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SingularityViewer/indra/newview/llviewermenu.cpp

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/**
* @file llviewermenu.cpp
* @brief Builds menus out of items.
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
* Second Life Viewer Source Code
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewermenu.h"
// linden library includes
#include "llanimationstates.h" // For ANIM_AGENT_AWAY
#include "llavatarnamecache.h" // IDEVO
#include "llinventorypanel.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
#include "llfeaturemanager.h"
#include "llsecondlifeurls.h"
// <edit>
#include "llfloaterexploreanimations.h"
#include "llfloaterexploresounds.h"
#include "llfloaterblacklist.h"
// </edit>
#include "statemachine/aifilepicker.h"
// newview includes
#include "llagent.h"
#include "llagentcamera.h"
#include "llappearancemgr.h"
#include "llagentwearables.h"
#include "jcfloaterareasearch.h"
#include "llagentpilot.h"
#include "llcompilequeue.h"
#include "llconsole.h"
#include "lldebugview.h"
#include "llenvmanager.h"
#include "llfirstuse.h"
#include "llfloaterabout.h"
#include "llfloateractivespeakers.h"
#include "llfloateravatarlist.h"
#include "llfloateravatartextures.h"
#include "llfloaterbeacons.h"
#include "llfloaterbuildoptions.h"
#include "llfloaterbump.h"
#include "llfloaterbuy.h"
#include "llfloaterbuycontents.h"
#include "llfloaterbuycurrency.h"
#include "llfloaterbuyland.h"
#include "llfloaterchat.h"
#include "llfloatercustomize.h"
#include "llfloaterdaycycle.h"
#include "llfloaterdirectory.h"
#include "llfloatereditui.h"
#include "llfloaterchatterbox.h"
#include "llfloaterfonttest.h"
#include "llfloatergesture.h"
#include "llfloatergodtools.h"
#include "llfloaterhtmlcurrency.h"
#include "llfloaterhud.h"
#include "llfloaterinspect.h"
#include "llfloaterinventory.h"
#include "llfloaterlagmeter.h"
#include "llfloaterland.h"
#include "llfloaterlandholdings.h"
#include "llfloatermap.h"
#include "llfloatermute.h"
#include "llfloateropenobject.h"
#include "llfloateroutbox.h"
#include "llfloaterpathfindingcharacters.h"
#include "llfloaterpathfindinglinksets.h"
#include "llfloaterperms.h"
#include "llfloaterpostprocess.h"
#include "llfloaterpreference.h"
#include "llfloaterregiondebugconsole.h"
#include "llfloaterregioninfo.h"
#include "llfloaterreporter.h"
#include "llfloaterscriptdebug.h"
#include "llfloaterscriptlimits.h"
#include "llfloatersettingsdebug.h"
#include "llfloaterenvsettings.h"
#include "llfloaterstats.h"
#include "llfloaterteleporthistory.h"
#include "llfloatertest.h"
#include "llfloatertools.h"
#include "llfloatervoiceeffect.h"
#include "llfloaterwater.h"
#include "llfloaterwebcontent.h"
#include "llfloaterwindlight.h"
#include "llfloaterworldmap.h"
#include "llfloatermemleak.h"
#include "llframestats.h"
#include "llgivemoney.h"
#include "llavataractions.h"
#include "llgroupmgr.h"
#include "llhoverview.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
#include "llimview.h"
#include "llinventorybridge.h"
#include "llinventorydefines.h"
#include "llinventoryfunctions.h"
#include "llmakeoutfitdialog.h"
#include "llmimetypes.h"
#include "llmenucommands.h"
#include "llmenuoptionpathfindingrebakenavmesh.h"
#include "llmoveview.h"
#include "llmutelist.h"
#include "llnotify.h"
#include "llpanellogin.h"
#include "llparcel.h"
#include "llselectmgr.h"
#include "llstatusbar.h"
#include "lltextureview.h"
#include "lltoolbar.h"
#include "lltoolcomp.h"
#include "lltoolmgr.h"
#include "lltoolpie.h"
#include "lltoolselectland.h"
#include "lluictrlfactory.h"
#include "lluserauth.h"
#include "llvelocitybar.h"
#include "llviewercamera.h"
#include "llviewergenericmessage.h"
#include "llviewertexturelist.h" // gTextureList
#include "llviewermenufile.h" // init_menu_file()
#include "llviewermessage.h"
#include "llviewernetwork.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelmgr.h"
#include "llviewerstats.h"
#include "llvoavatarself.h"
#include "llworld.h"
#include "llworldmap.h"
#include "pipeline.h"
#include "llviewerjoystick.h"
#include "llwaterparammanager.h"
#include "llwlanimator.h"
#include "llwlparammanager.h"
#include "llfloatercamera.h"
#include "llfloaternotificationsconsole.h"
// <edit>
#include "llfloatermessagelog.h"
#include "shfloatermediaticker.h"
#include "llpacketring.h"
#include "aihttpview.h"
// </edit>
#include "scriptcounter.h"
#include "llfloaterdisplayname.h"
#include "floaterao.h"
#include "slfloatermediafilter.h"
#include "llviewerobjectbackup.h"
#include "llagentui.h"
#include "lltoolgrab.h"
#include "llpathfindingmanager.h"
#include <boost/lexical_cast.hpp>
#include "lltexturecache.h"
#include "llvovolume.h"
#include "hippogridmanager.h"
using namespace LLOldEvents;
using namespace LLAvatarAppearanceDefines;
void init_client_menu(LLMenuGL* menu);
void init_server_menu(LLMenuGL* menu);
typedef LLPointer<LLViewerObject> LLViewerObjectPtr;
typedef std::vector<LLMenuItemCallGL*> custom_menu_item_list_t;
custom_menu_item_list_t gCustomMenuItems;
void init_debug_world_menu(LLMenuGL* menu);
void init_debug_rendering_menu(LLMenuGL* menu);
void init_debug_ui_menu(LLMenuGL* menu);
void init_debug_xui_menu(LLMenuGL* menu);
void init_debug_avatar_menu(LLMenuGL* menu);
// [RLVa:KB]
#include "rlvhandler.h"
#include "rlvfloaterbehaviour.h"
#include "rlvlocks.h"
void init_debug_rlva_menu(LLMenuGL* menu);
// [/RLVa:KB]
BOOL enable_land_build(void*);
BOOL enable_object_build(void*);
LLVOAvatar* find_avatar_from_object( LLViewerObject* object );
LLVOAvatar* find_avatar_from_object( const LLUUID& object_id );
void handle_test_load_url(void*);
//
// Evil hackish imported globals
class AIHTTPView;
//extern BOOL gHideSelectedObjects;
//extern BOOL gAllowSelectAvatar;
//extern BOOL gDebugAvatarRotation;
extern BOOL gDebugClicks;
extern BOOL gDebugWindowProc;
extern BOOL gDebugTextEditorTips;
extern BOOL gShowOverlayTitle;
extern BOOL gOcclusionCull;
extern AIHTTPView* gHttpView;
//
// Globals
//
LLMenuBarGL *gMenuBarView = NULL;
LLViewerMenuHolderGL *gMenuHolder = NULL;
LLMenuGL *gPopupMenuView = NULL;
LLMenuBarGL *gLoginMenuBarView = NULL;
// Pie menus
LLPieMenu *gPieSelf = NULL;
LLPieMenu *gPieAvatar = NULL;
LLPieMenu *gPieObject = NULL;
LLPieMenu *gPieAttachment = NULL;
LLPieMenu *gPieLand = NULL;
// local constants
const std::string CLIENT_MENU_NAME("Advanced");
const std::string SERVER_MENU_NAME("Admin");
const std::string SAVE_INTO_INVENTORY("Save Object Back to My Inventory");
const std::string SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents");
LLMenuGL* gAttachSubMenu = NULL;
LLMenuGL* gDetachSubMenu = NULL;
LLMenuGL* gTakeOffClothes = NULL;
LLMenuGL* gMeshesAndMorphsMenu = NULL;
LLPieMenu* gPieRate = NULL;
LLPieMenu* gAttachScreenPieMenu = NULL;
LLPieMenu* gAttachPieMenu = NULL;
LLPieMenu* gAttachBodyPartPieMenus[8];
LLPieMenu* gDetachPieMenu = NULL;
LLPieMenu* gDetachScreenPieMenu = NULL;
LLPieMenu* gDetachBodyPartPieMenus[8];
LLMenuItemCallGL* gAFKMenu = NULL;
LLMenuItemCallGL* gBusyMenu = NULL;
typedef LLMemberListener<LLView> view_listener_t;
//
// Local prototypes
// File Menu
void handle_compress_image(void*);
BOOL enable_save_as(void *);
// Edit menu
void handle_dump_group_info(void *);
void handle_dump_capabilities_info(void *);
void handle_dump_focus(void*);
// Advanced->Consoles menu
void handle_show_notifications_console(void*);
void handle_region_dump_settings(void*);
void handle_region_dump_temp_asset_data(void*);
void handle_region_clear_temp_asset_data(void*);
// Object pie menu
BOOL sitting_on_selection();
void near_sit_object();
//void label_sit_or_stand(std::string& label, void*);
// buy and take alias into the same UI positions, so these
// declarations handle this mess.
BOOL is_selection_buy_not_take();
S32 selection_price();
BOOL enable_take();
bool confirm_take(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle selection_handle);
void handle_buy_object(LLSaleInfo sale_info);
void handle_buy_contents(LLSaleInfo sale_info);
// Land pie menu
void near_sit_down_point(BOOL success, void *);
// Avatar pie menu
void handle_talk_to(void *userdata);
// Debug menu
void handle_agent_stop_moving(void*);
void print_packets_lost(void*);
void drop_packet(void*);
void velocity_interpolate( void* );
void handle_rebake_textures(void*);
BOOL check_admin_override(void*);
void handle_admin_override_toggle(void*);
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
void handle_toggle_hacked_godmode(void*);
BOOL check_toggle_hacked_godmode(void*);
#endif
void toggle_show_xui_names(void *);
BOOL check_show_xui_names(void *);
// Debug UI
void handle_web_search_demo(void*);
void handle_web_browser_test(void*);
void handle_buy_currency_test(void*);
void handle_save_to_xml(void*);
void handle_load_from_xml(void*);
void handle_god_mode(void*);
// God menu
void handle_leave_god_mode(void*);
//Generic handler for singleton-based floaters.
template<typename T>
BOOL handle_singleton_check(void *)
{
return T::instanceExists();
}
template<typename T>
void handle_singleton_toggle(void *)
{
if(!T::instanceExists())
T::getInstance();
else
T::getInstance()->close();
}
// <edit>
void handle_fake_away_status(void*);
// <dogmode> for pose stand
LLUUID current_pose = LLUUID::null;
bool on_pose_stand;
void set_current_pose(std::string anim)
{
on_pose_stand = true;
gAgent.sendAnimationRequest(current_pose, ANIM_REQUEST_STOP);
current_pose.set(anim);
gAgent.sendAnimationRequest(current_pose, ANIM_REQUEST_START);
gAgent.sendAgentSetAppearance();
}
void handle_pose_stand(void*)
{
set_current_pose("038fcec9-5ebd-8a8e-0e2e-6e71a0a1ac53");
}
void handle_pose_stand_stop(void*)
{
if (on_pose_stand)
{
on_pose_stand = false;
gAgent.sendAnimationRequest(current_pose, ANIM_REQUEST_STOP);
current_pose = LLUUID::null;
gAgent.sendAgentSetAppearance();
}
}
void cleanup_pose_stand(void)
{
handle_pose_stand_stop(NULL);
}
void handle_toggle_pose(void* userdata) {
if(current_pose.isNull())
handle_pose_stand(userdata);
else
handle_pose_stand_stop(userdata);
}
BOOL handle_check_pose(void* userdata) {
return current_pose.notNull();
}
void handle_close_all_notifications(void*);
void handle_open_message_log(void*);
// </edit>
void handle_reset_view();
void handle_duplicate_in_place(void*);
void handle_object_owner_self(void*);
void handle_object_owner_permissive(void*);
void handle_object_lock(void*);
void handle_object_asset_ids(void*);
void force_take_copy(void*);
#ifdef _CORY_TESTING
void force_export_copy(void*);
void force_import_geometry(void*);
#endif
void handle_force_parcel_owner_to_me(void*);
void handle_force_parcel_to_content(void*);
void handle_claim_public_land(void*);
void handle_god_request_avatar_geometry(void *); // Hack for easy testing of new avatar geometry
void reload_personal_settings_overrides(void *);
void reload_vertex_shader(void *);
void slow_mo_animations(void *);
void handle_disconnect_viewer(void *);
void force_error_breakpoint(void *);
void force_error_llerror(void *);
void force_error_bad_memory_access(void *);
void force_error_infinite_loop(void *);
void force_error_software_exception(void *);
void force_error_driver_crash(void *);
void handle_force_delete(void*);
void print_object_info(void*);
void print_agent_nvpairs(void*);
void toggle_debug_menus(void*);
void export_info_callback(LLAssetInfo *info, void **user_data, S32 result);
void export_data_callback(LLVFS *vfs, const LLUUID& uuid, LLAssetType::EType type, void **user_data, S32 result);
void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExtStat ext_status);
BOOL menu_check_build_tool( void* user_data );
void handle_reload_settings(void*);
void focus_here(void*);
void dump_select_mgr(void*);
void dump_volume_mgr(void*);
void dump_inventory(void*);
void edit_ui(void*);
void toggle_visibility(void*);
BOOL get_visibility(void*);
// Avatar Pie menu
void request_friendship(const LLUUID& agent_id);
// Tools menu
void handle_selected_texture_info(void*);
void handle_dump_image_list(void*);
void handle_crash(void*);
void handle_dump_followcam(void*);
void handle_viewer_enable_message_log(void*);
void handle_viewer_disable_message_log(void*);
BOOL enable_buy_land(void*);
// Help menu
void handle_buy_currency(void*);
void handle_test_male(void *);
void handle_test_female(void *);
void handle_toggle_pg(void*);
void handle_dump_attachments(void *);
void handle_dump_avatar_local_textures(void*);
void handle_meshes_and_morphs(void*);
void handle_mesh_save_llm(void* data);
void handle_mesh_save_current_obj(void*);
void handle_mesh_save_obj(void*);
void handle_mesh_load_obj(void*);
void handle_morph_save_obj(void*);
void handle_morph_load_obj(void*);
void handle_debug_avatar_textures(void*);
void handle_dump_region_object_cache(void*);
BOOL menu_ui_enabled(void *user_data);
BOOL menu_check_control( void* user_data);
void menu_toggle_variable( void* user_data );
BOOL menu_check_variable( void* user_data);
BOOL enable_land_selected( void* );
BOOL enable_more_than_one_selected(void* );
BOOL enable_selection_you_own_all(void*);
BOOL enable_selection_you_own_one(void*);
BOOL enable_save_into_inventory(void*);
BOOL enable_save_into_task_inventory(void*);
BOOL enable_detach(const LLSD& = LLSD());
BOOL is_god_customer_service(void*);
void menu_toggle_attached_lights(void* user_data);
void menu_toggle_attached_particles(void* user_data);
BOOL enable_dump_archetype_xm(void*);
void handle_dump_archetype_xml(void *);
void region_change();
void parse_simulator_features();
void custom_selected(void* user_data);
void reset_vertex_buffers(void *user_data)
{
gPipeline.clearRebuildGroups();
gPipeline.resetVertexBuffers();
}
class LLMenuParcelObserver : public LLParcelObserver
{
public:
LLMenuParcelObserver();
~LLMenuParcelObserver();
virtual void changed();
};
static LLMenuParcelObserver* gMenuParcelObserver = NULL;
LLMenuParcelObserver::LLMenuParcelObserver()
{
LLViewerParcelMgr::getInstance()->addObserver(this);
}
LLMenuParcelObserver::~LLMenuParcelObserver()
{
LLViewerParcelMgr::getInstance()->removeObserver(this);
}
void LLMenuParcelObserver::changed()
{
gMenuHolder->childSetEnabled("Land Buy Pass", LLPanelLandGeneral::enableBuyPass(NULL));
BOOL buyable = enable_buy_land(NULL);
gMenuHolder->childSetEnabled("Land Buy", buyable);
gMenuHolder->childSetEnabled("Buy Land...", buyable);
}
//-----------------------------------------------------------------------------
// Menu Construction
//-----------------------------------------------------------------------------
// code required to calculate anything about the menus
void pre_init_menus()
{
// static information
LLMenuGL::setDefaultBackgroundColor( gColors.getColor( "MenuDefaultBgColor" ) );
LLMenuItemGL::sEnabledColor = gColors.getColor( "MenuItemEnabledColor" );
LLMenuItemGL::sDisabledColor = gColors.getColor( "MenuItemDisabledColor" );
LLMenuItemGL::sHighlightBackground = gColors.getColor( "MenuItemHighlightBgColor" );
LLMenuItemGL::sHighlightForeground = gColors.getColor( "MenuItemHighlightFgColor" );
}
void initialize_menus();
//-----------------------------------------------------------------------------
// Initialize main menus
//
// HOW TO NAME MENUS:
//
// First Letter Of Each Word Is Capitalized, Even At Or And
//
// Items that lead to dialog boxes end in "..."
//
// Break up groups of more than 6 items with separators
//-----------------------------------------------------------------------------
void set_underclothes_menu_options()
{
if (gMenuHolder && gAgent.isTeen())
{
gMenuHolder->getChild<LLView>("Self Underpants")->setVisible(FALSE);
gMenuHolder->getChild<LLView>("Self Undershirt")->setVisible(FALSE);
}
if (gMenuBarView && gAgent.isTeen())
{
gMenuBarView->getChild<LLView>("Menu Underpants")->setVisible(FALSE);
gMenuBarView->getChild<LLView>("Menu Undershirt")->setVisible(FALSE);
}
}
static std::vector<LLPointer<view_listener_t> > sMenus;
void init_menus()
{
S32 top = gViewerWindow->getRootView()->getRect().getHeight();
S32 width = gViewerWindow->getRootView()->getRect().getWidth();
//
// Main menu bar
//
gMenuHolder = new LLViewerMenuHolderGL();
gMenuHolder->setRect(LLRect(0, top, width, 0));
gMenuHolder->setFollowsAll();
LLMenuGL::sMenuContainer = gMenuHolder;
// Initialize actions
initialize_menus();
///
/// Popup menu
///
/// The popup menu is now populated by the show_context_menu()
/// method.
gPopupMenuView = new LLMenuGL( "Popup" );
gPopupMenuView->setVisible( FALSE );
gMenuHolder->addChild( gPopupMenuView );
///
/// Pie menus
///
gPieSelf = LLUICtrlFactory::getInstance()->buildPieMenu("menu_pie_self.xml", gMenuHolder);
// TomY TODO: what shall we do about these?
gDetachScreenPieMenu = gMenuHolder->getChild<LLPieMenu>("Object Detach HUD", true);
gDetachPieMenu = gMenuHolder->getChild<LLPieMenu>("Object Detach", true);
gPieAvatar = LLUICtrlFactory::getInstance()->buildPieMenu("menu_pie_avatar.xml", gMenuHolder);
gPieObject = LLUICtrlFactory::getInstance()->buildPieMenu("menu_pie_object.xml", gMenuHolder);
gAttachScreenPieMenu = gMenuHolder->getChild<LLPieMenu>("Object Attach HUD");
gAttachPieMenu = gMenuHolder->getChild<LLPieMenu>("Object Attach");
gPieRate = gMenuHolder->getChild<LLPieMenu>("Rate Menu");
gPieAttachment = LLUICtrlFactory::getInstance()->buildPieMenu("menu_pie_attachment.xml", gMenuHolder);
gPieLand = LLUICtrlFactory::getInstance()->buildPieMenu("menu_pie_land.xml", gMenuHolder);
///
/// set up the colors
///
LLColor4 color;
LLColor4 pie_color = gColors.getColor("PieMenuBgColor");
gPieSelf->setBackgroundColor( pie_color );
gPieAvatar->setBackgroundColor( pie_color );
gPieObject->setBackgroundColor( pie_color );
gPieAttachment->setBackgroundColor( pie_color );
gPieLand->setBackgroundColor( pie_color );
color = gColors.getColor( "MenuPopupBgColor" );
gPopupMenuView->setBackgroundColor( color );
// If we are not in production, use a different color to make it apparent.
if (LLViewerLogin::getInstance()->isInProductionGrid())
{
color = gColors.getColor( "MenuBarBgColor" );
}
else
{
color = gColors.getColor( "MenuNonProductionBgColor" );
}
gMenuBarView = (LLMenuBarGL*)LLUICtrlFactory::getInstance()->buildMenu("menu_viewer.xml", gMenuHolder);
gMenuBarView->setRect(LLRect(0, top, 0, top - MENU_BAR_HEIGHT));
gMenuBarView->setBackgroundColor( color );
// gMenuBarView->setItemVisible("Tools", FALSE);
gMenuBarView->needsArrange();
gMenuHolder->addChild(gMenuBarView);
// menu holder appears on top of menu bar so you can see the menu title
// flash when an item is triggered (the flash occurs in the holder)
gViewerWindow->getRootView()->addChild(gMenuHolder);
gViewerWindow->setMenuBackgroundColor(false,
LLViewerLogin::getInstance()->isInProductionGrid());
// Assume L$10 for now, the server will tell us the real cost at login
const std::string upload_cost("10");
std::string fee = gHippoGridManager->getConnectedGrid()->getCurrencySymbol() + "10";
gMenuHolder->childSetLabelArg("Upload Image", "[UPLOADFEE]", fee);
gMenuHolder->childSetLabelArg("Upload Sound", "[UPLOADFEE]", fee);
gMenuHolder->childSetLabelArg("Upload Animation", "[UPLOADFEE]", fee);
gMenuHolder->childSetLabelArg("Bulk Upload", "[UPLOADFEE]", fee);
gMenuHolder->childSetLabelArg("Buy and Sell L$...", "[CURRENCY]",
gHippoGridManager->getConnectedGrid()->getCurrencySymbol());
gAFKMenu = gMenuBarView->getChild<LLMenuItemCallGL>("Set Away", TRUE);
gBusyMenu = gMenuBarView->getChild<LLMenuItemCallGL>("Set Busy", TRUE);
gAttachSubMenu = gMenuBarView->getChildMenuByName("Attach Object", TRUE);
gDetachSubMenu = gMenuBarView->getChildMenuByName("Detach Object", TRUE);
// TomY TODO convert these two
LLMenuGL*menu;
// <dogmode>
// Add in the pose stand -------------------------------------------
/*LLMenuGL* sub = new LLMenuGL("Pose Stand...");
menu->addChild(sub);
sub->addChild(new LLMenuItemCallGL( "Legs Together Arms Out", &handle_pose_stand_ltao, NULL));
sub->addChild(new LLMenuItemCallGL( "Legs Together Arms Half", &handle_pose_stand_ltah, NULL));
sub->addChild(new LLMenuItemCallGL( "Legs Together Arms Down", &handle_pose_stand_ltad, NULL));
sub->addChild(new LLMenuItemCallGL( "Legs Out Arms Up", &handle_pose_stand_loau, NULL));
sub->addChild(new LLMenuItemCallGL( "Legs Out Arms Out", &handle_pose_stand_loao, NULL));
sub->addChild(new LLMenuItemCallGL( "Legs Half Arms Out", &handle_pose_stand_lhao, NULL));
sub->addChild(new LLMenuItemCallGL( "Stop Pose Stand", &handle_pose_stand_stop, NULL));
// </dogmode> ------------------------------------------------------*/
menu = new LLMenuGL(CLIENT_MENU_NAME);
menu->setCanTearOff(TRUE);
init_client_menu(menu);
gMenuBarView->addChild( menu );
rlvMenuToggleVisible();
menu = new LLMenuGL(SERVER_MENU_NAME);
menu->setCanTearOff(TRUE);
init_server_menu(menu);
gMenuBarView->addChild( menu );
gMenuBarView->createJumpKeys();
// Let land based option enable when parcel changes
gMenuParcelObserver = new LLMenuParcelObserver();
//
// Debug menu visiblity
//
show_debug_menus();
gLoginMenuBarView = (LLMenuBarGL*)LLUICtrlFactory::getInstance()->buildMenu("menu_login.xml", gMenuHolder);
menu = new LLMenuGL(CLIENT_MENU_NAME);
menu->setCanTearOff(FALSE);
menu->addChild(new LLMenuItemCallGL("Debug Settings...", handle_singleton_toggle<LLFloaterSettingsDebug>, NULL, NULL));
gLoginMenuBarView->addChild(menu);
menu->updateParent(LLMenuGL::sMenuContainer);
gLoginMenuBarView->arrangeAndClear();
LLRect menuBarRect = gLoginMenuBarView->getRect();
menuBarRect.setLeftTopAndSize(0, gMenuHolder->getRect().getHeight(), gMenuHolder->getRect().getWidth(), menuBarRect.getHeight());
gLoginMenuBarView->setRect(menuBarRect);
/*gLoginMenuBarView->setRect(LLRect(menuBarRect.mLeft, menuBarRect.mTop,
gViewerWindow->getRootView()->getRect().getWidth() - menuBarRect.mLeft,
menuBarRect.mBottom));*/
gLoginMenuBarView->setBackgroundColor( color );
gMenuHolder->addChild(gLoginMenuBarView);
LLView* ins = gMenuBarView->getChildView("insert_world", true, false);
ins->setVisible(false);
ins = gMenuBarView->getChildView("insert_agent", true, false);
ins->setVisible(false);
ins = gMenuBarView->getChildView("insert_tools", true, false);
ins->setVisible(false);
/* Singu Note: When the advanced and/or admin menus are made xml, these should be uncommented.
ins = gMenuBarView->getChildView("insert_advanced", true, false);
ins->setVisible(false);
ins = gMenuBarView->getChildView("insert_admin", true, false);
ins->setVisible(false);*/
LLEnvManagerNew::instance().setRegionChangeCallback(&region_change);
}
void init_client_menu(LLMenuGL* menu)
{
LLMenuGL* sub_menu = NULL;
{
// *TODO: Translate
LLMenuGL* sub = new LLMenuGL("Consoles");
sub->setCanTearOff(TRUE);
menu->addChild(sub);
sub->addChild(new LLMenuItemCheckGL("Frame Console",
&toggle_visibility,
NULL,
&get_visibility,
(void*)gDebugView->mFrameStatView,
'2', MASK_CONTROL|MASK_SHIFT ) );
sub->addChild(new LLMenuItemCheckGL("Texture Console",
&toggle_visibility,
NULL,
&get_visibility,
(void*)gTextureView,
'3', MASK_CONTROL|MASK_SHIFT ) );
LLView* debugview = gDebugView->mDebugConsolep;
sub->addChild(new LLMenuItemCheckGL("Debug Console",
&toggle_visibility,
NULL,
&get_visibility,
debugview,
'4', MASK_CONTROL|MASK_SHIFT ) );
if(gAuditTexture)
{
sub->addChild(new LLMenuItemCheckGL("Texture Size Console",
&toggle_visibility,
NULL,
&get_visibility,
(void*)gTextureSizeView,
'5', MASK_CONTROL|MASK_SHIFT ) );
sub->addChild(new LLMenuItemCheckGL("Texture Category Console",
&toggle_visibility,
NULL,
&get_visibility,
(void*)gTextureCategoryView,
'6', MASK_CONTROL|MASK_SHIFT ) );
}
sub->addChild(new LLMenuItemCheckGL("HTTP Console",
&AIHTTPView::toggle_visibility,
NULL,
&get_visibility,
(void*)gHttpView,
'7', MASK_CONTROL|MASK_SHIFT ) );
sub->addChild(new LLMenuItemCheckGL("Region Debug Console", handle_singleton_toggle<LLFloaterRegionDebugConsole>, NULL, handle_singleton_check<LLFloaterRegionDebugConsole>,NULL,'`', MASK_CONTROL|MASK_SHIFT));
sub->addChild(new LLMenuItemCheckGL("Fast Timers",
&toggle_visibility,
NULL,
&get_visibility,
(void*)gDebugView->mFastTimerView,
'9', MASK_CONTROL|MASK_SHIFT ) );
sub->addSeparator();
// Debugging view for unified notifications
sub->addChild(new LLMenuItemCallGL("Notifications Console...",
&handle_show_notifications_console, NULL, NULL, '5', MASK_CONTROL|MASK_SHIFT ));
sub->addSeparator();
sub->addChild(new LLMenuItemCallGL("Region Info to Debug Console",
&handle_region_dump_settings, NULL));
sub->addChild(new LLMenuItemCallGL("Group Info to Debug Console",
&handle_dump_group_info, NULL, NULL));
sub->addChild(new LLMenuItemCallGL("Capabilities Info to Debug Console",
&handle_dump_capabilities_info, NULL, NULL));
sub->createJumpKeys();
}
// neither of these works particularly well at the moment
/*menu->addChild(new LLMenuItemCallGL( "Reload UI XML", &reload_ui,
NULL, NULL) );*/
/*menu->addChild(new LLMenuItemCallGL("Reload settings/colors",
&handle_reload_settings, NULL, NULL));*/
menu->addChild(new LLMenuItemCallGL("Reload personal setting overrides",
&reload_personal_settings_overrides, NULL, NULL, KEY_F2, MASK_CONTROL|MASK_SHIFT));
sub_menu = new LLMenuGL("HUD Info");
{
sub_menu->setCanTearOff(TRUE);
sub_menu->addChild(new LLMenuItemCheckGL("Velocity",
&toggle_visibility,
NULL,
&get_visibility,
(void*)gVelocityBar));
sub_menu->addChild(new LLMenuItemToggleGL("Camera", &gDisplayCameraPos ) );
sub_menu->addChild(new LLMenuItemToggleGL("Wind", &gDisplayWindInfo) );
sub_menu->addChild(new LLMenuItemToggleGL("FOV", &gDisplayFOV ) );
sub_menu->createJumpKeys();
}
menu->addChild(sub_menu);
menu->addSeparator();
menu->addChild(new LLMenuItemCheckGL( "High-res Snapshot",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"HighResSnapshot"));
menu->addChild(new LLMenuItemCheckGL( "Quiet Snapshots to Disk",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"QuietSnapshotsToDisk"));
menu->addChild(new LLMenuItemCheckGL("Show Mouselook Crosshairs",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"ShowCrosshairs"));
menu->addChild(new LLMenuItemCheckGL("Debug Permissions",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"DebugPermissions"));
// <dogmode>
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (!LLViewerLogin::getInstance()->isInProductionGrid())
{
menu->addChild(new LLMenuItemCheckGL("Hacked Godmode",
&handle_toggle_hacked_godmode,
NULL,
&check_toggle_hacked_godmode,
(void*)"HackedGodmode"));
}
#endif
// </dogmode>
menu->addChild(new LLMenuItemCallGL("Clear Group Cache",
LLGroupMgr::debugClearAllGroups));
menu->addChild(new LLMenuItemCheckGL("Use Web Map Tiles", menu_toggle_control, NULL, menu_check_control, (void*)"UseWebMapTiles"));
menu->addSeparator();
sub_menu = new LLMenuGL("Rendering");
sub_menu->setCanTearOff(TRUE);
init_debug_rendering_menu(sub_menu);
menu->addChild(sub_menu);
sub_menu = new LLMenuGL("World");
sub_menu->setCanTearOff(TRUE);
init_debug_world_menu(sub_menu);
menu->addChild(sub_menu);
// [RLVa:KB] - Checked: 2009-07-08 (RLVa-1.0.0e) | Modified: RLVa-0.2.1b | OK
#ifdef RLV_ADVANCED_MENU
sub_menu = new LLMenuGL("RLVa Embedded");
init_debug_rlva_menu(sub_menu);
menu->addChild(sub_menu);
// Top Level Menu as well
sub_menu = new LLMenuGL("RLVa Main");
init_debug_rlva_menu(sub_menu);
gMenuBarView->addChild(sub_menu);
#endif // RLV_ADVANCED_MENU
// [/RLVa:KB]
sub_menu = new LLMenuGL("UI");
sub_menu->setCanTearOff(TRUE);
init_debug_ui_menu(sub_menu);
menu->addChild(sub_menu);
sub_menu = new LLMenuGL("XUI");
sub_menu->setCanTearOff(TRUE);
init_debug_xui_menu(sub_menu);
menu->addChild(sub_menu);
sub_menu = new LLMenuGL("Character");
sub_menu->setCanTearOff(TRUE);
init_debug_avatar_menu(sub_menu);
menu->addChild(sub_menu);
{
LLMenuGL* sub = NULL;
sub = new LLMenuGL("Network");
sub->setCanTearOff(TRUE);
sub->addChild(new LLMenuItemCallGL( "Message Log", &handle_open_message_log, NULL));
sub->addChild(new LLMenuItemCallGL("Enable Message Log",
&handle_viewer_enable_message_log, NULL));
sub->addChild(new LLMenuItemCallGL("Disable Message Log",
&handle_viewer_disable_message_log, NULL));
sub->addSeparator();
sub->addChild(new LLMenuItemCheckGL("Velocity Interpolate Objects",
&velocity_interpolate,
NULL,
&menu_check_control,
(void*)"VelocityInterpolate"));
sub->addChild(new LLMenuItemCheckGL("Ping Interpolate Object Positions",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"PingInterpolate"));
sub->addSeparator();
sub->addChild(new LLMenuItemCallGL("Drop a Packet",
&drop_packet, NULL, NULL,
'L', MASK_ALT | MASK_CONTROL));
menu->addChild( sub );
sub->createJumpKeys();
}
{
LLMenuGL* sub = NULL;
sub = new LLMenuGL("Recorder");
sub->setCanTearOff(TRUE);
sub->addChild(new LLMenuItemCheckGL("Full Session Logging", &menu_toggle_control, NULL, &menu_check_control, (void*)"StatsSessionTrackFrameStats"));
sub->addChild(new LLMenuItemCallGL("Start Logging", &LLFrameStats::startLogging, NULL));
sub->addChild(new LLMenuItemCallGL("Stop Logging", &LLFrameStats::stopLogging, NULL));
sub->addChild(new LLMenuItemCallGL("Log 10 Seconds", &LLFrameStats::timedLogging10, NULL));
sub->addChild(new LLMenuItemCallGL("Log 30 Seconds", &LLFrameStats::timedLogging30, NULL));
sub->addChild(new LLMenuItemCallGL("Log 60 Seconds", &LLFrameStats::timedLogging60, NULL));
sub->addSeparator();
sub->addChild(new LLMenuItemCallGL("Start Playback", &LLAgentPilot::startPlayback, NULL));
sub->addChild(new LLMenuItemCallGL("Stop Playback", &LLAgentPilot::stopPlayback, NULL));
sub->addChild(new LLMenuItemToggleGL("Loop Playback", &LLAgentPilot::sLoop) );
sub->addChild(new LLMenuItemCallGL("Start Record", &LLAgentPilot::startRecord, NULL));
sub->addChild(new LLMenuItemCallGL("Stop Record", &LLAgentPilot::saveRecord, NULL));
menu->addChild( sub );
sub->createJumpKeys();
}
{
LLMenuGL* sub = NULL;
sub = new LLMenuGL("Media");
sub->setCanTearOff(TRUE);
sub->addChild(new LLMenuItemCallGL("Reload MIME types", &LLMIMETypes::reload));
sub->addChild(new LLMenuItemCallGL("Web Browser Test", &handle_web_browser_test));
menu->addChild( sub );
sub->createJumpKeys();
}
menu->addSeparator();
menu->addChild(new LLMenuItemToggleGL("Show Updates",
&gShowObjectUpdates));
menu->addSeparator();
menu->addChild(new LLMenuItemCallGL("Compress Images...",
&handle_compress_image, NULL, NULL));
menu->addChild(new LLMenuItemCheckGL("Limit Select Distance",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"LimitSelectDistance"));
menu->addChild(new LLMenuItemCheckGL("Disable Camera Constraints",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"DisableCameraConstraints"));
menu->addChild(new LLMenuItemCheckGL("Mouse Smoothing",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*) "MouseSmooth"));
// Singu Note: When this menu is xml, handle this above, with the other insertion points
{
LLMenuItemCallGL* item = new LLMenuItemCallGL("insert_advanced", NULL);
item->setVisible(false);
menu->addChild(item);
}
menu->addSeparator();
menu->addChild(new LLMenuItemCheckGL( "Console Window",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"ShowConsoleWindow"));
// [RLVa:KB] - Checked: 2009-07-08 (RLVa-1.0.0e) | Modified: RLVa-1.0.0e | OK
#ifdef RLV_ADVANCED_TOGGLE_RLVA
if (gSavedSettings.controlExists(RLV_SETTING_MAIN))
menu->addChild(new LLMenuItemCheckGL("RestrainedLove API", &rlvMenuToggleEnabled, NULL, &rlvMenuCheckEnabled, NULL));
#endif // RLV_ADVANCED_TOGGLE_RLVA
// [/RLVa:KB]
if(gSavedSettings.getBOOL("QAMode"))
{
LLMenuGL* sub = NULL;
sub = new LLMenuGL("Debugging");
sub->setCanTearOff(TRUE);
#if LL_WINDOWS
sub->addChild(new LLMenuItemCallGL("Force Breakpoint", &force_error_breakpoint, NULL, NULL, 'B', MASK_CONTROL | MASK_ALT));
#endif
sub->addChild(new LLMenuItemCallGL("Force LLError And Crash", &force_error_llerror));
sub->addChild(new LLMenuItemCallGL("Force Bad Memory Access", &force_error_bad_memory_access));
sub->addChild(new LLMenuItemCallGL("Force Infinite Loop", &force_error_infinite_loop));
sub->addChild(new LLMenuItemCallGL("Force Driver Crash", &force_error_driver_crash));
sub->addChild(new LLMenuItemCallGL("Force Disconnect Viewer", &handle_disconnect_viewer));
// *NOTE:Mani this isn't handled yet... sub->addChild(new LLMenuItemCallGL("Force Software Exception", &force_error_unhandled_exception));
sub->createJumpKeys();
menu->addChild(sub);
}
menu->addChild(new LLMenuItemCheckGL( "Output Debug Minidump",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"SaveMinidump"));
menu->addChild(new LLMenuItemCallGL("Debug Settings...", handle_singleton_toggle<LLFloaterSettingsDebug>, NULL, NULL));
menu->addChild(new LLMenuItemCheckGL("View Admin Options", &handle_admin_override_toggle, NULL, &check_admin_override, NULL, 'V', MASK_CONTROL | MASK_ALT));
menu->addChild(new LLMenuItemCallGL("Request Admin Status",
&handle_god_mode, NULL, NULL, 'G', MASK_ALT | MASK_CONTROL));
menu->addChild(new LLMenuItemCallGL("Leave Admin Status",
&handle_leave_god_mode, NULL, NULL, 'G', MASK_ALT | MASK_SHIFT | MASK_CONTROL));
menu->createJumpKeys();
}
void init_debug_world_menu(LLMenuGL* menu)
{
/* REMOVE mouse move sun from menu options
menu->addChild(new LLMenuItemCheckGL("Mouse Moves Sun",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"MouseSun",
'M', MASK_CONTROL|MASK_ALT));
*/
menu->addChild(new LLMenuItemCheckGL("Sim Sun Override",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"SkyOverrideSimSunPosition"));
menu->addChild(new LLMenuItemCallGL("Dump Scripted Camera",
&handle_dump_followcam, NULL, NULL));
menu->addChild(new LLMenuItemCheckGL("Fixed Weather",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"FixedWeather"));
menu->addChild(new LLMenuItemCallGL("Dump Region Object Cache",
&handle_dump_region_object_cache, NULL, NULL));
menu->createJumpKeys();
}
static void handle_export_menus_to_xml_continued(AIFilePicker* filepicker);
void handle_export_menus_to_xml(void*)
{
AIFilePicker* filepicker = AIFilePicker::create();
filepicker->open("", FFSAVE_XML);
filepicker->run(boost::bind(&handle_export_menus_to_xml_continued, filepicker));
}
static void handle_export_menus_to_xml_continued(AIFilePicker* filepicker)
{
if(!filepicker->hasFilename())
{
return;
}
llofstream out(filepicker->getFilename());
LLXMLNodePtr node = gMenuBarView->getXML();
node->writeToOstream(out);
out.close();
}
void init_debug_ui_menu(LLMenuGL* menu)
{
menu->addChild(new LLMenuItemCheckGL("Rotate Mini-Map", menu_toggle_control, NULL, menu_check_control, (void*)"MiniMapRotate"));
menu->addChild(new LLMenuItemCheckGL("Use default system color picker", menu_toggle_control, NULL, menu_check_control, (void*)"UseDefaultColorPicker"));
menu->addChild(new LLMenuItemCheckGL("Show search panel in overlay bar", menu_toggle_control, NULL, menu_check_control, (void*)"ShowSearchBar"));
menu->addSeparator();
// commented out until work is complete: DEV-32268
// menu->addChild(new LLMenuItemCallGL("Buy Currency Test", &handle_buy_currency_test));
menu->addChild(new LLMenuItemCallGL("Editable UI", &edit_ui));
menu->addChild(new LLMenuItemCallGL( "Dump SelectMgr", &dump_select_mgr));
menu->addChild(new LLMenuItemCallGL( "Dump Inventory", &dump_inventory));
menu->addChild(new LLMenuItemCallGL( "Dump Focus Holder", &handle_dump_focus, NULL, NULL, 'F', MASK_ALT | MASK_CONTROL));
menu->addChild(new LLMenuItemCallGL( "Print Selected Object Info", &print_object_info, NULL, NULL, 'P', MASK_CONTROL|MASK_SHIFT ));
menu->addChild(new LLMenuItemCallGL( "Print Agent Info", &print_agent_nvpairs, NULL, NULL, 'P', MASK_SHIFT ));
menu->addChild(new LLMenuItemCallGL( "Memory Stats", &output_statistics, NULL, NULL, 'M', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
menu->addChild(new LLMenuItemCheckGL("Double-Click Auto-Pilot",
menu_toggle_control, NULL, menu_check_control,
(void*)"DoubleClickAutoPilot"));
// add for double click teleport support
menu->addChild(new LLMenuItemCheckGL("Double-Click Teleport",
menu_toggle_control, NULL, menu_check_control,
(void*)"DoubleClickTeleport"));
menu->addSeparator();
// menu->addChild(new LLMenuItemCallGL( "Print Packets Lost", &print_packets_lost, NULL, NULL, 'L', MASK_SHIFT ));
menu->addChild(new LLMenuItemCheckGL("Debug SelectMgr", menu_toggle_control, NULL, menu_check_control, (void*)"DebugSelectMgr"));
menu->addChild(new LLMenuItemToggleGL("Debug Clicks", &gDebugClicks));
menu->addChild(new LLMenuItemToggleGL("Debug Views", &LLView::sDebugRects));
menu->addChild(new LLMenuItemCheckGL("Show Name Tooltips", toggle_show_xui_names, NULL, check_show_xui_names, NULL));
menu->addChild(new LLMenuItemToggleGL("Debug Mouse Events", &LLView::sDebugMouseHandling));
menu->addChild(new LLMenuItemToggleGL("Debug Keys", &LLView::sDebugKeys));
menu->addChild(new LLMenuItemToggleGL("Debug WindowProc", &gDebugWindowProc));
menu->addChild(new LLMenuItemToggleGL("Debug Text Editor Tips", &gDebugTextEditorTips));
menu->addSeparator();
menu->addChild(new LLMenuItemCheckGL("Show Time", menu_toggle_control, NULL, menu_check_control, (void*)"DebugShowTime"));
menu->addChild(new LLMenuItemCheckGL("Show Render Info", menu_toggle_control, NULL, menu_check_control, (void*)"DebugShowRenderInfo"));
menu->addChild(new LLMenuItemCheckGL("Show Matrices", menu_toggle_control, NULL, menu_check_control, (void*)"DebugShowRenderMatrices"));
menu->addChild(new LLMenuItemCheckGL("Show Color Under Cursor", menu_toggle_control, NULL, menu_check_control, (void*)"DebugShowColor"));
menu->createJumpKeys();
}
void init_debug_xui_menu(LLMenuGL* menu)
{
menu->addChild(new LLMenuItemCallGL("Floater Test...", LLFloaterTest::show));
menu->addChild(new LLMenuItemCallGL("Font Test...", LLFloaterFontTest::show));
menu->addChild(new LLMenuItemCallGL("Export Menus to XML...", handle_export_menus_to_xml));
menu->addChild(new LLMenuItemCallGL("Edit UI...", LLFloaterEditUI::show));
menu->addChild(new LLMenuItemCallGL("Load from XML...", handle_load_from_xml));
// <edit>
//menu->addChild(new LLMenuItemCallGL("Save to XML...", handle_save_to_xml));
menu->addChild(new LLMenuItemCallGL("Save to XML...", handle_save_to_xml, NULL, NULL, 'X', MASK_CONTROL | MASK_ALT | MASK_SHIFT));
// </edit>
menu->addChild(new LLMenuItemCheckGL("Show XUI Names", toggle_show_xui_names, NULL, check_show_xui_names, NULL));
menu->createJumpKeys();
}
void init_debug_rendering_menu(LLMenuGL* menu)
{
LLMenuGL* sub_menu = NULL;
///////////////////////////
//
// Debug menu for types/pools
//
sub_menu = new LLMenuGL("Types");
sub_menu->setCanTearOff(TRUE);
menu->addChild(sub_menu);
sub_menu->addChild(new LLMenuItemCheckGL("Simple",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_SIMPLE, '1', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->addChild(new LLMenuItemCheckGL("Alpha",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_ALPHA, '2', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->addChild(new LLMenuItemCheckGL("Tree",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_TREE, '3', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->addChild(new LLMenuItemCheckGL("Character",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_AVATAR, '4', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->addChild(new LLMenuItemCheckGL("SurfacePatch",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_TERRAIN, '5', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->addChild(new LLMenuItemCheckGL("Sky",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_SKY, '6', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->addChild(new LLMenuItemCheckGL("Water",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_WATER, '7', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->addChild(new LLMenuItemCheckGL("Ground",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_GROUND, '8', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->addChild(new LLMenuItemCheckGL("Volume",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_VOLUME, '9', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->addChild(new LLMenuItemCheckGL("Grass",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_GRASS, '0', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
//NOTE: Using a static variable, as an unsigned long long cannot fit in the space of a pointer. Pass pointer to callbacks
static U64 cloud_flags = (1ULL<<LLPipeline::RENDER_TYPE_WL_CLOUDS
#if ENABLE_CLASSIC_CLOUDS
| 1ULL<<LLPipeline::RENDER_TYPE_CLASSIC_CLOUDS
#endif
);
sub_menu->addChild(new LLMenuItemCheckGL("Clouds", //This clobbers skyuseclassicclouds, but.. big deal.
&LLPipeline::toggleRenderPairedTypeControl, NULL,
&LLPipeline::hasRenderPairedTypeControl,
(void*)&cloud_flags, '-', MASK_CONTROL|MASK_ALT| MASK_SHIFT));
sub_menu->addChild(new LLMenuItemCheckGL("Particles",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_PARTICLES, '=', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->addChild(new LLMenuItemCheckGL("Bump",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_BUMP, '\\', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->createJumpKeys();
sub_menu = new LLMenuGL("Features");
sub_menu->setCanTearOff(TRUE);
menu->addChild(sub_menu);
sub_menu->addChild(new LLMenuItemCheckGL("UI",
&LLPipeline::toggleRenderDebugFeature, NULL,
&LLPipeline::toggleRenderDebugFeatureControl,
(void*)LLPipeline::RENDER_DEBUG_FEATURE_UI, KEY_F1, MASK_ALT|MASK_CONTROL));
sub_menu->addChild(new LLMenuItemCheckGL("Selected",
&LLPipeline::toggleRenderDebugFeature, NULL,
&LLPipeline::toggleRenderDebugFeatureControl,
(void*)LLPipeline::RENDER_DEBUG_FEATURE_SELECTED, KEY_F2, MASK_ALT|MASK_CONTROL));
sub_menu->addChild(new LLMenuItemCheckGL("Highlighted",
&LLPipeline::toggleRenderDebugFeature, NULL,
&LLPipeline::toggleRenderDebugFeatureControl,
(void*)LLPipeline::RENDER_DEBUG_FEATURE_HIGHLIGHTED, KEY_F3, MASK_ALT|MASK_CONTROL));
sub_menu->addChild(new LLMenuItemCheckGL("Dynamic Textures",
&LLPipeline::toggleRenderDebugFeature, NULL,
&LLPipeline::toggleRenderDebugFeatureControl,
(void*)LLPipeline::RENDER_DEBUG_FEATURE_DYNAMIC_TEXTURES, KEY_F4, MASK_ALT|MASK_CONTROL));
sub_menu->addChild(new LLMenuItemCheckGL( "Foot Shadows",
&LLPipeline::toggleRenderDebugFeature, NULL,
&LLPipeline::toggleRenderDebugFeatureControl,
(void*)LLPipeline::RENDER_DEBUG_FEATURE_FOOT_SHADOWS, KEY_F5, MASK_ALT|MASK_CONTROL));
sub_menu->addChild(new LLMenuItemCheckGL("Fog",
&LLPipeline::toggleRenderDebugFeature, NULL,
&LLPipeline::toggleRenderDebugFeatureControl,
(void*)LLPipeline::RENDER_DEBUG_FEATURE_FOG, KEY_F6, MASK_ALT|MASK_CONTROL));
sub_menu->addChild(new LLMenuItemCheckGL("Test FRInfo",
&LLPipeline::toggleRenderDebugFeature, NULL,
&LLPipeline::toggleRenderDebugFeatureControl,
(void*)LLPipeline::RENDER_DEBUG_FEATURE_FR_INFO, KEY_F8, MASK_ALT|MASK_CONTROL));
sub_menu->addChild(new LLMenuItemCheckGL( "Flexible Objects",
&LLPipeline::toggleRenderDebugFeature, NULL,
&LLPipeline::toggleRenderDebugFeatureControl,
(void*)LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE, KEY_F9, MASK_ALT|MASK_CONTROL));
sub_menu->createJumpKeys();
/////////////////////////////
//
// Debug menu for info displays
//
sub_menu = new LLMenuGL("Info Displays");
sub_menu->setCanTearOff(TRUE);
menu->addChild(sub_menu);
sub_menu->addChild(new LLMenuItemCheckGL("Verify", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_VERIFY));
sub_menu->addChild(new LLMenuItemCheckGL("BBoxes", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_BBOXES));
sub_menu->addChild(new LLMenuItemCheckGL("Points", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_POINTS));
sub_menu->addChild(new LLMenuItemCheckGL("Octree", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_OCTREE));
sub_menu->addChild(new LLMenuItemCheckGL("Shadow Frusta", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA));
sub_menu->addChild(new LLMenuItemCheckGL("Occlusion", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_OCCLUSION));
sub_menu->addChild(new LLMenuItemCheckGL("Render Batches", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_BATCH_SIZE));
sub_menu->addChild(new LLMenuItemCheckGL("Animated Textures", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_TEXTURE_ANIM));
sub_menu->addChild(new LLMenuItemCheckGL("Texture Priority", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY));
sub_menu->addChild(new LLMenuItemCheckGL("Avatar Rendering Cost", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_SHAME));
sub_menu->addChild(new LLMenuItemCheckGL("Texture Area (sqrt(A))",&LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_TEXTURE_AREA));
sub_menu->addChild(new LLMenuItemCheckGL("Face Area (sqrt(A))",&LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_FACE_AREA));
sub_menu->addChild(new LLMenuItemCheckGL("Lights", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_LIGHTS));
sub_menu->addChild(new LLMenuItemCheckGL("Particles", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_PARTICLES));
sub_menu->addChild(new LLMenuItemCheckGL("Composition", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_COMPOSITION));
sub_menu->addChild(new LLMenuItemCheckGL("Glow",&LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_GLOW));
sub_menu->addChild(new LLMenuItemCheckGL("Raycasting", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_RAYCAST));
sub_menu->addChild(new LLMenuItemCheckGL("Sculpt", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_SCULPTED));
sub_menu->addChild(new LLMenuItemCheckGL("Build Queue", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_BUILD_QUEUE));
sub_menu->addChild(new LLMenuItemCheckGL("Update Types", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_UPDATE_TYPE));
sub_menu->addChild(new LLMenuItemCheckGL("Physics Shapes", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES));
sub_menu->addChild(new LLMenuItemCheckGL("Normals", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_NORMALS));
sub_menu->addChild(new LLMenuItemCheckGL("LOD Info", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_LOD_INFO));
sub_menu->addChild(new LLMenuItemCheckGL("Wind Vectors", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_WIND_VECTORS));
sub_menu->addChild(new LLMenuItemCheckGL("Complexity", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_RENDER_COMPLEXITY));
sub_menu = new LLMenuGL("Render Tests");
sub_menu->setCanTearOff(TRUE);
sub_menu->addChild(new LLMenuItemCheckGL("Camera Offset",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"CameraOffset"));
sub_menu->addChild(new LLMenuItemToggleGL("Randomize Framerate", &gRandomizeFramerate));
sub_menu->addChild(new LLMenuItemToggleGL("Periodic Slow Frame", &gPeriodicSlowFrame));
sub_menu->addChild(new LLMenuItemToggleGL("Frame Test", &LLPipeline::sRenderFrameTest));
sub_menu->createJumpKeys();
menu->addChild( sub_menu );
menu->addSeparator();
menu->addChild(new LLMenuItemCheckGL("Axes", menu_toggle_control, NULL, menu_check_control, (void*)"ShowAxes"));
menu->addSeparator();
menu->addChild(new LLMenuItemCheckGL("Hide Selected", menu_toggle_control, NULL, menu_check_control, (void*)"HideSelectedObjects"));
menu->addSeparator();
menu->addChild(new LLMenuItemCheckGL("Tangent Basis", menu_toggle_control, NULL, menu_check_control, (void*)"ShowTangentBasis"));
menu->addChild(new LLMenuItemCallGL("Selected Texture Info", handle_selected_texture_info, NULL, NULL, 'T', MASK_CONTROL|MASK_SHIFT|MASK_ALT));
//menu->addChild(new LLMenuItemCallGL("Dump Image List", handle_dump_image_list, NULL, NULL, 'I', MASK_CONTROL|MASK_SHIFT));
menu->addChild(new LLMenuItemToggleGL("Wireframe", &gUseWireframe,
'R', MASK_CONTROL|MASK_SHIFT));
LLMenuItemCheckGL* item;
item = new LLMenuItemCheckGL("Object-Object Occlusion", menu_toggle_control, NULL, menu_check_control, (void*)"UseOcclusion", 'O', MASK_CONTROL|MASK_SHIFT);
item->setEnabled(gGLManager.mHasOcclusionQuery && LLFeatureManager::getInstance()->isFeatureAvailable("UseOcclusion"));
menu->addChild(item);
item = new LLMenuItemCheckGL("Debug GL", menu_toggle_control, NULL, menu_check_control, (void*)"RenderDebugGL");
menu->addChild(item);
item = new LLMenuItemCheckGL("Debug Pipeline", menu_toggle_control, NULL, menu_check_control, (void*)"RenderDebugPipeline");
menu->addChild(item);
item = new LLMenuItemCheckGL("Automatic Alpha Masks (non-deferred)", menu_toggle_control, NULL, menu_check_control, (void*)"RenderAutoMaskAlphaNonDeferred");
menu->addChild(item);
item = new LLMenuItemCheckGL("Automatic Alpha Masks (deferred)", menu_toggle_control, NULL, menu_check_control, (void*)"RenderAutoMaskAlphaDeferred");
menu->addChild(item);
item = new LLMenuItemCheckGL("Aggressive Alpha Masking", menu_toggle_control, NULL, menu_check_control, (void*)"SHUseRMSEAutoMask");
menu->addChild(item);
menu->addChild(new LLMenuItemCallGL("Rebuild Vertex Buffers", reset_vertex_buffers, NULL, NULL, 'V', MASK_CONTROL | MASK_SHIFT));
item = new LLMenuItemCheckGL("Animate Textures", menu_toggle_control, NULL, menu_check_control, (void*)"AnimateTextures");
menu->addChild(item);
item = new LLMenuItemCheckGL("Disable Textures", menu_toggle_control, NULL, menu_check_control, (void*)"TextureDisable");
menu->addChild(item);
item = new LLMenuItemCheckGL("HTTP Get Textures", menu_toggle_control, NULL, menu_check_control, (void*)"ImagePipelineUseHTTP");
menu->addChild(item);
item = new LLMenuItemCheckGL("Run Multiple Threads", menu_toggle_control, NULL, menu_check_control, (void*)"RunMultipleThreads");
menu->addChild(item);
item = new LLMenuItemCheckGL("Cheesy Beacon", menu_toggle_control, NULL, menu_check_control, (void*)"CheesyBeacon");
menu->addChild(item);
item = new LLMenuItemCheckGL("Attached Lights", menu_toggle_attached_lights, NULL, menu_check_control, (void*)"RenderAttachedLights");
menu->addChild(item);
item = new LLMenuItemCheckGL("Attached Particles", menu_toggle_attached_particles, NULL, menu_check_control, (void*)"RenderAttachedParticles");
menu->addChild(item);
item = new LLMenuItemCheckGL("Audit Texture", menu_toggle_control, NULL, menu_check_control, (void*)"AuditTexture");
menu->addChild(item);
#ifndef LL_RELEASE_FOR_DOWNLOAD
menu->addSeparator();
menu->addChild(new LLMenuItemCallGL("Memory Leaking Simulation", LLFloaterMemLeak::show, NULL, NULL));
#else
if(gSavedSettings.getBOOL("QAMode"))
{
menu->addSeparator();
menu->addChild(new LLMenuItemCallGL("Memory Leaking Simulation", LLFloaterMemLeak::show, NULL, NULL));
}
#endif
menu->createJumpKeys();
}
void init_debug_avatar_menu(LLMenuGL* menu)
{
LLMenuGL* sub_menu = new LLMenuGL("Character Tests");
sub_menu->setCanTearOff(TRUE);
sub_menu->addChild(new LLMenuItemCheckGL("Go Away/AFK When Idle", menu_toggle_control, NULL, menu_check_control, (void*)"AllowIdleAFK"));
sub_menu->addChild(new LLMenuItemCallGL("Appearance To XML",
&handle_dump_archetype_xml,&enable_dump_archetype_xm));
// HACK for easy testing of avatar geometry
sub_menu->addChild(new LLMenuItemCallGL( "Toggle Character Geometry",
&handle_god_request_avatar_geometry, &is_god_customer_service, NULL));
sub_menu->addChild(new LLMenuItemCallGL("Test Male",
handle_test_male));
sub_menu->addChild(new LLMenuItemCallGL("Test Female",
handle_test_female));
sub_menu->addChild(new LLMenuItemCallGL("Toggle PG", handle_toggle_pg));
sub_menu->addChild(new LLMenuItemCheckGL("Allow Select Avatar", menu_toggle_control, NULL, menu_check_control, (void*)"AllowSelectAvatar"));
sub_menu->createJumpKeys();
menu->addChild(sub_menu);
menu->addChild(new LLMenuItemCheckGL("Tap-Tap-Hold To Run", menu_toggle_control, NULL, menu_check_control, (void*)"AllowTapTapHoldRun"));
menu->addChild(new LLMenuItemCallGL("Force Params to Default", &LLAgent::clearVisualParams, NULL));
menu->addChild(new LLMenuItemCallGL("Reload Vertex Shader", &reload_vertex_shader, NULL));
menu->addChild(new LLMenuItemToggleGL("Animation Info", &LLVOAvatar::sShowAnimationDebug));
menu->addChild(new LLMenuItemCallGL("Slow Motion Animations", &slow_mo_animations, NULL));
LLMenuItemCheckGL* item;
item = new LLMenuItemCheckGL("Show Look At", menu_toggle_control, NULL, menu_check_control, (void*)"AscentShowLookAt");
menu->addChild(item);
menu->addChild(new LLMenuItemToggleGL("Show Point At", &LLHUDEffectPointAt::sDebugPointAt));
menu->addChild(new LLMenuItemToggleGL("Debug Joint Updates", &LLVOAvatar::sJointDebug));
menu->addChild(new LLMenuItemToggleGL("Disable LOD", &LLViewerJoint::sDisableLOD));
menu->addChild(new LLMenuItemToggleGL("Debug Character Vis", &LLVOAvatar::sDebugInvisible));
//menu->addChild(new LLMenuItemToggleGL("Show Attachment Points", &LLVOAvatar::sShowAttachmentPoints));
//diabling collision plane due to DEV-14477 -brad
//menu->addChild(new LLMenuItemToggleGL("Show Collision Plane", &LLVOAvatar::sShowFootPlane));
menu->addChild(new LLMenuItemCheckGL("Show Collision Skeleton",
&LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_AVATAR_VOLUME));
menu->addChild(new LLMenuItemCheckGL("Display Agent Target",
&LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_AGENT_TARGET));
menu->addChild(new LLMenuItemCheckGL("Attachment Bytes",
&LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_ATTACHMENT_BYTES));
menu->addChild(new LLMenuItemToggleGL( "Debug Rotation", &LLVOAvatar::sDebugAvatarRotation));
menu->addChild(new LLMenuItemCallGL("Dump Attachments", handle_dump_attachments));
menu->addChild(new LLMenuItemCallGL("Rebake Textures", handle_rebake_textures));
#ifndef LL_RELEASE_FOR_DOWNLOAD
menu->addChild(new LLMenuItemCallGL("Debug Avatar Textures", handle_debug_avatar_textures, NULL, NULL, 'A', MASK_SHIFT|MASK_CONTROL|MASK_ALT));
menu->addChild(new LLMenuItemCallGL("Dump Local Textures", handle_dump_avatar_local_textures, NULL, NULL, 'M', MASK_SHIFT|MASK_ALT ));
#endif
gMeshesAndMorphsMenu = new LLMenuGL("Meshes and Morphs");
menu->addChild(gMeshesAndMorphsMenu);
menu->createJumpKeys();
}
// [RLVa:KB] - Checked: 2009-11-17 (RLVa-1.1.0d) | Modified: RLVa-1.1.0d | OK
void init_debug_rlva_menu(LLMenuGL* menu)
{
menu->setLabel(std::string("RLVa")); // Same menu, same label
menu->setCanTearOff(true);
// Debug options
{
LLMenuGL* pDbgMenu = new LLMenuGL("Debug");
pDbgMenu->setCanTearOff(TRUE);
if (gSavedSettings.controlExists(RLV_SETTING_DEBUG))
pDbgMenu->addChild(new LLMenuItemCheckGL("Show Debug Messages", menu_toggle_control, NULL, menu_check_control, (void*)RLV_SETTING_DEBUG));
pDbgMenu->addSeparator();
if (gSavedSettings.controlExists(RLV_SETTING_ENABLELEGACYNAMING))
pDbgMenu->addChild(new LLMenuItemCheckGL("Enable Legacy Naming", menu_toggle_control, NULL, menu_check_control, (void*)RLV_SETTING_ENABLELEGACYNAMING));
if (gSavedSettings.controlExists(RLV_SETTING_SHAREDINVAUTORENAME))
pDbgMenu->addChild(new LLMenuItemCheckGL("Rename Shared Items on Wear", menu_toggle_control, NULL, menu_check_control, (void*)RLV_SETTING_SHAREDINVAUTORENAME));
menu->addChild(pDbgMenu);
menu->addSeparator();
}
if (gSavedSettings.controlExists(RLV_SETTING_ENABLESHAREDWEAR))
menu->addChild(new LLMenuItemCheckGL("Enable Shared Wear", menu_toggle_control, NULL, menu_check_control, (void*)RLV_SETTING_ENABLESHAREDWEAR));
menu->addSeparator();
#ifdef RLV_EXTENSION_HIDELOCKED
if ( (gSavedSettings.controlExists(RLV_SETTING_HIDELOCKEDLAYER)) &&
(gSavedSettings.controlExists(RLV_SETTING_HIDELOCKEDATTACH)) )
{
menu->addChild(new LLMenuItemCheckGL("Hide Locked Layers", menu_toggle_control, NULL, menu_check_control, (void*)RLV_SETTING_HIDELOCKEDLAYER));
menu->addChild(new LLMenuItemCheckGL("Hide Locked Attachments", menu_toggle_control, NULL, menu_check_control, (void*)RLV_SETTING_HIDELOCKEDATTACH));
//sub_menu->addChild(new LLMenuItemToggleGL("Hide locked inventory", &rlv_handler_t::fHideLockedInventory));
menu->addSeparator();
}
#endif // RLV_EXTENSION_HIDELOCKED
if (gSavedSettings.controlExists(RLV_SETTING_FORBIDGIVETORLV))
menu->addChild(new LLMenuItemCheckGL("Forbid Give to #RLV", menu_toggle_control, NULL, menu_check_control, (void*)RLV_SETTING_FORBIDGIVETORLV));
if (gSavedSettings.controlExists(RLV_SETTING_ENABLELEGACYNAMING))
menu->addChild(new LLMenuItemCheckGL("Show Name Tags", menu_toggle_control, NULL, menu_check_control, (void*)RLV_SETTING_SHOWNAMETAGS));
menu->addSeparator();
#ifdef RLV_EXTENSION_FLOATER_RESTRICTIONS
// TODO-RLVa: figure out a way to tell if floater_rlv_behaviour.xml exists
menu->addChild(new LLMenuItemCheckGL("Restrictions...", &RlvFloaterBehaviours::toggle, NULL, &RlvFloaterBehaviours::visible, NULL));
menu->addChild(new LLMenuItemCheckGL("Locks...", &RlvFloaterLocks::toggle, NULL, &RlvFloaterLocks::visible, NULL));
#endif // RLV_EXTENSION_FLOATER_RESTRICTIONS
}
// [/RLVa:KB]
void init_server_menu(LLMenuGL* menu)
{
{
LLMenuGL* sub = new LLMenuGL("Object");
menu->addChild(sub);
sub->addChild(new LLMenuItemCallGL( "Take Copy",
&force_take_copy, &is_god_customer_service, NULL,
'O', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
#ifdef _CORY_TESTING
sub->addChild(new LLMenuItemCallGL( "Export Copy",
&force_export_copy, NULL, NULL));
sub->addChild(new LLMenuItemCallGL( "Import Geometry",
&force_import_geometry, NULL, NULL));
#endif
//sub->addChild(new LLMenuItemCallGL( "Force Public",
// &handle_object_owner_none, NULL, NULL));
//sub->addChild(new LLMenuItemCallGL( "Force Ownership/Permissive",
// &handle_object_owner_self_and_permissive, NULL, NULL, 'K', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
sub->addChild(new LLMenuItemCallGL( "Force Owner To Me",
&handle_object_owner_self, &is_god_customer_service));
sub->addChild(new LLMenuItemCallGL( "Force Owner Permissive",
&handle_object_owner_permissive, &is_god_customer_service));
//sub->addChild(new LLMenuItemCallGL( "Force Totally Permissive",
// &handle_object_permissive));
sub->addChild(new LLMenuItemCallGL( "Delete",
&handle_force_delete, &is_god_customer_service, NULL, KEY_DELETE, MASK_SHIFT | MASK_ALT | MASK_CONTROL));
sub->addChild(new LLMenuItemCallGL( "Lock",
&handle_object_lock, &is_god_customer_service, NULL, 'L', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
sub->addChild(new LLMenuItemCallGL( "Get Asset IDs",
&handle_object_asset_ids, &is_god_customer_service, NULL, 'I', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
sub->createJumpKeys();
}
{
LLMenuGL* sub = new LLMenuGL("Parcel");
menu->addChild(sub);
sub->addChild(new LLMenuItemCallGL("Owner To Me",
&handle_force_parcel_owner_to_me,
&is_god_customer_service, NULL));
sub->addChild(new LLMenuItemCallGL("Set to Linden Content",
&handle_force_parcel_to_content,
&is_god_customer_service, NULL,
'C', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
sub->addSeparator();
sub->addChild(new LLMenuItemCallGL("Claim Public Land",
&handle_claim_public_land, &is_god_customer_service));
sub->createJumpKeys();
}
{
LLMenuGL* sub = new LLMenuGL("Region");
menu->addChild(sub);
sub->addChild(new LLMenuItemCallGL("Dump Temp Asset Data",
&handle_region_dump_temp_asset_data,
&is_god_customer_service, NULL));
sub->createJumpKeys();
}
menu->addChild(new LLMenuItemCallGL( "God Tools...",
&LLFloaterGodTools::show, &enable_god_basic, NULL));
{
LLMenuItemCallGL* item = new LLMenuItemCallGL("insert_admin", NULL);
item->setVisible(false);
menu->addChild(item);
}
menu->addSeparator();
menu->addChild(new LLMenuItemCallGL("Save Region State",
&LLPanelRegionTools::onSaveState, &is_god_customer_service, NULL));
menu->createJumpKeys();
}
//-----------------------------------------------------------------------------
// cleanup_menus()
//-----------------------------------------------------------------------------
void cleanup_menus()
{
delete gMenuParcelObserver;
gMenuParcelObserver = NULL;
delete gPieSelf;
gPieSelf = NULL;
delete gPieAvatar;
gPieAvatar = NULL;
delete gPieObject;
gPieObject = NULL;
delete gPieAttachment;
gPieAttachment = NULL;
delete gPieLand;
gPieLand = NULL;
delete gMenuBarView;
gMenuBarView = NULL;
delete gPopupMenuView;
gPopupMenuView = NULL;
delete gMenuHolder;
gMenuHolder = NULL;
sMenus.clear();
}
//-----------------------------------------------------------------------------
// Object pie menu
//-----------------------------------------------------------------------------
class LLObjectReportAbuse : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (objectp)
{
LLFloaterReporter::showFromObject(objectp->getID());
}
return true;
}
};
// Enabled it you clicked an object
class LLObjectEnableReportAbuse : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLSelectMgr::getInstance()->getSelection()->getObjectCount() != 0;
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLObjectTouch : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_object_touch();
return true;
}
};
void handle_object_touch()
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!object) return;
LLPickInfo pick = LLToolPie::getInstance()->getPick();
// [RLVa:KB] - Checked: 2010-04-11 (RLVa-1.2.0e) | Modified: RLVa-1.1.0l
// NOTE: fallback code since we really shouldn't be getting an active selection if we can't touch this
if ( (rlv_handler_t::isEnabled()) && (!gRlvHandler.canTouch(object, pick.mObjectOffset)) )
{
RLV_ASSERT(false);
return;
}
// [/RLVa:KB]
// *NOTE: Hope the packets arrive safely and in order or else
// there will be some problems.
// *TODO: Just fix this bad assumption.
send_ObjectGrab_message(object, pick, LLVector3::zero);
send_ObjectDeGrab_message(object, pick);
}
bool enable_object_touch(const LLSD& userdata)
{
LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
bool new_value = obj && obj->flagHandleTouch();
// [RLVa:KB] - Checked: 2010-11-12 (RLVa-1.2.1g) | Added: RLVa-1.2.1g
if ( (rlv_handler_t::isEnabled()) && (new_value) )
{
// RELEASE-RLVa: [RLVa-1.2.1] Make sure this stays in sync with handle_object_touch()
new_value = gRlvHandler.canTouch(obj, LLToolPie::getInstance()->getPick().mObjectOffset);
}
// [/RLVa:KB]
std::string touch_text;
// Update label based on the node touch name if available.
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if (node && node->mValid && !node->mTouchName.empty())
{
touch_text = node->mTouchName;
}
else
{
touch_text = userdata["data"].asString();
}
gMenuHolder->childSetText("Object Touch", touch_text);
gMenuHolder->childSetText("Attachment Object Touch", touch_text);
return new_value;
};
// One object must have touch sensor
class LLObjectEnableTouch : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gMenuHolder->findControl(userdata["control"].asString())->setValue(enable_object_touch(userdata));
return true;
}
};
//void label_touch(std::string& label, void*)
//{
// LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
// if (node && node->mValid && !node->mTouchName.empty())
// {
// label.assign(node->mTouchName);
// }
// else
// {
// label.assign("Touch");
// }
//}
void handle_object_open()
{
// [RLVa:KB] - Checked: 2010-04-11 (RLVa-1.2.0e) | Added: RLVa-1.2.0e
if (enable_object_open())
LLFloaterOpenObject::show();
// [/RLVa:KB]
// LLFloaterOpenObject::show();
}
class LLObjectOpen : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_object_open();
return true;
}
};
bool enable_object_open()
{
// Look for contents in root object, which is all the LLFloaterOpenObject
// understands.
LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!obj) return false;
LLViewerObject* root = obj->getRootEdit();
if (!root) return false;
return root->allowOpen();
}
class LLObjectEnableOpen : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gMenuHolder->findControl(userdata["control"].asString())->setValue(enable_object_open());
return true;
}
};
class LLViewJoystickFlycam : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_toggle_flycam();
return true;
}
};
class LLViewCheckJoystickFlycam : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLViewerJoystick::getInstance()->getOverrideCamera();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLViewCommunicate : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
static LLCachedControl<bool> only_comm("CommunicateSpecificShortcut");
if (!only_comm && LLFloaterChatterBox::getInstance()->getFloaterCount() == 0)
{
LLFloaterMyFriends::toggleInstance();
}
else
{
LLFloaterChatterBox::toggleInstance();
}
return true;
}
};
void handle_toggle_flycam()
{
LLViewerJoystick::getInstance()->toggleFlycam();
}
class LLObjectBuild : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gAgentCamera.cameraZoomIn(0.666f);
gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gViewerWindow->moveCursorToCenter();
}
LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() );
// Could be first use
LLFirstUse::useBuild();
return true;
}
};
void handle_object_edit()
{
LLViewerParcelMgr::getInstance()->deselectLand();
// Singu TODO: Find out if this RLVa patch is still needed, it has been removed from upstream.
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g) | Modified: RLVa-0.2.0f
if (rlv_handler_t::isEnabled())
{
bool fRlvCanEdit = (!gRlvHandler.hasBehaviour(RLV_BHVR_EDIT)) && (!gRlvHandler.hasBehaviour(RLV_BHVR_EDITOBJ));
if (!fRlvCanEdit)
{
LLObjectSelectionHandle hSel = LLSelectMgr::getInstance()->getSelection();
RlvSelectIsEditable f;
if ((hSel.notNull()) && ((hSel->getFirstRootNode(&f, TRUE)) != NULL))
return; // Can't edit any object under @edit=n
}
else if ( (gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) &&
(SELECT_TYPE_WORLD == LLSelectMgr::getInstance()->getSelection()->getSelectType()) &&
(dist_vec_squared(gAgent.getPositionAgent(), LLToolPie::getInstance()->getPick().mIntersection) > 1.5f * 1.5f) )
{
// TODO-RLVa: this code is rather redundant since we'll never get an active selection to show a pie menu for
return; // Can't edit in-world objects farther than 1.5m away under @fartouch=n
}
}
// [/RLVa:KB]
if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit())
{
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
if (selection->getSelectType() == SELECT_TYPE_HUD || !gSavedSettings.getBOOL("EditCameraMovement"))
{
// always freeze camera in space, even if camera doesn't move
// so, for example, follow cam scripts can't affect you when in build mode
gAgentCamera.setFocusGlobal(gAgentCamera.calcFocusPositionTargetGlobal(), LLUUID::null);
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
}
else
{
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
LLViewerObject* selected_objectp = selection->getFirstRootObject();
if (selected_objectp)
{
// zoom in on object center instead of where we clicked, as we need to see the manipulator handles
gAgentCamera.setFocusGlobal(selected_objectp->getPositionGlobal(), selected_objectp->getID());
gAgentCamera.cameraZoomIn(0.666f);
gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
}
}
gFloaterTools->open();
LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
gFloaterTools->setEditTool( LLToolCompTranslate::getInstance() );
LLViewerJoystick::getInstance()->moveObjects(true);
LLViewerJoystick::getInstance()->setNeedsReset(true);
// Could be first use
LLFirstUse::useBuild();
return;
}
class LLObjectEdit : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_object_edit();
return true;
}
};
// [SL:KB] - Patch: Inventory-AttachmentEdit - Checked: 2010-08-25 (Catznip-2.2.0a) | Added: Catznip-2.1.2a
void handle_attachment_edit(const LLUUID& idItem)
{
const LLInventoryItem* pItem = gInventory.getItem(idItem);
if ( (!isAgentAvatarValid()) || (!pItem) )
return;
LLViewerObject* pAttachObj = gAgentAvatarp->getWornAttachment(pItem->getLinkedUUID());
if (!pAttachObj)
return;
LLSelectMgr::getInstance()->deselectAll();
LLSelectMgr::getInstance()->selectObjectAndFamily(pAttachObj);
handle_object_edit();
}
// [/SL:KB]
class LLObjectInspect : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFloaterInspect::show();
return true;
}
};
// <dogmode> Derenderizer. Originally by Phox.
class LLObjectDerender : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* slct = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if(!slct)return true;
LLUUID id = slct->getID();
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
LLUUID root_key;
//delivers null in linked parts if used as getFirstRootNode()
LLSelectNode* node = selection->getFirstRootNode(NULL,TRUE);
/*this works for derendering entire object if child is selected
LLSelectNode* node = selection->getFirstNode();
//Delivers node even when linked parts, but only first node
LLViewerObject* obj = node->getObject();
LLViewerObject* parent = (LLViewerObject*)obj->getParent();*/
if(node)
{
root_key = node->getObject()->getID();
llinfos << "Derender node has key " << root_key << llendl;
}
else
{
llinfos << "Derender node is null " << llendl;
}
LLViewerRegion* cur_region = gAgent.getRegion();
std::string entry_name;
if (slct->isAvatar())
{
LLNameValue* firstname = slct->getNVPair("FirstName");
LLNameValue* lastname = slct->getNVPair("LastName");
entry_name = llformat("Derendered: (AV) %s %s",firstname->getString(),lastname->getString());
}
else
{
if (root_key.isNull())
{
return true;
}
id = root_key;
if (!node->mName.empty())
{
if(cur_region)
entry_name = llformat("Derendered: %s in region %s",node->mName.c_str(),cur_region->getName().c_str());
else
entry_name = llformat("Derendered: %s",node->mName.c_str());
}
else
{
if(cur_region)
entry_name = llformat("Derendered: (unknown object) in region %s",cur_region->getName().c_str());
else
entry_name = "Derendered: (unknown object)";
}
}
// ...don't kill the avatar
if (id != gAgentID)
{
LLSD indata;
indata["entry_type"] = 6; //AT_TEXTURE
indata["entry_name"] = entry_name;
indata["entry_agent"] = gAgentID;
LLFloaterBlacklist::addEntry(id,indata);
LLSelectMgr::getInstance()->deselectAll();
LLViewerObject *objectp = gObjectList.findObject(id);
if (objectp)
{
gObjectList.killObject(objectp);
}
}
return true;
}
};
class LLTextureReloader
{
public:
~LLTextureReloader()
{
for(std::set< LLViewerFetchedTexture*>::iterator it=mTextures.begin();it!=mTextures.end();++it)
{
LLViewerFetchedTexture* img = *it;
const LLUUID& id = img->getID();
if(id.notNull() && id != IMG_DEFAULT && id != IMG_DEFAULT_AVATAR && img != LLViewerFetchedTexture::sDefaultImagep)
{
LLAppViewer::getTextureCache()->removeFromCache(id);
img->forceRefetch();
for (S32 i = 0; i < img->getNumVolumes(); ++i)
{
LLVOVolume* volume = (*(img->getVolumeList()))[i];
if (volume && volume->isSculpted())
{
LLSculptParams *sculpt_params = (LLSculptParams *)volume->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
if(sculpt_params->getSculptTexture() == id)
volume->notifyMeshLoaded();
}
}
}
}
}
void addTexture(LLViewerTexture* texture)
{
if(!texture)
return;
const LLUUID& id = texture->getID();
if(id.notNull() && id != IMG_DEFAULT && id != IMG_DEFAULT_AVATAR && texture != LLViewerFetchedTexture::sDefaultImagep)
{
LLViewerFetchedTexture* img = LLViewerTextureManager::staticCastToFetchedTexture(texture);
if(img)
mTextures.insert(img);
}
}
private:
std::set< LLViewerFetchedTexture*> mTextures;
};
void reload_objects(LLTextureReloader& texture_list, LLViewerObject::const_child_list_t& object_list, bool recurse)
{
for(LLViewerObject::const_child_list_t::const_iterator it = object_list.begin(); it!=object_list.end(); ++it)
{
if(it->isNull())
continue;
LLViewerObject* object = it->get();
object->markForUpdate(TRUE);
if(object->isSculpted() && !object->isMesh())
{
LLSculptParams *sculpt_params = (LLSculptParams *)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
if(sculpt_params)
{
texture_list.addTexture(LLViewerTextureManager::getFetchedTexture(sculpt_params->getSculptTexture()));
}
}
for (U8 i = 0; i < object->getNumTEs(); i++)
{
texture_list.addTexture(object->getTEImage(i));
}
if(recurse)
{
reload_objects(texture_list,object->getChildren(), true);
}
}
}
class LLAvatarReloadTextures : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if(avatar)
{
LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(avatar->getID());
LLTextureReloader texture_list;
for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
{
if (LLVOAvatar::isIndexLocalTexture((ETextureIndex)i))
{
if(avatar->isSelf())
{
LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)i);
U32 num_wearables = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < num_wearables; wearable_index++)
{
texture_list.addTexture(((LLVOAvatarSelf*)avatar)->getLocalTextureGL((ETextureIndex)i,wearable_index));
}
}
}
else
{
texture_list.addTexture(avatar->getTEImage((ETextureIndex)i));
}
}
reload_objects(texture_list,avatar->getChildren(),true);
}
return true;
}
};
class LLObjectReloadTextures : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject::vobj_list_t object_list;
for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin();
iter != LLSelectMgr::getInstance()->getSelection()->end(); iter++)
{
object_list.push_back((*iter)->getObject());
}
reload_objects(LLTextureReloader(),object_list,false);
return true;
}
};
//---------------------------------------------------------------------------
// Land pie menu
//---------------------------------------------------------------------------
class LLLandBuild : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerParcelMgr::getInstance()->deselectLand();
if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gAgentCamera.cameraZoomIn(0.666f);
gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
// otherwise just move focus
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gViewerWindow->moveCursorToCenter();
}
LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() );
// Could be first use
LLFirstUse::useBuild();
return true;
}
};
class LLLandBuyPass : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLPanelLandGeneral::onClickBuyPass((void *)FALSE);
return true;
}
};
class LLLandEnableBuyPass : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLPanelLandGeneral::enableBuyPass(NULL);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
// BUG: Should really check if CLICK POINT is in a parcel where you can build.
BOOL enable_land_build(void*)
{
if (gAgent.isGodlike()) return TRUE;
if (gAgent.inPrelude()) return FALSE;
BOOL can_build = FALSE;
LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
if (agent_parcel)
{
can_build = agent_parcel->getAllowModify();
}
return can_build;
}
// BUG: Should really check if OBJECT is in a parcel where you can build.
BOOL enable_object_build(void*)
{
if (gAgent.isGodlike()) return TRUE;
if (gAgent.inPrelude()) return FALSE;
BOOL can_build = FALSE;
LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
if (agent_parcel)
{
can_build = agent_parcel->getAllowModify();
}
return can_build;
}
bool enable_object_edit()
{
// *HACK: The new "prelude" Help Islands have a build sandbox area,
// so users need the Edit and Create pie menu options when they are
// there. Eventually this needs to be replaced with code that only
// lets you edit objects if you have permission to do so (edit perms,
// group edit, god). See also lltoolbar.cpp. JC
bool enable = false;
if (gAgent.inPrelude())
{
enable = LLViewerParcelMgr::getInstance()->allowAgentBuild()
|| LLSelectMgr::getInstance()->getSelection()->isAttachment();
}
// Singu Note: The following check is wasteful, bypass it
// The following RLVa patch has been modified from its original version. It been formatted to run in the time allotted.
//else if (LLSelectMgr::getInstance()->selectGetAllValidAndObjectsFound())
// [RLVa:KB] - Checked: 2010-11-29 (RLVa-1.3.0c) | Modified after RLVa-1.3.0c on 2013-05-18
else if (!rlv_handler_t::isEnabled() || (!gRlvHandler.hasBehaviour(RLV_BHVR_EDIT)) && (!gRlvHandler.hasBehaviour(RLV_BHVR_EDITOBJ)))
{
enable = true;
}
else // Restrictions disallow edit, check for an exception for the selection
{
LLObjectSelectionHandle hSel = LLSelectMgr::getInstance()->getSelection();
RlvSelectIsEditable f;
enable = (hSel.notNull()) && ((hSel->getFirstRootNode(&f, TRUE)) == NULL);
// [/RLVa:KB]
}
return enable;
}
class LLEnableEdit : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gMenuHolder->findControl(userdata["control"].asString())->setValue(enable_object_edit());
return true;
}
};
bool enable_object_select_in_pathfinding_linksets()
{
return LLPathfindingManager::getInstance()->isPathfindingEnabledForCurrentRegion() && LLSelectMgr::getInstance()->selectGetEditableLinksets();
}
class LLObjectEnablePFLinksetsSelected : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
return enable_object_select_in_pathfinding_linksets();
}
};
class LLObjectPFCharactersSelected : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFloaterPathfindingCharacters::openCharactersWithSelectedObjects();
return true;
}
};
bool enable_object_select_in_pathfinding_characters()
{
return LLPathfindingManager::getInstance()->isPathfindingEnabledForCurrentRegion() && LLSelectMgr::getInstance()->selectGetViewableCharacters();
}
class LLObjectEnablePFCharactersSelected : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
return enable_object_select_in_pathfinding_characters();
}
};
class LLSelfRemoveAllAttachments : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLAppearanceMgr::instance().removeAllAttachmentsFromAvatar();
return true;
}
};
class LLSelfEnableRemoveAllAttachments : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = false;
if (isAgentAvatarValid())
{
for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
// if (attachment->getNumObjects() > 0)
// [RLVa:KB] - Checked: 2010-03-04 (RLVa-1.2.0a) | Added: RLVa-1.2.0a
if ( (attachment->getNumObjects() > 0) && ((!rlv_handler_t::isEnabled()) || (gRlvAttachmentLocks.canDetach(attachment))) )
// [/RLVa:KB]
{
new_value = true;
break;
}
}
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLSelfVisibleScriptInfo : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (LLViewerRegion* region = gAgent.getRegion())
gMenuHolder->findControl(userdata["control"].asString())->setValue(!region->getCapability("AttachmentResources").empty());
return true;
}
};
BOOL enable_has_attachments(void*)
{
return FALSE;
}
//---------------------------------------------------------------------------
// Avatar pie menu
//---------------------------------------------------------------------------
//void handle_follow(void *userdata)
//{
// // follow a given avatar by ID
// LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
// if (objectp)
// {
// gAgent.startFollowPilot(objectp->getID());
// }
//}
bool enable_object_mute()
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!object) return false;
LLVOAvatar* avatar = find_avatar_from_object(object);
if (avatar)
{
// It's an avatar
bool is_linden =
LLMuteList::getInstance()->isLinden(avatar->getID());
bool is_self = avatar->isSelf();
// return !is_linden && !is_self;
// [RLVa:KB] - Checked: 2010-08-25 (RLVa-1.2.1b) | Added: RLVa-1.2.1b
return !is_linden && !is_self && !gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES);
// [/RLVa:KB]
}
else
{
// Just a regular object
return LLSelectMgr::getInstance()->getSelection()->contains( object, SELECT_ALL_TES ) &&
!LLMuteList::getInstance()->isMuted(object->getID());
}
}
class LLObjectEnableMute : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gMenuHolder->findControl(userdata["control"].asString())->setValue(enable_object_mute());
return true;
}
};
class LLObjectMute : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!object) return true;
LLUUID id;
std::string name;
LLMute::EType type;
LLVOAvatar* avatar = find_avatar_from_object(object);
if (avatar)
{
// [RLVa:KB] - Checked: 2010-08-25 (RLVa-1.2.1b) | Added: RLVa-1.0.0e
if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))
return true;
// [/RLVa:KB]
id = avatar->getID();
LLNameValue *firstname = avatar->getNVPair("FirstName");
LLNameValue *lastname = avatar->getNVPair("LastName");
if (firstname && lastname)
{
name = firstname->getString();
name += " ";
name += lastname->getString();
}
type = LLMute::AGENT;
}
else
{
// it's an object
id = object->getID();
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if (node)
{
name = node->mName;
}
type = LLMute::OBJECT;
}
LLMute mute(id, name, type);
if (LLMuteList::getInstance()->isMuted(mute.mID, mute.mName))
{
LLMuteList::getInstance()->remove(mute);
}
else
{
LLMuteList::getInstance()->add(mute);
LLFloaterMute::showInstance();
}
return true;
}
};
// <edit>
class LLObjectEnableCopyUUID : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
bool new_value = (object != NULL);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLObjectCopyUUID : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if(object)
{
gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(object->getID().asString()));
}
return true;
}
};
class LLObjectData : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if(object)
{
LLVector3 vPos = object->getPosition();
LLQuaternion rRot = object->getRotation();
F32 posX = vPos.mV[0];
F32 posY = vPos.mV[1];
F32 posZ = vPos.mV[2];
F32 rotX = rRot.mQ[0];
F32 rotY = rRot.mQ[1];
F32 rotZ = rRot.mQ[2];
F32 rotR = rRot.mQ[3];
LLChat chat;
chat.mSourceType = CHAT_SOURCE_SYSTEM;
chat.mText = llformat("LSL Helper:\nPosition: <%f, %f, %f>\nRotation: <%f, %f, %f, %f>", posX, posY, posZ, rotX, rotY, rotZ, rotR);
LLFloaterChat::addChat(chat);
}
return true;
}
};
class LLCanIHasKillEmAll : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* objpos = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject();
bool new_value = false;
if(objpos)
{
if (!objpos->permYouOwner()||!gSavedSettings.getBOOL("AscentPowerfulWizard"))
new_value = false; // Don't give guns to retarded children.
else new_value = true;
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return false;
}
};
class LLOHGOD : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* objpos = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject();
bool new_value = false;
if(objpos)
{
if (!objpos->permYouOwner()||!gSavedSettings.getBOOL("AscentPowerfulWizard"))
new_value = false; // Don't give guns to retarded children.
else
new_value = true;
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return false;
}
};
class LLPowerfulWizard : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* objpos = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject();
if(objpos)
{
// Dont give guns to retarded children
if (!objpos->permYouOwner())
{
LLChat chat;
chat.mSourceType = CHAT_SOURCE_SYSTEM;
chat.mText = llformat("Can't do that, dave.");
LLFloaterChat::addChat(chat);
return false;
}
// Let the user know they are a rippling madman what is capable of everything
LLChat chat;
chat.mSourceType = CHAT_SOURCE_SYSTEM;
chat.mText = llformat("~*zort*~");
LLFloaterChat::addChat(chat);
/*
NOTE: oh god how did this get here
*/
LLSelectMgr::getInstance()->selectionUpdateTemporary(1);//set temp to TRUE
LLSelectMgr::getInstance()->selectionUpdatePhysics(1);
LLSelectMgr::getInstance()->unlinkObjects();
LLSelectMgr::getInstance()->deselectAll();
}
return true;
}
};
class LLKillEmAll : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// Originally by SimmanFederal
// Moved here by a big fat fuckin dog. <dogmode>
LLViewerObject* objpos = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject();
if(objpos)
{
// Dont give guns to retarded children
if (!objpos->permYouOwner())
{
LLChat chat;
chat.mSourceType = CHAT_SOURCE_SYSTEM;
chat.mText = llformat("Can't do that, dave.");
LLFloaterChat::addChat(chat);
return false;
}
// Let the user know they are a rippling madman what is capable of everything
LLChat chat;
chat.mSourceType = CHAT_SOURCE_SYSTEM;
chat.mText = llformat("Irrevocably destroying object. Hope you didn't need that.");
LLFloaterChat::addChat(chat);
/*
NOTE: Temporary objects, when thrown off world/put off world,
do not report back to the viewer, nor go to lost and found.
So we do selectionUpdateTemporary(1)
*/
LLSelectMgr::getInstance()->selectionUpdateTemporary(1);//set temp to TRUE
LLVector3 pos = objpos->getPosition();//get the x and the y
pos.mV[VZ] = FLT_MAX;//create the z
objpos->setPositionParent(pos);//set the x y z
LLSelectMgr::getInstance()->sendMultipleUpdate(UPD_POSITION);//send the data
}
return true;
}
};
class LLObjectMeasure : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
static LLVector3 startMeasurePoint = LLVector3::zero;
static bool startpoint_set = false;
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
if(!object)
return false;
LLVector3 position = object->getPositionEdit();
LLChat chat;
chat.mSourceType = CHAT_SOURCE_SYSTEM;
if (!startpoint_set)
{
startMeasurePoint = position;
startpoint_set = true;
chat.mText = LLTrans::getString("StartPointSet");
}
else
{
chat.mText = LLTrans::getString("EndPointSet");
LLFloaterChat::addChat(chat);
LLStringUtil::format_map_t args;
args["[DIST]"] = boost::lexical_cast<std::string>(dist_vec(startMeasurePoint, position));
chat.mText = LLTrans::getString("MeasuredDistance", args);
startpoint_set = false;
}
LLFloaterChat::addChat(chat);
return true;
}
};
class LLObjectPFLinksetsSelected : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFloaterPathfindingLinksets::openLinksetsWithSelectedObjects();
return true;
}
};
class LLAvatarAnims : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if(avatar)
{
new LLFloaterExploreAnimations(avatar->getID()); //temporary
}
return true;
}
};
// </edit>
bool handle_go_to()
{
// try simulator autopilot
std::vector<std::string> strings;
std::string val;
LLVector3d pos = LLToolPie::getInstance()->getPick().mPosGlobal;
val = llformat("%g", pos.mdV[VX]);
strings.push_back(val);
val = llformat("%g", pos.mdV[VY]);
strings.push_back(val);
val = llformat("%g", pos.mdV[VZ]);
strings.push_back(val);
send_generic_message("autopilot", strings);
LLViewerParcelMgr::getInstance()->deselectLand();
if (isAgentAvatarValid() && !gSavedSettings.getBOOL("AutoPilotLocksCamera"))
{
gAgentCamera.setFocusGlobal(gAgentCamera.getFocusTargetGlobal(), gAgentAvatarp->getID());
}
else
{
// Snap camera back to behind avatar
gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE);
}
// Could be first use
LLFirstUse::useGoTo();
return true;
}
class LLGoToObject : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
return handle_go_to();
}
};
class LLAvatarReportAbuse : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if(avatar)
{
LLFloaterReporter::showFromObject(avatar->getID());
}
return true;
}
};
//---------------------------------------------------------------------------
// Object backup
//---------------------------------------------------------------------------
class LLObjectEnableExport : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = !!LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (new_value)
{
struct ff : public LLSelectedNodeFunctor
{
ff(const LLSD& data) : LLSelectedNodeFunctor(), userdata(data)
{
}
const LLSD& userdata;
virtual bool apply(LLSelectNode* node)
{
// Note: the actual permission checking algorithm depends on the grid TOS and must be
// performed for each prim and texture. This is done later in llviewerobjectbackup.cpp.
// This means that even if the item is enabled in the menu, the export may fail should
// the permissions not be met for each exported asset. The permissions check below
// therefore only corresponds to the minimal permissions requirement common to all grids.
LLPermissions *item_permissions = node->mPermissions;
return (gAgent.getID() == item_permissions->getOwner() &&
(gAgent.getID() == item_permissions->getCreator() ||
(item_permissions->getMaskOwner() & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED));
}
};
ff * the_ff = new ff(userdata);
new_value = LLSelectMgr::getInstance()->getSelection()->applyToNodes(the_ff, false);
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLObjectExport : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLObjectBackup::getInstance()->exportObject();
return true;
}
};
class LLObjectEnableImport : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gMenuHolder->findControl(userdata["control"].asString())->setValue(TRUE);
return true;
}
};
class LLObjectImport : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLObjectBackup::getInstance()->importObject(FALSE);
return true;
}
};
class LLObjectImportUpload : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLObjectBackup::getInstance()->importObject(TRUE);
return true;
}
};
//---------------------------------------------------------------------------
// Parcel freeze, eject, etc.
//---------------------------------------------------------------------------
bool callback_freeze(const LLSD& notification, const LLSD& response)
{
LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID();
S32 option = LLNotification::getSelectedOption(notification, response);
if (0 == option || 1 == option)
{
U32 flags = KICK_FLAGS_FREEZE;
if (1 == option)
{
// unfreeze
flags |= KICK_FLAGS_UNFREEZE;
}
LLMessageSystem* msg = gMessageSystem;
LLVOAvatar* avatarp = gObjectList.findAvatar(avatar_id);
if (avatarp && avatarp->getRegion())
{
msg->newMessage("FreezeUser");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->nextBlock("Data");
msg->addUUID("TargetID", avatar_id );
msg->addU32("Flags", flags );
msg->sendReliable( avatarp->getRegion()->getHost() );
}
}
return false;
}
void handle_avatar_freeze(const LLSD& avatar_id)
{
// Use avatar_id if available, otherwise default to right-click avatar
LLVOAvatar* avatar = NULL;
if (avatar_id.asUUID().notNull())
{
avatar = find_avatar_from_object(avatar_id.asUUID());
}
else
{
avatar = find_avatar_from_object(
LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
}
if( avatar )
{
std::string fullname = avatar->getFullname();
LLSD payload;
payload["avatar_id"] = avatar->getID();
if (!fullname.empty())
{
LLSD args;
// args["AVATAR_NAME"] = fullname;
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.2.1f) | Modified: RLVa-1.0.0e
args["AVATAR_NAME"] = (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) ? fullname : RlvStrings::getAnonym(fullname);
// [/RLVa:KB]
LLNotificationsUtil::add("FreezeAvatarFullname",
args,
payload,
callback_freeze);
}
else
{
LLNotificationsUtil::add("FreezeAvatar",
LLSD(),
payload,
callback_freeze);
}
}
}
class LLAvatarFreeze : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_avatar_freeze(LLUUID::null);
return true;
}
};
class LLScriptCount : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject())
{
ScriptCounter* sc = new ScriptCounter(false, object);
sc->requestInventories();
// sc will destroy itself
}
return true;
}
};
class LLScriptDelete : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject())
{
ScriptCounter* sc = new ScriptCounter(true, object);
sc->requestInventories();
// sc will destroy itself
}
return true;
}
};
class LLObjectVisibleScriptCount : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
bool new_value = (object != NULL);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLObjectEnableScriptDelete : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
bool new_value = (object != NULL);
if(new_value)
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
LLSelectNode* selectNode = *iter;
LLViewerObject* object = selectNode->getObject();
if(object)
if(!object->permModify())
{
new_value=false;
break;
}
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLAvatarVisibleDebug : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gMenuHolder->findControl(userdata["control"].asString())->setValue(gAgent.isGodlike());
return true;
}
};
class LLAvatarDebug : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (isAgentAvatarValid())
{
gAgentAvatarp->dumpLocalTextures();
LLFloaterAvatarTextures::show( gAgentAvatarp->getID() );
}
return true;
}
};
bool callback_eject(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotification::getSelectedOption(notification, response);
if (2 == option)
{
// Cancel button.
return false;
}
LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID();
bool ban_enabled = notification["payload"]["ban_enabled"].asBoolean();
if (0 == option)
{
// Eject button
LLMessageSystem* msg = gMessageSystem;
LLVOAvatar* avatarp = gObjectList.findAvatar(avatar_id);
if (avatarp && avatarp->getRegion())
{
U32 flags = 0x0;
msg->newMessage("EjectUser");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID() );
msg->addUUID("SessionID", gAgent.getSessionID() );
msg->nextBlock("Data");
msg->addUUID("TargetID", avatar_id );
msg->addU32("Flags", flags );
msg->sendReliable( avatarp->getRegion()->getHost() );
}
}
else if (ban_enabled)
{
// This is tricky. It is similar to say if it is not an 'Eject' button,
// and it is also not an 'Cancle' button, and ban_enabled==ture,
// it should be the 'Eject and Ban' button.
LLMessageSystem* msg = gMessageSystem;
LLVOAvatar* avatarp = gObjectList.findAvatar(avatar_id);
if (avatarp && avatarp->getRegion())
{
U32 flags = 0x1;
msg->newMessage("EjectUser");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID() );
msg->addUUID("SessionID", gAgent.getSessionID() );
msg->nextBlock("Data");
msg->addUUID("TargetID", avatar_id );
msg->addU32("Flags", flags );
msg->sendReliable( avatarp->getRegion()->getHost() );
}
}
return false;
}
void handle_avatar_eject(const LLSD& avatar_id)
{
// Use avatar_id if available, otherwise default to right-click avatar
LLVOAvatar* avatar = NULL;
if (avatar_id.asUUID().notNull())
{
avatar = find_avatar_from_object(avatar_id.asUUID());
}
else
{
avatar = find_avatar_from_object(
LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
}
if( avatar )
{
LLSD payload;
payload["avatar_id"] = avatar->getID();
std::string fullname = avatar->getFullname();
const LLVector3d& pos = avatar->getPositionGlobal();
LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos)->getParcel();
if (LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_MANAGE_BANNED))
{
payload["ban_enabled"] = true;
if (!fullname.empty())
{
LLSD args;
// args["AVATAR_NAME"] = fullname;
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.2.1f) | Modified: RLVa-1.0.0e
args["AVATAR_NAME"] = (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) ? fullname : RlvStrings::getAnonym(fullname);
// [/RLVa:KB]
LLNotificationsUtil::add("EjectAvatarFullname",
args,
payload,
callback_eject);
}
else
{
LLNotificationsUtil::add("EjectAvatarFullname",
LLSD(),
payload,
callback_eject);
}
}
else
{
payload["ban_enabled"] = false;
if (!fullname.empty())
{
LLSD args;
// args["AVATAR_NAME"] = fullname;
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.2.1f) | Modified: RLVa-1.0.0e
args["AVATAR_NAME"] = (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) ? fullname : RlvStrings::getAnonym(fullname);
// [/RLVa:KB]
LLNotificationsUtil::add("EjectAvatarFullnameNoBan",
args,
payload,
callback_eject);
}
else
{
LLNotificationsUtil::add("EjectAvatarNoBan",
LLSD(),
payload,
callback_eject);
}
}
}
}
class LLAvatarEject : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_avatar_eject(LLUUID::null);
return true;
}
};
class LLAvatarCopyUUID : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if(!avatar) return true;
gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(avatar->getID().asString()));
return true;
}
};
class LLAvatarClientUUID : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if(!avatar) return true;
const LLUUID clientID = SHClientTagMgr::instance().getClientID(avatar);
gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(clientID.asString()));
return true;
}
};
bool enable_freeze_eject(const LLSD& avatar_id)
{
// Use avatar_id if available, otherwise default to right-click avatar
LLVOAvatar* avatar = NULL;
if (avatar_id.asUUID().notNull())
{
avatar = find_avatar_from_object(avatar_id.asUUID());
}
else
{
avatar = find_avatar_from_object(
LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
}
if (!avatar) return false;
// Gods can always freeze
if (gAgent.isGodlike()) return true;
// Estate owners / managers can freeze
// Parcel owners can also freeze
const LLVector3& pos = avatar->getPositionRegion();
const LLVector3d& pos_global = avatar->getPositionGlobal();
LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos_global)->getParcel();
LLViewerRegion* region = avatar->getRegion();
if (!region) return false;
bool new_value = region->isOwnedSelf(pos);
if (!new_value || region->isOwnedGroup(pos))
{
new_value = LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_ADMIN);
}
return new_value;
}
class LLAvatarEnableFreezeEject : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gMenuHolder->findControl(userdata["control"].asString())->setValue(enable_freeze_eject(LLUUID::null));
return true;
}
};
class LLAvatarGiveCard : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
llinfos << "handle_give_card()" << llendl;
LLViewerObject* dest = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
// if(dest && dest->isAvatar())
// [RLVa:KB] - Checked: 2010-06-04 (RLVa-1.2.0d) | Modified: RLVa-1.2.0d | OK
if ( (dest && dest->isAvatar()) && (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) )
// [/RLVa:KB]
{
bool found_name = false;
LLSD args;
LLSD old_args;
LLNameValue* nvfirst = dest->getNVPair("FirstName");
LLNameValue* nvlast = dest->getNVPair("LastName");
if(nvfirst && nvlast)
{
args["NAME"] = std::string(nvfirst->getString()) + " " + nvlast->getString();
old_args["NAME"] = std::string(nvfirst->getString()) + " " + nvlast->getString();
found_name = true;
}
LLViewerRegion* region = dest->getRegion();
LLHost dest_host;
if(region)
{
dest_host = region->getHost();
}
if(found_name && dest_host.isOk())
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("OfferCallingCard");
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_AgentBlock);
msg->addUUIDFast(_PREHASH_DestID, dest->getID());
LLUUID transaction_id;
transaction_id.generate();
msg->addUUIDFast(_PREHASH_TransactionID, transaction_id);
msg->sendReliable(dest_host);
LLNotificationsUtil::add("OfferedCard", args);
}
else
{
LLNotificationsUtil::add("CantOfferCallingCard", old_args);
}
}
return true;
}
};
bool callback_leave_group(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotification::getSelectedOption(notification, response);
if (option == 0)
{
LLMessageSystem *msg = gMessageSystem;
msg->newMessageFast(_PREHASH_LeaveGroupRequest);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_GroupData);
msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID() );
gAgent.sendReliableMessage();
}
return false;
}
void append_aggregate(std::string& string, const LLAggregatePermissions& ag_perm, PermissionBit bit, const char* txt)
{
LLAggregatePermissions::EValue val = ag_perm.getValue(bit);
std::string buffer;
switch(val)
{
case LLAggregatePermissions::AP_NONE:
buffer = llformat( "* %s None\n", txt);
break;
case LLAggregatePermissions::AP_SOME:
buffer = llformat( "* %s Some\n", txt);
break;
case LLAggregatePermissions::AP_ALL:
buffer = llformat( "* %s All\n", txt);
break;
case LLAggregatePermissions::AP_EMPTY:
default:
break;
}
string.append(buffer);
}
bool enable_buy_object()
{
// In order to buy, there must only be 1 purchaseable object in
// the selection manager.
if(LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() != 1) return false;
LLViewerObject* obj = NULL;
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if(node)
{
obj = node->getObject();
if(!obj) return false;
if( for_sale_selection(node) )
{
// *NOTE: Is this needed? This checks to see if anyone owns the
// object, dating back to when we had "public" objects owned by
// no one. JC
if(obj->permAnyOwner()) return true;
}
}
return false;
}
class LLObjectEnableBuy : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = enable_buy_object();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
// Note: This will only work if the selected object's data has been
// received by the viewer and cached in the selection manager.
void handle_buy_object(LLSaleInfo sale_info)
{
if(!LLSelectMgr::getInstance()->selectGetAllRootsValid())
{
LLNotificationsUtil::add("UnableToBuyWhileDownloading");
return;
}
LLUUID owner_id;
std::string owner_name;
BOOL owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name);
if (!owners_identical)
{
LLNotificationsUtil::add("CannotBuyObjectsFromDifferentOwners");
return;
}
LLPermissions perm;
BOOL valid = LLSelectMgr::getInstance()->selectGetPermissions(perm);
LLAggregatePermissions ag_perm;
valid &= LLSelectMgr::getInstance()->selectGetAggregatePermissions(ag_perm);
if(!valid || !sale_info.isForSale() || !perm.allowTransferTo(gAgent.getID()))
{
LLNotificationsUtil::add("ObjectNotForSale");
return;
}
S32 price = sale_info.getSalePrice();
if (price > 0 && price > gStatusBar->getBalance())
{
LLFloaterBuyCurrency::buyCurrency(LLTrans::getString("this_object_costs"), price);
return;
}
LLFloaterBuy::show(sale_info);
}
void handle_buy_contents(LLSaleInfo sale_info)
{
LLFloaterBuyContents::show(sale_info);
}
void handle_region_dump_temp_asset_data(void*)
{
llinfos << "Dumping temporary asset data to simulator logs" << llendl;
std::vector<std::string> strings;
LLUUID invoice;
send_generic_message("dumptempassetdata", strings, invoice);
}
void handle_region_clear_temp_asset_data(void*)
{
llinfos << "Clearing temporary asset data" << llendl;
std::vector<std::string> strings;
LLUUID invoice;
send_generic_message("cleartempassetdata", strings, invoice);
}
void handle_region_dump_settings(void*)
{
LLViewerRegion* regionp = gAgent.getRegion();
if (regionp)
{
llinfos << "Damage: " << (regionp->getAllowDamage() ? "on" : "off") << llendl;
llinfos << "Landmark: " << (regionp->getAllowLandmark() ? "on" : "off") << llendl;
llinfos << "SetHome: " << (regionp->getAllowSetHome() ? "on" : "off") << llendl;
llinfos << "ResetHome: " << (regionp->getResetHomeOnTeleport() ? "on" : "off") << llendl;
llinfos << "SunFixed: " << (regionp->getSunFixed() ? "on" : "off") << llendl;
llinfos << "BlockFly: " << (regionp->getBlockFly() ? "on" : "off") << llendl;
llinfos << "AllowP2P: " << (regionp->getAllowDirectTeleport() ? "on" : "off") << llendl;
llinfos << "Water: " << (regionp->getWaterHeight()) << llendl;
}
}
void handle_show_notifications_console(void *)
{
LLFloaterNotificationConsole::showInstance();
}
void handle_dump_group_info(void *)
{
gAgent.dumpGroupInfo();
}
void handle_dump_capabilities_info(void *)
{
LLViewerRegion* regionp = gAgent.getRegion();
if (regionp)
{
regionp->logActiveCapabilities();
}
}
void handle_dump_region_object_cache(void*)
{
LLViewerRegion* regionp = gAgent.getRegion();
if (regionp)
{
regionp->dumpCache();
}
}
void handle_dump_focus(void *)
{
LLUICtrl *ctrl = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
llinfos << "Keyboard focus " << (ctrl ? ctrl->getName() : "(none)") << llendl;
}
class LLSelfSitOrStand : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (gAgentAvatarp && gAgentAvatarp->isSitting())
{
gAgent.standUp();
}
else
{
gAgent.sitDown();
// Might be first sit
LLFirstUse::useSit();
}
return true;
}
};
bool enable_standup_self()
{
// [RLVa:KB] - Checked: 2010-04-01 (RLVa-1.2.0c) | Modified: RLVa-1.0.0g
return isAgentAvatarValid() && gAgentAvatarp->isSitting() && !gRlvHandler.hasBehaviour(RLV_BHVR_UNSIT);
// [/RLVa:KB]
// return isAgentAvatarValid() && gAgentAvatarp->isSitting();
}
bool enable_sitdown_self()
{
// [RLVa:KB] - Checked: 2010-08-28 (RLVa-1.2.1a) | Added: RLVa-1.2.1a
return isAgentAvatarValid() && !gAgentAvatarp->isSitting() /*&& !gAgent.getFlying()*/ && !gRlvHandler.hasBehaviour(RLV_BHVR_SIT);
// [/RLVa:KB]
// return isAgentAvatarValid() && !gAgentAvatarp->isSitting() && !gAgent.getFlying();
}
class LLSelfEnableSitOrStand : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
std::string label;
std::string sit_text;
std::string stand_text;
std::string param = userdata["data"].asString();
std::string::size_type offset = param.find(",");
if (offset != param.npos)
{
sit_text = param.substr(0, offset);
stand_text = param.substr(offset+1);
}
bool new_value = true;
if (enable_standup_self())
label = stand_text;
else if (enable_sitdown_self())
label = sit_text;
else
new_value = false;
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
gMenuHolder->childSetText("Stand Up", label);
gMenuHolder->childSetText("Stand Up Self", label);
return true;
}
};
BOOL check_admin_override(void*)
{
return gAgent.getAdminOverride();
}
void handle_admin_override_toggle(void*)
{
gAgent.setAdminOverride(!gAgent.getAdminOverride());
// The above may have affected which debug menus are visible
show_debug_menus();
}
void handle_god_mode(void*)
{
gAgent.requestEnterGodMode();
}
void handle_leave_god_mode(void*)
{
gAgent.requestLeaveGodMode();
}
void set_god_level(U8 god_level)
{
U8 old_god_level = gAgent.getGodLevel();
gAgent.setGodLevel( god_level );
gIMMgr->refresh();
LLViewerParcelMgr::getInstance()->notifyObservers();
// Some classifieds change visibility on god mode
LLFloaterDirectory::requestClassifieds();
// God mode changes region visibility
LLWorldMap::getInstance()->reloadItems(true);
// inventory in items may change in god mode
gObjectList.dirtyAllObjectInventory();
if(gViewerWindow)
{
gViewerWindow->setMenuBackgroundColor(god_level > GOD_NOT,
LLViewerLogin::getInstance()->isInProductionGrid());
}
LLSD args;
if(god_level > GOD_NOT)
{
args["LEVEL"] = llformat("%d",(S32)god_level);
LLNotificationsUtil::add("EnteringGodMode", args);
}
else
{
args["LEVEL"] = llformat("%d",(S32)old_god_level);
LLNotificationsUtil::add("LeavingGodMode", args);
}
// changing god-level can affect which menus we see
show_debug_menus();
}
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
void handle_toggle_hacked_godmode(void*)
{
gHackGodmode = !gHackGodmode;
set_god_level(gHackGodmode ? GOD_MAINTENANCE : GOD_NOT);
}
BOOL check_toggle_hacked_godmode(void*)
{
return gHackGodmode;
}
#endif
void process_grant_godlike_powers(LLMessageSystem* msg, void**)
{
LLUUID agent_id;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
LLUUID session_id;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
if((agent_id == gAgent.getID()) && (session_id == gAgent.getSessionID()))
{
U8 god_level;
msg->getU8Fast(_PREHASH_GrantData, _PREHASH_GodLevel, god_level);
set_god_level(god_level);
}
else
{
llwarns << "Grant godlike for wrong agent " << agent_id << llendl;
}
}
// <edit>
void handle_open_message_log(void*)
{
LLFloaterMessageLog::show();
}
void handle_close_all_notifications(void*)
{
LLView::child_list_t child_list(*(gNotifyBoxView->getChildList()));
for(LLView::child_list_iter_t iter = child_list.begin();
iter != child_list.end();
iter++)
{
gNotifyBoxView->removeChild(*iter);
}
}
void handle_fake_away_status(void*)
{
bool fake_away = gSavedSettings.getBOOL("FakeAway");
gAgent.sendAnimationRequest(ANIM_AGENT_AWAY, fake_away ? ANIM_REQUEST_STOP : ANIM_REQUEST_START);
gSavedSettings.setBOOL("FakeAway", !fake_away);
}
// </edit>
/*
class LLHaveCallingcard : public LLInventoryCollectFunctor
{
public:
LLHaveCallingcard(const LLUUID& agent_id);
virtual ~LLHaveCallingcard() {}
virtual bool operator()(LLInventoryCategory* cat,
LLInventoryItem* item);
BOOL isThere() const { return mIsThere;}
protected:
LLUUID mID;
BOOL mIsThere;
};
LLHaveCallingcard::LLHaveCallingcard(const LLUUID& agent_id) :
mID(agent_id),
mIsThere(FALSE)
{
}
bool LLHaveCallingcard::operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
if(item)
{
if((item->getType() == LLAssetType::AT_CALLINGCARD)
&& (item->getCreatorUUID() == mID))
{
mIsThere = TRUE;
}
}
return FALSE;
}
*/
BOOL is_agent_mappable(const LLUUID& agent_id)
{
const LLRelationship* buddy_info = LLAvatarTracker::instance().getBuddyInfo(agent_id);
return (buddy_info &&
buddy_info->isOnline() &&
buddy_info->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION)
);
}
// Enable a menu item when you don't have someone's card.
class LLAvatarEnableAddFriend : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
// bool new_value = avatar && !LLAvatarActions::isFriend(avatar->getID());
// [RLVa:KB] - Checked: 2010-04-20 (RLVa-1.2.0f) | Modified: RLVa-1.2.0f
bool new_value = avatar && !LLAvatarActions::isFriend(avatar->getID()) && (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES));
// [/RLVa:KB]
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
void request_friendship(const LLUUID& dest_id)
{
LLViewerObject* dest = gObjectList.findObject(dest_id);
if(dest && dest->isAvatar())
{
std::string full_name;
LLNameValue* nvfirst = dest->getNVPair("FirstName");
LLNameValue* nvlast = dest->getNVPair("LastName");
if(nvfirst && nvlast)
{
full_name = LLCacheName::buildFullName(
nvfirst->getString(), nvlast->getString());
}
if (!full_name.empty())
{
LLAvatarActions::requestFriendshipDialog(dest_id, full_name);
}
else
{
LLNotificationsUtil::add("CantOfferFriendship");
}
}
}
class LLEditEnableCustomizeAvatar : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = (gAgentAvatarp &&
gAgentAvatarp->isFullyLoaded() &&
gAgentWearables.areWearablesLoaded());
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditEnableChangeDisplayname : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLAvatarNameCache::useDisplayNames();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
bool is_object_sittable()
{
// [RLVa:KB] - Checked: 2010-03-06 (RLVa-1.2.0c) | Added: RLVa-1.1.0j
// RELEASE-RLVa: [SL-2.2.0] Make sure we're examining the same object that handle_sit_or_stand() will request a sit for
if (rlv_handler_t::isEnabled())
{
const LLPickInfo& pick = LLToolPie::getInstance()->getPick();
if ( (pick.mObjectID.notNull()) && (!gRlvHandler.canSit(pick.getObject(), pick.mObjectOffset)) )
return false;
}
// [/RLVa:KB]
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (object && object->getPCode() == LL_PCODE_VOLUME)
{
return true;
}
else
{
return false;
}
}
// only works on pie menu
void handle_object_sit_or_stand()
{
LLPickInfo pick = LLToolPie::getInstance()->getPick();
LLViewerObject *object = pick.getObject();;
if (!object || pick.mPickType == LLPickInfo::PICK_FLORA)
{
return;
}
if (sitting_on_selection())
{
gAgent.standUp();
return;
}
// get object selection offset
// if (object && object->getPCode() == LL_PCODE_VOLUME)
// [RLVa:KB] - Checked: 2010-03-06 (RLVa-1.2.0c) | Modified: RLVa-1.2.0c
if ( (object && object->getPCode() == LL_PCODE_VOLUME) &&
((!rlv_handler_t::isEnabled()) || (gRlvHandler.canSit(object, pick.mObjectOffset))) )
// [/RLVa:KB]
{
// [RLVa:KB] - Checked: 2010-08-29 (RLVa-1.2.1c) | Added: RLVa-1.2.1c
if ( (gRlvHandler.hasBehaviour(RLV_BHVR_STANDTP)) && (isAgentAvatarValid()) )
{
if (gAgentAvatarp->isSitting())
{
gAgent.standUp();
return;
}
gRlvHandler.setSitSource(gAgent.getPositionGlobal());
}
// [/RLVa:KB]
gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->nextBlockFast(_PREHASH_TargetObject);
gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID);
gMessageSystem->addVector3Fast(_PREHASH_Offset, pick.mObjectOffset);
object->getRegion()->sendReliableMessage();
}
}
class LLObjectSitOrStand : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_object_sit_or_stand();
return true;
}
};
void near_sit_down_point(BOOL success, void *)
{
if (success)
{
if (!gSavedSettings.getBOOL("LiruContinueFlyingOnUnsit"))
gAgent.setFlying(FALSE);
gAgent.setControlFlags(AGENT_CONTROL_SIT_ON_GROUND);
// Might be first sit
LLFirstUse::useSit();
}
}
class LLLandSit : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.2.1f) | Modified: RLVa-1.2.1f
if ( (rlv_handler_t::isEnabled()) && ((!gRlvHandler.canStand()) || (gRlvHandler.hasBehaviour(RLV_BHVR_SIT))) )
return true;
// [/RLVa:KB]
gAgent.standUp();
LLViewerParcelMgr::getInstance()->deselectLand();
LLVector3d posGlobal = LLToolPie::getInstance()->getPick().mPosGlobal;
LLQuaternion target_rot;
if (isAgentAvatarValid())
{
target_rot = gAgentAvatarp->getRotation();
}
else
{
target_rot = gAgent.getFrameAgent().getQuaternion();
}
gAgent.startAutoPilotGlobal(posGlobal, "Sit", &target_rot, near_sit_down_point, NULL, 0.7f);
return true;
}
};
class LLCreateLandmarkCallback : public LLInventoryCallback
{
public:
/*virtual*/ void fire(const LLUUID& inv_item)
{
llinfos << "Created landmark with inventory id " << inv_item
<< llendl;
}
};
class LLWorldFly : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gAgent.toggleFlying();
return true;
}
};
class LLWorldEnableFly : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
BOOL sitting = FALSE;
static LLCachedControl<bool> continue_flying_on_unsit("LiruContinueFlyingOnUnsit");
if (continue_flying_on_unsit)
{
sitting = false;
}
else if (gAgentAvatarp)
{
sitting = gAgentAvatarp->isSitting();
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(!sitting);
return true;
}
};
void handle_agent_stop_moving(void*)
{
// stop agent
gAgent.setControlFlags(AGENT_CONTROL_STOP);
// cancel autopilot
gAgent.stopAutoPilot();
}
void print_packets_lost(void*)
{
LLWorld::getInstance()->printPacketsLost();
}
void drop_packet(void*)
{
gMessageSystem->mPacketRing->dropPackets(1);
}
void velocity_interpolate( void* data )
{
BOOL toggle = gSavedSettings.getBOOL("VelocityInterpolate");
LLMessageSystem* msg = gMessageSystem;
if ( !toggle )
{
msg->newMessageFast(_PREHASH_VelocityInterpolateOn);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gAgent.sendReliableMessage();
llinfos << "Velocity Interpolation On" << llendl;
}
else
{
msg->newMessageFast(_PREHASH_VelocityInterpolateOff);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gAgent.sendReliableMessage();
llinfos << "Velocity Interpolation Off" << llendl;
}
// BUG this is a hack because of the change in menu behavior. The
// old menu system would automatically change a control's value,
// but the new LLMenuGL system doesn't know what a control
// is. However, it's easy to distinguish between the two callers
// because LLMenuGL passes in the name of the user data (the
// control name) to the callback function, and the user data goes
// unused in the old menu code. Thus, if data is not null, then we
// need to swap the value of the control.
if( data )
{
gSavedSettings.setBOOL( static_cast<char*>(data), !toggle );
}
}
//-------------------------------------------------------------------
// Help menu functions
//-------------------------------------------------------------------
//
// Major mode switching
//
void reset_view_final( BOOL proceed );
void handle_reset_view()
{
if(gAgentCamera.cameraCustomizeAvatar() && LLFloaterCustomize::instanceExists())
{
// Show dialog box if needed.
LLFloaterCustomize::getInstance()->askToSaveIfDirty( boost::bind(&reset_view_final, _1) );
}
else
{
reset_view_final( true );
}
}
class LLViewResetView : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_reset_view();
return true;
}
};
// Note: extra parameters allow this function to be called from dialog.
void reset_view_final( BOOL proceed )
{
if( !proceed )
{
return;
}
gAgentCamera.switchCameraPreset(CAMERA_PRESET_REAR_VIEW);
gAgentCamera.resetView(TRUE, TRUE);
gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
if(gAgentCamera.cameraCustomizeAvatar() && LLFloaterCustomize::instanceExists())
LLFloaterCustomize::getInstance()->close();
}
class LLViewLookAtLastChatter : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gAgentCamera.lookAtLastChat();
return true;
}
};
class LLViewMouselook : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (!gAgentCamera.cameraMouselook())
{
gAgentCamera.changeCameraToMouselook();
}
else
{
gAgentCamera.changeCameraToDefault();
}
return true;
}
};
class LLViewFullscreen : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gViewerWindow->toggleFullscreen(TRUE);
return true;
}
};
class LLViewDefaultUISize : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gSavedSettings.setF32("UIScaleFactor", 1.0f);
gSavedSettings.setBOOL("UIAutoScale", FALSE);
gViewerWindow->reshape(gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight());
return true;
}
};
class LLEditDuplicate : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2009-07-05 (RLVa-1.0.0b)
if ( (rlv_handler_t::isEnabled()) && (gRlvHandler.hasBehaviour(RLV_BHVR_REZ)) &&
(LLEditMenuHandler::gEditMenuHandler == LLSelectMgr::getInstance()) )
{
return true;
}
// [/RLVa:KB]
if(LLEditMenuHandler::gEditMenuHandler)
{
LLEditMenuHandler::gEditMenuHandler->duplicate();
}
return true;
}
};
class LLEditEnableDuplicate : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDuplicate();
// [RLVa:KB] - Checked: 2009-07-05 (RLVa-1.0.0b)
if ( (new_value) && (rlv_handler_t::isEnabled()) && (gRlvHandler.hasBehaviour(RLV_BHVR_REZ)) &&
(LLEditMenuHandler::gEditMenuHandler == LLSelectMgr::getInstance()) )
{
new_value = false;
}
// [/RLVa:KB]
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
void handle_duplicate_in_place(void*)
{
llinfos << "handle_duplicate_in_place" << llendl;
LLVector3 offset(0.f, 0.f, 0.f);
LLSelectMgr::getInstance()->selectDuplicate(offset, TRUE);
}
/* dead code 30-apr-2008
void handle_deed_object_to_group(void*)
{
LLUUID group_id;
LLSelectMgr::getInstance()->selectGetGroup(group_id);
LLSelectMgr::getInstance()->sendOwner(LLUUID::null, group_id, FALSE);
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_RELEASE_COUNT);
}
BOOL enable_deed_object_to_group(void*)
{
if(LLSelectMgr::getInstance()->getSelection()->isEmpty()) return FALSE;
LLPermissions perm;
LLUUID group_id;
if (LLSelectMgr::getInstance()->selectGetGroup(group_id) &&
gAgent.hasPowerInGroup(group_id, GP_OBJECT_DEED) &&
LLSelectMgr::getInstance()->selectGetPermissions(perm) &&
perm.deedToGroup(gAgent.getID(), group_id))
{
return TRUE;
}
return FALSE;
}
*/
/*
* No longer able to support viewer side manipulations in this way
*
void god_force_inv_owner_permissive(LLViewerObject* object,
LLInventoryObject::object_list_t* inventory,
S32 serial_num,
void*)
{
typedef std::vector<LLPointer<LLViewerInventoryItem> > item_array_t;
item_array_t items;
LLInventoryObject::object_list_t::const_iterator inv_it = inventory->begin();
LLInventoryObject::object_list_t::const_iterator inv_end = inventory->end();
for ( ; inv_it != inv_end; ++inv_it)
{
if(((*inv_it)->getType() != LLAssetType::AT_CATEGORY)
&& ((*inv_it)->getType() != LLFolderType::FT_ROOT_CATEGORY))
{
LLInventoryObject* obj = *inv_it;
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem((LLViewerInventoryItem*)obj);
LLPermissions perm(new_item->getPermissions());
perm.setMaskBase(PERM_ALL);
perm.setMaskOwner(PERM_ALL);
new_item->setPermissions(perm);
items.push_back(new_item);
}
}
item_array_t::iterator end = items.end();
item_array_t::iterator it;
for(it = items.begin(); it != end; ++it)
{
// since we have the inventory item in the callback, it should not
// invalidate iteration through the selection manager.
object->updateInventory((*it), TASK_INVENTORY_ITEM_KEY, false);
}
}
*/
void handle_object_owner_permissive(void*)
{
// only send this if they're a god.
if(gAgent.isGodlike())
{
// do the objects.
LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_BASE, TRUE, PERM_ALL, TRUE);
LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, TRUE, PERM_ALL, TRUE);
}
}
void handle_object_owner_self(void*)
{
// only send this if they're a god.
if(gAgent.isGodlike())
{
LLSelectMgr::getInstance()->sendOwner(gAgent.getID(), gAgent.getGroupID(), TRUE);
}
}
// Shortcut to set owner permissions to not editable.
void handle_object_lock(void*)
{
LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, FALSE, PERM_MODIFY);
}
void handle_object_asset_ids(void*)
{
// only send this if they're a god.
if (gAgent.isGodlike())
{
LLSelectMgr::getInstance()->sendGodlikeRequest("objectinfo", "assetids");
}
}
void handle_force_parcel_owner_to_me(void*)
{
LLViewerParcelMgr::getInstance()->sendParcelGodForceOwner( gAgent.getID() );
}
void handle_force_parcel_to_content(void*)
{
LLViewerParcelMgr::getInstance()->sendParcelGodForceToContent();
}
void handle_claim_public_land(void*)
{
if (LLViewerParcelMgr::getInstance()->getSelectionRegion() != gAgent.getRegion())
{
LLNotificationsUtil::add("ClaimPublicLand");
return;
}
LLVector3d west_south_global;
LLVector3d east_north_global;
LLViewerParcelMgr::getInstance()->getSelection(west_south_global, east_north_global);
LLVector3 west_south = gAgent.getPosAgentFromGlobal(west_south_global);
LLVector3 east_north = gAgent.getPosAgentFromGlobal(east_north_global);
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("GodlikeMessage");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
msg->nextBlock("MethodData");
msg->addString("Method", "claimpublicland");
msg->addUUID("Invoice", LLUUID::null);
std::string buffer;
buffer = llformat( "%f", west_south.mV[VX]);
msg->nextBlock("ParamList");
msg->addString("Parameter", buffer);
buffer = llformat( "%f", west_south.mV[VY]);
msg->nextBlock("ParamList");
msg->addString("Parameter", buffer);
buffer = llformat( "%f", east_north.mV[VX]);
msg->nextBlock("ParamList");
msg->addString("Parameter", buffer);
buffer = llformat( "%f", east_north.mV[VY]);
msg->nextBlock("ParamList");
msg->addString("Parameter", buffer);
gAgent.sendReliableMessage();
}
BOOL enable_dump_archetype_xm(void*)
{
return gSavedSettings.getBOOL("DebugAvatarAppearanceMessage");
}
void handle_dump_archetype_xml(void *)
{
std::string emptyname;
LLVOAvatar* avatar =
find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if (!avatar)
{
avatar = gAgentAvatarp;
}
avatar->dumpArchetypeXML(emptyname);
};
// HACK for easily testing new avatar geometry
void handle_god_request_avatar_geometry(void *)
{
if (gAgent.isGodlike())
{
LLSelectMgr::getInstance()->sendGodlikeRequest("avatar toggle", "");
}
}
static bool get_derezzable_objects(
EDeRezDestination dest,
std::string& error,
LLViewerRegion*& first_region,
LLDynamicArray<LLViewerObjectPtr>* derez_objectsp,
bool only_check = false)
{
bool found = false;
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
// Check conditions that we can't deal with, building a list of
// everything that we'll actually be derezzing.
for (LLObjectSelection::valid_root_iterator iter = selection->valid_root_begin();
iter != selection->valid_root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* object = node->getObject();
LLViewerRegion* region = object->getRegion();
if (!first_region)
{
first_region = region;
}
else
{
if(region != first_region)
{
// Derez doesn't work at all if the some of the objects
// are in regions besides the first object selected.
// ...crosses region boundaries
error = "AcquireErrorObjectSpan";
break;
}
}
if (object->isAvatar())
{
// ...don't acquire avatars
continue;
}
// If AssetContainers are being sent back, they will appear as
// boxes in the owner's inventory.
if (object->getNVPair("AssetContainer")
&& dest != DRD_RETURN_TO_OWNER)
{
// this object is an asset container, derez its contents, not it
llwarns << "Attempt to derez deprecated AssetContainer object type not supported." << llendl;
/*
object->requestInventory(container_inventory_arrived,
(void *)(BOOL)(DRD_TAKE_INTO_AGENT_INVENTORY == dest));
*/
continue;
}
BOOL can_derez_current = FALSE;
switch(dest)
{
case DRD_TAKE_INTO_AGENT_INVENTORY:
case DRD_TRASH:
if (!object->isPermanentEnforced() &&
((node->mPermissions->allowTransferTo(gAgent.getID()) && object->permModify())
|| (node->allowOperationOnNode(PERM_OWNER, GP_OBJECT_MANIPULATE))))
{
can_derez_current = TRUE;
}
break;
case DRD_RETURN_TO_OWNER:
can_derez_current = TRUE;
break;
default:
if((node->mPermissions->allowTransferTo(gAgent.getID())
&& object->permCopy())
|| gAgent.isGodlike())
{
can_derez_current = TRUE;
}
break;
}
if(can_derez_current)
{
found = true;
if (only_check)
// one found, no need to traverse to the end
break;
if (derez_objectsp)
derez_objectsp->put(object);
}
}
return found;
}
static bool can_derez(EDeRezDestination dest)
{
LLViewerRegion* first_region = NULL;
std::string error;
return get_derezzable_objects(dest, error, first_region, NULL, true);
}
static void derez_objects(
EDeRezDestination dest,
const LLUUID& dest_id,
LLViewerRegion*& first_region,
std::string& error,
LLDynamicArray<LLViewerObjectPtr>* objectsp)
{
LLDynamicArray<LLViewerObjectPtr> derez_objects;
if (!objectsp) // if objects to derez not specified
{
// get them from selection
if (!get_derezzable_objects(dest, error, first_region, &derez_objects, false))
{
llwarns << "No objects to derez" << llendl;
return;
}
objectsp = &derez_objects;
}
if(gAgentCamera.cameraMouselook())
{
gAgentCamera.changeCameraToDefault();
}
// This constant is based on (1200 - HEADER_SIZE) / 4 bytes per
// root. I lopped off a few (33) to provide a bit
// pad. HEADER_SIZE is currently 67 bytes, most of which is UUIDs.
// This gives us a maximum of 63500 root objects - which should
// satisfy anybody.
const S32 MAX_ROOTS_PER_PACKET = 250;
const S32 MAX_PACKET_COUNT = 254;
F32 packets = ceil((F32)objectsp->count() / (F32)MAX_ROOTS_PER_PACKET);
if(packets > (F32)MAX_PACKET_COUNT)
{
error = "AcquireErrorTooManyObjects";
}
if(error.empty() && objectsp->count() > 0)
{
U8 d = (U8)dest;
LLUUID tid;
tid.generate();
U8 packet_count = (U8)packets;
S32 object_index = 0;
S32 objects_in_packet = 0;
LLMessageSystem* msg = gMessageSystem;
for(U8 packet_number = 0;
packet_number < packet_count;
++packet_number)
{
msg->newMessageFast(_PREHASH_DeRezObject);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_AgentBlock);
msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
msg->addU8Fast(_PREHASH_Destination, d);
msg->addUUIDFast(_PREHASH_DestinationID, dest_id);
msg->addUUIDFast(_PREHASH_TransactionID, tid);
msg->addU8Fast(_PREHASH_PacketCount, packet_count);
msg->addU8Fast(_PREHASH_PacketNumber, packet_number);
objects_in_packet = 0;
while((object_index < objectsp->count())
&& (objects_in_packet++ < MAX_ROOTS_PER_PACKET))
{
LLViewerObject* object = objectsp->get(object_index++);
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
// <edit>
if(!gSavedSettings.getBOOL("DisablePointAtAndBeam"))
{
// </edit>
// VEFFECT: DerezObject
LLHUDEffectSpiral* effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
effectp->setPositionGlobal(object->getPositionGlobal());
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
// <edit>
}
// </edit>
}
msg->sendReliable(first_region->getHost());
}
make_ui_sound("UISndObjectRezOut");
// Busy count decremented by inventory update, so only increment
// if will be causing an update.
if (dest != DRD_RETURN_TO_OWNER)
{
gViewerWindow->getWindow()->incBusyCount();
}
}
else if(!error.empty())
{
LLNotificationsUtil::add(error);
}
}
static void derez_objects(EDeRezDestination dest, const LLUUID& dest_id)
{
LLViewerRegion* first_region = NULL;
std::string error;
derez_objects(dest, dest_id, first_region, error, NULL);
}
class LLToolsTakeCopy : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_take_copy();
return true;
}
};
void handle_take_copy()
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
// [RLVa:KB] - Checked: 2010-03-07 (RLVa-1.2.0c) | Modified: RLVa-1.2.0a
if ( (rlv_handler_t::isEnabled()) && (!gRlvHandler.canStand()) )
{
// Allow only if the avie isn't sitting on any of the selected objects
LLObjectSelectionHandle hSel = LLSelectMgr::getInstance()->getSelection();
RlvSelectIsSittingOn f(gAgentAvatarp);
if ( (hSel.notNull()) && (hSel->getFirstRootNode(&f, TRUE) != NULL) )
return;
}
// [/RLVa:KB]
const LLUUID& category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
derez_objects(DRD_ACQUIRE_TO_AGENT_INVENTORY, category_id);
}
// You can return an object to its owner if it is on your land.
class LLObjectReturn : public view_listener_t
{
public:
LLObjectReturn() : mFirstRegion(NULL) {}
private:
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return true;
// [RLVa:KB] - Checked: 2010-03-24 (RLVa-1.4.0a) | Modified: RLVa-1.0.0b
if ( (rlv_handler_t::isEnabled()) && (!rlvCanDeleteOrReturn()) ) return true;
// [/RLVa:KB]
mObjectSelection = LLSelectMgr::getInstance()->getEditSelection();
// Save selected objects, so that we still know what to return after the confirmation dialog resets selection.
get_derezzable_objects(DRD_RETURN_TO_OWNER, mError, mFirstRegion, &mReturnableObjects);
LLNotificationsUtil::add("ReturnToOwner", LLSD(), LLSD(), boost::bind(&LLObjectReturn::onReturnToOwner, this, _1, _2));
return true;
}
bool onReturnToOwner(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (0 == option)
{
// Ignore category ID for this derez destination.
derez_objects(DRD_RETURN_TO_OWNER, LLUUID::null, mFirstRegion, mError, &mReturnableObjects);
}
mReturnableObjects.clear();
mError.clear();
mFirstRegion = NULL;
// drop reference to current selection
mObjectSelection = NULL;
return false;
}
LLObjectSelectionHandle mObjectSelection;
LLDynamicArray<LLViewerObjectPtr> mReturnableObjects;
std::string mError;
LLViewerRegion* mFirstRegion;
};
// Allow return to owner if one or more of the selected items is
// over land you own.
class LLObjectEnableReturn : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty())
{
// Do not enable if nothing selected
return false;
}
// [RLVa:KB] - Checked: 2011-05-28 (RLVa-1.4.0a) | Modified: RLVa-1.4.0a
if ( (rlv_handler_t::isEnabled()) && (!rlvCanDeleteOrReturn()) )
{
return false;
}
// [/RLVa:KB]
#ifdef HACKED_GODLIKE_VIEWER
bool new_value = true;
#else
bool new_value = false;
if (gAgent.isGodlike())
{
new_value = true;
}
else
{
new_value = can_derez(DRD_RETURN_TO_OWNER);
}
#endif
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
void force_take_copy(void*)
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
const LLUUID& category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
derez_objects(DRD_FORCE_TO_GOD_INVENTORY, category_id);
}
void handle_take()
{
// we want to use the folder this was derezzed from if it's
// available. Otherwise, derez to the normal place.
// if(LLSelectMgr::getInstance()->getSelection()->isEmpty())
// [RLVa:KB] - Checked: 2010-03-24 (RLVa-1.2.0e) | Modified: RLVa-1.0.0b
if ( (LLSelectMgr::getInstance()->getSelection()->isEmpty()) || ((rlv_handler_t::isEnabled()) && (!rlvCanDeleteOrReturn())) )
// [/RLVa:KB]
{
return;
}
BOOL you_own_everything = TRUE;
BOOL locked_but_takeable_object = FALSE;
LLUUID category_id;
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* object = node->getObject();
if(object)
{
if(!object->permYouOwner())
{
you_own_everything = FALSE;
}
if(!object->permMove())
{
locked_but_takeable_object = TRUE;
}
}
if(node->mFolderID.notNull())
{
if(category_id.isNull())
{
category_id = node->mFolderID;
}
else if(category_id != node->mFolderID)
{
// we have found two potential destinations. break out
// now and send to the default location.
category_id.setNull();
break;
}
}
}
if(category_id.notNull())
{
// there is an unambiguous destination. See if this agent has
// such a location and it is not in the trash or library
if(!gInventory.getCategory(category_id))
{
// nope, set to NULL.
category_id.setNull();
}
if(category_id.notNull())
{
// check trash
const LLUUID trash = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
if(category_id == trash || gInventory.isObjectDescendentOf(category_id, trash))
{
category_id.setNull();
}
// check library
if(gInventory.isObjectDescendentOf(category_id, gInventory.getLibraryRootFolderID()))
{
category_id.setNull();
}
}
}
if(category_id.isNull())
{
category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
}
LLSD payload;
payload["folder_id"] = category_id;
LLNotification::Params params("ConfirmObjectTakeLock");
params.payload(payload)
// MAINT-290
// Reason: Showing the confirmation dialog resets object selection, thus there is nothing to derez.
// Fix: pass selection to the confirm_take, so that selection doesn't "die" after confirmation dialog is opened
.functor(boost::bind(&confirm_take, _1, _2, LLSelectMgr::instance().getSelection()));
if(locked_but_takeable_object ||
!you_own_everything)
{
if(locked_but_takeable_object && you_own_everything)
{
params.name("ConfirmObjectTakeLock");
}
else if(!locked_but_takeable_object && !you_own_everything)
{
params.name("ConfirmObjectTakeNoOwn");
}
else
{
params.name("ConfirmObjectTakeLockNoOwn");
}
LLNotifications::instance().add(params);
}
else
{
LLNotifications::instance().forceResponse(params, 0);
}
}
bool confirm_take(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle selection_handle)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if(enable_take() && (option == 0))
{
derez_objects(DRD_TAKE_INTO_AGENT_INVENTORY, notification["payload"]["folder_id"].asUUID());
}
return false;
}
// You can take an item when it is public and transferrable, or when
// you own it. We err on the side of enabling the item when at least
// one item selected can be copied to inventory.
BOOL enable_take()
{
// if (sitting_on_selection())
// [RLVa:KB] - Checked: 2010-03-24 (RLVa-1.2.0e) | Modified: RLVa-1.0.0b
if ( (sitting_on_selection()) || ((rlv_handler_t::isEnabled()) && (!rlvCanDeleteOrReturn())) )
// [/RLVa:KB]
{
return FALSE;
}
for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* object = node->getObject();
if (object->isAvatar())
{
// ...don't acquire avatars
continue;
}
#ifdef HACKED_GODLIKE_VIEWER
return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (!LLViewerLogin::getInstance()->isInProductionGrid()
&& gAgent.isGodlike())
{
return TRUE;
}
# endif
if(!object->isPermanentEnforced() &&
((node->mPermissions->allowTransferTo(gAgent.getID())
&& object->permModify())
|| (node->mPermissions->getOwner() == gAgent.getID())))
{
return TRUE;
}
#endif
}
return FALSE;
}
void handle_buy_or_take()
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty())
{
return;
}
if (is_selection_buy_not_take())
{
S32 total_price = selection_price();
if (total_price <= gStatusBar->getBalance() || total_price == 0)
{
handle_buy();
}
else
{
LLFloaterBuyCurrency::buyCurrency( LLTrans::getString( "BuyingCosts" ), total_price );
}
}
else
{
handle_take();
}
}
class LLToolsBuyOrTake : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_buy_or_take();
return true;
}
};
bool visible_take_object()
{
return !is_selection_buy_not_take() && enable_take();
}
class LLToolsEnableBuyOrTake : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool is_buy = is_selection_buy_not_take();
bool new_value = is_buy ? enable_buy_object() : enable_take();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
// Update label
std::string label;
std::string buy_text;
std::string take_text;
std::string param = userdata["data"].asString();
std::string::size_type offset = param.find(",");
if (offset != param.npos)
{
buy_text = param.substr(0, offset);
take_text = param.substr(offset+1);
}
if (is_buy)
{
label = buy_text;
}
else
{
label = take_text;
}
gMenuHolder->childSetText("Pie Object Take", label);
gMenuHolder->childSetText("Menu Object Take", label);
return true;
}
};
// This is a small helper function to determine if we have a buy or a
// take in the selection. This method is to help with the aliasing
// problems of putting buy and take in the same pie menu space. After
// a fair amont of discussion, it was determined to prefer buy over
// take. The reasoning follows from the fact that when users walk up
// to buy something, they will click on one or more items. Thus, if
// anything is for sale, it becomes a buy operation, and the server
// will group all of the buy items, and copyable/modifiable items into
// one package and give the end user as much as the permissions will
// allow. If the user wanted to take something, they will select fewer
// and fewer items until only 'takeable' items are left. The one
// exception is if you own everything in the selection that is for
// sale, in this case, you can't buy stuff from yourself, so you can
// take it.
// return value = TRUE if selection is a 'buy'.
// FALSE if selection is a 'take'
BOOL is_selection_buy_not_take()
{
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* obj = node->getObject();
if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
{
// you do not own the object and it is for sale, thus,
// it's a buy
return TRUE;
}
}
return FALSE;
}
S32 selection_price()
{
S32 total_price = 0;
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* obj = node->getObject();
if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
{
// you do not own the object and it is for sale.
// Add its price.
total_price += node->mSaleInfo.getSalePrice();
}
}
return total_price;
}
bool callback_show_buy_currency(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotification::getSelectedOption(notification, response);
if (0 == option)
{
llinfos << "Loading page " << BUY_CURRENCY_URL << llendl;
LLWeb::loadURL(BUY_CURRENCY_URL);
}
return false;
}
void show_buy_currency(const char* extra)
{
// Don't show currency web page for branded clients.
std::ostringstream mesg;
if (extra != NULL)
{
mesg << extra << "\n \n";
}
mesg << "Go to " << BUY_CURRENCY_URL << "\nfor information on purchasing currency?";
LLSD args;
if (extra != NULL)
{
args["EXTRA"] = extra;
}
args["URL"] = BUY_CURRENCY_URL;
LLNotificationsUtil::add("PromptGoToCurrencyPage", args, LLSD(), callback_show_buy_currency);
}
void handle_buy()
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
LLSaleInfo sale_info;
BOOL valid = LLSelectMgr::getInstance()->selectGetSaleInfo(sale_info);
if (!valid) return;
if (sale_info.getSaleType() == LLSaleInfo::FS_CONTENTS)
{
handle_buy_contents(sale_info);
}
else
{
handle_buy_object(sale_info);
}
}
class LLObjectBuy : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_buy();
return true;
}
};
bool anyone_copy_selection(LLSelectNode* nodep)
{
bool perm_copy = (bool)(nodep->getObject()->permCopy());
bool all_copy = (bool)(nodep->mPermissions->getMaskEveryone() & PERM_COPY);
return perm_copy && all_copy;
}
bool for_sale_selection(LLSelectNode* nodep)
{
return nodep->mSaleInfo.isForSale()
&& nodep->mPermissions->getMaskOwner() & PERM_TRANSFER
&& (nodep->mPermissions->getMaskOwner() & PERM_COPY
|| nodep->mSaleInfo.getSaleType() != LLSaleInfo::FS_COPY);
}
BOOL sitting_on_selection()
{
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if (!node)
{
return FALSE;
}
if (!node->mValid)
{
return FALSE;
}
LLViewerObject* root_object = node->getObject();
if (!root_object)
{
return FALSE;
}
// Need to determine if avatar is sitting on this object
if (!isAgentAvatarValid()) return FALSE;
return (gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == root_object);
}
class LLToolsSaveToInventory : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if(enable_save_into_inventory(NULL))
{
derez_objects(DRD_SAVE_INTO_AGENT_INVENTORY, LLUUID::null);
}
return true;
}
};
class LLToolsSaveToObjectInventory : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
{
// *TODO: check to see if the fromtaskid object exists.
derez_objects(DRD_SAVE_INTO_TASK_INVENTORY, node->mFromTaskID);
}
return true;
}
};
class LLToolsEnablePathfinding : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
return (LLPathfindingManager::getInstance() != NULL) && LLPathfindingManager::getInstance()->isPathfindingEnabledForCurrentRegion();
}
};
class LLToolsEnablePathfindingView : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
return (LLPathfindingManager::getInstance() != NULL) && LLPathfindingManager::getInstance()->isPathfindingEnabledForCurrentRegion() && LLPathfindingManager::getInstance()->isPathfindingViewEnabled();
}
};
class LLToolsDoPathfindingRebakeRegion : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool hasPathfinding = (LLPathfindingManager::getInstance() != NULL);
if (hasPathfinding)
{
LLMenuOptionPathfindingRebakeNavmesh::getInstance()->sendRequestRebakeNavmesh();
}
return hasPathfinding;
}
};
class LLToolsEnablePathfindingRebakeRegion : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool returnValue = false;
if (LLPathfindingManager::getInstance() != NULL)
{
LLMenuOptionPathfindingRebakeNavmesh *rebakeInstance = LLMenuOptionPathfindingRebakeNavmesh::getInstance();
returnValue = (rebakeInstance->canRebakeRegion() &&
(rebakeInstance->getMode() == LLMenuOptionPathfindingRebakeNavmesh::kRebakeNavMesh_Available));
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(returnValue);
return returnValue;
}
};
// Round the position of all root objects to the grid
class LLToolsSnapObjectXY : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
F64 snap_size = (F64)gSavedSettings.getF32("GridResolution");
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* obj = node->getObject();
if (obj->permModify())
{
LLVector3d pos_global = obj->getPositionGlobal();
F64 round_x = fmod(pos_global.mdV[VX], snap_size);
if (round_x < snap_size * 0.5)
{
// closer to round down
pos_global.mdV[VX] -= round_x;
}
else
{
// closer to round up
pos_global.mdV[VX] -= round_x;
pos_global.mdV[VX] += snap_size;
}
F64 round_y = fmod(pos_global.mdV[VY], snap_size);
if (round_y < snap_size * 0.5)
{
pos_global.mdV[VY] -= round_y;
}
else
{
pos_global.mdV[VY] -= round_y;
pos_global.mdV[VY] += snap_size;
}
obj->setPositionGlobal(pos_global, FALSE);
}
}
LLSelectMgr::getInstance()->sendMultipleUpdate(UPD_POSITION);
return true;
}
};
// Determine if the option to cycle between linked prims is shown
class LLToolsEnableSelectNextPart : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = (gSavedSettings.getBOOL("EditLinkedParts") &&
!LLSelectMgr::getInstance()->getSelection()->isEmpty());
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
// Cycle selection through linked children in selected object.
// FIXME: Order of children list is not always the same as sim's idea of link order. This may confuse
// resis. Need link position added to sim messages to address this.
class LLToolsSelectNextPart : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
S32 object_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
if (gSavedSettings.getBOOL("EditLinkedParts") && object_count)
{
LLViewerObject* selected = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
if (selected && selected->getRootEdit())
{
bool fwd = (userdata.asString() == "next");
bool prev = (userdata.asString() == "previous");
bool ifwd = (userdata.asString() == "includenext");
bool iprev = (userdata.asString() == "includeprevious");
LLViewerObject* to_select = NULL;
LLViewerObject::child_list_t children = selected->getRootEdit()->getChildren();
children.push_front(selected->getRootEdit()); // need root in the list too
for (LLViewerObject::child_list_t::iterator iter = children.begin(); iter != children.end(); ++iter)
{
if ((*iter)->isSelected())
{
if (object_count > 1 && (fwd || prev)) // multiple selection, find first or last selected if not include
{
to_select = *iter;
if (fwd)
{
// stop searching if going forward; repeat to get last hit if backward
break;
}
}
else if ((object_count == 1) || (ifwd || iprev)) // single selection or include
{
if (fwd || ifwd)
{
++iter;
while (iter != children.end() && ((*iter)->isAvatar() || (ifwd && (*iter)->isSelected())))
{
++iter; // skip sitting avatars and selected if include
}
}
else // backward
{
iter = (iter == children.begin() ? children.end() : iter);
--iter;
while (iter != children.begin() && ((*iter)->isAvatar() || (iprev && (*iter)->isSelected())))
{
--iter; // skip sitting avatars and selected if include
}
}
iter = (iter == children.end() ? children.begin() : iter);
to_select = *iter;
break;
}
}
}
if (to_select)
{
if (gFocusMgr.childHasKeyboardFocus(gFloaterTools))
{
gFocusMgr.setKeyboardFocus(NULL); // force edit toolbox to commit any changes
}
if (fwd || prev)
{
LLSelectMgr::getInstance()->deselectAll();
}
LLSelectMgr::getInstance()->selectObjectOnly(to_select);
return true;
}
}
}
return true;
}
};
// in order to link, all objects must have the same owner, and the
// agent must have the ability to modify all of the objects. However,
// we're not answering that question with this method. The question
// we're answering is: does the user have a reasonable expectation
// that a link operation should work? If so, return true, false
// otherwise. this allows the handle_link method to more finely check
// the selection and give an error message when the uer has a
// reasonable expectation for the link to work, but it will fail.
class LLToolsEnableLink : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLSelectMgr::getInstance()->enableLinkObjects();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLToolsLink : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
return LLSelectMgr::getInstance()->linkObjects();
}
};
class LLToolsEnableUnlink : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLSelectMgr::getInstance()->enableUnlinkObjects();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLToolsUnlink : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLSelectMgr::getInstance()->unlinkObjects();
return true;
}
};
class LLToolsStopAllAnimations : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gAgent.stopCurrentAnimations();
return true;
}
};
class LLToolsReleaseKeys : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2010-04-19 (RLVa-1.2.0f) | Modified: RLVa-1.0.5a | OK
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_REMOVE)) )
return true;
// [/RLVa:KB]
gAgent.forceReleaseControls();
return true;
}
};
class LLToolsEnableReleaseKeys : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2010-04-19 (RLVa-1.2.0f) | Modified: RLVa-1.0.5a
gMenuHolder->findControl(userdata["control"].asString())->setValue(gAgent.anyControlGrabbed() &&
( (!rlv_handler_t::isEnabled()) || (!gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_REMOVE)) ));
// [/RLVa:KB]
// gMenuHolder->findControl(userdata["control"].asString())->setValue(gAgent.anyControlGrabbed());
return true;
}
};
class LLEditEnableCut : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCut();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditCut : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler )
{
LLEditMenuHandler::gEditMenuHandler->cut();
}
return true;
}
};
class LLEditEnableCopy : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCopy();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditCopy : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler )
{
LLEditMenuHandler::gEditMenuHandler->copy();
}
return true;
}
};
class LLEditEnablePaste : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canPaste();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditPaste : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler )
{
LLEditMenuHandler::gEditMenuHandler->paste();
}
return true;
}
};
class LLEditEnableDelete : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete();
// [RLVa:KB] - Checked: 2009-07-05 (RLVa-1.0.0b)
// NOTE: we want to disable delete on objects but not disable delete on text
if ( (new_value) && (rlv_handler_t::isEnabled()) && (LLEditMenuHandler::gEditMenuHandler == LLSelectMgr::getInstance()) )
{
new_value = rlvCanDeleteOrReturn();
}
// [/RLVa:KB]
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditDelete : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2009-07-05 (RLVa-1.0.0b)
// NOTE: we want to disable delete on objects but not disable delete on text
if ( (rlv_handler_t::isEnabled()) && (LLEditMenuHandler::gEditMenuHandler == LLSelectMgr::getInstance()) &&
(!rlvCanDeleteOrReturn()) )
{
return true;
}
// [/RLVa:KB]
// If a text field can do a deletion, it gets precedence over deleting
// an object in the world.
if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete())
{
LLEditMenuHandler::gEditMenuHandler->doDelete();
}
// and close any pie/context menus when done
gMenuHolder->hideMenus();
// When deleting an object we may not actually be done
// Keep selection so we know what to delete when confirmation is needed about the delete
gPieObject->hide(TRUE);
return true;
}
};
bool enable_object_return()
{
return (!LLSelectMgr::getInstance()->getSelection()->isEmpty() &&
(gAgent.isGodlike() || can_derez(DRD_RETURN_TO_OWNER)));
}
class LLObjectEnableDelete : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gMenuHolder->findControl(userdata["control"].asString())->setValue(enable_object_delete());
return true;
}
};
bool enable_object_delete()
{
bool new_value =
#ifdef HACKED_GODLIKE_VIEWER
TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
(!LLViewerLogin::getInstance()->isInProductionGrid()
&& gAgent.isGodlike()) ||
# endif
LLSelectMgr::getInstance()->canDoDelete();
#endif
// [RLVa:KB] - Checked: 2009-07-05 (RLVa-1.0.0b)
if ( (new_value) && (rlv_handler_t::isEnabled()) )
{
new_value = rlvCanDeleteOrReturn();
}
// [/RLVa:KB]
return new_value;
}
class LLEditSearch : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFloaterDirectory::toggleFind(NULL);
return true;
}
};
class LLObjectsReturnPackage
{
public:
LLObjectsReturnPackage() : mObjectSelection(), mReturnableObjects(), mError(), mFirstRegion(NULL) {};
~LLObjectsReturnPackage()
{
mObjectSelection.clear();
mReturnableObjects.clear();
mError.clear();
mFirstRegion = NULL;
};
LLObjectSelectionHandle mObjectSelection;
LLDynamicArray<LLViewerObjectPtr> mReturnableObjects;
std::string mError;
LLViewerRegion *mFirstRegion;
};
static void return_objects(LLObjectsReturnPackage *objectsReturnPackage, const LLSD& notification, const LLSD& response)
{
if (LLNotificationsUtil::getSelectedOption(notification, response) == 0)
{
// Ignore category ID for this derez destination.
derez_objects(DRD_RETURN_TO_OWNER, LLUUID::null, objectsReturnPackage->mFirstRegion, objectsReturnPackage->mError, &objectsReturnPackage->mReturnableObjects);
}
delete objectsReturnPackage;
}
void handle_object_return()
{
if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
{
LLObjectsReturnPackage *objectsReturnPackage = new LLObjectsReturnPackage();
objectsReturnPackage->mObjectSelection = LLSelectMgr::getInstance()->getEditSelection();
// Save selected objects, so that we still know what to return after the confirmation dialog resets selection.
get_derezzable_objects(DRD_RETURN_TO_OWNER, objectsReturnPackage->mError, objectsReturnPackage->mFirstRegion, &objectsReturnPackage->mReturnableObjects);
LLNotificationsUtil::add("ReturnToOwner", LLSD(), LLSD(), boost::bind(&return_objects, objectsReturnPackage, _1, _2));
}
}
class LLObjectDelete : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2009-07-05 (RLVa-1.0.0b)
if ( (rlv_handler_t::isEnabled()) && (!rlvCanDeleteOrReturn()) )
{
return true;
}
// [/RLVa:KB]
handle_object_delete();
return true;
}
};
void handle_object_delete()
{
if (LLSelectMgr::getInstance())
{
LLSelectMgr::getInstance()->doDelete();
}
// and close any pie/context menus when done
gMenuHolder->hideMenus();
// When deleting an object we may not actually be done
// Keep selection so we know what to delete when confirmation is needed about the delete
gPieObject->hide(TRUE);
return;
}
void handle_force_delete(void*)
{
LLSelectMgr::getInstance()->selectForceDelete();
}
class LLViewEnableJoystickFlycam : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = (gSavedSettings.getBOOL("JoystickEnabled") && gSavedSettings.getBOOL("JoystickFlycamEnabled"));
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLViewEnableLastChatter : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// *TODO: add check that last chatter is in range
bool new_value = (gAgentCamera.cameraThirdPerson() && gAgent.getLastChatter().notNull());
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLViewToggleRadar: public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFloaterAvatarList::toggle(0);
return true;
}
};
class LLEditEnableDeselect : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDeselect();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditDeselect : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler )
{
LLEditMenuHandler::gEditMenuHandler->deselect();
}
return true;
}
};
class LLEditEnableSelectAll : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canSelectAll();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditSelectAll : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler )
{
LLEditMenuHandler::gEditMenuHandler->selectAll();
}
return true;
}
};
class LLEditEnableUndo : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditUndo : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo() )
{
LLEditMenuHandler::gEditMenuHandler->undo();
}
return true;
}
};
class LLEditEnableRedo : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditRedo : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo() )
{
LLEditMenuHandler::gEditMenuHandler->redo();
}
return true;
}
};
void print_object_info(void*)
{
LLSelectMgr::getInstance()->selectionDump();
}
void print_agent_nvpairs(void*)
{
LLViewerObject *objectp;
llinfos << "Agent Name Value Pairs" << llendl;
objectp = gAgentAvatarp;
if (objectp)
{
objectp->printNameValuePairs();
}
else
{
llinfos << "Can't find agent object" << llendl;
}
llinfos << "Camera at " << gAgentCamera.getCameraPositionGlobal() << llendl;
}
void show_debug_menus()
{
// this can get called at login screen where there is no menu so only toggle it if one exists
if ( gMenuBarView )
{
BOOL debug = gSavedSettings.getBOOL("UseDebugMenus");
if(debug)
{
LLFirstUse::useDebugMenus();
}
gMenuBarView->setItemVisible(CLIENT_MENU_NAME, debug);
gMenuBarView->setItemEnabled(CLIENT_MENU_NAME, debug);
// Server ('Admin') menu hidden when not in godmode.
const bool show_server_menu = debug && (gAgent.getGodLevel() > GOD_NOT);
gMenuBarView->setItemVisible(SERVER_MENU_NAME, show_server_menu);
gMenuBarView->setItemEnabled(SERVER_MENU_NAME, show_server_menu);
//gMenuBarView->setItemVisible("DebugOptions", visible);
//gMenuBarView->setItemVisible(std::string(AVI_TOOLS), visible);
gMenuBarView->needsArrange(); // clean-up positioning
}
}
void toggle_debug_menus(void*)
{
BOOL visible = ! gSavedSettings.getBOOL("UseDebugMenus");
gSavedSettings.setBOOL("UseDebugMenus", visible);
show_debug_menus();
}
// LLUUID gExporterRequestID;
// std::string gExportDirectory;
// LLUploadDialog *gExportDialog = NULL;
// void handle_export_selected( void * )
// {
// LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
// if (selection->isEmpty())
// {
// return;
// }
// llinfos << "Exporting selected objects:" << llendl;
// gExporterRequestID.generate();
// gExportDirectory = "";
// LLMessageSystem* msg = gMessageSystem;
// msg->newMessageFast(_PREHASH_ObjectExportSelected);
// msg->nextBlockFast(_PREHASH_AgentData);
// msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
// msg->addUUIDFast(_PREHASH_RequestID, gExporterRequestID);
// msg->addS16Fast(_PREHASH_VolumeDetail, 4);
// for (LLObjectSelection::root_iterator iter = selection->root_begin();
// iter != selection->root_end(); iter++)
// {
// LLSelectNode* node = *iter;
// LLViewerObject* object = node->getObject();
// msg->nextBlockFast(_PREHASH_ObjectData);
// msg->addUUIDFast(_PREHASH_ObjectID, object->getID());
// llinfos << "Object: " << object->getID() << llendl;
// }
// msg->sendReliable(gAgent.getRegion()->getHost());
// gExportDialog = LLUploadDialog::modalUploadDialog("Exporting selected objects...");
// }
//
BOOL menu_check_build_tool( void* user_data )
{
S32 index = (intptr_t) user_data;
return LLToolMgr::getInstance()->getCurrentToolset()->isToolSelected( index );
}
void handle_reload_settings(void*)
{
gSavedSettings.resetToDefaults();
gSavedSettings.loadFromFile(gSavedSettings.getString("ClientSettingsFile"));
llinfos << "Loading colors from colors.xml" << llendl;
std::string color_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"colors.xml");
gColors.resetToDefaults();
gColors.loadFromFileLegacy(color_file, FALSE, TYPE_COL4U);
}
class LLWorldSetHomeLocation : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// we just send the message and let the server check for failure cases
// server will echo back a "Home position set." alert if it succeeds
// and the home location screencapture happens when that alert is recieved
gAgent.setStartPosition(START_LOCATION_ID_HOME);
return true;
}
};
class LLWorldTeleportHome : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gAgent.teleportHome();
return true;
}
};
class LLWorldAlwaysRun : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// as well as altering the default walk-vs-run state,
// we also change the *current* walk-vs-run state.
if (gAgent.getAlwaysRun())
{
gAgent.clearAlwaysRun();
// gAgent.clearRunning();
}
else
{
gAgent.setAlwaysRun();
// gAgent.setRunning();
}
// tell the simulator.
// gAgent.sendWalkRun(gAgent.getAlwaysRun());
return true;
}
};
class LLWorldCheckAlwaysRun : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gAgent.getAlwaysRun();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLWorldSitOnGround : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (gAgentAvatarp)
{
if(!gAgentAvatarp->isSitting())
{
gAgent.setControlFlags(AGENT_CONTROL_SIT_ON_GROUND);
}
else
{
gAgent.setControlFlags(AGENT_CONTROL_STAND_UP);
}
}
return true;
}
};
class LLWorldFakeAway : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_fake_away_status(NULL);
return true;
}
};
class LLWorldEnableSitOnGround : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = (gAgentAvatarp);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLWorldSetAway : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (gAgent.getAFK())
{
gAgent.clearAFK();
}
else
{
gAgent.setAFK();
}
return true;
}
};
class LLWorldSetBusy : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (gAgent.getBusy())
{
gAgent.clearBusy();
}
else
{
gAgent.setBusy();
LLNotificationsUtil::add("BusyModeSet");
}
return true;
}
};
class LLWorldCreateLandmark : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.4.5) | Added: RLVa-1.0.0
if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC))
return true;
// [/RLVa:KB]
LLViewerRegion* agent_region = gAgent.getRegion();
if(!agent_region)
{
llwarns << "No agent region" << llendl;
return true;
}
LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
if (!agent_parcel)
{
llwarns << "No agent parcel" << llendl;
return true;
}
if (!agent_parcel->getAllowLandmark()
&& !LLViewerParcelMgr::isParcelOwnedByAgent(agent_parcel, GP_LAND_ALLOW_LANDMARK))
{
LLNotificationsUtil::add("CannotCreateLandmarkNotOwner");
return true;
}
LLUUID folder_id;
folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
std::string pos_string;
LLAgentUI::buildLocationString(pos_string);
create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
folder_id, LLTransactionID::tnull,
pos_string, pos_string, // name, desc
LLAssetType::AT_LANDMARK,
LLInventoryType::IT_LANDMARK,
NOT_WEARABLE, PERM_ALL,
new LLCreateLandmarkCallback);
return true;
}
};
class LLToolsLookAtSelection : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_look_at_selection(userdata);
return true;
}
};
void handle_look_at_selection(const LLSD& param)
{
const F32 PADDING_FACTOR = 2.f;
BOOL zoom = (param.asString() == "zoom");
if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
{
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
LLBBox selection_bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
F32 distance = selection_bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - selection_bbox.getCenterAgent();
obj_to_cam.normVec();
LLUUID object_id;
if (LLSelectMgr::getInstance()->getSelection()->getPrimaryObject())
{
object_id = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()->mID;
}
if (zoom)
{
// Make sure we are not increasing the distance between the camera and object
LLVector3d orig_distance = gAgentCamera.getCameraPositionGlobal() - LLSelectMgr::getInstance()->getSelectionCenterGlobal();
distance = llmin(distance, (F32) orig_distance.length());
gAgentCamera.setCameraPosAndFocusGlobal(LLSelectMgr::getInstance()->getSelectionCenterGlobal() + LLVector3d(obj_to_cam * distance),
LLSelectMgr::getInstance()->getSelectionCenterGlobal(),
object_id );
}
else
{
gAgentCamera.setFocusGlobal( LLSelectMgr::getInstance()->getSelectionCenterGlobal(), object_id );
}
}
}
class LLAvatarInviteToGroup : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
// if(avatar)
// [RLVa:KB] - Checked: 2010-06-04 (RLVa-1.2.0d) | Added: RLVa-1.2.0d
if ( (avatar) && (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) )
// [/RLVa:KB]
{
LLAvatarActions::inviteToGroup(avatar->getID());
}
return true;
}
};
class LLAvatarAddFriend : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
// if(avatar && !LLAvatarActions::isFriend(avatar->getID()))
// [RLVa:KB] - Checked: 2010-04-20 (RLVa-1.2.0f) | Modified: RLVa-1.2.0f
if ( (avatar && !LLAvatarActions::isFriend(avatar->getID())) && (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) )
// [/RLVa:KB]
{
request_friendship(avatar->getID());
}
return true;
}
};
bool complete_give_money(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle selection)
{
S32 option = LLNotification::getSelectedOption(notification, response);
if (option == 0)
{
gAgent.clearBusy();
}
LLViewerObject* objectp = selection->getPrimaryObject();
// Show avatar's name if paying attachment
if (objectp && objectp->isAttachment())
{
while (objectp && !objectp->isAvatar())
{
objectp = (LLViewerObject*)objectp->getParent();
}
}
if (objectp)
{
if (objectp->isAvatar())
{
const bool is_group = false;
LLFloaterPay::payDirectly(&give_money,
objectp->getID(),
is_group);
}
else
{
LLFloaterPay::payViaObject(&give_money, objectp->getID());
}
}
return false;
}
void handle_give_money_dialog()
{
LLNotification::Params params("BusyModePay");
params.functor(boost::bind(complete_give_money, _1, _2, LLSelectMgr::getInstance()->getSelection()));
if (gAgent.getBusy())
{
// warn users of being in busy mode during a transaction
LLNotifications::instance().add(params);
}
else
{
LLNotifications::instance().forceResponse(params, 1);
}
}
class LLPayObject : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_give_money_dialog();
return true;
}
};
bool enable_pay_avatar()
{
LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
LLVOAvatar* avatar = find_avatar_from_object(obj);
// return (avatar != NULL);
// [RLVa:KB] - Checked: 2010-08-25 (RLVa-1.2.1b) | Added: RLVa-1.2.1b
return (avatar != NULL) && (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES));
// [/RLVa:KB]
}
bool enable_pay_object()
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if( object )
{
LLViewerObject *parent = (LLViewerObject *)object->getParent();
if((object->flagTakesMoney()) || (parent && parent->flagTakesMoney()))
{
return true;
}
}
return false;
}
bool enable_object_stand_up()
{
// 'Object Stand Up' menu item is enabled when agent is sitting on selection
// return sitting_on_selection();
// [RLVa:KB] - Checked: 2010-07-24 (RLVa-1.2.0g) | Added: RLVa-1.2.0g
return sitting_on_selection() && ( (!rlv_handler_t::isEnabled()) || (gRlvHandler.canStand()) );
// [/RLVa:KB]
}
bool enable_object_sit(/*LLUICtrl* ctrl*/)
{
// 'Object Sit' menu item is enabled when agent is not sitting on selection
bool sitting_on_sel = sitting_on_selection();
/*
if (!sitting_on_sel)
{
std::string item_name = ctrl->getName();
// init default labels
init_default_item_label(item_name);
// Update label
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if (node && node->mValid && !node->mSitName.empty())
{
gMenuHolder->childSetText(item_name, node->mSitName);
}
else
{
gMenuHolder->childSetText(item_name, get_default_item_label(item_name));
}
}
*/
// [RLVa:KB] - Checked: 2010-04-01 (RLVa-1.2.0c) | Modified: RLVa-1.2.0c
// RELEASE-RLVA: [SL-2.2.0] Make this match what happens in handle_object_sit_or_stand()
if (rlv_handler_t::isEnabled())
{
const LLPickInfo& pick = LLToolPie::getInstance()->getPick();
if (pick.mObjectID.notNull())
sitting_on_sel = !gRlvHandler.canSit(pick.getObject(), pick.mObjectOffset);
}
// [/RLVa:KB]
return !sitting_on_sel && is_object_sittable();
}
class LLObjectEnableSitOrStand : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value;
// Update label
std::string label;
std::string sit_text;
std::string stand_text;
std::string param = userdata["data"].asString();
std::string::size_type offset = param.find(",");
if (offset != param.npos)
{
sit_text = param.substr(0, offset);
stand_text = param.substr(offset+1);
}
if (sitting_on_selection())
{
label = stand_text;
new_value = enable_object_stand_up();
}
else
{
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if (node && node->mValid && !node->mSitName.empty())
{
label.assign(node->mSitName);
}
else
{
label = sit_text;
}
new_value = enable_object_sit();
}
gMenuHolder->childSetText("Object Sit", label);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEnablePayObject : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gMenuHolder->findControl(userdata["control"].asString())->setValue(enable_pay_avatar() || enable_pay_object());
return true;
}
};
void edit_ui(void*)
{
LLFloater::setEditModeEnabled(!LLFloater::getEditModeEnabled());
}
void dump_select_mgr(void*)
{
LLSelectMgr::getInstance()->dump();
}
void dump_inventory(void*)
{
gInventory.dumpInventory();
}
void handle_dump_followcam(void*)
{
LLFollowCamMgr::dump();
}
void handle_viewer_enable_message_log(void*)
{
gMessageSystem->startLogging();
}
void handle_viewer_disable_message_log(void*)
{
gMessageSystem->stopLogging();
}
struct MenuFloaterDict : public LLSingleton<MenuFloaterDict>
{
typedef std::map<const std::string, std::pair<boost::function<void ()>, boost::function<bool ()> > > menu_floater_map_t;
menu_floater_map_t mEntries;
MenuFloaterDict()
{
registerFloater("about", boost::bind(&LLFloaterAbout::show,(void*)NULL));
//registerFloater("about region", boost::bind(&LLFloaterRegionInfo::showInstance,LLSD()));
registerFloater("buy currency", boost::bind(&LLFloaterBuyCurrency::buyCurrency));
registerFloater("displayname", boost::bind(&LLFloaterDisplayName::show));
//registerFloater("friends", boost::bind(&LLFloaterMyFriends::toggleInstance,0), boost::bind(&LLFloaterMyFriends::instanceVisible,0));
registerFloater("gestures", boost::bind(&LLFloaterGesture::toggleVisibility), boost::bind(&LLFloaterGesture::instanceVisible));
registerFloater("grid options", boost::bind(&LLFloaterBuildOptions::show,(void*)NULL));
registerFloater("help tutorial",boost::bind(&LLFloaterHUD::showHUD));
registerFloater("im", boost::bind(&LLFloaterChatterBox::toggleInstance,LLSD()), boost::bind(&LLFloaterMyFriends::instanceVisible,0));
//registerFloater("lag meter", boost::bind(&LLFloaterLagMeter::showInstance,LLSD()));
registerFloater("my land", boost::bind(&LLFloaterLandHoldings::show,(void*)NULL));
registerFloater("preferences", boost::bind(&LLFloaterPreference::show,(void*)NULL));
registerFloater("script errors",boost::bind(&LLFloaterScriptDebug::show,LLUUID::null));
//registerFloater("script info", boost::bind(&LLFloaterScriptLimits::showInstance,LLSD()));
// Phoenix: Wolfspirit: Enabled Show Floater out of viewer menu
registerFloater("toolbar", boost::bind(&LLToolBar::toggle,(void*)NULL), boost::bind(&LLToolBar::visible,(void*)NULL));
registerFloater("world map", boost::bind(&LLFloaterWorldMap::toggle));
registerFloater("sound_explorer", boost::bind(&LLFloaterExploreSounds::toggle), boost::bind(&LLFloaterExploreSounds::visible));
registerFloater("asset_blacklist", boost::bind(&LLFloaterBlacklist::toggle), boost::bind(&LLFloaterBlacklist::visible));
registerFloater<LLFloaterLand> ("about land");
registerFloater<LLFloaterRegionInfo> ("about region");
registerFloater<LLFloaterActiveSpeakers> ("active speakers");
registerFloater<JCFloaterAreaSearch> ("areasearch");
registerFloater<LLFloaterBeacons> ("beacons");
registerFloater<LLFloaterCamera> ("camera controls");
registerFloater<LLFloaterChat> ("chat history");
registerFloater<LLFloaterChatterBox> ("communicate");
registerFloater<LLFloaterMyFriends> ("friends",0);
registerFloater<LLFloaterLagMeter> ("lag meter");
registerFloater<SLFloaterMediaFilter> ("media filter");
registerFloater<LLFloaterMap> ("mini map");
registerFloater<LLFloaterMove> ("movement controls");
registerFloater<LLFloaterMute> ("mute list");
registerFloater<LLFloaterOutbox> ("outbox");
registerFloater<LLFloaterPerms> ("perm prefs");
registerFloater<LLFloaterScriptLimits> ("script info");
registerFloater<LLFloaterStats> ("stat bar");
registerFloater<LLFloaterTeleportHistory> ("teleport history");
registerFloater<LLFloaterVoiceEffect> ("voice effect");
registerFloater<LLFloaterPathfindingCharacters> ("pathfinding_characters");
registerFloater<LLFloaterPathfindingLinksets> ("pathfinding_linksets");
}
void registerFloater(const std::string& name, boost::function<void ()> show, boost::function<bool ()> visible = NULL)
{
mEntries.insert( std::make_pair( name, std::make_pair( show, visible ) ) );
}
template <typename T>
void registerFloater(const std::string& name, const LLSD& key = LLSD())
{
registerFloater(name, boost::bind(&T::toggleInstance,key), boost::bind(&T::instanceVisible,key));
}
};
// TomY TODO: Move!
class LLShowFloater : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
std::string floater_name = userdata.asString();
if (floater_name.empty()) return false;
MenuFloaterDict::menu_floater_map_t::iterator it = MenuFloaterDict::instance().mEntries.find(floater_name);
if(it != MenuFloaterDict::instance().mEntries.end() && it->second.first != NULL)
{
it->second.first();
}
else if (floater_name == "appearance")
{
if (gAgentWearables.areWearablesLoaded())
{
LLFloaterCustomize::show();
}
}
else if (floater_name == "outfit")
{
new LLMakeOutfitDialog(false);
}
else if (floater_name == "inventory")
{
LLInventoryView::toggleVisibility(NULL);
}
else if (floater_name == "buy land")
{
// [RLVa:KB] - Checked: 2009-07-04 (RLVa-1.0.0a)
if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC))
{
return true;
}
// [/RLVa:KB]
if (LLViewerParcelMgr::getInstance()->selectionEmpty())
{
LLViewerParcelMgr::getInstance()->selectParcelAt(gAgent.getPositionGlobal());
}
LLViewerParcelMgr::getInstance()->startBuyLand();
}
//Singu TODO: Re-implement f1 help.
/*else if (floater_name == "help f1")
{
llinfos << "Spawning HTML help window" << llendl;
gViewerHtmlHelp.show();
}*/
else if (floater_name == "complaint reporter")
{
// Prevent menu from appearing in screen shot.
gMenuHolder->hideMenus();
LLFloaterReporter::showFromMenu(COMPLAINT_REPORT);
}
else if (floater_name == "mean events")
{
if (!gNoRender)
{
LLFloaterBump::show(NULL);
}
}
else // Simple codeless floater
{
LLFloater* floater = LLUICtrlFactory::getInstance()->getBuiltFloater(floater_name);
if (floater)
gFloaterView->bringToFront(floater);
else
LLUICtrlFactory::getInstance()->buildFloater(new LLFloater(), floater_name);
}
return true;
}
};
class LLFloaterVisible : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
std::string control_name = userdata["control"].asString();
std::string floater_name = userdata["data"].asString();
bool new_value = false;
MenuFloaterDict::menu_floater_map_t::iterator it = MenuFloaterDict::instance().mEntries.find(floater_name);
if(it != MenuFloaterDict::instance().mEntries.end() && it->second.second != NULL)
{
new_value = it->second.second();
}
else if (floater_name == "inventory")
{
LLInventoryView* iv = LLInventoryView::getActiveInventory();
new_value = (NULL != iv && TRUE == iv->getVisible());
}
gMenuHolder->findControl(control_name)->setValue(new_value);
return true;
}
};
bool callback_show_url(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotification::getSelectedOption(notification, response);
if (0 == option)
{
LLWeb::loadURL(notification["payload"]["url"].asString());
}
return false;
}
class LLPromptShowURL : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
std::string param = userdata.asString();
std::string::size_type offset = param.find(",");
if (offset != param.npos)
{
std::string alert = param.substr(0, offset);
std::string url = param.substr(offset+1);
if(gSavedSettings.getBOOL("UseExternalBrowser"))
{
LLSD payload;
payload["url"] = url;
LLNotifications::instance().add(alert, LLSD(), payload, callback_show_url);
}
else
{
LLWeb::loadURL(url);
}
}
else
{
llinfos << "PromptShowURL invalid parameters! Expecting \"ALERT,URL\"." << llendl;
}
return true;
}
};
bool callback_show_file(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotification::getSelectedOption(notification, response);
if (0 == option)
{
LLWeb::loadURL(notification["payload"]["url"]);
}
return false;
}
class LLPromptShowFile : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
std::string param = userdata.asString();
std::string::size_type offset = param.find(",");
if (offset != param.npos)
{
std::string alert = param.substr(0, offset);
std::string file = param.substr(offset+1);
LLSD payload;
payload["url"] = file;
LLNotifications::instance().add(alert, LLSD(), payload, callback_show_file);
}
else
{
llinfos << "PromptShowFile invalid parameters! Expecting \"ALERT,FILE\"." << llendl;
}
return true;
}
};
class LLShowAgentProfile : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLUUID agent_id;
if (userdata.asString() == "agent")
{
agent_id = gAgent.getID();
}
else if (userdata.asString() == "hit object")
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (objectp)
{
agent_id = objectp->getID();
}
}
else
{
agent_id = userdata.asUUID();
}
LLVOAvatar* avatar = find_avatar_from_object(agent_id);
// if (avatar)
// [RLVa:KB] - Checked: 2010-06-04 (RLVa-1.2.0d) | Modified: RLVa-1.2.0d
if ( (avatar) && ((!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) || (gAgent.getID() == agent_id)) )
// [/RLVa:KB]
{
LLAvatarActions::showProfile(avatar->getID());
}
return true;
}
};
class LLShowAgentGroups : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFloaterMyFriends::toggleInstance(1);
return true;
}
};
class LLLandEdit : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2009-07-04 (RLVa-1.0.0b)
if ( (rlv_handler_t::isEnabled()) && (gRlvHandler.hasBehaviour(RLV_BHVR_EDIT)) )
{
return true;
}
// [/RLVa:KB]
if (gAgentCamera.getFocusOnAvatar() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gAgentCamera.cameraOrbitOver( F_PI * 0.25f );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gViewerWindow->moveCursorToCenter();
}
LLViewerParcelMgr::getInstance()->selectParcelAt( LLToolPie::getInstance()->getPick().mPosGlobal );
gFloaterView->bringToFront( gFloaterTools );
// Switch to land edit toolset
LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolSelectLand::getInstance() );
return true;
}
};
class LLWorldEnableBuyLand : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLViewerParcelMgr::getInstance()->canAgentBuyParcel(
LLViewerParcelMgr::getInstance()->selectionEmpty()
? LLViewerParcelMgr::getInstance()->getAgentParcel()
: LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(),
false);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
BOOL enable_buy_land(void*)
{
return LLViewerParcelMgr::getInstance()->canAgentBuyParcel(
LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(), false);
}
class LLObjectAttachToAvatar : public view_listener_t
{
public:
LLObjectAttachToAvatar(bool replace) : mReplace(replace) {}
static void setObjectSelection(LLObjectSelectionHandle selection) { sObjectSelection = selection; }
private:
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
setObjectSelection(LLSelectMgr::getInstance()->getSelection());
LLViewerObject* selectedObject = sObjectSelection->getFirstRootObject();
if (selectedObject)
{
S32 index = userdata.asInteger();
LLViewerJointAttachment* attachment_point = NULL;
if (index > 0)
attachment_point = get_if_there(gAgentAvatarp->mAttachmentPoints, index, (LLViewerJointAttachment*)NULL);
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.2.1f) | Modified: RLVa-1.2.1f
// RELEASE-RLVa: [SL-2.2.0] If 'index != 0' then the object will be "add attached" [see LLSelectMgr::sendAttach()]
if ( (rlv_handler_t::isEnabled()) &&
( ((!index) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_ANY))) || // Can't wear on default
((index) && ((RLV_WEAR_ADD & gRlvAttachmentLocks.canAttach(attachment_point)) == 0)) || // or non-attachable attachpt
(gRlvHandler.hasBehaviour(RLV_BHVR_REZ)) ) ) // Attach on object == "Take"
{
setObjectSelection(NULL); // Clear the selection or it'll get stuck
return true;
}
// [/RLVa:KB]
confirmReplaceAttachment(0, attachment_point);
}
return true;
}
static void onNearAttachObject(BOOL success, void *user_data);
void confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point);
struct CallbackData
{
CallbackData(LLViewerJointAttachment* point, bool replace) : mAttachmentPoint(point), mReplace(replace) {}
LLViewerJointAttachment* mAttachmentPoint;
bool mReplace;
};
protected:
static LLObjectSelectionHandle sObjectSelection;
bool mReplace;
};
LLObjectSelectionHandle LLObjectAttachToAvatar::sObjectSelection;
// static
void LLObjectAttachToAvatar::onNearAttachObject(BOOL success, void *user_data)
{
if (!user_data) return;
CallbackData* cb_data = static_cast<CallbackData*>(user_data);
if (success)
{
const LLViewerJointAttachment *attachment = cb_data->mAttachmentPoint;
U8 attachment_id = 0;
if (attachment)
{
for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter)
{
if (iter->second == attachment)
{
attachment_id = iter->first;
break;
}
}
}
else
{
// interpret 0 as "default location"
attachment_id = 0;
}
LLSelectMgr::getInstance()->sendAttach(attachment_id, cb_data->mReplace);
}
LLObjectAttachToAvatar::setObjectSelection(NULL);
delete cb_data;
}
// static
void LLObjectAttachToAvatar::confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point)
{
if (option == 0/*YES*/)
{
LLViewerObject* selectedObject = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject();
if (selectedObject)
{
const F32 MIN_STOP_DISTANCE = 1.f; // meters
const F32 ARM_LENGTH = 0.5f; // meters
const F32 SCALE_FUDGE = 1.5f;
F32 stop_distance = SCALE_FUDGE * selectedObject->getMaxScale() + ARM_LENGTH;
if (stop_distance < MIN_STOP_DISTANCE)
{
stop_distance = MIN_STOP_DISTANCE;
}
LLVector3 walkToSpot = selectedObject->getPositionAgent();
// make sure we stop in front of the object
LLVector3 delta = walkToSpot - gAgent.getPositionAgent();
delta.normVec();
delta = delta * 0.5f;
walkToSpot -= delta;
// The callback will be called even if avatar fails to get close enough to the object, so we won't get a memory leak.
CallbackData* user_data = new CallbackData(attachment_point, mReplace);
gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(walkToSpot), "Attach", NULL, onNearAttachObject, user_data, stop_distance);
gAgentCamera.clearFocusObject();
}
}
}
void callback_attachment_drop(const LLSD& notification, const LLSD& response)
{
// Ensure user confirmed the drop
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (option != 0) return;
// Called when the user clicked on an object attached to them
// and selected "Drop".
LLUUID object_id = notification["payload"]["object_id"].asUUID();
LLViewerObject *object = gObjectList.findObject(object_id);
if (!object)
{
llwarns << "handle_drop_attachment() - no object to drop" << llendl;
return;
}
LLViewerObject *parent = (LLViewerObject*)object->getParent();
while (parent)
{
if(parent->isAvatar())
{
break;
}
object = parent;
parent = (LLViewerObject*)parent->getParent();
}
if (!object)
{
llwarns << "handle_detach() - no object to detach" << llendl;
return;
}
if (object->isAvatar())
{
llwarns << "Trying to detach avatar from avatar." << llendl;
return;
}
// reselect the object
LLSelectMgr::getInstance()->selectObjectAndFamily(object);
LLSelectMgr::getInstance()->sendDropAttachment();
return;
}
class LLAttachmentDrop : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2010-03-15 (RLVa-1.2.0e) | Modified: RLVa-1.0.5
if (rlv_handler_t::isEnabled())
{
if (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_REMOVE))
{
// NOTE: copy/paste of the code in enable_detach()
LLObjectSelectionHandle hSelect = LLSelectMgr::getInstance()->getSelection();
RlvSelectHasLockedAttach f;
if ( (hSelect->isAttachment()) && (hSelect->getFirstRootNode(&f, FALSE) != NULL) )
return true;
}
if (gRlvHandler.hasBehaviour(RLV_BHVR_REZ))
{
return true;
}
}
// [/RLVa:KB]
LLSD payload;
LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (object)
{
payload["object_id"] = object->getID();
}
else
{
llwarns << "Drop object not found" << llendl;
return true;
}
LLNotificationsUtil::add("AttachmentDrop", LLSD(), payload, &callback_attachment_drop);
return true;
}
};
// called from avatar pie menu
void handle_detach_from_avatar(void* user_data)
{
uuid_vec_t ids_to_remove;
const LLViewerJointAttachment *attachment = (LLViewerJointAttachment*)user_data;
// if (attachment->getNumObjects() > 0)
// [RLVa:KB] - Checked: 2010-03-04 (RLVa-1.2.0a) | Added: RLVa-1.2.0a
if ( (attachment->getNumObjects() > 0) && ((!rlv_handler_t::isEnabled()) || (gRlvAttachmentLocks.canDetach(attachment))) )
// [/RLVa:KB]
{
for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator iter = attachment->mAttachedObjects.begin();
iter != attachment->mAttachedObjects.end();
iter++)
{
LLViewerObject *attached_object = (*iter);
// [RLVa:KB] - Checked: 2010-03-04 (RLVa-1.2.0a) | Added: RLVa-1.2.0a
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.isLockedAttachment(attached_object)) )
continue;
// [/RLVa:KB]
ids_to_remove.push_back(attached_object->getAttachmentItemID());
}
if (!ids_to_remove.empty())
{
LLAppearanceMgr::instance().removeItemsFromAvatar(ids_to_remove);
}
}
};
void attach_label(std::string& label, void* user_data)
{
LLViewerJointAttachment *attachment = (LLViewerJointAttachment*)user_data;
if (attachment)
{
label = attachment->getName();
for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
{
const LLViewerObject* attached_object = (*attachment_iter);
if (attached_object)
{
LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getAttachmentItemID());
if (itemp)
{
label += std::string(" (") + itemp->getName() + std::string(")");
break;
}
}
}
}
}
void detach_label(std::string& label, void* user_data)
{
LLViewerJointAttachment *attachment = (LLViewerJointAttachment*)user_data;
if (attachment)
{
label = attachment->getName();
for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
{
const LLViewerObject* attached_object = (*attachment_iter);
if (attached_object)
{
LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getAttachmentItemID());
if (itemp)
{
label += std::string(" (") + itemp->getName() + std::string(")");
break;
}
}
}
}
}
class LLAttachmentDetach : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// Called when the user clicked on an object attached to them
// and selected "Detach".
LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!object)
{
llwarns << "handle_detach() - no object to detach" << llendl;
return true;
}
LLViewerObject *parent = (LLViewerObject*)object->getParent();
while (parent)
{
if(parent->isAvatar())
{
break;
}
object = parent;
parent = (LLViewerObject*)parent->getParent();
}
if (!object)
{
llwarns << "handle_detach() - no object to detach" << llendl;
return true;
}
if (object->isAvatar())
{
llwarns << "Trying to detach avatar from avatar." << llendl;
return true;
}
// [RLVa:KB] - Checked: 2010-03-15 (RLVa-1.2.0a) | Modified: RLVa-1.0.5
// NOTE: copy/paste of the code in enable_detach()
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_REMOVE)) )
{
LLObjectSelectionHandle hSelect = LLSelectMgr::getInstance()->getSelection();
RlvSelectHasLockedAttach f;
if ( (hSelect->isAttachment()) && (hSelect->getFirstRootNode(&f, FALSE) != NULL) )
return true;
}
// [/RLVa:KB]
LLAppearanceMgr::instance().removeItemFromAvatar(object->getAttachmentItemID());
return true;
}
};
//Adding an observer for a Jira 2422 and needs to be a fetch observer
//for Jira 3119
class LLWornItemFetchedObserver : public LLInventoryFetchItemsObserver
{
public:
LLWornItemFetchedObserver(const LLUUID& worn_item_id) :
LLInventoryFetchItemsObserver(worn_item_id)
{}
virtual ~LLWornItemFetchedObserver() {}
protected:
virtual void done()
{
gPieAttachment->buildDrawLabels();
gInventory.removeObserver(this);
delete this;
}
};
// You can only drop items on parcels where you can build.
class LLAttachmentEnableDrop : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
BOOL can_build = gAgent.isGodlike() || (LLViewerParcelMgr::getInstance()->allowAgentBuild());
//Add an inventory observer to only allow dropping the newly attached item
//once it exists in your inventory. Look at Jira 2422.
//-jwolk
// A bug occurs when you wear/drop an item before it actively is added to your inventory
// if this is the case (you're on a slow sim, etc.) a copy of the object,
// well, a newly created object with the same properties, is placed
// in your inventory. Therefore, we disable the drop option until the
// item is in your inventory
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
LLViewerJointAttachment* attachment = NULL;
LLInventoryItem* item = NULL;
if (object)
{
S32 attachmentID = ATTACHMENT_ID_FROM_STATE(object->getState());
attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL);
if (attachment)
{
for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
{
// make sure item is in your inventory (it could be a delayed attach message being sent from the sim)
// so check to see if the item is in the inventory already
item = gInventory.getItem((*attachment_iter)->getAttachmentItemID());
if (!item)
{
// Item does not exist, make an observer to enable the pie menu
// when the item finishes fetching worst case scenario
// if a fetch is already out there (being sent from a slow sim)
// we refetch and there are 2 fetches
LLWornItemFetchedObserver* worn_item_fetched = new LLWornItemFetchedObserver((*attachment_iter)->getAttachmentItemID());
worn_item_fetched->startFetch();
gInventory.addObserver(worn_item_fetched);
}
}
}
}
//now check to make sure that the item is actually in the inventory before we enable dropping it
// bool new_value = enable_detach() && can_build && item;
// [RLVa:KB] - Checked: 2010-03-24 (RLVa-1.0.0b) | Modified: RLVa-1.0.0b
bool new_value = enable_detach() && can_build && item && (!gRlvHandler.hasBehaviour(RLV_BHVR_REZ));
// [/RLVa:KB]
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
BOOL enable_detach(const LLSD&)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!object ||
!object->isAttachment())
{
return FALSE;
}
// Find the avatar who owns this attachment
LLViewerObject* avatar = object;
while (avatar)
{
// ...if it's you, good to detach
if (avatar->getID() == gAgent.getID())
{
// [RLVa:KB] - Checked: 2010-03-15 (RLVa-1.2.0a) | Modified: RLVa-1.0.5
// NOTE: this code is reused as-is in LLAttachmentDetach::handleEvent() and LLAttachmentDrop::handleEvent()
// so any changes here should be reflected there as well
// RELEASE-RLVa: [SL-2.2.0] LLSelectMgr::sendDetach() and LLSelectMgr::sendDropAttachment() call sendListToRegions with
// SEND_ONLY_ROOTS so we only need to examine the roots which saves us time
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_REMOVE)) )
{
LLObjectSelectionHandle hSelect = LLSelectMgr::getInstance()->getSelection();
RlvSelectHasLockedAttach f;
if ( (hSelect->isAttachment()) && (hSelect->getFirstRootNode(&f, FALSE) != NULL) )
return FALSE;
}
// [/RLVa:KB]
return TRUE;
}
avatar = (LLViewerObject*)avatar->getParent();
}
return FALSE;
}
class LLAttachmentEnableDetach : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = enable_detach();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
// Used to tell if the selected object can be attached to your avatar.
BOOL object_selected_and_point_valid(void *user_data)
{
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.2.1f) | Modified: RLVa-1.2.1f | OK
if (rlv_handler_t::isEnabled())
{
if (!isAgentAvatarValid())
return FALSE;
// RELEASE-RLVa: look at the caller graph for this function on every new release
// -> 1.22.11 and 1.23.4
// - object_is_wearable() => dead code [user_data == NULL => default attach point => OK!]
// - LLObjectEnableWear::handleEvent() => Rezzed prim / right-click / "Wear" [user_data == NULL => see above]
// - enabler set up in LLVOAvatar::buildCharacter() => Rezzed prim / right-click / "Attach >" [user_data == pAttachPt]
// - enabler set up in LLVOAvatar::buildCharacter() => Rezzed prim / Edit menu / "Attach Object" [user_data == pAttachPt]
const LLViewerJointAttachment* pAttachPt = (const LLViewerJointAttachment*)user_data;
if ( ((!pAttachPt) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_ANY))) || // Can't wear on default attach point
((pAttachPt) && ((RLV_WEAR_ADD & gRlvAttachmentLocks.canAttach(pAttachPt)) == 0)) || // or non-attachable attach point
(gRlvHandler.hasBehaviour(RLV_BHVR_REZ)) ) // Attach on object == "Take"
{
return FALSE;
}
}
// [/RLVa:KB]
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
for (LLObjectSelection::root_iterator iter = selection->root_begin();
iter != selection->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* object = node->getObject();
LLViewerObject::const_child_list_t& child_list = object->getChildren();
for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
iter != child_list.end(); iter++)
{
LLViewerObject* child = *iter;
if (child->isAvatar())
{
return FALSE;
}
}
}
return (selection->getRootObjectCount() == 1) &&
(selection->getFirstRootObject()->getPCode() == LL_PCODE_VOLUME) &&
selection->getFirstRootObject()->permYouOwner() &&
!selection->getFirstRootObject()->flagObjectPermanent() &&
!((LLViewerObject*)selection->getFirstRootObject()->getRoot())->isAvatar() &&
(selection->getFirstRootObject()->getNVPair("AssetContainer") == NULL);
}
// [RLVa:KB] - Checked: 2010-03-16 (RLVa-1.2.0a) | Added: RLVa-1.2.0a
/*
BOOL object_is_wearable()
{
if (!object_selected_and_point_valid(NULL))
{
return FALSE;
}
if (sitting_on_selection())
{
return FALSE;
}
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
{
LLSelectNode* node = *iter;
if (node->mPermissions->getOwner() == gAgent.getID())
{
return TRUE;
}
}
return FALSE;
}
*/
// [/RLVa:KB]
// Also for seeing if object can be attached. See above.
class LLObjectEnableWear : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool is_wearable = object_selected_and_point_valid(NULL);
gMenuHolder->findControl(userdata["control"].asString())->setValue(is_wearable);
return TRUE;
}
};
BOOL object_attached(void *user_data)
{
LLViewerJointAttachment *attachment = (LLViewerJointAttachment *)user_data;
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.1.3b) | Modified: RLVa-1.1.3b
return (
(attachment->getNumObjects() > 0) &&
( (!rlv_handler_t::isEnabled()) || (gRlvAttachmentLocks.canDetach(attachment)) )
);
// [/RLVa:KB]
// return attachment->getNumObjects() > 0;
}
class LLAvatarSendIM : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
// if(avatar)
// [RLVa:KB] - Checked: 2010-06-04 (RLVa-1.2.0d) | Added: RLVa-1.2.0d
if ((avatar) && (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)))
// [/RLVa:KB]
{
LLAvatarActions::startIM(avatar->getID());
}
return true;
}
};
namespace
{
struct QueueObjects : public LLSelectedObjectFunctor
{
BOOL scripted;
BOOL modifiable;
LLFloaterScriptQueue* mQueue;
QueueObjects(LLFloaterScriptQueue* q) : mQueue(q), scripted(FALSE), modifiable(FALSE) {}
virtual bool apply(LLViewerObject* obj)
{
scripted = obj->flagScripted();
modifiable = obj->permModify();
if( scripted && modifiable )
{
mQueue->addObject(obj->getID());
return false;
}
else
{
return true; // fail: stop applying
}
}
};
}
void queue_actions(LLFloaterScriptQueue* q, const std::string& msg)
{
QueueObjects func(q);
LLSelectMgr *mgr = LLSelectMgr::getInstance();
LLObjectSelectionHandle selectHandle = mgr->getSelection();
bool fail = selectHandle->applyToObjects(&func);
if(fail)
{
if ( !func.scripted )
{
std::string noscriptmsg = std::string("Cannot") + msg + "SelectObjectsNoScripts";
LLNotifications::instance().add(noscriptmsg);
}
else if ( !func.modifiable )
{
std::string nomodmsg = std::string("Cannot") + msg + "SelectObjectsNoPermission";
LLNotifications::instance().add(nomodmsg);
}
else
{
llerrs << "Bad logic." << llendl;
}
}
else
{
if (!q->start())
{
llwarns << "Unexpected script compile failure." << llendl;
}
}
}
class LLToolsSelectedScriptAction : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2010-04-19 (RLVa-1.2.0f) | Modified: RLVa-1.0.5a
// We'll allow resetting the scripts of objects on a non-attachable attach point since they wouldn't be able to circumvent anything
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_REMOVE)) )
{
LLObjectSelectionHandle hSel = LLSelectMgr::getInstance()->getSelection();
RlvSelectHasLockedAttach f;
if ( (hSel->isAttachment()) && (hSel->getFirstNode(&f) != NULL) )
return true;
}
// [/RLVa:KB]
std::string action = userdata.asString();
LLFloaterScriptQueue* queue = NULL;
std::string msg;
if (action == "compile mono")
{
queue = LLFloaterCompileQueue::create(true);
msg = "Recompile";
}
if (action == "compile lsl")
{
queue = LLFloaterCompileQueue::create(false);
msg = "Recompile";
}
else if (action == "reset")
{
queue = LLFloaterResetQueue::create();
msg = "Reset";
}
else if (action == "start")
{
queue = LLFloaterRunQueue::create();
msg = "SetRunning";
}
else if (action == "stop")
{
queue = LLFloaterNotRunQueue::create();
msg = "SetRunningNot";
}
if (queue)
{
queue_actions(queue, msg);
}
else
{
llwarns << "Failed to generate LLFloaterScriptQueue with action: " << action << llendl;
}
return true;
}
};
void handle_selected_texture_info(void*)
{
// <edit>
std::map<LLUUID, bool> unique_textures;
S32 total_memory = 0;
// </edit>
for (LLObjectSelection::valid_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_begin();
iter != LLSelectMgr::getInstance()->getSelection()->valid_end(); iter++)
{
LLSelectNode* node = *iter;
std::string msg;
msg.assign("Texture info for: ");
msg.append(node->mName);
LLChat chat(msg);
LLFloaterChat::addChat(chat);
U8 te_count = node->getObject()->getNumTEs();
// map from texture ID to list of faces using it
typedef std::map< LLUUID, std::vector<U8> > map_t;
map_t faces_per_texture;
for (U8 i = 0; i < te_count; i++)
{
if (!node->isTESelected(i)) continue;
LLViewerTexture* img = node->getObject()->getTEImage(i);
LLUUID image_id = img->getID();
faces_per_texture[image_id].push_back(i);
// <edit>
if(!unique_textures[image_id])
{
unique_textures[image_id] = true;
total_memory += (img->getWidth() * img->getHeight() * img->getComponents());
}
// </edit>
}
// Per-texture, dump which faces are using it.
map_t::iterator it;
for (it = faces_per_texture.begin(); it != faces_per_texture.end(); ++it)
{
U8 te = it->second[0];
LLViewerTexture* img = node->getObject()->getTEImage(te);
S32 height = img->getHeight();
S32 width = img->getWidth();
S32 components = img->getComponents();
// <edit>
//msg = llformat("%dx%d %s on face ",
msg = llformat("%dx%d %s on face ",
width,
height,
(components == 4 ? "alpha" : "opaque"));
for (U8 i = 0; i < it->second.size(); ++i)
{
msg.append( llformat("%d ", (S32)(it->second[i])));
}
LLChat chat(msg);
LLFloaterChat::addChat(chat);
}
}
// Show total widthxheight
F32 memory = (F32)total_memory;
memory = memory / 1000000;
std::string msg = llformat("Total uncompressed: %f MB", memory);
LLChat chat(msg);
LLFloaterChat::addChat(chat);
// </edit>
}
void handle_dump_image_list(void*)
{
gTextureList.dump();
}
void handle_test_male(void*)
{
// [RLVa:KB] - Checked: 2010-03-19 (RLVa-1.2.0c) | Modified: RLVa-1.2.0a
// TODO-RLVa: [RLVa-1.2.1] Is there any reason to still block this?
if ( (rlv_handler_t::isEnabled()) &&
((gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_ANY)) || (gRlvWearableLocks.hasLockedWearableType(RLV_LOCK_ANY))) )
{
return;
}
// [/RLVa:KB]
LLAppearanceMgr::instance().wearOutfitByName("Male Shape & Outfit");
//gGestureList.requestResetFromServer( TRUE );
}
void handle_test_female(void*)
{
// [RLVa:KB] - Checked: 2010-03-19 (RLVa-1.2.0c) | Modified: RLVa-1.2.0a
// TODO-RLVa: [RLVa-1.2.1] Is there any reason to still block this?
if ( (rlv_handler_t::isEnabled()) &&
((gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_ANY)) || (gRlvWearableLocks.hasLockedWearableType(RLV_LOCK_ANY))) )
{
return;
}
// [/RLVa:KB]
LLAppearanceMgr::instance().wearOutfitByName("Female Shape & Outfit");
//gGestureList.requestResetFromServer( FALSE );
}
void handle_toggle_pg(void*)
{
gAgent.setTeen( !gAgent.isTeen() );
LLFloaterWorldMap::reloadIcons(NULL);
llinfos << "PG status set to " << gAgent.isTeen() << llendl;
}
void handle_dump_attachments(void*)
{
if(!isAgentAvatarValid()) return;
for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
S32 key = curiter->first;
for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
{
LLViewerObject *attached_object = (*attachment_iter);
BOOL visible = (attached_object != NULL &&
attached_object->mDrawable.notNull() &&
!attached_object->mDrawable->isRenderType(0));
LLVector3 pos;
if (visible) pos = attached_object->mDrawable->getPosition();
llinfos << "ATTACHMENT " << key << ": item_id=" << attached_object->getAttachmentItemID()
<< (attached_object ? " present " : " absent ")
<< (visible ? "visible " : "invisible ")
<< " at " << pos
<< " and " << (visible ? attached_object->getPosition() : LLVector3::zero)
<< llendl;
}
}
}
//---------------------------------------------------------------------
// Callbacks for enabling/disabling items
//---------------------------------------------------------------------
BOOL menu_ui_enabled(void *user_data)
{
BOOL high_res = gSavedSettings.getBOOL( "HighResSnapshot" );
return !high_res;
}
// TomY TODO DEPRECATE & REMOVE
void menu_toggle_control( void* user_data )
{
std::string setting(static_cast<char*>(user_data));
BOOL checked = gSavedSettings.getBOOL(setting);
if (setting == "HighResSnapshot" && !checked)
{
// High Res Snapshot active, must uncheck RenderUIInSnapshot
gSavedSettings.setBOOL( "RenderUIInSnapshot", FALSE );
}
else if (setting == "DoubleClickAutoPilot" && !checked)
{
// Doubleclick actions - there can be only one
gSavedSettings.setBOOL( "DoubleClickTeleport", FALSE );
}
else if (setting == "DoubleClickTeleport" && !checked)
{
// Doubleclick actions - there can be only one
gSavedSettings.setBOOL( "DoubleClickAutoPilot", FALSE );
}
gSavedSettings.setBOOL(setting, !checked);
}
// these are used in the gl menus to set control values, generically.
class LLToggleControl : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
std::string control_name = userdata.asString();
BOOL checked = gSavedSettings.getBOOL( control_name );
if (control_name == "HighResSnapshot" && !checked)
{
// High Res Snapshot active, must uncheck RenderUIInSnapshot
gSavedSettings.setBOOL( "RenderUIInSnapshot", FALSE );
}
gSavedSettings.setBOOL( control_name, !checked );
return true;
}
};
BOOL menu_check_control( void* user_data)
{
return gSavedSettings.getBOOL((char*)user_data);
}
//
void menu_toggle_variable( void* user_data )
{
BOOL checked = *(BOOL*)user_data;
*(BOOL*)user_data = !checked;
}
BOOL menu_check_variable( void* user_data)
{
return *(BOOL*)user_data;
}
BOOL enable_land_selected( void* )
{
return !(LLViewerParcelMgr::getInstance()->selectionEmpty());
}
void menu_toggle_attached_lights(void* user_data)
{
menu_toggle_control(user_data);
LLPipeline::sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights");
}
void menu_toggle_attached_particles(void* user_data)
{
menu_toggle_control(user_data);
LLPipeline::sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles");
}
class LLSomethingSelected : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = !(LLSelectMgr::getInstance()->getSelection()->isEmpty());
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLSomethingSelectedNoHUD : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
bool new_value = !(selection->isEmpty()) && !(selection->getSelectType() == SELECT_TYPE_HUD);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
BOOL enable_more_than_one_selected(void* )
{
return (LLSelectMgr::getInstance()->getSelection()->getObjectCount() > 1);
}
static bool is_editable_selected()
{
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.2.1f) | Modified: RLVa-1.0.5a
// RELEASE-RLVa: [SL-2.2.0] Check that this still isn't called by anything but script actions in the Build menu
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_REMOVE)) )
{
LLObjectSelectionHandle hSelection = LLSelectMgr::getInstance()->getSelection();
// NOTE: this is called for 5 different menu items so we'll trade accuracy for efficiency and only
// examine root nodes (LLToolsSelectedScriptAction::handleEvent() will catch what we miss)
RlvSelectHasLockedAttach f;
if ( (hSelection->isAttachment()) && (hSelection->getFirstRootNode(&f)) )
{
return false;
}
}
// [/RLVa:KB]
return (LLSelectMgr::getInstance()->getSelection()->getFirstEditableObject() != NULL);
}
class LLEditableSelected : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gMenuHolder->findControl(userdata["control"].asString())->setValue(is_editable_selected());
return true;
}
};
class LLEditableSelectedMono : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerRegion* region = gAgent.getRegion();
if(region && gMenuHolder && gMenuHolder->findControl(userdata["control"].asString()))
{
bool have_cap = (! region->getCapability("UpdateScriptTask").empty());
bool selected = is_editable_selected() && have_cap;
gMenuHolder->findControl(userdata["control"].asString())->setValue(selected);
return true;
}
return false;
}
};
class LLToolsEnableTakeCopy : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gMenuHolder->findControl(userdata["control"].asString())->setValue(enable_object_take_copy());
return true;
}
};
bool enable_object_take_copy()
{
bool all_valid = false;
if (LLSelectMgr::getInstance())
{
if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
{
all_valid = true;
#ifndef HACKED_GODLIKE_VIEWER
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (LLViewerLogin::getInstance()->isInProductionGrid()
|| !gAgent.isGodlike())
# endif
{
struct f : public LLSelectedObjectFunctor
{
virtual bool apply(LLViewerObject* obj)
{
// return (!obj->permCopy() || obj->isAttachment());
// [RLVa:KB] - Checked: 2010-04-01 (RLVa-1.2.0c) | Modified: RLVa-1.0.0g
return (!obj->permCopy() || obj->isAttachment()) ||
( (gRlvHandler.hasBehaviour(RLV_BHVR_UNSIT)) && (isAgentAvatarValid()) && (gAgentAvatarp->getRoot() == obj) );
// [/RLVa:KB]
}
} func;
const bool firstonly = true;
bool any_invalid = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly);
all_valid = !any_invalid;
}
#endif // HACKED_GODLIKE_VIEWER
}
}
return all_valid;
}
// <edit>
class LLToolsEnableAdminDelete : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
return (object != NULL);
}
};
class LLToolsAdminDelete : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLSelectMgr::getInstance()->selectForceDelete();
return true;
}
};
// </edit>
BOOL enable_selection_you_own_all(void*)
{
if (LLSelectMgr::getInstance())
{
struct f : public LLSelectedObjectFunctor
{
virtual bool apply(LLViewerObject* obj)
{
return (!obj->permYouOwner());
}
} func;
const bool firstonly = true;
bool no_perms = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly);
if (no_perms)
{
return FALSE;
}
}
return TRUE;
}
BOOL enable_selection_you_own_one(void*)
{
if (LLSelectMgr::getInstance())
{
struct f : public LLSelectedObjectFunctor
{
virtual bool apply(LLViewerObject* obj)
{
return (obj->permYouOwner());
}
} func;
const bool firstonly = true;
bool any_perms = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly);
if (!any_perms)
{
return FALSE;
}
}
return TRUE;
}
class LLHasAsset : public LLInventoryCollectFunctor
{
public:
LLHasAsset(const LLUUID& id) : mAssetID(id), mHasAsset(FALSE) {}
virtual ~LLHasAsset() {}
virtual bool operator()(LLInventoryCategory* cat,
LLInventoryItem* item);
BOOL hasAsset() const { return mHasAsset; }
protected:
LLUUID mAssetID;
BOOL mHasAsset;
};
bool LLHasAsset::operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
if(item && item->getAssetUUID() == mAssetID)
{
mHasAsset = TRUE;
}
return FALSE;
}
BOOL enable_save_into_inventory(void*)
{
// *TODO: clean this up
// find the last root
LLSelectNode* last_node = NULL;
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
last_node = *iter;
}
#ifdef HACKED_GODLIKE_VIEWER
return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (!LLViewerLogin::getInstance()->isInProductionGrid()
&& gAgent.isGodlike())
{
return TRUE;
}
# endif
// check all pre-req's for save into inventory.
if(last_node && last_node->mValid && !last_node->mItemID.isNull()
&& (last_node->mPermissions->getOwner() == gAgent.getID())
&& (gInventory.getItem(last_node->mItemID) != NULL))
{
LLViewerObject* obj = last_node->getObject();
if( obj && !obj->isAttachment() )
{
return TRUE;
}
}
return FALSE;
#endif
}
BOOL enable_save_into_task_inventory(void*)
{
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
{
// *TODO: check to see if the fromtaskid object exists.
LLViewerObject* obj = node->getObject();
if( obj && !obj->isAttachment() )
{
return TRUE;
}
}
return FALSE;
}
class LLToolsEnableSaveToObjectInventory : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = enable_save_into_task_inventory(NULL);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLViewEnableMouselook : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// You can't go directly from customize avatar to mouselook.
// TODO: write code with appropriate dialogs to handle this transition.
bool new_value = (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && !gSavedSettings.getBOOL("FreezeTime"));
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLToolsEnableToolNotPie : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = ( LLToolMgr::getInstance()->getBaseTool() != LLToolPie::getInstance() );
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLWorldEnableCreateLandmark : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gAgent.isGodlike() ||
(gAgent.getRegion() && gAgent.getRegion()->getAllowLandmark());
// [RLVa:KB] - Checked: 2009-07-04 (RLVa-1.0.0a) | OK
new_value &= !gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC);
// [/RLVa:KB]
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLWorldEnableSetHomeLocation : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gAgent.isGodlike() ||
(gAgent.getRegion() && gAgent.getRegion()->getAllowSetHome());
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLWorldEnableTeleportHome : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerRegion* regionp = gAgent.getRegion();
bool agent_on_prelude = (regionp && regionp->isPrelude());
bool enable_teleport_home = gAgent.isGodlike() || !agent_on_prelude;
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.2.1f) | Modified: RLVa-1.2.1f
enable_teleport_home &=
(!rlv_handler_t::isEnabled()) || ((!gRlvHandler.hasBehaviour(RLV_BHVR_TPLM)) && (!gRlvHandler.hasBehaviour(RLV_BHVR_TPLOC)));
// [/RLVa:KB]
gMenuHolder->findControl(userdata["control"].asString())->setValue(enable_teleport_home);
return true;
}
};
BOOL enable_god_full(void*)
{
return gAgent.getGodLevel() >= GOD_FULL;
}
BOOL enable_god_liaison(void*)
{
return gAgent.getGodLevel() >= GOD_LIAISON;
}
BOOL is_god_customer_service(void*)
{
return gAgent.getGodLevel() >= GOD_CUSTOMER_SERVICE;
}
BOOL enable_god_basic(void*)
{
return gAgent.getGodLevel() > GOD_NOT;
}
void toggle_show_xui_names(void *)
{
gSavedSettings.setBOOL("ShowXUINames", !gSavedSettings.getBOOL("ShowXUINames"));
}
BOOL check_show_xui_names(void *)
{
return gSavedSettings.getBOOL("ShowXUINames");
}
class LLToolsSelectOnlyMyObjects : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
BOOL cur_val = gSavedSettings.getBOOL("SelectOwnedOnly");
gSavedSettings.setBOOL("SelectOwnedOnly", ! cur_val );
return true;
}
};
class LLToolsSelectOnlyMovableObjects : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
BOOL cur_val = gSavedSettings.getBOOL("SelectMovableOnly");
gSavedSettings.setBOOL("SelectMovableOnly", ! cur_val );
return true;
}
};
class LLToolsSelectBySurrounding : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLSelectMgr::sRectSelectInclusive = !LLSelectMgr::sRectSelectInclusive;
gSavedSettings.setBOOL("RectangleSelectInclusive", LLSelectMgr::sRectSelectInclusive);
return true;
}
};
class LLToolsShowSelectionHighlights : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLControlVariable *ctrl = gSavedSettings.getControl("RenderHighlightSelections");
ctrl->setValue(!ctrl->getValue().asBoolean());
return true;
}
};
class LLToolsShowHiddenSelection : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// TomY TODO Merge these
LLSelectMgr::sRenderHiddenSelections = !LLSelectMgr::sRenderHiddenSelections;
gSavedSettings.setBOOL("RenderHiddenSelections", LLSelectMgr::sRenderHiddenSelections);
return true;
}
};
class LLToolsShowSelectionLightRadius : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// TomY TODO merge these
LLSelectMgr::sRenderLightRadius = !LLSelectMgr::sRenderLightRadius;
gSavedSettings.setBOOL("RenderLightRadius", LLSelectMgr::sRenderLightRadius);
return true;
}
};
class LLToolsEditLinkedParts : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
BOOL select_individuals = gSavedSettings.getBOOL("EditLinkedParts");
if (select_individuals)
{
LLSelectMgr::getInstance()->demoteSelectionToIndividuals();
}
else
{
LLSelectMgr::getInstance()->promoteSelectionToRoot();
}
return true;
}
};
void reload_personal_settings_overrides(void *)
{
llinfos << "Loading overrides from " << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT,"overrides.xml") << llendl;
gSavedSettings.loadFromFile(gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT,"overrides.xml"));
}
void reload_vertex_shader(void *)
{
//THIS WOULD BE AN AWESOME PLACE TO RELOAD SHADERS... just a thought - DaveP
}
void slow_mo_animations(void*)
{
static BOOL slow_mo = FALSE;
if (slow_mo)
{
gAgentAvatarp->setAnimTimeFactor(1.f);
slow_mo = FALSE;
}
else
{
gAgentAvatarp->setAnimTimeFactor(0.2f);
slow_mo = TRUE;
}
}
void handle_dump_avatar_local_textures(void*)
{
if (!isAgentAvatarValid()) return;
gAgentAvatarp->dumpLocalTextures();
}
void handle_debug_avatar_textures(void*)
{
if (LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject())
{
LLFloaterAvatarTextures::show(objectp->getID());
}
// <edit>
else
{
// default to own avatar
LLFloaterAvatarTextures::show(gAgent.getID());
}
// </edit>
}
void init_meshes_and_morphs_menu()
{
LLMenuGL* menu = gMeshesAndMorphsMenu;
llassert_always(menu);
menu->setCanTearOff(TRUE);
menu->addChild(new LLMenuItemCallGL("Dump Avatar Mesh Info", &LLPolyMesh::dumpDiagInfo));
menu->addSeparator();
LLAvatarAppearance::mesh_info_t mesh_info;
LLAvatarAppearance::getMeshInfo(&mesh_info);
for(LLAvatarAppearance::mesh_info_t::iterator info_iter = mesh_info.begin();
info_iter != mesh_info.end(); ++info_iter)
{
const std::string& type = info_iter->first;
LLAvatarAppearance::lod_mesh_map_t& lod_mesh = info_iter->second;
LLMenuGL* type_menu = new LLMenuGL(type);
for(LLAvatarAppearance::lod_mesh_map_t::iterator lod_iter = lod_mesh.begin();
lod_iter != lod_mesh.end(); ++lod_iter)
{
S32 lod = lod_iter->first;
std::string& mesh = lod_iter->second;
std::string caption = llformat ("%s LOD %d", type.c_str(), lod);
if (lod == 0)
{
caption = type;
}
LLPolyMeshSharedData* mesh_shared = LLPolyMesh::getMeshData(mesh);
LLPolyMesh::morph_list_t morph_list;
LLPolyMesh::getMorphList(mesh, &morph_list);
LLMenuGL* lod_menu = new LLMenuGL(caption);
lod_menu->addChild(new LLMenuItemCallGL("Save LLM", handle_mesh_save_llm, NULL, (void*) mesh_shared));
LLMenuGL* action_menu = new LLMenuGL("Base Mesh");
action_menu->addChild(new LLMenuItemCallGL("Save OBJ", handle_mesh_save_obj, NULL, (void*) mesh_shared));
if (lod == 0)
{
// Since an LOD mesh has only faces, we won't enable this for
// LOD meshes until we add code for processing the face commands.
action_menu->addChild(new LLMenuItemCallGL("Load OBJ", handle_mesh_load_obj, NULL, (void*) mesh_shared));
}
action_menu->createJumpKeys();
lod_menu->addChild(action_menu);
action_menu = new LLMenuGL("Current Mesh");
action_menu->addChild(new LLMenuItemCallGL("Save OBJ", handle_mesh_save_current_obj, NULL, (void*) mesh_shared));
action_menu->createJumpKeys();
lod_menu->addChild(action_menu);
lod_menu->addSeparator();
for(LLPolyMesh::morph_list_t::iterator morph_iter = morph_list.begin();
morph_iter != morph_list.end(); ++morph_iter)
{
std::string const& morph_name = morph_iter->first;
LLPolyMorphData* morph_data = morph_iter->second;
action_menu = new LLMenuGL(morph_name);
action_menu->addChild(new LLMenuItemCallGL("Save OBJ", handle_morph_save_obj, NULL, (void*) morph_data));
action_menu->addChild(new LLMenuItemCallGL("Load OBJ", handle_morph_load_obj, NULL, (void*) morph_data));
action_menu->createJumpKeys();
lod_menu->addChild(action_menu);
}
lod_menu->createJumpKeys();
type_menu->addChild(lod_menu);
}
type_menu->createJumpKeys();
menu->addChild(type_menu);
}
menu->createJumpKeys();
}
static void handle_mesh_save_llm_continued(void* data, AIFilePicker* filepicker);
void handle_mesh_save_llm(void* data)
{
LLPolyMeshSharedData* mesh_shared = (LLPolyMeshSharedData*) data;
std::string const* mesh_name = LLPolyMesh::getSharedMeshName(mesh_shared);
std::string default_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER, "");
if (!mesh_name)
{
llwarns << "LPolyMesh::getSharedMeshName returned NULL" << llendl;
return;
}
AIFilePicker* filepicker = AIFilePicker::create();
filepicker->open(*mesh_name, FFSAVE_ALL, default_path, "mesh_llm");
filepicker->run(boost::bind(&handle_mesh_save_llm_continued, data, filepicker));
}
static void handle_mesh_save_llm_continued(void* data, AIFilePicker* filepicker)
{
if (!filepicker->hasFilename())
{
llwarns << "No file" << llendl;
return;
}
std::string selected_filename = filepicker->getFilename();
LLPolyMeshSharedData* mesh_shared = (LLPolyMeshSharedData*) data;
std::string const* mesh_name = LLPolyMesh::getSharedMeshName(mesh_shared);
llinfos << "Selected " << selected_filename << " for mesh " << *mesh_name <<llendl;
std::string bak_filename = selected_filename + ".bak";
llstat stat_selected;
llstat stat_bak;
if ((LLFile::stat(selected_filename, &stat_selected) == 0)
&& (LLFile::stat(bak_filename, &stat_bak) != 0))
{
// NB: stat returns non-zero if it can't read the file, for example
// if it doesn't exist. LLFile has no better abstraction for
// testing for file existence.
// The selected file exists, but there is no backup yet, so make one.
if (LLFile::rename(selected_filename, bak_filename) != 0 )
{
llerrs << "can't rename: " << selected_filename << llendl;
return;
}
}
LLFILE* fp = LLFile::fopen(selected_filename, "wb");
if (!fp)
{
llerrs << "can't open: " << selected_filename << llendl;
if ((LLFile::stat(bak_filename, &stat_bak) == 0)
&& (LLFile::stat(selected_filename, &stat_selected) != 0) )
{
// Rename the backup to its original name
if (LLFile::rename(bak_filename, selected_filename) != 0 )
{
llerrs << "can't rename: " << bak_filename << " back to " << selected_filename << llendl;
return;
}
}
return;
}
LLPolyMesh mesh(mesh_shared,NULL);
mesh.saveLLM(fp);
fclose(fp);
}
static void handle_mesh_save_current_obj_continued(void* data, AIFilePicker* filepicker);
void handle_mesh_save_current_obj(void* data)
{
LLPolyMeshSharedData* mesh_shared = (LLPolyMeshSharedData*) data;
std::string const* mesh_name = LLPolyMesh::getSharedMeshName(mesh_shared);
if (!mesh_name)
{
llwarns << "LPolyMesh::getSharedMeshName returned NULL" << llendl;
return;
}
std::string file_name = *mesh_name + "_current.obj";
std::string default_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER, "");
AIFilePicker* filepicker = AIFilePicker::create();
filepicker->open(file_name, FFSAVE_ALL, default_path, "mesh_obj");
filepicker->run(boost::bind(&handle_mesh_save_current_obj_continued, data, filepicker));
}
static void handle_mesh_save_current_obj_continued(void* data, AIFilePicker* filepicker)
{
if(!filepicker->hasFilename())
{
llwarns << "No file" << llendl;
return;
}
std::string selected_filename = filepicker->getFilename();
LLPolyMeshSharedData* mesh_shared = (LLPolyMeshSharedData*)data;
std::string const* mesh_name = LLPolyMesh::getSharedMeshName(mesh_shared);
llinfos << "Selected " << selected_filename << " for mesh " << *mesh_name <<llendl;
LLFILE* fp = LLFile::fopen(selected_filename, "wb"); /*Flawfinder: ignore*/
if (!fp)
{
llerrs << "can't open: " << selected_filename << llendl;
return;
}
LLVOAvatar* avatar = gAgentAvatarp;
if ( avatar )
{
LLPolyMesh* mesh = avatar->getMesh (mesh_shared);
mesh->saveOBJ(fp);
}
fclose(fp);
}
static void handle_mesh_save_obj_continued(void* data, AIFilePicker* filepicker);
void handle_mesh_save_obj(void* data)
{
LLPolyMeshSharedData* mesh_shared = (LLPolyMeshSharedData*) data;
std::string const* mesh_name = LLPolyMesh::getSharedMeshName(mesh_shared);
if (!mesh_name)
{
llwarns << "LPolyMesh::getSharedMeshName returned NULL" << llendl;
return;
}
std::string file_name = *mesh_name + ".obj";
std::string default_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER, "");
AIFilePicker* filepicker = AIFilePicker::create();
filepicker->open(file_name, FFSAVE_ALL, default_path, "mesh_obj");
filepicker->run(boost::bind(&handle_mesh_save_obj_continued, data, filepicker));
}
static void handle_mesh_save_obj_continued(void* data, AIFilePicker* filepicker)
{
if(!filepicker->hasFilename())
{
llwarns << "No file" << llendl;
return;
}
std::string selected_filename = filepicker->getFilename();
LLPolyMeshSharedData* mesh_shared = (LLPolyMeshSharedData*) data;
std::string const* mesh_name = LLPolyMesh::getSharedMeshName(mesh_shared);
llinfos << "Selected " << selected_filename << " for mesh " << *mesh_name <<llendl;
LLFILE* fp = LLFile::fopen(selected_filename, "wb"); /*Flawfinder: ignore*/
if (!fp)
{
llerrs << "can't open: " << selected_filename << llendl;
return;
}
LLPolyMesh mesh(mesh_shared,NULL);
mesh.saveOBJ(fp);
fclose(fp);
}
static void handle_mesh_load_obj_continued(void* data, AIFilePicker* filepicker);
void handle_mesh_load_obj(void* data)
{
LLPolyMeshSharedData* mesh_shared = (LLPolyMeshSharedData*) data;
std::string const* mesh_name = LLPolyMesh::getSharedMeshName(mesh_shared);
std::string default_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER, "");
if (!mesh_name)
{
llwarns << "LPolyMesh::getSharedMeshName returned NULL" << llendl;
return;
}
AIFilePicker* filepicker = AIFilePicker::create();
filepicker->open(FFLOAD_ALL, default_path, "mesh_obj");
filepicker->run(boost::bind(&handle_mesh_load_obj_continued, data, filepicker));
}
static void handle_mesh_load_obj_continued(void* data, AIFilePicker* filepicker)
{
if(!filepicker->hasFilename())
{
llwarns << "No file" << llendl;
return;
}
std::string selected_filename = filepicker->getFilename();
LLPolyMeshSharedData* mesh_shared = (LLPolyMeshSharedData*) data;
std::string const* mesh_name = LLPolyMesh::getSharedMeshName(mesh_shared);
llinfos << "Selected " << selected_filename << " for mesh " << *mesh_name <<llendl;
LLFILE* fp = LLFile::fopen(selected_filename, "rb"); /*Flawfinder: ignore*/
if (!fp)
{
llerrs << "can't open: " << selected_filename << llendl;
return;
}
LLPolyMesh mesh(mesh_shared,NULL);
mesh.loadOBJ(fp);
mesh.setSharedFromCurrent();
fclose(fp);
}
static void handle_morph_save_obj_continued(void* data, AIFilePicker* filepicker);
void handle_morph_save_obj(void* data)
{
LLPolyMorphData* morph_data = (LLPolyMorphData*) data;
LLPolyMeshSharedData* mesh_shared = morph_data->mMesh;
std::string const* mesh_name = LLPolyMesh::getSharedMeshName(mesh_shared);
std::string const& morph_name = morph_data->getName();
if (!mesh_name)
{
llwarns << "LPolyMesh::getSharedMeshName returned NULL" << llendl;
return;
}
llinfos << "Save morph OBJ " << morph_name << " of mesh " << *mesh_name <<llendl;
std::string file_name = *mesh_name + "." + morph_name + ".obj";
std::string default_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER, "");
AIFilePicker* filepicker = AIFilePicker::create();
filepicker->open(file_name, FFSAVE_ALL, default_path, "mesh_obj");
filepicker->run(boost::bind(&handle_morph_save_obj_continued, data, filepicker));
}
static void handle_morph_save_obj_continued(void* data, AIFilePicker* filepicker)
{
if (!filepicker->hasFilename())
{
llwarns << "No file" << llendl;
return;
}
std::string selected_filename = filepicker->getFilename();
LLPolyMorphData* morph_data = (LLPolyMorphData*)data;
llinfos << "Selected " << selected_filename << llendl;
LLFILE* fp = LLFile::fopen(selected_filename, "wb"); /*Flawfinder: ignore*/
if (!fp)
{
llerrs << "can't open: " << selected_filename << llendl;
return;
}
morph_data->saveOBJ(fp);
fclose(fp);
}
static void handle_morph_load_obj_continued(void* data, AIFilePicker* filepicker);
void handle_morph_load_obj(void* data)
{
LLPolyMorphData* morph_data = (LLPolyMorphData*) data;
LLPolyMeshSharedData* mesh_shared = morph_data->mMesh;
std::string const* mesh_name = LLPolyMesh::getSharedMeshName(mesh_shared);
std::string const& morph_name = morph_data->getName();
std::string default_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER, "");
if (!mesh_name)
{
llwarns << "LPolyMesh::getSharedMeshName returned NULL" << llendl;
return;
}
llinfos << "Load morph OBJ " << morph_name << " of mesh " << *mesh_name <<llendl;
AIFilePicker* filepicker = AIFilePicker::create();
filepicker->open(FFLOAD_ALL, default_path, "mesh_obj");
filepicker->run(boost::bind(&handle_morph_load_obj_continued, data, filepicker));
}
static void handle_morph_load_obj_continued(void* data, AIFilePicker* filepicker)
{
if(!filepicker->hasFilename())
{
llwarns << "No file" << llendl;
return;
}
std::string selected_filename = filepicker->getFilename();
LLPolyMorphData* morph_data = (LLPolyMorphData*) data;
LLPolyMeshSharedData* mesh_shared = morph_data->mMesh;
llinfos << "Selected " << selected_filename <<llendl;
LLFILE* fp = LLFile::fopen(selected_filename, "rb"); /*Flawfinder: ignore*/
if (!fp)
{
llerrs << "can't open: " << selected_filename << llendl;
return;
}
LLPolyMesh mesh(mesh_shared,NULL);
mesh.loadOBJ(fp);
fclose(fp);
morph_data->setMorphFromMesh(&mesh);
}
// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
// Returns NULL on failure.
LLVOAvatar* find_avatar_from_object( LLViewerObject* object )
{
if (object)
{
if( object->isAttachment() )
{
do
{
object = (LLViewerObject*) object->getParent();
}
while( object && !object->isAvatar() );
}
else if( !object->isAvatar() )
{
object = NULL;
}
}
return (LLVOAvatar*) object;
}
// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
// Returns NULL on failure.
LLVOAvatar* find_avatar_from_object( const LLUUID& object_id )
{
return find_avatar_from_object( gObjectList.findObject(object_id) );
}
void handle_disconnect_viewer(void *)
{
LLAppViewer::instance()->forceDisconnect(LLTrans::getString("TestingDisconnect"));
}
void force_error_breakpoint(void *)
{
LLAppViewer::instance()->forceErrorBreakpoint();
}
void force_error_llerror(void *)
{
LLAppViewer::instance()->forceErrorLLError();
}
void force_error_bad_memory_access(void *)
{
LLAppViewer::instance()->forceErrorBadMemoryAccess();
}
void force_error_infinite_loop(void *)
{
LLAppViewer::instance()->forceErrorInfiniteLoop();
}
void force_error_software_exception(void *)
{
LLAppViewer::instance()->forceErrorSoftwareException();
}
void force_error_driver_crash(void *)
{
LLAppViewer::instance()->forceErrorDriverCrash();
}
class LLToolsUseSelectionForGrid : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLSelectMgr::getInstance()->clearGridObjects();
struct f : public LLSelectedObjectFunctor
{
virtual bool apply(LLViewerObject* objectp)
{
LLSelectMgr::getInstance()->addGridObject(objectp);
return true;
}
} func;
LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func);
LLSelectMgr::getInstance()->setGridMode(GRID_MODE_REF_OBJECT);
if (gFloaterTools)
{
gFloaterTools->mComboGridMode->setCurrentByIndex((S32)GRID_MODE_REF_OBJECT);
}
return true;
}
};
void handle_test_load_url(void*)
{
LLWeb::loadURL("");
LLWeb::loadURL("hacker://www.google.com/");
LLWeb::loadURL("http");
LLWeb::loadURL("http://www.google.com/");
}
//
// LLViewerMenuHolderGL
//
LLViewerMenuHolderGL::LLViewerMenuHolderGL()
: LLMenuHolderGL()
{}
BOOL LLViewerMenuHolderGL::hideMenus()
{
BOOL handled = FALSE;
if (LLMenuHolderGL::hideMenus())
{
LLToolPie::instance().blockClickToWalk();
handled = TRUE;
}
// drop pie menu selection
mParcelSelection = NULL;
mObjectSelection = NULL;
if (gMenuBarView)
{
gMenuBarView->clearHoverItem();
gMenuBarView->resetMenuTrigger();
}
return handled;
}
void LLViewerMenuHolderGL::setParcelSelection(LLSafeHandle<LLParcelSelection> selection)
{
mParcelSelection = selection;
}
void LLViewerMenuHolderGL::setObjectSelection(LLSafeHandle<LLObjectSelection> selection)
{
mObjectSelection = selection;
}
const LLRect LLViewerMenuHolderGL::getMenuRect() const
{
return LLRect(0, getRect().getHeight() - MENU_BAR_HEIGHT, getRect().getWidth(), STATUS_BAR_HEIGHT);
}
static void handle_save_to_xml_continued(LLFloater* frontmost, AIFilePicker* filepicker);
void handle_save_to_xml(void*)
{
LLFloater* frontmost = gFloaterView->getFrontmost();
if (!frontmost)
{
LLNotificationsUtil::add("NoFrontmostFloater");
return;
}
std::string default_name = "floater_";
default_name += frontmost->getTitle();
default_name += ".xml";
LLStringUtil::toLower(default_name);
LLStringUtil::replaceChar(default_name, ' ', '_');
LLStringUtil::replaceChar(default_name, '/', '_');
LLStringUtil::replaceChar(default_name, ':', '_');
LLStringUtil::replaceChar(default_name, '"', '_');
AIFilePicker* filepicker = AIFilePicker::create();
filepicker->open(default_name, FFSAVE_XML);
filepicker->run(boost::bind(&handle_save_to_xml_continued, frontmost, filepicker));
}
static void handle_save_to_xml_continued(LLFloater* frontmost, AIFilePicker* filepicker)
{
if (filepicker->hasFilename())
{
std::string filename = filepicker->getFilename();
LLUICtrlFactory::getInstance()->saveToXML(frontmost, filename);
}
}
static void handle_load_from_xml_continued(AIFilePicker* filepicker);
void handle_load_from_xml(void*)
{
AIFilePicker* filepicker = AIFilePicker::create();
filepicker->open(FFLOAD_XML);
filepicker->run(boost::bind(&handle_load_from_xml_continued, filepicker));
}
static void handle_load_from_xml_continued(AIFilePicker* filepicker)
{
if (filepicker->hasFilename())
{
std::string filename = filepicker->getFilename();
LLFloater* floater = new LLFloater("sample_floater");
LLUICtrlFactory::getInstance()->buildFloater(floater, filename);
}
}
void handle_web_browser_test(void*)
{
LLWeb::loadURL("http://secondlife.com/app/search/slurls.html");
}
void handle_buy_currency_test(void*)
{
std::string url =
"http://sarahd-sl-13041.webdev.lindenlab.com/app/lindex/index.php?agent_id=[AGENT_ID]&secure_session_id=[SESSION_ID]&lang=[LANGUAGE]";
LLStringUtil::format_map_t replace;
replace["[AGENT_ID]"] = gAgent.getID().asString();
replace["[SESSION_ID]"] = gAgent.getSecureSessionID().asString();
replace["[LANGUAGE]"] = LLUI::getLanguage();
LLStringUtil::format(url, replace);
llinfos << "buy currency url " << url << llendl;
LLFloaterHtmlCurrency* floater = LLFloaterHtmlCurrency::showInstance(url);
// Needed so we can use secondlife:///app/floater/self/close SLURLs
floater->setTrusted(true);
floater->center();
}
void handle_rebake_textures(void*)
{
if (!isAgentAvatarValid()) return;
// Slam pending upload count to "unstick" things
bool slam_for_debug = true;
gAgentAvatarp->forceBakeAllTextures(slam_for_debug);
if (gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion())
{
LLAppearanceMgr::instance().requestServerAppearanceUpdate();
}
}
void toggle_visibility(void* user_data)
{
LLView* viewp = (LLView*)user_data;
viewp->setVisible(!viewp->getVisible());
}
BOOL get_visibility(void* user_data)
{
LLView* viewp = (LLView*)user_data;
return viewp->getVisible();
}
// TomY TODO: Get rid of these?
class LLViewShowHoverTips : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLHoverView::sShowHoverTips = !LLHoverView::sShowHoverTips;
return true;
}
};
class LLViewCheckShowHoverTips : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLHoverView::sShowHoverTips;
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
// TomY TODO: Get rid of these?
class LLViewHighlightTransparent : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2010-04-11 (RLVa-1.2.0e) | Modified: RLVa-1.0.0b | OK
if ( (gRlvHandler.hasBehaviour(RLV_BHVR_EDIT)) && (!LLDrawPoolAlpha::sShowDebugAlpha))
return true;
// [/RLVa:KB]
LLDrawPoolAlpha::sShowDebugAlpha = !LLDrawPoolAlpha::sShowDebugAlpha;
return true;
}
};
class LLViewCheckHighlightTransparent : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLDrawPoolAlpha::sShowDebugAlpha;
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLViewToggleRenderType : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
std::string type = userdata.asString();
if (type == "hideparticles")
{
LLPipeline::toggleRenderType(LLPipeline::RENDER_TYPE_PARTICLES);
}
return true;
}
};
class LLViewCheckRenderType : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
std::string type = userdata["data"].asString();
bool new_value = false;
if (type == "hideparticles")
{
new_value = LLPipeline::toggleRenderTypeControlNegated((void *)LLPipeline::RENDER_TYPE_PARTICLES);
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLViewShowHUDAttachments : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2010-04-19 (RLVa-1.2.1a) | Modified: RLVa-1.0.0c
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.hasLockedHUD()) && (LLPipeline::sShowHUDAttachments) )
return true;
// [/RLVa:KB]
LLPipeline::sShowHUDAttachments = !LLPipeline::sShowHUDAttachments;
return true;
}
};
class LLViewCheckHUDAttachments : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLPipeline::sShowHUDAttachments;
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditEnableTakeOff : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = false;
std::string control_name = userdata["control"].asString();
std::string clothing = userdata["data"].asString();
LLWearableType::EType type = LLWearableType::typeNameToType(clothing);
// if (type >= LLWearableType::WT_SHAPE && type < LLWearableType::WT_COUNT)
// [RLVa:KB] - Checked: 2010-03-20 (RLVa-1.2.0c) | Modified: RLVa-1.2.0a
// NOTE: see below - enable if there is at least one wearable on this type that can be removed
if ( (type >= LLWearableType::WT_SHAPE && type < LLWearableType::WT_COUNT) &&
((!rlv_handler_t::isEnabled()) || (gRlvWearableLocks.canRemove(type))) )
// [/RLVa:KB]
{
new_value = LLAgentWearables::selfHasWearable(type);
}
gMenuHolder->findControl(control_name)->setValue(new_value);
return false;
}
};
class LLEditTakeOff : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
std::string clothing = userdata.asString();
if (clothing == "all")
LLAppearanceMgr::instance().removeAllClothesFromAvatar();
else
{
LLWearableType::EType type = LLWearableType::typeNameToType(clothing);
if (type >= LLWearableType::WT_SHAPE
&& type < LLWearableType::WT_COUNT
&& (gAgentWearables.getWearableCount(type) > 0))
{
// MULTI-WEARABLES: assuming user wanted to remove top shirt.
S32 wearable_index = gAgentWearables.getWearableCount(type) - 1;
// [RLVa:KB] - Checked: 2010-06-09 (RLVa-1.2.0g) | Added: RLVa-1.2.0g
if ( (rlv_handler_t::isEnabled()) && (gRlvWearableLocks.hasLockedWearable(type)) )
{
// We'll use the first wearable we come across that can be removed (moving from top to bottom)
for (; wearable_index >= 0; wearable_index--)
{
const LLViewerWearable* pWearable = gAgentWearables.getViewerWearable(type, wearable_index);
if (!gRlvWearableLocks.isLockedWearable(pWearable))
break;
}
if (wearable_index < 0)
return true; // No wearable found that can be removed
}
// [/RLVa:KB]
LLUUID item_id = gAgentWearables.getWearableItemID(type,wearable_index);
LLAppearanceMgr::instance().removeItemFromAvatar(item_id);
}
}
return true;
}
};
class LLWorldChat : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_chat(NULL);
return true;
}
};
class LLToolsSelectTool : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
std::string tool_name = userdata.asString();
if (tool_name == "focus")
{
LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(1);
}
else if (tool_name == "move")
{
LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(2);
}
else if (tool_name == "edit")
{
LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(3);
}
else if (tool_name == "create")
{
LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(4);
}
else if (tool_name == "land")
{
LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(5);
}
return true;
}
};
/// WINDLIGHT callbacks
class LLWorldEnvSettings : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2010-03-18 (RLVa-1.2.0a) | Modified: RLVa-1.0.0g
if (gRlvHandler.hasBehaviour(RLV_BHVR_SETENV))
return true;
// [/RLVa:KB]
std::string tod = userdata.asString();
if (tod == "editor")
{
// if not there or is hidden, show it
if( !LLFloaterEnvSettings::isOpen() ||
!LLFloaterEnvSettings::instance()->getVisible())
{
LLFloaterEnvSettings::show();
}
else
{
// otherwise, close it button acts like a toggle
LLFloaterEnvSettings::instance()->close();
}
return true;
}
if (tod == "sunrise")
{
LLEnvManagerNew::instance().setUseSkyPreset("Sunrise", gSavedSettings.getBOOL("PhoenixInterpolateSky"));
}
else if (tod == "noon")
{
LLEnvManagerNew::instance().setUseSkyPreset("Midday", gSavedSettings.getBOOL("PhoenixInterpolateSky"));
}
else if (tod == "sunset")
{
LLEnvManagerNew::instance().setUseSkyPreset("Sunset", gSavedSettings.getBOOL("PhoenixInterpolateSky"));
}
else if (tod == "midnight")
{
LLEnvManagerNew::instance().setUseSkyPreset("Midnight", gSavedSettings.getBOOL("PhoenixInterpolateSky"));
}
else // Use Region Environment Settings
{
LLEnvManagerNew::instance().setUseRegionSettings(true, gSavedSettings.getBOOL("PhoenixInterpolateSky"));
}
return true;
}
};
/// Water Menu callbacks
class LLWorldWaterSettings : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g)
if (gRlvHandler.hasBehaviour(RLV_BHVR_SETENV))
{
return true;
}
// [/RLVa:KB]
// if not there or is hidden, show it
if( !LLFloaterWater::isOpen() ||
!LLFloaterWater::instance()->getVisible()) {
LLFloaterWater::show();
// otherwise, close it button acts like a toggle
}
else
{
LLFloaterWater::instance()->close();
}
return true;
}
};
/// Post-Process callbacks
class LLWorldPostProcess : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFloaterPostProcess::show();
return true;
}
};
/// Day Cycle callbacks
class LLWorldDayCycle : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g)
if (gRlvHandler.hasBehaviour(RLV_BHVR_SETENV))
{
return true;
}
// [/RLVa:KB]
LLFloaterDayCycle::show();
return true;
}
};
class SinguCloseAllDialogs : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_close_all_notifications(NULL);
return true;
}
};
class SinguAnimationOverride : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFloaterAO::show(NULL);
return true;
}
};
class SinguNimble : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gSavedSettings.setBOOL("Nimble", !gSavedSettings.getBOOL("Nimble"));
return true;
}
};
class SinguCheckNimble : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gMenuHolder->findControl(userdata["control"].asString())->setValue(gSavedSettings.getBOOL("Nimble"));
return true;
}
};
class SinguAssetBlacklist : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFloaterBlacklist::toggle();
return true;
}
};
class SinguStreamingAudioDisplay : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_ticker_toggle(NULL);
return true;
}
};
class SinguCheckStreamingAudioDisplay : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gMenuHolder->findControl(userdata["control"].asString())->setValue(handle_singleton_check<SHFloaterMediaTicker>(NULL));
return true;
}
};
class SinguEnableStreamingAudioDisplay : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
return handle_ticker_enabled(NULL);
}
};
class SinguPoseStand : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_toggle_pose(NULL);
return true;
}
};
class SinguCheckPoseStand : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gMenuHolder->findControl(userdata["control"].asString())->setValue(handle_check_pose(NULL));
return true;
}
};
class SinguRebake : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_rebake_textures(NULL);
return true;
}
};
class SinguDebugConsole : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_singleton_toggle<LLFloaterRegionDebugConsole>(NULL);
return true;
}
};
class SinguCheckDebugConsole : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gMenuHolder->findControl(userdata["control"].asString())->setValue(handle_singleton_check<LLFloaterRegionDebugConsole>(NULL));
return true;
}
};
class SinguVisibleDebugConsole : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (LLViewerRegion* region = gAgent.getRegion())
{
if (LLView* item = gMenuBarView->getChildView("Region Debug Console", true, false))
item->setVisible(!(region->getCapability("SimConsoleAsync").empty() || region->getCapability("SimConsole").empty()));
}
return true;
}
};
void addMenu(view_listener_t *menu, const std::string& name)
{
sMenus.push_back(menu);
menu->registerListener(gMenuHolder, name);
}
void initialize_menus()
{
// A parameterized event handler used as ctrl-8/9/0 zoom controls below.
class LLZoomer : public view_listener_t
{
public:
// The "mult" parameter says whether "val" is a multiplier or used to set the value.
LLZoomer(F32 val, bool mult=true) : mVal(val), mMult(mult) {}
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
F32 new_fov_rad = mMult ? LLViewerCamera::getInstance()->getDefaultFOV() * mVal : mVal;
LLViewerCamera::getInstance()->setDefaultFOV(new_fov_rad);
gSavedSettings.setF32("CameraAngle", LLViewerCamera::getInstance()->getView()); // setView may have clamped it.
return true;
}
private:
F32 mVal;
bool mMult;
};
// File menu
init_menu_file();
// Edit menu
addMenu(new LLEditUndo(), "Edit.Undo");
addMenu(new LLEditRedo(), "Edit.Redo");
addMenu(new LLEditCut(), "Edit.Cut");
addMenu(new LLEditCopy(), "Edit.Copy");
addMenu(new LLEditPaste(), "Edit.Paste");
addMenu(new LLEditDelete(), "Edit.Delete");
addMenu(new LLEditSearch(), "Edit.Search");
addMenu(new LLEditSelectAll(), "Edit.SelectAll");
addMenu(new LLEditDeselect(), "Edit.Deselect");
addMenu(new LLEditDuplicate(), "Edit.Duplicate");
addMenu(new LLEditTakeOff(), "Edit.TakeOff");
addMenu(new LLEditEnableUndo(), "Edit.EnableUndo");
addMenu(new LLEditEnableRedo(), "Edit.EnableRedo");
addMenu(new LLEditEnableCut(), "Edit.EnableCut");
addMenu(new LLEditEnableCopy(), "Edit.EnableCopy");
addMenu(new LLEditEnablePaste(), "Edit.EnablePaste");
addMenu(new LLEditEnableDelete(), "Edit.EnableDelete");
addMenu(new LLEditEnableSelectAll(), "Edit.EnableSelectAll");
addMenu(new LLEditEnableDeselect(), "Edit.EnableDeselect");
addMenu(new LLEditEnableDuplicate(), "Edit.EnableDuplicate");
addMenu(new LLEditEnableTakeOff(), "Edit.EnableTakeOff");
addMenu(new LLEditEnableCustomizeAvatar(), "Edit.EnableCustomizeAvatar");
addMenu(new LLEditEnableChangeDisplayname(), "Edit.EnableChangeDisplayname");
// View menu
addMenu(new LLViewMouselook(), "View.Mouselook");
addMenu(new LLViewJoystickFlycam(), "View.JoystickFlycam");
addMenu(new LLViewCommunicate(), "View.Communicate");
addMenu(new LLViewResetView(), "View.ResetView");
addMenu(new LLViewLookAtLastChatter(), "View.LookAtLastChatter");
addMenu(new LLViewShowHoverTips(), "View.ShowHoverTips");
addMenu(new LLViewHighlightTransparent(), "View.HighlightTransparent");
addMenu(new LLViewToggleRenderType(), "View.ToggleRenderType");
addMenu(new LLViewShowHUDAttachments(), "View.ShowHUDAttachments");
addMenu(new LLZoomer(1.2f), "View.ZoomOut");
addMenu(new LLZoomer(1/1.2f), "View.ZoomIn");
addMenu(new LLZoomer(DEFAULT_FIELD_OF_VIEW, false), "View.ZoomDefault");
addMenu(new LLViewFullscreen(), "View.Fullscreen");
addMenu(new LLViewDefaultUISize(), "View.DefaultUISize");
addMenu(new LLViewEnableMouselook(), "View.EnableMouselook");
addMenu(new LLViewEnableJoystickFlycam(), "View.EnableJoystickFlycam");
addMenu(new LLViewEnableLastChatter(), "View.EnableLastChatter");
addMenu(new LLViewToggleRadar(), "View.ToggleAvatarList");
addMenu(new LLViewCheckJoystickFlycam(), "View.CheckJoystickFlycam");
addMenu(new LLViewCheckShowHoverTips(), "View.CheckShowHoverTips");
addMenu(new LLViewCheckHighlightTransparent(), "View.CheckHighlightTransparent");
addMenu(new LLViewCheckRenderType(), "View.CheckRenderType");
addMenu(new LLViewCheckHUDAttachments(), "View.CheckHUDAttachments");
// World menu
addMenu(new LLWorldChat(), "World.Chat");
addMenu(new LLWorldAlwaysRun(), "World.AlwaysRun");
addMenu(new LLWorldSitOnGround(), "World.SitOnGround");
addMenu(new LLWorldEnableSitOnGround(), "World.EnableSitOnGround");
addMenu(new LLWorldFly(), "World.Fly");
addMenu(new LLWorldEnableFly(), "World.EnableFly");
addMenu(new LLWorldCreateLandmark(), "World.CreateLandmark");
addMenu(new LLWorldSetHomeLocation(), "World.SetHomeLocation");
addMenu(new LLWorldTeleportHome(), "World.TeleportHome");
addMenu(new LLWorldFakeAway(), "World.FakeAway");
addMenu(new LLWorldSetAway(), "World.SetAway");
addMenu(new LLWorldSetBusy(), "World.SetBusy");
addMenu(new LLWorldEnableCreateLandmark(), "World.EnableCreateLandmark");
addMenu(new LLWorldEnableSetHomeLocation(), "World.EnableSetHomeLocation");
addMenu(new LLWorldEnableTeleportHome(), "World.EnableTeleportHome");
addMenu(new LLWorldEnableBuyLand(), "World.EnableBuyLand");
addMenu(new LLWorldCheckAlwaysRun(), "World.CheckAlwaysRun");
(new LLWorldEnvSettings())->registerListener(gMenuHolder, "World.EnvSettings");
(new LLWorldWaterSettings())->registerListener(gMenuHolder, "World.WaterSettings");
(new LLWorldPostProcess())->registerListener(gMenuHolder, "World.PostProcess");
(new LLWorldDayCycle())->registerListener(gMenuHolder, "World.DayCycle");
// Tools menu
addMenu(new LLToolsSelectTool(), "Tools.SelectTool");
addMenu(new LLToolsSelectOnlyMyObjects(), "Tools.SelectOnlyMyObjects");
addMenu(new LLToolsSelectOnlyMovableObjects(), "Tools.SelectOnlyMovableObjects");
addMenu(new LLToolsSelectBySurrounding(), "Tools.SelectBySurrounding");
addMenu(new LLToolsShowSelectionHighlights(), "Tools.ShowSelectionHighlights");
addMenu(new LLToolsShowHiddenSelection(), "Tools.ShowHiddenSelection");
addMenu(new LLToolsShowSelectionLightRadius(), "Tools.ShowSelectionLightRadius");
addMenu(new LLToolsEditLinkedParts(), "Tools.EditLinkedParts");
addMenu(new LLToolsSnapObjectXY(), "Tools.SnapObjectXY");
addMenu(new LLToolsUseSelectionForGrid(), "Tools.UseSelectionForGrid");
addMenu(new LLToolsSelectNextPart(), "Tools.SelectNextPart");
addMenu(new LLToolsLink(), "Tools.Link");
addMenu(new LLToolsUnlink(), "Tools.Unlink");
addMenu(new LLToolsStopAllAnimations(), "Tools.StopAllAnimations");
addMenu(new LLToolsReleaseKeys(), "Tools.ReleaseKeys");
addMenu(new LLToolsEnableReleaseKeys(), "Tools.EnableReleaseKeys");
addMenu(new LLToolsLookAtSelection(), "Tools.LookAtSelection");
addMenu(new LLToolsBuyOrTake(), "Tools.BuyOrTake");
addMenu(new LLToolsTakeCopy(), "Tools.TakeCopy");
addMenu(new LLToolsTakeCopy(), "Tools.TakeCopy");
// <edit>
addMenu(new LLToolsEnableAdminDelete(), "Tools.EnableAdminDelete");
addMenu(new LLToolsAdminDelete(), "Tools.AdminDelete");
// </edit>
addMenu(new LLToolsSaveToObjectInventory(), "Tools.SaveToObjectInventory");
addMenu(new LLToolsSelectedScriptAction(), "Tools.SelectedScriptAction");
addMenu(new LLScriptDelete(), "Tools.ScriptDelete");
addMenu(new LLObjectEnableScriptDelete(), "Tools.EnableScriptDelete");
addMenu(new LLToolsEnableToolNotPie(), "Tools.EnableToolNotPie");
addMenu(new LLToolsEnableSelectNextPart(), "Tools.EnableSelectNextPart");
addMenu(new LLToolsEnableLink(), "Tools.EnableLink");
addMenu(new LLToolsEnableUnlink(), "Tools.EnableUnlink");
addMenu(new LLToolsEnableBuyOrTake(), "Tools.EnableBuyOrTake");
addMenu(new LLToolsEnableTakeCopy(), "Tools.EnableTakeCopy");
addMenu(new LLToolsEnableSaveToObjectInventory(), "Tools.SaveToObjectInventory");
addMenu(new LLToolsEnablePathfinding(), "Tools.EnablePathfinding");
addMenu(new LLToolsEnablePathfindingView(), "Tools.EnablePathfindingView");
addMenu(new LLToolsDoPathfindingRebakeRegion(), "Tools.DoPathfindingRebakeRegion");
addMenu(new LLToolsEnablePathfindingRebakeRegion(), "Tools.EnablePathfindingRebakeRegion");
/*addMenu(new LLToolsVisibleBuyObject(), "Tools.VisibleBuyObject");
addMenu(new LLToolsVisibleTakeObject(), "Tools.VisibleTakeObject");*/
// Help menu
// most items use the ShowFloater method
// Self pie menu
addMenu(new LLSelfSitOrStand(), "Self.SitOrStand");
addMenu(new LLSelfRemoveAllAttachments(), "Self.RemoveAllAttachments");
addMenu(new LLSelfEnableSitOrStand(), "Self.EnableSitOrStand");
addMenu(new LLSelfEnableRemoveAllAttachments(), "Self.EnableRemoveAllAttachments");
addMenu(new LLSelfVisibleScriptInfo(), "Self.VisibleScriptInfo");
// Avatar pie menu
addMenu(new LLObjectMute(), "Avatar.Mute");
addMenu(new LLAvatarAddFriend(), "Avatar.AddFriend");
addMenu(new LLAvatarFreeze(), "Avatar.Freeze");
addMenu(new LLAvatarDebug(), "Avatar.Debug");
addMenu(new LLAvatarVisibleDebug(), "Avatar.VisibleDebug");
addMenu(new LLAvatarInviteToGroup(), "Avatar.InviteToGroup");
addMenu(new LLAvatarGiveCard(), "Avatar.GiveCard");
addMenu(new LLAvatarEject(), "Avatar.Eject");
addMenu(new LLAvatarSendIM(), "Avatar.SendIM");
addMenu(new LLAvatarReportAbuse(), "Avatar.ReportAbuse");
addMenu(new LLAvatarAnims(),"Avatar.Anims");
addMenu(new LLObjectEnableMute(), "Avatar.EnableMute");
addMenu(new LLAvatarEnableAddFriend(), "Avatar.EnableAddFriend");
addMenu(new LLAvatarEnableFreezeEject(), "Avatar.EnableFreezeEject");
addMenu(new LLAvatarCopyUUID(), "Avatar.CopyUUID");
addMenu(new LLAvatarClientUUID(), "Avatar.ClientID");
// Object pie menu
addMenu(new LLObjectOpen(), "Object.Open");
addMenu(new LLObjectBuild(), "Object.Build");
addMenu(new LLObjectTouch(), "Object.Touch");
addMenu(new LLObjectSitOrStand(), "Object.SitOrStand");
addMenu(new LLObjectDelete(), "Object.Delete");
addMenu(new LLObjectAttachToAvatar(true), "Object.AttachToAvatar");
addMenu(new LLObjectReturn(), "Object.Return");
addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse");
// <edit>
addMenu(new LLObjectMeasure(), "Object.Measure");
addMenu(new LLObjectData(), "Object.Data");
addMenu(new LLScriptCount(), "Object.ScriptCount");
addMenu(new LLObjectVisibleScriptCount(), "Object.VisibleScriptCount");
addMenu(new LLKillEmAll(), "Object.Destroy");
addMenu(new LLPowerfulWizard(), "Object.Explode");
addMenu(new LLCanIHasKillEmAll(), "Object.EnableDestroy");
addMenu(new LLOHGOD(), "Object.EnableExplode");
// </edit>
addMenu(new LLObjectMute(), "Object.Mute");
addMenu(new LLObjectBuy(), "Object.Buy");
addMenu(new LLObjectEdit(), "Object.Edit");
addMenu(new LLObjectInspect(), "Object.Inspect");
// <dogmode> Visual mute, originally by Phox.
addMenu(new LLObjectDerender(), "Object.DERENDER");
addMenu(new LLAvatarReloadTextures(), "Avatar.ReloadTextures");
addMenu(new LLObjectReloadTextures(), "Object.ReloadTextures");
addMenu(new LLObjectExport(), "Object.Export");
addMenu(new LLObjectImport(), "Object.Import");
addMenu(new LLObjectImportUpload(), "Object.ImportUpload");
addMenu(new LLObjectEnableOpen(), "Object.EnableOpen");
addMenu(new LLObjectEnableTouch(), "Object.EnableTouch");
addMenu(new LLObjectEnableSitOrStand(), "Object.EnableSitOrStand");
addMenu(new LLObjectEnableDelete(), "Object.EnableDelete");
addMenu(new LLObjectEnableWear(), "Object.EnableWear");
addMenu(new LLObjectEnableReturn(), "Object.EnableReturn");
addMenu(new LLObjectEnableReportAbuse(), "Object.EnableReportAbuse");
addMenu(new LLObjectEnableMute(), "Object.EnableMute");
addMenu(new LLObjectEnableBuy(), "Object.EnableBuy");
addMenu(new LLObjectEnableExport(), "Object.EnableExport");
addMenu(new LLObjectEnableImport(), "Object.EnableImport");
/*addMenu(new LLObjectVisibleTouch(), "Object.VisibleTouch");
addMenu(new LLObjectVisibleCustomTouch(), "Object.VisibleCustomTouch");
addMenu(new LLObjectVisibleStandUp(), "Object.VisibleStandUp");
addMenu(new LLObjectVisibleSitHere(), "Object.VisibleSitHere");
addMenu(new LLObjectVisibleCustomSit(), "Object.VisibleCustomSit");*/
// Attachment pie menu
addMenu(new LLAttachmentDrop(), "Attachment.Drop");
addMenu(new LLAttachmentDetach(), "Attachment.Detach");
addMenu(new LLAttachmentEnableDrop(), "Attachment.EnableDrop");
addMenu(new LLAttachmentEnableDetach(), "Attachment.EnableDetach");
// Land pie menu
addMenu(new LLLandBuild(), "Land.Build");
addMenu(new LLLandSit(), "Land.Sit");
addMenu(new LLLandBuyPass(), "Land.BuyPass");
addMenu(new LLLandEdit(), "Land.Edit");
addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass");
// Generic actions
addMenu(new LLShowFloater(), "ShowFloater");
addMenu(new LLPromptShowURL(), "PromptShowURL");
addMenu(new LLShowAgentProfile(), "ShowAgentProfile");
addMenu(new LLShowAgentGroups(), "ShowAgentGroups");
addMenu(new LLToggleControl(), "ToggleControl");
addMenu(new LLGoToObject(), "GoToObject");
addMenu(new LLPayObject(), "PayObject");
addMenu(new LLEnablePayObject(), "EnablePayObject");
addMenu(new LLEnableEdit(), "EnableEdit");
addMenu(new LLObjectPFLinksetsSelected(), "Pathfinding.Linksets.Select");
addMenu(new LLObjectEnablePFLinksetsSelected(), "EnableSelectInPathfindingLinksets");
addMenu(new LLObjectPFCharactersSelected(), "Pathfinding.Characters.Select");
addMenu(new LLObjectEnablePFCharactersSelected(), "EnableSelectInPathfindingCharacters");
addMenu(new LLFloaterVisible(), "FloaterVisible");
addMenu(new LLSomethingSelected(), "SomethingSelected");
addMenu(new LLSomethingSelectedNoHUD(), "SomethingSelectedNoHUD");
addMenu(new LLEditableSelected(), "EditableSelected");
addMenu(new LLEditableSelectedMono(), "EditableSelectedMono");
// Singularity menu
addMenu(new SinguCloseAllDialogs(), "CloseAllDialogs");
// ---- Fake away handled elsewhere
addMenu(new SinguAnimationOverride(), "AnimationOverride");
addMenu(new SinguNimble(), "Nimble");
addMenu(new SinguCheckNimble(), "CheckNimble");
addMenu(new SinguStreamingAudioDisplay(), "StreamingAudioDisplay");
addMenu(new SinguEnableStreamingAudioDisplay(), "EnableStreamingAudioDisplay");
addMenu(new SinguCheckStreamingAudioDisplay(), "CheckStreamingAudioDisplay");
addMenu(new SinguPoseStand(), "PoseStand");
addMenu(new SinguCheckPoseStand(), "CheckPoseStand");
addMenu(new SinguRebake(), "Rebake");
addMenu(new SinguDebugConsole(), "RegionDebugConsole");
addMenu(new SinguCheckDebugConsole(), "CheckRegionDebugConsole");
addMenu(new SinguVisibleDebugConsole(), "VisibleRegionDebugConsole");
// [RLVa:KB] - Checked: 2010-01-18 (RLVa-1.1.0m) | Added: RLVa-1.1.0m | OK
if (rlv_handler_t::isEnabled())
{
addMenu(new RlvEnableIfNot(), "RLV.EnableIfNot");
}
// [/RLVa:KB]
LLToolMgr::getInstance()->initMenu(sMenus);
}
void region_change()
{
// Remove current dynamic items
for (custom_menu_item_list_t::iterator i = gCustomMenuItems.begin(); i != gCustomMenuItems.end(); ++i)
{
LLMenuItemCallGL* item = (*i);
item->getParent()->removeChild(item);
delete item;
}
gCustomMenuItems.clear();
LLViewerRegion* regionp = gAgent.getRegion();
if (!regionp) return;
if (regionp->getFeaturesReceived())
{
parse_simulator_features();
}
else
{
regionp->setFeaturesReceivedCallback(boost::bind(&parse_simulator_features));
}
}
void parse_simulator_features()
{
LLViewerRegion* regionp = gAgent.getRegion();
if (!regionp) return;
LLSD info;
regionp->getSimulatorFeatures(info);
if (!info.has("menus")) return;
LLSD menus = info["menus"];
for (LLSD::map_iterator i = menus.beginMap(); i != menus.endMap(); ++i)
{
std::string insertMarker = "insert_" + i->first;
LLView* marker = gMenuBarView->getChildView(insertMarker, true, false);
if (!marker) continue;
LLMenuGL* menu = dynamic_cast<LLMenuGL*>(marker->getParent());
if (!menu) continue;
for (LLSD::map_iterator j = i->second.beginMap(); j != i->second.endMap(); ++j)
{
LLMenuItemCallGL* custom = new LLMenuItemCallGL(j->second.asString(), j->first, custom_selected);
custom->setUserData(custom);
gCustomMenuItems.push_back(custom);
menu->addChild(custom, marker);
}
}
}
void custom_selected(void* user_data)
{
LLViewerRegion* regionp = gAgent.getRegion();
if (!regionp) return;
std::string url = regionp->getCapability("CustomMenuAction");
if (url.empty()) return;
LLMenuItemCallGL* custom = (LLMenuItemCallGL*)user_data;
LLSD menuAction = LLSD::emptyMap();
menuAction["action"] = LLSD(custom->getName());
LLSD selection = LLSD::emptyArray();
for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin();
iter != LLSelectMgr::getInstance()->getSelection()->end(); iter++)
{
LLSelectNode* selectNode = *iter;
LLViewerObject*cur = selectNode->getObject();
selection.append(LLSD((S32)cur->getLocalID()));
}
menuAction["selection"] = selection;
LLHTTPClient::post(url, menuAction, new LLHTTPClient::ResponderIgnore);
}