Files
SingularityViewer/indra/llappearance/llwearable.cpp
Nyx Linden 9ff1c8b879 SH-3798 FIX avatar skins look dull
Wearable parsing error caused last texture in some assets to fail to parse.
Parser now does not throw an error if the wearable does not end in a newline
2013-03-19 02:09:23 +01:00

830 lines
23 KiB
C++

/**
* @file llwearable.cpp
* @brief LLWearable class implementation
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llavatarappearance.h"
#include "lllocaltextureobject.h"
#include "lltexlayer.h"
#include "lltexturemanagerbridge.h"
#include "llvisualparam.h"
#include "llavatarappearancedefines.h"
#include "llwearable.h"
using namespace LLAvatarAppearanceDefines;
// static
S32 LLWearable::sCurrentDefinitionVersion = 1;
// Private local functions
static std::string terse_F32_to_string(F32 f);
LLWearable::LLWearable() :
mDefinitionVersion(0),
mType(LLWearableType::WT_INVALID)
{
}
// virtual
LLWearable::~LLWearable()
{
}
const std::string& LLWearable::getTypeLabel() const
{
return LLWearableType::getTypeLabel(mType);
}
const std::string& LLWearable::getTypeName() const
{
return LLWearableType::getTypeName(mType);
}
LLAssetType::EType LLWearable::getAssetType() const
{
return LLWearableType::getAssetType(mType);
}
// reX: new function
BOOL LLWearable::FileExportParams( FILE* file ) const
{
// wearable type
S32 type = (S32)mType;
fprintf( file, "type %d\n", type );
// parameters
S32 num_parameters = mVisualParamIndexMap.size();
fprintf( file, "parameters %d\n", num_parameters );
for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin();
iter != mVisualParamIndexMap.end(); ++iter)
{
S32 param_id = iter->first;
F32 param_weight = iter->second->getWeight();
fprintf( file, "%d %s\n", param_id, terse_F32_to_string(param_weight).c_str() );
}
return TRUE;
}
// reX: new function
BOOL LLWearable::FileExportTextures( FILE* file ) const
{
// wearable type
S32 type = (S32)mType;
fprintf( file, "type %d\n", type );
// texture entries
S32 num_textures = mTEMap.size();
fprintf( file, "textures %d\n", num_textures );
for (te_map_t::const_iterator iter = mTEMap.begin();
iter != mTEMap.end(); ++iter)
{
S32 te = iter->first;
fprintf( file, "%d %s\n", te, iter->second->getID().asString().c_str() );
}
return TRUE;
}
BOOL LLWearable::exportFile(LLFILE* fp) const
{
llofstream ofs(fp);
return exportStream(ofs);
}
// virtual
BOOL LLWearable::exportStream( std::ostream& output_stream ) const
{
if (!output_stream.good()) return FALSE;
// header and version
output_stream << "LLWearable version " << mDefinitionVersion << "\n";
// name
output_stream << mName << "\n";
// description
output_stream << mDescription << "\n";
// permissions
if( !mPermissions.exportStream( output_stream ) )
{
return FALSE;
}
// sale info
if( !mSaleInfo.exportStream( output_stream ) )
{
return FALSE;
}
// wearable type
output_stream << "type " << (S32) getType() << "\n";
// parameters
output_stream << "parameters " << mVisualParamIndexMap.size() << "\n";
for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin();
iter != mVisualParamIndexMap.end();
++iter)
{
S32 param_id = iter->first;
const LLVisualParam* param = iter->second;
F32 param_weight = param->getWeight();
output_stream << param_id << " " << terse_F32_to_string( param_weight ) << "\n";
}
// texture entries
output_stream << "textures " << mTEMap.size() << "\n";
for (te_map_t::const_iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter)
{
S32 te = iter->first;
const LLUUID& image_id = iter->second->getID();
output_stream << te << " " << image_id << "\n";
}
return TRUE;
}
void LLWearable::createVisualParams(LLAvatarAppearance *avatarp)
{
for (LLViewerVisualParam* param = (LLViewerVisualParam*) avatarp->getFirstVisualParam();
param;
param = (LLViewerVisualParam*) avatarp->getNextVisualParam())
{
if (param->getWearableType() == mType)
{
LLVisualParam *clone_param = param->cloneParam(this);
clone_param->setParamLocation(LOC_UNKNOWN);
clone_param->setParamLocation(LOC_WEARABLE);
addVisualParam(clone_param);
}
}
// resync driver parameters to point to the newly cloned driven parameters
for (visual_param_index_map_t::iterator param_iter = mVisualParamIndexMap.begin();
param_iter != mVisualParamIndexMap.end();
++param_iter)
{
LLVisualParam* param = param_iter->second;
LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam;
// need this line to disambiguate between versions of LLCharacter::getVisualParam()
LLVisualParam*(LLAvatarAppearance::*param_function)(S32)const = &LLAvatarAppearance::getVisualParam;
param->resetDrivenParams();
if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false))
{
if( !param->linkDrivenParams(boost::bind(param_function,avatarp,_1 ), true))
{
llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl;
continue;
}
}
}
}
void LLWearable::createLayers(S32 te, LLAvatarAppearance *avatarp)
{
LLTexLayerSet *layer_set = NULL;
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)te);
if (texture_dict->mIsUsedByBakedTexture)
{
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
layer_set = avatarp->getAvatarLayerSet(baked_index);
}
if (layer_set)
{
layer_set->cloneTemplates(mTEMap[te], (ETextureIndex)te, this);
}
else
{
llerrs << "could not find layerset for LTO in wearable!" << llendl;
}
}
LLWearable::EImportResult LLWearable::importFile(LLFILE* fp, LLAvatarAppearance* avatarp )
{
llifstream ifs(fp);
return importStream(ifs, avatarp);
}
// virtual
LLWearable::EImportResult LLWearable::importStream( std::istream& input_stream, LLAvatarAppearance* avatarp )
{
// *NOTE: changing the type or size of this buffer will require
// changes in the fscanf() code below.
// We are using a local max buffer size here to avoid issues
// if MAX_STRING size changes.
const U32 PARSE_BUFFER_SIZE = 2048;
char buffer[PARSE_BUFFER_SIZE]; /* Flawfinder: ignore */
char uuid_buffer[37]; /* Flawfinder: ignore */
// This data is being generated on the viewer.
// Impose some sane limits on parameter and texture counts.
const S32 MAX_WEARABLE_ASSET_TEXTURES = 100;
const S32 MAX_WEARABLE_ASSET_PARAMETERS = 1000;
if(!avatarp)
{
return LLWearable::FAILURE;
}
// read header and version
if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
{
llwarns << "Failed to read wearable asset input stream." << llendl;
return LLWearable::FAILURE;
}
if ( 1 != sscanf( /* Flawfinder: ignore */
buffer,
"LLWearable version %d\n",
&mDefinitionVersion ) )
{
return LLWearable::BAD_HEADER;
}
// Hack to allow wearables with definition version 24 to still load.
// This should only affect lindens and NDA'd testers who have saved wearables in 2.0
// the extra check for version == 24 can be removed before release, once internal testers
// have loaded these wearables again. See hack pt 2 at bottom of function to ensure that
// these wearables get re-saved with version definition 22.
if( mDefinitionVersion > LLWearable::sCurrentDefinitionVersion && mDefinitionVersion != 24 )
{
llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl;
return LLWearable::FAILURE;
}
// name
if (!input_stream.good())
{
llwarns << "Bad Wearable asset: early end of input stream "
<< "while reading name" << llendl;
return LLWearable::FAILURE;
}
input_stream.getline(buffer, PARSE_BUFFER_SIZE);
mName = buffer;
// description
if (!input_stream.good())
{
llwarns << "Bad Wearable asset: early end of input stream "
<< "while reading description" << llendl;
return LLWearable::FAILURE;
}
input_stream.getline(buffer, PARSE_BUFFER_SIZE);
mDescription = buffer;
// permissions may have extra empty lines before the correct line
if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
{
llwarns << "Bad Wearable asset: early end of input stream "
<< "while reading permissions" << llendl;
return LLWearable::FAILURE;
}
S32 perm_version = -1;
if ( 1 != sscanf( buffer, " permissions %d\n", &perm_version ) ||
perm_version != 0 )
{
llwarns << "Bad Wearable asset: missing valid permissions" << llendl;
return LLWearable::FAILURE;
}
if( !mPermissions.importStream( input_stream ) )
{
return LLWearable::FAILURE;
}
// sale info
if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
{
llwarns << "Bad Wearable asset: early end of input stream "
<< "while reading sale info" << llendl;
return LLWearable::FAILURE;
}
S32 sale_info_version = -1;
if ( 1 != sscanf( buffer, " sale_info %d\n", &sale_info_version ) ||
sale_info_version != 0 )
{
llwarns << "Bad Wearable asset: missing valid sale_info" << llendl;
return LLWearable::FAILURE;
}
// Sale info used to contain next owner perm. It is now in the
// permissions. Thus, we read that out, and fix legacy
// objects. It's possible this op would fail, but it should pick
// up the vast majority of the tasks.
BOOL has_perm_mask = FALSE;
U32 perm_mask = 0;
if( !mSaleInfo.importStream(input_stream, has_perm_mask, perm_mask) )
{
return LLWearable::FAILURE;
}
if(has_perm_mask)
{
// fair use fix.
if(!(perm_mask & PERM_COPY))
{
perm_mask |= PERM_TRANSFER;
}
mPermissions.setMaskNext(perm_mask);
}
// wearable type
if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
{
llwarns << "Bad Wearable asset: early end of input stream "
<< "while reading type" << llendl;
return LLWearable::FAILURE;
}
S32 type = -1;
if ( 1 != sscanf( buffer, "type %d\n", &type ) )
{
llwarns << "Bad Wearable asset: bad type" << llendl;
return LLWearable::FAILURE;
}
if( 0 <= type && type < LLWearableType::WT_COUNT )
{
setType((LLWearableType::EType)type, avatarp);
}
else
{
mType = LLWearableType::WT_COUNT;
llwarns << "Bad Wearable asset: bad type #" << type << llendl;
return LLWearable::FAILURE;
}
// parameters header
if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
{
llwarns << "Bad Wearable asset: early end of input stream "
<< "while reading parameters header" << llendl;
return LLWearable::FAILURE;
}
S32 num_parameters = -1;
if ( 1 != sscanf( buffer, "parameters %d\n", &num_parameters ) )
{
llwarns << "Bad Wearable asset: missing parameters block" << llendl;
return LLWearable::FAILURE;
}
if ( num_parameters > MAX_WEARABLE_ASSET_PARAMETERS )
{
llwarns << "Bad Wearable asset: too many parameters, "
<< num_parameters << llendl;
return LLWearable::FAILURE;
}
if( num_parameters != mVisualParamIndexMap.size() )
{
llwarns << "Wearable parameter mismatch. Reading in "
<< num_parameters << " from file, but created "
<< mVisualParamIndexMap.size()
<< " from avatar parameters. type: "
<< getType() << llendl;
}
// parameters
S32 i;
for( i = 0; i < num_parameters; i++ )
{
if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
{
llwarns << "Bad Wearable asset: early end of input stream "
<< "while reading parameter #" << i << llendl;
return LLWearable::FAILURE;
}
S32 param_id = 0;
F32 param_weight = 0.f;
if ( 2 != sscanf( buffer, "%d %f\n", &param_id, &param_weight ) )
{
llwarns << "Bad Wearable asset: bad parameter, #" << i << llendl;
return LLWearable::FAILURE;
}
mSavedVisualParamMap[param_id] = param_weight;
}
// textures header
if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
{
llwarns << "Bad Wearable asset: early end of input stream "
<< "while reading textures header" << i << llendl;
return LLWearable::FAILURE;
}
S32 num_textures = -1;
if ( 1 != sscanf( buffer, "textures %d\n", &num_textures) )
{
llwarns << "Bad Wearable asset: missing textures block" << llendl;
return LLWearable::FAILURE;
}
if ( num_textures > MAX_WEARABLE_ASSET_TEXTURES )
{
llwarns << "Bad Wearable asset: too many textures, "
<< num_textures << llendl;
return LLWearable::FAILURE;
}
// textures
for( i = 0; i < num_textures; i++ )
{
if (!getNextPopulatedLine(input_stream, buffer, PARSE_BUFFER_SIZE))
{
llwarns << "Bad Wearable asset: early end of input stream "
<< "while reading textures #" << i << llendl;
return LLWearable::FAILURE;
}
S32 te = 0;
if ( 2 != sscanf( /* Flawfinder: ignore */
buffer,
"%d %36s\n",
&te, uuid_buffer) )
{
llwarns << "Bad Wearable asset: bad texture, #" << i << llendl;
return LLWearable::FAILURE;
}
if( !LLUUID::validate( uuid_buffer ) )
{
llwarns << "Bad Wearable asset: bad texture uuid: "
<< uuid_buffer << llendl;
return LLWearable::FAILURE;
}
LLUUID id = LLUUID(uuid_buffer);
LLGLTexture* image = gTextureManagerBridgep->getFetchedTexture( id );
if( mTEMap.find(te) != mTEMap.end() )
{
delete mTEMap[te];
}
if( mSavedTEMap.find(te) != mSavedTEMap.end() )
{
delete mSavedTEMap[te];
}
LLUUID textureid(uuid_buffer);
mTEMap[te] = new LLLocalTextureObject(image, textureid);
mSavedTEMap[te] = new LLLocalTextureObject(image, textureid);
createLayers(te, avatarp);
}
// copy all saved param values to working params
revertValues();
return LLWearable::SUCCESS;
}
BOOL LLWearable::getNextPopulatedLine(std::istream& input_stream, char* buffer, U32 buffer_size)
{
if (!input_stream.good())
{
return FALSE;
}
do
{
input_stream.getline(buffer, buffer_size);
}
while (input_stream.good() && buffer[0]=='\0');
return (buffer[0] != '\0');
}
void LLWearable::setType(LLWearableType::EType type, LLAvatarAppearance *avatarp)
{
mType = type;
createVisualParams(avatarp);
}
LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index)
{
te_map_t::iterator iter = mTEMap.find(index);
if( iter != mTEMap.end() )
{
LLLocalTextureObject* lto = iter->second;
return lto;
}
return NULL;
}
const LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const
{
te_map_t::const_iterator iter = mTEMap.find(index);
if( iter != mTEMap.end() )
{
const LLLocalTextureObject* lto = iter->second;
return lto;
}
return NULL;
}
std::vector<LLLocalTextureObject*> LLWearable::getLocalTextureListSeq()
{
std::vector<LLLocalTextureObject*> result;
for(te_map_t::const_iterator iter = mTEMap.begin();
iter != mTEMap.end(); iter++)
{
LLLocalTextureObject* lto = iter->second;
result.push_back(lto);
}
return result;
}
void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject &lto)
{
if( mTEMap.find(index) != mTEMap.end() )
{
mTEMap.erase(index);
}
mTEMap[index] = new LLLocalTextureObject(lto);
}
void LLWearable::revertValues()
{
// FIXME DRANO - this triggers changes to driven params on avatar, potentially clobbering baked appearance.
//update saved settings so wearable is no longer dirty
// non-driver params first
for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++)
{
S32 id = iter->first;
F32 value = iter->second;
LLVisualParam *param = getVisualParam(id);
if(param && !dynamic_cast<LLDriverParam*>(param) )
{
setVisualParamWeight(id, value, TRUE);
}
}
//then driver params
for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++)
{
S32 id = iter->first;
F32 value = iter->second;
LLVisualParam *param = getVisualParam(id);
if(param && dynamic_cast<LLDriverParam*>(param) )
{
setVisualParamWeight(id, value, TRUE);
}
}
// make sure that saved values are sane
for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++)
{
S32 id = iter->first;
LLVisualParam *param = getVisualParam(id);
if( param )
{
mSavedVisualParamMap[id] = param->getWeight();
}
}
syncImages(mSavedTEMap, mTEMap);
}
void LLWearable::saveValues()
{
//update saved settings so wearable is no longer dirty
mSavedVisualParamMap.clear();
for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); ++iter)
{
S32 id = iter->first;
LLVisualParam *wearable_param = iter->second;
F32 value = wearable_param->getWeight();
mSavedVisualParamMap[id] = value;
}
// Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed)
syncImages(mTEMap, mSavedTEMap);
}
void LLWearable::syncImages(te_map_t &src, te_map_t &dst)
{
// Deep copy of src (copies only those tes that are current, filling in defaults where needed)
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
te_map_t::const_iterator iter = src.find(te);
LLUUID image_id;
LLGLTexture *image = NULL;
LLLocalTextureObject *lto = NULL;
if(iter != src.end())
{
// there's a Local Texture Object in the source image map. Use this to populate the values to store in the destination image map.
lto = iter->second;
image = lto->getImage();
image_id = lto->getID();
}
else
{
// there is no Local Texture Object in the source image map. Get defaults values for populating the destination image map.
image_id = getDefaultTextureImageID((ETextureIndex) te);
image = gTextureManagerBridgep->getFetchedTexture( image_id );
}
if( dst.find(te) != dst.end() )
{
// there's already an entry in the destination map for the texture. Just update its values.
dst[te]->setImage(image);
dst[te]->setID(image_id);
}
else
{
// no entry found in the destination map, we need to create a new Local Texture Object
dst[te] = new LLLocalTextureObject(image, image_id);
}
if( lto )
{
// If we pulled values from a Local Texture Object in the source map, make sure the proper flags are set in the new (or updated) entry in the destination map.
dst[te]->setBakedReady(lto->getBakedReady());
dst[te]->setDiscard(lto->getDiscard());
}
}
}
}
void LLWearable::destroyTextures()
{
for( te_map_t::iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter )
{
LLLocalTextureObject *lto = iter->second;
delete lto;
}
mTEMap.clear();
for( te_map_t::iterator iter = mSavedTEMap.begin(); iter != mSavedTEMap.end(); ++iter )
{
LLLocalTextureObject *lto = iter->second;
delete lto;
}
mSavedTEMap.clear();
}
void LLWearable::addVisualParam(LLVisualParam *param)
{
if( mVisualParamIndexMap[param->getID()] )
{
delete mVisualParamIndexMap[param->getID()];
}
param->setIsDummy(FALSE);
param->setParamLocation(LOC_WEARABLE);
mVisualParamIndexMap[param->getID()] = param;
mSavedVisualParamMap[param->getID()] = param->getDefaultWeight();
}
void LLWearable::setVisualParamWeight(S32 param_index, F32 value, BOOL upload_bake)
{
if( is_in_map(mVisualParamIndexMap, param_index ) )
{
LLVisualParam *wearable_param = mVisualParamIndexMap[param_index];
wearable_param->setWeight(value, upload_bake);
}
else
{
llerrs << "LLWearable::setVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl;
}
}
F32 LLWearable::getVisualParamWeight(S32 param_index) const
{
if( is_in_map(mVisualParamIndexMap, param_index ) )
{
const LLVisualParam *wearable_param = mVisualParamIndexMap.find(param_index)->second;
return wearable_param->getWeight();
}
else
{
llwarns << "LLWerable::getVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl;
}
return (F32)-1.0;
}
LLVisualParam* LLWearable::getVisualParam(S32 index) const
{
visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.find(index);
return (iter == mVisualParamIndexMap.end()) ? NULL : iter->second;
}
void LLWearable::getVisualParams(visual_param_vec_t &list)
{
visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin();
visual_param_index_map_t::iterator end = mVisualParamIndexMap.end();
// add all visual params to the passed-in vector
for( ; iter != end; ++iter )
{
list.push_back(iter->second);
}
}
void LLWearable::animateParams(F32 delta, BOOL upload_bake)
{
for(visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin();
iter != mVisualParamIndexMap.end();
++iter)
{
LLVisualParam *param = (LLVisualParam*) iter->second;
param->animate(delta, upload_bake);
}
}
LLColor4 LLWearable::getClothesColor(S32 te) const
{
LLColor4 color;
U32 param_name[3];
if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) )
{
for( U8 index = 0; index < 3; index++ )
{
color.mV[index] = getVisualParamWeight(param_name[index]);
}
}
return color;
}
void LLWearable::setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake )
{
U32 param_name[3];
if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) )
{
for( U8 index = 0; index < 3; index++ )
{
setVisualParamWeight(param_name[index], new_color.mV[index], upload_bake);
}
}
}
void LLWearable::writeToAvatar(LLAvatarAppearance* avatarp)
{
if (!avatarp) return;
// Pull params
for( LLVisualParam* param = avatarp->getFirstVisualParam(); param; param = avatarp->getNextVisualParam() )
{
// cross-wearable parameters are not authoritative, as they are driven by a different wearable. So don't copy the values to the
// avatar object if cross wearable. Cross wearable params get their values from the avatar, they shouldn't write the other way.
if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (!((LLViewerVisualParam*)param)->getCrossWearable()) )
{
S32 param_id = param->getID();
F32 weight = getVisualParamWeight(param_id);
avatarp->setVisualParamWeight( param_id, weight, FALSE );
}
}
}
std::string terse_F32_to_string(F32 f)
{
std::string r = llformat("%.2f", f);
S32 len = r.length();
// "1.20" -> "1.2"
// "24.00" -> "24."
while (len > 0 && ('0' == r[len - 1]))
{
r.erase(len-1, 1);
len--;
}
if ('.' == r[len - 1])
{
// "24." -> "24"
r.erase(len-1, 1);
}
else if (('-' == r[0]) && ('0' == r[1]))
{
// "-0.59" -> "-.59"
r.erase(1, 1);
}
else if ('0' == r[0])
{
// "0.59" -> ".59"
r.erase(0, 1);
}
return r;
}