Files
SingularityViewer/indra/newview/llparticipantlist.h
Lirusaito cbfa47c0da [Voice Update] LLPanelActiveSpeakers to LLParticipantList
Minor updates to code, mostly just a migration with some v3 stuff commented, since we don't have LLAvatarList and must use buttons since scrolllist menus don't actually exist nicely yet.
Added toggleMuteVoice and isVoiceMuted to LLAvatarActions
Added a minor touch to the voice volume slider, it'll now offer changing your own volume while in an active voice session.. nice to not drop out of an import voice session just to fix yourself.

Also, fix a bug with SpeakerMgr's not flagging speakers for removal properly, causing external speakers and speakers managed by LLActiveSpeakerMgr to never actually get removed.
2013-06-09 11:28:49 -04:00

211 lines
6.6 KiB
C++

/**
* @file llparticipantlist.h
* @brief LLParticipantList intended to update view(LLAvatarList) according to incoming messages
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_PARTICIPANTLIST_H
#define LL_PARTICIPANTLIST_H
#include "llpanel.h"
class LLSpeakerMgr;
class LLScrollListCtrl;
class LLUICtrl;
class LLParticipantList : public LLPanel
{
LOG_CLASS(LLParticipantList);
public:
typedef boost::function<bool (const LLUUID& speaker_id)> validate_speaker_callback_t;
LLParticipantList(LLSpeakerMgr* data_source, bool show_text_chatters);
/*virtual*/ BOOL postBuild();
~LLParticipantList();
/**
* Adds specified avatar ID to the existing list if it is not Agent's ID
*
* @param[in] avatar_id - Avatar UUID to be added into the list
*/
void addAvatarIDExceptAgent(const LLUUID& avatar_id);
/**
* Refreshes the participant list.
*/
void refreshSpeakers();
/**
* Set a callback to be called before adding a speaker. Invalid speakers will not be added.
*
* If the callback is unset all speakers are considered as valid.
*
* @see onAddItemEvent()
*/
void setValidateSpeakerCallback(validate_speaker_callback_t cb);
void setVoiceModerationCtrlMode(const bool& moderated_voice);
protected:
/**
* LLSpeakerMgr event handlers
*/
bool onAddItemEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
bool onRemoveItemEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
bool onClearListEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
//bool onModeratorUpdateEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
bool onSpeakerMuteEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
/**
* List of listeners implementing LLOldEvents::LLSimpleListener.
* There is no way to handle all the events in one listener as LLSpeakerMgr registers
* listeners in such a way that one listener can handle only one type of event
**/
class BaseSpeakerListener : public LLOldEvents::LLSimpleListener
{
public:
BaseSpeakerListener(LLParticipantList& parent) : mParent(parent) {}
protected:
LLParticipantList& mParent;
};
class SpeakerAddListener : public BaseSpeakerListener
{
public:
SpeakerAddListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {}
/*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};
class SpeakerRemoveListener : public BaseSpeakerListener
{
public:
SpeakerRemoveListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {}
/*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};
class SpeakerClearListener : public BaseSpeakerListener
{
public:
SpeakerClearListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {}
/*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};
/*class SpeakerModeratorUpdateListener : public BaseSpeakerListener
{
public:
SpeakerModeratorUpdateListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {}
*virtual* bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};*/
class SpeakerMuteListener : public BaseSpeakerListener
{
public:
SpeakerMuteListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {}
/*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};
/**
* Menu used in the participant list.
class LLParticipantListMenu : public LLListContextMenu
{
*/
private:
void toggleAllowTextChat(const LLSD& userdata);
void toggleMute(const LLSD& userdata, U32 flags);
void toggleMuteText();
void toggleMuteVoice();
/**
* Processes Voice moderation menu items.
*
* It calls either moderateVoiceParticipant() or moderateVoiceParticipant() depend on
* passed parameter.
*
* @param userdata can be "selected" or "others".
*
* @see moderateVoiceParticipant()
* @see moderateVoiceAllParticipants()
*/
void moderateVoice(const LLSD& userdata);
/**
* Mutes/Unmutes avatar for current group voice chat.
*
* It only marks avatar as muted for session and does not use local Agent's Block list.
* It does not mute Agent itself.
*
* @param[in] avatar_id UUID of avatar to be processed
* @param[in] unmute if true - specified avatar will be muted, otherwise - unmuted.
*
* @see moderateVoiceAllParticipants()
*/
void moderateVoiceParticipant(const LLSD& param);
/**
* Mutes/Unmutes all avatars for current group voice chat.
*
* It only marks avatars as muted for session and does not use local Agent's Block list.
*
* @param[in] unmute if true - avatars will be muted, otherwise - unmuted.
*
* @see moderateVoiceParticipant()
*/
void moderateVoiceAllParticipants(const LLSD& param);
//static void confirmMuteAllCallback(const LLSD& notification, const LLSD& response);
//};
private:
void onAvatarListDoubleClicked();
/**
* Adjusts passed participant to work properly.
*
* Adds SpeakerMuteListener to process moderation actions.
*/
void adjustParticipant(const LLUUID& speaker_id);
// Singu Note: The following callbacks are not found upstream
void handleSpeakerSelect();
void onClickProfile();
void onSortChanged();
void onVolumeChange(const LLSD& param);
LLSpeakerMgr* mSpeakerMgr;
LLScrollListCtrl* mAvatarList;
bool mShowTextChatters;
LLPointer<SpeakerAddListener> mSpeakerAddListener;
LLPointer<SpeakerRemoveListener> mSpeakerRemoveListener;
LLPointer<SpeakerClearListener> mSpeakerClearListener;
//LLPointer<SpeakerModeratorUpdateListener> mSpeakerModeratorListener;
LLPointer<SpeakerMuteListener> mSpeakerMuteListener;
validate_speaker_callback_t mValidateSpeakerCallback;
};
#endif // LL_PARTICIPANTLIST_H