Files
SingularityViewer/indra/newview/llfloaterchatterbox.cpp
Lirusaito c273e34ed8 [Voice Update] LLVoiceClient
Migrate a bunch of classes out of llvoiceclient.* and into new llvoicevivox.*
Update most of these to match their counterparts
Introduce VoiceFonts support (voice morphing, floater still to come)
Support for a bunch of v3 voice settings.
Move volume settings management from LLMutelist into LLSpeakerVolumeStorage
Support for Avaline mutes (WIP)
Adds voice section to LLAgent
Moved llfloatervoicedevicesettings to llpanelvoicedevicesettings, v3's voice device panel design is more intuitive.
2013-06-03 22:20:27 -04:00

347 lines
9.6 KiB
C++

/**
* @file llfloaterchatterbox.cpp
* @author Richard
* @date 2007-05-08
* @brief Implementation of the chatterbox integrated conversation ui
*
* $LicenseInfo:firstyear=2007&license=viewergpl$
*
* Copyright (c) 2007-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterchatterbox.h"
#include "lluictrlfactory.h"
#include "llfloaterchat.h"
#include "llfloaterfriends.h"
#include "llfloatergroups.h"
#include "llvoicechannel.h"
#include "llimview.h"
#include "llimpanel.h"
#include "llstring.h"
namespace
{
void handleLocalChatBar(LLFloaterChat* floater_chat, bool show_bar)
{
floater_chat->childSetVisible("chat_layout_panel", show_bar || !gSavedSettings.getBOOL("ChatHistoryTornOff"));
}
}
//
// LLFloaterMyFriends
//
LLFloaterMyFriends::LLFloaterMyFriends(const LLSD& seed)
{
mFactoryMap["friends_panel"] = LLCallbackMap(LLFloaterMyFriends::createFriendsPanel, NULL);
mFactoryMap["groups_panel"] = LLCallbackMap(LLFloaterMyFriends::createGroupsPanel, NULL);
// do not automatically open singleton floaters (as result of getInstance())
BOOL no_open = FALSE;
static LLCachedControl<bool> horiz("ContactsUseHorizontalButtons");
LLUICtrlFactory::getInstance()->buildFloater(this, (horiz ? "floater_my_friends_horiz.xml" : "floater_my_friends.xml"), &getFactoryMap(), no_open);
}
LLFloaterMyFriends::~LLFloaterMyFriends()
{
}
BOOL LLFloaterMyFriends::postBuild()
{
mTabs = getChild<LLTabContainer>("friends_and_groups");
return TRUE;
}
void LLFloaterMyFriends::onClose(bool app_quitting)
{
setVisible(FALSE);
}
//static
void* LLFloaterMyFriends::createFriendsPanel(void* data)
{
return new LLPanelFriends();
}
//static
void* LLFloaterMyFriends::createGroupsPanel(void* data)
{
return new LLPanelGroups();
}
//
// LLFloaterChatterBox
//
LLFloaterChatterBox::LLFloaterChatterBox(const LLSD& seed) :
mActiveVoiceFloater(NULL)
{
mAutoResize = FALSE;
if(!gSavedSettings.getBOOL("WoLfVerticalIMTabs"))
{
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_chatterbox.xml", NULL, FALSE);
}
else
{
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_chatterbox_wolf.xml", NULL, FALSE);
}
if (gSavedSettings.getBOOL("ContactsTornOff"))
{
LLFloaterMyFriends* floater_contacts = LLFloaterMyFriends::getInstance(0);
// add then remove to set up relationship for re-attach
addFloater(floater_contacts, FALSE);
removeFloater(floater_contacts);
// reparent to floater view
gFloaterView->addChild(floater_contacts);
}
else
{
addFloater(LLFloaterMyFriends::getInstance(0), TRUE);
}
LLFloaterChat* floater_chat = LLFloaterChat::getInstance();
if (gSavedSettings.getBOOL("ChatHistoryTornOff"))
{
// add then remove to set up relationship for re-attach
addFloater(floater_chat, FALSE);
removeFloater(floater_chat);
// reparent to floater view
gFloaterView->addChild(floater_chat);
}
else
{
addFloater(floater_chat, FALSE);
}
gSavedSettings.getControl("ShowLocalChatFloaterBar")->getSignal()->connect(boost::bind(handleLocalChatBar, floater_chat, _2));
mTabContainer->lockTabs();
}
LLFloaterChatterBox::~LLFloaterChatterBox()
{
}
BOOL LLFloaterChatterBox::handleKeyHere(KEY key, MASK mask)
{
if (key == 'W' && mask == MASK_CONTROL)
{
LLFloater* floater = getActiveFloater();
// is user closeable and is system closeable
if (floater && floater->canClose())
{
if (floater->isCloseable())
{
floater->close();
}
else
{
// close chatterbox window if frontmost tab is reserved, non-closeable tab
// such as contacts or near me
close();
}
}
return TRUE;
}
return LLMultiFloater::handleKeyHere(key, mask);
}
void LLFloaterChatterBox::draw()
{
// clear new im notifications when chatterbox is visible
if (!isMinimized())
{
gIMMgr->clearNewIMNotification();
}
LLFloater* current_active_floater = getCurrentVoiceFloater();
// set icon on tab for floater currently associated with active voice channel
if(mActiveVoiceFloater != current_active_floater)
{
// remove image from old floater's tab
if (mActiveVoiceFloater)
{
mTabContainer->setTabImage(mActiveVoiceFloater, "");
}
}
// update image on current active tab
if (current_active_floater)
{
LLColor4 icon_color = LLColor4::white;
LLVoiceChannel* channelp = LLVoiceChannel::getCurrentVoiceChannel();
if (channelp)
{
if (channelp->isActive())
{
icon_color = LLColor4::green;
}
else if (channelp->getState() == LLVoiceChannel::STATE_ERROR)
{
icon_color = LLColor4::red;
}
else // active, but not connected
{
icon_color = LLColor4::yellow;
}
}
mTabContainer->setTabImage(current_active_floater, "active_voice_tab.tga", icon_color);
}
mActiveVoiceFloater = current_active_floater;
LLMultiFloater::draw();
}
void LLFloaterChatterBox::onOpen()
{
gSavedSettings.setBOOL("ShowCommunicate", TRUE);
}
void LLFloaterChatterBox::onClose(bool app_quitting)
{
setVisible(FALSE);
gSavedSettings.setBOOL("ShowCommunicate", FALSE);
}
void LLFloaterChatterBox::setMinimized(BOOL minimized)
{
LLFloater::setMinimized(minimized);
// HACK: potentially need to toggle console
LLFloaterChat::getInstance()->updateConsoleVisibility();
}
void LLFloaterChatterBox::removeFloater(LLFloater* floaterp)
{
if (floaterp->getName() == "chat floater")
{
// only my friends floater now locked
mTabContainer->lockTabs(mTabContainer->getNumLockedTabs() - 1);
gSavedSettings.setBOOL("ChatHistoryTornOff", TRUE);
if (!gSavedSettings.getBOOL("ShowLocalChatFloaterBar")) floaterp->childSetVisible("chat_layout_panel", false);
floaterp->setCanClose(TRUE);
}
else if (floaterp->getName() == "floater_my_friends")
{
// only chat floater now locked
mTabContainer->lockTabs(mTabContainer->getNumLockedTabs() - 1);
gSavedSettings.setBOOL("ContactsTornOff", TRUE);
floaterp->setCanClose(TRUE);
}
LLMultiFloater::removeFloater(floaterp);
}
void LLFloaterChatterBox::addFloater(LLFloater* floaterp,
BOOL select_added_floater,
LLTabContainer::eInsertionPoint insertion_point)
{
S32 num_locked_tabs = mTabContainer->getNumLockedTabs();
// already here
if (floaterp->getHost() == this) return;
// make sure my friends and chat history both locked when re-attaching chat history
if (floaterp->getName() == "chat floater")
{
mTabContainer->unlockTabs();
// add chat history as second tab if contact window is present, first tab otherwise
if (findChild<LLView>("floater_my_friends"))
{
// assuming contacts window is first tab, select it
mTabContainer->selectFirstTab();
// and add ourselves after
LLMultiFloater::addFloater(floaterp, select_added_floater, LLTabContainer::RIGHT_OF_CURRENT);
}
else
{
LLMultiFloater::addFloater(floaterp, select_added_floater, LLTabContainer::START);
}
// make sure first two tabs are now locked
mTabContainer->lockTabs(num_locked_tabs + 1);
gSavedSettings.setBOOL("ChatHistoryTornOff", FALSE);
floaterp->childSetVisible("chat_layout_panel", true);
floaterp->setCanClose(FALSE);
}
else if (floaterp->getName() == "floater_my_friends")
{
mTabContainer->unlockTabs();
// add contacts window as first tab
LLMultiFloater::addFloater(floaterp, select_added_floater, LLTabContainer::START);
// make sure first two tabs are now locked
mTabContainer->lockTabs(num_locked_tabs + 1);
gSavedSettings.setBOOL("ContactsTornOff", FALSE);
floaterp->setCanClose(FALSE);
}
else
{
LLMultiFloater::addFloater(floaterp, select_added_floater, insertion_point);
}
// make sure active voice icon shows up for new tab
if (floaterp == mActiveVoiceFloater)
{
mTabContainer->setTabImage(floaterp, "active_voice_tab.tga");
}
}
//static
LLFloater* LLFloaterChatterBox::getCurrentVoiceFloater()
{
if (!LLVoiceClient::getInstance()->voiceEnabled())
{
return NULL;
}
if (LLVoiceChannelProximal::getInstance() == LLVoiceChannel::getCurrentVoiceChannel())
{
// show near me tab if in proximal channel
return LLFloaterChat::getInstance(LLSD());
}
else
{
LLFloaterChatterBox* floater = LLFloaterChatterBox::getInstance(LLSD());
// iterator over all IM tabs (skip friends and near me)
for (S32 i = 0; i < floater->getFloaterCount(); i++)
{
LLPanel* panelp = floater->mTabContainer->getPanelByIndex(i);
if (panelp->getName() == "im_floater")
{
// only LLFloaterIMPanels are called "im_floater"
LLFloaterIMPanel* im_floaterp = (LLFloaterIMPanel*)panelp;
if (im_floaterp->getVoiceChannel() == LLVoiceChannel::getCurrentVoiceChannel())
{
return im_floaterp;
}
}
}
}
return NULL;
}