The button portion does nothing if there is an unknown or no controller connected, otherwise it sets defaults for the controller's identified type. Joystick buttons are still configured based on identification, however. DS3 users will likely find that using Motion in Joy switchboards is much more effective, however.
86 lines
2.5 KiB
XML
86 lines
2.5 KiB
XML
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
|
|
<floater name="Joystick" title="Configuração do Joystick">
|
|
<check_box name="enable_joystick">
|
|
Habilitar Joystick:
|
|
</check_box>
|
|
<text left="135" name="joystick_type" width="360"/>
|
|
<spinner label="Mapeamento: eixo X" name="JoystickAxis1" label_width="124" width="164"/>
|
|
<spinner label="Mapeamento: eixo Y" name="JoystickAxis2" label_width="124" width="164"/>
|
|
<spinner label="Mapeamento: eixo Z" name="JoystickAxis0" label_width="124" width="164"/>
|
|
<spinner label="Mapeamento: Elevação" name="JoystickAxis4" label_width="124" width="164"/>
|
|
<spinner label="Mapeamento: Guinada" name="JoystickAxis5" label_width="124" width="164"/>
|
|
<spinner label="Mapeamento: Rolagem" name="JoystickAxis3" label_width="124" width="164"/>
|
|
<spinner label="Mapeamento: Zoom" name="JoystickAxis6" label_width="124" width="164"/>
|
|
<check_box label="Zoom Direto" name="ZoomDirect" left="194"/>
|
|
<check_box label="Cursor 3D" name="Cursor3D"/>
|
|
<check_box label="Nível Automático" name="AutoLeveling"/>
|
|
<text name="Control Modes:">
|
|
Modos de Controle:
|
|
</text>
|
|
<check_box name="JoystickAvatarEnabled">
|
|
Avatar
|
|
</check_box>
|
|
<check_box name="JoystickBuildEnabled" left="192">
|
|
Construir
|
|
</check_box>
|
|
<check_box name="JoystickFlycamEnabled">
|
|
Camera aérea
|
|
</check_box>
|
|
<text name="XScale">
|
|
Escala X
|
|
</text>
|
|
<text name="YScale">
|
|
Escala Y
|
|
</text>
|
|
<text name="ZScale">
|
|
Escala Z
|
|
</text>
|
|
<text name="PitchScale" left="3" width="115">
|
|
Escala de Elevação
|
|
</text>
|
|
<text name="YawScale" left="3" width="115">
|
|
Escala da Guinada
|
|
</text>
|
|
<text name="RollScale" left="3" width="115">
|
|
Escala de Rolagem
|
|
</text>
|
|
<text name="XDeadZone">
|
|
Zona Morta X
|
|
</text>
|
|
<text name="YDeadZone">
|
|
Zona Morta Y
|
|
</text>
|
|
<text name="ZDeadZone">
|
|
Zona Morta Z
|
|
</text>
|
|
<text name="PitchDeadZone" left="3" width="115">
|
|
Zona Morta: Elevação
|
|
</text>
|
|
<text name="YawDeadZone" left="3" width="115">
|
|
Zona Morta: Guinada
|
|
</text>
|
|
<text name="RollDeadZone" left="3" width="115">
|
|
Zona Morta: Rolagem
|
|
</text>
|
|
<text name="Feathering">
|
|
Alisar
|
|
</text>
|
|
<text name="ZoomScale2">
|
|
Escala de Zoom
|
|
</text>
|
|
<text name="ZoomDeadZone" width="110" left="4">
|
|
Zona Morta de Zoom
|
|
</text>
|
|
<button label="OK" label_selected="OK" name="ok_btn"/>
|
|
<button label="Cancelar" label_selected="Cancelar" name="cancel_btn"/>
|
|
<string name="JoystickMonitor">
|
|
Monitor do Joystick
|
|
</string>
|
|
<string name="Axis">
|
|
Eixo [NUM]
|
|
</string>
|
|
<string name="NoDevice">
|
|
nenhum dispositivo detectado
|
|
</string>
|
|
</floater>
|