Files
SingularityViewer/indra/newview/llfloateractivespeakers.cpp
Lirusaito 0846f8a963 Fixeds and ToDones
-Color Fixies-
Fixed Gemini skin not looking as it originally did.
We now use DefaultListText to color all otherwise uncolored text in scroll list cells.
All of our dark skins have been updated to use white here, as dark skins are intended to have white text...
This includes the Dark we ship with.

LLFloaterActiveSpeakers no longer uses hard coded font colors, it uses SpeakersInactive, DefaultListText, and SpeakersGhost.

LLFloaterAvatarList no longer uses hard coded font colors, it uses DefaultListText, RadarTextChatRange, RadarTextShoutRange, and RadarTextDrawDist, in place of previously hard coded font colors
Since the tooltip defines color meaning, these new colors should only be skinned to change shade.

DefaultListText defaults to black; SpeaksInactive, gray(grey4); SpeakersGhost, Red; RadarTextChatRange, Red; RadarTextShoutRange, Yellow(yellow1); RadarTextDrawDist, Green(green2).


-Translation update and fixies-
Partial credit to viewer-development, thanks for hanging onto old strings!  Also, updated to look more like v-d in translated areas.
Punctuation strings can be used quite a lot.  Brought them all in, just in case.

AscentPrefs*:
Drag and Drop points now use CurrentlySetTo, CurrentlyNotSet, AnItemNotOnThisAccount, and NotLoggedIn. (applies, as well, to FloaterAO)
Power User message is now built from PowerUser1, PowerUser2, Unlocked:, PowerUser3, RightClick, PowerUser4 and PowerUser5; this should give translators enough space to explain any tough to translate, and make the message easier to alter in the future, if necessary.

LLCompileQueue:
Now uses translation strings from upstream
Starting, Done, Resetting, Running, and NotRunning in its xml.
CompileQueueTitle, CompileQueueStart, CompileQueueDownloadedCompiling, CompileQueueScriptNotFound, CompileQueueProblemDownloading, CompileQueueInsufficientPermDownload, CompileQueueInsufficientPermFor, CompileQueueUnknownFailure, ResetQueueTitle, ResetQueueStart, NotRunQueueTitle, and NotRunQueueStart from strings.

LLFloaterAvatarList(floater_radar) now uses has_entered, has_left, the_sim, draw_distance, shout_range, and chat_range in its xml for translatable alerts.

LLFloaterLand(floater_about_land) now uses minutes, 1_minute, 1_second, seconds, and remaining from its xml.
LLFloaterLand, LLFolderView, LLPanelDirBrowser now make use of InventoryNoMatchingItems, NoneFound, and Searching in their searches.
LLFolderView was brought closer to v-d in translation.

LLGroupNotify now uses GroupNotifyGroupNotice, GroupNotifySentBy, GroupNotifyAttached, next (also now used by LLNotify), ok, GroupNotifyGroupNotices, GroupNotifyViewPastNotices, GroupNotifyOpenAttachment, and GroupNotifySaveAttachment.

LLInventoryFilter synced with V-D for translation:
Now uses Animations, Calling Cards, Clothing, Gestures, Landmarks, Notecards, Objects, Scripts, Sounds, Textures, Snapshots, No Filters, Since Logoff, and Worn.

LLManipRotate now uses Direction_Forward, Direction_Left, Direction_Right, Direction_Back, Direction_North, Direction_South, Direction_West, Direction_East, Direction_Up, and Direction_Down, like upstream v-d.

LLPanelAvatar(panel_avatar) now uses None string in its xml for when there are no groups, also removed cruft. Though the None has not been showing up for quite some time, anyway...

LLPanelObjectInventory now uses Buy, LoadingContents and NoContents,
however the last two strings did not seem to show up anyway...
thanks to Latif Khalifa, Jean Horten, theGenius Indigo and Cubbi Bearcat for confirming this happens across many different versions and on both Windows and linux(32 and 64).

LLPreviewScript now uses CompileSuccessful, SaveComplete, ObjectOutOfRange, and CompileSuccessfulSaving.

LLScrollingPanelParam now translates Less and More.
Avatar Shape Information strings now used for customize appearance panels.

LLTextureCtrl now uses multiple_textures.

LLToolpie has been updated to use v-d include order and now uses UnmuteAvatar, MuteAvatar, UnmuteObject, and MuteObject2 strings.
LLVOAvatarSelf now uses BodyParts* strings for translation of toolpie entries pertaining to bodyparts.

LLViewerMenuFile now uses UnknownFileExtension, and UploadingCosts.

LLViewerMessage now uses Cancel(also used by LLViewerDisplay), AcquiredItems, Saved_message, IM_autoresponse_sent_item, IM_autoresponded_to, IM_announce_incoming, InvOfferDecline, InvOfferGaveYou, InvOfferOwnedByUnknownUser, InvOfferAnObjectNamed, InvOfferOwnedBy, InvOfferOwnedByUnknownGroup, and InvOfferOwnedByGroup.


-AvatarRadar Update-
AvatarRadar enhanced with code from both Cool VL Viewer and some avian corpse.
e_radar_alert_type has been reworked to allow bitwise usage in the future.

Cool stuff:
gSavedSettings for radar are now CachedControls,
entering boolean is now checked before going into the switchcase,
Style changes, yay C++ style.

Avian Flu:
Distance for shout range corrected to be 96.
handleKeyHere: If the user hits enter with an avatar on the radar selected, focus camera on selected avatar; ctrl-enter, teleport to selected avatar.

Otherwise:
Tiny spelling fixies, and a suggestive comment.
2012-08-05 20:40:02 -04:00

1487 lines
42 KiB
C++

/**
* @file llfloateractivespeakers.cpp
* @brief Management interface for muting and controlling volume of residents currently speaking
*
* $LicenseInfo:firstyear=2005&license=viewergpl$
*
* Copyright (c) 2005-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloateractivespeakers.h"
#include "llagent.h"
#include "llvoavatar.h"
#include "llfloateravatarinfo.h"
#include "lluictrlfactory.h"
#include "llviewercontrol.h"
#include "llscrolllistctrl.h"
#include "llbutton.h"
#include "lltextbox.h"
#include "llmutelist.h"
#include "llviewerobjectlist.h"
#include "llimpanel.h" // LLVoiceChannel
#include "llsdutil.h"
#include "llimview.h"
#include "llviewerwindow.h"
#include "llworld.h"
#include "llappviewer.h"
// [RLVa:KB]
#include "rlvhandler.h"
// [/RLVa:KB]
#include "llavatarname.h"
using namespace LLOldEvents;
const F32 SPEAKER_TIMEOUT = 10.f; // seconds of not being on voice channel before removed from list of active speakers
const F32 RESORT_TIMEOUT = 5.f; // seconds of mouse inactivity before it's ok to sort regardless of mouse-in-view.
const LLColor4 INACTIVE_COLOR(0.3f, 0.3f, 0.3f, 0.5f);
const LLColor4 ACTIVE_COLOR(0.5f, 0.5f, 0.5f, 1.f);
const F32 TYPING_ANIMATION_FPS = 2.5f;
LLSpeaker::LLSpeaker(const LLUUID& id, const std::string& name, const ESpeakerType type) :
mStatus(LLSpeaker::STATUS_TEXT_ONLY),
mLastSpokeTime(0.f),
mSpeechVolume(0.f),
mHasSpoken(FALSE),
mDotColor(LLColor4::white),
mID(id),
mTyping(FALSE),
mSortIndex(0),
mType(type),
mIsModerator(FALSE),
mModeratorMutedVoice(FALSE),
mModeratorMutedText(FALSE)
{
// Make sure we also get the display name if SLIM or some other external
// voice client is used and not whatever is provided.
if ((name.empty() && type == SPEAKER_AGENT) || type == SPEAKER_EXTERNAL)
{
lookupName();
}
else
{
mDisplayName = name;
mLegacyName = name;
}
gVoiceClient->setUserVolume(id, LLMuteList::getInstance()->getSavedResidentVolume(id));
mActivityTimer.reset(SPEAKER_TIMEOUT);
}
void LLSpeaker::lookupName()
{
// [Ansariel: Display name support]
LLAvatarNameCache::get(mID, boost::bind(&LLSpeaker::onAvatarNameLookup, _1, _2, new LLHandle<LLSpeaker>(getHandle())));
// [/Ansariel: Display name support]
}
//static
// [Ansariel: Display name support]
void LLSpeaker::onAvatarNameLookup(const LLUUID& id, const LLAvatarName& avatar_name, void* user_data)
// [/Ansariel: Display name support]
{
LLSpeaker* speaker_ptr = ((LLHandle<LLSpeaker>*)user_data)->get();
delete (LLHandle<LLSpeaker>*)user_data;
if (speaker_ptr)
{
// [Ansariel: Display name support]
switch (gSavedSettings.getS32("PhoenixNameSystem"))
{
case 0 : speaker_ptr->mDisplayName = avatar_name.getLegacyName(); break;
case 1 : speaker_ptr->mDisplayName = (avatar_name.mIsDisplayNameDefault ? avatar_name.mDisplayName : avatar_name.getCompleteName()); break;
case 2 : speaker_ptr->mDisplayName = avatar_name.mDisplayName; break;
default : speaker_ptr->mDisplayName = avatar_name.getLegacyName(); break;
}
// Also set the legacy name. We will need it to initiate a new
// IM session.
speaker_ptr->mLegacyName = LLCacheName::cleanFullName(avatar_name.getLegacyName());
// [/Ansariel: Display name support]
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g) | Added: RLVa-1.0.0g
// TODO-RLVa: this seems to get called per frame which is very likely an LL bug that will eventuall get fixed
if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))
speaker_ptr->mDisplayName = RlvStrings::getAnonym(speaker_ptr->mDisplayName);
// [/RLVa:KB]
}
}
LLSpeakerTextModerationEvent::LLSpeakerTextModerationEvent(LLSpeaker* source)
: LLEvent(source, "Speaker text moderation event")
{
}
LLSD LLSpeakerTextModerationEvent::getValue()
{
return std::string("text");
}
LLSpeakerVoiceModerationEvent::LLSpeakerVoiceModerationEvent(LLSpeaker* source)
: LLEvent(source, "Speaker voice moderation event")
{
}
LLSD LLSpeakerVoiceModerationEvent::getValue()
{
return std::string("voice");
}
LLSpeakerListChangeEvent::LLSpeakerListChangeEvent(LLSpeakerMgr* source, const LLUUID& speaker_id)
: LLEvent(source, "Speaker added/removed from speaker mgr"),
mSpeakerID(speaker_id)
{
}
LLSD LLSpeakerListChangeEvent::getValue()
{
return mSpeakerID;
}
// helper sort class
struct LLSortRecentSpeakers
{
bool operator()(const LLPointer<LLSpeaker> lhs, const LLPointer<LLSpeaker> rhs) const;
};
bool LLSortRecentSpeakers::operator()(const LLPointer<LLSpeaker> lhs, const LLPointer<LLSpeaker> rhs) const
{
// Sort first on status
if (lhs->mStatus != rhs->mStatus)
{
return (lhs->mStatus < rhs->mStatus);
}
// and then on last speaking time
if(lhs->mLastSpokeTime != rhs->mLastSpokeTime)
{
return (lhs->mLastSpokeTime > rhs->mLastSpokeTime);
}
// and finally (only if those are both equal), on name.
return( lhs->mDisplayName.compare(rhs->mDisplayName) < 0 );
}
//
// LLFloaterActiveSpeakers
//
LLFloaterActiveSpeakers::LLFloaterActiveSpeakers(const LLSD& seed) : mPanel(NULL)
{
mFactoryMap["active_speakers_panel"] = LLCallbackMap(createSpeakersPanel, NULL);
// do not automatically open singleton floaters (as result of getInstance())
BOOL no_open = FALSE;
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_active_speakers.xml", &getFactoryMap(), no_open);
//RN: for now, we poll voice client every frame to get voice amplitude feedback
//gVoiceClient->addObserver(this);
mPanel->refreshSpeakers();
}
LLFloaterActiveSpeakers::~LLFloaterActiveSpeakers()
{
}
void LLFloaterActiveSpeakers::onOpen()
{
gSavedSettings.setBOOL("ShowActiveSpeakers", TRUE);
}
void LLFloaterActiveSpeakers::onClose(bool app_quitting)
{
if (!app_quitting)
{
gSavedSettings.setBOOL("ShowActiveSpeakers", FALSE);
}
setVisible(FALSE);
}
void LLFloaterActiveSpeakers::draw()
{
// update state every frame to get live amplitude feedback
mPanel->refreshSpeakers();
LLFloater::draw();
}
BOOL LLFloaterActiveSpeakers::postBuild()
{
mPanel = getChild<LLPanelActiveSpeakers>("active_speakers_panel");
return TRUE;
}
void LLFloaterActiveSpeakers::onChange()
{
//refresh();
}
//static
void* LLFloaterActiveSpeakers::createSpeakersPanel(void* data)
{
// don't show text only speakers
return new LLPanelActiveSpeakers(LLActiveSpeakerMgr::getInstance(), FALSE);
}
//
// LLPanelActiveSpeakers::SpeakerMuteListener
//
bool LLPanelActiveSpeakers::SpeakerMuteListener::handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLPointer<LLSpeaker> speakerp = (LLSpeaker*)event->getSource();
if (speakerp.isNull()) return false;
// update UI on confirmation of moderator mutes
if (event->getValue().asString() == "voice")
{
mPanel->childSetValue("moderator_allow_voice", !speakerp->mModeratorMutedVoice);
}
if (event->getValue().asString() == "text")
{
mPanel->childSetValue("moderator_allow_text", !speakerp->mModeratorMutedText);
}
return true;
}
//
// LLPanelActiveSpeakers::SpeakerAddListener
//
bool LLPanelActiveSpeakers::SpeakerAddListener::handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
mPanel->addSpeaker(event->getValue().asUUID());
return true;
}
//
// LLPanelActiveSpeakers::SpeakerRemoveListener
//
bool LLPanelActiveSpeakers::SpeakerRemoveListener::handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
mPanel->removeSpeaker(event->getValue().asUUID());
return true;
}
//
// LLPanelActiveSpeakers::SpeakerClearListener
//
bool LLPanelActiveSpeakers::SpeakerClearListener::handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
mPanel->mSpeakerList->clearRows();
return true;
}
//
// LLPanelActiveSpeakers
//
LLPanelActiveSpeakers::LLPanelActiveSpeakers(LLSpeakerMgr* data_source, BOOL show_text_chatters) :
mSpeakerList(NULL),
mMuteVoiceCtrl(NULL),
mMuteTextCtrl(NULL),
mNameText(NULL),
mProfileBtn(NULL),
mShowTextChatters(show_text_chatters),
mSpeakerMgr(data_source)
{
setMouseOpaque(FALSE);
mSpeakerMuteListener = new SpeakerMuteListener(this);
mSpeakerAddListener = new SpeakerAddListener(this);
mSpeakerRemoveListener = new SpeakerRemoveListener(this);
mSpeakerClearListener = new SpeakerClearListener(this);
mSpeakerMgr->addListener(mSpeakerAddListener, "add");
mSpeakerMgr->addListener(mSpeakerRemoveListener, "remove");
mSpeakerMgr->addListener(mSpeakerClearListener, "clear");
}
BOOL LLPanelActiveSpeakers::postBuild()
{
std::string sort_column = gSavedSettings.getString(std::string("FloaterActiveSpeakersSortColumn"));
BOOL sort_ascending = gSavedSettings.getBOOL( std::string("FloaterActiveSpeakersSortAscending"));
mSpeakerList = getChild<LLScrollListCtrl>("speakers_list");
mSpeakerList->sortByColumn(sort_column, sort_ascending);
mSpeakerList->setDoubleClickCallback(onDoubleClickSpeaker);
mSpeakerList->setCommitOnSelectionChange(TRUE);
mSpeakerList->setCommitCallback(onSelectSpeaker);
mSpeakerList->setSortChangedCallback(onSortChanged);
mSpeakerList->setCallbackUserData(this);
mMuteTextCtrl = getChild<LLUICtrl>("mute_text_btn");
childSetCommitCallback("mute_text_btn", onClickMuteTextCommit, this);
mMuteVoiceCtrl = getChild<LLUICtrl>("mute_btn");
childSetCommitCallback("mute_btn", onClickMuteVoiceCommit, this);
childSetCommitCallback("speaker_volume", onVolumeChange, this);
mNameText = getChild<LLTextBox>("resident_name");
mProfileBtn = getChild<LLButton>("profile_btn");
childSetAction("profile_btn", onClickProfile, this);
childSetCommitCallback("moderator_allow_voice", onModeratorMuteVoice, this);
childSetCommitCallback("moderator_allow_text", onModeratorMuteText, this);
childSetCommitCallback("moderation_mode", onChangeModerationMode, this);
// update speaker UI
handleSpeakerSelect();
return TRUE;
}
void LLPanelActiveSpeakers::addSpeaker(const LLUUID& speaker_id)
{
if (mSpeakerList->getItemIndex(speaker_id) >= 0)
{
// already have this speaker
return;
}
LLPointer<LLSpeaker> speakerp = mSpeakerMgr->findSpeaker(speaker_id);
if (speakerp)
{
// since we are forced to sort by text, encode sort order as string
std::string speaking_order_sort_string = llformat("%010d", speakerp->mSortIndex);
LLSD row;
row["id"] = speaker_id;
LLSD& columns = row["columns"];
columns[0]["column"] = "icon_speaking_status";
columns[0]["type"] = "icon";
columns[0]["value"] = "icn_active-speakers-dot-lvl0.tga";
std::string speaker_name;
if (speakerp->mDisplayName.empty())
{
speaker_name = LLCacheName::getDefaultName();
}
else
{
speaker_name = speakerp->mDisplayName;
}
columns[1]["column"] = "speaker_name";
columns[1]["type"] = "text";
columns[1]["value"] = speaker_name;
columns[2]["column"] = "speaking_status";
columns[2]["type"] = "text";
// print speaking ordinal in a text-sorting friendly manner
columns[2]["value"] = speaking_order_sort_string;
mSpeakerList->addElement(row);
}
}
void LLPanelActiveSpeakers::removeSpeaker(const LLUUID& speaker_id)
{
mSpeakerList->deleteSingleItem(mSpeakerList->getItemIndex(speaker_id));
}
void LLPanelActiveSpeakers::handleSpeakerSelect()
{
LLUUID speaker_id = mSpeakerList->getValue().asUUID();
LLPointer<LLSpeaker> selected_speakerp = mSpeakerMgr->findSpeaker(speaker_id);
if (selected_speakerp.notNull())
{
// since setting these values is delayed by a round trip to the Vivox servers
// update them only when selecting a new speaker or
// asynchronously when an update arrives
childSetValue("moderator_allow_voice", selected_speakerp ? !selected_speakerp->mModeratorMutedVoice : TRUE);
childSetValue("moderator_allow_text", selected_speakerp ? !selected_speakerp->mModeratorMutedText : TRUE);
mSpeakerMuteListener->clearDispatchers();
selected_speakerp->addListener(mSpeakerMuteListener);
}
}
void LLPanelActiveSpeakers::refreshSpeakers()
{
// store off current selection and scroll state to preserve across list rebuilds
LLUUID selected_id = mSpeakerList->getSelectedValue().asUUID();
S32 scroll_pos = mSpeakerList->getScrollInterface()->getScrollPos();
// decide whether it's ok to resort the list then update the speaker manager appropriately.
// rapid resorting by activity makes it hard to interact with speakers in the list
// so we freeze the sorting while the user appears to be interacting with the control.
// we assume this is the case whenever the mouse pointer is within the active speaker
// panel and hasn't been motionless for more than a few seconds. see DEV-6655 -MG
LLRect screen_rect;
localRectToScreen(getLocalRect(), &screen_rect);
BOOL mouse_in_view = screen_rect.pointInRect(gViewerWindow->getCurrentMouseX(), gViewerWindow->getCurrentMouseY());
F32 mouses_last_movement = gMouseIdleTimer.getElapsedTimeF32();
BOOL sort_ok = ! (mouse_in_view && mouses_last_movement<RESORT_TIMEOUT);
mSpeakerMgr->update(sort_ok);
const std::string icon_image_0 = "icn_active-speakers-dot-lvl0.tga";
const std::string icon_image_1 = "icn_active-speakers-dot-lvl1.tga";
const std::string icon_image_2 = "icn_active-speakers-dot-lvl2.tga";
std::vector<LLScrollListItem*> items = mSpeakerList->getAllData();
std::string mute_icon_image = "mute_icon.tga";
LLSpeakerMgr::speaker_list_t speaker_list;
mSpeakerMgr->getSpeakerList(&speaker_list, mShowTextChatters);
for (std::vector<LLScrollListItem*>::iterator item_it = items.begin();
item_it != items.end();
++item_it)
{
LLScrollListItem* itemp = (*item_it);
LLUUID speaker_id = itemp->getUUID();
LLPointer<LLSpeaker> speakerp = mSpeakerMgr->findSpeaker(speaker_id);
if (!speakerp)
{
continue;
}
// since we are forced to sort by text, encode sort order as string
std::string speaking_order_sort_string = llformat("%010d", speakerp->mSortIndex);
LLScrollListCell* icon_cell = itemp->getColumn(0);
if (icon_cell)
{
std::string icon_image_id;
S32 icon_image_idx = llmin(2, llfloor((speakerp->mSpeechVolume / LLVoiceClient::OVERDRIVEN_POWER_LEVEL) * 3.f));
switch(icon_image_idx)
{
case 0:
icon_image_id = icon_image_0;
break;
case 1:
icon_image_id = icon_image_1;
break;
case 2:
icon_image_id = icon_image_2;
break;
}
LLColor4 icon_color;
if (speakerp->mStatus == LLSpeaker::STATUS_MUTED)
{
icon_cell->setValue(mute_icon_image);
if(speakerp->mModeratorMutedVoice)
{
icon_color.setVec(0.5f, 0.5f, 0.5f, 1.f);
}
else
{
icon_color.setVec(1.f, 71.f / 255.f, 71.f / 255.f, 1.f);
}
}
else
{
icon_cell->setValue(icon_image_id);
icon_color = speakerp->mDotColor;
if (speakerp->mStatus > LLSpeaker::STATUS_VOICE_ACTIVE) // if voice is disabled for this speaker
{
// non voice speakers have hidden icons, render as transparent
icon_color.setVec(0.f, 0.f, 0.f, 0.f);
}
}
icon_cell->setColor(icon_color);
if (speakerp->mStatus > LLSpeaker::STATUS_VOICE_ACTIVE && speakerp->mStatus != LLSpeaker::STATUS_MUTED) // if voice is disabled for this speaker
{
// non voice speakers have hidden icons, render as transparent
icon_cell->setColor(LLColor4::transparent);
}
}
// update name column
LLScrollListCell* name_cell = itemp->getColumn(1);
if (name_cell)
{
if (speakerp->mStatus == LLSpeaker::STATUS_NOT_IN_CHANNEL)
{
// draw inactive speakers in different color
static LLCachedControl<LLColor4> sSpeakersInactive(gColors, "SpeakersInactive");
name_cell->setColor(sSpeakersInactive);
}
else
{
static LLCachedControl<LLColor4> sDefaultListText(gColors, "DefaultListText");
name_cell->setColor(sDefaultListText);
}
// <edit>
if(!mShowTextChatters && !(speakerp->mStatus == LLSpeaker::STATUS_NOT_IN_CHANNEL) && speakerp->mID != gAgent.getID())
{
bool found = false;
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
{
LLViewerRegion* regionp = *iter;
// let us check to see if they are actually in the sim
if(regionp)
{
if(regionp->mMapAvatarIDs.find(speakerp->mID) != -1)
{
found = true;
break;
}
}
}
if(!found)
{
static LLCachedControl<LLColor4> sSpeakersGhost(gColors, "SpeakersGhost");
name_cell->setColor(sSpeakersGhost);
}
}
// </edit>
std::string speaker_name;
if (speakerp->mDisplayName.empty())
{
speaker_name = LLCacheName::getDefaultName();
}
else
{
speaker_name = speakerp->mDisplayName;
}
if (speakerp->mIsModerator)
{
speaker_name += std::string(" ") + getString("moderator_label");
}
name_cell->setValue(speaker_name);
((LLScrollListText*)name_cell)->setFontStyle(speakerp->mIsModerator ? LLFontGL::BOLD : LLFontGL::NORMAL);
}
// update speaking order column
LLScrollListCell* speaking_status_cell = itemp->getColumn(2);
if (speaking_status_cell)
{
// print speaking ordinal in a text-sorting friendly manner
speaking_status_cell->setValue(speaking_order_sort_string);
}
}
// we potentially modified the sort order by touching the list items
mSpeakerList->setSorted(FALSE);
LLPointer<LLSpeaker> selected_speakerp = mSpeakerMgr->findSpeaker(selected_id);
// update UI for selected participant
if (mMuteVoiceCtrl)
{
mMuteVoiceCtrl->setValue(LLMuteList::getInstance()->isMuted(selected_id, LLMute::flagVoiceChat));
mMuteVoiceCtrl->setEnabled(LLVoiceClient::voiceEnabled()
&& gVoiceClient->getVoiceEnabled(selected_id)
&& selected_id.notNull()
&& selected_id != gAgent.getID()
&& (selected_speakerp.notNull() && (selected_speakerp->mType == LLSpeaker::SPEAKER_AGENT || selected_speakerp->mType == LLSpeaker::SPEAKER_EXTERNAL)));
}
if (mMuteTextCtrl)
{
mMuteTextCtrl->setValue(LLMuteList::getInstance()->isMuted(selected_id, LLMute::flagTextChat));
mMuteTextCtrl->setEnabled(selected_id.notNull()
&& selected_id != gAgent.getID()
&& selected_speakerp.notNull()
&& selected_speakerp->mType != LLSpeaker::SPEAKER_EXTERNAL
// Ansariel: No, we don't want to mute Lindens with display names
//&& !LLMuteList::getInstance()->isLinden(selected_speakerp->mDisplayName));
&& !LLMuteList::getInstance()->isLinden(selected_speakerp->mLegacyName));
}
childSetValue("speaker_volume", gVoiceClient->getUserVolume(selected_id));
childSetEnabled("speaker_volume", LLVoiceClient::voiceEnabled()
&& gVoiceClient->getVoiceEnabled(selected_id)
&& selected_id.notNull()
&& selected_id != gAgent.getID()
&& (selected_speakerp.notNull() && (selected_speakerp->mType == LLSpeaker::SPEAKER_AGENT || selected_speakerp->mType == LLSpeaker::SPEAKER_EXTERNAL)));
childSetEnabled(
"moderator_controls_label",
selected_id.notNull());
childSetEnabled(
"moderator_allow_voice",
selected_id.notNull()
&& mSpeakerMgr->isVoiceActive()
&& gVoiceClient->getVoiceEnabled(selected_id));
childSetEnabled(
"moderator_allow_text",
selected_id.notNull());
if (mProfileBtn)
{
mProfileBtn->setEnabled(selected_id.notNull() && (selected_speakerp.notNull() && selected_speakerp->mType != LLSpeaker::SPEAKER_EXTERNAL) );
}
// show selected user name in large font
if (mNameText)
{
if (selected_speakerp)
{
mNameText->setValue(selected_speakerp->mDisplayName);
}
else
{
mNameText->setValue(LLStringUtil::null);
}
}
//update moderator capabilities
LLPointer<LLSpeaker> self_speakerp = mSpeakerMgr->findSpeaker(gAgent.getID());
if(self_speakerp)
{
childSetVisible("moderation_mode_panel", self_speakerp->mIsModerator && mSpeakerMgr->isVoiceActive());
childSetVisible("moderator_controls", self_speakerp->mIsModerator);
}
// keep scroll value stable
mSpeakerList->getScrollInterface()->setScrollPos(scroll_pos);
}
void LLPanelActiveSpeakers::setSpeaker(const LLUUID& id, const std::string& name, LLSpeaker::ESpeakerStatus status, LLSpeaker::ESpeakerType type)
{
mSpeakerMgr->setSpeaker(id, name, status, type);
}
void LLPanelActiveSpeakers::setVoiceModerationCtrlMode(
const BOOL& moderated_voice)
{
LLUICtrl* voice_moderation_ctrl = getChild<LLUICtrl>("moderation_mode");
if ( voice_moderation_ctrl )
{
std::string value;
value = moderated_voice ? "moderated" : "unmoderated";
voice_moderation_ctrl->setValue(value);
}
}
//static
void LLPanelActiveSpeakers::onClickMuteTextCommit(LLUICtrl* ctrl, void* user_data)
{
LLPanelActiveSpeakers* panelp = (LLPanelActiveSpeakers*)user_data;
LLUUID speaker_id = panelp->mSpeakerList->getValue().asUUID();
BOOL is_muted = LLMuteList::getInstance()->isMuted(speaker_id, LLMute::flagTextChat);
std::string name;
//fill in name using voice client's copy of name cache
LLPointer<LLSpeaker> speakerp = panelp->mSpeakerMgr->findSpeaker(speaker_id);
if (speakerp.isNull())
{
return;
}
name = speakerp->mDisplayName;
LLMute mute(speaker_id, name, speakerp->mType == LLSpeaker::SPEAKER_AGENT ? LLMute::AGENT : LLMute::OBJECT);
if (!is_muted)
{
LLMuteList::getInstance()->add(mute, LLMute::flagTextChat);
}
else
{
LLMuteList::getInstance()->remove(mute, LLMute::flagTextChat);
}
}
//static
void LLPanelActiveSpeakers::onClickMuteVoiceCommit(LLUICtrl* ctrl, void* user_data)
{
LLPanelActiveSpeakers* panelp = (LLPanelActiveSpeakers*)user_data;
LLUUID speaker_id = panelp->mSpeakerList->getValue().asUUID();
BOOL is_muted = LLMuteList::getInstance()->isMuted(speaker_id, LLMute::flagVoiceChat);
std::string name;
LLPointer<LLSpeaker> speakerp = panelp->mSpeakerMgr->findSpeaker(speaker_id);
if (speakerp.isNull())
{
return;
}
name = speakerp->mDisplayName;
// muting voice means we're dealing with an agent
LLMute mute(speaker_id, name, LLMute::AGENT);
if (!is_muted)
{
LLMuteList::getInstance()->add(mute, LLMute::flagVoiceChat);
}
else
{
LLMuteList::getInstance()->remove(mute, LLMute::flagVoiceChat);
}
}
//static
void LLPanelActiveSpeakers::onVolumeChange(LLUICtrl* source, void* user_data)
{
LLPanelActiveSpeakers* panelp = (LLPanelActiveSpeakers*)user_data;
LLUUID speaker_id = panelp->mSpeakerList->getValue().asUUID();
F32 new_volume = (F32)panelp->childGetValue("speaker_volume").asReal();
gVoiceClient->setUserVolume(speaker_id, new_volume);
// store this volume setting for future sessions
LLMuteList::getInstance()->setSavedResidentVolume(speaker_id, new_volume);
}
//static
void LLPanelActiveSpeakers::onClickProfile(void* user_data)
{
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g) | Added: RLVa-1.0.0g
if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))
{
return;
}
// [/RLVa:KB]
LLPanelActiveSpeakers* panelp = (LLPanelActiveSpeakers*)user_data;
LLUUID speaker_id = panelp->mSpeakerList->getValue().asUUID();
LLFloaterAvatarInfo::showFromDirectory(speaker_id);
}
//static
void LLPanelActiveSpeakers::onDoubleClickSpeaker(void* user_data)
{
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g) | Added: RLVa-1.0.0g
if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))
{
return;
}
// [/RLVa:KB]
LLPanelActiveSpeakers* panelp = (LLPanelActiveSpeakers*)user_data;
LLUUID speaker_id = panelp->mSpeakerList->getValue().asUUID();
LLPointer<LLSpeaker> speakerp = panelp->mSpeakerMgr->findSpeaker(speaker_id);
if (speaker_id != gAgent.getID() && speakerp.notNull())
{
// Changed for display name support
//gIMMgr->addSession(speakerp->mDisplayName, IM_NOTHING_SPECIAL, speaker_id);
gIMMgr->addSession(speakerp->mLegacyName, IM_NOTHING_SPECIAL, speaker_id);
}
}
//static
void LLPanelActiveSpeakers::onSelectSpeaker(LLUICtrl* source, void* user_data)
{
LLPanelActiveSpeakers* panelp = (LLPanelActiveSpeakers*)user_data;
panelp->handleSpeakerSelect();
}
//static
void LLPanelActiveSpeakers::onSortChanged(void* user_data)
{
LLPanelActiveSpeakers* panelp = (LLPanelActiveSpeakers*)user_data;
std::string sort_column = panelp->mSpeakerList->getSortColumnName();
BOOL sort_ascending = panelp->mSpeakerList->getSortAscending();
gSavedSettings.setString(std::string("FloaterActiveSpeakersSortColumn"), sort_column);
gSavedSettings.setBOOL( std::string("FloaterActiveSpeakersSortAscending"), sort_ascending);
}
//static
void LLPanelActiveSpeakers::onModeratorMuteVoice(LLUICtrl* ctrl, void* user_data)
{
LLPanelActiveSpeakers* self = (LLPanelActiveSpeakers*)user_data;
LLUICtrl* speakers_list = self->getChild<LLUICtrl>("speakers_list");
if (!speakers_list || !gAgent.getRegion()) return;
std::string url = gAgent.getRegion()->getCapability("ChatSessionRequest");
LLSD data;
data["method"] = "mute update";
data["session-id"] = self->mSpeakerMgr->getSessionID();
data["params"] = LLSD::emptyMap();
data["params"]["agent_id"] = speakers_list->getValue();
data["params"]["mute_info"] = LLSD::emptyMap();
// ctrl value represents ability to type, so invert
data["params"]["mute_info"]["voice"] = !ctrl->getValue();
class MuteVoiceResponder : public LLHTTPClient::Responder
{
public:
MuteVoiceResponder(const LLUUID& session_id)
{
mSessionID = session_id;
}
virtual void error(U32 status, const std::string& reason)
{
llwarns << status << ": " << reason << llendl;
if ( gIMMgr )
{
//403 == you're not a mod
//should be disabled if you're not a moderator
LLFloaterIMPanel* floaterp;
floaterp = gIMMgr->findFloaterBySession(mSessionID);
if ( floaterp )
{
if ( 403 == status )
{
floaterp->showSessionEventError(
"mute",
"not_a_moderator");
}
else
{
floaterp->showSessionEventError(
"mute",
"generic");
}
}
}
}
private:
LLUUID mSessionID;
};
LLHTTPClient::post(
url,
data,
new MuteVoiceResponder(self->mSpeakerMgr->getSessionID()));
}
//static
void LLPanelActiveSpeakers::onModeratorMuteText(LLUICtrl* ctrl, void* user_data)
{
LLPanelActiveSpeakers* self = (LLPanelActiveSpeakers*)user_data;
LLUICtrl* speakers_list = self->getChild<LLUICtrl>("speakers_list");
if (!speakers_list || !gAgent.getRegion()) return;
std::string url = gAgent.getRegion()->getCapability("ChatSessionRequest");
LLSD data;
data["method"] = "mute update";
data["session-id"] = self->mSpeakerMgr->getSessionID();
data["params"] = LLSD::emptyMap();
data["params"]["agent_id"] = speakers_list->getValue();
data["params"]["mute_info"] = LLSD::emptyMap();
// ctrl value represents ability to type, so invert
data["params"]["mute_info"]["text"] = !ctrl->getValue();
class MuteTextResponder : public LLHTTPClient::Responder
{
public:
MuteTextResponder(const LLUUID& session_id)
{
mSessionID = session_id;
}
virtual void error(U32 status, const std::string& reason)
{
llwarns << status << ": " << reason << llendl;
if ( gIMMgr )
{
//403 == you're not a mod
//should be disabled if you're not a moderator
LLFloaterIMPanel* floaterp;
floaterp = gIMMgr->findFloaterBySession(mSessionID);
if ( floaterp )
{
if ( 403 == status )
{
floaterp->showSessionEventError(
"mute",
"not_a_moderator");
}
else
{
floaterp->showSessionEventError(
"mute",
"generic");
}
}
}
}
private:
LLUUID mSessionID;
};
LLHTTPClient::post(
url,
data,
new MuteTextResponder(self->mSpeakerMgr->getSessionID()));
}
//static
void LLPanelActiveSpeakers::onChangeModerationMode(LLUICtrl* ctrl, void* user_data)
{
LLPanelActiveSpeakers* self = (LLPanelActiveSpeakers*)user_data;
if (!gAgent.getRegion()) return;
std::string url = gAgent.getRegion()->getCapability("ChatSessionRequest");
LLSD data;
data["method"] = "session update";
data["session-id"] = self->mSpeakerMgr->getSessionID();
data["params"] = LLSD::emptyMap();
data["params"]["update_info"] = LLSD::emptyMap();
data["params"]["update_info"]["moderated_mode"] = LLSD::emptyMap();
if (ctrl->getValue().asString() == "unmoderated")
{
data["params"]["update_info"]["moderated_mode"]["voice"] = false;
}
else if (ctrl->getValue().asString() == "moderated")
{
data["params"]["update_info"]["moderated_mode"]["voice"] = true;
}
struct ModerationModeResponder : public LLHTTPClient::Responder
{
virtual void error(U32 status, const std::string& reason)
{
llwarns << status << ": " << reason << llendl;
}
};
LLHTTPClient::post(url, data, new ModerationModeResponder());
}
//
// LLSpeakerMgr
//
LLSpeakerMgr::LLSpeakerMgr(LLVoiceChannel* channelp) :
mVoiceChannel(channelp)
{
}
LLSpeakerMgr::~LLSpeakerMgr()
{
}
LLPointer<LLSpeaker> LLSpeakerMgr::setSpeaker(const LLUUID& id, const std::string& name, LLSpeaker::ESpeakerStatus status, LLSpeaker::ESpeakerType type)
{
if (id.isNull()) return NULL;
LLPointer<LLSpeaker> speakerp;
if (mSpeakers.find(id) == mSpeakers.end())
{
speakerp = new LLSpeaker(id, name, type);
speakerp->mStatus = status;
mSpeakers.insert(std::make_pair(speakerp->mID, speakerp));
mSpeakersSorted.push_back(speakerp);
fireEvent(new LLSpeakerListChangeEvent(this, speakerp->mID), "add");
}
else
{
speakerp = findSpeaker(id);
if (speakerp.notNull())
{
// keep highest priority status (lowest value) instead of overriding current value
speakerp->mStatus = llmin(speakerp->mStatus, status);
speakerp->mActivityTimer.reset(SPEAKER_TIMEOUT);
// RN: due to a weird behavior where IMs from attached objects come from the wearer's agent_id
// we need to override speakers that we think are objects when we find out they are really
// residents
if (type == LLSpeaker::SPEAKER_AGENT)
{
speakerp->mType = LLSpeaker::SPEAKER_AGENT;
speakerp->lookupName();
}
}
}
return speakerp;
}
void LLSpeakerMgr::update(BOOL resort_ok)
{
if (!gVoiceClient)
{
return;
}
LLColor4 speaking_color = gSavedSettings.getColor4("SpeakingColor");
LLColor4 overdriven_color = gSavedSettings.getColor4("OverdrivenColor");
if(resort_ok) // only allow list changes when user is not interacting with it
{
updateSpeakerList();
}
// update status of all current speakers
BOOL voice_channel_active = (!mVoiceChannel && gVoiceClient->inProximalChannel()) || (mVoiceChannel && mVoiceChannel->isActive());
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end();)
{
LLUUID speaker_id = speaker_it->first;
LLSpeaker* speakerp = speaker_it->second;
speaker_map_t::iterator cur_speaker_it = speaker_it++;
if (voice_channel_active && gVoiceClient->getVoiceEnabled(speaker_id))
{
speakerp->mSpeechVolume = gVoiceClient->getCurrentPower(speaker_id);
BOOL moderator_muted_voice = gVoiceClient->getIsModeratorMuted(speaker_id);
if (moderator_muted_voice != speakerp->mModeratorMutedVoice)
{
speakerp->mModeratorMutedVoice = moderator_muted_voice;
speakerp->fireEvent(new LLSpeakerVoiceModerationEvent(speakerp));
}
if (gVoiceClient->getOnMuteList(speaker_id) || speakerp->mModeratorMutedVoice)
{
speakerp->mStatus = LLSpeaker::STATUS_MUTED;
}
else if (gVoiceClient->getIsSpeaking(speaker_id))
{
// reset inactivity expiration
if (speakerp->mStatus != LLSpeaker::STATUS_SPEAKING)
{
speakerp->mLastSpokeTime = mSpeechTimer.getElapsedTimeF32();
speakerp->mHasSpoken = TRUE;
}
speakerp->mStatus = LLSpeaker::STATUS_SPEAKING;
// interpolate between active color and full speaking color based on power of speech output
speakerp->mDotColor = speaking_color;
if (speakerp->mSpeechVolume > LLVoiceClient::OVERDRIVEN_POWER_LEVEL)
{
speakerp->mDotColor = overdriven_color;
}
}
else
{
speakerp->mSpeechVolume = 0.f;
speakerp->mDotColor = ACTIVE_COLOR;
if (speakerp->mHasSpoken)
{
// have spoken once, not currently speaking
speakerp->mStatus = LLSpeaker::STATUS_HAS_SPOKEN;
}
else
{
// default state for being in voice channel
speakerp->mStatus = LLSpeaker::STATUS_VOICE_ACTIVE;
}
}
}
// speaker no longer registered in voice channel, demote to text only
else if (speakerp->mStatus != LLSpeaker::STATUS_NOT_IN_CHANNEL)
{
if(speakerp->mType == LLSpeaker::SPEAKER_EXTERNAL)
{
// external speakers should be timed out when they leave the voice channel (since they only exist via SLVoice)
speakerp->mStatus = LLSpeaker::STATUS_NOT_IN_CHANNEL;
}
else
{
speakerp->mStatus = LLSpeaker::STATUS_TEXT_ONLY;
speakerp->mSpeechVolume = 0.f;
speakerp->mDotColor = ACTIVE_COLOR;
}
}
}
if(resort_ok) // only allow list changes when user is not interacting with it
{
// sort by status then time last spoken
std::sort(mSpeakersSorted.begin(), mSpeakersSorted.end(), LLSortRecentSpeakers());
}
// for recent speakers who are not currently speaking, show "recent" color dot for most recent
// fading to "active" color
S32 recent_speaker_count = 0;
S32 sort_index = 0;
speaker_list_t::iterator sorted_speaker_it;
for(sorted_speaker_it = mSpeakersSorted.begin();
sorted_speaker_it != mSpeakersSorted.end(); )
{
LLPointer<LLSpeaker> speakerp = *sorted_speaker_it;
// color code recent speakers who are not currently speaking
if (speakerp->mStatus == LLSpeaker::STATUS_HAS_SPOKEN)
{
speakerp->mDotColor = lerp(speaking_color, ACTIVE_COLOR, clamp_rescale((F32)recent_speaker_count, -2.f, 3.f, 0.f, 1.f));
recent_speaker_count++;
}
// stuff sort ordinal into speaker so the ui can sort by this value
speakerp->mSortIndex = sort_index++;
// remove speakers that have been gone too long
if (speakerp->mStatus == LLSpeaker::STATUS_NOT_IN_CHANNEL && speakerp->mActivityTimer.hasExpired())
{
fireEvent(new LLSpeakerListChangeEvent(this, speakerp->mID), "remove");
mSpeakers.erase(speakerp->mID);
sorted_speaker_it = mSpeakersSorted.erase(sorted_speaker_it);
}
else
{
++sorted_speaker_it;
}
}
}
void LLSpeakerMgr::updateSpeakerList()
{
// are we bound to the currently active voice channel?
if ((!mVoiceChannel && gVoiceClient->inProximalChannel()) || (mVoiceChannel && mVoiceChannel->isActive()))
{
LLVoiceClient::participantMap* participants = gVoiceClient->getParticipantList();
if(participants)
{
LLVoiceClient::participantMap::iterator participant_it;
// add new participants to our list of known speakers
for (participant_it = participants->begin(); participant_it != participants->end(); ++participant_it)
{
LLVoiceClient::participantState* participantp = participant_it->second;
setSpeaker(participantp->mAvatarID, participantp->mDisplayName, LLSpeaker::STATUS_VOICE_ACTIVE, (participantp->isAvatar()?LLSpeaker::SPEAKER_AGENT:LLSpeaker::SPEAKER_EXTERNAL));
}
}
}
}
const LLPointer<LLSpeaker> LLSpeakerMgr::findSpeaker(const LLUUID& speaker_id)
{
speaker_map_t::iterator found_it = mSpeakers.find(speaker_id);
if (found_it == mSpeakers.end())
{
return NULL;
}
return found_it->second;
}
void LLSpeakerMgr::getSpeakerList(speaker_list_t* speaker_list, BOOL include_text)
{
speaker_list->clear();
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it)
{
LLPointer<LLSpeaker> speakerp = speaker_it->second;
// what about text only muted or inactive?
if (include_text || speakerp->mStatus != LLSpeaker::STATUS_TEXT_ONLY)
{
speaker_list->push_back(speakerp);
}
}
}
const LLUUID LLSpeakerMgr::getSessionID()
{
return mVoiceChannel->getSessionID();
}
void LLSpeakerMgr::setSpeakerTyping(const LLUUID& speaker_id, BOOL typing)
{
LLPointer<LLSpeaker> speakerp = findSpeaker(speaker_id);
if (speakerp.notNull())
{
speakerp->mTyping = typing;
}
}
// speaker has chatted via either text or voice
void LLSpeakerMgr::speakerChatted(const LLUUID& speaker_id)
{
LLPointer<LLSpeaker> speakerp = findSpeaker(speaker_id);
if (speakerp.notNull())
{
speakerp->mLastSpokeTime = mSpeechTimer.getElapsedTimeF32();
speakerp->mHasSpoken = TRUE;
}
}
BOOL LLSpeakerMgr::isVoiceActive()
{
// mVoiceChannel = NULL means current voice channel, whatever it is
return LLVoiceClient::voiceEnabled() && mVoiceChannel && mVoiceChannel->isActive();
}
//
// LLIMSpeakerMgr
//
LLIMSpeakerMgr::LLIMSpeakerMgr(LLVoiceChannel* channel) : LLSpeakerMgr(channel)
{
}
void LLIMSpeakerMgr::updateSpeakerList()
{
// don't do normal updates which are pulled from voice channel
// rely on user list reported by sim
// We need to do this to allow PSTN callers into group chats to show in the list.
LLSpeakerMgr::updateSpeakerList();
return;
}
void LLIMSpeakerMgr::setSpeakers(const LLSD& speakers)
{
if ( !speakers.isMap() ) return;
if ( speakers.has("agent_info") && speakers["agent_info"].isMap() )
{
LLSD::map_const_iterator speaker_it;
for(speaker_it = speakers["agent_info"].beginMap();
speaker_it != speakers["agent_info"].endMap();
++speaker_it)
{
LLUUID agent_id(speaker_it->first);
LLPointer<LLSpeaker> speakerp = setSpeaker(
agent_id,
LLStringUtil::null,
LLSpeaker::STATUS_TEXT_ONLY);
if ( speaker_it->second.isMap() )
{
speakerp->mIsModerator = speaker_it->second["is_moderator"];
speakerp->mModeratorMutedText =
speaker_it->second["mutes"]["text"];
}
}
}
else if ( speakers.has("agents" ) && speakers["agents"].isArray() )
{
//older, more decprecated way. Need here for
//using older version of servers
LLSD::array_const_iterator speaker_it;
for(speaker_it = speakers["agents"].beginArray();
speaker_it != speakers["agents"].endArray();
++speaker_it)
{
const LLUUID agent_id = (*speaker_it).asUUID();
LLPointer<LLSpeaker> speakerp = setSpeaker(
agent_id,
LLStringUtil::null,
LLSpeaker::STATUS_TEXT_ONLY);
}
}
}
void LLIMSpeakerMgr::updateSpeakers(const LLSD& update)
{
if ( !update.isMap() ) return;
if ( update.has("agent_updates") && update["agent_updates"].isMap() )
{
LLSD::map_const_iterator update_it;
for(
update_it = update["agent_updates"].beginMap();
update_it != update["agent_updates"].endMap();
++update_it)
{
LLUUID agent_id(update_it->first);
LLPointer<LLSpeaker> speakerp = findSpeaker(agent_id);
LLSD agent_data = update_it->second;
if (agent_data.isMap() && agent_data.has("transition"))
{
if (agent_data["transition"].asString() == "LEAVE" && speakerp.notNull())
{
speakerp->mStatus = LLSpeaker::STATUS_NOT_IN_CHANNEL;
speakerp->mDotColor = INACTIVE_COLOR;
speakerp->mActivityTimer.reset(SPEAKER_TIMEOUT);
}
else if (agent_data["transition"].asString() == "ENTER")
{
// add or update speaker
speakerp = setSpeaker(agent_id);
}
else
{
llwarns << "bad membership list update " << ll_print_sd(agent_data["transition"]) << llendl;
}
}
if (speakerp.isNull()) continue;
// should have a valid speaker from this point on
if (agent_data.isMap() && agent_data.has("info"))
{
LLSD agent_info = agent_data["info"];
if (agent_info.has("is_moderator"))
{
speakerp->mIsModerator = agent_info["is_moderator"];
}
if (agent_info.has("mutes"))
{
speakerp->mModeratorMutedText = agent_info["mutes"]["text"];
}
}
}
}
else if ( update.has("updates") && update["updates"].isMap() )
{
LLSD::map_const_iterator update_it;
for (
update_it = update["updates"].beginMap();
update_it != update["updates"].endMap();
++update_it)
{
LLUUID agent_id(update_it->first);
LLPointer<LLSpeaker> speakerp = findSpeaker(agent_id);
std::string agent_transition = update_it->second.asString();
if (agent_transition == "LEAVE" && speakerp.notNull())
{
speakerp->mStatus = LLSpeaker::STATUS_NOT_IN_CHANNEL;
speakerp->mDotColor = INACTIVE_COLOR;
speakerp->mActivityTimer.reset(SPEAKER_TIMEOUT);
}
else if ( agent_transition == "ENTER")
{
// add or update speaker
speakerp = setSpeaker(agent_id);
}
else
{
llwarns << "bad membership list update "
<< agent_transition << llendl;
}
}
}
}
//
// LLActiveSpeakerMgr
//
LLActiveSpeakerMgr::LLActiveSpeakerMgr() : LLSpeakerMgr(NULL)
{
}
void LLActiveSpeakerMgr::updateSpeakerList()
{
// point to whatever the current voice channel is
mVoiceChannel = LLVoiceChannel::getCurrentVoiceChannel();
// always populate from active voice channel
if (LLVoiceChannel::getCurrentVoiceChannel() != mVoiceChannel)
{
fireEvent(new LLSpeakerListChangeEvent(this, LLUUID::null), "clear");
mSpeakers.clear();
mSpeakersSorted.clear();
mVoiceChannel = LLVoiceChannel::getCurrentVoiceChannel();
}
LLSpeakerMgr::updateSpeakerList();
// clean up text only speakers
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it)
{
LLUUID speaker_id = speaker_it->first;
LLSpeaker* speakerp = speaker_it->second;
if (speakerp->mStatus == LLSpeaker::STATUS_TEXT_ONLY)
{
// automatically flag text only speakers for removal
speakerp->mStatus = LLSpeaker::STATUS_NOT_IN_CHANNEL;
}
}
}
//
// LLLocalSpeakerMgr
//
LLLocalSpeakerMgr::LLLocalSpeakerMgr() : LLSpeakerMgr(LLVoiceChannelProximal::getInstance())
{
}
LLLocalSpeakerMgr::~LLLocalSpeakerMgr ()
{
}
void LLLocalSpeakerMgr::updateSpeakerList()
{
// pull speakers from voice channel
LLSpeakerMgr::updateSpeakerList();
if (gDisconnected)//the world is cleared.
{
return ;
}
// pick up non-voice speakers in chat range
std::vector<LLUUID> avatar_ids;
std::vector<LLVector3d> positions;
LLWorld::getInstance()->getAvatars(&avatar_ids, &positions, gAgent.getPositionGlobal(), CHAT_NORMAL_RADIUS);
for(U32 i=0; i<avatar_ids.size(); i++)
{
setSpeaker(avatar_ids[i]);
}
// check if text only speakers have moved out of chat range
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it)
{
LLUUID speaker_id = speaker_it->first;
LLSpeaker* speakerp = speaker_it->second;
if (speakerp->mStatus == LLSpeaker::STATUS_TEXT_ONLY)
{
LLVOAvatar* avatarp = gObjectList.findAvatar(speaker_id);
if (!avatarp || dist_vec(avatarp->getPositionAgent(), gAgent.getPositionAgent()) > CHAT_NORMAL_RADIUS)
{
speakerp->mStatus = LLSpeaker::STATUS_NOT_IN_CHANNEL;
speakerp->mDotColor = INACTIVE_COLOR;
speakerp->mActivityTimer.reset(SPEAKER_TIMEOUT);
}
}
}
}