Conflicts: indra/newview/llfloateractivespeakers.h - llparticipantlist.h got changed from a panel to a layoutpanel indra/newview/lloverlaybar.cpp - Silly conflict, I change one line, Shyotl changes the next two. Compile fixies: indra/newview/llavataractions.cpp needed to include llnotifications.h indra/newview/llvoicechannel.cpp needed to include llnotifications.h
113 lines
3.8 KiB
C++
113 lines
3.8 KiB
C++
/**
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* @file llslider.h
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* @brief A simple slider with no label.
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLSLIDER_H
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#define LL_LLSLIDER_H
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#include "lluictrl.h"
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#include "v4color.h"
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#include "lluiimage.h"
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class LLSlider : public LLUICtrl
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{
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public:
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LLSlider(
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const std::string& name,
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const LLRect& rect,
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commit_callback_t commit_callback,
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F32 initial_value,
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F32 min_value,
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F32 max_value,
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F32 increment,
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BOOL volume, //TODO: create a "volume" slider sub-class or just use image art, no? -MG
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const std::string& control_name = LLStringUtil::null );
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virtual LLXMLNodePtr getXML(bool save_children = true) const;
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static LLView* fromXML(LLXMLNodePtr node, LLView *parent, class LLUICtrlFactory *factory);
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virtual ~LLSlider();
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void setValue( F32 value, BOOL from_event = FALSE );
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F32 getValueF32() const { return mValue; }
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virtual void setValue(const LLSD& value ) { setValue((F32)value.asReal(), TRUE); }
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virtual LLSD getValue() const { return LLSD(getValueF32()); }
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virtual void setMinValue(LLSD min_value) { setMinValue((F32)min_value.asReal()); }
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virtual void setMaxValue(LLSD max_value) { setMaxValue((F32)max_value.asReal()); }
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F32 getInitialValue() const { return mInitialValue; }
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F32 getMinValue() const { return mMinValue; }
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F32 getMaxValue() const { return mMaxValue; }
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F32 getIncrement() const { return mIncrement; }
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void setMinValue(F32 min_value) {mMinValue = min_value; updateThumbRect(); }
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void setMaxValue(F32 max_value) {mMaxValue = max_value; updateThumbRect(); }
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void setIncrement(F32 increment) {mIncrement = increment;}
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boost::signals2::connection setMouseDownCallback( const commit_signal_t::slot_type& cb );
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boost::signals2::connection setMouseUpCallback( const commit_signal_t::slot_type& cb );
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virtual BOOL handleHover(S32 x, S32 y, MASK mask);
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virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask);
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virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
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virtual BOOL handleKeyHere(KEY key, MASK mask);
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virtual void draw();
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private:
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void setValueAndCommit(F32 value);
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void updateThumbRect();
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F32 mValue;
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F32 mInitialValue;
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F32 mMinValue;
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F32 mMaxValue;
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F32 mIncrement;
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BOOL mVolumeSlider;
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S32 mMouseOffset;
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LLRect mDragStartThumbRect;
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LLPointer<LLUIImage> mThumbImage;
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LLPointer<LLUIImage> mTrackImage;
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LLPointer<LLUIImage> mTrackHighlightImage;
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LLRect mThumbRect;
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LLColor4 mTrackColor;
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LLColor4 mThumbOutlineColor;
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LLColor4 mThumbCenterColor;
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commit_signal_t* mMouseDownSignal;
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commit_signal_t* mMouseUpSignal;
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};
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#endif // LL_LLSLIDER_H
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