
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for(iter = content.beginMap(); iter != content.endMap(); ++iter)
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{
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regionp->setCapabilityDebug(iter->first, iter->second);
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//LL_INFOS()<<"BaseCapabilitiesCompleteTracker New Caps "<<iter->first<<" "<< iter->second<<LL_ENDL;
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}
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if ( regionp->getRegionImpl()->mCapabilities.size() != regionp->getRegionImpl()->mSecondCapabilitiesTracker.size() )
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{
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LL_WARNS("AppInit", "Capabilities")
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<< "Sim sent duplicate base caps that differ in size from what we initially received - most likely content. "
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<< "mCapabilities == " << regionp->getRegionImpl()->mCapabilities.size()
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<< " mSecondCapabilitiesTracker == " << regionp->getRegionImpl()->mSecondCapabilitiesTracker.size()
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<< LL_ENDL;
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//#ifdef DEBUG_CAPS_GRANTS
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LL_WARNS("AppInit", "Capabilities")
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<< "Initial Base capabilities: " << LL_ENDL;
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log_capabilities(regionp->getRegionImpl()->mCapabilities);
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LL_WARNS("AppInit", "Capabilities")
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<< "Latest base capabilities: " << LL_ENDL;
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log_capabilities(regionp->getRegionImpl()->mSecondCapabilitiesTracker);
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//#endif
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if (regionp->getRegionImpl()->mSecondCapabilitiesTracker.size() > regionp->getRegionImpl()->mCapabilities.size() )
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{
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// *HACK Since we were granted more base capabilities in this grant request than the initial, replace
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// the old with the new. This shouldn't happen i.e. we should always get the same capabilities from a
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// sim. The simulator fix from SH-3895 should prevent it from happening, at least in the case of the
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// inventory api capability grants.
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// Need to clear a std::map before copying into it because old keys take precedence.
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regionp->getRegionImplNC()->mCapabilities.clear();
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regionp->getRegionImplNC()->mCapabilities = regionp->getRegionImpl()->mSecondCapabilitiesTracker;
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}
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}
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else
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{
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LL_DEBUGS("CrossingCaps") << "Sim sent multiple base cap grants with matching sizes." << LL_ENDL;
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}
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regionp->getRegionImplNC()->mSecondCapabilitiesTracker.clear();
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}
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private:
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U64 mRegionHandle;
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};
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LLViewerRegion::LLViewerRegion(const U64 &handle,
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const LLHost &host,
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const U32 grids_per_region_edge,
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const U32 grids_per_patch_edge,
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const F32 region_width_meters)
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: mImpl(new LLViewerRegionImpl(this, host)),
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mHandle(handle),
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mTimeDilation(1.0f),
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mName(""),
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mZoning(""),
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mIsEstateManager(FALSE),
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mRegionFlags( REGION_FLAGS_DEFAULT ),
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mRegionProtocols( 0 ),
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mSimAccess( SIM_ACCESS_MIN ),
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mLastSimAccess( 0 ),
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mSimAccessString( "unknown" ),
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mBillableFactor(1.0),
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mMaxTasks(DEFAULT_MAX_REGION_WIDE_PRIM_COUNT),
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mCentralBakeVersion(0),
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mClassID(0),
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mCPURatio(0),
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mColoName("unknown"),
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mProductSKU("unknown"),
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mProductName("unknown"),
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mHttpUrl(""),
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mCacheLoaded(FALSE),
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mCacheDirty(FALSE),
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mReleaseNotesRequested(FALSE),
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mCapabilitiesReceived(false),
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mSimulatorFeaturesReceived(false),
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mGamingFlags(0),
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// <FS:CR> Aurora Sim
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mWidth(region_width_meters)
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{
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// Moved this up... -> mWidth = region_width_meters;
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// </FS:CR>
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mRenderMatrix.setIdentity();
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mImpl->mOriginGlobal = from_region_handle(handle);
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updateRenderMatrix();
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mImpl->mLandp = new LLSurface('l', NULL);
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// Create the composition layer for the surface
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mImpl->mCompositionp =
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new LLVLComposition(mImpl->mLandp,
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grids_per_region_edge,
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// <FS:CR> Aurora Sim
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//region_width_meters / grids_per_region_edge);
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mWidth / grids_per_region_edge);
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// </FS:CR> Aurora Sim
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mImpl->mCompositionp->setSurface(mImpl->mLandp);
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// Create the surfaces
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mImpl->mLandp->setRegion(this);
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mImpl->mLandp->create(grids_per_region_edge,
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grids_per_patch_edge,
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mImpl->mOriginGlobal,
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mWidth);
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// <FS:CR> Aurora Sim
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//mParcelOverlay = new LLViewerParcelOverlay(this, region_width_meters);
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mParcelOverlay = new LLViewerParcelOverlay(this, mWidth);
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LLViewerParcelMgr::getInstance()->init(mWidth);
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// </FS:CR> Aurora Sim
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setOriginGlobal(from_region_handle(handle));
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calculateCenterGlobal();
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// Create the object lists
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initStats();
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initPartitions();
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// If the newly entered region is using server bakes, and our
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// current appearance is non-baked, request appearance update from
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// server.
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setCapabilitiesReceivedCallback(boost::bind(&LLAgent::handleServerBakeRegionTransition, &gAgent, _1)); // Singu TODO: LLAvatarRenderInfoAccountant
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}
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void LLViewerRegion::initPartitions()
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{
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//create object partitions
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//MUST MATCH declaration of eObjectPartitions
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mImpl->mObjectPartition.push_back(new LLHUDPartition(this)); //PARTITION_HUD
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mImpl->mObjectPartition.push_back(new LLTerrainPartition(this)); //PARTITION_TERRAIN
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mImpl->mObjectPartition.push_back(new LLVoidWaterPartition(this)); //PARTITION_VOIDWATER
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mImpl->mObjectPartition.push_back(new LLWaterPartition(this)); //PARTITION_WATER
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mImpl->mObjectPartition.push_back(new LLTreePartition(this)); //PARTITION_TREE
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mImpl->mObjectPartition.push_back(new LLParticlePartition(this)); //PARTITION_PARTICLE
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#if ENABLE_CLASSIC_CLOUDS
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mImpl->mObjectPartition.push_back(new LLCloudPartition(this)); //PARTITION_CLOUD
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#endif
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mImpl->mObjectPartition.push_back(new LLGrassPartition(this)); //PARTITION_GRASS
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mImpl->mObjectPartition.push_back(new LLVolumePartition(this)); //PARTITION_VOLUME
|
|
mImpl->mObjectPartition.push_back(new LLBridgePartition(this)); //PARTITION_BRIDGE
|
|
mImpl->mObjectPartition.push_back(new LLAttachmentPartition(this)); //PARTITION_ATTACHMENT
|
|
mImpl->mObjectPartition.push_back(new LLHUDParticlePartition(this));//PARTITION_HUD_PARTICLE
|
|
mImpl->mObjectPartition.push_back(NULL); //PARTITION_NONE
|
|
|
|
mRenderInfoRequestTimer.resetWithExpiry(0.f); // Set timer to be expired
|
|
setCapabilitiesReceivedCallback(boost::bind(&LLAvatarRenderInfoAccountant::expireRenderInfoReportTimer, _1));
|
|
}
|
|
|
|
void LLViewerRegion::reInitPartitions()
|
|
{
|
|
std::for_each(mImpl->mObjectPartition.begin(), mImpl->mObjectPartition.end(), DeletePointer());
|
|
mImpl->mObjectPartition.clear();
|
|
initPartitions();
|
|
}
|
|
|
|
void LLViewerRegion::initStats()
|
|
{
|
|
mImpl->mLastNetUpdate.reset();
|
|
mPacketsIn = 0;
|
|
mBitsIn = (U32Bits)0;
|
|
mLastBitsIn = (U32Bits)0;
|
|
mLastPacketsIn = 0;
|
|
mPacketsOut = 0;
|
|
mLastPacketsOut = 0;
|
|
mPacketsLost = 0;
|
|
mLastPacketsLost = 0;
|
|
mPingDelay = (U32Seconds)0;
|
|
mAlive = false; // can become false if circuit disconnects
|
|
}
|
|
|
|
LLViewerRegion::~LLViewerRegion()
|
|
{
|
|
gVLManager.cleanupData(this);
|
|
// Can't do this on destruction, because the neighbor pointers might be invalid.
|
|
// This should be reference counted...
|
|
disconnectAllNeighbors();
|
|
#if ENABLE_CLASSIC_CLOUDS
|
|
mCloudLayer.destroy();
|
|
#endif
|
|
LLViewerPartSim::getInstance()->cleanupRegion(this);
|
|
|
|
gObjectList.killObjects(this);
|
|
|
|
delete mImpl->mCompositionp;
|
|
delete mParcelOverlay;
|
|
delete mImpl->mLandp;
|
|
delete mImpl->mEventPoll;
|
|
LLHTTPSender::clearSender(mImpl->mHost);
|
|
|
|
std::for_each(mImpl->mObjectPartition.begin(), mImpl->mObjectPartition.end(), DeletePointer());
|
|
|
|
saveObjectCache();
|
|
|
|
delete mImpl;
|
|
mImpl = NULL;
|
|
|
|
// [SL:KB] - Patch: World-MinimapOverlay | Checked: 2012-07-26 (Catznip-3.3)
|
|
for (tex_matrix_t::iterator i = mWorldMapTiles.begin(), iend = mWorldMapTiles.end(); i != iend; ++i)
|
|
(*i)->setBoostLevel(LLViewerTexture::BOOST_NONE);
|
|
// [/SL:KB]
|
|
}
|
|
|
|
LLEventPump& LLViewerRegion::getCapAPI() const
|
|
{
|
|
return mImpl->mCapabilityListener.getCapAPI();
|
|
}
|
|
|
|
/*virtual*/
|
|
const LLHost& LLViewerRegion::getHost() const
|
|
{
|
|
return mImpl->mHost;
|
|
}
|
|
|
|
LLSurface & LLViewerRegion::getLand() const
|
|
{
|
|
return *mImpl->mLandp;
|
|
}
|
|
|
|
const LLUUID& LLViewerRegion::getRegionID() const
|
|
{
|
|
return mImpl->mRegionID;
|
|
}
|
|
|
|
void LLViewerRegion::setRegionID(const LLUUID& region_id)
|
|
{
|
|
mImpl->mRegionID = region_id;
|
|
}
|
|
|
|
void LLViewerRegion::loadObjectCache()
|
|
{
|
|
if (mCacheLoaded)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Presume success. If it fails, we don't want to try again.
|
|
mCacheLoaded = TRUE;
|
|
|
|
if(LLVOCache::hasInstance())
|
|
{
|
|
LLVOCache::getInstance()->readFromCache(mHandle, mImpl->mCacheID, mImpl->mCacheMap) ;
|
|
}
|
|
}
|
|
|
|
|
|
void LLViewerRegion::saveObjectCache()
|
|
{
|
|
if (!mCacheLoaded)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (mImpl->mCacheMap.empty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(LLVOCache::hasInstance())
|
|
{
|
|
LLVOCache::getInstance()->writeToCache(mHandle, mImpl->mCacheID, mImpl->mCacheMap, mCacheDirty) ;
|
|
mCacheDirty = FALSE;
|
|
}
|
|
|
|
for(LLVOCacheEntry::vocache_entry_map_t::iterator iter = mImpl->mCacheMap.begin(); iter != mImpl->mCacheMap.end(); ++iter)
|
|
{
|
|
delete iter->second;
|
|
}
|
|
mImpl->mCacheMap.clear();
|
|
}
|
|
|
|
void LLViewerRegion::sendMessage()
|
|
{
|
|
gMessageSystem->sendMessage(mImpl->mHost);
|
|
}
|
|
|
|
void LLViewerRegion::sendReliableMessage()
|
|
{
|
|
gMessageSystem->sendReliable(mImpl->mHost);
|
|
}
|
|
|
|
void LLViewerRegion::setWaterHeight(F32 water_level)
|
|
{
|
|
mImpl->mLandp->setWaterHeight(water_level);
|
|
}
|
|
|
|
F32 LLViewerRegion::getWaterHeight() const
|
|
{
|
|
return mImpl->mLandp->getWaterHeight();
|
|
}
|
|
|
|
BOOL LLViewerRegion::isVoiceEnabled() const
|
|
{
|
|
return getRegionFlag(REGION_FLAGS_ALLOW_VOICE);
|
|
}
|
|
|
|
void LLViewerRegion::setRegionFlags(U64 flags)
|
|
{
|
|
mRegionFlags = flags;
|
|
}
|
|
|
|
|
|
void LLViewerRegion::setOriginGlobal(const LLVector3d &origin_global)
|
|
{
|
|
mImpl->mOriginGlobal = origin_global;
|
|
updateRenderMatrix();
|
|
mImpl->mLandp->setOriginGlobal(origin_global);
|
|
mWind.setOriginGlobal(origin_global);
|
|
#if ENABLE_CLASSIC_CLOUDS
|
|
mCloudLayer.setOriginGlobal(origin_global);
|
|
#endif
|
|
calculateCenterGlobal();
|
|
}
|
|
|
|
void LLViewerRegion::updateRenderMatrix()
|
|
{
|
|
mRenderMatrix.setTranslate_affine(getOriginAgent());
|
|
}
|
|
|
|
void LLViewerRegion::setTimeDilation(F32 time_dilation)
|
|
{
|
|
mTimeDilation = time_dilation;
|
|
}
|
|
|
|
const LLVector3d & LLViewerRegion::getOriginGlobal() const
|
|
{
|
|
return mImpl->mOriginGlobal;
|
|
}
|
|
|
|
LLVector3 LLViewerRegion::getOriginAgent() const
|
|
{
|
|
return gAgent.getPosAgentFromGlobal(mImpl->mOriginGlobal);
|
|
}
|
|
|
|
const LLVector3d & LLViewerRegion::getCenterGlobal() const
|
|
{
|
|
return mImpl->mCenterGlobal;
|
|
}
|
|
|
|
LLVector3 LLViewerRegion::getCenterAgent() const
|
|
{
|
|
return gAgent.getPosAgentFromGlobal(mImpl->mCenterGlobal);
|
|
}
|
|
|
|
void LLViewerRegion::setOwner(const LLUUID& owner_id)
|
|
{
|
|
mImpl->mOwnerID = owner_id;
|
|
}
|
|
|
|
const LLUUID& LLViewerRegion::getOwner() const
|
|
{
|
|
return mImpl->mOwnerID;
|
|
}
|
|
|
|
void LLViewerRegion::setRegionNameAndZone (const std::string& name_zone)
|
|
{
|
|
std::string::size_type pipe_pos = name_zone.find('|');
|
|
S32 length = name_zone.size();
|
|
if (pipe_pos != std::string::npos)
|
|
{
|
|
mName = name_zone.substr(0, pipe_pos);
|
|
mZoning = name_zone.substr(pipe_pos+1, length-(pipe_pos+1));
|
|
}
|
|
else
|
|
{
|
|
mName = name_zone;
|
|
mZoning = "";
|
|
}
|
|
|
|
LLStringUtil::stripNonprintable(mName);
|
|
LLStringUtil::stripNonprintable(mZoning);
|
|
}
|
|
|
|
BOOL LLViewerRegion::canManageEstate() const
|
|
{
|
|
return gAgent.isGodlike()
|
|
|| isEstateManager()
|
|
|| gAgent.getID() == getOwner();
|
|
}
|
|
|
|
std::string const& LLViewerRegion::getSimAccessString()
|
|
{
|
|
// Singu: added a cache because this is called every frame.
|
|
if (mLastSimAccess != mSimAccess)
|
|
{
|
|
mSimAccessString = accessToString(mSimAccess);
|
|
mLastSimAccess = mSimAccess;
|
|
}
|
|
return mSimAccessString;
|
|
}
|
|
|
|
std::string LLViewerRegion::getLocalizedSimProductName() const
|
|
{
|
|
std::string localized_spn;
|
|
return LLTrans::findString(localized_spn, mProductName) ? localized_spn : mProductName;
|
|
}
|
|
|
|
// static
|
|
std::string LLViewerRegion::regionFlagsToString(U64 flags)
|
|
{
|
|
std::string result;
|
|
|
|
if (flags & REGION_FLAGS_SANDBOX)
|
|
{
|
|
result += "Sandbox";
|
|
}
|
|
|
|
if (flags & REGION_FLAGS_ALLOW_DAMAGE)
|
|
{
|
|
if(!result.empty()) result += ", ";
|
|
result += "Not Safe";
|
|
}
|
|
// <edit>
|
|
//These dont seem to have value anymore.
|
|
/*if (!(flags & REGION_FLAGS_PUBLIC_ALLOWED))
|
|
{
|
|
if(!result.empty()) result += ", ";
|
|
result += "Private";
|
|
}
|
|
|
|
if (!(flags & REGION_FLAGS_ALLOW_VOICE))
|
|
{
|
|
if(!result.empty()) result += ", ";
|
|
result += "Voice Disabled";
|
|
}*/
|
|
if (flags & REGION_FLAGS_ALLOW_LANDMARK)
|
|
{
|
|
if(!result.empty()) result += ", ";
|
|
result += "Create Landmarks";
|
|
}
|
|
|
|
if (flags & REGION_FLAGS_ALLOW_DIRECT_TELEPORT)
|
|
{
|
|
if(!result.empty()) result += ", ";
|
|
result += "Direct Teleport";
|
|
}
|
|
|
|
if (flags & REGION_FLAGS_DENY_ANONYMOUS)
|
|
{
|
|
if(!result.empty()) result += ", ";
|
|
result += "Payment Info needed";
|
|
}
|
|
|
|
if (flags & REGION_FLAGS_DENY_AGEUNVERIFIED)
|
|
{
|
|
if(!result.empty()) result += ", ";
|
|
result += "Age Verified";
|
|
}
|
|
|
|
if (flags & REGION_FLAGS_BLOCK_FLY)
|
|
{
|
|
if(!result.empty()) result += ", ";
|
|
result += "No Fly";
|
|
}
|
|
|
|
// </edit>
|
|
|
|
return result;
|
|
}
|
|
|
|
// static
|
|
std::string LLViewerRegion::accessToString(U8 sim_access)
|
|
{
|
|
switch(sim_access)
|
|
{
|
|
case SIM_ACCESS_PG:
|
|
return LLTrans::getString("SIM_ACCESS_PG");
|
|
|
|
case SIM_ACCESS_MATURE:
|
|
return LLTrans::getString("SIM_ACCESS_MATURE");
|
|
|
|
case SIM_ACCESS_ADULT:
|
|
return LLTrans::getString("SIM_ACCESS_ADULT");
|
|
|
|
case SIM_ACCESS_DOWN:
|
|
return LLTrans::getString("SIM_ACCESS_DOWN");
|
|
|
|
case SIM_ACCESS_MIN:
|
|
default:
|
|
return LLTrans::getString("SIM_ACCESS_MIN");
|
|
}
|
|
}
|
|
|
|
// static
|
|
std::string LLViewerRegion::getAccessIcon(U8 sim_access)
|
|
{
|
|
switch(sim_access)
|
|
{
|
|
case SIM_ACCESS_MATURE:
|
|
return "Parcel_M_Dark";
|
|
|
|
case SIM_ACCESS_ADULT:
|
|
return "Parcel_R_Light";
|
|
|
|
case SIM_ACCESS_PG:
|
|
return "Parcel_PG_Light";
|
|
|
|
case SIM_ACCESS_MIN:
|
|
default:
|
|
return "";
|
|
}
|
|
}
|
|
|
|
// static
|
|
std::string LLViewerRegion::accessToShortString(U8 sim_access)
|
|
{
|
|
switch(sim_access) /* Flawfinder: ignore */
|
|
{
|
|
case SIM_ACCESS_PG:
|
|
return "PG";
|
|
|
|
case SIM_ACCESS_MATURE:
|
|
return "M";
|
|
|
|
case SIM_ACCESS_ADULT:
|
|
return "A";
|
|
|
|
case SIM_ACCESS_MIN:
|
|
default:
|
|
return "U";
|
|
}
|
|
}
|
|
|
|
// static
|
|
U8 LLViewerRegion::shortStringToAccess(const std::string &sim_access)
|
|
{
|
|
U8 accessValue;
|
|
|
|
if (LLStringUtil::compareStrings(sim_access, "PG") == 0)
|
|
{
|
|
accessValue = SIM_ACCESS_PG;
|
|
}
|
|
else if (LLStringUtil::compareStrings(sim_access, "M") == 0)
|
|
{
|
|
accessValue = SIM_ACCESS_MATURE;
|
|
}
|
|
else if (LLStringUtil::compareStrings(sim_access, "A") == 0)
|
|
{
|
|
accessValue = SIM_ACCESS_ADULT;
|
|
}
|
|
else
|
|
{
|
|
accessValue = SIM_ACCESS_MIN;
|
|
}
|
|
|
|
return accessValue;
|
|
}
|
|
|
|
// static
|
|
void LLViewerRegion::processRegionInfo(LLMessageSystem* msg, void**)
|
|
{
|
|
// send it to 'observers'
|
|
// *TODO: switch the floaters to using LLRegionInfoModel
|
|
LL_INFOS() << "Processing region info" << LL_ENDL;
|
|
LLRegionInfoModel::instance().update(msg);
|
|
LLFloaterGodTools::processRegionInfo(msg);
|
|
LLFloaterRegionInfo::processRegionInfo(msg);
|
|
LLFloaterReporter::processRegionInfo(msg);
|
|
}
|
|
|
|
void LLViewerRegion::setCacheID(const LLUUID& id)
|
|
{
|
|
mImpl->mCacheID = id;
|
|
}
|
|
|
|
S32 LLViewerRegion::renderPropertyLines()
|
|
{
|
|
if (mParcelOverlay)
|
|
{
|
|
return mParcelOverlay->renderPropertyLines();
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// This gets called when the height field changes.
|
|
void LLViewerRegion::dirtyHeights()
|
|
{
|
|
// Property lines need to be reconstructed when the land changes.
|
|
if (mParcelOverlay)
|
|
{
|
|
mParcelOverlay->setDirty();
|
|
}
|
|
}
|
|
|
|
BOOL LLViewerRegion::idleUpdate(F32 max_update_time)
|
|
{
|
|
// did_update returns TRUE if we did at least one significant update
|
|
BOOL did_update = mImpl->mLandp->idleUpdate(max_update_time);
|
|
|
|
if (mParcelOverlay)
|
|
{
|
|
// Hopefully not a significant time sink...
|
|
mParcelOverlay->idleUpdate();
|
|
}
|
|
|
|
return did_update;
|
|
}
|
|
|
|
|
|
// As above, but forcibly do the update.
|
|
void LLViewerRegion::forceUpdate()
|
|
{
|
|
mImpl->mLandp->idleUpdate(0.f);
|
|
|
|
if (mParcelOverlay)
|
|
{
|
|
mParcelOverlay->idleUpdate(true);
|
|
}
|
|
}
|
|
|
|
void LLViewerRegion::connectNeighbor(LLViewerRegion *neighborp, U32 direction)
|
|
{
|
|
mImpl->mLandp->connectNeighbor(neighborp->mImpl->mLandp, direction);
|
|
#if ENABLE_CLASSIC_CLOUDS
|
|
mCloudLayer.connectNeighbor(&(neighborp->mCloudLayer), direction);
|
|
#endif
|
|
}
|
|
|
|
|
|
void LLViewerRegion::disconnectAllNeighbors()
|
|
{
|
|
mImpl->mLandp->disconnectAllNeighbors();
|
|
#if ENABLE_CLASSIC_CLOUDS
|
|
mCloudLayer.disconnectAllNeighbors();
|
|
#endif
|
|
}
|
|
|
|
LLVLComposition * LLViewerRegion::getComposition() const
|
|
{
|
|
return mImpl->mCompositionp;
|
|
}
|
|
|
|
F32 LLViewerRegion::getCompositionXY(const S32 x, const S32 y) const
|
|
{
|
|
// Singu Note: The Aurora Sim patches here were too many to read the code itself, mWidth and getWidth() (-1) replace 256 (255) in this function, only the first and last tags remain
|
|
// <FS:CR> Aurora Sim
|
|
if (x >= mWidth)
|
|
{
|
|
if (y >= mWidth)
|
|
{
|
|
LLVector3d center = getCenterGlobal() + LLVector3d(mWidth, mWidth, 0.f);
|
|
LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromPosGlobal(center);
|
|
if (regionp)
|
|
{
|
|
// OK, we need to do some hackery here - different simulators no longer use
|
|
// the same composition values, necessarily.
|
|
// If we're attempting to blend, then we want to make the fractional part of
|
|
// this region match the fractional of the adjacent. For now, just minimize
|
|
// the delta.
|
|
F32 our_comp = getComposition()->getValueScaled(mWidth-1.f, mWidth-1.f);
|
|
F32 adj_comp = regionp->getComposition()->getValueScaled(x - regionp->getWidth(), y - regionp->getWidth());
|
|
while (llabs(our_comp - adj_comp) >= 1.f)
|
|
{
|
|
if (our_comp > adj_comp)
|
|
{
|
|
adj_comp += 1.f;
|
|
}
|
|
else
|
|
{
|
|
adj_comp -= 1.f;
|
|
}
|
|
}
|
|
return adj_comp;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LLVector3d center = getCenterGlobal() + LLVector3d(mWidth, 0.f, 0.f);
|
|
LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromPosGlobal(center);
|
|
if (regionp)
|
|
{
|
|
// OK, we need to do some hackery here - different simulators no longer use
|
|
// the same composition values, necessarily.
|
|
// If we're attempting to blend, then we want to make the fractional part of
|
|
// this region match the fractional of the adjacent. For now, just minimize
|
|
// the delta.
|
|
F32 our_comp = getComposition()->getValueScaled(mWidth-1.f, (F32)y);
|
|
F32 adj_comp = regionp->getComposition()->getValueScaled(x - regionp->getWidth(), (F32)y);
|
|
while (llabs(our_comp - adj_comp) >= 1.f)
|
|
{
|
|
if (our_comp > adj_comp)
|
|
{
|
|
adj_comp += 1.f;
|
|
}
|
|
else
|
|
{
|
|
adj_comp -= 1.f;
|
|
}
|
|
}
|
|
return adj_comp;
|
|
}
|
|
}
|
|
}
|
|
else if (y >= mWidth)
|
|
{
|
|
LLVector3d center = getCenterGlobal() + LLVector3d(0.f, mWidth, 0.f);
|
|
LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromPosGlobal(center);
|
|
if (regionp)
|
|
{
|
|
// OK, we need to do some hackery here - different simulators no longer use
|
|
// the same composition values, necessarily.
|
|
// If we're attempting to blend, then we want to make the fractional part of
|
|
// this region match the fractional of the adjacent. For now, just minimize
|
|
// the delta.
|
|
F32 our_comp = getComposition()->getValueScaled((F32)x, mWidth-1.f);
|
|
F32 adj_comp = regionp->getComposition()->getValueScaled((F32)x, y - regionp->getWidth());
|
|
// <FS:CR> Aurora Sim
|
|
while (llabs(our_comp - adj_comp) >= 1.f)
|
|
{
|
|
if (our_comp > adj_comp)
|
|
{
|
|
adj_comp += 1.f;
|
|
}
|
|
else
|
|
{
|
|
adj_comp -= 1.f;
|
|
}
|
|
}
|
|
return adj_comp;
|
|
}
|
|
}
|
|
|
|
return getComposition()->getValueScaled((F32)x, (F32)y);
|
|
}
|
|
|
|
void LLViewerRegion::calculateCenterGlobal()
|
|
{
|
|
mImpl->mCenterGlobal = mImpl->mOriginGlobal;
|
|
mImpl->mCenterGlobal.mdV[VX] += 0.5 * mWidth;
|
|
mImpl->mCenterGlobal.mdV[VY] += 0.5 * mWidth;
|
|
mImpl->mCenterGlobal.mdV[VZ] = 0.5 * mImpl->mLandp->getMinZ() + mImpl->mLandp->getMaxZ();
|
|
}
|
|
|
|
void LLViewerRegion::calculateCameraDistance()
|
|
{
|
|
mCameraDistanceSquared = (F32)(gAgentCamera.getCameraPositionGlobal() - getCenterGlobal()).magVecSquared();
|
|
}
|
|
|
|
std::ostream& operator<<(std::ostream &s, const LLViewerRegion ®ion)
|
|
{
|
|
s << "{ ";
|
|
s << region.mImpl->mHost;
|
|
s << " mOriginGlobal = " << region.getOriginGlobal()<< "\n";
|
|
std::string name(region.getName()), zone(region.getZoning());
|
|
if (! name.empty())
|
|
{
|
|
s << " mName = " << name << '\n';
|
|
}
|
|
if (! zone.empty())
|
|
{
|
|
s << " mZoning = " << zone << '\n';
|
|
}
|
|
s << "}";
|
|
return s;
|
|
}
|
|
|
|
|
|
// ---------------- Protected Member Functions ----------------
|
|
|
|
void LLViewerRegion::updateNetStats()
|
|
{
|
|
F32 dt = mImpl->mLastNetUpdate.getElapsedTimeAndResetF32();
|
|
|
|
LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(mImpl->mHost);
|
|
if (!cdp)
|
|
{
|
|
mAlive = false;
|
|
return;
|
|
}
|
|
|
|
mAlive = true;
|
|
mDeltaTime = dt;
|
|
|
|
mLastPacketsIn = mPacketsIn;
|
|
mLastBitsIn = mBitsIn;
|
|
mLastPacketsOut = mPacketsOut;
|
|
mLastPacketsLost = mPacketsLost;
|
|
|
|
mPacketsIn = cdp->getPacketsIn();
|
|
mBitsIn = 8 * cdp->getBytesIn();
|
|
mPacketsOut = cdp->getPacketsOut();
|
|
mPacketsLost = cdp->getPacketsLost();
|
|
mPingDelay = cdp->getPingDelay();
|
|
|
|
mBitStat.addValue((mBitsIn - mLastBitsIn).value());
|
|
mPacketsStat.addValue(mPacketsIn - mLastPacketsIn);
|
|
mPacketsLostStat.addValue(mPacketsLost);
|
|
}
|
|
|
|
|
|
U32 LLViewerRegion::getPacketsLost() const
|
|
{
|
|
LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(mImpl->mHost);
|
|
if (!cdp)
|
|
{
|
|
LL_INFOS() << "LLViewerRegion::getPacketsLost couldn't find circuit for " << mImpl->mHost << LL_ENDL;
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
return cdp->getPacketsLost();
|
|
}
|
|
}
|
|
|
|
S32 LLViewerRegion::getHttpResponderID() const
|
|
{
|
|
return mImpl->mHttpResponderID;
|
|
}
|
|
|
|
BOOL LLViewerRegion::pointInRegionGlobal(const LLVector3d &point_global) const
|
|
{
|
|
LLVector3 pos_region = getPosRegionFromGlobal(point_global);
|
|
|
|
if (pos_region.mV[VX] < 0)
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (pos_region.mV[VX] >= mWidth)
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (pos_region.mV[VY] < 0)
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (pos_region.mV[VY] >= mWidth)
|
|
{
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
LLVector3 LLViewerRegion::getPosRegionFromGlobal(const LLVector3d &point_global) const
|
|
{
|
|
LLVector3 pos_region;
|
|
pos_region.setVec(point_global - mImpl->mOriginGlobal);
|
|
return pos_region;
|
|
}
|
|
|
|
LLVector3d LLViewerRegion::getPosGlobalFromRegion(const LLVector3 &pos_region) const
|
|
{
|
|
LLVector3d pos_region_d;
|
|
pos_region_d.setVec(pos_region);
|
|
return pos_region_d + mImpl->mOriginGlobal;
|
|
}
|
|
|
|
LLVector3 LLViewerRegion::getPosAgentFromRegion(const LLVector3 &pos_region) const
|
|
{
|
|
LLVector3d pos_global = getPosGlobalFromRegion(pos_region);
|
|
|
|
return gAgent.getPosAgentFromGlobal(pos_global);
|
|
}
|
|
|
|
LLVector3 LLViewerRegion::getPosRegionFromAgent(const LLVector3 &pos_agent) const
|
|
{
|
|
return pos_agent - getOriginAgent();
|
|
}
|
|
|
|
F32 LLViewerRegion::getLandHeightRegion(const LLVector3& region_pos)
|
|
{
|
|
return mImpl->mLandp->resolveHeightRegion( region_pos );
|
|
}
|
|
|
|
// [SL:KB] - Patch: World-MinimapOverlay | Checked: 2012-06-20 (Catznip-3.3.0)
|
|
const LLViewerRegion::tex_matrix_t& LLViewerRegion::getWorldMapTiles() const
|
|
{
|
|
if (mWorldMapTiles.empty())
|
|
{
|
|
U32 gridX, gridY;
|
|
grid_from_region_handle(mHandle, &gridX, &gridY);
|
|
// Singu Note: We must obey the override on certain grids!
|
|
std::string simOverrideMap = LFSimFeatureHandler::instance().mapServerURL();
|
|
std::string strImgURL = (simOverrideMap.empty() ? gSavedSettings.getString("MapServerURL") : simOverrideMap) + "map-1-";
|
|
U32 totalX(getWidth()/REGION_WIDTH_U32);
|
|
if (!totalX) ++totalX; // If this region is too small, still get an image.
|
|
/* TODO: Nonsquare regions?
|
|
U32 totalY(getLength()/REGION_WIDTH_U32);
|
|
if (!totalY) ++totalY; // If this region is too small, still get an image.
|
|
*/
|
|
const U32 totalY(totalX);
|
|
mWorldMapTiles.reserve(totalX*totalY);
|
|
for (U32 x = 0; x != totalX; ++x)
|
|
for (U32 y = 0; y != totalY; ++y)
|
|
{
|
|
LLPointer<LLViewerTexture> tex(LLViewerTextureManager::getFetchedTextureFromUrl(strImgURL+llformat("%d-%d-objects.jpg", gridX + x, gridY + y), FTT_MAP_TILE, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
|
|
mWorldMapTiles.push_back(tex);
|
|
tex->setBoostLevel(LLViewerTexture::BOOST_MAP);
|
|
}
|
|
}
|
|
return mWorldMapTiles;
|
|
}
|
|
// [/SL:KB]
|
|
|
|
//bool LLViewerRegion::isAlive()
|
|
// [SL:KB] - Patch: World-MinimapOverlay | Checked: 2012-06-20 (Catznip-3.3.0)
|
|
bool LLViewerRegion::isAlive() const
|
|
// [/SL:KB]
|
|
{
|
|
return mAlive;
|
|
}
|
|
|
|
BOOL LLViewerRegion::isOwnedSelf(const LLVector3& pos)
|
|
{
|
|
if (mParcelOverlay)
|
|
{
|
|
return mParcelOverlay->isOwnedSelf(pos);
|
|
} else {
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
// Owned by a group you belong to? (officer or member)
|
|
BOOL LLViewerRegion::isOwnedGroup(const LLVector3& pos)
|
|
{
|
|
if (mParcelOverlay)
|
|
{
|
|
return mParcelOverlay->isOwnedGroup(pos);
|
|
} else {
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
// the new TCP coarse location handler node
|
|
class CoarseLocationUpdate : public LLHTTPNode
|
|
{
|
|
public:
|
|
virtual void post(
|
|
ResponsePtr responder,
|
|
const LLSD& context,
|
|
const LLSD& input) const
|
|
{
|
|
LLHost host(input["sender"].asString());
|
|
LLViewerRegion* region = LLWorld::getInstance()->getRegion(host);
|
|
if( !region )
|
|
{
|
|
return;
|
|
}
|
|
|
|
S32 target_index = input["body"]["Index"][0]["Prey"].asInteger();
|
|
S32 you_index = input["body"]["Index"][0]["You" ].asInteger();
|
|
|
|
std::vector<U32>& avatar_locs = region->mMapAvatars;
|
|
std::vector<LLUUID>& avatar_ids = region->mMapAvatarIDs;
|
|
std::list<LLUUID> map_avids(avatar_ids.begin(), avatar_ids.end());
|
|
avatar_locs.clear();
|
|
avatar_ids.clear();
|
|
|
|
//LL_INFOS() << "coarse locations agent[0] " << input["body"]["AgentData"][0]["AgentID"].asUUID() << LL_ENDL;
|
|
//LL_INFOS() << "my agent id = " << gAgent.getID() << LL_ENDL;
|
|
//LL_INFOS() << ll_pretty_print_sd(input) << LL_ENDL;
|
|
|
|
LLSD
|
|
locs = input["body"]["Location"],
|
|
agents = input["body"]["AgentData"];
|
|
LLSD::array_iterator
|
|
locs_it = locs.beginArray(),
|
|
agents_it = agents.beginArray();
|
|
BOOL has_agent_data = input["body"].has("AgentData");
|
|
|
|
for(int i=0;
|
|
locs_it != locs.endArray();
|
|
i++, locs_it++)
|
|
{
|
|
U8
|
|
x = locs_it->get("X").asInteger(),
|
|
y = locs_it->get("Y").asInteger(),
|
|
z = locs_it->get("Z").asInteger();
|
|
// treat the target specially for the map, and don't add you or the target
|
|
if(i == target_index)
|
|
{
|
|
LLVector3d global_pos(region->getOriginGlobal());
|
|
global_pos.mdV[VX] += (F64)x;
|
|
global_pos.mdV[VY] += (F64)y;
|
|
global_pos.mdV[VZ] += (F64)z * 4.0;
|
|
LLAvatarTracker::instance().setTrackedCoarseLocation(global_pos);
|
|
}
|
|
else if( i != you_index)
|
|
{
|
|
//U32 loc = x << 16 | y << 8 | z; //Unused variable, why did this exist?
|
|
U32 pos = 0x0;
|
|
pos |= x;
|
|
pos <<= 8;
|
|
pos |= y;
|
|
pos <<= 8;
|
|
pos |= z;
|
|
avatar_locs.push_back(pos);
|
|
//LL_INFOS() << "next pos: " << x << "," << y << "," << z << ": " << pos << LL_ENDL;
|
|
if(has_agent_data) // for backwards compatibility with old message format
|
|
{
|
|
LLUUID agent_id(agents_it->get("AgentID").asUUID());
|
|
//LL_INFOS() << "next agent: " << agent_id.asString() << LL_ENDL;
|
|
avatar_ids.push_back(agent_id);
|
|
map_avids.remove(agent_id);
|
|
}
|
|
}
|
|
if (has_agent_data)
|
|
{
|
|
agents_it++;
|
|
}
|
|
}
|
|
if (LLFloaterAvatarList::instanceExists())
|
|
{
|
|
LLFloaterAvatarList& inst(LLFloaterAvatarList::instance());
|
|
inst.updateAvatarList(region);
|
|
inst.expireAvatarList(map_avids);
|
|
}
|
|
}
|
|
};
|
|
|
|
// build the coarse location HTTP node under the "/message" URL
|
|
LLHTTPRegistration<CoarseLocationUpdate>
|
|
gHTTPRegistrationCoarseLocationUpdate(
|
|
"/message/CoarseLocationUpdate");
|
|
|
|
|
|
// the deprecated coarse location handler
|
|
void LLViewerRegion::updateCoarseLocations(LLMessageSystem* msg)
|
|
{
|
|
//LL_INFOS() << "CoarseLocationUpdate" << LL_ENDL;
|
|
std::list<LLUUID> map_avids(mMapAvatarIDs.begin(), mMapAvatarIDs.end());
|
|
mMapAvatars.clear();
|
|
mMapAvatarIDs.clear(); // only matters in a rare case but it's good to be safe.
|
|
|
|
U8 x_pos = 0;
|
|
U8 y_pos = 0;
|
|
U8 z_pos = 0;
|
|
|
|
U32 pos = 0x0;
|
|
|
|
S16 agent_index;
|
|
S16 target_index;
|
|
msg->getS16Fast(_PREHASH_Index, _PREHASH_You, agent_index);
|
|
msg->getS16Fast(_PREHASH_Index, _PREHASH_Prey, target_index);
|
|
|
|
BOOL has_agent_data = msg->has(_PREHASH_AgentData);
|
|
S32 count = msg->getNumberOfBlocksFast(_PREHASH_Location);
|
|
for(S32 i = 0; i < count; i++)
|
|
{
|
|
msg->getU8Fast(_PREHASH_Location, _PREHASH_X, x_pos, i);
|
|
msg->getU8Fast(_PREHASH_Location, _PREHASH_Y, y_pos, i);
|
|
msg->getU8Fast(_PREHASH_Location, _PREHASH_Z, z_pos, i);
|
|
LLUUID agent_id = LLUUID::null;
|
|
if(has_agent_data)
|
|
{
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id, i);
|
|
}
|
|
|
|
//LL_INFOS() << " object X: " << (S32)x_pos << " Y: " << (S32)y_pos
|
|
// << " Z: " << (S32)(z_pos * 4)
|
|
// << LL_ENDL;
|
|
|
|
// treat the target specially for the map
|
|
if(i == target_index)
|
|
{
|
|
LLVector3d global_pos(mImpl->mOriginGlobal);
|
|
global_pos.mdV[VX] += (F64)(x_pos);
|
|
global_pos.mdV[VY] += (F64)(y_pos);
|
|
global_pos.mdV[VZ] += (F64)(z_pos) * 4.0;
|
|
LLAvatarTracker::instance().setTrackedCoarseLocation(global_pos);
|
|
}
|
|
|
|
//don't add you
|
|
if( i != agent_index)
|
|
{
|
|
pos = 0x0;
|
|
pos |= x_pos;
|
|
pos <<= 8;
|
|
pos |= y_pos;
|
|
pos <<= 8;
|
|
pos |= z_pos;
|
|
mMapAvatars.push_back(pos);
|
|
if(has_agent_data)
|
|
{
|
|
mMapAvatarIDs.push_back(agent_id);
|
|
map_avids.remove(agent_id);
|
|
}
|
|
}
|
|
}
|
|
if (LLFloaterAvatarList::instanceExists())
|
|
{
|
|
LLFloaterAvatarList& inst(LLFloaterAvatarList::instance());
|
|
inst.updateAvatarList(this);
|
|
inst.expireAvatarList(map_avids);
|
|
}
|
|
}
|
|
|
|
void LLViewerRegion::getInfo(LLSD& info)
|
|
{
|
|
info["Region"]["Host"] = getHost().getIPandPort();
|
|
info["Region"]["Name"] = getName();
|
|
U32 x, y;
|
|
from_region_handle(getHandle(), &x, &y);
|
|
info["Region"]["Handle"]["x"] = (LLSD::Integer)x;
|
|
info["Region"]["Handle"]["y"] = (LLSD::Integer)y;
|
|
}
|
|
|
|
boost::signals2::connection LLViewerRegion::setSimulatorFeaturesReceivedCallback(const caps_received_signal_t::slot_type& cb)
|
|
{
|
|
return mSimulatorFeaturesReceivedSignal.connect(cb);
|
|
}
|
|
|
|
void LLViewerRegion::setSimulatorFeaturesReceived(bool received)
|
|
{
|
|
mSimulatorFeaturesReceived = received;
|
|
if (received)
|
|
{
|
|
mSimulatorFeaturesReceivedSignal(getRegionID());
|
|
mSimulatorFeaturesReceivedSignal.disconnect_all_slots();
|
|
}
|
|
}
|
|
|
|
bool LLViewerRegion::simulatorFeaturesReceived() const
|
|
{
|
|
return mSimulatorFeaturesReceived;
|
|
}
|
|
|
|
void LLViewerRegion::getSimulatorFeatures(LLSD& sim_features)
|
|
{
|
|
sim_features = mSimulatorFeatures;
|
|
}
|
|
|
|
void LLViewerRegion::setSimulatorFeatures(const LLSD& sim_features)
|
|
{
|
|
std::stringstream str;
|
|
|
|
LLSDSerialize::toPrettyXML(sim_features, str);
|
|
LL_DEBUGS("SimFeatures") << "\n" << str.str() << LL_ENDL;
|
|
mSimulatorFeatures = sim_features;
|
|
|
|
setSimulatorFeaturesReceived(true);
|
|
}
|
|
|
|
void LLViewerRegion::setGamingData(const LLSD& gaming_data)
|
|
{
|
|
mGamingFlags = 0;
|
|
|
|
if (!gaming_data.has("display"))
|
|
LL_ERRS() << "GamingData Capability requires \"display\"" << LL_ENDL;
|
|
if (gaming_data["display"].asBoolean())
|
|
mGamingFlags |= REGION_GAMING_PRESENT;
|
|
if (gaming_data.has("hide_parcel") && gaming_data["hide_parcel"].asBoolean())
|
|
mGamingFlags |= REGION_GAMING_HIDE_PARCEL;
|
|
if (gaming_data.has("hide_find_all") && gaming_data["hide_find_all"].asBoolean())
|
|
mGamingFlags |= REGION_GAMING_HIDE_FIND_ALL;
|
|
if (gaming_data.has("hide_find_classifieds") && gaming_data["hide_find_classifieds"].asBoolean())
|
|
mGamingFlags |= REGION_GAMING_HIDE_FIND_CLASSIFIEDS;
|
|
if (gaming_data.has("hide_find_events") && gaming_data["hide_find_events"].asBoolean())
|
|
mGamingFlags |= REGION_GAMING_HIDE_FIND_EVENTS;
|
|
if (gaming_data.has("hide_find_land") && gaming_data["hide_find_land"].asBoolean())
|
|
mGamingFlags |= REGION_GAMING_HIDE_FIND_LAND;
|
|
if (gaming_data.has("hide_find_sims") && gaming_data["hide_find_sims"].asBoolean())
|
|
mGamingFlags |= REGION_GAMING_HIDE_FIND_SIMS;
|
|
if (gaming_data.has("hide_find_groups") && gaming_data["hide_find_groups"].asBoolean())
|
|
mGamingFlags |= REGION_GAMING_HIDE_FIND_GROUPS;
|
|
if (gaming_data.has("hide_find_all_classic") && gaming_data["hide_find_all_classic"].asBoolean())
|
|
mGamingFlags |= REGION_GAMING_HIDE_FIND_ALL_CLASSIC;
|
|
if (gaming_data.has("hide_god_floater") && gaming_data["hide_god_floater"].asBoolean())
|
|
mGamingFlags |= REGION_GAMING_HIDE_GOD_FLOATER;
|
|
|
|
LL_INFOS() << "Gaming flags are " << mGamingFlags << LL_ENDL;
|
|
}
|
|
|
|
LLViewerRegion::eCacheUpdateResult LLViewerRegion::cacheFullUpdate(LLViewerObject* objectp, LLDataPackerBinaryBuffer &dp)
|
|
{
|
|
U32 local_id = objectp->getLocalID();
|
|
U32 crc = objectp->getCRC();
|
|
|
|
LLVOCacheEntry* entry = get_if_there(mImpl->mCacheMap, local_id, (LLVOCacheEntry*)NULL);
|
|
|
|
if (entry)
|
|
{
|
|
// we've seen this object before
|
|
if (entry->getCRC() == crc)
|
|
{
|
|
// Record a hit
|
|
entry->recordDupe();
|
|
return CACHE_UPDATE_DUPE;
|
|
}
|
|
|
|
// Update the cache entry
|
|
mImpl->mCacheMap.erase(local_id);
|
|
delete entry;
|
|
entry = new LLVOCacheEntry(local_id, crc, dp);
|
|
mImpl->mCacheMap[local_id] = entry;
|
|
return CACHE_UPDATE_CHANGED;
|
|
}
|
|
|
|
// we haven't seen this object before
|
|
|
|
// Create new entry and add to map
|
|
eCacheUpdateResult result = CACHE_UPDATE_ADDED;
|
|
if (mImpl->mCacheMap.size() > MAX_OBJECT_CACHE_ENTRIES)
|
|
{
|
|
delete mImpl->mCacheMap.begin()->second ;
|
|
mImpl->mCacheMap.erase(mImpl->mCacheMap.begin());
|
|
result = CACHE_UPDATE_REPLACED;
|
|
|
|
}
|
|
entry = new LLVOCacheEntry(local_id, crc, dp);
|
|
|
|
mImpl->mCacheMap[local_id] = entry;
|
|
return result;
|
|
}
|
|
|
|
// Get data packer for this object, if we have cached data
|
|
// AND the CRC matches. JC
|
|
LLDataPacker *LLViewerRegion::getDP(U32 local_id, U32 crc, U8 &cache_miss_type)
|
|
{
|
|
//llassert(mCacheLoaded); This assert failes often, changing to early-out -- davep, 2010/10/18
|
|
|
|
LLVOCacheEntry* entry = get_if_there(mImpl->mCacheMap, local_id, (LLVOCacheEntry*)NULL);
|
|
|
|
if (entry)
|
|
{
|
|
// we've seen this object before
|
|
if (entry->getCRC() == crc)
|
|
{
|
|
// Record a hit
|
|
entry->recordHit();
|
|
cache_miss_type = CACHE_MISS_TYPE_NONE;
|
|
return entry->getDP(crc);
|
|
}
|
|
else
|
|
{
|
|
// LL_INFOS() << "CRC miss for " << local_id << LL_ENDL;
|
|
cache_miss_type = CACHE_MISS_TYPE_CRC;
|
|
mCacheMissCRC.push_back(local_id);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// LL_INFOS() << "Cache miss for " << local_id << LL_ENDL;
|
|
cache_miss_type = CACHE_MISS_TYPE_FULL;
|
|
mCacheMissFull.push_back(local_id);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void LLViewerRegion::addCacheMissFull(const U32 local_id)
|
|
{
|
|
mCacheMissFull.push_back(local_id);
|
|
}
|
|
|
|
void LLViewerRegion::requestCacheMisses()
|
|
{
|
|
S32 full_count = mCacheMissFull.size();
|
|
S32 crc_count = mCacheMissCRC.size();
|
|
if (full_count == 0 && crc_count == 0) return;
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
BOOL start_new_message = TRUE;
|
|
S32 blocks = 0;
|
|
S32 i;
|
|
|
|
// Send full cache miss updates. For these, we KNOW we don't
|
|
// have a viewer object.
|
|
for (i = 0; i < full_count; i++)
|
|
{
|
|
if (start_new_message)
|
|
{
|
|
msg->newMessageFast(_PREHASH_RequestMultipleObjects);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
start_new_message = FALSE;
|
|
}
|
|
|
|
msg->nextBlockFast(_PREHASH_ObjectData);
|
|
msg->addU8Fast(_PREHASH_CacheMissType, CACHE_MISS_TYPE_FULL);
|
|
msg->addU32Fast(_PREHASH_ID, mCacheMissFull[i]);
|
|
blocks++;
|
|
|
|
if (blocks >= 255)
|
|
{
|
|
sendReliableMessage();
|
|
start_new_message = TRUE;
|
|
blocks = 0;
|
|
}
|
|
}
|
|
|
|
// Send CRC miss updates. For these, we _might_ have a viewer object,
|
|
// but probably not.
|
|
for (i = 0; i < crc_count; i++)
|
|
{
|
|
if (start_new_message)
|
|
{
|
|
msg->newMessageFast(_PREHASH_RequestMultipleObjects);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
start_new_message = FALSE;
|
|
}
|
|
|
|
msg->nextBlockFast(_PREHASH_ObjectData);
|
|
msg->addU8Fast(_PREHASH_CacheMissType, CACHE_MISS_TYPE_CRC);
|
|
msg->addU32Fast(_PREHASH_ID, mCacheMissCRC[i]);
|
|
blocks++;
|
|
|
|
if (blocks >= 255)
|
|
{
|
|
sendReliableMessage();
|
|
start_new_message = TRUE;
|
|
blocks = 0;
|
|
}
|
|
}
|
|
|
|
// finish any pending message
|
|
if (!start_new_message)
|
|
{
|
|
sendReliableMessage();
|
|
}
|
|
mCacheMissFull.clear();
|
|
mCacheMissCRC.clear();
|
|
|
|
mCacheDirty = TRUE ;
|
|
// LL_INFOS() << "KILLDEBUG Sent cache miss full " << full_count << " crc " << crc_count << LL_ENDL;
|
|
LLViewerStatsRecorder::instance().requestCacheMissesEvent(full_count + crc_count);
|
|
LLViewerStatsRecorder::instance().log(0.2f);
|
|
}
|
|
|
|
void LLViewerRegion::dumpCache()
|
|
{
|
|
const S32 BINS = 4;
|
|
S32 hit_bin[BINS];
|
|
S32 change_bin[BINS];
|
|
|
|
S32 i;
|
|
for (i = 0; i < BINS; ++i)
|
|
{
|
|
hit_bin[i] = 0;
|
|
change_bin[i] = 0;
|
|
}
|
|
|
|
LLVOCacheEntry *entry;
|
|
for(LLVOCacheEntry::vocache_entry_map_t::iterator iter = mImpl->mCacheMap.begin(); iter != mImpl->mCacheMap.end(); ++iter)
|
|
{
|
|
entry = iter->second ;
|
|
|
|
S32 hits = entry->getHitCount();
|
|
S32 changes = entry->getCRCChangeCount();
|
|
|
|
hits = llclamp(hits, 0, BINS-1);
|
|
changes = llclamp(changes, 0, BINS-1);
|
|
|
|
hit_bin[hits]++;
|
|
change_bin[changes]++;
|
|
}
|
|
|
|
LL_INFOS() << "Count " << mImpl->mCacheMap.size() << LL_ENDL;
|
|
for (i = 0; i < BINS; i++)
|
|
{
|
|
LL_INFOS() << "Hits " << i << " " << hit_bin[i] << LL_ENDL;
|
|
}
|
|
for (i = 0; i < BINS; i++)
|
|
{
|
|
LL_INFOS() << "Changes " << i << " " << change_bin[i] << LL_ENDL;
|
|
}
|
|
}
|
|
|
|
void LLViewerRegion::unpackRegionHandshake()
|
|
{
|
|
LLMessageSystem *msg = gMessageSystem;
|
|
|
|
U64 region_flags = 0;
|
|
U64 region_protocols = 0;
|
|
U8 sim_access;
|
|
std::string sim_name;
|
|
LLUUID sim_owner;
|
|
BOOL is_estate_manager;
|
|
F32 water_height;
|
|
F32 billable_factor;
|
|
LLUUID cache_id;
|
|
|
|
msg->getU8 ("RegionInfo", "SimAccess", sim_access);
|
|
msg->getString ("RegionInfo", "SimName", sim_name);
|
|
msg->getUUID ("RegionInfo", "SimOwner", sim_owner);
|
|
msg->getBOOL ("RegionInfo", "IsEstateManager", is_estate_manager);
|
|
msg->getF32 ("RegionInfo", "WaterHeight", water_height);
|
|
msg->getF32 ("RegionInfo", "BillableFactor", billable_factor);
|
|
msg->getUUID ("RegionInfo", "CacheID", cache_id );
|
|
|
|
if (msg->has(_PREHASH_RegionInfo4))
|
|
{
|
|
msg->getU64Fast(_PREHASH_RegionInfo4, _PREHASH_RegionFlagsExtended, region_flags);
|
|
msg->getU64Fast(_PREHASH_RegionInfo4, _PREHASH_RegionProtocols, region_protocols);
|
|
}
|
|
else
|
|
{
|
|
U32 flags = 0;
|
|
msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_RegionFlags, flags);
|
|
region_flags = flags;
|
|
}
|
|
|
|
setRegionFlags(region_flags);
|
|
setRegionProtocols(region_protocols);
|
|
setSimAccess(sim_access);
|
|
setRegionNameAndZone(sim_name);
|
|
setOwner(sim_owner);
|
|
setIsEstateManager(is_estate_manager);
|
|
setWaterHeight(water_height);
|
|
setBillableFactor(billable_factor);
|
|
setCacheID(cache_id);
|
|
|
|
LLUUID region_id;
|
|
msg->getUUID("RegionInfo2", "RegionID", region_id);
|
|
setRegionID(region_id);
|
|
|
|
// Retrieve the CR-53 (Homestead/Land SKU) information
|
|
S32 classID = 0;
|
|
S32 cpuRatio = 0;
|
|
std::string coloName;
|
|
std::string productSKU;
|
|
std::string productName;
|
|
|
|
// the only reasonable way to decide if we actually have any data is to
|
|
// check to see if any of these fields have positive sizes
|
|
if (msg->getSize("RegionInfo3", "ColoName") > 0 ||
|
|
msg->getSize("RegionInfo3", "ProductSKU") > 0 ||
|
|
msg->getSize("RegionInfo3", "ProductName") > 0)
|
|
{
|
|
msg->getS32 ("RegionInfo3", "CPUClassID", classID);
|
|
msg->getS32 ("RegionInfo3", "CPURatio", cpuRatio);
|
|
msg->getString ("RegionInfo3", "ColoName", coloName);
|
|
msg->getString ("RegionInfo3", "ProductSKU", productSKU);
|
|
msg->getString ("RegionInfo3", "ProductName", productName);
|
|
|
|
mClassID = classID;
|
|
mCPURatio = cpuRatio;
|
|
mColoName = coloName;
|
|
mProductSKU = productSKU;
|
|
mProductName = productName;
|
|
}
|
|
|
|
|
|
mCentralBakeVersion = region_protocols & 1; // was (S32)gSavedSettings.getBOOL("UseServerTextureBaking");
|
|
LLVLComposition *compp = getComposition();
|
|
if (compp)
|
|
{
|
|
LLUUID tmp_id;
|
|
|
|
bool changed = false;
|
|
|
|
// Get the 4 textures for land
|
|
msg->getUUID("RegionInfo", "TerrainDetail0", tmp_id);
|
|
changed |= (tmp_id != compp->getDetailTextureID(0));
|
|
compp->setDetailTextureID(0, tmp_id);
|
|
|
|
msg->getUUID("RegionInfo", "TerrainDetail1", tmp_id);
|
|
changed |= (tmp_id != compp->getDetailTextureID(1));
|
|
compp->setDetailTextureID(1, tmp_id);
|
|
|
|
msg->getUUID("RegionInfo", "TerrainDetail2", tmp_id);
|
|
changed |= (tmp_id != compp->getDetailTextureID(2));
|
|
compp->setDetailTextureID(2, tmp_id);
|
|
|
|
msg->getUUID("RegionInfo", "TerrainDetail3", tmp_id);
|
|
changed |= (tmp_id != compp->getDetailTextureID(3));
|
|
compp->setDetailTextureID(3, tmp_id);
|
|
|
|
// Get the start altitude and range values for land textures
|
|
F32 tmp_f32;
|
|
msg->getF32("RegionInfo", "TerrainStartHeight00", tmp_f32);
|
|
changed |= (tmp_f32 != compp->getStartHeight(0));
|
|
compp->setStartHeight(0, tmp_f32);
|
|
|
|
msg->getF32("RegionInfo", "TerrainStartHeight01", tmp_f32);
|
|
changed |= (tmp_f32 != compp->getStartHeight(1));
|
|
compp->setStartHeight(1, tmp_f32);
|
|
|
|
msg->getF32("RegionInfo", "TerrainStartHeight10", tmp_f32);
|
|
changed |= (tmp_f32 != compp->getStartHeight(2));
|
|
compp->setStartHeight(2, tmp_f32);
|
|
|
|
msg->getF32("RegionInfo", "TerrainStartHeight11", tmp_f32);
|
|
changed |= (tmp_f32 != compp->getStartHeight(3));
|
|
compp->setStartHeight(3, tmp_f32);
|
|
|
|
|
|
msg->getF32("RegionInfo", "TerrainHeightRange00", tmp_f32);
|
|
changed |= (tmp_f32 != compp->getHeightRange(0));
|
|
compp->setHeightRange(0, tmp_f32);
|
|
|
|
msg->getF32("RegionInfo", "TerrainHeightRange01", tmp_f32);
|
|
changed |= (tmp_f32 != compp->getHeightRange(1));
|
|
compp->setHeightRange(1, tmp_f32);
|
|
|
|
msg->getF32("RegionInfo", "TerrainHeightRange10", tmp_f32);
|
|
changed |= (tmp_f32 != compp->getHeightRange(2));
|
|
compp->setHeightRange(2, tmp_f32);
|
|
|
|
msg->getF32("RegionInfo", "TerrainHeightRange11", tmp_f32);
|
|
changed |= (tmp_f32 != compp->getHeightRange(3));
|
|
compp->setHeightRange(3, tmp_f32);
|
|
|
|
// If this is an UPDATE (params already ready, we need to regenerate
|
|
// all of our terrain stuff, by
|
|
if (compp->getParamsReady())
|
|
{
|
|
// Update if the land changed
|
|
if (changed)
|
|
{
|
|
getLand().dirtyAllPatches();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
compp->setParamsReady();
|
|
}
|
|
}
|
|
|
|
|
|
// Now that we have the name, we can load the cache file
|
|
// off disk.
|
|
loadObjectCache();
|
|
|
|
// After loading cache, signal that simulator can start
|
|
// sending data.
|
|
// TODO: Send all upstream viewer->sim handshake info here.
|
|
LLHost host = msg->getSender();
|
|
msg->newMessage("RegionHandshakeReply");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID", gAgent.getID());
|
|
msg->addUUID("SessionID", gAgent.getSessionID());
|
|
msg->nextBlock("RegionInfo");
|
|
|
|
U32 flags = 0;
|
|
flags |= REGION_HANDSHAKE_SUPPORTS_SELF_APPEARANCE;
|
|
|
|
msg->addU32("Flags", flags );
|
|
msg->sendReliable(host);
|
|
}
|
|
|
|
void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames)
|
|
{
|
|
capabilityNames.append("AgentPreferences");
|
|
capabilityNames.append("AgentState");
|
|
capabilityNames.append("AttachmentResources");
|
|
//capabilityNames.append("AvatarPickerSearch"); //Display name/SLID lookup (llfloateravatarpicker.cpp)
|
|
capabilityNames.append("AvatarRenderInfo");
|
|
capabilityNames.append("CharacterProperties");
|
|
capabilityNames.append("ChatSessionRequest");
|
|
capabilityNames.append("CopyInventoryFromNotecard");
|
|
capabilityNames.append("CreateInventoryCategory");
|
|
capabilityNames.append("CustomMenuAction");
|
|
capabilityNames.append("DispatchRegionInfo");
|
|
capabilityNames.append("EnvironmentSettings");
|
|
capabilityNames.append("EstateChangeInfo");
|
|
capabilityNames.append("EventQueueGet");
|
|
capabilityNames.append("FetchLib2");
|
|
capabilityNames.append("FetchLibDescendents2");
|
|
capabilityNames.append("FetchInventory2");
|
|
capabilityNames.append("FetchInventoryDescendents2");
|
|
capabilityNames.append("IncrementCOFVersion");
|
|
capabilityNames.append("GamingData"); //Used by certain grids.
|
|
AISAPI::getCapNames(capabilityNames);
|
|
capabilityNames.append("GetDisplayNames");
|
|
capabilityNames.append("GetMesh");
|
|
capabilityNames.append("GetMesh2"); // Used on SecondLife(tm) sim versions 280647 and higher (13.09.17).
|
|
capabilityNames.append("GetObjectCost");
|
|
capabilityNames.append("GetObjectPhysicsData");
|
|
capabilityNames.append("GetTexture");
|
|
capabilityNames.append("GroupAPIv1");
|
|
capabilityNames.append("GroupMemberData");
|
|
capabilityNames.append("GroupProposalBallot");
|
|
capabilityNames.append("HomeLocation");
|
|
capabilityNames.append("LandResources");
|
|
capabilityNames.append("MapLayer");
|
|
capabilityNames.append("MapLayerGod");
|
|
capabilityNames.append("MeshUploadFlag");
|
|
capabilityNames.append("NavMeshGenerationStatus");
|
|
capabilityNames.append("NewFileAgentInventory");
|
|
capabilityNames.append("ObjectMedia");
|
|
capabilityNames.append("ObjectMediaNavigate");
|
|
capabilityNames.append("ObjectNavMeshProperties");
|
|
capabilityNames.append("ParcelNavigateMedia"); //Singu Note: Removed by Baker, do we need this?
|
|
capabilityNames.append("ParcelPropertiesUpdate");
|
|
capabilityNames.append("ParcelVoiceInfoRequest");
|
|
capabilityNames.append("ProductInfoRequest");
|
|
capabilityNames.append("ProvisionVoiceAccountRequest");
|
|
capabilityNames.append("RemoteParcelRequest");
|
|
capabilityNames.append("RenderMaterials");
|
|
capabilityNames.append("RequestTextureDownload");
|
|
capabilityNames.append("ResourceCostSelected");
|
|
capabilityNames.append("RetrieveNavMeshSrc");
|
|
capabilityNames.append("SearchStatRequest");
|
|
capabilityNames.append("SearchStatTracking");
|
|
capabilityNames.append("SendPostcard");
|
|
capabilityNames.append("SendUserReport");
|
|
capabilityNames.append("SendUserReportWithScreenshot");
|
|
capabilityNames.append("ServerReleaseNotes");
|
|
capabilityNames.append("SetDisplayName");
|
|
capabilityNames.append("SimConsole"); //Singu Note: Removed by Baker, sim console won't work without this.
|
|
capabilityNames.append("SimConsoleAsync");
|
|
capabilityNames.append("SimulatorFeatures");
|
|
capabilityNames.append("StartGroupProposal");
|
|
capabilityNames.append("TerrainNavMeshProperties");
|
|
capabilityNames.append("TextureStats");
|
|
capabilityNames.append("UntrustedSimulatorMessage");
|
|
capabilityNames.append("UpdateAgentInformation");
|
|
capabilityNames.append("UpdateAgentLanguage");
|
|
capabilityNames.append("UpdateAvatarAppearance");
|
|
capabilityNames.append("UpdateGestureAgentInventory");
|
|
capabilityNames.append("UpdateGestureTaskInventory");
|
|
capabilityNames.append("UpdateNotecardAgentInventory");
|
|
capabilityNames.append("UpdateNotecardTaskInventory");
|
|
capabilityNames.append("UpdateScriptAgent");
|
|
capabilityNames.append("UpdateScriptTask");
|
|
capabilityNames.append("UploadBakedTexture");
|
|
capabilityNames.append("ViewerMetrics");
|
|
capabilityNames.append("ViewerStartAuction");
|
|
capabilityNames.append("ViewerStats");
|
|
capabilityNames.append("WearablesLoaded");
|
|
|
|
// Please add new capabilities alphabetically to reduce
|
|
// merge conflicts.
|
|
}
|
|
|
|
void LLViewerRegion::setSeedCapability(const std::string& url)
|
|
{
|
|
if (getCapability("Seed") == url)
|
|
{
|
|
setCapabilityDebug("Seed", url);
|
|
LL_DEBUGS("CrossingCaps") << "Received duplicate seed capability, posting to seed " <<
|
|
url << LL_ENDL;
|
|
|
|
//Instead of just returning we build up a second set of seed caps and compare them
|
|
//to the "original" seed cap received and determine why there is problem!
|
|
LLSD capabilityNames = LLSD::emptyArray();
|
|
mImpl->buildCapabilityNames( capabilityNames );
|
|
LLHTTPClient::post( url, capabilityNames, BaseCapabilitiesCompleteTracker::build(getHandle() ));
|
|
return;
|
|
}
|
|
|
|
delete mImpl->mEventPoll;
|
|
mImpl->mEventPoll = NULL;
|
|
|
|
mImpl->mCapabilities.clear();
|
|
setCapability("Seed", url);
|
|
|
|
LLSD capabilityNames = LLSD::emptyArray();
|
|
mImpl->buildCapabilityNames(capabilityNames);
|
|
|
|
LL_INFOS() << "posting to seed " << url << LL_ENDL;
|
|
|
|
S32 id = ++mImpl->mHttpResponderID;
|
|
LLHTTPClient::post(url, capabilityNames,
|
|
BaseCapabilitiesComplete::build(getHandle(), id));
|
|
}
|
|
|
|
S32 LLViewerRegion::getNumSeedCapRetries()
|
|
{
|
|
return mImpl->mSeedCapAttempts;
|
|
}
|
|
|
|
void LLViewerRegion::failedSeedCapability()
|
|
{
|
|
// Should we retry asking for caps?
|
|
mImpl->mSeedCapAttempts++;
|
|
std::string url = getCapability("Seed");
|
|
if ( url.empty() )
|
|
{
|
|
LL_WARNS("AppInit", "Capabilities") << "Failed to get seed capabilities, and can not determine url for retries!" << LL_ENDL;
|
|
return;
|
|
}
|
|
// After a few attempts, continue login. We will keep trying once in-world:
|
|
if ( mImpl->mSeedCapAttempts >= mImpl->mSeedCapMaxAttemptsBeforeLogin &&
|
|
STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState() )
|
|
{
|
|
LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED );
|
|
}
|
|
|
|
if ( mImpl->mSeedCapAttempts < mImpl->mSeedCapMaxAttempts)
|
|
{
|
|
LLSD capabilityNames = LLSD::emptyArray();
|
|
mImpl->buildCapabilityNames(capabilityNames);
|
|
|
|
LL_INFOS() << "posting to seed " << url << " (retry "
|
|
<< mImpl->mSeedCapAttempts << ")" << LL_ENDL;
|
|
|
|
S32 id = ++mImpl->mHttpResponderID;
|
|
LLHTTPClient::post(url, capabilityNames,
|
|
BaseCapabilitiesComplete::build(getHandle(), id));
|
|
}
|
|
else
|
|
{
|
|
// *TODO: Give a user pop-up about this error?
|
|
LL_WARNS("AppInit", "Capabilities") << "Failed to get seed capabilities from '" << url << "' after " << mImpl->mSeedCapAttempts << " attempts. Giving up!" << LL_ENDL;
|
|
}
|
|
}
|
|
|
|
class BaseFeaturesReceived : public LLHTTPClient::ResponderWithResult
|
|
{
|
|
LOG_CLASS(BaseFeaturesReceived);
|
|
public:
|
|
BaseFeaturesReceived(const std::string& retry_url, U64 region_handle, const char* classname, boost::function<void(LLViewerRegion*, const LLSD&)> fn,
|
|
S32 attempt = 0, S32 max_attempts = MAX_CAP_REQUEST_ATTEMPTS)
|
|
: mRetryURL(retry_url), mRegionHandle(region_handle), mAttempt(attempt), mMaxAttempts(max_attempts), mClassName(classname), mFunction(fn)
|
|
{ }
|
|
|
|
|
|
void httpFailure(void)
|
|
{
|
|
LL_WARNS("AppInit", mClassName) << dumpResponse() << LL_ENDL;
|
|
retry();
|
|
}
|
|
|
|
void httpSuccess(void)
|
|
{
|
|
LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle);
|
|
if(!regionp) //region is removed or responder is not created.
|
|
{
|
|
LL_WARNS("AppInit", mClassName)
|
|
<< "Received results for region that no longer exists!" << LL_ENDL;
|
|
return ;
|
|
}
|
|
|
|
const LLSD& content = getContent();
|
|
if (!content.isMap())
|
|
{
|
|
failureResult(400, "Malformed response contents", content);
|
|
return;
|
|
}
|
|
mFunction(regionp, content);
|
|
}
|
|
|
|
/*virtual*/ AIHTTPTimeoutPolicy const& getHTTPTimeoutPolicy(void) const { return baseFeaturesReceived_timeout; }
|
|
/*virtual*/ char const* getName(void) const { return mClassName; }
|
|
|
|
private:
|
|
|
|
void retry()
|
|
{
|
|
if (mAttempt < mMaxAttempts)
|
|
{
|
|
mAttempt++;
|
|
LL_WARNS("AppInit", mClassName) << "Re-trying '" << mRetryURL << "'. Retry #" << mAttempt << LL_ENDL;
|
|
LLHTTPClient::get(mRetryURL, new BaseFeaturesReceived(*this));
|
|
}
|
|
}
|
|
|
|
std::string mRetryURL;
|
|
U64 mRegionHandle;
|
|
S32 mAttempt;
|
|
S32 mMaxAttempts;
|
|
const char* mClassName;
|
|
boost::function<void(LLViewerRegion*, const LLSD&)> mFunction;
|
|
};
|
|
|
|
void LLViewerRegion::setCapability(const std::string& name, const std::string& url)
|
|
{
|
|
if(name == "EventQueueGet")
|
|
{
|
|
delete mImpl->mEventPoll;
|
|
mImpl->mEventPoll = NULL;
|
|
mImpl->mEventPoll = new LLEventPoll(url, getHost());
|
|
}
|
|
else if(name == "UntrustedSimulatorMessage")
|
|
{
|
|
LLHTTPSender::setSender(mImpl->mHost, new LLCapHTTPSender(url));
|
|
}
|
|
else if (name == "SimulatorFeatures")
|
|
{
|
|
// although this is not needed later, add it so we can check if the sim supports it at all later
|
|
mImpl->mCapabilities[name] = url;
|
|
|
|
// kick off a request for simulator features
|
|
LLHTTPClient::get(url, new BaseFeaturesReceived(url, getHandle(), "SimulatorFeaturesReceived", &LLViewerRegion::setSimulatorFeatures));
|
|
}
|
|
else if (name == "GamingData")
|
|
{
|
|
LLSD gamingRequest = LLSD::emptyMap();
|
|
// request settings from simulator
|
|
LLHTTPClient::post(url, gamingRequest, new BaseFeaturesReceived(url, getHandle(), "GamingDataReceived", &LLViewerRegion::setGamingData));
|
|
}
|
|
else
|
|
{
|
|
mImpl->mCapabilities[name] = url;
|
|
if(name == "GetTexture")
|
|
{
|
|
mHttpUrl = url ;
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLViewerRegion::setCapabilityDebug(const std::string& name, const std::string& url)
|
|
{
|
|
// Continue to not add certain caps, as we do in setCapability. This is so they match up when we check them later.
|
|
if ( ! ( name == "EventQueueGet" || name == "UntrustedSimulatorMessage" || name == "SimulatorFeatures" ) )
|
|
{
|
|
mImpl->mSecondCapabilitiesTracker[name] = url;
|
|
if(name == "GetTexture")
|
|
{
|
|
mHttpUrl = url ;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
bool LLViewerRegion::isSpecialCapabilityName(const std::string &name)
|
|
{
|
|
return name == "EventQueueGet" || name == "UntrustedSimulatorMessage";
|
|
}
|
|
|
|
std::string LLViewerRegion::getCapability(const std::string& name) const
|
|
{
|
|
if (!capabilitiesReceived() && (name!=std::string("Seed")) && (name!=std::string("ObjectMedia")))
|
|
{
|
|
LL_WARNS() << "getCapability called before caps received for " << name << LL_ENDL;
|
|
}
|
|
|
|
CapabilityMap::const_iterator iter = mImpl->mCapabilities.find(name);
|
|
if(iter == mImpl->mCapabilities.end())
|
|
{
|
|
return "";
|
|
}
|
|
|
|
return iter->second;
|
|
}
|
|
|
|
bool LLViewerRegion::isCapabilityAvailable(const std::string& name) const
|
|
{
|
|
if (!capabilitiesReceived() && (name!=std::string("Seed")) && (name!=std::string("ObjectMedia")))
|
|
{
|
|
LL_WARNS() << "isCapabilityAvailable called before caps received for " << name << LL_ENDL;
|
|
}
|
|
|
|
CapabilityMap::const_iterator iter = mImpl->mCapabilities.find(name);
|
|
if(iter == mImpl->mCapabilities.end())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool LLViewerRegion::capabilitiesReceived() const
|
|
{
|
|
return mCapabilitiesReceived;
|
|
}
|
|
|
|
void LLViewerRegion::setCapabilitiesReceived(bool received)
|
|
{
|
|
mCapabilitiesReceived = received;
|
|
|
|
// Tell interested parties that we've received capabilities,
|
|
// so that they can safely use getCapability().
|
|
if (received)
|
|
{
|
|
mCapabilitiesReceivedSignal(getRegionID());
|
|
|
|
LLFloaterPermsDefault::sendInitialPerms();
|
|
|
|
// This is a single-shot signal. Forget callbacks to save resources.
|
|
mCapabilitiesReceivedSignal.disconnect_all_slots();
|
|
|
|
// If we don't have this cap, send the changed signal to simplify code
|
|
// in consumers by allowing them to expect this signal, regardless.
|
|
if (getCapability("SimulatorFeatures").empty())
|
|
{
|
|
mSimulatorFeaturesReceived = true;
|
|
mSimulatorFeaturesReceivedSignal(getRegionID());
|
|
mSimulatorFeaturesReceivedSignal.disconnect_all_slots();
|
|
}
|
|
}
|
|
}
|
|
|
|
boost::signals2::connection LLViewerRegion::setCapabilitiesReceivedCallback(const caps_received_signal_t::slot_type& cb)
|
|
{
|
|
return mCapabilitiesReceivedSignal.connect(cb);
|
|
}
|
|
|
|
void LLViewerRegion::logActiveCapabilities() const
|
|
{
|
|
int count = 0;
|
|
CapabilityMap::const_iterator iter;
|
|
for (iter = mImpl->mCapabilities.begin(); iter != mImpl->mCapabilities.end(); ++iter, ++count)
|
|
{
|
|
if (!iter->second.empty())
|
|
{
|
|
LL_INFOS() << iter->first << " URL is " << iter->second << LL_ENDL;
|
|
}
|
|
}
|
|
LL_INFOS() << "Dumped " << count << " entries." << LL_ENDL;
|
|
}
|
|
|
|
LLSpatialPartition* LLViewerRegion::getSpatialPartition(U32 type)
|
|
{
|
|
if (type < mImpl->mObjectPartition.size())
|
|
{
|
|
return (LLSpatialPartition*)mImpl->mObjectPartition[type];
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// the viewer can not yet distinquish between normal- and estate-owned objects
|
|
// so we collapse these two bits and enable the UI if either are set
|
|
const U64 ALLOW_RETURN_ENCROACHING_OBJECT = REGION_FLAGS_ALLOW_RETURN_ENCROACHING_OBJECT
|
|
| REGION_FLAGS_ALLOW_RETURN_ENCROACHING_ESTATE_OBJECT;
|
|
|
|
bool LLViewerRegion::objectIsReturnable(const LLVector3& pos, const std::vector<LLBBox>& boxes) const
|
|
{
|
|
return (mParcelOverlay != NULL)
|
|
&& (mParcelOverlay->isOwnedSelf(pos)
|
|
|| mParcelOverlay->isOwnedGroup(pos)
|
|
|| (getRegionFlag(ALLOW_RETURN_ENCROACHING_OBJECT)
|
|
&& mParcelOverlay->encroachesOwned(boxes)) );
|
|
}
|
|
|
|
bool LLViewerRegion::childrenObjectReturnable( const std::vector<LLBBox>& boxes ) const
|
|
{
|
|
bool result = false;
|
|
result = ( mParcelOverlay && mParcelOverlay->encroachesOnUnowned( boxes ) ) ? 1 : 0;
|
|
return result;
|
|
}
|
|
|
|
bool LLViewerRegion::objectsCrossParcel(const std::vector<LLBBox>& boxes) const
|
|
{
|
|
return mParcelOverlay && mParcelOverlay->encroachesOnNearbyParcel(boxes);
|
|
}
|
|
|
|
void LLViewerRegion::getNeighboringRegions( std::vector<LLViewerRegion*>& uniqueRegions )
|
|
{
|
|
mImpl->mLandp->getNeighboringRegions( uniqueRegions );
|
|
}
|
|
void LLViewerRegion::getNeighboringRegionsStatus( std::vector<S32>& regions )
|
|
{
|
|
mImpl->mLandp->getNeighboringRegionsStatus( regions );
|
|
}
|
|
|
|
void LLViewerRegion::showReleaseNotes()
|
|
{
|
|
std::string url = this->getCapability("ServerReleaseNotes");
|
|
|
|
if (url.empty()) {
|
|
// HACK haven't received the capability yet, we'll wait until
|
|
// it arives.
|
|
mReleaseNotesRequested = TRUE;
|
|
return;
|
|
}
|
|
|
|
LLWeb::loadURL(url);
|
|
mReleaseNotesRequested = FALSE;
|
|
}
|
|
|
|
std::string LLViewerRegion::getDescription() const
|
|
{
|
|
return stringize(*this);
|
|
}
|
|
|
|
bool LLViewerRegion::meshUploadEnabled() const
|
|
{
|
|
if (getCapability("SimulatorFeatures").empty())
|
|
{
|
|
return !getCapability("MeshUploadFlag").empty();
|
|
}
|
|
else
|
|
{
|
|
return (mSimulatorFeatures.has("MeshUploadEnabled") &&
|
|
mSimulatorFeatures["MeshUploadEnabled"].asBoolean());
|
|
}
|
|
}
|
|
|
|
bool LLViewerRegion::meshRezEnabled() const
|
|
{
|
|
if (!capabilitiesReceived())
|
|
{
|
|
return false;
|
|
}
|
|
else if (getCapability("SimulatorFeatures").empty())
|
|
{
|
|
return !getCapability("GetMesh").empty() || !getCapability("GetMesh2").empty();
|
|
}
|
|
else
|
|
{
|
|
return (mSimulatorFeatures.has("MeshRezEnabled") &&
|
|
mSimulatorFeatures["MeshRezEnabled"].asBoolean());
|
|
}
|
|
}
|
|
|
|
bool LLViewerRegion::dynamicPathfindingEnabled() const
|
|
{
|
|
return ( mSimulatorFeatures.has("DynamicPathfindingEnabled") &&
|
|
mSimulatorFeatures["DynamicPathfindingEnabled"].asBoolean());
|
|
}
|
|
|
|
bool LLViewerRegion::avatarHoverHeightEnabled() const
|
|
{
|
|
return ( mSimulatorFeatures.has("AvatarHoverHeightEnabled") &&
|
|
mSimulatorFeatures["AvatarHoverHeightEnabled"].asBoolean());
|
|
}
|
|
/* Static Functions */
|
|
|
|
void log_capabilities(const CapabilityMap &capmap)
|
|
{
|
|
S32 count = 0;
|
|
CapabilityMap::const_iterator iter;
|
|
for (iter = capmap.begin(); iter != capmap.end(); ++iter, ++count)
|
|
{
|
|
if (!iter->second.empty())
|
|
{
|
|
LL_INFOS() << "log_capabilities: " << iter->first << " URL is " << iter->second << LL_ENDL;
|
|
}
|
|
}
|
|
LL_INFOS() << "log_capabilities: Dumped " << count << " entries." << LL_ENDL;
|
|
}
|
|
void LLViewerRegion::resetMaterialsCapThrottle()
|
|
{
|
|
F32 requests_per_sec = 1.0f; // original default;
|
|
if ( mSimulatorFeatures.has("RenderMaterialsCapability")
|
|
&& mSimulatorFeatures["RenderMaterialsCapability"].isReal() )
|
|
{
|
|
requests_per_sec = mSimulatorFeatures["RenderMaterialsCapability"].asReal();
|
|
if ( requests_per_sec == 0.0f )
|
|
{
|
|
requests_per_sec = 1.0f;
|
|
LL_WARNS("Materials")
|
|
<< "region '" << getName()
|
|
<< "' returned zero for RenderMaterialsCapability; using default "
|
|
<< requests_per_sec << " per second"
|
|
<< LL_ENDL;
|
|
}
|
|
LL_DEBUGS("Materials") << "region '" << getName()
|
|
<< "' RenderMaterialsCapability " << requests_per_sec
|
|
<< LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
LL_DEBUGS("Materials")
|
|
<< "region '" << getName()
|
|
<< "' did not return RenderMaterialsCapability, using default "
|
|
<< requests_per_sec << " per second"
|
|
<< LL_ENDL;
|
|
}
|
|
|
|
mMaterialsCapThrottleTimer.resetWithExpiry( 1.0f / requests_per_sec );
|
|
}
|
|
|
|
U32 LLViewerRegion::getMaxMaterialsPerTransaction() const
|
|
{
|
|
U32 max_entries = 50; // original hard coded default
|
|
if ( mSimulatorFeatures.has( "MaxMaterialsPerTransaction" )
|
|
&& mSimulatorFeatures[ "MaxMaterialsPerTransaction" ].isInteger())
|
|
{
|
|
max_entries = mSimulatorFeatures[ "MaxMaterialsPerTransaction" ].asInteger();
|
|
}
|
|
return max_entries;
|
|
}
|